Supporting x86-64 Address Translation for 100s of GPU Lanes. Jason Power, Mark D. Hill, David A. Wood

Size: px
Start display at page:

Download "Supporting x86-64 Address Translation for 100s of GPU Lanes. Jason Power, Mark D. Hill, David A. Wood"

Transcription

1 Supporting x86-64 Address Translation for 100s of GPU s Jason Power, Mark D. Hill, David A. Wood

2 Summary Challenges: CPU&GPUs physically integrated, but logically separate; This reduces theoretical bandwidth, inconvenient for programming Current achievement: proof-of-concept GPU MMU design: 1. Per-CU TLBs, highly-threaded PTW, page walk cache 2. Full x86-64 support 3. Modest performance decrease (2% vs. ideal MMU)

3 Motivation Closer physical integration of GPGPUs, Programming model still decoupled Separate address model Unified virtual address (NVIDIA) model Want: Shared virtual address space (HSA huma)

4 Separate Address Space CPU address space Simply copy data Transform to new pointers Transform to new pointers GPU address space Explicit memory allocation and data is required to be replicated Pointer structure (Tree, Hash Table) needs transformation by programmers

5 Unified Virtual Addressing CPU address space 1-to-1 addresses GPU address space Advantage: Using CUDA API to directly allocate host memory Disadvantages: Access to host memory has poor performance; Access to GPU memory space also need replication and pointer structure transformation

6 Shared Virtual Address Space Simplifies code Enables rich pointer-based datastructures Trees, linked lists, etc. Enables composablity Need: MMU (memory management unit) for the GPU Low overhead Support for CPU page tables (x86-64) 4 KB pages Page faults, TLB flushes, TLB shootdown, etc

7 Background GPU Compute Unit CPU CPU Core Compute Unit Compute Unit L2 L2 Compute Unit DRAM Heterogeneous Architecture Overview

8 GPU Overview Compute Unit Instruction Fetch / Decode Coalescer Register File Shared Memory GPU Compute Unit Compute Unit Compute Unit Compute Unit L2

9 ata-driven GPU MMU design D0: CPU-like MMU D1: Post-coalescer MMU D2: D1 + Highly-threaded page table walker D3: D2 + shared page walk cache

10 GPU MMU Design 0 CU CU CU CU I-Fetch Register File I-Fetch Register File I-Fetch Register File I-Fetch Register File TLB TLBTLBTLB TLB TLBTLBTLB TLB TLBTLBTLB TLB TLBTLBTLB TLB TLBTLBTLB TLB TLBTLBTLB TLB TLBTLBTLB TLB TLBTLBTLB Coalescer Coalescer Coalescer Coalescer L2 Mimic CPU MMU work and regards every lane as individual core like multi-core structures; Disadvantages: Ignoring the potential data locality in a warp or a CTA cause potential increased bandwidth;

11 GPU MMU Design 1 1x Shared Memory (scratchpad) Coalescer 0.45x 0.06x

12 GPU MMU Design 1 Coalescer Coalescer Coalescer Coalescer TLB TLB TLB TLB Shared page walk unit Page fault register L2

13 Performance The performance is only 30% compared to ideal MMU; The result varies a lot with different workloads. That is because bandwidth as been utilized efficiently; But the many workloads are sensitive to global memory latency

14 Multiple outstanding page walks An average of 60 page table walks are active at CU; The worst workload averages 140 concurrent page table walks; Miss latency skyrockets due to queuing delays if blocking page walker;

15 GPU MMU Design 2 Coalescer Coalescer Coalescer Coalescer TLB TLB TLB TLB Highly-threaded Page table walker Shared page walk unit Pagewalk buffers Page fault register L2 A shared multi-threaded page table walker with 32 threads

16 Performance Design 2 has benefits in some workloads compared to Design 1; However, backproc, bfs and nw cannot improve with Design 2;

17 High TLB miss rate Average Miss rate: 29%

18 GPU MMU Design 3 Coalescer Coalescer Coalescer Coalescer TLB TLB TLB TLB Highly-threaded Page table walker Shared page walk unit Pagewalk buffers Page fault register Page walk cache L2

19 Performance Design 3 achieve 2% slowdown on average compared to ideal MMU; The worst case is 12% slowdown;

20 Conclusions Shared virtual memory is important Non-exotic MMU design Post-coalescer TLBs Highly-threaded page table walker Page walk cache Full compatibility with minimal overhead

Mosaic: A GPU Memory Manager with Application-Transparent Support for Multiple Page Sizes

Mosaic: A GPU Memory Manager with Application-Transparent Support for Multiple Page Sizes Mosaic: A GPU Memory Manager with Application-Transparent Support for Multiple Page Sizes Rachata Ausavarungnirun Joshua Landgraf Vance Miller Saugata Ghose Jayneel Gandhi Christopher J. Rossbach Onur

More information

Track and Vertex Reconstruction on GPUs for the Mu3e Experiment

Track and Vertex Reconstruction on GPUs for the Mu3e Experiment Track and Vertex Reconstruction on GPUs for the Mu3e Experiment Dorothea vom Bruch for the Mu3e Collaboration GPU Computing in High Energy Physics, Pisa September 11th, 2014 Physikalisches Institut Heidelberg

