DESIGN STYLE FOR BUILDING INTERIOR 3D OBJECTS USING MARKER BASED AUGMENTED REALITY
|
|
- Beatrix Powers
- 5 years ago
- Views:
Transcription
1 DESIGN STYLE FOR BUILDING INTERIOR 3D OBJECTS USING MARKER BASED AUGMENTED REALITY 1 RAJU RATHOD, 2 GEORGE PHILIP.C, 3 VIJAY KUMAR B.P 1,2,3 MSRIT Bangalore Abstract- To ensure the best place, position, model and color for an object in a smart home, efforts has been made to develop a planning tool that focuses on best spot to place the 3D object and also visualize in all orientation. With the development of Augmented Reality technology came an opportunity for collaborative and interactive scenario modeling of different computer generated objects into real world. Mobile Camera is used to detect the marker in the real world along with AR SDK and Unity 3D. Black and white markers are used to indicate the system where to place virtual object and its orientation. This paper presents a system for placing an object with respect to its context and also visualization in all angles. The resulting application is both easy to use and cheap, in that it does not require expensive equipment like Head Mounted Device (HMD). Keywords- Augmented Reality, Head Mounted Device, Marker, Unity 3D. I. INTRODUCTION. Augmented reality is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics, and GPS data [1]. Augmented reality is a form of virtual reality. Virtual reality allows users to fully integrate into the computer-generated virtual environment, but cannot see the reality of its surrounding environment. Whereas augmented reality allows the user to see the reality of the environment, as well as the synthesis of virtual objects in the real environment. Therefore augmented reality supplements the real environment rather than completely replace the real environment. Figure 1 shows the augmentation of virtual objects like Chair and Lamp, onto a table in a real environment. by augmenting the virtual objects or projecting virtual objects into real world. For Ex: Virtual or Projection keyboard which one can project onto a flat surface and use. 2) Recognition: Recognition is a type of AR that uses the recognition of shapes, faces or other real world items to provide supplementary virtual information to the user in real time. For Ex: A smart phone with proper software could use recognition to read product bar codes and provide relevant information. 3) Location: location uses GPS technology to instantaneously provide you the relevant direction information. For Ex: A smart phone app that determines his/her location and displays nearest public transportation station. 4) Outline: outline is a type of AR that merges the human body or part of the body with virtual materials. For Ex: trying out various cloths without actually wearing them, just by projecting them on the person in an image. III. VIRTUAL REALITY. Virtual reality is a computerized simulation of natural or imaginary reality. Often the user of VR is fully or partially immersed in the environments [2]. Fig 1: AR example with virtual chairs and virtual lamp[3]. II. TYPES OF AUGMENTED REALITY. Common types of AR are as follows [2]. 1) Projection Based: It is the most common type of AR, this type of AR enhances the user perception A) Advantages of Virtual Reality [2]. Total Immersion within environment. Increased user presence perception within system. Facilitating production of an entirely designed environment. Existing technology for advanced interaction. 78
2 Real time graphical environment generation possible. B) Disadvantages of Virtual Reality [2]. Not suited to real-world interaction. Despite advances in technology, equipment is still expensive. Auxiliary senses not stimulated. Possible lag in motion-display system. IV. AUGMENTED REALITY Augmented Reality also known as Mixed Reality, as shown in Figure 2, aims to combine virtual and real scenes together to achieve that virtual ones also belongs to real world. Being characteristic of integration of virtual and real scene, many applications of Augmented Reality are emerging, such as in the fields of education, medical treatment and entertainment [4]. VI. PROPOSED SYSTEM: The proposed system is a tool for design style of building interior 3D objects using marker based Augmented Reality, the proposed system uses a marker based AR system along with AR SDK in an android environment. The following figure shows the system and its core components [2, 5]. Fig 3: Shows the Architectural block diagram for the AR system. Fig 2: Relationships between AR, VR, MR [4]. A) Goals of Augmented Reality [2]. 1) To create virtual environment for a more rich user experience. 2) To integrate it into daily lives to help the masses. 