Session 2 01/04/14. Campaign: the Terminal Verge Adventure: Stargunner, Episode 2 CREW

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1 Campaign: the Terminal Verge Adventure: Stargunner, Episode 2 CREW Doc, male Gillie Medic and Telepath played by Romesh Kassadin, male Tredashar Star Force Officer and Burner played by Reid Kilo, Terrian Former Smuggler and small craft pilot played by Tina Plu, Neeloxan Starship Pilot and Warper played by Tambrey T Neer (Fade), Ikashu Ranger played by Pat Session 2 01/04/14 This session began with the introduction of the second group of players. Unfortunately, we were missing one player but life happens and so does the game. The second group of characters were sent by V to join the first in this mission. V had been grooming them to eventually create a joint team but he told them that he was pressed for time so there they were. In addition, something had come up and V would be out of touch for a while. Padri dropped them off at the Gryphon then headed back to Jericho. Introductions were made; the new crew was given quarters and full access to the ship s systems. After that, they were given a tour of the ship and Doc was thrilled with the medbay.

2 The team then headed to the sciencebay where Solarren connected the Taris colony data drive to the ship s computer and they began the long tedious process of trying to determine what had happened to the colonists. They noted two things: 1) A planet with a very long orbit was coming back in towards the stars of this trinary system and could potentially cause some gravitational problems for the Taris Colony, 2) a M wunga scout expedition had happened on the colony just as some skeev scouts had taken the colonists prisoners. The group debated heading back to Praxil 3, or searching for the M wunga explorer ship in the Taris system or trying find more information on the planet with the errant orbit. They decided to check out the planet and on their way there, they came across the M wunga explorer ship. Not knowing for sure if it was still under M wunga control (the skeeves steal ships after all) they snuck up on the explore r ship. They were detected at short range by the explorer ship and waved. The M wunga explained that they had the colonists and were going to return them to Praxil 3 since this system was so dangerous with the skeev barque making it s rounds. Their massive explorer ship was called Good Prospect. The M wunga also told them that their chief scout and one colonist M Wunga Explorer

3 had been taken by the skeeves. Their scout was fitted with a beacon and the explorer ship might be able to detect the beacon with its sensors and could then relay the nearest airlock location to the heroes for a snatch and grab mission. But the Good Prospect would need to get close. The heroes liked this idea and added that by launching their fighter and staying together they could provide a target rich environment and hopefully through evasive maneuvers slip in under the weapons envelope of the skeev barque. Skeev barque They found the skeev barque still in orbit above the Taris colony (Taris IV ). Gryphon remained under stealth while it s fighter stayed close to its hull to take advantage of the stealth systems. They were waved by the skeev barque, Demise. The skeev captain threatened them and told them to leave or they would be killed. At the same time the barque launched three waves of skeev fighters. Gryphon turned off its stealth system and prepared for battle. Ki-Lo and Doc in the T60 fighter leaped out ahead to engage the skeev fighters before they attacked the Good Skeev fighter

4 Prospect. With both Ki-Lo shooting the fighter s forward rail cannons and Doc on the rear pulse gat they carved a hole through the first enemy wing and Gryphon s top pulse turret, fired by T Neer, destroyed the remnants. Then Ki-Lo set the attack pace and destroyed the next two waves of fighters herself clearing the way for the final attack run on the skeev barque. Good Prospect, Gryphon and the T60 used evasive maneuvers to guide their craft through enemy fire. The Good Prospect even hit one of the big guns on the skeev barque. Before the skeev barque had time to react Good Prospect located their scouts beacon and fed that to the Gryphon. Ki-Lo managed to dock the T60 in the Gryphon s hanger bay just before Plu docked Gryphon to one of the barque s many airlocks. At the airlock, the team assembled for their rescue mission. T Neer started to cycle the airlock but Solarren interrupted him and began hacking the airlock controls. Solarren overrode the doors emergency settings so that the Demise would not be warned of their intrusion. He then searched for other sensors that might give them away before giving the all clear. The airlock opened onto a grungy cluttered hallway. Buttresses, struts, conduits and even crates haphazardly stacked, lined the hall. The team quickly made their way deeper into the skeev barque. Solarren with his advanced HUD let them know the beacon was ahead and slightly to the right less than 100 feet away. The group moved quickly down the hall covering all fields of fire. Ki-Lo reached the intersection first saw two skeeves guarding a door fired her assault rifle and missed. Doc scampered up beside her and crouched behind a crate. With a quick look at one of the Skeeves he brought his considerable telepathic powers to bear and dominated the mind of the skeev making him turn and unlock the door then laying down on the deck with his hands over his head. Kassadin followed up by shooting the second skeev guard just as the skeev was beginning to pull a grenade. Plu kept guard while T Neer rushed to the door found

5 Toombaur the M Wunga scout and Larrorah who looked like she may have been tortured. T Neer gathered them up and the team began to head back to the airlock. Things got a little muddled when the skeev that Doc had dominated pushed his weapons away and then stood up with his claws on his head. Now suddenly the heroes were taking prisoners. But that idea was short lived when Kassadin used his stunner and dropped the skeev back to the deck. There was some delay as not all the team members moved back to the Gryphon as fast as they could. Kassadin covering the rear got into firefights with at least one group of skeeves, maybe more before they all managed to get inside the airlock. Here is where we ended the session.

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