C-P-N-D Ecosystem-based Broadcasting/Media Virtual Reality (VR) Prospects

Size: px
Start display at page:

Download "C-P-N-D Ecosystem-based Broadcasting/Media Virtual Reality (VR) Prospects"

Transcription

1 2 : C-P-N-D / (VR) (Special Paper) 23 1, (JBE Vol. 23, No. 1, January 2018) ISSN (Online) ISSN (Print) C-P-N-D / (VR) a), b), c) C-P-N-D Ecosystem-based Broadcasting/Media Virtual Reality (VR) Prospects Jongseok Lee a), Kyoowon Suh b), and Sanghun Nam c) (C-P-N-D).. C-P-N-D.,,.,. C-P-N-D, /. Abstract The growth of virtual reality(vr), which is regarded as a part of the 4th industrial revolution, is being delayed differently from the prediction. In this study, we briefly analyze these reasons from the point of view of CPND ecosystem. Virtual reality is a technology in which a user wears a device and accesses a platform through a network to use various contents. Therefore, balanced development of C-P-N-D ecosystem fields is important for successful popularization of virtual reality. In Korea, content, platforms, and devices, except for the network, are evaluated as having low competitiveness. While efforts to secure competitiveness in individual fields are important, it is also necessary to nurture network-based platforms that can utilize killer content. It should be kept in mind that simple breeding of killer content alone can not build an entire virtual reality C-P-N-D ecosystem, and the broadcast / media sector also needs to take this approach. Keyword : Virtual Reailty, VR, Broadcasting/Media, C-P-N-D Ecosystem, Market Prospects a) (Hallym University Department of Business Administration) (Hallym Management Institute) b) (Hallym University Industry Academic Cooperation Foundation) c) (Seoul Media Institute of Technology Media Business) Corresponding Author : (Kyoowon Suh) suh7164@hallym.ac.kr Tel: ORCID: (HRF-LGR ). Manuscript received November 10, 2017; Revised December 12, 2017; Accepted December 12, Copyright 2017 Korean Institute of Broadcast and Media Engineers. All rights reserved. This is an Open-Access article distributed under the terms of the Creative Commons BY-NC-ND ( which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is properly cited and not altered.

2 (JBE Vol. 23, No. 1, January 2018).,, ,,.,. SDK,.,, ( ),,, / (, 2016;, 2016). (early adapter).,. - --(C-P-N-D). C-P-N-D,. /.. 1. Digi-Capital(2016) ,500 1,200.,,,.., (2010). (2010),,,,,,.. C-P-N-D. ( ), ( )., (C-P-N-D) 1). 1)

3 2 : C-P-N-D / (VR).,,.. C-P-N-D..,,. /, /, 360 /,... VRfocus(2016) 2018, 50%.,, ( 1 2) ), /,.. 3).., C-P-N-D.. (Unity), (Unreal), 1. VR (2018 ) Fig. 1. VR Application Market Forecast(2018 ) 2) Superdata Releases New VR Market Forecasts, Mar ),

4 (JBE Vol. 23, No. 1, January 2018). (Oculus Rift), (Googleplay Daydream), PS (PS Plus), HTC VR(Steam VR) /,..,,.,. VR,.., C-P-N-D. C-P-N-D. 4~5. C-P-N-D. 5G,..,,,. HMD HTC (Vive),, VR VR.. HMD C-P-N-D..,.,,. 2. / /, /.,, 4). (), /. Statista(2016) 2018 / 10% 5). /. 4) VR/AR Contents in Broadcasting,

5 2 : C-P-N-D / (VR),,,. /,. 3D TV,. 3D TV,. / C-P-N-D.,.., /. /. (2016) /, /, /. /, / /. /,, /. / /. /, /. /,. (),..,, /.. C-P-N-D. /. / /.,. /,. 5) Share of global virtual reality software revenue in 2018, by category, software-revenue-shareworldwide-by-category

6 (JBE Vol. 23, No. 1, January 2018).,, /.. /. (References) [1] H. C. Moon, Future prospects based on experience value of virtual reality(vr), Digi-Eco Report, [2] W. J. Sim, Comparison of Korea-China Virtual Reality (VR) Industry and Policy Implications, KIET Industry and Economy Focus, [3] A promising field for VR (Virtual Reality), brucem00n/vr (accessed Mar. 10, 2016). [4] B. Y. Jong, Virtual reality (VR) status and implications, Hallym ICT Policy Journal, Vol.28, No.7, pp.1-23, [5] L. J. Kim, Virtual reality technology trend, Broadcasting and Media, Vol.21, No.2, pp.51-60, [6] VR Journalism just seems one thing after another, 'Media Ethics' Controversy Ignites, html?idxno=58613 (accessed Jun. 08, 2016). [7] Share of global virtual reality software revenue in 2018, by category, (accessed Apr. 01, 2016). [8] Augmented and Virtual Reality Applications in Healthcare, store.frost.com/augmented-and-virtual-reality-applications-in-healthcare.html (accessed Aug. 31, 2016). [9] M. O. Kim(Trans), The Experience Economy, Harvard Business Press, 2006.(Original work Published 1999). [10] Superdata Releases New VR Market Forecasts, com/2016/03/superdata-releases-new-vr-market-forecasts (accessed Mar. 10, 2016). [11] E. S. Kim, J. Y. Kim, E. J. Yoo, T. J. Park, Study o Virtual Reality (VR) Operating System Prototype, Journal of Broadcast Engineering, Vol.22, No.1, pp.87-94, [12] B. C. Cho, Epistemological Study of the Spatial Experience by Use of Mobile Wearable Device, Journal of Broadcast Engineering, Vol.21, No.5, pp , [13] G. J. Lee, Research of Space Augmented Reality based Convergence Peroformance-Focused on Images used for Performing Arts, Journal of Broadcast Engineering, Vol.21, No.5, pp , [14] Seven Business Opportunities due to VR and AR Industry Rise, (accessed Mar. 10, 2017). [15] VR/AR Contents in Broadcasting, (accessed Aug. 22, 2017) : KAIST ~ : ~ : ~ : LINC+, 6, & - ORCID : - :, ICT, : KAIST ~ 2010 : ~ 2017 : ( ) ~ : - ORCID : - :, (), AR/VR/MR,

