EVENT ESSENTIALS MODEL REQUIREMENTS
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1 JULY 21st - 22nd
2 The face of war in the Mortal Realms is changing, for the Soul Wars have begun. Predatory endless spells stalk the lands consuming all in their path, wizards feel power like never before, and the very Mortal Realms themselves seek to challenge you. A new edition of Warhammer Age of Sigmar is here, and there s no better time to get involved. This event is all about getting stuck into the new edition in the casual environment Throne of Skulls is famous for, so if you fancy trying the new battleplans, fighting through the different realms and testing your army in the updated ruleset, this is an event for you. Throne of Skulls is a Matched Play tournament for the casual gamer. Players are encouraged to embrace all aspects of the hobby at this event - savvy generalship, astute knowledge of the game, consistent and coherently painted armies, and an attitude overflowing with good cheer and sincerity. This means sportsmanship and well presented armies go hand-in-hand with the results from your games to crown the overall winner. EVENT ESSENTIALS System: Warhammer Age of Sigmar Matched Play. Army Size: A 2,000 point Battlehost. Battleplans: Randomly selected Pitched Battle Table 3 battleplans from General s Handbook 2018 (pages 56-61). Number of games: Five. Publications in use: All current and in-print Warhammer Age of Sigmar battletomes, Grand Alliance books, warscroll compendiums (including those from Forge World), General s Handbook 2018, any warscrolls and warscroll battalions with a Pitched Battle profile, and all up-to-date FAQs and Errata. Any future publications are in use unless their release falls on the weekend of the event. We expect you to use the most current warscrolls for your models e.g. those found in a battletome rather than a Grand Alliance book or warscroll compendium. Meals: Lunch is provided on both days. Other activities: Full access to all of Warhammer World and the Exhibition Centre. MODEL REQUIREMENTS Playing exciting, atmospheric games with fully painted miniatures is a big part of Games Workshop events. Therefore all miniatures in your collection must be 100% Games Workshop miniatures and be fully assembled, painted and based. Each model must fully represent what you have presented on your army roster (including all weapons and equipment). Furthermore, you need to contact us to let us know about any conversions or proxies you are planning on using, and provide us with photos of the models in question where possible. Don t worry, we fully appreciate awesome hobby skills and cool models, but we just want to make sure everything is super clear for your opponent and no confusion can arise during games. We will politely ask you to remove any models that don t meet these above standards to protect everyone s experience. If you would like more information on event model requirements then read our guide here:
3 YOUR ARMY You will require an army of no more than 2,000 points to play at this event. Follow the rules for building Matched Play armies when choosing your army. Note the Battlehost restrictions in the Pitched Battle chart. Once you are happy with your army, you must record it on an army roster. All text must be clearly readable for us and your opponent to check. You will need to hand one copy of your army roster in at registration, and have at least one other copy to give to your opponents before each game. You must use the same army roster for each game, and all choices available to you must be noted down. Remember that your roster must include things like who your general is, army allegiance, command traits, artefacts of power, spells, and the number of leaders, artillery, behemoth and battleline units in your army. Any kind of ability you can choose before the game must be decided on before the event and recorded on your army roster. This includes things like Mark of Chaos for Slaves to Darkness Chaos Warriors. These choices are made for the entire event, and as they are part of your army roster, cannot be changed during the event. THE GAMES Over the weekend you will play five games of Matched Play Warhammer Age Of Sigmar using the Pitched Battle rules from the General s Handbook. Your opponent for the first game will be randomly determined, then from game two onwards we will use a Swiss system to match you against players of a similar rank. By playing opponents of a similar rank, you are more likely to be matched up evenly, creating enjoyable games for all. You need only play each opponent a maximum of once, so if you get drawn against someone you have already played, feel free to swap with the table next to you, or let us know and we will find you a different opponent. The events team will randomly determine which battleplan is in use before the round begins. We will use the battleplans from battleplan table 3 of the General s Handbook 2018 (pages 56-61). We will also randomly determine which Realm of Battle rules are in use for that round (see pages of the Warhammer Age of Sigmar Core Book). Once a battleplan and Realm of Battle has been used, it will not be used again, so you will play five of the six table 3 battleplans and use five of the seven Core Book Realm of Battle rules. You will be given a scorecard when you register for the event, and be given a round result slip during each of the first four games. At the end of the game, hand in the round result slip to an event staff member, then record your result and score on your own scorecard. At the end of the final game, you will hand in your scorecard only. Information on scoring can be found on the next page.