More information

Improving GPU Performance via Large Warps and Two-Level Warp Scheduling

Improving GPU Performance via Large Warps and Two-Level Warp Scheduling Improving GPU Performance via Large Warps and Two-Level Warp Scheduling Veynu Narasiman The University of Texas at Austin Michael Shebanow NVIDIA Chang Joo Lee Intel Rustam Miftakhutdinov The University

More information

GPU-accelerated SDR Implementation of Multi-User Detector for Satellite Return Links

GPU-accelerated SDR Implementation of Multi-User Detector for Satellite Return Links DLR.de Chart 1 GPU-accelerated SDR Implementation of Multi-User Detector for Satellite Return Links Chen Tang chen.tang@dlr.de Institute of Communication and Navigation German Aerospace Center DLR.de Chart

More information

Fall 2015 COMP Operating Systems. Lab #7

Fall 2015 COMP Operating Systems. Lab #7 Fall 2015 COMP 3511 Operating Systems Lab #7 Outline Review and examples on virtual memory Motivation of Virtual Memory Demand Paging Page Replacement Q. 1 What is required to support dynamic memory allocation

More information

Table of Contents HOL ADV

Table of Contents HOL ADV Table of Contents Lab Overview - - Horizon 7.1: Graphics Acceleartion for 3D Workloads and vgpu... 2 Lab Guidance... 3 Module 1-3D Options in Horizon 7 (15 minutes - Basic)... 5 Introduction... 6 3D Desktop

More information

Game Architecture. 4/8/16: Multiprocessor Game Loops

Game Architecture. 4/8/16: Multiprocessor Game Loops Game Architecture 4/8/16: Multiprocessor Game Loops Monolithic Dead simple to set up, but it can get messy Flow-of-control can be complex Top-level may have too much knowledge of underlying systems (gross

More information

Computational Efficiency of the GF and the RMF Transforms for Quaternary Logic Functions on CPUs and GPUs

Computational Efficiency of the GF and the RMF Transforms for Quaternary Logic Functions on CPUs and GPUs 5 th International Conference on Logic and Application LAP 2016 Dubrovnik, Croatia, September 19-23, 2016 Computational Efficiency of the GF and the RMF Transforms for Quaternary Logic Functions on CPUs

More information

Processors Processing Processors. The meta-lecture

Processors Processing Processors. The meta-lecture Simulators 5SIA0 Processors Processing Processors The meta-lecture Why Simulators? Your Friend Harm Why Simulators? Harm Loves Tractors Harm Why Simulators? The outside world Unfortunately for Harm you

More information

Warp-Aware Trace Scheduling for GPUS. James Jablin (Brown) Thomas Jablin (UIUC) Onur Mutlu (CMU) Maurice Herlihy (Brown)

Warp-Aware Trace Scheduling for GPUS. James Jablin (Brown) Thomas Jablin (UIUC) Onur Mutlu (CMU) Maurice Herlihy (Brown) Warp-Aware Trace Scheduling for GPUS James Jablin (Brown) Thomas Jablin (UIUC) Onur Mutlu (CMU) Maurice Herlihy (Brown) Historical Trends in GFLOPS: CPUs vs. GPUs Theoretical GFLOP/s 3250 3000 2750 2500

More information

WiMAX Basestation: Software Reuse Using a Resource Pool. Arnon Friedmann SW Product Manager

WiMAX Basestation: Software Reuse Using a Resource Pool. Arnon Friedmann SW Product Manager WiMAX Basestation: Software Reuse Using a Resource Pool Cory Modlin Wireless Systems Architect cmodlin@ti.com L. N. Reddy Wireless Software Manager lnreddy@tataelxsi.co.in Arnon Friedmann SW Product Manager

More information

CUDA Threads. Terminology. How it works. Terminology. Streaming Multiprocessor (SM) A SM processes block of threads

CUDA Threads. Terminology. How it works. Terminology. Streaming Multiprocessor (SM) A SM processes block of threads Terminology CUDA Threads Bedrich Benes, Ph.D. Purdue University Department of Computer Graphics Streaming Multiprocessor (SM) A SM processes block of threads Streaming Processors (SP) also called CUDA

More information

Recent Advances in Simulation Techniques and Tools

Recent Advances in Simulation Techniques and Tools Recent Advances in Simulation Techniques and Tools Yuyang Li, li.yuyang(at)wustl.edu (A paper written under the guidance of Prof. Raj Jain) Download Abstract: Simulation refers to using specified kind

More information

NVIDIA SLI AND STUTTER AVOIDANCE:

NVIDIA SLI AND STUTTER AVOIDANCE: NVIDIA SLI AND STUTTER AVOIDANCE: A Recipe for Smooth Gaming and Perfect Scaling with Multiple GPUs NVIDIA SLI AND STUTTER AVOIDANCE: Iain Cantlay (Developer Technology Engineer) Lars Nordskog (Developer

More information

Document downloaded from:

Document downloaded from: Document downloaded from: http://hdl.handle.net/1251/64738 This paper must be cited as: Reaño González, C.; Pérez López, F.; Silla Jiménez, F. (215). On the design of a demo for exhibiting rcuda. 15th

More information

Architectural Core Salvaging in a Multi-Core Processor for Hard-Error Tolerance

Architectural Core Salvaging in a Multi-Core Processor for Hard-Error Tolerance Architectural Core Salvaging in a Multi-Core Processor for Hard-Error Tolerance Michael D. Powell, Arijit Biswas, Shantanu Gupta, and Shubu Mukherjee SPEARS Group, Intel Massachusetts EECS, University

