This Week We'll Need...

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1 Explore the wonderful world of words this week with activities, printables, and recipes that inspire a love of words and the magic they make. Play sight word Jenga, bake up a batch of words, and roll some word dice to discover the creative powers of words, and give your young reader the confidence to master word wizardry! This Week We'll Need... Crazy Eights with Word Families! Sight Word Jenga Sight Word Memory Game Rolling Words Dice Game Bake Some Words! WordGirl's Library Word Scramble Kindergarten Sight Word Bingo First Grade Sigh Words Bingo Make Word Dice Antonyms Game Nonsense Words! Synonym Salad Thick paper cut into playing card-sized rectangles Colored markers Blank wooden rectangular blocks, available at toy stores or teacher supply stores Permanent marker Lists of sight words and vocabulary (Use our sight words list - included in this week's materials!) Index cards (or construction paper cut into cards) Four 1 to 1½ cube blocks or large dice Large blank shipping labels or name tag labels Writing paper Pencils Shoe box or plastic container to store the game Cookie dough 1 cup flour Cookie baking sheet Rolling pin (or plastic cup) Sprinkles (optional) Lined paper The PBS KIDS logo is a registered mark of the Public Broadcasting Service and is used with permission. All Rights Reserved.

2 Crazy Eights With Word Families! Give your first grader's reading and writing skills a work out. Show her how to make and play this fun Hop on Pop-inspired Crazy Eights game that introduces her to some basic phonics. Brainstorm a group of words that will be challenging for her, and in just a few steps, translate this vocabulary into a fun family game that celebrates Dr. Seuss. What You Need: Thick paper cut into playing card-sized rectangles 4 different colors of markers What You Do: 1. Just like the card game Crazy Eights, you'll make a set of cards that can be divided into four different categories, rather than suits. Pick four word families that are challenging, but won't frustrate her. For example, -all (ball, mall, tall), -ee (bee, see, tree), -at (cat, bat, sat), and -ed (bed, fed, red). 2. Pick an equal number of words from each word family and write them out with one word per card. You'll mix up the colors within a word family because you don't want any one word family to be all the same color. Use four different colors to write out the cards. 3. Have her make a few wild cards, skip your turn cards, and reverse cards to add some challenging twists and turns to the game. 4. Now you'll deal out seven cards to each player. The rest of the cards should be stacked face-down in a neat stack in the center. 5. Flip one card over from the face-down stack in the center. 6. You'll play the game just like Crazy Eights, trying to match either the color or word family that appears on the face-up card in the middle. Therefore, if a red card bearing the word cat has been flipped, you'll either have to lay down a red card or a card that represents the -at word family. If you do not have a card to play, you must draw from the face-down stack until you find a card that can be played. 7. When any player gets down to just one card, they must say announce it to the other players by saying, "Hop!". If not, the other players may point out this failure to warn, and the said player will not be able to go out that round. 8. The winner of the game is the first player to run out of cards! Copyright Education.com All Rights Reserved.

3 Sight Word Jenga Though they're used frequently in print, sight words can be confusing for new readers because they don't often sound they way that they appear. But recognizing sight words is an important part of learning to read successfully. Looking for a fun way to expose your first-grader to more sight words? Here's an activity that puts a new twist on a classic game to help your child's reading skills by creating wooden word blocks and playing Sight Word Jenga! What You Need: Blank wooden rectangular blocks, available at toy stores or teacher supply stores Permanent marker Lists of sight words and vocabulary (Use our kindergarten sight word list or our first grade sight word list) What You Do: 1. Use the permanent marker to write one word on each of the blank blocks. Sight words (like "the", "always", "anything", and "every") are great to use. You can use the sight word list above, or use words and vocabulary from your child's spelling lists or favorite books. 2. Stack the blocks up into a tower. 3. Players will take turns. On each turn, a player will pull out one wooden block from the tower. If the tower does not fall, the player must then use the word written on the block in a sentence. 4. The objective of the game is to pull out as many word blocks as possible without knocking the tower over. The first person to make the tower fall loses that game. Copyright Education.com All Rights Reserved.

