contents Sample file CREATE THE HEROES, ADVENTURES AND BATTLES OF YOUR IMAGINATION

Size: px
Start display at page:

Download "contents Sample file CREATE THE HEROES, ADVENTURES AND BATTLES OF YOUR IMAGINATION"

Transcription

1 contents PREFACE 4 MINIATURE WARGAMING 5 INTRODUCTION 6 THE BASICS 8 THE TURN 11 Initiative, Actions 11 MOVEMENT 12 Engaging The Enemy 12 Disengaging From The Enemy 13 Moving While Remaining Engaged 13 Engaging Across A Barrier 13 Engaging The Rear Of A Model 13 COMBAT 14 Shooting 14 Obscured Target Test 14 Force Back 14 Hand-To-Hand Combat 16 Follow-Up 17 Additional Hits 17 Fortitude Loss 17 Fighting From An Elevated Position 18 Fighting With Two Weapons 18 Fighting Across A Barrier 19 Free Attacks 19 Prone 19 WARBANDS 20 Renown 20 Leader 21 Break Point 21 Zero Characteristics 21 Mounted Models And Monsters 22 WEAPONS 24 SKILLS AND ABILITIES 27 Psychological Attacks 29 TERRAIN 30 Cover 30 Hazards 34 Guidelines For Setting Up Terrain 36 TERRAIN EXAMPLES 37 ADDITIONAL RULES 44 Hiding, Climbing, Falling 44 Jumping 45 Combined Actions 46 SCENARIOS 47 Open Combat 48 Retrieve The Prize 50 Capture 55 The Arrest 59 Escort Duty 61 APPENDICES 63 CAMPAIGNS 64 Starting A Campaign 65 Determining A Winner 66 Creating Your Campaign Warband 66 Reputation 66 Experience 68 Warband Rating 68 Underdog Bonus 68 Challenges 69 Injuries And Determining Fate 69 Leader Not Present 70 Death Of A Leader 70 Exploiting Your Reputation 70 Leadership Challenges 71 Retiring Models 72 Disbanding Warbands 72 Hired Muscle And Mercenaries 73 Hiring Hired Muscle And Mercenaries 73 Hired Muscle 74 Mercenary: Freeblade 75 Embittered, Ally, Retired 76 Playing A Campaign Game 77 Pre-Battle Sequence, Post-Battle Sequence 77 Narrative Campaigns 78 SAMPLE PROFILES 80 HINTS AND TIPS 83 SAMPLE WARBANDS 84 ALTERNATIVE RULES 87 FAQ AND EXPANDED EXAMPLES 88 QUICK REFERENCE SHEET 93 CAMPAIGN REFERENCE 94 WARBAND ROSTER 96 AFTERWORD CONTENTS

2 preface If you re reading this then you probably have some experience with tabletop miniature games (or know someone that does). You may even be similar to me and enjoy buying models just because they re cool. These models could be from all kinds of periods, genres, settings and manufacturers. Maybe, again like me, you want to build a new army but can t wait to have the whole lot finished before starting to play using your latest purchases. Open Combat is designed for you. BACKGROUND I ve been playing tabletop games for over 30 years and over that period I ve collected a great mountain of miniatures and played many different games. Lots of the games I ve played require a lot of miniatures to create a force before they can be used on the tabletop, which document you re reading now is the fleshed out, refined has often resulted in my enthusiasm waning. I have a multitude of half-finished projects, one-off models or choice picks from particular ranges of miniatures that I have purchased. Some of these models have been bought on a whim without any particular army, game or project in mind. Others are intended for use in a specific project but need me to finish something else before I can use them. With regards to games, I love all kinds of games: massed combat, RPGs and skirmish, fantasy, historical or sci-fi. Despite enjoying a great many of the games currently available I found I wanted a game that gave me something else. I wanted to have a game that didn t need too much space to play, could be played quickly and that gave me a taste of that immersive action and drama you get when reading an action scene or watching a fight sequence in a movie or TV show. Perhaps more importantly, I also wanted an outlet for my continuing habit of buying models that I really like but don t necessarily want to commit to a whole range or game setting to use. THE CHALLENGE It was with all this bubbling about in my head that I received a verbal prod in the right direction from an old friend. It was an off-hand remark made back in 2011 by my friend Gav that made me pull together my thoughts about the kind of game I wanted to play. We d been working on another project together and I d been babbling on about tinkering with my own system when he said I should try writing it up properly. He even joked about trying to keep it to two sides of A4. I reckoned I could keep it to one side and Open Combat was born. The early incarnation of Open Combat did fit on one side of A4 but it relied on a lot of assumptions based on experiences of playing many other tabletop games. The version of that early prototype. AN OPEN SYSTEM Right from the outset I ve wanted Open Combat to be as open as possible with regards to its usefulness across genres and settings. I wanted a core system that allows gamers to play out what they want on the tabletop, creating their own encounters and adventures in whatever setting they felt the itch to play within. Essentially, if you imagine something a particular way I wanted a system that allows you to play it that way. OPEN COMBAT On the following pages you ll find all you need to get started with Open Combat. Hopefully you ll see the opportunities it presents for using your favourite miniatures within your preferred time periods and settings. It may even encourage you to try a new range of miniatures or a setting you ve not played before. Go on, you know you ll enjoy it! 4 PREFACE

3 miniature wargaming If you are new to miniature wargaming you re about to discover an almost limitless hobby to explore. On the other hand, if you ve got some experience with miniature wargaming, it s worth taking a moment to remind yourself of the tremendous potential for expression the hobby provides us with. WHAT IS MINIATURE WARGAMING? Miniature wargaming is primarily a hobby centred around a tabletop game where players command a collection of model soldiers and attempt to achieve an objective (often using dice and a tape measure) while competing with opposing forces. The objective may be as simple as destroying the opposing force or it may be about capturing or finding something specific as detailed in the game that you are playing. Terrain Making An often overlooked part of the hobby is making terrain. You can buy commercially available pieces but building your own can create a truly unique collection and provide a lot of lasting enjoyment. Storytelling Every game has moments of tension or excitement. Whether we re imagining a drama unfold as we play or experiencing good (or bad) fortune with dice it all makes for a good story. Simply playing wargames can be an immensely rewarding experience as we test our tactical and strategic thinking skills against our opponents. But the miniature wargaming hobby has a great many aspects for us to explore - each capable of providing us with years of entertainment. The humble model soldier has a lot to offer... Miniature Painting Painting miniatures is seen as a chore by some and as a core part of the hobby by others. Whichever camp you find yourself in the opportunity to develop your artistic skills is only a paintbrush away. Social Interaction Games are available in a vast array of media such as consoles, computers and mobile apps. While great fun these games lack something which miniature wargaming shares with traditional board and card games. A shared experience in the physical company of like-minded people. Collecting The collector gene exists in possibly every hobbyist and miniature wargaming provides options aplenty. Miniature: Gripping Beast Miniatures. From the author s private collection. Education?! While you may not realise it playing wargames often helps to practice basic numeracy along with developing creative and analytical thinking skills. Plus it can support and/or inspire an interest in history. Very useful for quietly inspiring the younger generation to stretch their minds (and keep old heads working). Challenges Whether it s the challenge of competing against an opponent in battle across the tabletop, mastering a bit of freehand painting or attempting a new terrain build we can challenge ourselves in many ways. Fun! Fun! Fun! Whatever aspect of miniature wargaming you enjoy the most, the key thing to remember is to have fun. It s a time to relax and let your creative mind explore the possibilities. Open Combat will, I hope, help inspire you to enjoy your hobby for many years to come. 5 MINIATURE WARGAMING

