COMPOSITION CRAM INSTRUCTIONS:
|
|
- Trevor Dwain Johnston
- 5 years ago
- Views:
Transcription
1 COMPOSITION CRAM INSTRUCTIONS: Make sure each student has a piece of paper and a writing utensil. Display the current vocabulary list on the board. Instruct students to write a story that includes as many vocabulary words as possible. Set the timer for 1 minute. When the timer goes off, ask students how many words they fit into their stories. The student with the most words wins, but he/she must read the story aloud to prove that it makes sense. Repeat the game until one student earns 5 points (wins 5 times).
2 INSTRUCTIONS: Investigative inquiry Split the students into two teams. Have teams take turns sending up one contestant. Show contestant one word and definition from the current vocabulary list. Tell the contestant s teammates that they can ask 3 yes-or-no questions about the word and its definition, but they can only guess one vocabulary word. Set the timer for 60 seconds. If the team guesses the correct word within 60 seconds, award them a point. Move on to the next team and repeat. Tell the students that the team who reaches 20 points first will win the game.
3 FOREHEAD FIGURING INSTRUCTIONS: Arrange desks or chairs in a circle and have students sit, facing the center. Give each student a sticky note with a word from the current vocabulary list, but place the notes gently on their foreheads before they can see the words written there. Go around the circle clockwise, and allow each student to ask 1 yes-or-no question regarding the word on his forehead. The other students should answer the question collectively. If a student discovers which word is on his/her sticky note, he/she should ask, Is my word? as his 1 yes-or-no question. Continue to go around the circle until all students have figured out which word appears on their forehead.
4 Vocab van gogh INSTRUCTIONS: Split students into two teams. Have teams alternately send 1 contestant to the front of the room. Show contestant 1 word and definition from the current vocabulary list. Ask students to draw a picture that illustrates the given vocabulary word. Set a timer for 30 seconds. Tell the contestant s teammates to guess which word is being portrayed (team only gets 3 guesses per turn). Give contestant s team 1 point if teammates guess correctly within 30 seconds. Move to the next team and repeat. The first team to reach 20 points wins.
5 MIME MASTER INSTRUCTIONS: Split students into two teams. Have teams take turns sending 1 contestant to the front of the classroom. Show contestant 1 word and definition from the current vocabulary list. Tell contestant to act out an interpretation of the vocabulary word, using no words or sound. Set a timer for 30 seconds. Tell contestant s teammates to guess which word is being illustrated. (Team only has 3 guesses per turn.) Give contestant s team 1 point if they guess the correct word within 30 seconds. Move to the next team and repeat. The first team to reach 20 points wins!
6 Forbidden phrase INSTRUCTIONS: Split students into 2 or 3 teams. Have teams take turns sending 1 contestant to the front of the room. Show contestant 1 word and definition from the current vocabulary list, along with 6 words or phrases that the student cannot say. Tell contestant to describe word to teammates without using any forbidden words. Set a timer for 30 seconds. Tell contestant s teammates to guess word being described (team gets only 3 guesses per turn). Give 1 point if teammates guess the correct word within 30 seconds. If the contestant says a forbidden word, that turn is immediately over. Move to the next team and repeat. The first team to reach 20 points wins!
7 INSTRUCTIONS: Jargon jog Split students into 2 teams. If room is cramped, take students to a larger room, a gym, or a large outdoor area. Use duct tape to place an x on the ground, with a line 10 feet to the left and 10 feet to the right of the x. Have one team line up behind each line. Call out a word from the current vocabulary list. The student at the front of each line must run to the x. Have the first student to arrive at the x give the correct definition within 1 second of arriving. Give 1 point to the correct team. The first team to reach 20 points wins!
8 INSTRUCTIONS: Word whack Split students into two teams. Have each team send 1 contestant to the front of the room. Instruct contestants to hold their hands behind their backs. Place a buzzer in front of each student. Call out a word from the current vocabulary list. Instruct contestants to slap the buzzer if they know the correct definition. Have the contestant who hit the buzzer first to shout out the definition within 1 second of their buzz. If the student takes longer than 1 second, let the other contestant guess. Give 1 point to the correct guesser s team. Keep playing until 1 team reaches 20 points.