3) To achieve feats which are limited in real world. V. TYPES OF AUGMENTED REALITY. There are two types of augmented reality [2] 1) Marker Based 2) Marker less. Marker Based: Different type of augmented reality markers are images that can be detected by a camera and used with software as the location for virtual assets placed in a scene. A camera is used with AR software to detect augmented reality markers as the location for virtual objects. The result is that an image can be viewed, even live, on a scene and digital assets are placed into the scene at the location of the markers. Marker less: In marker less AR the image is gathered through internet and displayed on any specific location i.e. by using GPS. This application does not require marker to display the content. Camera: The camera component ensures that every preview frame is captured and passed efficiently to the image capturing module. The user only has to initialize the camera to start and stop capturing, the camera frame is automatically delivered in a device-dependent image format and size. Image Capturing Module: The input to image Capturing Module is the live video feed from the camera of mobile device. This module analyses the camera feed by analyzing each frame in the video. This module generates binary images which is given as an input to the image processing module. Image Processing Module: The binary images are processed using an image processing technique to detect the AR marker. Detection of marker is essential to determine the position, where to place the virtual object. Once the the AR maker is detected its location is provided as an input to the marker tracking model. Marker Tracking Module: The tracking module is the heart of the augmented reality system. It calculates the relative pose of the camera in the real-time. The calculated pose is provided as an input to the rendering module. 79
3 Rendering Module: In Rendering Module there are two inputs 1) First is to calculate the pose from the tracking module. 2) Virtual object to augment. The rendering module combines the original images and the virtual components using the calculated pose and renders the augmented image on the display screen of the mobile device. Device Target Databases: Device databases are created using the Target Manager. The downloaded device target database assets contain an XML configuration file that allows the developer to configure certain tractable features and a binary file that contains the tractable database. These assets are compiled by image processing module and used at runtime by the Augmented Reality SDK. The following figure shows the creation of markers at target manager. 1) 3D computer graphics software: Autodesk, Blender. 2) Software Development Kit: AR SDK. 3) 3D Engine: Unity 3D 4) Development Environment: OpenGL and C#. VIII. AUGMENTED REALITY INTERACTION DESIGN. Unity 3D and Augmented Reality SDK are used to develop the application. The tool aims to construct 3D models for interior design of building. We design some marker to be recognized. With Image recognition AR, user holds camera over marker, and event happens in a virtual environment. The following are the brief development steps: 1. Launch the Unity and load Augmented Reality SDK. 2. Use the material dragged into the Unity project library. 3. Identify tag loading Unity. 4. Combine the connection function in Unity. 5. Make a proper alignment of 3D object with corresponding marker and finally create android app. The final view of augmented reality applications consisting of marker generated from target manager along with screen coordinates and camera coordinates are as follows. Fig 4 : Marker Generation at Target Manager. VII. Development Tools. The design tools of the Android Application are categorized into the following four items: Illustration Picture Description Fig 5: marker with camera coordinate XI. RESULTING TABLE WITH SCREEN SHOT AND DESCRIPTION. Augmented an early computer Webcam identification of the main tag for displaying corresponding model. 80
4 Ex1:HDTV Popular augmented the mobile device. Before First mobile camera with software will identify the assigned marker and then OpenGL will renders the corresponding model on the assigned marker in the real world and the model can be visualize in all angles. After Ex 2:Chair Popular augmented the mobile device. Before First mobile camera with software will identify the assigned marker and then OpenGL will renders the corresponding model on the assigned marker in the real world and the model can be visualize in all angles. After Augmentation CONCLUSIONS In this paper we have described a new Augmented Reality mobile Application and AR SDK along with the computer vision technique used in the application. Our computer vision methods give good results when the markers are close to the user, but accuracy decreases the further the cards are from the camera. Also our Mobile App calibration method which does not require a non-moving user give good results without user's patience. In future, we will improve this AR conferencing prototype and execute user testing for its evaluation as a communication system. 81