4 introduction Open Combat is a fast-paced tabletop skirmish game in which you create the heroes, adventures and battles of your imagination. You can guide the ragtag remains of a Roman expeditionary force through barbarian territory, become a Saxon lord with his retinue as they face off against a local rival, or chart the story of a group of adventurers fighting for fortune and glory in a goblin-infested wilderness. It could be anything you wish to play out on the tabletop. So grab a selection of your favourite models and read on! WHAT YOU WILL NEED Before you start, you will need to gather together the following items: This rulebook At least three six-sided dice A tape measure A selection of models to represent opposing warbands A Warband Roster (see later) detailing the characteristics, skills and equipment of each warband An area of approximately 24"x24" to use as a battlefield A selection of model terrain pieces to set the scene and dress the battlefield, suitable for the theme or setting of the encounter Scrap paper and pencils and, of course, a willing opponent! Miniatures: Mantic Games. Terrain: The Last Valley, scratch-built. From the author s and Nick Simmerson s private collections. 6 INTRODUCTION

5 SIX-SIDED DICE & TAPE MEASURE PLAY AREA Most gamers have access to six-sided dice (referred to as D6). If you don t, they re readily available from game and hobby shops or online retailers. There may be occasions when you are required to roll a D3. To do this simply roll a D6 and half the score, rounding up. Thus 1 or 2 = 1, 3 or 4 = 2 and 5 or 6 = 3. Open Combat uses inches for measuring distances so you ll need a tape measure with inch increments. If you prefer to work in centimetres, please feel free to do so, we d recommend using a ratio of 3cm to 1". Whichever form of measurement you choose, ensure both you and your opponent use the same approach. Players may measure distances at any time, the action in Open Combat takes place at close quarters so we assume the combatants can assess relative positions accurately. MODELS One of the great joys of playing miniature tabletop games is the vast array of models available to buy, paint and play games with. We ve used 28mm models from several manufacturers throughout this book selected from the author s own collection and Open Combat has been designed with this size in mind. If you and your opponent prefer using a different scale of models these rules will work just fine regardless (although you may wish to use centimetres instead of inches for measuring distances if using 15mm models and smaller. Simply treat any references to inches as centimetres. i.e. 1" = 1cm). WARBAND ROSTER Open Combat pits two rival groups of fighters, called warbands, against each other. Each player creates their warband and records the details of their fighters characteristics, abilities and equipment on a Warband Roster (see page 96 for more information). Open Combat can be played comfortably within a 24"x24" area. The scenarios have been developed with this area in mind but feel free to alter the size to suit your own preferences and availability of space and time. The play area is often referred to as the battlefield, board or tabletop. Note: If you choose to play on an expanded area you may need to adjust a few details within the scenarios to reflect the area you re using. MODEL TERRAIN Open Combat can be played across a barren landscape if necessary but you will find your games are far more entertaining and engaging if you dress the tabletop with appropriate pieces of model scenery. Not only do terrain pieces create interesting tactical situations, they make your games look great too! AIM OF THE GAME Open Combat games are played using scenarios. Each scenario has its own set of victory conditions that explain what you must do to win the game. It may be as simple as forcing the enemy to break away from the battlefield or you may be required to complete a task such as finding an important relic. You can find out more about scenarios and victory conditions in the Scenarios section (see page 47). OVERVIEW OF THE GAME Once you have all the necessary components to hand its time to get down and play. Choose Forces Each player constructs their warband using an agreed number of renown points. Choose Scenario You can randomly determine a scenario to play or simply pick the one that you and your opponent wish to use. You can print the roster sheet from this book or download it from our website at Set up the Battlefield Set up the scene of battle by placing scenery on the tabletop. Sometimes the scenario will require specific pieces of terrain, otherwise set up the scenery in any agreed fashion. Deploy Forces Both players place their warbands onto the tabletop as detailed in the scenario. Fight for Victory! Start the game. 7 INTRODUCTION

6 the basics Before we get into the nitty gritty of the rules let s cover a few concepts central to playing tabletop miniature games. THE MOST IMPORTANT RULE Playing tabletop games is a social activity. Yes, we do all try to win but a big part of the enjoyment of playing tabletop miniature games is the shared experience of playing through an encounter or battle and watching the events unfold. If a situation on the tabletop leaves you and your opponent at odds over how you feel it should be resolved, agree a way forward to apply throughout the game and move on; you can always discuss the details after you ve finished. If you cannot agree, roll a dice or flip a coin for it and make a note for future games. You may wish to let us know about the situation too via or the Second Thunder forum. Play with good grace and a smile on your face, even if it is a grim smile of resignation when things aren t quite going your way. You ll never be short of an opponent if you win and lose with equal good humour. Miniatures: Gripping Beast Miniatures, Heresy Miniatures, Reaper Miniatures, Warlord Games, Wargames Factory. From the author s private collection. MEASURING DISTANCES Distances are measured from the edge of a model s base. You may measure distances at any time before committing to an action. Once an action is announced you are committed to it. MODEL BASES The size and shape of a model s base is not especially important in Open Combat so you may use whichever approach you feel comfortable with. Generally this will be one model to a single base (this is the approach used throughout development). However, if you play in a group where one or two players like to squeeze every advantage they can out of anything they play you may want to agree a standard approach that you can all adopt to accommodate your miniature collections. Measuring the distance between two models: Correct way to move a model: 8 THE BASICS