9 INSTRUCTIONS: Lingo launch Take students to the gym or outdoor basketball court. (If a basketball court is not available, you can use a trash can and paper balls in lieu of a hoop.) Line students up at the free throw line. Give the first student a basketball and let him take a shot. If the student makes the basket, call out a word from the current vocabulary list. If the student provides the correct definition, instruct him to return to the back of the line. If he misses the shot or does not know the definition, he can help you with rebounds. Tell students that the goal is to be the last student in line. Repeat the game several times.
10 Memory Match Several vocabulary words and their definitions are written on the playing cards. Select one person to be the game s host. The host should place the cards face down in five rows, as shown below. X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X Split into two teams. The first team must choose two cards to flip over. The team must tell the host if the two cards are a matching word and definition. If the team gets a match and answers correctly, they will keep the two cards. If they answer incorrectly, skip their next turn. If they do not get a match but answer correctly, simply move on to the next team. At the end of the game, the team with the most cards wins!
11 Guess that word INSTRUCTIONS: Write the vocabulary word on the top of a card. Write five synonyms or related words under the vocabulary word. Split students into two teams. Have each team send 1 contestant to the front of the room. The contestant can say the five synonyms or related words to his/her teammates. Tell contestant s teammates to guess the word being described (team gets only 3 guesses per turn). Give 1 point if teammates guess the correct word. Move to the next team and repeat. The first team to reach 20 points wins!
12
13 Vocab checkers INSTRUCTIONS: Before you begin, create your Vocabulary Checkers checkerboard by writing a different vocabulary word in each of the shaded squares. Place the vocabulary board and checkers between you and your opponent (you can use pennies and nickels, two different colored dots, or classic check game pieces). The checker pieces will only move on the shaded squares, so each player should set up their pieces on the 12 dark squares in the first three rows closest to him or her. Take turns moving the checkers one space diagonally. When a player wants to make a move, she or he has to say a sentence using the vocabulary word on the space to which she or he wants to move. A player who does not use the vocabulary word correctly in the sentence does not get to move. Likewise, if a player wants to double jump, she or he must use both vocabulary words in the same sentence. If one of the words is used incorrectly, the move cannot be made at all. All other checkers rules apply! The first player to remove their opponent s pieces from the board wins.
14
15 Vocab bingo INSTRUCTIONS: Students write their vocabulary words on the Bingo card (no hints as to what each word means). The teacher calls out only definitions or synonyms to the class; each student has to match the teacher s definition with the proper word on his/her sheet. Students can shout Bingo! if they get five across, down, or diagonal. The winning student must confirm that the words on his/her Bingo board match the definitions that have been called out by the teacher. If no one gets Bingo, students play until all the slots are covered. Once one student has won Bingo, the game can be repeated with other lessons, or continue playing and have multiple winners. The first Bingo winner can help call out new definitions and check off winning Bingo cards if there are multiple winners. Variation: To win, a student must use all five of the Bingo words in one or two sentences that make sense.
16
17 Think-tac-toe INSTRUCTIONS: Distribute Think-Tac-Toe sheet to each student. Students must choose three squares to create a tic-tac-toe, either horizontally, vertically, or diagonally. Remember you must go in a straight line; you can t just pick three assignments at random.
