Exergaming for balance training in elderly: User requirements

Size: px
Start display at page:

Download "Exergaming for balance training in elderly: User requirements"

Transcription

1 Exergaming for balance training in elderly: User requirements Mike van Diest, Claudine JC Lamoth, Jan Stegenga, Sabine Wildevuur, Miriam Reitenbach, Klaas Postema, Bart Verkerke

2 Background 1/3 of people aged 65+ falls at least once per year Emergency Department: Requiring hospitalization: Hip fractures: % dies within 3 months 50% never regains previous level of functioning Costs due to falls in NL: 675 M / year 65+ population: 2.4 million (2008) 4.5 million (2040) Major cause: Impaired postural control and muscle strenght 2 Delbaere 2010, Hartholt 2012, Yardley 2006, CBS

3 Balance training Fall rate can be decreased through training Recent review studies showed that effective training programs include: Strength, balance, flexibility, endurance High dose (>50 hr) However, therapy adherence is low. Gillespie 2009, Howe

4 Exergames for balance training Why Exergames? Home situation Monitoring performance Wii Fit Wobble board External focus of attention Personalized: train what you need Smith 2011 Training both motor control and cognitive function Hebi Hebi Motivation and social interaction So do they work? Gil-Gómez 2011 Xbox Kinect 4

5 Exergames for balance training in elderly Growing number of studies show that exergame training programs have the potential to improve balance in elderly Positive effect on balance ability Participants are more motivated to exercise Enjoyable, Challenging, Attractive However Current exergames are not developed specifically with and for elderly Complex controls Hard to navigate through system No independent use Complex game mechanics Design of Visual style too distracting exergames not Game scores/feedback User-driven Agmon 2011, Betker 2005, Gerling 2011, Lamoth 2011, Lamoth 2012, Williams

6 Exergames for balance training in elderly Goal: Develop an exergame tool that enables elderly to train balance at home Monitor the user s changes in balance ability (short and long timescales) Motivating à high therapy adherence Approach Knowledge motor control, learning theories Game design Sensor technology / data fusion à User driven ß 6

7 Exergames for balance training in elderly Serious Game Training Aspects Parameters Balance Quantification Sensor System 7 Tognetti 2006, Novel

8 User Requirements Methodical Design Process User as Designers Verkerke 2008, Waag Society

9 User Requirements If I had asked people what they wanted, they would have said faster horses. Henry Ford Users as designers Interviews 1:1 What needs do elderly have? What are elderly prepared to invest? Wat kind of games would they like to play? What does their daily context and home environment look like? Study 1 10 elderly aged 75.1 ± 5.6 Semi-structured interviews Topics: Context and Game recommendations Study 2 4 elderly aged 73 ± 4.5 Xbox Kinect games 30 min/week over 7 weeks Group interview 9

10 Methods: Users as designers Context mapping 10

11 Results: User Context Social context Family Friends Neighbors/Committee/Sports club 33% 11% 56% Multiplayer Singleplayer Both Single/multiplayer and with who? 53% 20% Peers Physical context Awareness of aging 27% Children Grandchildren I used to work in the garden for a full day, but cannot do that anymore Motivation for being physically active Health Fun I don t like being physically active, but I do it because it s healthy 11

12 Results: Exergame Recommendations Motivation for training/playing To stay healthy and as a social activity Not agree The game should be realistic Agree Content Ideas very similar to daily activities Focus on sports and puzzles Sensor technology Hard to come up with ideas Realistic Unrealistic Competitive Cooperative Difficulty Visual Analog Scales 0=not agree, 10 = fully agree (n=9) If I go bowling I always have to put on other shoes 12

13 Results: Exergame Recommendations Kinect group : Observations fit literature Fun! Games were appealing But also difficult and distracting System is difficult to operate In-game instructions went too fast, text too small and in English à confusion Recommendations: User friendly installation, controls and navigation We already have too many remote controls at home Text in Dutch, simple/clear visual style, instructions should be clear The game should motivate to exercise Sports/adventure/puzzle games Useful, but heavily influenced by their game experience 13

14 Conclusions Current Exergames for training balance are not suitable for elderly Complex navigation/controls Gameplay too fast No independent use Visual style too distracting Game scores/feedback not geared towards elderly Observations regarding: Social network and weekly activities Game preferences Motivation for exergaming Future Work Develop persona and scenarios for exergames Present work in progress to a focus group Keep the target group involved in all stages Develop an exergame tool that enables elderly to train balance at home 14

15 Thank you Exergaming for balance training in elderly 15

Developing an exergame for unsupervised home-based balance training in older adults van Diest, Mike

Developing an exergame for unsupervised home-based balance training in older adults van Diest, Mike University of Groningen Developing an exergame for unsupervised home-based balance training in older adults van Diest, Mike IMPORTANT NOTE: You are advised to consult the publisher's version (publisher's

More information

Technical Requirements of a Social Networking Platform for Senior Citizens

Technical Requirements of a Social Networking Platform for Senior Citizens Technical Requirements of a Social Networking Platform for Senior Citizens Hans Demski Helmholtz Zentrum München Institute for Biological and Medical Imaging WG MEDIS Medical Information Systems MIE2012

More information

The Wiikly Club: Grant Proposal for Wii Programming

The Wiikly Club: Grant Proposal for Wii Programming The Wiikly Club: Grant Proposal for Wii Programming INFO 520 Diana W. Austin 31 August 2010 Executive Summary The Fictitious Public Library has developed a plan for a new senior program called The Wiikly

More information

Exergaming: A new tool to support patients with heart failure to be physically active

Exergaming: A new tool to support patients with heart failure to be physically active Exergaming: A new tool to support patients with heart failure to be physically active Anna Strömberg, RN, PhD, NFESC Professor, Department of Medicine and Health Sciences, Division of Nursing Science,

More information

Healthcare and Usability in Senior- Centred Design.