More information

Simulating GPGPUs ESESC Tutorial

Simulating GPGPUs ESESC Tutorial ESESC Tutorial Speaker: ankaranarayanan Department of Computer Engineering, University of California, Santa Cruz http://masc.soe.ucsc.edu 1 Outline Background GPU Emulation Setup GPU Simulation Setup Running

More information

Project 5: Optimizer Jason Ansel

Project 5: Optimizer Jason Ansel Project 5: Optimizer Jason Ansel Overview Project guidelines Benchmarking Library OoO CPUs Project Guidelines Use optimizations from lectures as your arsenal If you decide to implement one, look at Whale

More information

ΕΠΛ 605: Προχωρημένη Αρχιτεκτονική

ΕΠΛ 605: Προχωρημένη Αρχιτεκτονική ΕΠΛ 605: Προχωρημένη Αρχιτεκτονική Υπολογιστών Presentation of UniServer Horizon 2020 European project findings: X-Gene server chips, voltage-noise characterization, high-bandwidth voltage measurements,

More information

The Xbox One System on a Chip and Kinect Sensor

The Xbox One System on a Chip and Kinect Sensor The Xbox One System on a Chip and Kinect Sensor John Sell, Patrick O Connor, Microsoft Corporation 1 Abstract The System on a Chip at the heart of the Xbox One entertainment console is one of the largest

More information

Parallel GPU Architecture Simulation Framework Exploiting Work Allocation Unit Parallelism

Parallel GPU Architecture Simulation Framework Exploiting Work Allocation Unit Parallelism Parallel GPU Architecture Simulation Framework Exploiting Work Allocation Unit Parallelism Sangpil Lee and Won Woo Ro School of Electrical and Electronic Engineering Yonsei University Seoul, Republic of

More information

SCALCORE: DESIGNING A CORE

SCALCORE: DESIGNING A CORE SCALCORE: DESIGNING A CORE FOR VOLTAGE SCALABILITY Bhargava Gopireddy, Choungki Song, Josep Torrellas, Nam Sung Kim, Aditya Agrawal, Asit Mishra University of Illinois, University of Wisconsin, Nvidia,

More information

Dynamic Warp Resizing in High-Performance SIMT

Dynamic Warp Resizing in High-Performance SIMT Dynamic Warp Resizing in High-Performance SIMT Ahmad Lashgar 1 a.lashgar@ece.ut.ac.ir Amirali Baniasadi 2 amirali@ece.uvic.ca 1 3 Ahmad Khonsari ak@ipm.ir 1 School of ECE University of Tehran 2 ECE Department

More information

Synthetic Aperture Beamformation using the GPU

Synthetic Aperture Beamformation using the GPU Paper presented at the IEEE International Ultrasonics Symposium, Orlando, Florida, 211: Synthetic Aperture Beamformation using the GPU Jens Munk Hansen, Dana Schaa and Jørgen Arendt Jensen Center for Fast

More information

Signal Processing on GPUs for Radio Telescopes

Signal Processing on GPUs for Radio Telescopes Signal Processing on GPUs for Radio Telescopes John W. Romein Netherlands Institute for Radio Astronomy (ASTRON) Dwingeloo, the Netherlands 1 Overview radio telescopes motivation processing pipelines signal-processing

More information

DASH: Deadline-Aware High-Performance Memory Scheduler for Heterogeneous Systems with Hardware Accelerators

DASH: Deadline-Aware High-Performance Memory Scheduler for Heterogeneous Systems with Hardware Accelerators DASH: Deadline-Aware High-Performance Memory Scheduler for Heterogeneous Systems with Hardware Accelerators Hiroyuki Usui, Lavanya Subramanian Kevin Chang, Onur Mutlu DASH source code is available at GitHub

More information

High Performance Computing for Engineers

High Performance Computing for Engineers High Performance Computing for Engineers David Thomas dt10@ic.ac.uk / https://github.com/m8pple Room 903 http://cas.ee.ic.ac.uk/people/dt10/teaching/2014/hpce HPCE / dt10/ 2015 / 0.1 High Performance Computing

More information

Image Processing Architectures (and their future requirements)

Image Processing Architectures (and their future requirements) Lecture 17: Image Processing Architectures (and their future requirements) Visual Computing Systems Smart phone processing resources Qualcomm snapdragon Image credit: Qualcomm Apple A7 (iphone 5s) Chipworks

More information

Building Manycore Processor-to-DRAM Networks with Monolithic Silicon Photonics

Building Manycore Processor-to-DRAM Networks with Monolithic Silicon Photonics Building Manycore Processor-to-DRAM Networks with Monolithic Silicon Photonics Christopher Batten 1, Ajay Joshi 1, Jason Orcutt 1, Anatoly Khilo 1 Benjamin Moss 1, Charles Holzwarth 1, Miloš Popović 1,

More information

Game Architecture. Rabin is a good overview of everything to do with Games A lot of these slides come from the 1 st edition CS

Game Architecture. Rabin is a good overview of everything to do with Games A lot of these slides come from the 1 st edition CS Game Architecture Rabin is a good overview of everything to do with Games A lot of these slides come from the 1 st edition CS 4455 1 Game Architecture The code for modern games is highly complex Code bases

More information

Meltdown & Spectre. Side-channels considered harmful. Qualcomm Mobile Security Summit May, San Diego, CA. Moritz Lipp

Meltdown & Spectre. Side-channels considered harmful. Qualcomm Mobile Security Summit May, San Diego, CA. Moritz Lipp Meltdown & Spectre Side-channels considered harmful Qualcomm Mobile Security Summit 2018 17 May, 2018 - San Diego, CA Moritz Lipp (@mlqxyz) Michael Schwarz (@misc0110) Flashback Qualcomm Mobile Security

More information

Deadline scheduling: can your mobile device last longer?

