The Future is Just Around the Corner! Nine exciting products that bring the Traveller universe to life!

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1 - TRAVELLER I The Future is Just Around the Corner! Nine exciting products that bring the Traveller universe to life! CENTRAL SUPPLY CATALOG 1 a The soft Luvcl uic D Traveller, science-fiction adventure in the far future! All the rules for characters, worlds, star travel, psionics, and more! IGI-1000 $25.00 ALIENS ARCHIVE I- Dozens of sta.,...p deck plans: scout, free trader, liner, corsair, merchants, and other vessels. Complete rules to build ships for your campaign. IGI-1100 $20.00 d MILIEU C r, c Weapons and equipment for Traveller adventurers. Equip your characters with gear for deep space and other exotic environments. IGI-1200 $22.95 FIRST SURVEY Tenne! inor :es for the Traveller campaign. Cultural and biological backgrounds, psychological profiles, and rules for use as characters. IGI-1300 $22.95 LMPEROR S a N 4 L The first Traveller campaign setting, right at the end of the Long Night and the dawn of the new Imperium. Background and options for play. IGI-1400 $22.95 REFEREE S SCREEN Maps and data for the sectors of the new Imperium. World data is presented complete for the referee and incomplete for would-be Traveller explorers! IGI-1410 $22.95 POCKET EMPIRES 1 1 Yi The complete guide to weapons for the Traveller universe. Weapons are presented by tech level, from spear to fusion gun, with terrific illustrations! IGI-1500 $22.95 Charts and diagrams for Traveller play, referee s on one side, players on the other. Includes the Memory Alpha adventure written by Marc Miller. IGI-1510 $12.95 emerge arou rules for owning and managing worlds and groups of worlds. IGI-1600 $22.95 TRAVELLER products are available at fin game stores everywhere, or visit us on the web at Find out about special deals, Journal of the Travellers Aid Society, new game information, Citizens of the Imperium, and more! Imperium Games, Inc., 9461 Charleville Blvd., #307, Beverly Hills, CA Traveller is a registered trademark of FarFuture Enterprises by Imperium Games, Inc. All rights reserved.

2 A

3 Deck plans for Traveller campaigns. Ideal for any venture situation, Naval rchitect s Manual provides hundreds of deck plan elements to represent any starship, base, orbital station, or starport. Take command on one of the bridges, break out of the brig, or relax in the holo lounge. Now you ve got all the deck plans you need for any adventure! Every section is accompanied by description and exciting ro I e- p I ay i n g suggestions. registered trade iterprises. Copyright L 1997 Imperium Games, Inc. All rights ri

4 I * Science-Fiction Adventure in the Far Future Take command of an enormous starship on page 12. All missiles away! See page 20. Repair the Jump Drives on page 31 as the ship plunges into a star! Relax with the officers on page 54. Strike a deal with aliens in the Public Club on page 80. Donate your latest kill to thetrophy Room on page 106. The Future is Just Around the Corner

5 CREDITS Design Doug Stewart Editing Tony Lee Production Manager Timothy Brown Production Dave Conant Cover Art Chris Foss Interior Art Bryan Gibson Deck Plans Steve Bryant Tom Peters Carole WaIsh Science-Fiction Adventure in the Far Future by Marc Miller Copyright by Imperium Games, Inc. All rights reserved. Printed in Canada. No part of this book may be reproduced in any form or by any means without permission in writing from the publisher Edition Traveller is Far Future Enterprises' registered trademark for its science-fiction game system. The game and universe presented in this book envisions a referee or game master as the ultimate supervisor of game play. The publisher is prepared to answer questions about Traveller provided a stamped, self-addressed envelope accompanies the request. Imperium Games, Inc.