Healthcare and Usability in Senior- Centred Design. Healthcare and Usability in Senior- Centred Design www.athernawaz.com! Usability laboratory: A physical space, reserved for usability and usercentered design experiments A typical configuration Control

More information

Mission: Accomplish a Goal

Mission: Accomplish a Goal Mission: Accomplish a Goal What is an Essential Skills Mission? Missions are a great way to get real life experience while testing your skills. The world is your laboratory, your training ground, your

More information

An Exergame Concept for Improving Balance in Elderly People

An Exergame Concept for Improving Balance in Elderly People An Exergame Concept for Improving Balance in Elderly People Ather Nawaz 1, Mathilde Waerstad 2, Kine Omholt 2, Jorunn L. Helbostad 1, Beatrix Vereijken 1, Nina Skjæret 1 and Lill Kristiansen 2 1 Department

More information

UX Research Samples Hamilton Hernandez, PhD

UX Research Samples Hamilton Hernandez, PhD UX Research Samples Hamilton Hernandez, PhD Postdoctoral Fellow Bloorview Research Institute - University of Toronto 150 Kilgour Road, Toronto, Ontario, Canada M4G 1R8 In my work over the last 8 years,

More information

Experiences from Long-Term Exergaming with Elderly

Experiences from Long-Term Exergaming with Elderly Experiences from Long-Term Exergaming with Elderly Ellen Brox +4793419285 ellen.brox@norut.no Gunn Evertsen +4799008160 gunn.evertsen@norut.no Tatjana Burkow Heidi Åsheim-Olsen Norwegian centre for integrated

More information

Concerning the Potential of Using Game-Based Virtual Environment in Children Therapy

Concerning the Potential of Using Game-Based Virtual Environment in Children Therapy Concerning the Potential of Using Game-Based Virtual Environment in Children Therapy Andrada David Ovidius University of Constanta Faculty of Mathematics and Informatics 124 Mamaia Bd., Constanta, 900527,

More information

Computer Games and Virtual Worlds for Health, Assistive Therapeutics, and Performance Enhancement

Computer Games and Virtual Worlds for Health, Assistive Therapeutics, and Performance Enhancement Computer Games and Virtual Worlds for Health, Assistive Therapeutics, and Performance Enhancement Walt Scacchi Center for Computer Games and Virtual Worlds School of Information and Computer Sciences University

More information

Virtual Reality in Neuro- Rehabilitation and Beyond

Virtual Reality in Neuro- Rehabilitation and Beyond Virtual Reality in Neuro- Rehabilitation and Beyond Amanda Carr, OTRL, CBIS Origami Brain Injury Rehabilitation Center Director of Rehabilitation Amanda.Carr@origamirehab.org Objectives Define virtual

More information

HIP_HOP_XBOX_KINECT_Mancover_ANZ.idml 2-3

HIP_HOP_XBOX_KINECT_Mancover_ANZ.idml 2-3 300051303 HIP_HOP_XBOX_KINECT_Mancover_ANZ.idml 2-3 11/10/12 11:27 WARNING Before playing this game, read the Xbox 360 console, Xbox 360 Kinect Sensor, and accessory manuals for important safety and health

More information

ISO ISO is the standard for procedures and methods on User Centered Design of interactive systems.

ISO ISO is the standard for procedures and methods on User Centered Design of interactive systems. ISO 13407 ISO 13407 is the standard for procedures and methods on User Centered Design of interactive systems. Phases Identify need for user-centered design Why we need to use this methods? Users can determine

More information

A Pilot Study to Explore the Possibilities of an Interactive Multipurpose Exergaming Simulator for Senior Activation

A Pilot Study to Explore the Possibilities of an Interactive Multipurpose Exergaming Simulator for Senior Activation 36 Int'l Conf. Modeling, Sim. and Vis. Methods MSV'16 A Pilot Study to Explore the Possibilities of an Interactive Multipurpose Exergaming Simulator for Senior Activation Nurkkala, V-M. 1, Kalermo, J.

More information

GamECAR JULY ULY Meetings. 5 Toward the future. 5 Consortium. E Stay updated

GamECAR JULY ULY Meetings. 5 Toward the future. 5 Consortium. E Stay updated NEWSLETTER 1 ULY 2017 JULY The project engine has started and there is a long way to go, but we aim at consuming as less gas as possible! It will be a game, but a serious one. Playing it for real, while

More information

bring happiness to life

bring happiness to life bring happiness to life 1 After Moto tiles play, I am not using my rollator anymore bring happiness to life Happiness The Moto tiles bring happiness to people as a playful care technology from Denmark,

More information

Gardening Expressions

Gardening Expressions Gardening Expressions Keeping Busy Activities for Older Adults Expressions is a fun and rewarding activity that draws out responses from the most unexpected participants. Because the expressions and answers