4 SCORING This event will rank players overall by a Throne of Skulls score. This is a combination of gaming, sportsmanship and army presentation scores. Your gaming score is based on the results of your games you can achieve a maximum of 30 points here for winning all five games. You can then achieve a maximum of 30 points for sportsmanship and army presentation scores. These scores combined create your overall Throne of Skulls score. GAMING SCORES At the end of each game, you and your opposing player will need to record your results on your event card, and then hand in your results to the event staff at the same time. We need you to do this as promptly as possible so that the next game can be organised straight away. Each round lasts two hours and thirty minutes, and once the game ends, please hand in your result first and foremost. Once you know the result of your game, record it on your scorecard using the following system: Major Victory 6 points Minor Victory 4 points Draw 2 points Loss 0 points For each game you will also need to record the following: Points value of enemy units destroyed - This is the total, in points, of enemy units (including summoned units) that have been completely destroyed. Opponent s initials - Ask your opponent to initial your scorecard to confirm the result. Throne of Skulls score Example: At the end of the tournament, Elliot has won three Major Victories and lost two games, earning a Throne of Skulls score so far of 18. He then receives three Favourite Game votes and two Favourite Army votes, which are added to the 18 points he scored from his games for a total Throne of Skulls score of 33. SPORTSMANSHIP AND ARMY PRESENTATION SCORES Once you have played your fifth game, record the result as above, then cast two votes each for sportsmanship and army presentation. These four votes you must cast are based on the following: Favourite Game - Vote for the two opponents you enjoyed playing against the most. Maybe they displayed excellent sportsmanship, perhaps they were positive and friendly, or it was generally a fun and engaging game. Note that you cannot vote for the same person twice. Favourite Army - Vote for the army you played against that you liked the look of the most. Excellent painting standards, a fantastic centrepiece model, spectacular conversions or overall theme may make up your mind. Note that you cannot vote for the same person twice. Each vote a player receives for the above counts as three points towards their final score. This means you can receive a maximum of 15 points for Favourite Game and 15 points for Favourite Army. Every player must cast their votes as they are integral to the event. If you don t vote, then your final scores won t count! TIEBREAKERS If players earn the same tournament score by the end of the weekend we will use the total points value of enemy units completely destroyed (including any summoned units) as a tiebreaker to establish the final rankings. For example, John and Edd both achieve a tournament score of 28, so we go to the tiebreaker to establish who has the higher rank. We find out John has destroyed 5920 points worth of enemy units, whilst Edd has destroyed 2770, meaning John will be ranked higher than Edd.
5 CODE OF CONDUCT AND CONCEDING At Games Workshop events we place great emphasis on playing excellent games of Warhammer Age of Sigmar with like-minded people. Therefore we expect players to play each game according to a certain code of conduct to support this. When you arrive at your table for a game, greet your opponent, introduce yourself, offer them a copy of your army roster and start the game promptly. We then expect players to treat each other positively and demonstrate good sportsmanship. After all, part of your tournament score is based on doing just this! If you disagree on the interpretation of a rule in the game, we will have staff members on hand to help as referees. Feel free to get one of us to solve the problem. The first place we will look is the rulebook, so we recommend having a read yourself before calling us over. If players do require us to make a ruling, the referee s decision is final. We expect all players to see the game through to the very end and not concede as doing so can impact tiebreakers and ultimately the final rankings. In the unlikely event that a player does concede before the game has reached its natural conclusion, then the conceding player earns a loss and zero points for enemy units destroyed. The winning player records a Major Victory and 2,000 points for enemy units destroyed. PAINTING COMPETITIONS During the event we will hold three painting competitions. These are there to celebrate hobbyists who have gone the extra mile in their modelling and painting to create something truly remarkable. To enter you must have done the building and painting yourself and the models must be from the army you are using at the event. The first competition is the Legends painting competition. This is perfect for any particular models in your army you are most proud of. It s open entry, so each player may enter models of their choice from their individual army into each of the categories for peer judging. The winning model from each category will win a Legend award for that player. The categories are as follows: Hero of Legend - Includes any single Leader, Battleline or uncategorised model. Company of Legend - Includes any unit of between two and five models, not including any Behemoth, Behemoth Leader or Artillery models. Icon of Legend - Includes any Behemoth, Behemoth Leader or Artillery model (plus any attendant crew). The Events Team will nominate a shortlist for the Best Army competition. This is a prestigious award for hobbyists who manage to achieve a truly excellent standard of hobby consistently across their whole army. Peer judging will take place with the winner earning the Best Army award. The Events Team may specify additional requirements during the event for any unusual or particularly large entries. If you have any queries regarding the competitions, feel free to contact us before the event. Please note that to win any of our painting competitions, each player must have built and painted the models themselves.
6 THE AWARDS Throne of Skulls Champion - This coveted award goes to the player who ranks first overall. 2nd Place - This award goes to the player who ranks second overall. 3rd Place - This award goes to the player who ranks third overall. Most Sporting Opponent - This award will go the player who receives the most Favourite Game votes, with highest overall rank as the tiebreaker. Beast of Destruction - this will go the highest ranked player from the Destruction Faction. Master of Death - this will go the highest ranked player from the Death Faction. Lord of Chaos - this will go the highest ranked player from the Chaos Faction. General of Order - this will go the highest ranked player from the Order Faction. The Best Army - This award will go to the player who receives the most votes in the Best Army competition. Hero of Legend - This award will go to the player who receives the most votes in the Hero of Legend competition. Icon of Legend - This award will go to the player who receives the most votes in the Icon of Legend competition. Company of Legend - This award will go to the player who receives the most votes in the Company of Legend competition. SCHEDULE Saturday 9:00am - 10:00am - Registration in Bugman s Bar 10:00am - Events hall and stores open 10:20am - Event Briefing 10:30am - 1:00pm - Game 1 1:00pm - 2:00pm - Lunch and the Legends painting competition 2:00pm - 4:30pm - Game 2 4:30pm - 5:00pm - Break 5:00pm - 7:30pm - Game pm - Stores and gaming hall close 10:00pm - Bugman s Bar closes Sunday 10:00am - Warhammer World and Bugman s Bar opens 10:30am - 1:00pm - Game 4 1:00pm - 2:00pm - Lunch and the Best Army competition 2:00pm 4:30pm - Game 5 4:30pm 5:30pm - Break 5:30pm Award ceremony 6:00pm Warhammer World closes CONTACT US If you wish to ask any questions, discuss any conversions or to find out more about our events, you can contact us through these channels: Phone: whworldevents@gwplc.com Write: Warhammer World Events Team, Games Workshop, Willow Road, Nottingham, NG7 2WS Catch up on all the latest Warhammer World news by finding us on at Games Workshop: Warhammer World
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