Deadline scheduling: can your mobile device last longer? Deadline scheduling: can your mobile device last longer? Juri Lelli, Mario Bambagini, Giuseppe Lipari Linux Plumbers Conference 202 San Diego (CA), USA, August 3 TeCIP Insitute, Scuola Superiore Sant'Anna

More information

escience: Pulsar searching on GPUs

escience: Pulsar searching on GPUs escience: Pulsar searching on GPUs Alessio Sclocco Ana Lucia Varbanescu Karel van der Veldt John Romein Joeri van Leeuwen Jason Hessels Rob van Nieuwpoort And many others! Netherlands escience center Science

More information

Image Processing Architectures (and their future requirements)

Image Processing Architectures (and their future requirements) Lecture 16: Image Processing Architectures (and their future requirements) Visual Computing Systems Smart phone processing resources Example SoC: Qualcomm Snapdragon Image credit: Qualcomm Apple A7 (iphone

More information

How different FPGA firmware options enable digitizer platforms to address and facilitate multiple applications

How different FPGA firmware options enable digitizer platforms to address and facilitate multiple applications How different FPGA firmware options enable digitizer platforms to address and facilitate multiple applications 1 st of April 2019 Marc.Stackler@Teledyne.com March 19 1 Digitizer definition and application

More information

UNIVERSITY OF MASSACHUSETTS Dept. of Electrical & Computer Engineering. Computer Architecture ECE 568

UNIVERSITY OF MASSACHUSETTS Dept. of Electrical & Computer Engineering. Computer Architecture ECE 568 UNIVERSITY OF MASSACHUSETTS Dept. of Electrical & Computer Engineering Computer Architecture ECE 568 Part 14 Improving Performance: Interleaving Israel Koren ECE568/Koren Part.14.1 Background Performance

More information

ICS312 Machine-level and Systems Programming

ICS312 Machine-level and Systems Programming Computer Architecture and Programming: Examples and Sample Problems ICS312 Machine-level and Systems Programming Henri Casanova (henric@hawaii.edu) 0000 1100 Somehow, the is initialized to some content,

More information

MUVR: Supporting Multi-User Mobile Virtual Reality with Resource Constrained Edge Cloud

MUVR: Supporting Multi-User Mobile Virtual Reality with Resource Constrained Edge Cloud 2018 Third ACM/IEEE Symposium on Edge Computing MUVR: Supporting Multi-User Mobile Virtual Reality with Resource Constrained Edge Cloud Yong Li Department of Electrical Engineering and Computer Science

More information

Case Study. Nikon by Kanban. "Varnish API & Web Acceleration, it s lightning fast, and flexible"

Case Study. Nikon by Kanban. Varnish API & Web Acceleration, it s lightning fast, and flexible Case Study Nikon by Kanban "Varnish API & Web Acceleration, it s lightning fast, and flexible" About Nikon Nikon is the world leader in digital imaging, precision optics and photo imaging technology and

More information

Bridging the Information Gap Between Buffer and Flash Translation Layer for Flash Memory

Bridging the Information Gap Between Buffer and Flash Translation Layer for Flash Memory 2011 IEEE Transactions on Consumer Electronics Bridging the Information Gap Between Buffer and Flash Translation Layer for Flash Memory Xue-liang Liao Shi-min Hu Department of Computer Science and Technology,

More information

Use Nvidia Performance Primitives (NPP) in Deep Learning Training. Yang Song

Use Nvidia Performance Primitives (NPP) in Deep Learning Training. Yang Song Use Nvidia Performance Primitives (NPP) in Deep Learning Training Yang Song Outline Introduction Function Categories Performance Results Deep Learning Specific Further Information What is NPP? Image+Signal

More information

Scalable Multi-Precision Simulation of Spiking Neural Networks on GPU with OpenCL

Scalable Multi-Precision Simulation of Spiking Neural Networks on GPU with OpenCL Scalable Multi-Precision Simulation of Spiking Neural Networks on GPU with OpenCL Dmitri Yudanov (Advanced Micro Devices, USA) Leon Reznik (Rochester Institute of Technology, USA) WCCI 2012, IJCNN, June

More information

Simulation Performance Optimization of Virtual Prototypes Sammidi Mounika, B S Renuka

Simulation Performance Optimization of Virtual Prototypes Sammidi Mounika, B S Renuka Simulation Performance Optimization of Virtual Prototypes Sammidi Mounika, B S Renuka Abstract Virtual prototyping is becoming increasingly important to embedded software developers, engineers, managers

More information

Monte Carlo integration and event generation on GPU and their application to particle physics

Monte Carlo integration and event generation on GPU and their application to particle physics Monte Carlo integration and event generation on GPU and their application to particle physics Junichi Kanzaki (KEK) GPU2016 @ Rome, Italy Sep. 26, 2016 Motivation Increase of amount of LHC data (raw &