7 FRACTIONS All fractions are rounded up. CALCULATIONS Calculations are made in the following order: multiplication, division, subtraction, addition. FACING Models have a front and rear facing. You may change the direction a model faces as often as you wish during that model s activation. Once a model has completed its activation its facing is fixed until it is next activated or something happens to it in the meantime which alters its position. LINE OF SIGHT A line of sight (LOS) between two models is drawn by extending an imaginary line from the centre of one model s base to the centre of another model s base. You are free to check line of sight at any time but when you declare an action you are committed to that action. A model cannot draw line of sight through its own rear facing. If the line is uninterrupted by intervening terrain or models then there is a clear line of sight. If the line crosses another model s base, an obstacle or a terrain feature which has been designated as Obscuring (see Terrain on page 30) then the line of sight is Obscured. Examples of obscuring terrain are hedges, tall grasses or crops and low walls. See the FAQ and Expanded Examples section, page 88 for further guidance on Facing. PRONE FRONT REAR FRONT REAR FRONT REAR There may be occasions when your fighters are knocked from their feet. A model knocked from its feet is referred to as being Prone. A model standing within 1" of a barrier can ignore the barrier when checking line of sight to a model or object on the opposite side. If the line of sight crosses a terrain feature designated as Blocking (see Terrain on page 30) then the model cannot see and there is no line of sight. On occasions when part of a model or its base is sticking out from the Blocking terrain feature but its centre is Blocked we assume the actual fighter, if the model was alive, is ducking back out of sight or otherwise not visible. Examples of Blocking terrain are buildings or large rocks or areas of dense woodland. EXAMPLES OF LINE OF SIGHT (LOS) A: Clear LOS to B and C but blocked to D. B: Clear LOS to A, Obscured to C and D. C: Clear LOS to A, B and D. D: Clear LOS to C, Obscured to B and Blocked to A. B When you are required to place a model Prone simply place the model on its side, to show that it has fallen to the ground. A Alternatively place a suitable marker next to the model if you don t wish to risk chipping any paint off or bending a particularly spindly part. When a model is prone it is stunned or disorientated by the circumstances that led to it being knocked from its feet. This will affect the model as detailed later in the rules. Miniature: Warlord Games. From the author s private collection. BUILDING C D HEDGE 9 THE BASICS

8 CHARACTERISTICS Open Combat allows you to field a wide variety of combatants. These fighters all have different abilities, strengths and weaknesses which contribute to their effectiveness on the tabletop. We measure a model s effectiveness using a series of characteristics. These characteristics are: Speed (SPD) Fortitude (FOR) A fighter s Fortitude value represents their stamina, health and physical ability to continue to fight. Mind (MND) A fighter s Mind value represents their mental aptitude, discipline, strength of will and general desire to fight on. A fighter s Speed value represents their pace, agility and dexterity. Attack (ATK) A fighter s Attack value represents their skill at arms, aggression or natural prowess when taking the fight to the enemy. Defence (DEF) A fighter s Defence value represents toughness, armour and their ability to defend themselves when beset by enemies. Terrain and Perry Miniatures from the private collection of Oliver Gommer. Image Oliver Gommer. Used with permission. CHARACTERISTIC PROFILES A model s characteristics are written in the form of a characteristic profile for easy reference during a game, an example is given below: spd atk def for mnd THE BASICS

SATURDAY APRIL :30AM 5:00PM

SATURDAY APRIL :30AM 5:00PM SATURDAY APRIL 20 ------------------ 8:30AM 5:00PM 9:00AM 5:30PM ------------------ 9:00AM 5:00PM LORD OF THE RINGS CHAMPIONSHIPS Do not lose this packet! It contains all necessary missions and results

More information

WARHAMMER LEGENDARY BATTLES

WARHAMMER LEGENDARY BATTLES WARHAMMER LEGENDARY BATTLES Welcome Most games of Warhammer are two player games between armies with equal points values of anywhere from 500 to 3000 points. However, while games like these are great fun,

More information

Budget Battle. Phil West

Budget Battle. Phil West Budget Battle Phil West This set of rules was inspired by some sets of cheap toy soldiers with interesting pairings such as Army men vs Cavemen, Ninja vs Robots and so forth. These reminded me of the running

More information

DOMINATION PLAYER A PLAYER B

DOMINATION PLAYER A PLAYER B The battlefield will provide a distinct tactical advantage for whoever holds it for many years to come. Victory can be achieved by forcing the enemy back and securing the key points on the battlefield,

More information

Miniatures 800 Point

Miniatures 800 Point www.alphastrike.com.au Presents A Miniatures 800 Point 2 nd Edition One Day Tournament TGAPERTH.COM Version 1.0 WHAT YOU WILL NEED The following event will use the rules taken from either the standard

More information

LION RAMPANT Medieval Wargaming Rules OSPREY WARGAMES. Daniel Mersey. Osprey Publishing

LION RAMPANT Medieval Wargaming Rules OSPREY WARGAMES. Daniel Mersey. Osprey Publishing LION RAMPANT Medieval Wargaming Rules Daniel Mersey OSPREY WARGAMES LION RAMPANT MEDIEVAL WARGAMING RULES DANIEL MERSEY CONTENTS 1. INTRODUCTION 4 2. BATTLE RULES 5 Setting up a Game 5 Commanding Your

More information

Primo Victoria. A fantasy tabletop miniatures game Expanding upon Age of Sigmar Rules Compatible with Azyr Composition Points

Primo Victoria. A fantasy tabletop miniatures game Expanding upon Age of Sigmar Rules Compatible with Azyr Composition Points Primo Victoria A fantasy tabletop miniatures game Expanding upon Age of Sigmar Rules Compatible with Azyr Composition Points The Rules Creating Armies The first step that all players involved in the battle

More information

WARHAMMER FANTASY REGIMENTS OF RENOWN

WARHAMMER FANTASY REGIMENTS OF RENOWN WARHAMMER FANTASY REGIMENTS OF RENOWN FRIDAY MARCH 20 TH :00PM 1:00AM Do not lose this packet! It contains all necessary missions and results sheets required for you to participate in today s tournament.

More information

Conflict Horizon Dallas Walker Conflict Horizon

Conflict Horizon Dallas Walker Conflict Horizon Conflict Horizon Introduction 2018 Dallas Walker Conflict Horizon Welcome Cadets. I m Sargent Osiren. I d like to make it known right now! From that moment you stepped foot of the shuttle, your butts belonged

More information

1. Introduction 2. Army designation 3. Setting up 4. Sequence of play 25cm three

1. Introduction 2. Army designation 3. Setting up 4. Sequence of play 25cm three Blades of Bronze Fast play rules for 15mm Ancients Contents 1. Introduction. 2. Army designation. 3. Setting up. 4. Sequence of play. 5. Orders. 6. Classification tables. 7. Conclusion 1. Introduction

More information

WRITTEN BY ED TEIXEIRA INTERIOR ARTWORK BY JAMES SMYTH COVER BY PAUL KIME DIGITALLY EDITED BY CRAIG ANDREWS

WRITTEN BY ED TEIXEIRA INTERIOR ARTWORK BY JAMES SMYTH COVER BY PAUL KIME DIGITALLY EDITED BY CRAIG ANDREWS ple m Sa file ple m Sa file file ple m Sa WRITTEN BY ED TEIXEIRA INTERIOR ARTWORK BY JAMES SMYTH COVER BY PAUL KIME DIGITALLY EDITED BY CRAIG ANDREWS TABLE OF CONTENTS 1.0 INTRODUCTION 1 2.0 NEEDED TO