7 2 : C-P-N-D / (VR) : ~ 2017 : ( ), ~ : - ORCID : - : /,,,,

Objective Quality Assessment Method for Stitched Images

Objective Quality Assessment Method for Stitched Images 1 : (Meer Sadeq Billah et al.: Objective Quality Assessment Method for Stitched Images) (Special Paper) 232, 2018 3 (JBE Vol. 23, No. 2, March 2018) https://doi.org/10.5909/jbe.2018.23.2.227 ISSN 2287-9137

More information

Quality of Experience for Virtual Reality: Methodologies, Research Testbeds and Evaluation Studies

Quality of Experience for Virtual Reality: Methodologies, Research Testbeds and Evaluation Studies Quality of Experience for Virtual Reality: Methodologies, Research Testbeds and Evaluation Studies Mirko Sužnjević, Maja Matijašević This work has been supported in part by Croatian Science Foundation

More information

2016 China s VR Marketing Trends Report. www. i r e s e arc h.com.cn

2016 China s VR Marketing Trends Report. www. i r e s e arc h.com.cn 2016 China s VR Marketing Trends Report www. i r e s e arc h.com.cn VR For Consuming and Application in Various Industries The VR Application in Various Industries And Consumer VR VR Application in Various

More information

Visual & Virtual Configure-Price-Quote (CPQ) Report. June 2017, Version Novus CPQ Consulting, Inc. All Rights Reserved

Visual & Virtual Configure-Price-Quote (CPQ) Report. June 2017, Version Novus CPQ Consulting, Inc. All Rights Reserved Visual & Virtual Configure-Price-Quote (CPQ) Report June 2017, Version 2 2017 Novus CPQ Consulting, Inc. All Rights Reserved Visual & Virtual CPQ Report As of April 2017 About this Report The use of Configure-Price-Quote

More information

VR/AR Concepts in Architecture And Available Tools

VR/AR Concepts in Architecture And Available Tools VR/AR Concepts in Architecture And Available Tools Peter Kán Interactive Media Systems Group Institute of Software Technology and Interactive Systems TU Wien Outline 1. What can you do with virtual reality

More information

Virtual Reality Industry Survey. Conducted by VR Intelligence in conjunction with the VRX event series

Virtual Reality Industry Survey. Conducted by VR Intelligence in conjunction with the VRX event series Virtual Reality Industry Survey Conducted by VR Intelligence in conjunction with the VRX event series VR Intelligence is the world s leading global network of senior-level decision makers in the virtual

More information

WebVR: Building for the Immersive Web. Tony Parisi Head of VR/AR, Unity Technologies

WebVR: Building for the Immersive Web. Tony Parisi Head of VR/AR, Unity Technologies WebVR: Building for the Immersive Web Tony Parisi Head of VR/AR, Unity Technologies About me Co-creator, VRML, X3D, gltf Head of VR/AR, Unity tonyp@unity3d.com Advisory http://www.uploadvr.com http://www.highfidelity.io

More information

OASIS. The new generation of BCI

OASIS. The new generation of BCI The new generation of BCI Brain Computer Interface Effectively merging in symbiotic way with digital intelligence evolves around eliminating the i/o constraint Elon Musk BCI device for the exchange (input/output)

More information

Executive Summary https://artillry.co/contact/. Copyright ARtillry 2017

Executive Summary https://artillry.co/contact/. Copyright ARtillry 2017 ARTILLRY INTELLIGENCE BRIEFING THE STATE OF VIRTUAL REALITY JUNE 2017 Executive Summary ARtillry Insights are monthly installments of VR/AR data and analysis. They bring together original and third party

More information

Digitalisation as day-to-day-business

Digitalisation as day-to-day-business Digitalisation as day-to-day-business What is today feasible for the company in the future Prof. Jivka Ovtcharova INSTITUTE FOR INFORMATION MANAGEMENT IN ENGINEERING Baden-Württemberg Driving force for

More information

Harnessing the 4th Industrial Revolution. Professor Mark Esposito Harvard University & Nexus

Harnessing the 4th Industrial Revolution. Professor Mark Esposito Harvard University & Nexus Harnessing the 4th Industrial Revolution Professor Mark Esposito Harvard University & Nexus FrontierTech @Exp_Mark Technology Foresight Series Summary 4 th Industrial Revolution Five emerging technologies

More information

PKG Token (PKG) Whitepaper V2.4

PKG Token (PKG) Whitepaper V2.4 PKG Token (PKG) Decentralized game platform operating on Blockchain, with VR/AR and machine learning technologies Whitepaper V2.4 2018.08.28 PKG Token Foundation 1. Introduction: PKG is decentralized game

More information

Sky Italia & Immersive Media Experience Age. Geneve - Jan18th, 2017

Sky Italia & Immersive Media Experience Age. Geneve - Jan18th, 2017 Sky Italia & Immersive Media Experience Age Geneve - Jan18th, 2017 Sky Italia Sky Italia, established on July 31st, 2003, has a 4.76-million-subscriber base. It is part of Sky plc, Europe s leading entertainment

More information

Mobile Virtual Reality what is that and how it works? Alexey Rybakov, Senior Engineer, Technical Evangelist at DataArt