More information

SSD Firmware Implementation Project Lab. #1

SSD Firmware Implementation Project Lab. #1 SSD Firmware Implementation Project Lab. #1 Sang Phil Lim (lsfeel0204@gmail.com) SKKU VLDB Lab. 2011 03 24 Contents Project Overview Lab. Time Schedule Project #1 Guide FTL Simulator Development Project

More information

CS429: Computer Organization and Architecture

CS429: Computer Organization and Architecture CS429: Computer Organization and Architecture Dr. Bill Young Department of Computer Sciences University of Texas at Austin Last updated: November 8, 2017 at 09:27 CS429 Slideset 14: 1 Overview What s wrong

More information

Lecture Topics. Announcements. Today: Pipelined Processors (P&H ) Next: continued. Milestone #4 (due 2/23) Milestone #5 (due 3/2)

Lecture Topics. Announcements. Today: Pipelined Processors (P&H ) Next: continued. Milestone #4 (due 2/23) Milestone #5 (due 3/2) Lecture Topics Today: Pipelined Processors (P&H 4.5-4.10) Next: continued 1 Announcements Milestone #4 (due 2/23) Milestone #5 (due 3/2) 2 1 ISA Implementations Three different strategies: single-cycle

More information

Chapter 16 - Instruction-Level Parallelism and Superscalar Processors

Chapter 16 - Instruction-Level Parallelism and Superscalar Processors Chapter 16 - Instruction-Level Parallelism and Superscalar Processors Luis Tarrataca luis.tarrataca@gmail.com CEFET-RJ L. Tarrataca Chapter 16 - Superscalar Processors 1 / 78 Table of Contents I 1 Overview

More information

I. Check the system environment II. Adjust in-game settings III. Check Windows power plan setting... 5

I. Check the system environment II. Adjust in-game settings III. Check Windows power plan setting... 5 [Game Master] Overwatch Troubleshooting Guide This document provides you useful troubleshooting instructions if you have encountered problem symptoms shown below in Overwatch. Black screen Timeout Detection

More information

IMPLEMENTATION OF SOFTWARE-BASED 2X2 MIMO LTE BASE STATION SYSTEM USING GPU

IMPLEMENTATION OF SOFTWARE-BASED 2X2 MIMO LTE BASE STATION SYSTEM USING GPU IMPLEMENTATION OF SOFTWARE-BASED 2X2 MIMO LTE BASE STATION SYSTEM USING GPU Seunghak Lee (HY-SDR Research Center, Hanyang Univ., Seoul, South Korea; invincible@dsplab.hanyang.ac.kr); Chiyoung Ahn (HY-SDR

More information

VR with Metal 2 Session 603

VR with Metal 2 Session 603 Graphics and Games #WWDC17 VR with Metal 2 Session 603 Rav Dhiraj, GPU Software 2017 Apple Inc. All rights reserved. Redistribution or public display not permitted without written permission from Apple.

More information

White Paper Unlocking the Potential of LDPC, New FlexLDPC Coding from. Datum Systems. for PSM-500, 500L & 500LT Series Modems

White Paper Unlocking the Potential of LDPC, New FlexLDPC Coding from. Datum Systems. for PSM-500, 500L & 500LT Series Modems White Paper Unlocking the Potential of LDPC, New FlexLDPC Coding from Datum Systems for PSM-500, 500L & 500LT Series Modems DATUM SYSTEMS INC. 23 Las Colinas Lane #112 San Jose, CA 95119 U.S.A. Telephone:

More information

Console Games Are Just Like Mobile Games* (* well, not really. But they are more alike than you

Console Games Are Just Like Mobile Games* (* well, not really. But they are more alike than you Console Games Are Just Like Mobile Games* (* well, not really. But they are more alike than you think ) Hi, I m Brian Currently a Software Architect at Zynga, and CTO of CastleVille Legends (for ios/android)

More information

The Critical Role of Firmware and Flash Translation Layers in Solid State Drive Design

The Critical Role of Firmware and Flash Translation Layers in Solid State Drive Design The Critical Role of Firmware and Flash Translation Layers in Solid State Drive Design Robert Sykes Director of Applications OCZ Technology Flash Memory Summit 2012 Santa Clara, CA 1 Introduction This

More information

CUDA 를활용한실시간 IMAGE PROCESSING SYSTEM 구현. Chang Hee Lee

CUDA 를활용한실시간 IMAGE PROCESSING SYSTEM 구현. Chang Hee Lee 1 CUDA 를활용한실시간 IMAGE PROCESSING SYSTEM 구현 Chang Hee Lee Overview Thin film transistor(tft) LCD : Inspection Object Type of Defect Type of Inspection Instrument Brief Lighting / Focusing Optic Magnification

More information

Parallel Programming Design of BPSK Signal Demodulation Based on CUDA

Parallel Programming Design of BPSK Signal Demodulation Based on CUDA Int. J. Communications, Network and System Sciences, 216, 9, 126-134 Published Online May 216 in SciRes. http://www.scirp.org/journal/ijcns http://dx.doi.org/1.4236/ijcns.216.9511 Parallel Programming

More information

PROBE: Prediction-based Optical Bandwidth Scaling for Energy-efficient NoCs

PROBE: Prediction-based Optical Bandwidth Scaling for Energy-efficient NoCs PROBE: Prediction-based Optical Bandwidth Scaling for Energy-efficient NoCs Li Zhou and Avinash Kodi Technologies for Emerging Computer Architecture Laboratory (TEAL) School of Electrical Engineering and