More information

COMPONENT OVERVIEW Your copy of Modern Land Battles contains the following components. COUNTERS (54) ACTED COUNTERS (18) DAMAGE COUNTERS (24)

COMPONENT OVERVIEW Your copy of Modern Land Battles contains the following components. COUNTERS (54) ACTED COUNTERS (18) DAMAGE COUNTERS (24) GAME OVERVIEW Modern Land Battles is a fast-paced card game depicting ground combat. You will command a force on a modern battlefield from the 1970 s to the modern day. The unique combat system ensures

More information

SCENARIO LIST. (In no particular order) SEIZE GROUND. - As per page #91 of the Warhammer 40,000 Rulebook -

SCENARIO LIST. (In no particular order) SEIZE GROUND. - As per page #91 of the Warhammer 40,000 Rulebook - The following is the complete list of scenarios that may be played at the 2011 Ultimate Warhammer 40K tournament. Four of these will be used by all players in the first four rounds of the tournament (pre-determined

More information

SATURDAY APRIL :30AM 5:00PM 7:00PM :00AM

SATURDAY APRIL :30AM 5:00PM 7:00PM :00AM SATURDAY APRIL 20 ------------------ 8:30AM 5:00PM 9:00AM 7:00PM ------------------ 9:00AM 5:00PM WARHAMMER ANCIENTS SINGLES TOURNAMENT Do not lose this packet! It contains all necessary missions and results

More information

Mantic Kings of War Adepticon Tournament Rules 2014

Mantic Kings of War Adepticon Tournament Rules 2014 Building your Army Armies This tournament uses the Kings of War 2012 rules (3rd edition), with a maximum army total of 1500 Points and adhering to the rules of composition as detailed below. Players must

More information

FRIDAY :: MARCH 24 ZONE MORTALIS #1

FRIDAY :: MARCH 24 ZONE MORTALIS #1 FRIDAY :: MARCH 24 2:00 PM 5:00 PM ZONE MORTALIS #1 Do not lose this packet! It contains all necessary missions and results sheets required for you to participate in today s tournament. It is your responsibility

More information

MATERIALS. match SETUP. Hero Attack Hero Life Vanguard Power Flank Power Rear Power Order Power Leader Power Leader Attack Leader Life

MATERIALS. match SETUP. Hero Attack Hero Life Vanguard Power Flank Power Rear Power Order Power Leader Power Leader Attack Leader Life Pixel Tactics is a head-to-head tactical battle for two players. Each player will create a battle team called a unit, which consists of a leader and up to eight heroes, and these two units will meet on

More information

PRE-DEPLOYMENT ORDERS Complete the following pre-deployment orders prior to deploying forces and beginning each game:

PRE-DEPLOYMENT ORDERS Complete the following pre-deployment orders prior to deploying forces and beginning each game: WARHAMMER 40K TEAM TOURNAMENT ORDERS SHEET PRE-DEPLOYMENT ORDERS Complete the following pre-deployment orders prior to deploying forces and beginning each game: 1. Terrain is not fixed; teams dice off

More information

SUNDAY 12 TH NOVEMBER 2017

SUNDAY 12 TH NOVEMBER 2017 SUNDAY 12 TH NOVEMBER 2017 Contents WELCOME... 1 The Venue... 1 Awards... 1 WHAT YOU WILL NEED... 2 Building your Strike Team... 2 Team Lists... 2 Alliances... 3 Miniatures... 4 Painting... 4 GAME TIME

More information

DOMINATION PLAYER A PLAYER B

DOMINATION PLAYER A PLAYER B DOMINATION The battlefield will provide a distinct tactical advantage for whoever holds it for many years to come. Victory can be achieved by forcing the enemy back and securing the key points on the battlefield,

More information

BRONZE EAGLES Version II

BRONZE EAGLES Version II BRONZE EAGLES Version II Wargaming rules for the age of the Caesars David Child-Dennis 2010 davidchild@slingshot.co.nz David Child-Dennis 2010 1 Scales 1 figure equals 20 troops 1 mounted figure equals

More information

EVENT ESSENTIALS. Date: 25th November System: Warhammer 40,000 Matched Play. Army Size: 1,000 points.

EVENT ESSENTIALS. Date: 25th November System: Warhammer 40,000 Matched Play. Army Size: 1,000 points. November 25th The Vigilus Tournament is a Matched Play event for Warhammer 40,000 held in Warhammer World. As part of the Warhammer 40,000 Open Weekend, this one day tournament showcases great gaming skills,

More information

You build and paint your own army, and then fight it out on the table

You build and paint your own army, and then fight it out on the table 1 Do I still feel bad after all these years I first met my good bud Jawaballs back when we were playing D&D together at the time we all had miniatures to represent our characters and I noticed that JB

More information

AD VICTORIAM INTRODUCTION BATTLEFIELD SET-UP FOWW SCP

AD VICTORIAM INTRODUCTION BATTLEFIELD SET-UP FOWW SCP FOWW SCP-001-111 AD VICTORIAM INTRODUCTION The scouts reported that three Power Armor suits were laying around this part. Trap or not, those suits are too valuable to ignore. We must seize them! SCAVENGER

More information

Warhammer 40K Golden Rhino Tournament

Warhammer 40K Golden Rhino Tournament CREATED BY IAN PIETILA FOR USE AT THE HIGHLAND PUBLIC LIBRARY Warhammer 40K Golden Rhino Tournament JULY 28TH 1ST ANNUAL List Requirements and Structure INSIDE YOU LL FIND Army list requirements and structure.

More information

Solitaire Rules Deck construction Setup Terrain Enemy Forces Friendly Troops

Solitaire Rules Deck construction Setup Terrain Enemy Forces Friendly Troops Solitaire Rules Deck construction In the solitaire game, you take on the role of the commander of one side and battle against the enemy s forces. Construct a deck, both for yourself and the opposing side,

More information

WARHAMMER ANCIENTS DOUBLES TOURNAMENT

WARHAMMER ANCIENTS DOUBLES TOURNAMENT 10:30AM 4:00PM ------------------ SUNDAY APRIL 22 7:00AM 4:00PM WARHAMMER ANCIENTS DOUBLES TOURNAMENT Do not lose this packet! It contains all necessary missions and results sheets required for you to

More information

SATURDAY APRIL :00AM 10:30PM 5:00PM 10:00PM :00PM

SATURDAY APRIL :00AM 10:30PM 5:00PM 10:00PM :00PM SATURDAY APRIL 20 ------------------ 9:00AM 10:30PM 5:00PM 10:00PM ------------------ 9:00AM 9:00PM WARHAMMER 40K COMBAT PATROL Do not lose this packet! It contains all necessary missions and results sheets