More information

Computer Usage among Senior Citizens in Central Finland

Computer Usage among Senior Citizens in Central Finland Computer Usage among Senior Citizens in Central Finland Elina Jokisuu, Marja Kankaanranta, and Pekka Neittaanmäki Agora Human Technology Center, University of Jyväskylä, Finland e-mail: elina.jokisuu@jyu.fi

More information

Perception vs. Reality: Challenge, Control And Mystery In Video Games

Perception vs. Reality: Challenge, Control And Mystery In Video Games Perception vs. Reality: Challenge, Control And Mystery In Video Games Ali Alkhafaji Ali.A.Alkhafaji@gmail.com Brian Grey Brian.R.Grey@gmail.com Peter Hastings peterh@cdm.depaul.edu Copyright is held by

More information

DEPARTMENT OF INFORMATICS ENGINNERING SCHOOL OF ENGINEERING

DEPARTMENT OF INFORMATICS ENGINNERING SCHOOL OF ENGINEERING DEPARTMENT OF INFORMATICS ENGINNERING SCHOOL OF ENGINEERING TECHNOLOGICAL EDUCATIONAL INSTITUTE OF CRETE M.Sc. IN INFORMATICS & MULTIMEDIA MASTER THESIS Exergames for Parkinson s disease patients using

More information

Virtual Sports for Real!

Virtual Sports for Real! Virtual Sports for Real! Elmar Eisemann 1 and Stephan Lukosch 2 1 Computer Graphics and Visualization, Faculty of Electrical Engineering, Mathematics and Computer Science 2 Systems Engineering Section,

More information

TrampTroller. Using a trampoline as an input device.

TrampTroller. Using a trampoline as an input device. TrampTroller Using a trampoline as an input device. Julian Leupold Matr.-Nr.: 954581 julian.leupold@hs-augsburg.de Hendrik Pastunink Matr.-Nr.: 954584 hendrik.pastunink@hs-augsburg.de WS 2017 / 2018 Hochschule

More information

Game based Learning to Enhance Cognitive and Physical Capabilities of Elderly People: Concepts and Requirements

Game based Learning to Enhance Cognitive and Physical Capabilities of Elderly People: Concepts and Requirements Game based Learning to Enhance Cognitive and Physical Capabilities of Elderly People: Concepts and Requirements Aurelie Aurilla Bechina Arntzen Abstract The last decade has seen an early majority of people

More information

Serious Game Secrets. What, Why, Where, How, Who Cares? Andrew Hughes, Designing Digitally

Serious Game Secrets. What, Why, Where, How, Who Cares? Andrew Hughes, Designing Digitally Serious Game Secrets What, Why, Where, How, Who Cares? Andrew Hughes, Designing Digitally SERIOUS GAME SECRETS What, Why, Where, How, Who Cares? Andrew Hughes President Designing Digitally, Inc. Serious

More information

Chapter 4 Summary Working with Dramatic Elements

Chapter 4 Summary Working with Dramatic Elements Chapter 4 Summary Working with Dramatic Elements There are two basic elements to a successful game. These are the game formal elements (player, procedures, rules, etc) and the game dramatic elements. The

More information

Beyond FarmVille: The Evolution and

Beyond FarmVille: The Evolution and Beyond FarmVille: The Evolution and By Annicka Campbell, Associate, Marketing Strategy & Analysis, and Seijen Takamura, Senior Associate, Marketing Strategy & Analysis Why do games matter? Video games

More information

Hospital Adventure, Xbox adventure game

Hospital Adventure, Xbox adventure game Selene Abonce Muhonen, Jähja Bapiiri, Heidi Nilimaa, Miika Henttonen Hospital Adventure, Xbox adventure game HUS Challenge Metropolia University of Applied Sciences 8.11.2015 Contents 1 Project 1 2 Development

More information

State of the Science Symposium

State of the Science Symposium State of the Science Symposium Virtual Reality and Physical Rehabilitation: A New Toy or a New Research and Rehabilitation Tool? Emily A. Keshner Department of Physical Therapy College of Health Professions

More information

User involvement in the development of welfare technology Mötesplats välfärdsteknologi och e-hälsa Niina Holappa, Prizztech Ltd

User involvement in the development of welfare technology Mötesplats välfärdsteknologi och e-hälsa Niina Holappa, Prizztech Ltd User involvement in the development of welfare technology Mötesplats välfärdsteknologi och e-hälsa 23.1.2018 Niina Holappa, Prizztech Ltd Purpose of the HYVÄKSI project The purpose of the HYVÄKSI project

More information

Designing and Evaluating Digital Games for Frail Elderly Persons

Designing and Evaluating Digital Games for Frail Elderly Persons Designing and Evaluating Digital Games for Frail Elderly Persons Kathrin M. Gerling Interaction Lab University of Saskatchewan 110 Science Place S7N 5C9 Saskatoon, SK, Canada +1 306 996 2327 kathrin.gerling@usask.ca

More information

Serious games and active healthy ageing: a pilot usability testing of existing games. Reetta Raitoharju, Mika Luimula and Paula Pitkäkangas

Serious games and active healthy ageing: a pilot usability testing of existing games. Reetta Raitoharju, Mika Luimula and Paula Pitkäkangas Int. J. Networking and Virtual Organisations, Vol. 16, No. 1, 2016 103 Serious games and active healthy ageing: a pilot usability testing of existing games Aung Pyae* Turku University of Applied Sciences,