More information

Parameter-Free Tree Style Pipeline in Asynchronous Parallel Game-Tree Search

Parameter-Free Tree Style Pipeline in Asynchronous Parallel Game-Tree Search Parameter-Free Tree Style Pipeline in Asynchronous Parallel Game-Tree Search Shu YOKOYAMA, Tomoyuki KANEKO, Tetsuro TANAKA 2015 07 03T11:15+02:00 ACG2015 Leiden Motivation Game tree search in distributed

More information

Threading libraries performance when applied to image acquisition and processing in a forensic application

Threading libraries performance when applied to image acquisition and processing in a forensic application Threading libraries performance when applied to image acquisition and processing in a forensic application Carlos Bermúdez MSc. in Photonics, Universitat Politècnica de Catalunya, Barcelona, Spain Student

More information

CSE502: Computer Architecture CSE 502: Computer Architecture

CSE502: Computer Architecture CSE 502: Computer Architecture CSE 502: Computer Architecture Out-of-Order Schedulers Data-Capture Scheduler Dispatch: read available operands from ARF/ROB, store in scheduler Commit: Missing operands filled in from bypass Issue: When

More information

Cognitive Radio Platform Technology

Cognitive Radio Platform Technology Cognitive Radio Platform Technology Ivan Seskar Rutgers, The State University of New Jersey www.winlab.rutgers.edu seskar (at) winlab (dot) rutgers (dot) edu Complexity/Performance Tradeoffs Efficient

More information

Overview. 1 Trends in Microprocessor Architecture. Computer architecture. Computer architecture

Overview. 1 Trends in Microprocessor Architecture. Computer architecture. Computer architecture Overview 1 Trends in Microprocessor Architecture R05 Robert Mullins Computer architecture Scaling performance and CMOS Where have performance gains come from? Modern superscalar processors The limits of

More information

Massively Parallel Signal Processing for Wireless Communication Systems

Massively Parallel Signal Processing for Wireless Communication Systems Massively Parallel Signal Processing for Wireless Communication Systems Michael Wu, Guohui Wang, Joseph R. Cavallaro Department of ECE, Rice University Wireless Communication Systems Internet Information

More information

Microarchitectural Attacks and Defenses in JavaScript

Microarchitectural Attacks and Defenses in JavaScript Microarchitectural Attacks and Defenses in JavaScript Michael Schwarz, Daniel Gruss, Moritz Lipp 25.01.2018 www.iaik.tugraz.at 1 Michael Schwarz, Daniel Gruss, Moritz Lipp www.iaik.tugraz.at Microarchitecture

More information

Killzone Shadow Fall: Threading the Entity Update on PS4. Jorrit Rouwé Lead Game Tech, Guerrilla Games

Killzone Shadow Fall: Threading the Entity Update on PS4. Jorrit Rouwé Lead Game Tech, Guerrilla Games Killzone Shadow Fall: Threading the Entity Update on PS4 Jorrit Rouwé Lead Game Tech, Guerrilla Games Introduction Killzone Shadow Fall is a First Person Shooter PlayStation 4 launch title In SP up to

More information

Airborne radar clutter simulation using GPU (CUDA)

Airborne radar clutter simulation using GPU (CUDA) Airborne radar clutter simulation using GPU (CUDA) 1 Priyanka A P, 2 Mr.Channabasappa Baligar 1 Department of VLSI and Embedded Systems, UTL technologies Ltd, Bangalore, India 2 Department of VLSI and

More information

Multi-core Platforms for

Multi-core Platforms for 20 JUNE 2011 Multi-core Platforms for Immersive-Audio Applications Course: Advanced Computer Architectures Teacher: Prof. Cristina Silvano Student: Silvio La Blasca 771338 Introduction on Immersive-Audio

More information

Power Modeling and Characterization of Computing Devices: A Survey. Contents

Power Modeling and Characterization of Computing Devices: A Survey. Contents Foundations and Trends R in Electronic Design Automation Vol. 6, No. 2 (2012) 121 216 c 2012 S. Reda and A. N. Nowroz DOI: 10.1561/1000000022 Power Modeling and Characterization of Computing Devices: A

More information

COTSon: Infrastructure for system-level simulation

COTSon: Infrastructure for system-level simulation COTSon: Infrastructure for system-level simulation Ayose Falcón, Paolo Faraboschi, Daniel Ortega HP Labs Exascale Computing Lab http://sites.google.com/site/hplabscotson MICRO-41 tutorial November 9, 28

More information

WAFTL: A Workload Adaptive Flash Translation Layer with Data Partition

WAFTL: A Workload Adaptive Flash Translation Layer with Data Partition WAFTL: A Workload Adaptive Flash Translation Layer with Data Partition Qingsong Wei Bozhao Gong, Suraj Pathak, Bharadwaj Veeravalli, Lingfang Zeng and Kanzo Okada Data Storage Institute, A-STAR, Singapore

More information

GPU-based data analysis for Synthetic Aperture Microwave Imaging

GPU-based data analysis for Synthetic Aperture Microwave Imaging GPU-based data analysis for Synthetic Aperture Microwave Imaging 1 st IAEA Technical Meeting on Fusion Data Processing, Validation and Analysis 1 st -3 rd June 2015 J.C. Chorley 1, K.J. Brunner 1, N.A.