More information

WARHAMMER 40K COMBAT PATROL

WARHAMMER 40K COMBAT PATROL 9:00AM 2:00PM ------------------ SUNDAY APRIL 22 11:30AM 4:30PM WARHAMMER 40K COMBAT PATROL Do not lose this packet! It contains all necessary missions and results sheets required for you to participate

More information

Campaign Notes for a Grand-Strategic Game By Aaron W. Throne (This article was originally published in Lone Warrior 127)

Campaign Notes for a Grand-Strategic Game By Aaron W. Throne (This article was originally published in Lone Warrior 127) Campaign Notes for a Grand-Strategic Game By Aaron W. Throne (This article was originally published in Lone Warrior 127) When I moved to Arlington, Virginia last August, I found myself without my computer

More information

2012 CORE RULEBOOK WELCOME TO HEROCLIX!

2012 CORE RULEBOOK WELCOME TO HEROCLIX! 2012 CORE RULEBOOK WELCOME TO HEROCLIX!... 1 WHAT YOU NEED TO PLAY... 1 WHAT S IN THIS RULE BOOK?... 1 Part 1: THE BASICS... 2 SETTING UP THE MAP... 2 CHARACTERS... 2 TURNS AND ACTIONS... 3 WINNING THE

More information

THURSDAY APRIL :00PM 10:00PM 5:00PM :00AM 3:00PM

THURSDAY APRIL :00PM 10:00PM 5:00PM :00AM 3:00PM THURSDAY APRIL 18 ------------------ 4:00PM 10:00PM 5:00PM 10:00PM ------------------ 9:00AM 3:00PM HAIL CAESAR MATCH PLAY Do not lose this packet! It contains all necessary missions and results sheets

More information

Preparing the Warband for Battle

Preparing the Warband for Battle Preparing the Warband for Battle Deployment: Dividing the Warband Each player should divide his warriors into three Battle Groups, and three Detachments as follows: (Battle groups consist of 0-4 models

More information

Scenarios will NOT be announced beforehand. Any scenario from the Clash of Kings 2018 book as well as CUSTOM SCENARIOS is fair game.

Scenarios will NOT be announced beforehand. Any scenario from the Clash of Kings 2018 book as well as CUSTOM SCENARIOS is fair game. Kings of War: How You Use It - Origins 2018 TL;DR Bring your dice / tape measure / wound markers / wavering tokens No chess clocks strict 1 hour time limits Grudge Matches 1 st round Registration Due to

More information

WARHAMMER FANTASY IT s HOW YOU USE IT TOURNAMENT

WARHAMMER FANTASY IT s HOW YOU USE IT TOURNAMENT 9:00AM 2:00PM FRIDAY APRIL 20 ------------------ 10:30AM 4:00PM ------------------ FRIDAY APRIL 20 ------------------ 4:30PM 10:00PM WARHAMMER FANTASY IT s HOW YOU USE IT TOURNAMENT Do not lose this packet!

More information

FRIDAY APRIL 1 ST 8:00AM - 6:00PM

FRIDAY APRIL 1 ST 8:00AM - 6:00PM FRIDAY APRIL 1 ST 8:00AM - 6:00PM Do not lose this packet! It contains all necessary missions and results sheets required for you to Participate in today s tournament. It is your responsibility to hold

More information

On the day you also need to bring :

On the day you also need to bring : In this pack you will find everything you will need to do and know, to prepare for and play in the OMG Bolt Action Tournament. Tournament Organiser: Jeff Black Players Pack/ Tournament Rules writer: Jeff

More information

Date: System: Format: Army Size: Scenarios: Number of games: Army Selection: Publications in use: Meals: Other activities:

Date: System: Format: Army Size: Scenarios: Number of games: Army Selection: Publications in use: Meals: Other activities: FEBRUARY 10TH/11TH Warhammer 40,000 Throne of Skulls Doubles is a casual gaming event for a team of two. At this event the manner in which you play is just as important as the results of your games, therefore

More information

2013 CORE RULEBOOK WELCOME TO HEROCLIX!

2013 CORE RULEBOOK WELCOME TO HEROCLIX! 2013 CORE RULEBOOK WELCOME TO HEROCLIX!... 1 WHAT YOU NEED TO PLAY... 1 WHAT S IN THIS RULE BOOK?... 1 Part 1: THE BASICS... 2 SETTING UP THE MAP... 2 CHARACTERS... 2 CHARACTER CARDS... 3 TURNS AND ACTIONS...

More information

::

:: www.adepticon.org :: www.adeptuswindycity.com NOTE: Do not lose this packet! It contains all necessary missions and results sheets required for you to participate in today s tournament. It is your responsibility

More information

Operation Blue Metal Event Outline. Participant Requirements. Patronage Card

Operation Blue Metal Event Outline. Participant Requirements. Patronage Card Operation Blue Metal Event Outline Operation Blue Metal is a Strategic event that allows players to create a story across connected games over the course of the event. Follow the instructions below in

More information

A Clash of Arguments

A Clash of Arguments A Clash of Arguments A set of rules for the lazy gamers of this world. (Or Horse and Musket?) By Craig Grady Phases each turn consists of the following five phases Initiative Move Shoot Hand to Hand Moral

More information

By Night Studios: Basic Combat System Overview

By Night Studios: Basic Combat System Overview By Night Studios: Basic Combat System Overview System Basics: An evolution from the previous rules, there are many aspects of By Nights Studio s system that are at once familiar, and also at the same time

More information

A Marvellous Victory! Copyright. Trevor Raymond. November 2015 (Exodus 20:15 - Thou shall not steal.") Version 2

A Marvellous Victory! Copyright. Trevor Raymond. November 2015 (Exodus 20:15 - Thou shall not steal.) Version 2 Page 1 of 30 A Marvellous Victory! Copyright. Trevor Raymond. November 2015 (Exodus 20:15 - Thou shall not steal.") Version 2 The first abstraction: A Marvellous Victory are an abstract set of wargame

More information

Dungeon Cards. The Catacombs by Jamie Woodhead

Dungeon Cards. The Catacombs by Jamie Woodhead Dungeon Cards The Catacombs by Jamie Woodhead A game of chance and exploration for 2-6 players, ages 12 and up where the turn of a card could bring fortune or failure! Game Overview In this game, players

More information

Aperitif Game for Gentlemen, By Pierre Laporte

Aperitif Game for Gentlemen, By Pierre Laporte Belle Epoque Aperitif Game for Gentlemen, By Pierre Laporte Belle Epoque Aperitif Game for Miniature Battles in the Victorian Era and Early 20 th Century EQUIPEMENT NEEDED Small coloured counters, ordinary