4 Sight Words Memory Game Does your child love to play guessing games? Does she need help reading common words? Kill two birds with one stone, by making a family board game that s so fun, she won t even realize she s learning! What You Need: word list (provided below) marker 80 index cards (or construction paper cut into cards) What You Do: Step 1: Write 2 copies of each word from the following list on index cards, using the marker: a and away big blue can come down find for funny go help here I in is it jump little look make me my not one play red run said see the three to two up we where yellow you Step 2: Have your child lay the index cards on a table in rows, in a face down position. You should have a total of 80 cards. Once all the cards are laid out, it s time to play! This game is played like Concentration, or Memory Match, only instead of matching Jacks or Queens, your child will be matching common words. (Which will help her read more smoothly!) Step 3: When it's their turn, each player turns over a card, and reads the word aloud. Then they flip over a second card and read that one aloud. If the two words are the same, they ve found a match! They can set aside their pair and go again. However, if the two cards are not a match, the player turns them face down again, and the next player gets a turn. Repeat this process until all of the cards have been matched. This memory game is a fantastic way for emerging readers to practice high frequency, or sight words. As their reading improves, feel free to add more challenging words to the deck. Until then, game on! Copyright Education.com All Rights Reserved.

5 Library Word Scramble Help WordGirl and Captain Huggy Face unscramble the library-themed words below to make the world safe for reading and sharing books! NOLA OKOBS ENEFERCER VOCDISER WESROB TIQUE Hint: This word means to let someone use something that they will give back. Hint: You can always find lots of these in a library! Hint: This word means the place in the library where you can you find things like the dictionary, newspapers and other non-fiction resources. Hint: This word means to find something new. Hint: This word means to casually look around to see if you find something you like. Hint: Shhh! This word means the opposite of loud! IBLAINRAR RYRALIB DACR Hint: This is the person that works at the library who can help you find just what you re looking for. Hint: Without this, you can t take any books home from the library! Find more games and activities at pbskids.org/read. The PBS KIDS logo is a registered mark of the PBS and is used with permission. Scholastic Inc. WORDGIRL and logo is a trademark of Scholastic Inc. All rights reserved. FOR PROMOTIONAL USE ONLY.

6 Play "Roll Those Words", A Reading Activity Help your child practice her reading and sentence-writing skills in a fun way by playing "Roll Those Words!" In this twist on a classic word dice game, re-use your old wooden building blocks or game board dice to get your child rolling her way to reading and building her own sentences. What You Need: Set-Up: Four 1 to 1½ cube blocks or large dice Large blank shipping labels or name tag labels Writing paper Pencils Markers Shoe box or plastic container to store the game 1. With the markers, print these articles and pronouns on six of the labels: A, The, This, and That (You will need to repeat two of the words). Place the labels onto a block, one word for each side. 2. With the marker, print these nouns on another six labels: Bear, Horse, Dog, Cat, Bird, and Lion. Place one of these labels on each side of another block. 3. On the next block, print labels and place on another block the following verbs: was, seems, feels, and looks (Repeat two of the words). 4. On the remaining block, print and place these adjectives: big, brown, happy, hungry, pretty, and yellow. 5. To store this activity for later use, place the word blocks, writing paper, and pencils into the shoe box or container. You may want to label the box with the game s title. What to Do: 1. Let your child write her name at the top of a piece of paper. 2. Have her pick up the four word blocks, roll them like dice, and read each word that lands face-up. 3. Encourage her to arrange the words to make a sentence that makes sense. If some of the words make sense but other words don't, she can keep the words that work and re-roll the other blocks again. 4. When she has made a sensible, complete sentence, let her write her sentence on her paper. 5. Keep rolling the blocks until she has four different sentences, writing them down as you go along. Be sure to begin all sentences with a capital letter and end it with a punctuation mark! Note: You can vary this activity by using the blocks to make words rather than sentences. Instead of writing words on the labels, write consonants (such as d, r, t, b, s, p) or consonant blends (br, st, fl, bl, sp, dr) on two of the blocks and write short vowel word chunks (-at, -am, -it, -ig, -ot, -un) or long vowel chunks (-ame, -ate, -ime, -ipe, -oat, -eet) on two remaining blocks. Roll the blocks and let your child make some words! Copyright Education.com All Rights Reserved.