Mobile Virtual Reality what is that and how it works? Alexey Rybakov, Senior Engineer, Technical Evangelist at DataArt Mobile Virtual Reality what is that and how it works? Alexey Rybakov, Senior Engineer, Technical Evangelist at DataArt alexey.rybakov@dataart.com Agenda 1. XR/AR/MR/MR/VR/MVR? 2. Mobile Hardware 3. SDK/Tools/Development

More information

Seoul Initiative on the 4 th Industrial Revolution

Seoul Initiative on the 4 th Industrial Revolution ASEM EMM Seoul, Korea, 21-22 Sep. 2017 Seoul Initiative on the 4 th Industrial Revolution Presented by Korea 1. Background The global economy faces unprecedented changes with the advent of disruptive technologies

More information

Learning technology trends and implications

Learning technology trends and implications Learning technology trends and implications ISA s 2016 Annual Business Retreat By Anders Gronstedt, Ph.D., President, Gronstedt Group 1.15 pm, March 22, 2016 Disruptive learning trends Gamification Meta

More information

VR Industry Trend. Dillon Seo, VoleR Creative

VR Industry Trend. Dillon Seo, VoleR Creative VR Industry Trend Dillon Seo, VoleR Creative Compliance with IEEE Standards Policies and Procedures Subclause 5.2.1 of the IEEE-SA Standards Board Bylaws states, "While participating in IEEE standards

More information

SUNY Immersive Augmented Reality Classroom. IITG Grant Dr. Ibrahim Yucel Dr. Michael J. Reale

SUNY Immersive Augmented Reality Classroom. IITG Grant Dr. Ibrahim Yucel Dr. Michael J. Reale SUNY Immersive Augmented Reality Classroom IITG Grant 2017-2018 Dr. Ibrahim Yucel Dr. Michael J. Reale Who are we Dr. Ibrahim Yucel Interactive Media and Game Design Dr. Mohammed Abdallah Engineering Technology

More information

About Us and Our Expertise :

About Us and Our Expertise : About Us and Our Expertise : Must Play Games is a leading game and application studio based in Hyderabad, India established in 2012 with a notion to develop fun to play unique games and world class applications

More information

2017 Virtual Reality Year In Review

2017 Virtual Reality Year In Review 2017 Virtual Reality Year In Review Lewis Ward (IDC) and Unity March, 2018 IDC Executive Summary 3 Methodology and Objectives 4 Key Analysis and Findings 5 Contact Information 22 IDC 2 Executive Summary

More information

Making Virtual Reality a Reality in STEM Education. Mrs Rhian Kerton and Dr Marc Holmes

Making Virtual Reality a Reality in STEM Education. Mrs Rhian Kerton and Dr Marc Holmes Making Virtual Reality a Reality in STEM Education Mrs Rhian Kerton and Dr Marc Holmes The College of Engineering New(ish) 450m Swansea Bay Campus Rapidly growing Diverse student body > 3300 UG engineering

More information

Realizing Augmented Reality

Realizing Augmented Reality Realizing Augmented Reality By Amit Kore, Rahul Lanje and Raghu Burra Atos Syntel 1 Introduction Virtual Reality (VR) and Augmented Reality (AR) have been around for some time but there is renewed excitement,

More information

Implementation of Augmented Reality System for Smartphone Advertisements

Implementation of Augmented Reality System for Smartphone Advertisements , pp.385-392 http://dx.doi.org/10.14257/ijmue.2014.9.2.39 Implementation of Augmented Reality System for Smartphone Advertisements Young-geun Kim and Won-jung Kim Department of Computer Science Sunchon

More information

More Efficient and Intuitive PLM by Integrated AR/VR. Round Table Session Georg Fiechtner

More Efficient and Intuitive PLM by Integrated AR/VR. Round Table Session Georg Fiechtner More Efficient and Intuitive PLM by Integrated AR/VR Round Table Session Georg Fiechtner Service Portfolio PLM Consulting PLM Software Development Human- System Interaction AMS Processes Systems Technologies

More information

Wintel Recreating the PC Revolution in VR?!!

Wintel Recreating the PC Revolution in VR?!! Wintel Recreating the PC Revolution in VR?!! Ankita Bajaj, Cecilia Cao, Patrick Mehta, Michael Miller, Piyush Keshri, Karthika Periyathambi February 27, 2017 AR/VR market becoming a very lucrative space

More information

Development of the A-STEAM Type Technological Models with Creative and Characteristic Contents for Infants Based on Smart Devices

Development of the A-STEAM Type Technological Models with Creative and Characteristic Contents for Infants Based on Smart Devices Indian Journal of Science and Technology, Vol 9(44), DOI: 10.17485/ijst/2016/v9i44/105169, November 2016 ISSN (Print) : 0974-6846 ISSN (Online) : 0974-5645 Development of the A-STEAM Type Technological

More information

lity a Re tual Vir ot g in ttin

lity a Re tual Vir ot g in ttin Charles H. Davis, Ph.D., Media Innovation Research Lab, RTA School of Media, Faculty of Communication & Design Ryerson University, Toronto c5davis@ryerson.ca Revised version of presentation made at CDO

More information

Global Virtual Reality Market: Industry Analysis & Outlook ( )

Global Virtual Reality Market: Industry Analysis & Outlook ( ) Industry Research by Koncept Analytics Global Virtual Reality Market: Industry Analysis & Outlook ----------------------------------------- (2017-2021) October 2017 1 Executive Summary Virtual Reality

More information

The Reality of AR and VR: Highlights from a New Survey. Bob O Donnell, President and Chief Analyst

The Reality of AR and VR: Highlights from a New Survey. Bob O Donnell, President and Chief Analyst The Reality of AR and VR: Highlights from a New Survey Bob O Donnell, President and Chief Analyst Methodology Online survey in March 2018 of 1,000 US consumers that identify themselves as gamers and who