5 ACKNOWLEDGEMENTS: REFERENCES: Authors like to thank Dept. of Information Science and Eng., M.S Ramaih Institute of Technology for providing lab facilities for conducting the research work. Authors also like to thank management and Dr. S.Y kulkarni, Principal of M.S Ramaih Institute of Technology, for their constant support to carry the prospective research work. [1] [2] Marker Based Augmented Reality Using Android OS. By Mr. Raviraj S. Patkar, Pune University- ISSN X, Volume 3, Issue 5,May 2013, [3] Introduction to AR By R. Silva, J.C Oliveira, G. A. Giraldi National laboratory for scientific computation Brazil. [4] Theory and applications of marker-based augmented reality Sanni Siltanen ISSN , Copyright VTT [5] Vuforia developer portal. 82
Fig.1 AR as mixed reality[3]
Marker Based Augmented Reality Application in Education: Teaching and Learning Gayathri D 1, Om Kumar S 2, Sunitha Ram C 3 1,3 Research Scholar, CSE Department, SCSVMV University 2 Associate Professor,
More informationA SURVEY OF MOBILE APPLICATION USING AUGMENTED REALITY
Volume 117 No. 22 2017, 209-213 ISSN: 1311-8080 (printed version); ISSN: 1314-3395 (on-line version) url: http://www.ijpam.eu ijpam.eu A SURVEY OF MOBILE APPLICATION USING AUGMENTED REALITY Mrs.S.Hemamalini
More informationImplementation of Augmented Reality System for Smartphone Advertisements
, pp.385-392 http://dx.doi.org/10.14257/ijmue.2014.9.2.39 Implementation of Augmented Reality System for Smartphone Advertisements Young-geun Kim and Won-jung Kim Department of Computer Science Sunchon
More informationResearch on Object Based Augmented Reality Using Unity3d in Education System. Dipti Rajan Dhotre
Research on Object Based Augmented Reality Using Unity3d in Education System Dipti Rajan Dhotre Student, MCA SEM VI, DES s NMITD, Mumbai, Maharashtra, India ABSTRACT Technology has touched all aspects
More informationINTERIOUR DESIGN USING AUGMENTED REALITY
INTERIOUR DESIGN USING AUGMENTED REALITY Miss. Arti Yadav, Miss. Taslim Shaikh,Mr. Abdul Samad Hujare Prof: Murkute P.K.(Guide) Department of computer engineering, AAEMF S & MS, College of Engineering,
More informationAugmented Reality Lecture notes 01 1
IntroductiontoAugmentedReality Lecture notes 01 1 Definition Augmented reality (AR) is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated
More informationProduct Requirements Document
Product Requirements Document Team: Under Construction Authors: Michael Radbel (Lead), Matthew Ruth (Scribe), Maneesh Karipineni, Ilyne Han, Yun Suk Chang Project Name: vmemo Revision History Version Number
More informationInterior Design using Augmented Reality Environment
Interior Design using Augmented Reality Environment Kalyani Pampattiwar 2, Akshay Adiyodi 1, Manasvini Agrahara 1, Pankaj Gamnani 1 Assistant Professor, Department of Computer Engineering, SIES Graduate
More informationLearning Based Interface Modeling using Augmented Reality
Learning Based Interface Modeling using Augmented Reality Akshay Indalkar 1, Akshay Gunjal 2, Mihir Ashok Dalal 3, Nikhil Sharma 4 1 Student, Department of Computer Engineering, Smt. Kashibai Navale College
More informationImmersive Training. David Lafferty President of Scientific Technical Services And ARC Associate
Immersive Training David Lafferty President of Scientific Technical Services And ARC Associate Current Situation Great Shift Change Drive The Need For Training Conventional Training Methods Are Expensive
More informationVirtual Furniture Using Augmented Reality
IOSR Journal of Computer Engineering (IOSR-JCE) e-issn: 2278-0661,p-ISSN: 2278-8727 PP 42-46 www.iosrjournals.org Virtual Furniture Using Augmented Reality Snehal Mangale 1, Nabil Phansopkar 2, Safwaan
More informationEnhancing Shipboard Maintenance with Augmented Reality
Enhancing Shipboard Maintenance with Augmented Reality CACI Oxnard, CA Dennis Giannoni dgiannoni@caci.com (805) 288-6630 INFORMATION DEPLOYED. SOLUTIONS ADVANCED. MISSIONS ACCOMPLISHED. Agenda Virtual
More informationINTERIOR DECORATION USING AUGMENTED REALITY WITH COLOR PERCEPTION
INTERIOR DECORATION USING AUGMENTED REALITY WITH COLOR PERCEPTION Roopa.D,M.E.,(Ph.D),Assitant Professor Computer Science and Engineering Jeppiaar Institute of Technology Chennai, India roopad15@gmail.com
More informationComputer Graphics. Spring April Ghada Ahmed, PhD Dept. of Computer Science Helwan University
Spring 2018 10 April 2018, PhD ghada@fcih.net Agenda Augmented reality (AR) is a field of computer research which deals with the combination of real-world and computer-generated data. 2 Augmented reality
More informationExhibition Strategy of Digital 3D Data of Object in Archives using Digitally Mediated Technologies for High User Experience
, pp.150-156 http://dx.doi.org/10.14257/astl.2016.140.29 Exhibition Strategy of Digital 3D Data of Object in Archives using Digitally Mediated Technologies for High User Experience Jaeho Ryu 1, Minsuk
More informationBoBoiBoy Interactive Holographic Action Card Game Application
UTM Computing Proceedings Innovations in Computing Technology and Applications Volume 2 Year: 2017 ISBN: 978-967-0194-95-0 1 BoBoiBoy Interactive Holographic Action Card Game Application Chan Vei Siang
More informationDraft TR: Conceptual Model for Multimedia XR Systems