7 Bake Some Words! A classic approach to handwriting is to stick a kid at a desk and require lots of paper-and-pencil practice. But for many kids, an even more effective approach is to engage the whole body through activities like spraying shaving cream onto a table and tracing big letters one at a time. We say, why not cookie dough? Take writing practice to the kitchen and bake up some words! What You Need: Cookie dough 1 cup flour Cookie baking sheet Rolling pin (or plastic cup) Sprinkles (optional) Lined paper Pencil What You Do: 1. Start by having your child write a few key letters onto lined paper. Pick ones that you know your child may struggle with sometimes, such as d and b, or m and n. Watch to make sure your child writes correctly. The general rule is to start at the top ; the letter "O," for example, is made by starting at the top line and moving the pencil in a counter clockwise direction. Lower case letters should always begin at the middle dotted line (unless it is letters "b, d, f, h, k, l, or t"). 2. Get out the cookie dough! You can either use store bought dough, or make your own from scratch, using the recipe below. Either way, once you have it out on your work surface, explain to your child that you're going to practice writing and spelling by baking letters and words. 3. Help your child spread a small amount of flour onto the cookie sheet. She can use the rolling pin (sprinkled with a little bit of flour) to roll out some sugar cookie dough. (You will probably need to do a few rounds of this as there will be too much dough to fit onto the baking sheet at once.) 4. Have your child practice writing letters or spelling words by pressing into the cookie dough with one index finger. Word families are great for this activity. For example, have your child write cat, then ask her, What would you have to do to change that words to bat? And then, How do you think you'd spell rat, then? If she doesn't like drawing with her finger, your kid can use the end of a chopstick to trace out the letters. Give her plenty of time, and encourage experimentation. After all, if a word doesn't come out right the first time, your child just needs to squish it and trace again! 5. When you're done practicing, put the dough onto the cookie sheet and bake it according to the recipe directions. (Usually oven at 350 degrees for 8-10 minutes). Basic Cookie Recipe: 2 3/4 cups all-purpose flour ½ teaspoon baking powder 1 teaspoon baking soda 1 cup butter, softened 1 1/2 cups white sugar 1 egg 1 teaspoon vanilla extract Preheat oven to 375 degrees. Combine the flour, baking powder, and baking soda in a small bowl

8 and set it aside. In another bowl, cream together the butter and sugar until smooth. Beat in the egg and the vanilla and then gradually blend in the dry ingredients. 6. When you're done writing with your dough, put your tablet onto the baking sheet and bake it for 8 to 10 minutes in the preheated oven, or until golden. Let it stand on the cookie sheet for a few minutes before moving it to a wire rack to cool. 7. There's almost always dough left over. Don't forget to put some away for a rainy day! Most cookie dough freezes very well. So put it in a container or wrap it in plastic wrap and take it out again the next time you want to have a great time baking. Sure those cookies taste yummy right out to of the oven, but you'll also be doing something else delicious supporting handwriting and spelling skills that can last a lifetime. Copyright Education.com All Rights Reserved.

9 PAGE 1 Kindergarten Board 1 1. Have a grown-up help you cut out the game pieces and call-out cards on pages 7 and 8. Be careful not to cut up the Bingo boards on pages 1 through When a word gets called and it matches the same word on one of the boards, the player can cover it with a game piece. 3. When a player covers a line of words from top to bottom, straight across or diagonally, he or she can yell out Bingo and wins! 5 Free Space! Copyright Education.com Created by :

10 PAGE 2 Kindergarten Board 2 1. Have a grown-up help you cut out the game pieces and call-out cards on pages 7 and 8. Be careful not to cut up the Bingo boards on pages 1 through When a word gets called and it matches the same word on one of the boards, the player can cover it with a game piece. 3. When a player covers a line of words from top to bottom, straight across or diagonally, he or she can yell out Bingo and wins! Free Space! Copyright Education.com Created by :

11 PAGE 3 Kindergarten Board 3 1. Have a grown-up help you cut out the game pieces and call-out cards on pages 7 and 8. Be careful not to cut up the Bingo boards on pages 1 through When a word gets called and it matches the same word on one of the boards, the player can cover it with a game piece. 3. When a player covers a line of words from top to bottom, straight across or diagonally, he or she can yell out Bingo and wins! Free Space! Copyright Education.com Created by :

12 PAGE 4 Kindergarten Board 4 1. Have a grown-up help you cut out the game pieces and call-out cards on pages 7 and 8. Be careful not to cut up the Bingo boards on pages 1 through When a word gets called and it matches the same word on one of the boards, the player can cover it with a game piece. 3. When a player covers a line of words from top to bottom, straight across or diagonally, he or she can yell out Bingo and wins! Free Space! Copyright Education.com Created by :

13 PAGE 5 Kindergarten Call-out Cards Page 1 Cut these sight word cards out and place in a pile to use as call-outs for the Bingo game. 5 Copyright Education.com Created by :

14 PAGE Page 2 6 Kindergarten Call-out Cards Page 2 Cut these sight word cards out and place in a pile to use as call-outs for the Bingo game. Copyright Education.com Created by :

15 PAGE 7 Kindergarten Game Pieces 1 Cut these game pieces out and use to cover the sight words that have been called. Copyright Education.com Created by :

16 PAGE 8 Kindergarten Game Pieces 2 Cut these game pieces out and use to cover the sight words that have been called. Copyright Education.com Created by :