More information

40K DOUBLES. 9.30am, 25 th March th Ipswich Scout Hall, 220 Hawthorn Drive Ipswich, Suffolk, IP2 0RG. White Eagles Wargames Club

40K DOUBLES. 9.30am, 25 th March th Ipswich Scout Hall, 220 Hawthorn Drive Ipswich, Suffolk, IP2 0RG. White Eagles Wargames Club 40K White Eagles Wargames Club DOUBLES 9.30am, 25 th March 2017 36 th Ipswich Scout Hall, 220 Hawthorn Drive Ipswich, Suffolk, IP2 0RG Page 1 of 5 SCHEDULE 9:30 10:00 Arrivals and Registration 10:00-12:30

More information

Welcome to the eve of war; a conflict that will rip galaxies apart and this is where it begins. Playing the Game

Welcome to the eve of war; a conflict that will rip galaxies apart and this is where it begins. Playing the Game Welcome to 2175 Events have been set in motion that is drawing the human race into their first major conflict for over a 100 years; and it could possibly be their last. Welcome to the eve of war; a conflict

More information

VANGUARD. THE FANTASY SKIRMISH GAME Beta Playtest

VANGUARD. THE FANTASY SKIRMISH GAME Beta Playtest THE FANTASY SKIRMISH GAME Beta Playtest 2018-03-08 1 WHAT YOU WILL NEED Models Table and Terrain Mantic Games supply a range of ready-made Warbands for Vanguard so it s easy to start your collection and

More information

40k Rules at Invasion 2018

40k Rules at Invasion 2018 40k Rules at Invasion 2018 1) Legal Army Lists / Army Specifics / Points Sizes (2000) / Painting At Invasion we are going to be playing with 2000 point armies. Please bring at least 7 printed copies of

More information

FLASHBURN HYPER SIMPLE SCIENCE FICTION SKIRMISH WARGAMES RULES FREE! Pz8. Playtest & Ideas: Martin Nortman & The Southern Rebels

FLASHBURN HYPER SIMPLE SCIENCE FICTION SKIRMISH WARGAMES RULES FREE! Pz8. Playtest & Ideas: Martin Nortman & The Southern Rebels FLASHBURN HYPER SIMPLE SCIENCE FICTION SKIRMISH WARGAMES RULES By Pz8 FREE! Playtest & Ideas: Martin Nortman & The Southern Rebels Players take the same number of miniatures (for example 10) and roll one

More information

Official German SAGA Grand Melee - Player s Pack

Official German SAGA Grand Melee - Player s Pack Official German SAGA Grand Melee - Player s Pack Thank you for registering for the Official German SAGA Grand Melee 2016. In this booklet you will find out how the tournament will be organized and which

More information

A Few House Rules for Arkham Horror by Richard Launius

A Few House Rules for Arkham Horror by Richard Launius A Few House Rules for Arkham Horror by Richard Launius Arkham Horror is an adventure game that draws from both the stories of HP Lovecraft as well as the imaginations of the players. This aspect of the

More information

40k Rules at Invasion 2018

40k Rules at Invasion 2018 40k Rules at Invasion 2018 1) Legal Army Lists / Army Specifics / Points Sizes (2000) / Painting At Invasion we are going to be playing with 2000 point armies. Please bring at least 7 printed copies of

More information

Mantic KoW National Final Tournament 2013

Mantic KoW National Final Tournament 2013 Mantic KoW National Final Tournament 2013 Kings of War Marauder Games 19th October 2013 Tournament Rules Pack Kings of War Tournament Rules 2013 Date and location This national event will take place on

More information

FAQ v.2.2. Q: Does a model that is currently fighting with a Great Weapon get free hacks if he's also carrying a hand weapon?

FAQ v.2.2. Q: Does a model that is currently fighting with a Great Weapon get free hacks if he's also carrying a hand weapon? FAQ v.2.2 Q: Several skills and abilities give a 4+ ward save vs. the effects of harmful spells. Does this include hex / nerf spells, like spells that lower characteristics values, give minuses to hit

More information

Field of Glory - Napoleonic Quick Start Rules

Field of Glory - Napoleonic Quick Start Rules Field of Glory - Napoleonic Quick Start Rules Welcome to today s training mission. This exercise is designed to familiarize you with the basics of the Field if Glory Napoleonic rules and to give you experience

More information

I-95 GAMERS. Domination Missions

I-95 GAMERS. Domination Missions I-95 GAMERS Domination Missions I-95 GAMERS Domination Missions Design notes Domination special rules Domination Frontline Domination Blind Domination Blitzkrieg Domination Early war Blitzkrieg Domination

More information

W A R H A M M E R 4 0, E X P O T O U R N A M E N T

W A R H A M M E R 4 0, E X P O T O U R N A M E N T W ARHAMMER 40,000 E XPO T OURNAMENT W A R H A M M E R 4 0, 0 0 0 E X P O T O U R N A M E N T Warhammer 40,000 signature matched play gaming event comes to the UK Games Expo. This event, combines great

More information

BEEF &WING BRAWL 2018

BEEF &WING BRAWL 2018 AOS TOURNAMENT PACKET FORMAT: 2,000 Point Army List Armies will be built using the battlehost pitched battle chart and come from 1 Grand Alliance You must use the most current version of the Forge World

More information

Titan Games and Hobbies AOS Tournament Rules

Titan Games and Hobbies AOS Tournament Rules Titan Games and Hobbies AOS Tournament Rules Army Building 6-12 Warscrolls 1-2 Hero Warscrolls 0-1 Named Character Warscrolls are allowed. 0-2 Monster Warscrolls 0-2 War Machine All Warscrolls taken for

More information

UK Games Expo SAGA Melee 2017 Version 1.3

UK Games Expo SAGA Melee 2017 Version 1.3 UK Games Expo SAGA elee 2017 Version 1.3 Permitted Factions. Your warband may be from any officially published faction i.e. anything in SAGA Dark Age Skirmishes, Northern Fury, Raven s Shadow, Varjazi

More information

EVENT ESSENTIALS MODEL REQUIREMENTS

EVENT ESSENTIALS MODEL REQUIREMENTS JULY 21st - 22nd The face of war in the Mortal Realms is changing, for the Soul Wars have begun. Predatory endless spells stalk the lands consuming all in their path, wizards feel power like never before,

More information

Fully compatible with all the other Arcanum expansion, you will find this just adds more fun and options to the already fun mix.