More information

Emerging Transportation Technology Strategic Plan for the St. Louis Region Project Summary June 28, 2017

Emerging Transportation Technology Strategic Plan for the St. Louis Region Project Summary June 28, 2017 Emerging Transportation Technology Strategic Plan for the St. Louis Region Project Summary June 28, 2017 Prepared for: East West Gateway Council of Governments Background. Motivation Process to Create

More information

Long-Term Use of Motion-Based Video Games in Care Home Settings

Long-Term Use of Motion-Based Video Games in Care Home Settings Long-Term Use of Motion-Based Video Games in Care Home Settings Kathrin M. Gerling University of Lincoln Brayford Pool Lincoln, LN6 7TS, UK kgerling@lincoln.ac.uk Regan L. Mandryk University of Saskatchewan

More information

Game Design for Older Adults: Effects of Age-Related Changes on Structural Elements of Digital Games

Game Design for Older Adults: Effects of Age-Related Changes on Structural Elements of Digital Games Game Design for Older Adults: Effects of Age-Related Changes on Structural Elements of Digital Games Kathrin M. Gerling 1, Frank P. Schulte 2, Jan Smeddinck 3, and Maic Masuch 2, 2 University of Saskatchewan,

More information

Human-Centered DESIGN PROMPTS for Emerging Technologies. 20 deliberations, considerations, and provocations

Human-Centered DESIGN PROMPTS for Emerging Technologies. 20 deliberations, considerations, and provocations Human-Centered DESIGN PROMPTS for Emerging Technologies 20 deliberations, considerations, and provocations + Today s emerging technologies promise exciting new ways of engaging with our world and with

More information

Stomp Out Sitting. A sedentary behaviour reduction intervention for older adults living in sheltered housing

Stomp Out Sitting. A sedentary behaviour reduction intervention for older adults living in sheltered housing Stomp Out Sitting A sedentary behaviour reduction intervention for older adults living in sheltered housing 1 WELCOME Welcome to our programme aimed at reducing sedentary behaviour (prolonged sitting)

More information

Flow Experience as a Quality Measure in Evaluating Physically Activating Collaborative Serious Games

Flow Experience as a Quality Measure in Evaluating Physically Activating Collaborative Serious Games Pag. 35 Flow Experience as a Quality Measure in Evaluating Physically Activating Collaborative Serious Games Kristian Kiili 1, Arttu Perttula 1, Antero Lindstedt 2, Sylester Arnab 3, Marko Suominen 1 1

More information

Buy refurbished xbox 360

Buy refurbished xbox 360 Find great deals on ebay for refurbished xbox 360 and xbox live membership. Shop with confidence. View the warranty and software license for a refurbished Xbox 360 S console and Kinect sensor bundle. Get

More information

Developing Games for Xbox Live Arcade. Katie Stone-Perez Game Program Manager Xbox Live Arcade Microsoft

Developing Games for Xbox Live Arcade. Katie Stone-Perez Game Program Manager Xbox Live Arcade Microsoft Developing Games for Xbox Live Arcade Katie Stone-Perez Game Program Manager Xbox Live Arcade Microsoft Endless Fun is Just a Download Away! Agenda 1 st Generation Results Xbox Live Arcade on the Xbox

More information

Beats Down: Using Heart Rate for Game Interaction in Mobile Settings

Beats Down: Using Heart Rate for Game Interaction in Mobile Settings Beats Down: Using Heart Rate for Game Interaction in Mobile Settings Claudia Stockhausen, Justine Smyzek, and Detlef Krömker Goethe University, Robert-Mayer-Str.10, 60054 Frankfurt, Germany {stockhausen,smyzek,kroemker}@gdv.cs.uni-frankfurt.de

More information

INTERVIEW. with Mr. Erik Reuvers, Consultant Media Literacy / Consultant Search Engine Advertising to Eva Semertzaki, editor Synergasia

INTERVIEW. with Mr. Erik Reuvers, Consultant Media Literacy / Consultant Search Engine Advertising to Eva Semertzaki, editor Synergasia INTERVIEW with Mr. Erik Reuvers, Consultant Media Literacy / Consultant Search Engine Advertising to Eva Semertzaki, editor Synergasia The 9 th International Conference of the Committee for the Support

More information

STORYBOARDS, SCENARIOS, AND PERSONAS

STORYBOARDS, SCENARIOS, AND PERSONAS STORYBOARDS, SCENARIOS, AND PERSONAS 1 FEB 2016 ERIC PAULOS www.paulos.net UNIVERSITY OF CALIFORNIA Berkeley ANNOUNCEMENTS DESIGN 01 (Due before class Wed) PROG 01 (Due this Friday Midnight) Enrollment

More information

Electronic Attractions Airline Pilots Take the wheel of a 747 and see if you can navigate the skies.