Document for IEC TC100 AGS Draft TR: Conceptual Model for Multimedia XR Systems 25 September 2017 System Architecture Research Dept. Hitachi, LTD. Tadayoshi Kosaka, Takayuki Fujiwara * XR is a term which
More informationINTERIOR DESIGN USING AUGMENTED REALITY
INTERIOR DESIGN USING AUGMENTED REALITY Ms. Tanmayi Samant 1, Ms. Shreya Vartak 2 1,2Student, Department of Computer Engineering DJ Sanghvi College of Engineeing, Vile Parle, Mumbai-400056 Maharashtra
More informationAdvances In Natural And Applied Sciences 2018 April; 12(4): pages DOI: /anas
Research Article Advances In Natural And Applied Sciences 2018 April; 12(4): pages 22-26 DOI: 10.22587/anas.2018.12.4.5 AENSI Publications Implementation of Chemical Reaction Based on Augmented Reality
More informationFlexAR: A Tangible Augmented Reality Experience for Teaching Anatomy
FlexAR: A Tangible Augmented Reality Experience for Teaching Anatomy Michael Saenz Texas A&M University 401 Joe Routt Boulevard College Station, TX 77843 msaenz015@gmail.com Kelly Maset Texas A&M University
More informationTeam 4. Kari Cieslak, Jakob Wulf-Eck, Austin Irvine, Alex Crane, Dylan Vondracek. Project SoundAround
Team 4 Kari Cieslak, Jakob Wulf-Eck, Austin Irvine, Alex Crane, Dylan Vondracek Project SoundAround Contents 1. Contents, Figures 2. Synopsis, Description 3. Milestones 4. Budget/Materials 5. Work Plan,
More informationVirtual Co-Location for Crime Scene Investigation and Going Beyond
Virtual Co-Location for Crime Scene Investigation and Going Beyond Stephan Lukosch Faculty of Technology, Policy and Management, Systems Engineering Section Delft University of Technology Challenge the
More informationCONTENT RICH INTERACTIVE, AND IMMERSIVE EXPERIENCES, IN ADVERTISING, MARKETING, AND EDUCATION
CONTENT RICH INTERACTIVE, AND IMMERSIVE EXPERIENCES, IN ADVERTISING, MARKETING, AND EDUCATION USA 212.483.0043 info@uvph.com WORLDWIDE hello@appshaker.eu DIGITAL STORYTELLING BY HARNESSING FUTURE TECHNOLOGY,
More informationAUGMENTED VIRTUAL REALITY APPLICATIONS IN MANUFACTURING
6 th INTERNATIONAL MULTIDISCIPLINARY CONFERENCE AUGMENTED VIRTUAL REALITY APPLICATIONS IN MANUFACTURING Peter Brázda, Jozef Novák-Marcinčin, Faculty of Manufacturing Technologies, TU Košice Bayerova 1,
More informationExploring Virtual Reality (VR) with ArcGIS. Euan Cameron Simon Haegler Mark Baird
Exploring Virtual Reality (VR) with ArcGIS Euan Cameron Simon Haegler Mark Baird Agenda Introduction & Terminology Application & Market Potential Mobile VR with ArcGIS 360VR Desktop VR with CityEngine
More informationEMPOWERING THE CONNECTED FIELD FORCE WORKER WITH ADVANCED ANALYTICS MATTHEW SHORT ACCENTURE LABS
EMPOWERING THE CONNECTED FIELD FORCE WORKER WITH ADVANCED ANALYTICS MATTHEW SHORT ACCENTURE LABS ACCENTURE LABS DUBLIN Artificial Intelligence Security SILICON VALLEY Digital Experiences Artificial Intelligence
More informationVocabulary Game Using Augmented Reality Expressing Elements in Virtual World with Objects in Real World
Open Journal of Social Sciences, 2015, 3, 25-30 Published Online February 2015 in SciRes. http://www.scirp.org/journal/jss http://dx.doi.org/10.4236/jss.2015.32005 Vocabulary Game Using Augmented Reality
More informationAugmented Reality using Hand Gesture Recognition System and its use in Virtual Dressing Room
International Journal of Innovation and Applied Studies ISSN 2028-9324 Vol. 10 No. 1 Jan. 2015, pp. 95-100 2015 Innovative Space of Scientific Research Journals http://www.ijias.issr-journals.org/ Augmented
More informationLearning Media Based on Augmented Reality Applied on the Lesson of Electrical Network Protection System
IOP Conference Series: Materials Science and Engineering PAPER OPEN ACCESS Learning Media Based on Augmented Reality Applied on the Lesson of Electrical Network Protection System To cite this article:
More informationDepartment of Computer Science and Engineering The Chinese University of Hong Kong. Year Final Year Project
Digital Interactive Game Interface Table Apps for ipad Supervised by: Professor Michael R. Lyu Student: Ng Ka Hung (1009615714) Chan Hing Faat (1009618344) Year 2011 2012 Final Year Project Department
More informationHead Tracking for Google Cardboard by Simond Lee
Head Tracking for Google Cardboard by Simond Lee (slee74@student.monash.edu) Virtual Reality Through Head-mounted Displays A head-mounted display (HMD) is a device which is worn on the head with screen
More informationAdmin. Today: Designing for Virtual Reality VR and 3D interfaces Interaction design for VR Prototyping for VR
HCI and Design Admin Reminder: Assignment 4 Due Thursday before class Questions? Today: Designing for Virtual Reality VR and 3D interfaces Interaction design for VR Prototyping for VR 3D Interfaces We
More informationVR/AR with ArcGIS. Pascal Mueller, Rex Hansen, Eric Wittner & Adrien Meriaux
VR/AR with ArcGIS Pascal Mueller, Rex Hansen, Eric Wittner & Adrien Meriaux Agenda Introduction & Terminology Pascal Mobile VR with ArcGIS 360VR Eric Premium VR with CityEngine & Game Engines Pascal Dedicated
More informationJob Description. Commitment: Must be available to work full-time hours, M-F for weeks beginning Summer of 2018.