17 Get Silly! Kids love to be silly, and playing this add-one-more game one-on-one with your family, or with a group of kids, is a good way to add new vocabulary words while having fun. Extensions: Think of some wacky songs you know and sing them with your kids. Camp songs are good, such as, There Was an Old Lady Who Swallowed a Fly, On Top of Spaghetti, The Princess Pat, and others. If they already know the words, you could try substituting new words into the songs like; On top of salami, all covered with mustard... Directions: If you are already familiar with I Packed My Grandmother s Trunk, this game is very similar. As you play, use new adjectives such as silly, bizarre, odd, strange, wacky, weird, unusual, etc 1. To play the game, you could start by saying, Yesterday I saw something really silly. I saw... a dog wearing pants. 2. The next person will repeat your sentences and add another detail to the description. For example: Yesterday I saw something really silly. I saw... a dog wearing pants and riding a bike. 3. Continue around the circle until a player decides to end the chain by saying, Wow! That's really silly! 4. Start a new round using a different adjective. For example: I had a very bizarre sandwich for lunch. It was...peanut butter and pickles. 5. If you wish, you can add pictures to the Get Silly! game. Draw a starter picture of the first silly thing you name, then pass the paper and pencil to the next player who can add the new silly thing he names to the drawing. Find more games and activities at pbskids.org/read. The PBS KIDS logo is a registered mark of the PBS and is used with permission. All characters and underlying materials from the Martha books TM and Susan Meddaugh. All other characters and underlying materials TM and 2012 WGBH. MARTHA SPEAKS airs daily on PBS KIDS, and is funded in part by the Corporation for Public Broadcasting through a cooperative agreement from the U.S. Department of Education's Ready to Learn Grant. Corporate funding for MARTHA SPEAKS is provided by Chuck E. Cheese s, Kiddie Academy Child Care Learning Centers, and Chick-fil-A, Inc. FOR PROMOTIONAL USE ONLY.

18 PAGE 1 1st Grade BOARD 1 1. Have a grown-up help you cut out the game pieces and call out cards on pages 8 and 9. Be careful not cut up the Bingo boards on pages 1 through When a word gets called and it matches the same word on one of the boards, the player can cover it with a game piece. 3. When a player covers a line of words from top to bottom, across or diagonally, he or she can yell out Bingo and wins! Free Space! Copyright Education.com Created by :

19 PAGE 2 1st Grade BOARD 2 1. Have a grown-up help you cut out the game pieces and call out cards on pages 8 and 9. Be careful not cut up the Bingo boards on pages 1 through When a word gets called and it matches the same word on one of the boards, the player can cover it with a game piece. 3. When a player covers a line of words from top to bottom, across or diagonally, he or she can yell out Bingo and wins! Free Space! Copyright Education.com Created by :

20 PAGE 3 1st Grade BOARD 3 1. Have a grown-up help you cut out the game pieces and call out cards on pages 8 and 9. Be careful not cut up the Bingo boards on pages 1 through When a word gets called and it matches the same word on one of the boards, the player can cover it with a game piece. 3. When a player covers a line of words from top to bottom, across or diagonally, he or she can yell out Bingo and wins! Free Space! Copyright Education.com Created by :

21 PAGE 4 1st Grade BOARD 4 1. Have a grown-up help you cut out the game pieces and call out cards on pages 8 and 9. Be careful not cut up the Bingo boards on pages 1 through When a word gets called and it matches the same word on one of the boards, the player can cover it with a game piece. 3. When a player covers a line of words from top to bottom, across or diagonally, he or she can yell out Bingo and wins! Free Space! Copyright Education.com Created by :

22 PAGE 5 1st Grade Call-out Cards Page 1 Cut these sight word cards out and place in a pile to use as call-outs for the Bingo game. Copyright Education.com Created by :

23 PAGE 6 1st Grade Call-out Cards Page 2 Cut these sight word cards out and place in a pile to use as call-outs for the Bingo game. Copyright Education.com Created by :

24 PAGE 7 1st Grade Game Pieces 1 Cut these game pieces out and use to cover the sight words that have been called. Copyright Education.com Created by :

25 PAGE 8 1st Grade Game Pieces 2 Cut these game pieces out and use to cover the sight words that have been called. Copyright Education.com Created by :

26 Let s Make Words Ask a parent to help you cut and paste the dice together. ot un at ed ip Fold it r f h s b d Fold Dice works best when printed on thick paper or card stock. Tip: When the child is done playing with these dice, they can be interchanged with other dice in the series Let s make words to make new words. Copyright by Education.com More worksheets at