Electronic Attractions Airline Pilots Take the wheel of a 747 and see if you can navigate the skies. arcade games We have a large inventory of the latest and greatest arcade and electronic games. From high tech Wii kiosks and Star Wars Encounter to Pump It Up our revolutionary dance craze, we have something

More information

New Challenges of immersive Gaming Services

New Challenges of immersive Gaming Services New Challenges of immersive Gaming Services Agenda State-of-the-Art of Gaming QoE The Delay Sensitivity of Games Added value of Virtual Reality Quality and Usability Lab Telekom Innovation Laboratories,

More information

Gaming. not just for kids! Gaming & your Library. 42% of all adults own a console. Almost 2/3 of adults own a console

Gaming. not just for kids! Gaming & your Library. 42% of all adults own a console. Almost 2/3 of adults own a console Gaming & your Library Scott Kehoe, Advisor - Technology Specialist Massachusetts Library System (MLS), Waltham, Mass. 866-627-7228 x308 / scott@masslibsystem.org / www.masslibsystem.org IM me on AIM -

More information

Turning the Classic Snake Mobile Game into a Location Based Exergame that Encourages Walking

Turning the Classic Snake Mobile Game into a Location Based Exergame that Encourages Walking Turning the Classic Snake Mobile Game into a Location Based Exergame that Encourages Walking Luca Chittaro and Riccardo Sioni Human-Computer Interaction Lab University of Udine via delle Scienze 206 33100

More information

How To Play Sudoku: Sudoku Puzzles, Strategy, And Help; A Basic Guide To How To Solve Sudoku By Kamon Blyde READ ONLINE

How To Play Sudoku: Sudoku Puzzles, Strategy, And Help; A Basic Guide To How To Solve Sudoku By Kamon Blyde READ ONLINE How To Play Sudoku: Sudoku Puzzles, Strategy, And Help; A Basic Guide To How To Solve Sudoku By Kamon Blyde READ ONLINE How to solve sudoku: A Step-by-step Guide Sudoku Puzzles, Strategy, and Help; A basic

More information

Downloaded on T15:47:09Z. Title. Designing movement-based play with young people using powered wheelchairs. Author(s)

Downloaded on T15:47:09Z. Title. Designing movement-based play with young people using powered wheelchairs. Author(s) Title Author(s) Designing movement-based play with young people using powered wheelchairs Gerling, Kathrin; Hicks, Kieran; Kalyn, Michael; Evans, Adam; Linehan, Conor Publication date 2016-05-07 Original

More information

The International Journal for Direct Support Professionals

The International Journal for Direct Support Professionals The International Journal for Direct Support Professionals By: Hayley Fisher Rochwerg More than a Role; More than Just Play: The Effective Use of Role Play for Direct Support Professionals in Working with

More information

FLAKTEST GAMING HIGH SCHOOL ESPORTS CLUB

FLAKTEST GAMING HIGH SCHOOL ESPORTS CLUB 2018 APPLICATION FOR REGISTRATION OF A 10 FLAKTEST GAMING - TEACHER INFORMATION PACK FLAKTEST GAMING HIGH SCHOOL ESPORTS CLUB Please PRINT using black or blue ballpoint pen. SCHOOL INFORMATION 1. School

More information

G54GAM Coursework 2 & 3

G54GAM Coursework 2 & 3 G54GAM Coursework 2 & 3 Summary You are required to design and prototype a computer game. This coursework consists of two parts describing and documenting the design of your game (coursework 2) and developing

More information

Nintendo wii fit in stock

Nintendo wii fit in stock Nintendo wii fit in stock The Borg System is 100 % Nintendo wii fit in stock Wii Fit attracted millions of new players to the world of video games. Now Wii Fit Plus offers a range of new features and enhancements

More information

Presenters. Sharon Raggio, CEO Colorado West. Monica Oss, CEO OPEN MINDS. Scott Cousino, CEO mystrength, Inc.

Presenters. Sharon Raggio, CEO Colorado West. Monica Oss, CEO OPEN MINDS. Scott Cousino, CEO mystrength, Inc. Presenters Monica Oss, CEO OPEN MINDS Sharon Raggio, CEO Colorado West Scott Cousino, CEO mystrength, Inc. Agenda I. What are the industry drivers making tech solutions an important choice? II. mystrength

More information

Technology-mediated experience of space while playing digital sports games

Technology-mediated experience of space while playing digital sports games Technology-mediated experience of space while playing digital sports games Anna Lisa Martin & Josef Wiemeyer Graduate School Topology of technology, Institute of Sport Science, TU Darmstadt 12 September,

More information

Limb Lengthening Surgery Questions

Limb Lengthening Surgery Questions Limb Lengthening Surgery Questions Why don't we do a little chatting before the interview. Can you tell us a little about yourself? People's voices cut out and come back. Keep the mouth and voice relatively

More information

? 5. VR/AR AI GPU

? 5. VR/AR AI GPU 1896 1935 1987 2006 1896 1935 1987 2006 1. 2. 3 3. 1. 4.? 5. VR/AR 6. 7. 8. 9. AI GPU VR 1. Lecture notes 2. Real Time Rendering, Tomas Möller and Eric Haines 3. The Art of Game Design, Jesse Schell 4.