18
19 You re On A Roll! Directions: Roll the dice. Use the chart on the right so you know what to do next. Get it right, move ahead the same number of spaces as you rolled. Miss it and stay where you are. Take turns, be creative and have fun. First one to finish wins! Select a Term & Roll: 1. Use the word in a sentence 2. List two synonyms for the word 3. Give two antonyms for the word 4. Give the definition of the word 5. Connect the word to another vocabulary term 6. Ask a question using the word
20 Start You re On A Roll! Finish
More Activities to Reinforce and Teach Sight Words
More Activities to Reinforce and Teach Sight Words Bean Bag Toss Materials: One shower curtain liner divided into 20 boxes with a permanent marker Bean Bag Words on large cards Attach the words to the
More informationUrbani School Health Kit. Games. Urbani School Health Kit. World Health Organization. Western Pacific Region
Urbani School Health Kit Games Urbani School Health Kit World Health Organization Western Pacific Region Journey to Good Health 1. Floor mats 2. Game cards 3. Number die (with numbers 1 to 6) Safety notes
More informationCoin Cappers. Tic Tac Toe
Coin Cappers Tic Tac Toe Two students are playing tic tac toe with nickels and dimes. The player with the nickels has just moved. Itʼs now your turn. The challenge is to place your dime in the only square
More informationThe Joker Types of Sentences Review Game
The Joker Types of Sentences Review Game Materials Decks of cards (You can buy them at the dollar store! We found two packs for a dollar there.) Types of Sentences Review Game PowerPoint - Contains slides
More informationON A ROLL TO FACT FLUENCY
Box Cars and One-Eyed Jacks ON A ROLL TO FACT FLUENCY PRIMARY MATH GAMES JOHN FELLING MPTCA 2016 john@boxcarsandoneeyedjacks.com phone 1-866-342-3386 / 1-780-440-6284 boxcarsandoneeyedjacks.com BoxCarsEduc
More information7 = Part-Part-Whole. Games = 6 + 1
Part-Part-Whole Games 7 = 6 + 1 5 + 2 = 6 + 1 Capture 4 Materials: Regular dice, Capture 4 board game, and cubes or whiteboard markers Play Capture 4 with 2 dice or 1 die. Kids can capture as many spaces
More informationMATH GAMES THAT SUPPORT SINGAPORE MATH GRADES
Box Cars and One-Eyed Jacks MATH GAMES THAT SUPPORT SINGAPORE MATH GRADES 3-5 JOHN FELLING SMART TRAINING SCOTTSDALE, AZ July 9, 2015 john@boxcarsandoneeyedjacks.com phone 1-866-342-3386 / 1-780-440-6284
More informationThank You for Downloading this Resource from MathGeekMama.com!
Thank You for Downloading this Resource from MathGeekMama.com! I sincerely hope you find this resource to be helpful and enjoyable for you and your students! I only ask that you abide by Math Geek Mama
More informationJoe Weaver. Gabe Ervin. NC Elementary PE Teacher of the Year NC Elementary PE Teacher of the Year National Board Certified Teacher 2017
Gabe Ervin NC Elementary PE Teacher of the Year 2016 National Board Certified Teacher 2013 Startown Elementary School 4119 Startown Road Newton, NC 28658 (828) 464-1257 (828) 234-7378 Cell gabe_ervin@catawbaschools.net
More informationMath Games Ideas. For School or Home Education. by Teresa Evans. Copyright 2005 Teresa Evans. All rights reserved.
Math Games Ideas For School or Home Education by Teresa Evans Copyright 2005 Teresa Evans. All rights reserved. Permission is given for the making of copies for use in the home or classroom of the purchaser
More informationCharacter Strengths Matching Card Game Additional Activities
Character Strengths Matching Card Game Additional Activities Suitable for All Ages Picturing Your Strengths Character Strengths Matching Card Game, Paper, Drawing Supplies, Tape, Sticky Notes Hand out
More informationCounters in a Cup In and Out. The student sets up the cup, drops the counters on it, and records how many landed in and out of the cup.
Counters in a Cup In and Out Cup Counters Recording Paper The student sets up the cup, drops the counters on it, and records how many landed in and out of the cup. 3 + 4 =7 2 + 5 =7 For subtraction, take
More informationThe Mathematics of Playing Tic Tac Toe
The Mathematics of Playing Tic Tac Toe by David Pleacher Although it has been shown that no one can ever win at Tic Tac Toe unless a player commits an error, the game still seems to have a universal appeal.
More informationPart 1: I can express probability as a fraction, decimal, and percent
Name: Pattern: Part 1: I can express probability as a fraction, decimal, and percent For #1 to #4, state the probability of each outcome. Write each answer as a) a fraction b) a decimal c) a percent Example:
More informationVolume 6 October November 2010
Let s Make Math Fun Volume 6 October November 2010 Halloween Math Ideas Halloween Board Game Halloween Puzzle Sheet Math Card Games Subtraction Tiles Board Game Math Books and more! The Let s Make Math
More informationGrade 3. Summer Math Packet. This packet is optional for those students who just completed Grade 2 and who will be in Grade 3 in September.