27 How to Play The blue die has phongrams/word family letters and the orange die has consonants. Ask your child to roll both the dice. Then ask him to sound out the letters from both dice and try to make a word. If it s a real word, ask him to write it down on the list. If the word doesn t make sense then it does not go on his list. If there are more players, then the one who has more real words in the end wins! Tip: Ask him to line up the dice. Orange first, then the blue one next to it to make the word. Word List Word List Copyright by Education.com More worksheets at

28 Antonyms in the Sky Game Page The object of this game is to help Drew the kangaroo jump from board to board to reach the top. To find the correct path, use the clues on the following page. finish table south last never sad out closed thin small house quiet before even enemy late wrong west awake old bottom below far empty short future hard bad dry cold toy boy dirty sand slow bird light left high night start question Copyright by Education.com More worksheets at

29 Antonyms in the Sky Clue Page Find the antonym of each of these words on the game page. An antonym is a word that means the opposite of another word. For example, "up" and "down" are antonyms. 1. finish 2. low 3. right 4. day 5. dark 6. big 7. thick 8. girl 9. fast 10. clean 11. hot 12. good 13. wet 14. open Drew the kangaroo 15. in 16. past 17. happy 18. near 19. full 20. easy 21. long 22. new 23. above 24. top 25. asleep 26. early 27. correct 28. east 29. always 30. first 31. north 32. odd 33. friend 34. after 35. answer 36. noisy 37. start Copyright by Education.com More worksheets at

30 Making Sense of N n N o e S se What s fun about reading and writing poems is that you play with words in unusual ways. The poem to the right written by Lewis Carroll, the author of Alice s Adventures in Wonderland, contains lots of nonsense words but you still can understand what happens in the poem, right? Jabberwocky Twas brillig, and the slithy toves Did gyre and gimble in the wabe; All mimsy were the borogoves, And the mome raths outgrabe. Beware the Jabberwock, my son! The jaws that bite, the claws that catch! Beware the Jubjub bird, and shun The frumious Bandersnatch! He took his vorpal sword in hand: Long time the manxome foe he sought-- So rested he by the Tumtum tree, And stood a while in thought. And, as in uffish thought he stood, The Jabberwock, with eyes of flame, Came whiffling through the tulgey wood, And burbled as it came! There are words that Lewis Carroll made up in the Jabberwocky. Can you find them all? Underline the nonsense words. Check your answers with the answer sheet! One, two! One, two! And through and through The vorpal blade went snicker-snack! He left it dead, and with its head He went galumphing back. And hast thou slain the Jabberwock? Come to my arms, my beamish boy! Oh frabjous day! Callooh! Callay! He chortled in his joy. Twas brillig, and the slithy toves Did gyre and gimble in the wabe: All mimsy were the borogoves, And the mome raths outgrabe. More worksheets at Copyright by Education.com

31 Answer Sheets World of Words Antonyms Game Nonsense Words!

32 Antonyms in the Sky Game Page The object of this game is to help Drew the kangaroo jump from board to board to reach the top. To find the correct path, use the clues on the following page. finish table south last never sad out closed thin small house quiet before even enemy late wrong west awake old bottom below far empty short future hard bad dry cold toy boy dirty sand slow bird light left high night start question Copyright by Education.com More worksheets at

33 Making Sense of Nonsense Answer Sheet Jabberwocky Twas brillig, and the slithy toves Did gyre and gimble in the wabe; All mimsy were the borogoves, And the mome raths outgrabe. Beware the Jabberwock, my son! The jaws that bite, the claws that catch! Beware the Jubjub bird, and shun The frumious Bandersnatch! One, two! One, two! And through and through The vorpal blade went snicker-snack! He left it dead, and with its head He went galumphing back. And hast thou slain the Jabberwock? Come to my arms, my beamish boy! Oh frabjous day! Callooh! Callay! He chortled in his joy. He took his vorpal sword in hand: Long time the manxome foe he sought-- So rested he by the Tumtum tree, And stood a while in thought. And, as in uffish thought he stood, The Jabberwock, with eyes of flame, Came whiffling through the tulgey wood, And burbled as it came! Twas brillig, and the slithy toves Did gyre and gimble in the wabe: All mimsy were the borogoves, And the mome raths outgrabe. - Lewis Carroll There are 36 (or 37 if snicker-snack is counted as 2 words) words that Lewis Carroll made up in the Jabberwocky. Can you find them all? Underline the nonsense words. If you re unsure look in a dictionary. More worksheets at Copyright by Education.com

This Week We'll Need...

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