More information

A robot which operates semi- or fully autonomously to perform services useful to the well-being of humans

A robot which operates semi- or fully autonomously to perform services useful to the well-being of humans Sponsor: A robot which operates semi- or fully autonomously to perform services useful to the well-being of humans Service robots cater to the general public, in a variety of indoor settings, from the

More information

summary General overview Project organisation Objectives Technical Solution Pilots CIP-ICT-PSP Long Lasting Memories

summary General overview Project organisation Objectives Technical Solution Pilots CIP-ICT-PSP Long Lasting Memories CIP-ICT-PSP.2008.1.4 238904 - Long Lasting Memories FFG-Info-day CIP - ICT Policy Support Programme 3.3.2009 Walter Hlauschek summary General overview Project organisation Objectives Technical Solution

More information

Online Gaming Support for Parents (source YHGFL) JE

Online Gaming Support for Parents (source YHGFL) JE Online Gaming Support for Parents (source YHGFL) JE Children and young people love playing games. In fact, it is often through games that children first start to use technology. According to Ofcom, nearly

More information

DiscovererFutureThinker esencerelatingachieving CaringCompetingConfiden pendabilitydiscovererfuture

DiscovererFutureThinker esencerelatingachieving CaringCompetingConfiden pendabilitydiscovererfuture AchievingCaringCompetin encedependabilitydiscove turethinkerorganizerpresen RelatingAchievingCaring ompetingconfidencedepen DiscovererFutureThinker esencerelatingachieving CaringCompetingConfiden pendabilitydiscovererfuture

More information

SENIOR CITIZENS ARE RIDING THE DIGITAL HEALTH WAVE

SENIOR CITIZENS ARE RIDING THE DIGITAL HEALTH WAVE SENIOR CITIZENS ARE RIDING THE DIGITAL HEALTH WAVE OLDER AUSTRALIANS ARE AFFLUENT, HEALTH LITERATE AND SURPRISINGLY PROACTIVE IN MANAGING THEIR OWN HEALTH AND THEY ARE USING DIGITAL HEALTH TOOLS TO DO

More information

STORYBOARDS, SCENARIOS, AND PERSONAS

STORYBOARDS, SCENARIOS, AND PERSONAS STORYBOARDS, SCENARIOS, AND PERSONAS 10 SEP 2018 ERIC PAULOS www.paulos.net UNIVERSITY OF CALIFORNIA Berkel ANNOUNCEMENTS Congrats on completing PROG 01! PROG 02 - out this week FEED 01 - team formation

More information

2.02 Who R U Assessment

2.02 Who R U Assessment 1 2.02 Who R U Assessment Agriculture, food & Natural Resources Taking care of pets in your neighborhood Working in a garden and creating landscapes Planting and taking care of flowers and plants Transplanting

More information

Chipotle Reading Rewards: Independent Reading Assignment Graded: 30 points DUE: May 22

Chipotle Reading Rewards: Independent Reading Assignment Graded: 30 points DUE: May 22 Chipotle Reading Rewards: Independent Reading Assignment Graded: 30 points DUE: May 22 Independent reading is an important part of our class. We will begin each class with 10-15 minutes of independent

More information

Humanoid Robots. by Julie Chambon

Humanoid Robots. by Julie Chambon Humanoid Robots by Julie Chambon 25th November 2008 Outlook Introduction Why a humanoid appearance? Particularities of humanoid Robots Utility of humanoid Robots Complexity of humanoids Humanoid projects

More information

1. Work on heart health 2. Go nuts about nutrition 3. Have fun with fitness 4. Share your knowledge 5. Be a girl of service

1. Work on heart health 2. Go nuts about nutrition 3. Have fun with fitness 4. Share your knowledge 5. Be a girl of service elcome to the Go Red Girl Scouts Patch Program a patch program for girls who love their hearts. Are you ready to raise awareness of the danger of heart disease as a serious women s health issue? Let s

More information

Evaluation of the Game Exermon a Strength Exergame Inspired by Pokémon Go

Evaluation of the Game Exermon a Strength Exergame Inspired by Pokémon Go Evaluation of the Game Exermon a Strength Exergame Inspired by Pokémon Go Alf Inge Wang (0000-0002-5502-1138), Kristoffer Hagen (0000-0001-9759-6303), Torbjørn Høivik (0000-0002-8068-7468), and Gaute Meek

More information

VISUOMOTOR PROGRAM DESCRIPTION AND OVERVIEW

VISUOMOTOR PROGRAM DESCRIPTION AND OVERVIEW VISUOMOTOR PROGRAM DESCRIPTION AND OVERVIEW Overview System hardware consists of a touchscreen display (46-65 ), extremely portable stand and an Intel NUC running Windows 8. The display can be rotated,

More information

Outline. Agents and environments Rationality PEAS (Performance measure, Environment, Actuators, Sensors) Environment types Agent types

Outline. Agents and environments Rationality PEAS (Performance measure, Environment, Actuators, Sensors) Environment types Agent types Intelligent Agents Outline Agents and environments Rationality PEAS (Performance measure, Environment, Actuators, Sensors) Environment types Agent types Agents An agent is anything that can be viewed as

More information

Rowing with RowPro Multi

Rowing with RowPro Multi Rowing with RowPro Multi The Illustrated Guide Illustrated guide to Rowing with RowPro Multi Version 5 Digital Rowing Inc. 60 State Street, Suite 700 Boston, MA 02109 USA www.digitalrowing.com assist@digitalrowing.com

More information

Searching for and Finding a Job

Searching for and Finding a Job Searching for and Finding a Job If you want to be successful in your job search, then being focussed and targeted is the quickest and easiest way. In order to do this, you need to consider the following

More information

Towards Building an Accurate Low-Cost Biofeedback Platform using Force Sensors

Towards Building an Accurate Low-Cost Biofeedback Platform using Force Sensors Towards Building an Accurate Low-Cost Biofeedback Platform using Force Sensors Johann Nel, Aaron Dalbeth, Gourab Sen Gupta, Ken Mercer School of Engineering and Advanced Technology Massey University Palmerston

More information

Exergaming Through the Eyes of Patients with Heart Failure: A Qualitative Content Analysis Study