Research Intern Director of Research We are seeking a summer intern to support the team to develop prototype 3D sensing systems based on state-of-the-art sensing technologies along with computer vision
More informationPortfolio. Swaroop Kumar Pal swarooppal.wordpress.com github.com/swarooppal1088
Portfolio About Me: I am a Computer Science graduate student at The University of Texas at Dallas. I am currently working as Augmented Reality Engineer at Aireal, Dallas and also as a Graduate Researcher
More informationInterior Design with Augmented Reality
Interior Design with Augmented Reality Ananda Poudel and Omar Al-Azzam Department of Computer Science and Information Technology Saint Cloud State University Saint Cloud, MN, 56301 {apoudel, oalazzam}@stcloudstate.edu
More informationExtending X3D for Augmented Reality
Extending X3D for Augmented Reality Seventh AR Standards Group Meeting Anita Havele Executive Director, Web3D Consortium www.web3d.org anita.havele@web3d.org Nov 8, 2012 Overview X3D AR WG Update ISO SC24/SC29
More informationRKSLAM Android Demo 1.0
RKSLAM Android Demo 1.0 USER MANUAL VISION GROUP, STATE KEY LAB OF CAD&CG, ZHEJIANG UNIVERSITY HTTP://WWW.ZJUCVG.NET TABLE OF CONTENTS 1 Introduction... 1-3 1.1 Product Specification...1-3 1.2 Feature
More informationSteamVR Unity Plugin Quickstart Guide
The SteamVR Unity plugin comes in three different versions depending on which version of Unity is used to download it. 1) v4 - For use with Unity version 4.x (tested going back to 4.6.8f1) 2) v5 - For
More informationAUGMENTED REALITY, FEATURE DETECTION Applications on camera phones. Prof. Charles Woodward, Digital Systems VTT TECHNICAL RESEARCH CENTRE OF FINLAND
AUGMENTED REALITY, FEATURE DETECTION Applications on camera phones Prof. Charles Woodward, Digital Systems VTT TECHNICAL RESEARCH CENTRE OF FINLAND AUGMENTED REALITY (AR) Mixes virtual objects with view
More informationAugmented Reality Multiplayer Gaming
GRD Journals Global Research and Development Journal for Engineering National Conference on Computational Intelligence Systems (NCCIS 17) March 2017 e-issn: 2455-5703 Augmented Reality Multiplayer Gaming
More informationAugmented Reality And Ubiquitous Computing using HCI
Augmented Reality And Ubiquitous Computing using HCI Ashmit Kolli MS in Data Science Michigan Technological University CS5760 Topic Assignment 2 akolli@mtu.edu Abstract : Direct use of the hand as an input
More informationRoadblocks for building mobile AR apps
Roadblocks for building mobile AR apps Jens de Smit, Layar (jens@layar.com) Ronald van der Lingen, Layar (ronald@layar.com) Abstract At Layar we have been developing our reality browser since 2009. Our
More informationimmersive visualization workflow
5 essential benefits of a BIM to immersive visualization workflow EBOOK 1 Building Information Modeling (BIM) has transformed the way architects design buildings. Information-rich 3D models allow architects
More informationUniversity of California, Santa Barbara. CS189 Fall 17 Capstone. VR Telemedicine. Product Requirement Documentation
University of California, Santa Barbara CS189 Fall 17 Capstone VR Telemedicine Product Requirement Documentation Jinfa Zhu Kenneth Chan Shouzhi Wan Xiaohe He Yuanqi Li Supervised by Ole Eichhorn Helen
More informationKeywords - Augmented reality, Internet, Mobile phone technology, new media, Virtual reality
Envisioning Augmented Reality: Smart Technology for the Future Poonsri Vate-U-Lan, Ed.D. College of Internet Distance Educationg Assumption University of Thailand poonsri.vate@gmail.com Abstract - This
More informationAugmented Reality in Transportation Construction
September 2018 Augmented Reality in Transportation Construction FHWA Contract DTFH6117C00027: LEVERAGING AUGMENTED REALITY FOR HIGHWAY CONSTRUCTION Hoda Azari, Nondestructive Evaluation Research Program
More informationLANEY COLLEGE COURSE OUTLINE
LANEY COLLEGE COURSE OUTLINE COLLEGE: STATE APPROVAL DATE: 04/05/2018 ORIGINATOR: Koina Freeman STATE CONTROL NUMBER: CCC00059 1966 BOARD OF TRUSTEES APPROVAL DATE: 03/27/2018 CURRICULUM COMMITTEE APPROVAL
More informationIndustrial AR Technology Opportunities and Challenges
Industrial AR Technology Opportunities and Challenges Charles Woodward, VTT Augmented Reality Industrial Reality VTT Research Seminar, 22 March 2018 AR/VR Markets Market predictions According to Digi-Capital,
More informationAugmented reality, ARToolKit, Computer vision, Image processing.