Grade 3 Summer Math Packet This packet is optional for those students who just completed Grade 2 and who will be in Grade 3 in September. It includes review games and fluency practice for students who
More informationActivities List. Activities List
Activities List Activities List 1. Pass the Banana (35) 2. Quick Draw (36) 3. Just Say It (37) 4. Acronym Slam (38) 5. Tutti Frutti (39) 6. In Quest of the Gallon (40) 7. Nougths & Crosses (41) 8. Roller
More informationLet s Make Math Fun. Volume 20 March/April 2013
Let s Make Math Fun Volume 20 March/April 2013 Paper Plate Fractions It s Time for Bingo More Ways to Help Them Master Multiplication Printable Math Board Games Match and Flip Addition Puzzles THE LET
More informationMake Math Meaningful!
Make Math Meaningful! I hear, and I forget. I see, and I remember. I do, and I understand. Knowledge comes easily to those who understand. Proverbs 14:6 B-A-T Place Value Game B = Brilliant; right number
More informationLITTLE BITES TIC TAC TOE Pair two of your favorite classics- Little Bites and Tic Tac Toe- for a game that is bound to bring back happy memories!
LITTLE BITES TIC TAC TOE Pair two of your favorite classics- Little Bites and Tic Tac Toe- for a game that is bound to bring back happy memories! Tic Tac Toe Printable (Included in Party Kit) (2) packages
More informationLet s Make. Math Fun. Volume 19 January/February Dice Challenges. Telling the Time. Printable Games. Mastering Multiplication.
Let s Make Volume 19 January/February 2013 Math Fun Dice Challenges Printable Games Telling the Time Mastering Multiplication Bingo Math Fun Help Them to Fall in Love with Math THE LET S MAKE MATH FUN
More informationLet s Make Math Fun. Dots and Dice Edition. Volume 18 September/October Roll the Dice for Place Value. Scarf Math. Halloween Math Puzzles
Let s Make Math Fun Volume 18 September/October 2012 Dots and Dice Edition Scarf Math the Dice for Place Value Halloween Math Puzzles Dots Math Games Pumpkin Track Board Game Halloween Math Game THE LET
More informationGRADE 3 TEXAS. Subtraction WORKSHEETS
GRADE 3 TEXAS Subtraction WORKSHEETS Subtraction mental strategies related facts Knowing one addition fact means you also know two related subtraction facts. Because 7 + 3 = 10 you also know that 10 7
More informationPrimary Maths Games Andrew Wiles Building University of Oxford April By Ruth Bull (Suffolk) and Clare Warren (Bedfordshire)
Primary Maths Games Andrew Wiles Building University of Oxford April 2016 By Ruth Bull (Suffolk) and Clare Warren (Bedfordshire) Aims To use games that can be used to enhance and support mathematical understanding,
More informationBouncy Dice Explosion
The Big Idea Bouncy Dice Explosion This week you re going to toss bouncy rubber dice to see what numbers you roll. You ll also play War to see who s the high roller. Finally, you ll move onto a giant human
More informationHundreds Grid. MathShop: Hundreds Grid
Hundreds Grid MathShop: Hundreds Grid Kindergarten Suggested Activities: Kindergarten Representing Children create representations of mathematical ideas (e.g., use concrete materials; physical actions,
More informationFun Classroom Activities
FOR FUN Fun Classroom Activities These classroom activities can help make learning more exciting for students. Help students retain information while they have fun using our bingo or matching game templates.
More informationAcing Math (One Deck At A Time!): A Collection of Math Games. Table of Contents
Table of Contents Introduction to Acing Math page 5 Card Sort (Grades K - 3) page 8 Greater or Less Than (Grades K - 3) page 9 Number Battle (Grades K - 3) page 10 Place Value Number Battle (Grades 1-6)
More informationby Teresa Evans Copyright 2005 Teresa Evans. All rights reserved.