More information

A High Definition Motion JPEG Encoder Based on Epuma Platform

A High Definition Motion JPEG Encoder Based on Epuma Platform Available online at www.sciencedirect.com Procedia Engineering 29 (2012) 2371 2375 2012 International Workshop on Information and Electronics Engineering (IWIEE) A High Definition Motion JPEG Encoder Based

More information

GPU Acceleration of the HEVC Decoder Inter Prediction Module

GPU Acceleration of the HEVC Decoder Inter Prediction Module GPU Acceleration of the HEVC Decoder Inter Prediction Module Diego F. de Souza, Aleksandar Ilic, Nuno Roma and Leonel Sousa INESC-ID, IST, Universidade de Lisboa Rua Alves Redol 9, 000-09, Lisbon, Portugal

More information

Like Mobile Games* Currently a Distinguished i Engineer at Zynga, and CTO of FarmVille 2: Country Escape (for ios/android/kindle)

Like Mobile Games* Currently a Distinguished i Engineer at Zynga, and CTO of FarmVille 2: Country Escape (for ios/android/kindle) Console Games Are Just Like Mobile Games* (* well, not really. But they are more alike than you think ) Hi, I m Brian Currently a Distinguished i Engineer at Zynga, and CTO of FarmVille 2: Country Escape

More information

A GPU Implementation for two MIMO OFDM Detectors

A GPU Implementation for two MIMO OFDM Detectors A GPU Implementation for two MIMO OFDM Detectors Teemu Nyländen, Janne Janhunen, Olli Silvén, Markku Juntti Computer Science and Engineering Laboratory Centre for Wireless Communications University of

More information

Ramon Canal NCD Master MIRI. NCD Master MIRI 1

Ramon Canal NCD Master MIRI. NCD Master MIRI 1 Wattch, Hotspot, Hotleakage, McPAT http://www.eecs.harvard.edu/~dbrooks/wattch-form.html http://lava.cs.virginia.edu/hotspot http://lava.cs.virginia.edu/hotleakage http://www.hpl.hp.com/research/mcpat/

More information

Power of Realtime 3D-Rendering. Raja Koduri

Power of Realtime 3D-Rendering. Raja Koduri Power of Realtime 3D-Rendering Raja Koduri 1 We ate our GPU cake - vuoi la botte piena e la moglie ubriaca And had more too! 16+ years of (sugar) high! In every GPU generation More performance and performance-per-watt

More information

Software-based Microarchitectural Attacks

Software-based Microarchitectural Attacks SCIENCE PASSION TECHNOLOGY Software-based Microarchitectural Attacks Daniel Gruss April 19, 2018 Graz University of Technology 1 Daniel Gruss Graz University of Technology Whoami Daniel Gruss Post-Doc

More information

Convolution Engine: Balancing Efficiency and Flexibility in Specialized Computing

Convolution Engine: Balancing Efficiency and Flexibility in Specialized Computing Convolution Engine: Balancing Efficiency and Flexibility in Specialized Computing Paper by: Wajahat Qadeer Rehan Hameed Ofer Shacham Preethi Venkatesan Christos Kozyrakis Mark Horowitz Presentation by:

More information

Towards Warp-Scheduler Friendly STT-RAM/SRAM Hybrid GPGPU Register File Design

Towards Warp-Scheduler Friendly STT-RAM/SRAM Hybrid GPGPU Register File Design Towards Warp-Scheduler Friendly STT-RAM/SRAM Hybrid GPGPU Register File Design Quan Deng, Youtao Zhang, Minxuan Zhang, Jun Yang College of Computer, National University of Defense Technolog, Changsha,

More information

GPU-accelerated track reconstruction in the ALICE High Level Trigger

GPU-accelerated track reconstruction in the ALICE High Level Trigger GPU-accelerated track reconstruction in the ALICE High Level Trigger David Rohr for the ALICE Collaboration Frankfurt Institute for Advanced Studies CHEP 2016, San Francisco ALICE at the LHC The Large

More information

Early Adopter : Multiprocessor Programming in the Undergraduate Program. NSF/TCPP Curriculum: Early Adoption at the University of Central Florida

Early Adopter : Multiprocessor Programming in the Undergraduate Program. NSF/TCPP Curriculum: Early Adoption at the University of Central Florida Early Adopter : Multiprocessor Programming in the Undergraduate Program NSF/TCPP Curriculum: Early Adoption at the University of Central Florida Narsingh Deo Damian Dechev Mahadevan Vasudevan Department

More information

Application of Maxwell Equations to Human Body Modelling

Application of Maxwell Equations to Human Body Modelling Application of Maxwell Equations to Human Body Modelling Fumie Costen Room E, E0c at Sackville Street Building, fc@cs.man.ac.uk The University of Manchester, U.K. February 5, 0 Fumie Costen Room E, E0c

More information

Performance Lessons from Porting Source 2 to Vulkan. Dan Ginsburg

Performance Lessons from Porting Source 2 to Vulkan. Dan Ginsburg Performance Lessons from Porting Source 2 to Vulkan Dan Ginsburg Overview Dota 2 Vulkan Performance Results Performance Lessons Learned Overview Dota 2 Vulkan Performance Results Performance Lessons Learned

More information

Liu Yang, Bong-Joo Jang, Sanghun Lim, Ki-Chang Kwon, Suk-Hwan Lee, Ki-Ryong Kwon 1. INTRODUCTION