Academic Journal of Science, CD-ROM. ISSN: 2165-6282 :: 03(02):139 146 (2014) Augmented Reality (AR) is a technology that gained popularity in recent years. It is defined as placement of virtual images
More informationA Survey of Mobile Augmentation for Mobile Augmented Reality System
A Survey of Mobile Augmentation for Mobile Augmented Reality System Mr.A.T.Vasaya 1, Mr.A.S.Gohil 2 1 PG Student, C.U.Shah College of Engineering and Technology, Gujarat, India 2 Asst.Proffesor, Sir Bhavsinhji
More informationTheory and Practice of Tangible User Interfaces Tuesday, Week 9
Augmented Reality Theory and Practice of Tangible User Interfaces Tuesday, Week 9 Outline Overview Examples Theory Examples Supporting AR Designs Examples Theory Outline Overview Examples Theory Examples
More informationSmart Cities at the National Capital Planning Commission. NCPC Planning Process & Innovation
Smart Cities at the National Capital Planning Commission NCPC Planning Process & Innovation National Capital Planning Commission Commission Membership Presidential Appointee Presidential Appointee Presidential
More informationAugmented and Virtual Reality
CS-3120 Human-Computer Interaction Augmented and Virtual Reality Mikko Kytö 7.11.2017 From Real to Virtual [1] Milgram, P., & Kishino, F. (1994). A taxonomy of mixed reality visual displays. IEICE TRANSACTIONS
More informationRequirements Specification. An MMORPG Game Using Oculus Rift
1 System Description CN1 An MMORPG Game Using Oculus Rift The project Game using Oculus Rift is the game application based on Microsoft Windows that allows user to play the game with the virtual reality
More informationToward an Augmented Reality System for Violin Learning Support
Toward an Augmented Reality System for Violin Learning Support Hiroyuki Shiino, François de Sorbier, and Hideo Saito Graduate School of Science and Technology, Keio University, Yokohama, Japan {shiino,fdesorbi,saito}@hvrl.ics.keio.ac.jp
More informationVR/AR Concepts in Architecture And Available Tools
VR/AR Concepts in Architecture And Available Tools Peter Kán Interactive Media Systems Group Institute of Software Technology and Interactive Systems TU Wien Outline 1. What can you do with virtual reality
More informationThank you. JERRY HESKETH Wilshire Blvd., Suite 2002 Los Angeles, CA 90024
Thank you We see a very bright future in Augmented and Virtual Reality and look forward to working together to maximize our efforts and profits! With Augmented and Virtual Reality everything old is new
More informationREPORT ON THE CURRENT STATE OF FOR DESIGN. XL: Experiments in Landscape and Urbanism
REPORT ON THE CURRENT STATE OF FOR DESIGN XL: Experiments in Landscape and Urbanism This report was produced by XL: Experiments in Landscape and Urbanism, SWA Group s innovation lab. It began as an internal
More informationVirtual Reality in E-Learning Redefining the Learning Experience
Virtual Reality in E-Learning Redefining the Learning Experience A Whitepaper by RapidValue Solutions Contents Executive Summary... Use Cases and Benefits of Virtual Reality in elearning... Use Cases...
More informationMarco Cavallo. Merging Worlds: A Location-based Approach to Mixed Reality. Marco Cavallo Master Thesis Presentation POLITECNICO DI MILANO
Marco Cavallo Merging Worlds: A Location-based Approach to Mixed Reality Marco Cavallo Master Thesis Presentation POLITECNICO DI MILANO Introduction: A New Realm of Reality 2 http://www.samsung.com/sg/wearables/gear-vr/
More informationCOMOS Walkinside 10.2
COMOS Walkinside 10.2 Why Immersive Training? Knowledge retention through learning Leverage the power of: Human graphic memory from 3D contextual simulations Repetition of scenario-driven work tasks Time-scale
More informationInteractive Objects for Augmented Reality by Using Oculus Rift and Motion Sensor
Interactive Objects for Augmented Reality by Using and Motion Sensor Yap June Wai, Nurulfajar bin Abd Manap Machine Learning and Signal Processing (MLSP), Center of Telecommunication Research & Innovation
More informationAbout us. What we do at Envrmnt
W W W. E N V R M N T. C O M 1 About us What we do at Envrmnt 3 The Envrmnt team includes over 120 employees with expertise across AR/VR technology: Hardware & software development 2D/3D design Creative
More informationAugmented Reality- Effective Assistance for Interior Design
Augmented Reality- Effective Assistance for Interior Design Focus on Tangible AR study Seung Yeon Choo 1, Kyu Souk Heo 2, Ji Hyo Seo 3, Min Soo Kang 4 1,2,3 School of Architecture & Civil engineering,
More informationOculus Rift Getting Started Guide
Oculus Rift Getting Started Guide Version 1.23 2 Introduction Oculus Rift Copyrights and Trademarks 2017 Oculus VR, LLC. All Rights Reserved. OCULUS VR, OCULUS, and RIFT are trademarks of Oculus VR, LLC.
More informationWhat is Augmented Reality?
What is Augmented Reality? Well, this is clearly a good place to start. I ll explain what Augmented Reality (AR) is, and then what the typical applications are. We re going to concentrate on only one area
More informationSIU-CAVE. Cave Automatic Virtual Environment. Project Design. Version 1.0 (DRAFT) Prepared for. Dr. Christos Mousas JBU.