6 TABLE OF CONTENTS INTRODUCTION Begin the Design... 5 BRIDGES Small Bridge. Cramped; Small Bridge. Spacious... 8 Medium Bridge. Cramped; Emergency Bridge... 9 Medium Bridge. Spacious Large Bridge. Cramped Large Bridge, Spacious Liner Bridge; Scout Bridge BRIEFING ROOMS Senior Briefing Room; Military Briefing Room EXECUTIVE CONFERENCE ROOMS Small Conference Room; Large Conference Room CAPTAIN'S OFFICES Executive Office Suite WEAPON WORKSTATIONS Turret Accessway; Turret Mount Weapon Workstation Bay Mount Weapon Workstation Spinal Mount Weapon Workstation Missile Launch Bay with Storage SCREENS WORKSTATIONS Defense Coordination Station; Sandcaster Accessway and Bay Black Globe Workstation; Meson Screen Workstation SECURITY AND BRIGS Holding Cell, Cramped; Holding Cell, Spacious Standard Cell, Cramped; Standard Cell, Spacious Maximum Security Block Security Checkpoint, Standard; Security Checkpoint, Improved Security Station, Cramped; Security Station. Spacious ENGINEERING Jump Drive Control Room Jump Drive, Small; Jump Drive, Large Jump Drive Workstation; Jump Drive Accessway Maneuver Drive Control Room Gravitics Control and Maintenance; Power Plant, Fusion MAINTENANCE CyberneticlRobotic Repair; Electronics Shop Machine Shop; Garbage Masher Vehicle Maintenance Bay SCIENCES Biological Laboratory Chemical Laboratory; Psionic Laboratory Physics Laboratory; Weapons Laboratory MEDICAL Medical Offices; Medical Laboratory Medical Supply Room; Doctor's Office Sickbays, Spacious; Sickbays, Cramped Medical Low Berths CREW STATEROOMS Common Stateroom Enlisted Stateroom. Cramped; Enlisted Stateroom, Spacious Junior Officer Stateroom; Senior Officer Stateroom Noble Senior Officer Stateroom CREW LOW BERTHS Low Berths Area, Small; Low Berths Area, Medium Non-Human Low Berths CREW COMMONS AND MESS Enlisted Persons' Common Area; Kitchen, Cramped Kitchen, Spacious; Mess Hall, Cramped Mess Hall, Spacious Officers' Lounge PASSENGER STATEROOMS Seating, Short-Term; Passenger Stateroom, Economy Passenger Stateroom. Standard; Passenger Stateroom, Spacious. 56 Passenger Stateroom, Deluxe Suite PASSENGER LOW BERTHS Passenger Low Berths Area. Small; Revival Station Passenger Low Berths. Large PASSENGER COMMONS Restaurant. Small; Restaurant. Large Dining Hall; Gift Shop CLEON'S STATEROOM HANGER BAYS AND DOCKING FACILITIES Internal Hangar. Minimal; Internal Hangar. Spacious Fighter Launch Bay Emergency Boat Launch; Jettison Bay Liner Access Lobby Fuel Transfer Bay; Orbit-Paradrop Bay CARGO LOADING AREAS Cargo Bay. Minimal w/airlock; Cargo Bay. Standard w/airlock Cargo Bay. Standard w/clamshell Doors Cargo Equipment Bay Cargo Bay. Livestock; Cargo Bay. Exotic Substances FUEL PORT AND SKIMMING BAYS Fuel Port. Standard; Fuel Port. Improved Skimming Bay. Standard; Skimming Bay. Improved RESCUE/EMERGENCY LAUNCH BAYS Rescue Bay. Small; Rescue Bay. Standard Low Berth Discharge Bay Emergency Launch Bay. Small Emergency Shuttle Dock CLUBS Public Club. Small; Public Club. Medium Public Club. Large Private Club. Small; Private Club. Medium Private Club. Large THEATERS Live Performance Theater. Small Live Performance Theater. Medium Live Performance Theater. Large Tridee Theater. Small; Tridee Theater. Medium Tridee Theater. Large GAME ROOMS Virtual Reality Stations Card Tables and Billiards SPORTING COURTS Handball Courts; Tennis Courts G ravba I Courts Fight Sim Courts Survival Course EXERCISE/PERSONAL IMPROVEMENT CENTERS Weight Room; Running Track Psionic Exercise Area; Swimming Pools Exercise Rooms Locker Rooms and Showers OBSERVATION LOUNGES Ship's LoungeIBar; 270-Degree Bubble High Passage Lounge Middle Passage Lounge Astrogation Observatory LIBRARIES Ship's Library. Small; Ship's Library. Medium Ship's Library. Large Media Center. Small; Media Center. Medium TROPHY ROOMS Mounted Animals; Live Animals Video Display Lounge Holographic Simulator Lounge Live Trophy Display; Animal Handler's Station GREENHOUSES Greenhouse. Food Plants, Greenhouse. Exotic Plants Hydroponics Garden. Food Plants

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