by Teresa Evans Copyright 2005 Teresa Evans. All rights reserved. Permission is given for the making of copies for use in the home or classroom of the purchaser only. Making Math More Fun Math Games Ideas
More informationMathematics Alignment Lesson
Mathematics Alignment Lesson Materials Needed: Blackline Masters for each pair: o Product Game Rules o The Product Game board Blackline Masters for each student: o Product Game Recording Sheet o Playing
More informationSample lessonsample lessons using ICT
Sample lessonsample lessons using ICT The Coalition Government took office on 11 May 2010. This publication was published prior to that date and may not reflect current government policy. You may choose
More informationMOVING TO THRIVE: ACTIVITIES FOR AGES 10 TO 18 YEARS
WHO AM I One pack of post it notes, a timer, and a pen to write. Write down any famous characters or celebrities on a post it note. Stick the post it note on one person s forehead, making sure that everyone
More informationBouncy Dice Explosion
Bouncy Dice Explosion The Big Idea This week you re going to toss bouncy rubber dice to see what numbers you roll. You ll also play War to see who s the high roller. Finally, you ll move onto a giant human
More informationRoll & Make. Represent It a Different Way. Show Your Number as a Number Bond. Show Your Number on a Number Line. Show Your Number as a Strip Diagram
Roll & Make My In Picture Form In Word Form In Expanded Form With Money Represent It a Different Way Make a Comparison Statement with a Greater than Your Make a Comparison Statement with a Less than Your
More informationMATHEMATICAL RELATIONAL SKILLS AND COUNTING 0 20
MATHEMATICAL RELATIONAL SKILLS AND COUNTING 0 20 Mathematical relational skills and counting 0-20 ThinkMath 2016 MATHEMATICAL RELATIONAL SKILLS AND COUNTING 0 20 The Mathematical relational skills and
More informationSuggested Games and Activities MathShop: Cartesian Coordinate Mat
Cartesian Coordinates Suggested Games and Activities MathShop: Cartesian Coordinate Mat Gr. 1 Curriculum Expectations Geometry and Spatial Sense Overall Expectations Describe the relative locations of
More information5-DAY VOCABULARY TEACHING PLAN
5-DAY VOCABULARY TEACHING PLAN DAY 1 Introduce Target Vocabulary in Context Materials: Concept web, words in context sheet, word smart graphic organizer Introduce vocabulary words and activate prior knowledge
More information5-DAY VOCABULARY TEACHING PLAN
5-DAY VOCABULARY TEACHING PLAN DAY 1 Introduce Target Vocabulary in Context Materials: Concept web, words in context sheet, word smart graphic organizer Introduce vocabulary words and activate prior knowledge
More informationMEMORIZATION GAMES MEMORY GAMES FOR NON READING CLUBBERS
MEMORIZATION GAMES MEMORY GAMES FOR NON READING CLUBBERS Tape Record the verse then let them play it back to learn it. Tape them saying the verse, so they can hear themselves recite it. This reinforces
More informationMaterials: Game board, dice (preferable one 10 sided die), 2 sets of colored game board markers.
Even and Odd Lines is a great way to reinforce the concept of even and odd numbers in a fun and engaging way for students of all ages. Each turn is comprised of multiple steps that are simple yet allow
More informationGame 1 Count em Skill to be learnt What you will need: How to play: Talk points: Extension of this game:
A set of maths games provided by the Wiltshire Primary Maths Team. These can be used at home as a fun way of practising the bare necessities in maths skills that children will need to be confident with
More informationUse the following games to help students practice the following [and many other] grade-level appropriate math skills.
ON Target! Math Games with Impact Students will: Practice grade-level appropriate math skills. Develop mathematical reasoning. Move flexibly between concrete and abstract representations of mathematical
More informationNEVADA GOOD SAMS GAME RULES Revised September 2015
NEVADA GOOD SAMS GAME RULES Revised September 2015 GENERAL GAME RULES FOR TOURNAMENTS: All games will be played in accordance with Nevada Good Sam Official Game rules. In order to participate for the Nevada
More informationGrade 7 & 8 Math Circles. Mathematical Games
Faculty of Mathematics Waterloo, Ontario N2L 3G1 The Loonie Game Grade 7 & 8 Math Circles November 19/20/21, 2013 Mathematical Games In the loonie game, two players, and, lay down 17 loonies on a table.