SIU-CAVE Cave Automatic Virtual Environment Project Design Version 1.0 (DRAFT) Prepared for Dr. Christos Mousas By JBU on March 2nd, 2018 SIU CAVE Project Design 1 TABLE OF CONTENTS -Introduction 3 -General
More informationAugmented Reality e-maintenance modelization
Augmented Reality e-maintenance modelization Context and problematic Wind turbine are off-shore (Mer Innovate) ~1 hour for accessing a wind farm. Accessibility depends on weather conditions. => Few time
More informationMRT: Mixed-Reality Tabletop
MRT: Mixed-Reality Tabletop Students: Dan Bekins, Jonathan Deutsch, Matthew Garrett, Scott Yost PIs: Daniel Aliaga, Dongyan Xu August 2004 Goals Create a common locus for virtual interaction without having
More information3D Virtual Training Systems Architecture
3D Virtual Training Systems Architecture January 21-24, 2018 ISO/IEC JTC 1/SC 24/WG 9 & Web3D Meetings Seoul, Korea Myeong Won Lee (U. of Suwon) Virtual Training Systems Definition Training systems using
More informationDesign and Development of a Marker-based Augmented Reality System using OpenCV and OpenGL
Design and Development of a Marker-based Augmented Reality System using OpenCV and OpenGL Yap Hwa Jentl, Zahari Taha 2, Eng Tat Hong", Chew Jouh Yeong" Centre for Product Design and Manufacturing (CPDM).
More informationShared Imagination: Creative Collaboration in Mixed Reality. Charles Hughes Christopher Stapleton July 26, 2005
Shared Imagination: Creative Collaboration in Mixed Reality Charles Hughes Christopher Stapleton July 26, 2005 Examples Team performance training Emergency planning Collaborative design Experience modeling
More informationThe Workspace of the Future
The Workspace of the Future @DACBeachcroft DAC Beachcroft LLP www.dacbeachcroft.com/realestate @DACBeachcroft DAC Beachcroft LLP www.dacbeachcroft.com/realestate Future workspace is about flexible, responsive,
More informationThe Holographic Human for surgical navigation using Microsoft HoloLens
EPiC Series in Engineering Volume 1, 2018, Pages 26 30 ReVo 2017: Laval Virtual ReVolution 2017 Transhumanism++ Engineering The Holographic Human for surgical navigation using Microsoft HoloLens Tomoki
More informationDepartment of Computer Science and Engineering The Chinese University of Hong Kong. Year Final Year Project
Digital Interactive Game Interface Table Apps for ipad Supervised by: Professor Michael R. Lyu Student: Ng Ka Hung (1009615714) Chan Hing Faat (1009618344) Year 2011 2012 Final Year Project Department
More informationIntroduction to Virtual Reality (based on a talk by Bill Mark)
Introduction to Virtual Reality (based on a talk by Bill Mark) I will talk about... Why do we want Virtual Reality? What is needed for a VR system? Examples of VR systems Research problems in VR Most Computers
More informationOMR Auto Grading System
OMR Auto Grading System Nithin T. nithint_11484@aitpune.edu.in Md Nasim mdnasim_11720@aitpune.edu.in T. Raj Shekhar t.rajshekhar_11684@aitpune.edu.in Omendra Singh Gautam omendrsinghgautam_11667@aitpune.edu.in
More informationLaci Coppins, Photographer Proposal
Laci Coppins, Photographer Proposal Libraries are an anchor of the community, a third place. As American urban sociologist Ray Oldenburg calls one's "first place," the individuals you live with or the
More informationR (2) Controlling System Application with hands by identifying movements through Camera
R (2) N (5) Oral (3) Total (10) Dated Sign Assignment Group: C Problem Definition: Controlling System Application with hands by identifying movements through Camera Prerequisite: 1. Web Cam Connectivity
More informationAugmented Reality With Engineering Graphics
Augmented Reality With Engineering Graphics Anuja Bagad 1, Sandesh Borse 2, Bhushan Patil 3, Pranav Patil 4, Vatsal Rana 5 1 Student, Dept. of IT Engineering, MET S BKC, Institute of Engineering, Nashik,
More informationpreface Motivation Figure 1. Reality-virtuality continuum (Milgram & Kishino, 1994) Mixed.Reality Augmented. Virtuality Real...