Fully compatible with all the other Arcanum expansion, you will find this just adds more fun and options to the already fun mix. Arcanum Heroes is the newest expansion for the Arcanum game system. Six new heroes wait for you to play, the vile Dark Mage, the Orc, the Seer and the Halfling are but a few of the new characters you can

More information

RESERVES RESERVES CONTENTS TAKING OBJECTIVES WHICH MISSION? WHEN DO YOU WIN PICK A MISSION RANDOM MISSION RANDOM MISSIONS

RESERVES RESERVES CONTENTS TAKING OBJECTIVES WHICH MISSION? WHEN DO YOU WIN PICK A MISSION RANDOM MISSION RANDOM MISSIONS i The Flames Of War More Missions pack is an optional expansion for tournaments and players looking for quick pick-up games. It contains new versions of the missions from the rulebook that use a different

More information

Fleet Engagement. Mission Objective. Winning. Mission Special Rules. Set Up. Game Length

Fleet Engagement. Mission Objective. Winning. Mission Special Rules. Set Up. Game Length Fleet Engagement Mission Objective Your forces have found the enemy and they are yours! Man battle stations, clear for action!!! Mission Special Rules None Set Up velocity up to three times their thrust

More information

The 1776 Fight for Mike Warhammer Tournament

The 1776 Fight for Mike Warhammer Tournament The 1776 Fight for Mike Warhammer Tournament Hit Point Hobbies 118 W. Main St. Aberdeen, NC 28315 Saturday July 18 th, 2014 9:30 a.m. Entry Fee: $20.00 1 Point Level: 1,776 Rounds: 3 Max Time per Round:

More information

BOLT ACTION COMBAT PATROL

BOLT ACTION COMBAT PATROL THURSDAY :: MARCH 23 6:00 PM 11:45 PM BOLT ACTION COMBAT PATROL Do not lose this packet! It contains all necessary missions and results sheets required for you to participate in today s tournament. It

More information

2016 Bugeater GT Warhammer 40,000 Primer Packet. An Independent Tournament Circuit Event

2016 Bugeater GT Warhammer 40,000 Primer Packet. An Independent Tournament Circuit Event 2016 Bugeater GT Warhammer 40,000 Primer Packet An Independent Tournament Circuit Event Primer Information This is a primer document. We reserve the right to adjust/modify the rules based on our own testing

More information

PITCHED BATTLE WARHAMMER CHAMPIONSHIP SCENARIO

PITCHED BATTLE WARHAMMER CHAMPIONSHIP SCENARIO Two forces clash in a straight-up fight. The battle has begun...now get moving! Deployment Zones are per the Pitched Battle deployment described on p. 199 of the units but do not deployed per the rules

More information

Sentinel tactics: skirmishes

Sentinel tactics: skirmishes These are suggestions for alternate skirmish modes, proposed by members of the GtG online forum. the original post can be found here https://greaterthangames.com/forum/topic/alternate-skirmishes-super-poweredfriendlies-5763

More information

Any Forge World Warscroll or Warscroll Battalion with a Pitched Battle profile is fine to use at this event.

Any Forge World Warscroll or Warscroll Battalion with a Pitched Battle profile is fine to use at this event. 10th-11th June DOUBLES WEEKEND EVENT-WHAT IS IT ALL ABOUT? Age of Sigmar Doubles Weekend sees you team up with a gaming buddy for a weekend of doubles gaming. We are looking not only for great Generals

More information

details of the payment. You will be ed when the payment is received.

details of the payment. You will be  ed when the payment is received. The Crows Feast is back to determine the best South Australian Kings of War champion. This will be a full day of gaming in the fantasy wargame that is gaining in popularity all over the world. Run on May

More information

Down In Flames WWI 9/7/2005

Down In Flames WWI 9/7/2005 Down In Flames WWI 9/7/2005 Introduction Down In Flames - WWI depicts the fun and flavor of World War I aerial dogfighting. You get to fly the colorful and agile aircraft of WWI as you make history in

More information

PROFILE. Jonathan Sherer 9/30/15 1

PROFILE. Jonathan Sherer 9/30/15 1 Jonathan Sherer 9/30/15 1 PROFILE Each model in the game is represented by a profile. The profile is essentially a breakdown of the model s abilities and defines how the model functions in the game. The

More information

Lights in the Sky: War among the stars

Lights in the Sky: War among the stars Introduction A long time ago, in a galaxy not so far away... Some of the most exciting and compelling moments from movies and books are the space battles. Whether a dogfight between a handful of star fighters

More information

ARMOR DIAGRAM ARMOR DIAGRAM. Mech Data. Mech Data BATTLEMECH RECORD SHEET BATTLEMECH RECORD SHEET. Weapons Inventory.

ARMOR DIAGRAM ARMOR DIAGRAM. Mech Data. Mech Data BATTLEMECH RECORD SHEET BATTLEMECH RECORD SHEET. Weapons Inventory. BATTLEMECH RECORD SHEET Left Torso Head Right Torso ARMOR DIAGRAM Type: HER-2S Hermes II Tonnage: 40 Points: Walking: 6 Running: 9 Weapons Inventory Mech Data Type Location Damage Short Med. Long 1 Autocannon

More information

2018 Battle for Salvation Grand Tournament Pack- Draft

2018 Battle for Salvation Grand Tournament Pack- Draft 1 Welcome to THE 2018 BATTLE FOR SALVATION GRAND TOURNAMENT! We have done our best to provide you, the player, with as many opportunities as possible to excel and win prizes. The prize category breakdown

More information

Welcome. What is Throne of Skulls? Event Essentials. Painting and Basing

Welcome. What is Throne of Skulls? Event Essentials. Painting and Basing 2017 Welcome Welcome, fellow Seer, to this most mystical of gatherings, for upon these days of reckoning, we shall be consulting the Emperor s Tarot. A mystical deck of cards, it is said they were first

More information

Kingston Warhammer Club Championships 2018 player pack

Kingston Warhammer Club Championships 2018 player pack Kingston Warhammer Club Championships 2018 player pack This event is a six round, two day Warhammer 40k tournament at the Kingston Gaming Nexus: 270 Bagot St. Kingston, ON. Admission to the tournament

More information

Notes about the Kickstarter Print and Play: Components List (Core Game)

Notes about the Kickstarter Print and Play: Components List (Core Game) Introduction Terminator : The Board Game is an asymmetrical strategy game played across two boards: one in 1984 and one in 2029. One player takes control of all of Skynet s forces: Hunter-Killer machines,

More information

THE FUTURE OF STORYTELLINGº

THE FUTURE OF STORYTELLINGº THE FUTURE OF STORYTELLINGº PHASE 2 OF 2 THE FUTURE OF STORYTELLING: PHASE 2 is one installment of Latitude 42s, an ongoing series of innovation studies which Latitude, an international research consultancy,

More information

Battle of Octavus Two-Five Tournament Packet

Battle of Octavus Two-Five Tournament Packet Battle of Octavus Two-Five Tournament Packet Battle of Octavus Two-Five Tournament Packet The Rules: 1. The tournament's point limit will be 1500 points. Any player with an army over 1500 points will be