More informationparents The right to a name The right to health care The right to safety The right to play
TAKE-AWAY RESOURCE: PICTURING RIGHTS Curriculum Themes Rights and responsibilities Grades K to 8 Global Themes Interdependence Social Justice Timing Objectives Introduce or reinforce learning of children
More informationCaterpillar Chase. Race to the Finish. On the Ferris Wheel
Caterpillar Chase Objective: To practice basic addition facts Materials: For partners number cube (labeled ) p., red connecting cube, blue connecting cube, or other playing pieces Playing the Game: This
More informationCliff Hoopin. N a t h a n a e l S m i t h
Cliff Hoopin N a t h a n a e l S m i t h Cliff Hoopin is a game that relies heavily on physical skill and consistency. As a player one must consistently hit their free-throws as well as have the foresight
More informationUnit 1 Number Sense: Numbers to 10
Unit 1 Number Sense: Numbers to 10 Introduction In this unit, students will review counting (this includes equating written numerals, quantities, spoken numbers, and numbers written as words). Students
More informationHomework Week #16 Due January 24, 2019 Grade 2 TLC
Homework Week #16 Due January 24, 2019 Grade 2 TLC Reading: The homework program includes 15 20 minutes of daily reading. Please complete at least 2 3 sessions of Raz-Kids a week, which should include
More informationOCTAGON 5 IN 1 GAME SET
OCTAGON 5 IN 1 GAME SET CHESS, CHECKERS, BACKGAMMON, DOMINOES AND POKER DICE Replacement Parts Order direct at or call our Customer Service department at (800) 225-7593 8 am to 4:30 pm Central Standard
More informationTake one! Rules: Two players take turns taking away 1 chip at a time from a pile of chips. The player who takes the last chip wins.
Take-Away Games Introduction Today we will play and study games. Every game will be played by two players: Player I and Player II. A game starts with a certain position and follows some rules. Players
More informationNo one ever complained about having too much fun.
No one ever complained about having too much fun. So here s 10 games you can play with a crowd of kids that only require items you already have: balls, cards, coins, or nothing at all! Kickball Catch 4
More informationA fun way to challenge your math thinking! Grade Levels: 4th - 8th Time: 1 class period. Check out 36 BINGO Snapshot
Grade Levels: 4th - 8th Time: 1 class period A computation strategy game Check out 36 BINGO Snapshot What equations can you make with 4, 5, & 6? (6 X 4) 5 = 19 6 + 4 + 5 = 15 (6 5) + 4 = 5 Which equation
More informationGame Rules. Triple Trouble Game. Object: Multiply your spinner number by the number on your card. Larger (or smaller) product wins.
Game Rules Triple Trouble Game Object: Multiply your spinner number by the number on your card. Larger (or smaller) product wins. How to Play: 1. Players take turns. On your turn: Spin the spinner to get
More informationShaftesbury Park Primary School. Wandsworth test examples
Shaftesbury Park Primary School Wandsworth test examples Non-verbal reasoning Non-verbal reasoning is problem-solving based around pictures, diagrams and shapes, rather than words. Unlike verbal reasoning,
More informationInstruction Cards Sample
Instruction Cards Sample mheducation.com/prek-12 Instruction Cards Table of Contents Level A: Tunnel to 100... 1 Level B: Race to the Rescue...15 Level C: Fruit Collector...35 Level D: Riddles in the Labyrinth...41
More informationClassic Dominoes. Number of Players: 2-4
Classic Dominoes Number of Players: 2-4 First, all dominoes must be turned face down and mixed. Each player then draws five dominoes and stands them up on end in front of them so the backs of the dominoes
More informationGuide for Instructors EDUCATIONAL GAMES GUIDE. July Regional Cadet Instructor School (Eastern)
Guide for Instructors EDUCATIONAL GAMES GUIDE July 2003 Regional Cadet Instructor School (Eastern) start index FOREWORD 1. Some instructors are full of ideas when it comes to creating or adapting games
More informationPatterns, Functions & Algebra
Patterns, Functions & Algebra A B A B Y=x +30-(x-2) X=2(y +5) Vocabulary List Patterns, Relations and Functions Equation- an equation is a mathematical statement, in symbols, that two things are the same
More informationClapping to 7 s: Holding the Ball:
GAMES Clapping to 7 s: This game encourages the use of counting and numbers skills. This game doesn t require any physical movement but instead exercises the mental skills. Recommended to have groups of