v preface Motivation Augmented reality (AR) research aims to develop technologies that allow the real-time fusion of computer-generated digital content with the real world. Unlike virtual reality (VR)
More informationISO JTC 1 SC 24 WG9 G E R A R D J. K I M K O R E A U N I V E R S I T Y
New Work Item Proposal: A Standard Reference Model for Generic MAR Systems ISO JTC 1 SC 24 WG9 G E R A R D J. K I M K O R E A U N I V E R S I T Y What is a Reference Model? A reference model (for a given
More informationVirtual Reality Based Scalable Framework for Travel Planning and Training
Virtual Reality Based Scalable Framework for Travel Planning and Training Loren Abdulezer, Jason DaSilva Evolving Technologies Corporation, AXS Lab, Inc. la@evolvingtech.com, jdasilvax@gmail.com Abstract
More informationApple ARKit Overview. 1. Purpose. 2. Apple ARKit. 2.1 Overview. 2.2 Functions
Apple ARKit Overview 1. Purpose In the 2017 Apple Worldwide Developers Conference, Apple announced a tool called ARKit, which provides advanced augmented reality capabilities on ios. Augmented reality
More informationNovember 30, Prof. Sung-Hoon Ahn ( 安成勳 )
4 4 6. 3 2 6 A C A D / C A M Virtual Reality/Augmented t Reality November 30, 2009 Prof. Sung-Hoon Ahn ( 安成勳 ) Photo copyright: Sung-Hoon Ahn School of Mechanical and Aerospace Engineering Seoul National
More informationEducational Augmented Reality Tools: Development, Implementation, and Assessment of Phase I
Educational Augmented Reality Tools: Development, Implementation, and Assessment of Phase I Dr Konstantinos E. Kakosimos, Dr Ghada Salama, Dr Marcelo Castier & Marcin Kozusznik Texas A&M University at
More informationApplication of 3D Terrain Representation System for Highway Landscape Design
Application of 3D Terrain Representation System for Highway Landscape Design Koji Makanae Miyagi University, Japan Nashwan Dawood Teesside University, UK Abstract In recent years, mixed or/and augmented
More informationHeroX - Untethered VR Training in Sync'ed Physical Spaces
Page 1 of 6 HeroX - Untethered VR Training in Sync'ed Physical Spaces Above and Beyond - Integrating Robotics In previous research work I experimented with multiple robots remotely controlled by people
More information제 1 HCI Korea, 증강현실전시기술의적용사례및분석. Woontack Woo ( 우운택 ), Ph.D. KAIST GSCT UVR Lab. Tw
제 1 회전시공학워크샵 @ HCI Korea, 2013.2.1 증강현실전시기술의적용사례및분석 Woontack Woo ( 우운택 ), Ph.D. KAIST GSCT UVR Lab. Tw : @wwoo_ct FB: @wtwoo Virtual vs. Augmented Reality Virtual Reality (out there): Puts people in a
More informationOculus Rift Getting Started Guide
Oculus Rift Getting Started Guide Version 1.7.0 2 Introduction Oculus Rift Copyrights and Trademarks 2017 Oculus VR, LLC. All Rights Reserved. OCULUS VR, OCULUS, and RIFT are trademarks of Oculus VR, LLC.
More informationImmersive Simulation in Instructional Design Studios
Blucher Design Proceedings Dezembro de 2014, Volume 1, Número 8 www.proceedings.blucher.com.br/evento/sigradi2014 Immersive Simulation in Instructional Design Studios Antonieta Angulo Ball State University,
More informationAUGMENTED REALITY AS AN AID FOR THE USE OF MACHINE TOOLS
Engineering AUGMENTED REALITY AS AN AID FOR THE USE OF MACHINE TOOLS Jean-Rémy CHARDONNET 1 Guillaume FROMENTIN 2 José OUTEIRO 3 ABSTRACT: THIS ARTICLE PRESENTS A WORK IN PROGRESS OF USING AUGMENTED REALITY
More informationGame Design 1. Unit 1: Games and Gameplay. Learning Objectives. After studying this unit, you will be able to:
Game Design 1 Are you a gamer? Do you enjoy playing video games or coding? Does the idea of creating and designing your own virtual world excite you? If so, this is the course for you! When it comes to
More informationISO/IEC JTC 1 VR AR for Education
ISO/IEC JTC 1 VR AR for January 21-24, 2019 SC24 WG9 & Web3D Meetings, Seoul, Korea Myeong Won Lee (U. of Suwon) Requirements Learning and teaching Basic components for a virtual learning system Basic
More informationEP Yarn information acquiring device, yarn winding machine, and textile machine system
1 US20180253876 - Augmented reality for sensor applications RESEARCH CORPORATION Published 2018-09-06 System, method, and media for an augmented reality interface for sensor applications. Machines making
More information3D and Sequential Representations of Spatial Relationships among Photos
3D and Sequential Representations of Spatial Relationships among Photos Mahoro Anabuki Canon Development Americas, Inc. E15-349, 20 Ames Street Cambridge, MA 02139 USA mahoro@media.mit.edu Hiroshi Ishii
More informationVIRTUAL REALITY Introduction. Emil M. Petriu SITE, University of Ottawa
VIRTUAL REALITY Introduction Emil M. Petriu SITE, University of Ottawa Natural and Virtual Reality Virtual Reality Interactive Virtual Reality Virtualized Reality Augmented Reality HUMAN PERCEPTION OF
More informationAR 2 kanoid: Augmented Reality ARkanoid
AR 2 kanoid: Augmented Reality ARkanoid B. Smith and R. Gosine C-CORE and Memorial University of Newfoundland Abstract AR 2 kanoid, Augmented Reality ARkanoid, is an augmented reality version of the popular
More informationThe Application of Virtual Reality in Art Design: A New Approach CHEN Dalei 1, a
International Conference on Education Technology, Management and Humanities Science (ETMHS 2015) The Application of Virtual Reality in Art Design: A New Approach CHEN Dalei 1, a 1 School of Art, Henan
More information