More information

Adventures. New Kingdoms

Adventures. New Kingdoms Adventures in the New Kingdoms Role Playing in the fallen empires of the Kale - Book 4 - Blood & Combat version 1.0 (Wild Die 48hr Edition) 2009 Dyson Logos Adventures in the New Kingdoms Book 4 Page 1

More information

LORE WAR A Fantasy Strategy Game

LORE WAR A Fantasy Strategy Game LORE WAR A Fantasy Strategy Game TABLE OF CONTENTS: OVERVIEW....3 SUPPLIES......3 SETUP........3 RULES OF PLAY......3 WINNING CONDITIONS. 6 THE LORE BOOK....6 https://loregamescom.wordpress.com/ 2 OVERVIEW:

More information

Armour Battles. Introductory World War Two Wargame Rules. Jim Bambra

Armour Battles. Introductory World War Two Wargame Rules. Jim Bambra 1 Armour Battles Introductory World War Two Wargame Rules Jim Bambra First published in 2015 by Wargames Design. 2015 Jim Bambra. All rights reserved. Jim Bambra has asserted his right under the Copyright,

More information

French and Indian Wars Skirmish Rules. Tyneside Wargames club October Version 3.4

French and Indian Wars Skirmish Rules. Tyneside Wargames club October Version 3.4 French and Indian Wars Skirmish Rules Tyneside Wargames club October 2016 Version 3.4 Page 2 of 11 Index: Introduction:... 4 Troop Classifications:... 4 Loyalty:... 4 Weapons:... 4 Play Sequence:... 4

More information

SATURDAY 14 TH OCTOBER 2017

SATURDAY 14 TH OCTOBER 2017 SATURDAY 14 TH OCTOBER 2017 Contents WELCOME... 1 The Venue... 1 Awards... 1 WHAT YOU WILL NEED... 2 Building your Survivor Group... 2 Miniatures... 2 Painting... 3 GAME TIME AND VICTORY CONDITIONS...

More information

A Great Victory! Copyright. Trevor Raymond. April 2013 (Exodus 20:15 - Thou shall not steal.")

A Great Victory! Copyright. Trevor Raymond. April 2013 (Exodus 20:15 - Thou shall not steal.) A Great Victory! Copyright. Trevor Raymond. April 2013 (Exodus 20:15 - Thou shall not steal.") Page 1 of 27 A Great Victory is a basic set of rules designed for the table-top wargaming battles in the ancient

More information

Venue: The competition will be held at the Group North Historical Wargaming Society venue. This is the A.E. Martin Hall on Woomera Avenue, Penfield.

Venue: The competition will be held at the Group North Historical Wargaming Society venue. This is the A.E. Martin Hall on Woomera Avenue, Penfield. Warrior Kings Group North Historical Wargames Society Kings of War competition Sunday November 19 th 2017 10am to 5pm War has strode across the land. The time of the old empires has passed and now the

More information

WARHAMMER: AGE OF SIGMAR TEAM TOURNAMENT

WARHAMMER: AGE OF SIGMAR TEAM TOURNAMENT FRIDAY :: MARCH 24 8:00 AM 7:00 PM WARHAMMER: AGE OF SIGMAR TEAM TOURNAMENT Do not lose this packet! It contains all necessary missions and results sheets required for you to participate in today s tournament.

More information

Sample file. Start of Turn. Scenario Background. Game Design David Phipps

Sample file. Start of Turn. Scenario Background. Game Design David Phipps The Pulp Miniatures Game Introduction 1 Health 21 Characters 4 Actions 22 Forming a League 6 Stealth 23 Perks 8 Perils 24 Abilities 9 Plot Points 26 Turn Summary 12 End of Turn 28 Start of Turn 13 Cards

More information

A Bad Baby Product, All rights reserved, version 1.0, All comments, suggestions and contacts can be made at

A Bad Baby Product, All rights reserved, version 1.0, All comments, suggestions and contacts can be made at Arcanum, Call to Adventure is the newest expansion for the Arcanum game system. Take the old map tiles and throw them away, we have new, better tiles for you now. A hex shaped tile replaces the old tile

More information

PROFILE. Jonathan Sherer 9/10/2015 1

PROFILE. Jonathan Sherer 9/10/2015 1 Jonathan Sherer 9/10/2015 1 PROFILE Each model in the game is represented by a profile. The profile is essentially a breakdown of the model s abilities and defines how the model functions in the game.

More information

RANDOM MISSION CONTENTS TAKING OBJECTIVES WHICH MISSION? WHEN DO YOU WIN THERE ARE NO DRAWS PICK A MISSION RANDOM MISSIONS

RANDOM MISSION CONTENTS TAKING OBJECTIVES WHICH MISSION? WHEN DO YOU WIN THERE ARE NO DRAWS PICK A MISSION RANDOM MISSIONS i The 1 st Brigade would be hard pressed to hold another attack, the S-3 informed Bannon in a workman like manner. Intelligence indicates that the Soviet forces in front of 1 st Brigade had lost heavily

More information

Buck Rogers Battle For The 25 th Century 1. 4 Turn Phases Complete each phase in order Definitions

Buck Rogers Battle For The 25 th Century 1. 4 Turn Phases Complete each phase in order Definitions Buck Rogers Battle For The 25 th Century 1 OBJECT 1) Control 15 Territorial Zones at the end of any turn 2) Control the last Leader on the board at any time 3) Convince everyone else to surrender 4) Control

More information

Dust Warfare: Tournament Rules

Dust Warfare: Tournament Rules Dust Warfare: Tournament Rules Only through the sacrifices of every hero. Only through the bravery of every soldier. Only through the destruction of every walker. Only through these things will we achieve

More information

The Glory that was GREECE. Tanagra 457 BC

The Glory that was GREECE. Tanagra 457 BC The Glory that was GREECE Tanagra 457 BC TCSM 2009 The Glory that Was Vol. I: Greece Rulebook version 1.0 1.0 Introduction The Glory that was is a series of games depicting several different battles from

More information

BATMATCH RULES BASIC RULES CREW LISTS SCORES PLAYER S RESPONSIBILITY OCT 2017 V1.0

BATMATCH RULES BASIC RULES CREW LISTS SCORES PLAYER S RESPONSIBILITY OCT 2017 V1.0 BATMATCH RULES OCT 2017 V1.0 BASIC RULES BatMatch games will be played using the latest version of the Batman Miniature Game rules from Knight Models, including expansions and online material such as errata,

More information

Damned Wobbly Gentlemen. Zuluwar 'Lite.'

Damned Wobbly Gentlemen. Zuluwar 'Lite.' Damned Wobbly Gentlemen. Or Zuluwar 'Lite.' Version:2 12/01/09 by PDE Empress Miniatures 28mm Rules for Colonial skirmishes. The following rules are a set of simple fast play rules to get you started.

More information