Exergaming Through the Eyes of Patients with Heart Failure: A Qualitative Content Analysis Study Exergaming Through the Eyes of Patients with Heart Failure: A Qualitative Content Analysis Study Leonie Klompstra, Tiny Jaarsma, Jan Mårtensson and Anna Strömberg The self-archived version of this journal

More information

Possible Residency Questions 2013

Possible Residency Questions 2013 Possible Residency Questions 2013 1. How do you get along with others? 2. Do you work better independently or in a group? 3. What is the most difficult thing you have faced in life and how did you deal

More information

Exploring Casual Exergames With Kids Using Wheelchairs

Exploring Casual Exergames With Kids Using Wheelchairs Exploring Casual Exergames With Kids Using Wheelchairs Kieran Hicks University of Lincoln Brayford Pool Lincoln LN6 7TS, UK khicks@lincoln.ac.uk Kathrin Gerling University of Lincoln Brayford Pool Lincoln

More information

From: urmind Studios, FRANCE. Imagine Cup Video Games. MindCube

From: urmind Studios, FRANCE. Imagine Cup Video Games. MindCube From: urmind Studios, FRANCE Imagine Cup 2013 Video Games MindCube urmind Studios, FRANCE Project Name: Presentation of team : urmind Studios The team, as the MindCube project, has been created the 5 th

More information

Printable brain games for elders

Printable brain games for elders P ford residence southampton, ny Printable brain games for elders 14-8-2017 Free Online Brain Games. Brain games that offer amusement as well as enhanced reasoning speed and capabilities may be found for

More information

Running head: EMPIRICAL GAME DESIGN FOR EXPLORERS 1. Empirical Game Design for Explorers

Running head: EMPIRICAL GAME DESIGN FOR EXPLORERS 1. Empirical Game Design for Explorers Running head: EMPIRICAL GAME DESIGN FOR EXPLORERS 1 Empirical Game Design for Explorers John M. Quick Division of Educational Leadership and Innovation Mary Lou Fulton Teachers College Arizona State University

More information

CSE 165: 3D User Interaction. Lecture #7: Input Devices Part 2

CSE 165: 3D User Interaction. Lecture #7: Input Devices Part 2 CSE 165: 3D User Interaction Lecture #7: Input Devices Part 2 2 Announcements Homework Assignment #2 Due tomorrow at 2pm Sony Move check out Homework discussion Monday at 6pm Input Devices CSE 165 -Winter

More information

Game Design Exegesis

Game Design Exegesis Game Design Exegesis Upon entering the degree of Game Design and Culture, my end goal objective has been to design and create educational video games for high school students. These games are intended

More information

Hello Friend! I m so grateful you found us! My mission is to help you showcase your inner greatness, brilliance and talent in authentic ways.

Hello Friend! I m so grateful you found us! My mission is to help you showcase your inner greatness, brilliance and talent in authentic ways. Hello Friend! I m so grateful you found us! My mission is to help you showcase your inner greatness, brilliance and talent in authentic ways. You are holding in your hands one of the most powerful success

More information

Are You Ready To Have A Calm, Confident and Connected Partnership With Your Horse?

Are You Ready To Have A Calm, Confident and Connected Partnership With Your Horse? Are You Ready To Have A Calm, Confident and Connected Partnership With Your Horse? Hosting a Confident Horsemanship Clinic is an opportunity for you and a group of your friends/clients to spend from 1

More information

ROMEO Humanoid for Action and Communication. Rodolphe GELIN Aldebaran Robotics

ROMEO Humanoid for Action and Communication. Rodolphe GELIN Aldebaran Robotics ROMEO Humanoid for Action and Communication Rodolphe GELIN Aldebaran Robotics 7 th workshop on Humanoid November Soccer 2012 Robots Osaka, November 2012 Overview French National Project labeled by Cluster

More information

DESIGNING FOR EXERTION: USING HEART RATE POWER-UPS TO IMPROVE ENERGY EXPENTITURE IN EXERGAMES

DESIGNING FOR EXERTION: USING HEART RATE POWER-UPS TO IMPROVE ENERGY EXPENTITURE IN EXERGAMES DESIGNING FOR EXERTION: USING HEART RATE POWER-UPS TO IMPROVE ENERGY EXPENTITURE IN EXERGAMES by Mallory Ketcheson A thesis submitted to the School of Computing In conformity with the requirements for

More information

Det dreier seg om mennesket E-Navigation Innovasjonskonferanse Oslo, 12. og 13. juni 2014

Det dreier seg om mennesket E-Navigation Innovasjonskonferanse Oslo, 12. og 13. juni 2014 Det dreier seg om mennesket E-Navigation Innovasjonskonferanse Oslo, 12. og 13. juni 2014 Thor Hukkelås, M.Sc. Principal Engineer Marine Operations Business Development, Kongsberg Maritime AS Nominert

More information

Leisure Technology for the Elderly: A Survey, User Acceptance Testing and Conceptual Design

Leisure Technology for the Elderly: A Survey, User Acceptance Testing and Conceptual Design Leisure Technology for the Elderly: A Survey, User Acceptance Testing and Conceptual Design Chow Sook Theng School of Computer Sciences Universiti Sains Malaysia 11800, Penang, Malaysia Saravanan Sagadevan

More information

Internet Gaming: Wat is a MMORPG WoW. Warm-Up. Warm-Up. What do you think a gamer is? What do you think is too much time spent talking to friends?