Liu Yang, Bong-Joo Jang, Sanghun Lim, Ki-Chang Kwon, Suk-Hwan Lee, Ki-Ryong Kwon 1. INTRODUCTION Liu Yang, Bong-Joo Jang, Sanghun Lim, Ki-Chang Kwon, Suk-Hwan Lee, Ki-Ryong Kwon 1. INTRODUCTION 2. RELATED WORKS 3. PROPOSED WEATHER RADAR IMAGING BASED ON CUDA 3.1 Weather radar image format and generation

More information

Introduction to Real-Time Systems

Introduction to Real-Time Systems Introduction to Real-Time Systems Real-Time Systems, Lecture 1 Martina Maggio and Karl-Erik Årzén 16 January 2018 Lund University, Department of Automatic Control Content [Real-Time Control System: Chapter

More information

Enhancing System Architecture by Modelling the Flash Translation Layer

Enhancing System Architecture by Modelling the Flash Translation Layer Enhancing System Architecture by Modelling the Flash Translation Layer Robert Sykes Sr. Dir. Firmware August 2014 OCZ Storage Solutions A Toshiba Group Company Introduction This presentation will discuss

More information

PoC #1 On-chip frequency generation

PoC #1 On-chip frequency generation 1 PoC #1 On-chip frequency generation This PoC covers the full on-chip frequency generation system including transport of signals to receiving blocks. 5G frequency bands around 30 GHz as well as 60 GHz

More information

SOFTWARE IMPLEMENTATION OF THE

SOFTWARE IMPLEMENTATION OF THE SOFTWARE IMPLEMENTATION OF THE IEEE 802.11A/P PHYSICAL LAYER SDR`12 WInnComm Europe 27 29 June, 2012 Brussels, Belgium T. Cupaiuolo, D. Lo Iacono, M. Siti and M. Odoni Advanced System Technologies STMicroelectronics,

More information

Interactive Media and Game Development Master s

Interactive Media and Game Development Master s Interactive Media and Game Development Master s Project Drizzle: Design and Implementation of a Lightweight Cloud Game Engine with Latency Compensation Jiawei Sun December 2017 Thesis Advisor: Committee

More information

Dr Myat Su Hlaing Asia Research Center, Yangon University, Myanmar. Data programming model for an operation based parallel image processing system

Dr Myat Su Hlaing Asia Research Center, Yangon University, Myanmar. Data programming model for an operation based parallel image processing system Name: Affiliation: Field of research: Specific Field of Study: Proposed Research Topic: Dr Myat Su Hlaing Asia Research Center, Yangon University, Myanmar Information Science and Technology Computer Science

More information

Blackfin Online Learning & Development

Blackfin Online Learning & Development A Presentation Title: Blackfin Optimizations for Performance and Power Consumption Presenter: Merril Weiner, Senior DSP Engineer Chapter 1: Introduction Subchapter 1a: Agenda Chapter 1b: Overview Chapter

More information

Energy Efficiency Benefits of Reducing the Voltage Guardband on the Kepler GPU Architecture

Energy Efficiency Benefits of Reducing the Voltage Guardband on the Kepler GPU Architecture Energy Efficiency Benefits of Reducing the Voltage Guardband on the Kepler GPU Architecture Jingwen Leng Yazhou Zu Vijay Janapa Reddi The University of Texas at Austin {jingwen, yazhou.zu}@utexas.edu,

More information

U. Wisconsin CS/ECE 752 Advanced Computer Architecture I

U. Wisconsin CS/ECE 752 Advanced Computer Architecture I U. Wisconsin CS/ECE 752 Advanced Computer Architecture I Prof. Karu Sankaralingam Unit 5: Dynamic Scheduling I Slides developed by Amir Roth of University of Pennsylvania with sources that included University

More information

The Geometry of Cognitive Maps

The Geometry of Cognitive Maps The Geometry of Cognitive Maps Metric vs. Ordinal Structure Marianne Harrison William H. Warren Michael Tarr Brown University Poster presented at Vision ScienceS May 5, 2001 Introduction What geometrical

More information

Dynamic Scheduling I

Dynamic Scheduling I basic pipeline started with single, in-order issue, single-cycle operations have extended this basic pipeline with multi-cycle operations multiple issue (superscalar) now: dynamic scheduling (out-of-order

More information

CUDA-Accelerated Satellite Communication Demodulation

CUDA-Accelerated Satellite Communication Demodulation CUDA-Accelerated Satellite Communication Demodulation Renliang Zhao, Ying Liu, Liheng Jian, Zhongya Wang School of Computer and Control University of Chinese Academy of Sciences Outline Motivation Related

More information

UNIT-III LIFE-CYCLE PHASES

UNIT-III LIFE-CYCLE PHASES INTRODUCTION: UNIT-III LIFE-CYCLE PHASES - If there is a well defined separation between research and development activities and production activities then the software is said to be in successful development

More information

Creating Intelligence at the Edge

Creating Intelligence at the Edge Creating Intelligence at the Edge Vladimir Stojanović E3S Retreat September 8, 2017 The growing importance of machine learning Page 2 Applications exploding in the cloud Huge interest to move to the edge

More information

Optimizing VM Checkpointing for Restore Performance in VMware ESXi Server

Optimizing VM Checkpointing for Restore Performance in VMware ESXi Server Optimizing VM Checkpointing for Restore Performance in VMware ESXi Server Irene Zhang University of Washington Tyler Denniston MIT CSAIL Yury Baskakov VMware Alex Garthwaite CloudPhysics Virtual Machine

More information