More information

MIXED REALITY BENEFITS IN BUSINESS

MIXED REALITY BENEFITS IN BUSINESS MIXED REALITY BENEFITS IN BUSINESS Denise E. White Founder, Digital Nomadic Living Slide 1: Introduction Hi, Good Morning! [pause] I m Denise White. I live a Mixed Reality life, today or as I like to say,

More information

VR/AR Innovation Report August 2016

VR/AR Innovation Report August 2016 VR/AR Innovation Report August 2016 Presented by @GDC Welcome to the VRDC VR/AR Innovation Report, presented by the Virtual Reality Developers Conference! The data in this report was gathered from surveying

More information

Market Snapshot: Consumer Strategies and Use Cases for Virtual and Augmented Reality

Market Snapshot: Consumer Strategies and Use Cases for Virtual and Augmented Reality Market Snapshot: Consumer Strategies and Use Cases for Virtual and Augmented A Parks Associates Snapshot Virtual Snapshot Companies in connected CE and the entertainment IoT space are watching the emergence

More information

The Analysis of the Media Convergence Ecosystem Value Chain

The Analysis of the Media Convergence Ecosystem Value Chain , pp.209-213 http://dx.doi.org/10.14257/astl.2014.63.46 The Analysis of the Media Convergence Ecosystem Value Chain Chi-ung Song 1, Mi-young Park 2 1,2 Science and Technology Policy Institute Boramaero5gil

More information

Written by Greenlight VR, Inc. & UploadVR, Inc.

Written by Greenlight VR, Inc. & UploadVR, Inc. VR INDUSTRY REPORT: JULY 2015 VR INDUSTRY REPORT: JULY 2015 Written by Greenlight VR, Inc. & UploadVR, Inc. Version 1.0 Release Date: July 23, 2015 info@greenlightvr.com info@uploadvr.com 2015 Greenlight

More information

The Tech Megatrends: 2018

The Tech Megatrends: 2018 The Tech Megatrends: 2018 April 17, 2018 Cristina CK Kerley http://allthingsck.comhttp://allthingsck.com TECH MEGATRENDS 2018: Trends & Imperatives 2018 Christina CK Kerley http://allthingsck.com Apr 18,

More information

Technology Trends for Government

Technology Trends for Government Technology Trends for Government Leaders @RajneshSingh rds@jugad.in Where we came from Module 4: ICT Trends for Government Leaders First edition: 2007/8 Revised: 2011 But ICT Trends are fast-evolving K

More information

Global ICT Capacity Building Symposium. Coping with new skills requirements in a changing ICT environment

Global ICT Capacity Building Symposium. Coping with new skills requirements in a changing ICT environment Global ICT Capacity Building Symposium Coping with new skills requirements in a changing ICT environment Presenter: Wikus Vd Merwe wikus@icta.co.za +27 082 307 0375 Kenya 6-8 September 2016 September 16

More information

II. EXPERIMENTAL SETUP

II. EXPERIMENTAL SETUP J. lnf. Commun. Converg. Eng. 1(3): 22-224, Sep. 212 Regular Paper Experimental Demonstration of 4 4 MIMO Wireless Visible Light Communication Using a Commercial CCD Image Sensor Sung-Man Kim * and Jong-Bae

More information

Draft TR: Conceptual Model for Multimedia XR Systems

Draft TR: Conceptual Model for Multimedia XR Systems Document for IEC TC100 AGS Draft TR: Conceptual Model for Multimedia XR Systems 25 September 2017 System Architecture Research Dept. Hitachi, LTD. Tadayoshi Kosaka, Takayuki Fujiwara * XR is a term which

More information

Exploring Virtual Reality (VR) with ArcGIS. Euan Cameron Simon Haegler Mark Baird

Exploring Virtual Reality (VR) with ArcGIS. Euan Cameron Simon Haegler Mark Baird Exploring Virtual Reality (VR) with ArcGIS Euan Cameron Simon Haegler Mark Baird Agenda Introduction & Terminology Application & Market Potential Mobile VR with ArcGIS 360VR Desktop VR with CityEngine

More information

A Qualitative Research Proposal on Emotional. Values Regarding Mobile Usability of the New. Silver Generation

A Qualitative Research Proposal on Emotional. Values Regarding Mobile Usability of the New. Silver Generation Contemporary Engineering Sciences, Vol. 7, 2014, no. 23, 1313-1320 HIKARI Ltd, www.m-hikari.com http://dx.doi.org/10.12988/ces.2014.49162 A Qualitative Research Proposal on Emotional Values Regarding Mobile

More information

Improved Method for Determining the Height of Center of Gravity of Agricultural Tractors

Improved Method for Determining the Height of Center of Gravity of Agricultural Tractors Original Article J. of Biosystems Eng. 41(3):170-176. (2016. 9) http://dx.doi.org/10.5307/jbe.2016.41.3.170 Journal of Biosystems Engineering eissn : 2234-1862 pissn : 1738-1266 Improved Method for Determining

More information

Transforming Industries with Enlighten

Transforming Industries with Enlighten Transforming Industries with Enlighten Alex Shang Senior Business Development Manager ARM Tech Forum 2016 Korea June 28, 2016 2 ARM: The Architecture for the Digital World ARM is about transforming markets

More information

Status of Smart City in Korea

Status of Smart City in Korea Status of Smart City in Korea Contents 1. Past(Construction(2003~2014)) 2. Present(Integration(2014~2017)) 3. Future(innovation(2018~)) ACT ON THE CONSTRUCTION, ETC. OF UBIQUITOUS CITIES which was established