Internet Gaming: Wat is a MMORPG WoW. Warm-Up. Warm-Up. What do you think a gamer is? What do you think is too much time spent talking to friends? Internet Gaming: Wat is a MMORPG WoW Presented By Ryan Andrusky, Dr. Shervin Vakili and Dan Biggs October 8, 2009 1 Warm-Up Understanding personal biases is important in working with any population How

More information

BIM Loket The Dutch BIM gateway. GeoBIM, 11 December 2015 Jacqueline Meerkerk BIM Loket

BIM Loket The Dutch BIM gateway. GeoBIM, 11 December 2015 Jacqueline Meerkerk BIM Loket BIM Loket The Dutch BIM gateway GeoBIM, Jacqueline Meerkerk BIM Loket BIM Loket session 14:00-14:20 BIM Loket, the Dutch BIM gateway Jacqueline Meerkerk 14:20:-14:40 CB-NL: introducing a common Dik Spekkink

More information

Development and Deployment of Embedded Vision in Industry: An Update. Jeff Bier, Founder, Embedded Vision Alliance / President, BDTI

Development and Deployment of Embedded Vision in Industry: An Update. Jeff Bier, Founder, Embedded Vision Alliance / President, BDTI Development and Deployment of Embedded Vision in Industry: An Update Jeff Bier, Founder, Embedded Vision Alliance / President, BDTI NIWeek August 7, 2013 The Big Picture Computer vision is crossing the

More information

[Extract a Segment From Laura s Interview]

[Extract a Segment From Laura s Interview] 1 #019: Successful Before Breakfast: An Interview with Laura Vanderkam November 4, 2013 Introduction The 5 am Miracle - Episode #19 [Extract a Segment From Laura s Interview] [Intro Song] Good morning

More information

Global/Local innovations for Next Generation Automobiles Miyagi Area Project Report

Global/Local innovations for Next Generation Automobiles Miyagi Area Project Report Global/Local innovations for Next Generation Automobiles Miyagi Area Project Report Katsuto Nakatsuka* and Akira Miyamoto** *Intelligent Cosmos Research Institute **new Industry Creation Hatchery Center,

More information

A.-GREETINGS AND INTRODUCING THEMSELVES B.-ASKING FOR PERMISSION TO RECORD THE INTERVIEW OR TO TAKE PHOTOS OR VIDEOS

A.-GREETINGS AND INTRODUCING THEMSELVES B.-ASKING FOR PERMISSION TO RECORD THE INTERVIEW OR TO TAKE PHOTOS OR VIDEOS INTERVIEWING PILGRIMS TO SANTIAGO A.-GREETINGS AND INTRODUCING THEMSELVES Good morning, good afternoon, hello, excuse me,.sorry,.. We are students (I am a student) at the (secondary, local, high) school

More information

Agenda. Big Brothers Big Sisters of Dufferin & District Annual General Meeting. September 13, :00 p.m. Lord Dufferin Centre

Agenda. Big Brothers Big Sisters of Dufferin & District Annual General Meeting. September 13, :00 p.m. Lord Dufferin Centre Big Brothers Big Sisters of Dufferin & District Annual General Meeting September 13, 2017 7:00 p.m. Lord Dufferin Centre Agenda 1. Welcome and Call to Order 2. Approval of Agenda 3. Approval of Minutes

More information

Healthy Sport Monitoring System

Healthy Sport Monitoring System Parviz ABBASOV 1 ABSTRACT Every individual responses differently to physical activity. Working out more than body endures can cause serious health problems. Rapid developments in information and communication

More information

Assess how research on the construction of cognitive functions in robotic systems is undertaken in Japan, China, and Korea

Assess how research on the construction of cognitive functions in robotic systems is undertaken in Japan, China, and Korea Sponsor: Assess how research on the construction of cognitive functions in robotic systems is undertaken in Japan, China, and Korea Understand the relationship between robotics and the human-centered sciences

More information

Adaptive Motion Gaming AI for Health Promotion

Adaptive Motion Gaming AI for Health Promotion Adaptive Motion Gaming AI for Health Promotion Pujana Paliyawan, Takahiro Kusano, Yuto Nakagawa, Tomohiro Harada, Ruck Thawonmas Intelligent Computer Entertainment Lab, Graduate School of Information Science

More information

Tower Defense. CSc 335 Fall Final Project

Tower Defense. CSc 335 Fall Final Project Tower Defense CSc 335 Fall 2013 - Final Project Overview RTS (Real-Time Strategy) games have become popular due to their demanding nature in requiring players to employ a long-term strategy with upkeep

More information

RH King Academy OCULUS RIFT Virtual Reality in the High School Setting

RH King Academy OCULUS RIFT Virtual Reality in the High School Setting RH King Academy OCULUS RIFT Virtual Reality in the High School Setting Introduction In September 2017, RH King Academy in the TDSB brought Virtual Reality (VR) in form of the Oculus Rift as a next-generation

More information

Creating POWER. G oa l s. How to create a roadmap to achieve the greatness you deserve.

Creating POWER. G oa l s. How to create a roadmap to achieve the greatness you deserve. Creating POWER G oa l s How to create a roadmap to achieve the greatness you deserve. Creating Powerful Goals Introduction We often daydream about what we want to accomplish in life, but how often do we

More information