More information

Digital Games. Lecture 17 COMPSCI 111/111G SS 2018

Digital Games. Lecture 17 COMPSCI 111/111G SS 2018 Digital Games Lecture 17 COMPSCI 111/111G SS 2018 What are Digital Games? Commonly referred to as video games People who play video games are called gamers Rapidly growing industry Generated close to USD

More information

PRESS KIT 2018 VENTURE BUILDER & ENTREPRENEURS ACADEMY OF IMMERSIVE TECHNOLOGIES DOCUMENT NAME 1

PRESS KIT 2018 VENTURE BUILDER & ENTREPRENEURS ACADEMY OF IMMERSIVE TECHNOLOGIES DOCUMENT NAME 1 PRESS KIT 2018 VENTURE BUILDER & ENTREPRENEURS ACADEMY OF IMMERSIVE TECHNOLOGIES DOCUMENT NAME 1 INDEX 01. What is Oarsis? 3 06. Our Startups 20 02. Opportunity 5 07. Mediatic presence 22 03. Vision, Mission,

More information

Virtual Universe Pro. Player Player 2018 for Virtual Universe Pro

Virtual Universe Pro. Player Player 2018 for Virtual Universe Pro Virtual Universe Pro Player 2018 1 Main concept The 2018 player for Virtual Universe Pro allows you to generate and use interactive views for screens or virtual reality headsets. The 2018 player is "hybrid",

More information

VIRTUAL AND AUGMENTED REALITY IN AUTOMOTIVE

VIRTUAL AND AUGMENTED REALITY IN AUTOMOTIVE VIRTUAL AND AUGMENTED REALITY IN AUTOMOTIVE IMMERSIVE TECHNOLOGIES WILL FORM THE NEXT WAVE OF DIGITAL DISRUPTION AR / VR / MR IF WE CONCLUDE FROM THE PAST, IMMERSIVE TECHNOLOGIES WILL REWRITE THE RULES

More information

YOUR PRODUCT IN 3D. Scan and present in Virtual Reality, Augmented Reality, 3D. SCANBLUE.COM

YOUR PRODUCT IN 3D. Scan and present in Virtual Reality, Augmented Reality, 3D. SCANBLUE.COM YOUR PRODUCT IN 3D Scan and present in Virtual Reality, Augmented Reality, 3D. SCANBLUE.COM Foreword Dear customers, for two decades I have been pursuing the vision of bringing the third dimension to the

More information

Virtual SATURN : Saturn launches Europe s first virtual reality shopping world for consumer electronics

Virtual SATURN : Saturn launches Europe s first virtual reality shopping world for consumer electronics Virtual shopping on Planet Saturn Virtual SATURN : Saturn launches Europe s first virtual reality shopping world for consumer electronics Two shopping environments to choose from: Loft or space station

More information

AMD Ryzen VR Ready Premium and AMD VR Ready Processor Badge Guidelines for Marketing Materials. September 2017 PID# A

AMD Ryzen VR Ready Premium and AMD VR Ready Processor Badge Guidelines for Marketing Materials. September 2017 PID# A AMD Ryzen VR Ready Premium and AMD VR Ready Processor Badge Guidelines for Marketing Materials September 2017 PID# 1748295-A The Purpose of this Document These guidelines will help streamline the development

More information

LOOKING AHEAD: UE4 VR Roadmap. Nick Whiting Technical Director VR / AR

LOOKING AHEAD: UE4 VR Roadmap. Nick Whiting Technical Director VR / AR LOOKING AHEAD: UE4 VR Roadmap Nick Whiting Technical Director VR / AR HEADLINE AND IMAGE LAYOUT RECENT DEVELOPMENTS RECENT DEVELOPMENTS At Epic, we drive our engine development by creating content. We

More information

immersive visualization workflow

immersive visualization workflow 5 essential benefits of a BIM to immersive visualization workflow EBOOK 1 Building Information Modeling (BIM) has transformed the way architects design buildings. Information-rich 3D models allow architects

More information

KOSHA NEWS. vol. 87. June COVER STORY NEWS. Protecting Worker's Life and Health. VR to Provide Safety and Health Training

KOSHA NEWS. vol. 87. June COVER STORY NEWS. Protecting Worker's Life and Health. VR to Provide Safety and Health Training KOSHA NEWS Protecting Worker's Life and Health June 2017. vol. 87 COVER STORY VR to Provide Safety and Health Training NEWS Easier and simpler OSH education on-site Essential Information on Safety in Our

More information

State Of The Union.. Past, Present, And Future Of Wearable Glasses. Salvatore Vilardi V.P. of Product Development Immy Inc.

State Of The Union.. Past, Present, And Future Of Wearable Glasses. Salvatore Vilardi V.P. of Product Development Immy Inc. State Of The Union.. Past, Present, And Future Of Wearable Glasses Salvatore Vilardi V.P. of Product Development Immy Inc. Salvatore Vilardi Mobile Monday October 2016 1 Outline 1. The Past 2. The Present

More information

YOUR PRODUCT IN AR & VR

YOUR PRODUCT IN AR & VR YOUR PRODUCT IN AR & VR Creating real value by virtual technologies SCANBLUE.COM #MoreThanReality2018 EN 3 Intro 4 Your way to a new reality Step #1 Digitize Step #2 Organize & Edit Step #3 Fascinate by

More information

Executive Summary. Questions and requests for deeper analysis can be submitted at

Executive Summary. Questions and requests for deeper analysis can be submitted at ARTILLRY INTELLIGENCE BRIEFING VR USAGE & CONSUMER ATTITUDES AUGUST 2017 Executive Summary Who s using virtual reality (VR) today? What are their motivations? What are the VR use cases and content categories

More information

Choosing virtual and augmented reality hardware for virtual rehabilitation: process and considerations

Choosing virtual and augmented reality hardware for virtual rehabilitation: process and considerations Choosing virtual and augmented reality hardware for virtual rehabilitation: process and considerations S T Koenig 1, B S Lange 2 1 Katana Simulations Pty Ltd, 11a Sims St, Henley Beach South, AUSTRALIA

More information

(JBE Vol. 17, No. 6, November 2012) a), A Study on the AM/FM Digital Radio for Practical Use Based on DRM and DRM+

(JBE Vol. 17, No. 6, November 2012) a), A Study on the AM/FM Digital Radio for Practical Use Based on DRM and DRM+ (JBE Vol 17 No 6 November 2012) (Special Paper) 17 6 2012 11 (JBE Vol 17 No 6 November 2012) http://dxdoiorg/105909/jbe2012176990 ISSN 1226-7953(Print) DRM / a) b) A Study on the / Digital Radio for Practical

More information

Technology Trends with Digital Transformation

Technology Trends with Digital Transformation Technology Trends with Digital Transformation 26 April 2017 Dr. Seungyun Lee Digital transformation is the change associated with the application of digital technology in all aspects of human society.

More information

Campus Space Planning for VR/AR

Campus Space Planning for VR/AR Campus Space Planning for VR/AR 2017 TECH EXCHANGE Chris M. Collins @fleep UC SIM Center for Simulations & Virtual Environments Research UCIT Research & Development Division of Innovation & Partnerships

More information

Head Tracking for Google Cardboard by Simond Lee

Head Tracking for Google Cardboard by Simond Lee Head Tracking for Google Cardboard by Simond Lee (slee74@student.monash.edu) Virtual Reality Through Head-mounted Displays A head-mounted display (HMD) is a device which is worn on the head with screen

More information

The Fourth Industrial Revolution in Major Countries and Its Implications of Korea: U.S., Germany and Japan Cases

The Fourth Industrial Revolution in Major Countries and Its Implications of Korea: U.S., Germany and Japan Cases Vol. 8 No. 20 ISSN -2233-9140 The Fourth Industrial Revolution in Major Countries and Its Implications of Korea: U.S., Germany and Japan Cases KIM Gyu-Pan Director General of Advanced Economies Department

More information

Augmented & Virtual Reality. Grand Computers Club May 18, 2016

Augmented & Virtual Reality. Grand Computers Club May 18, 2016 Augmented & Virtual Reality Grand Computers Club May 18, 2016 Background Live theater evolved into nickelodeons Short films & live acts 8,000 in 1908 26 million attendees by 1910 Nickelodeons replaced

More information

1 Augmented Reality Patent Trend Analysis

1 Augmented Reality Patent Trend Analysis 1 Augmented Reality Patent Trend Analysis Augmented Reality Patent Trend 1. Analysis Background and Methods Augmented reality is a technology that combines real and virtual world, where a user experiences

More information

INTEGRATING IMMERSIVE TECHNOLOGIES IN HEALTHCARE CONSTRUTION. A Case Study of Virtual Reality

INTEGRATING IMMERSIVE TECHNOLOGIES IN HEALTHCARE CONSTRUTION. A Case Study of Virtual Reality INTEGRATING IMMERSIVE TECHNOLOGIES IN HEALTHCARE CONSTRUTION A Case Study of Virtual Reality IMMERSIVE TECHNOLOGIES VIRTUAL REALITY AUGMENTED REALITY MIXED REALITY Oculus Rift VIRTUAL REALITY Becomes reality.

More information

Jae-Hyun Kim Boo-Gyoun Kim * Abstract

Jae-Hyun Kim Boo-Gyoun Kim * Abstract JOURNAL OF ELECTROMAGNETIC ENGINEERING AND SCIENCE, VOL. 18, NO. 2, 101~107, APR. 2018 https://doi.org/10.26866/jees.2018.18.2.101 ISSN 2234-8395 (Online) ISSN 2234-8409 (Print) Effect of Feed Substrate

More information

Activities at SC 24 WG 9: An Overview

Activities at SC 24 WG 9: An Overview Activities at SC 24 WG 9: An Overview G E R A R D J. K I M, C O N V E N E R I S O J T C 1 S C 2 4 W G 9 S E O U L, J A N U A R Y, 2 0 1 9 Mixed and Augmented Reality (MAR) ISO SC 24 and MAR ISO-IEC JTC

More information

Augmented Reality. ARC Industry Forum Orlando February Will Hastings Analyst ARC Advisory Group

Augmented Reality. ARC Industry Forum Orlando February Will Hastings Analyst ARC Advisory Group Augmented Reality ARC Industry Forum Orlando February 2017 Will Hastings Analyst ARC Advisory Group whastings@arcweb.com Agenda Digital Enterprise: Set the stage Augmented Reality vs. Virtual Reality Industry

More information

REPORT ON THE CURRENT STATE OF FOR DESIGN. XL: Experiments in Landscape and Urbanism

REPORT ON THE CURRENT STATE OF FOR DESIGN. XL: Experiments in Landscape and Urbanism REPORT ON THE CURRENT STATE OF FOR DESIGN XL: Experiments in Landscape and Urbanism This report was produced by XL: Experiments in Landscape and Urbanism, SWA Group s innovation lab. It began as an internal

More information

Introduction.

Introduction. VR Introduction The last few years have seen lots of changes in terms of technology used at events, as things become more focussed towards interactivity and creating memorable experiences that leave people

More information

Generation of Klobuchar Coefficients for Ionospheric Error Simulation

Generation of Klobuchar Coefficients for Ionospheric Error Simulation Research Paper J. Astron. Space Sci. 27(2), 11722 () DOI:.14/JASS..27.2.117 Generation of Klobuchar Coefficients for Ionospheric Error Simulation Chang-Moon Lee 1, Kwan-Dong Park 1, Jihyun Ha 2, and Sanguk

More information

Korea s SME Policy Paradigm

Korea s SME Policy Paradigm Transition of Korea s SME Policy Paradigm Young Tae Kim Contents I Introduction of Korea SMBA II Current Status of Korean SMEs III Recent Business Environment Changes IV SME Policy Direction I Introduction

More information

Augmented Reality Tools for Integrative Science and Arts STEAM Education

Augmented Reality Tools for Integrative Science and Arts STEAM Education Volume 118 No. 24 2018 ISSN: 1314-3395 (on-line version) url: http://www.acadpubl.eu/hub/ http://www.acadpubl.eu/hub/ Augmented Reality Tools for Integrative Science and Arts STEAM Education Jin-Ok Kim

More information

Immersive Visualization On the Cheap. Amy Trost Data Services Librarian Universities at Shady Grove/UMD Libraries December 6, 2019

Immersive Visualization On the Cheap. Amy Trost Data Services Librarian Universities at Shady Grove/UMD Libraries December 6, 2019 Immersive Visualization On the Cheap Amy Trost Data Services Librarian Universities at Shady Grove/UMD Libraries atrost1@umd.edu December 6, 2019 About Me About this Session Some of us have been lucky

More information

UMI3D Unified Model for Interaction in 3D. White Paper

UMI3D Unified Model for Interaction in 3D. White Paper UMI3D Unified Model for Interaction in 3D White Paper 30/04/2018 Introduction 2 The objectives of the UMI3D project are to simplify the collaboration between multiple and potentially asymmetrical devices

More information

DESIGN STYLE FOR BUILDING INTERIOR 3D OBJECTS USING MARKER BASED AUGMENTED REALITY

DESIGN STYLE FOR BUILDING INTERIOR 3D OBJECTS USING MARKER BASED AUGMENTED REALITY DESIGN STYLE FOR BUILDING INTERIOR 3D OBJECTS USING MARKER BASED AUGMENTED REALITY 1 RAJU RATHOD, 2 GEORGE PHILIP.C, 3 VIJAY KUMAR B.P 1,2,3 MSRIT Bangalore Abstract- To ensure the best place, position,

More information

revolutionizing Subhead Can Be Placed Here healthcare Anders Gronstedt, Ph.D., President, Gronstedt Group September 22, 2017

revolutionizing Subhead Can Be Placed Here healthcare Anders Gronstedt, Ph.D., President, Gronstedt Group September 22, 2017 How Presentation virtual reality Title is revolutionizing Subhead Can Be Placed Here healthcare Anders Gronstedt, Ph.D., President, Gronstedt Group September 22, 2017 Please introduce yourself in text

More information

A Guide to Virtual Reality for Social Good in the Classroom

A Guide to Virtual Reality for Social Good in the Classroom A Guide to Virtual Reality for Social Good in the Classroom Welcome to the future, or the beginning of a future where many things are possible. Virtual Reality (VR) is a new tool that is being researched

More information

The WalkOVR is a motion suit that features built-in motion sensors and sophisticated motion capture algorithms and track gamers movements in real

The WalkOVR is a motion suit that features built-in motion sensors and sophisticated motion capture algorithms and track gamers movements in real The WalkOVR is a motion suit that features built-in motion sensors and sophisticated motion capture algorithms and track gamers movements in real time. While many virtual reality games are designed to

More information

Exhibition Strategy of Digital 3D Data of Object in Archives using Digitally Mediated Technologies for High User Experience

Exhibition Strategy of Digital 3D Data of Object in Archives using Digitally Mediated Technologies for High User Experience , pp.150-156 http://dx.doi.org/10.14257/astl.2016.140.29 Exhibition Strategy of Digital 3D Data of Object in Archives using Digitally Mediated Technologies for High User Experience Jaeho Ryu 1, Minsuk

More information

Is VR the auto industry s sleeping giant?

Is VR the auto industry s sleeping giant? pointofview Is VR the auto industry s sleeping giant? The world s leading companies are using virtual reality (VR) to a major advantage, and that will only increase in the future. Vehicle makers need to

More information

Global Journal on Technology

Global Journal on Technology Global Journal on Technology Vol 5 (2014) 73-77 Selected Paper of 4 th World Conference on Information Technology (WCIT-2013) Issues in Internet of Things for Wellness Human-care System Jae Sung Choi*,

More information

Is This Real Life? Augmented & Virtual Reality in Your Library

Is This Real Life? Augmented & Virtual Reality in Your Library Is This Real Life? Augmented & Virtual Reality in Your Library Eric Schwab, Manager Toronto Public Library, Digitization & Preservation Ted Belke, Services Specialist Toronto Public Library, Service Innovation

More information

Geo-Located Content in Virtual and Augmented Reality

Geo-Located Content in Virtual and Augmented Reality Technical Disclosure Commons Defensive Publications Series October 02, 2017 Geo-Located Content in Virtual and Augmented Reality Thomas Anglaret Follow this and additional works at: http://www.tdcommons.org/dpubs_series

More information

CREATING MARKETS FOR MANUFACTURING DUSSELDORF, GERMANY IFC GLOBAL MANUFACTURING CONFERENCE

CREATING MARKETS FOR MANUFACTURING DUSSELDORF, GERMANY IFC GLOBAL MANUFACTURING CONFERENCE CREATING MARKETS FOR MANUFACTURING IFC GLOBAL MANUFACTURING CONFERENCE DUSSELDORF, GERMANY OCTOBER 24-25, 2017 A MUST-ATTEND MANUFACTURING EVENT International Finance Corporation, a member of the World

More information

Virtual/Augmented Reality (VR/AR) 101

Virtual/Augmented Reality (VR/AR) 101 Virtual/Augmented Reality (VR/AR) 101 Dr. Judy M. Vance Virtual Reality Applications Center (VRAC) Mechanical Engineering Department Iowa State University Ames, IA Virtual Reality Virtual Reality Virtual

More information

Dexta Robotics Inc. DEXMO Development Kit 1. Introduction. Features. User Manual [V2.3] Motion capture ability. Variable force feedback

Dexta Robotics Inc. DEXMO Development Kit 1. Introduction. Features. User Manual [V2.3] Motion capture ability. Variable force feedback DEXMO Development Kit 1 User Manual [V2.3] 2017.04 Introduction Dexmo Development Kit 1 (DK1) is the lightest full hand force feedback exoskeleton in the world. Within the Red Dot Design Award winning

More information

Integrating CFD, VR, AR and BIM for Design Feedback in a Design Process An Experimental Study

Integrating CFD, VR, AR and BIM for Design Feedback in a Design Process An Experimental Study Integrating CFD, VR, AR and BIM for Design Feedback in a Design Process An Experimental Study Nov. 20, 2015 Tomohiro FUKUDA Osaka University, Japan Keisuke MORI Atelier DoN, Japan Jun IMAIZUMI Forum8 Co.,

More information

The Internet of Buildings: A Technological Boon for Healthcare Building Systems, Operations and Medical Equipment

The Internet of Buildings: A Technological Boon for Healthcare Building Systems, Operations and Medical Equipment The Internet of Buildings: A Technological Boon for Healthcare Building Systems, Operations and Medical Equipment Learning Objectives 1. Understand the rise of the Internet of Things and how it will forever

More information

USTGlobal. VIRTUAL AND AUGMENTED REALITY Ideas for the Future - Retail Industry

USTGlobal. VIRTUAL AND AUGMENTED REALITY Ideas for the Future - Retail Industry USTGlobal VIRTUAL AND AUGMENTED REALITY Ideas for the Future - Retail Industry UST Global Inc, August 2017 Table of Contents Introduction 3 Focus on Shopping Experience 3 What we can do at UST Global 4

More information

Exploring Geoscience with AR/VR Technologies

Exploring Geoscience with AR/VR Technologies Exploring Geoscience with AR/VR Technologies Tim Scheitlin Computational & Information Systems Laboratory (CISL), National Center for Atmospheric Research (NCAR), Boulder, Colorado, USA Using ECMWF's Forecasts

More information

Design of Dual Mode DC-DC Buck Converter Using Segmented Output Stage

Design of Dual Mode DC-DC Buck Converter Using Segmented Output Stage Design of Dual Mode DC-DC Buck Converter Using Segmented Output Stage Bo-Kyeong Kim, Young-Ho Shin, Jin-Won Kim, and Ho-Yong Choi a Department of Semiconductor Engineering, Chungbuk National University

More information

March, Global Video Games Industry Strategies, Trends & Opportunities. digital.vector. Animation, VFX & Games Market Research

March, Global Video Games Industry Strategies, Trends & Opportunities. digital.vector. Animation, VFX & Games Market Research March, 2019 Global Video Games Industry Strategies, Trends & Opportunities Animation, VFX & Games Market Research Global Video Games Industry OVERVIEW The demand for gaming has expanded with the widespread

More information

Development of a Pasting and Garnishing Machine for Manufacturing Kimbugak

Development of a Pasting and Garnishing Machine for Manufacturing Kimbugak Original Article J. of Biosystems Eng. 40(4):320-326. (2015. 12) http://dx.doi.org/10.5307/jbe.2015.40.4.320 Journal of Biosystems Engineering eissn : 2234-1862 pissn : 1738-1266 Development of a Pasting

More information

Innovation Report: The Manufacturing World Will Change Dramatically in the Next 5 Years: Here s How. mic-tec.com

Innovation Report: The Manufacturing World Will Change Dramatically in the Next 5 Years: Here s How. mic-tec.com Innovation Report: The Manufacturing World Will Change Dramatically in the Next 5 Years: Here s How mic-tec.com Innovation Study 02 The Manufacturing World - The Next 5 Years Contents Part I Part II Part

More information

World Bank Experts Discuss Korea s Rapid Population Aging

World Bank Experts Discuss Korea s Rapid Population Aging World Bank Group Korea Office Newsletter NOVEMBER/DECEMBER 2015 World Bank Experts Discuss Korea s Rapid Population Aging A roundtable discussion draws implications from the latest World Bank report, Live

More information

November 30, Prof. Sung-Hoon Ahn ( 安成勳 )

November 30, Prof. Sung-Hoon Ahn ( 安成勳 ) 4 4 6. 3 2 6 A C A D / C A M Virtual Reality/Augmented t Reality November 30, 2009 Prof. Sung-Hoon Ahn ( 安成勳 ) Photo copyright: Sung-Hoon Ahn School of Mechanical and Aerospace Engineering Seoul National

More information

A New Forecasting System using the Latent Dirichlet Allocation (LDA) Topic Modeling Technique

A New Forecasting System using the Latent Dirichlet Allocation (LDA) Topic Modeling Technique A New Forecasting System using the Latent Dirichlet Allocation (LDA) Topic Modeling Technique JU SEOP PARK, NA RANG KIM, HYUNG-RIM CHOI, EUNJUNG HAN Department of Management Information Systems Dong-A

More information

On Prospects of Development of Telecommunication Systems and Services based on Virtual Reality Technology

On Prospects of Development of Telecommunication Systems and Services based on Virtual Reality Technology On Prospects of Development of Telecommunication Systems and Services based on Virtual Reality Technology Andrey Zuev, Roman Bolbakov Institute of Information Technologies Moscow Technological University

More information