More informationSummer Math Calendar Third Grade
Summer Math Calendar Third Grade Get ready to discover math all around you this summer! Just as teachers encourage students to continue reading throughout the summer to solidify and retain reading skills,
More informationREVIEW OPTIONS MEMORY VERSE OPTIONS MEMORY OBJECT OPTIONS
REVIEW OPTIONS MEMORY VERSE OPTIONS MEMORY OBJECT OPTIONS wphstore.com Copyright 2014 by Wesleyan Publishing House Published by Wesleyan Publishing House Indianapolis, Indiana 46250 These alternative options
More informationJamie Mulholland, Simon Fraser University
Games, Puzzles, and Mathematics (Part 1) Changing the Culture SFU Harbour Centre May 19, 2017 Richard Hoshino, Quest University richard.hoshino@questu.ca Jamie Mulholland, Simon Fraser University j mulholland@sfu.ca
More informationLEARNING ABOUT MATH FOR GR 1 TO 2. Conestoga Public School OCTOBER 13, presented by Kathy Kubota-Zarivnij
LEARNING ABOUT MATH FOR GR 1 TO 2 Conestoga Public School OCTOBER 13, 2016 6:30 pm 8:00 pm presented by Kathy Kubota-Zarivnij kathkubo@gmail.com TODAY S MATH TOOLS FOR counters playing cards dice interlocking
More informationThe Program Works. Photography
The Program Works Photography Photography: The minutes of your school year. Photos have impact. In an average size yearbook, the moments depicted total fewer than six minutes in the life of a school This
More informationDIRECTED NUMBER Lesson 1: The Elevator Challenge
DIRECTED NUMBER Lesson 1: The Elevator Challenge Australian Curriculum: Mathematics Year 6 ACMNA124: Investigate everyday situations that use integers. Locate and represent these numbers on a number line.
More informationSample. Teaching With Games. Lori Verstegen. First Edition March 2007 Institute for Excellence in Writing, Inc.
Teaching With Games Lori Verstegen First Edition March 2007 Institute for Excellence in Writing, Inc. Copyright 2007 Lori Verstegen ISBN-10: 0-9779860-7-1 ISBN-13: 978-0-9779860-7-1 No part of this publication
More informationEssentials. Week by. Week
Week by Week MATHEMATICS Essentials Grade WEEK 2 = 9 Fun with Multiplication If you had six of each of these polygons, how many angles would you have? Seeing Math Describe your observations about the number
More informationInventor: 2009 manuela&wiesl
HELLO AND WELCOME! PRINT & PAPER: best on white paper, size A4 or Letter, portrait format, color (When printing only black: Pieces and some fields have to be colored!) CHECKLIST "ZILLO": (Contents for
More informationMultiplication What s Inside?
1. Cover Up! Partner Game - doubling strategy (x2) - place 4 markers in a row - differentiated instruction strategic game Multiplication What s Inside? 2. Double or Double-Double Individual Activity -
More informationFrom Trading Up Game Teacher's guide, by H. B. Von Dohlen, 2001, Austin, TX: PRO-ED. Copyright 2001 by PRO-ED, Inc. Introduction
Introduction Trading Up, by Happy Berry Von Dohlen, helps students recognize, identify, and count coins in a nonthreatening game format. Students of different skill levels learn how to assign values to
More information!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ElementaryMath Games 1 Introduction* Gamesprovideafunenvironmentforsupportingchildreninbuildingnumberfluency.As childrenlearntoplaythegames,speedshouldnotbethefocus.encouragestrategyand askstudentstoexplaintheirthinking.
More informationGame, Set, and Match Carl W. Lee September 2016
Game, Set, and Match Carl W. Lee September 2016 Note: Some of the text below comes from Martin Gardner s articles in Scientific American and some from Mathematical Circles by Fomin, Genkin, and Itenberg.
More informationOperations and Algebraic Thinking: Fluency within 5
Unit 13 Operations and Algebraic Thinking: Fluency within 5 Introduction In this unit, students will develop fluency in addition and subtraction within 5. By this point, they have learned several methods
More informationOFFICE OF CURRICULUM AND INSTRUCTION 1325 Lower Ferry Rd, Ewing NJ 08618 Don Wahlers, District Supervisor for Curriculum & Instruction Phone 609-538-9800 Ext. 3148 Fax 609-882-8172 S.T.E.M. K-6 www.ewing.k12.nj.us
More informationMathematical Talk. Fun and Games! COUNT ON US MATHS CLUB ACTIVITIES SESSION. Key Stage 2. Resources. Hints and Tips
COUNT ON US MATHS CLUB ACTIVITIES SESSION 10 Mathematical Talk Key Stage 2 Fun and Games! Resources See individual games instructions for resources A5 coloured paper or card and materials for children
More informationFraction Race. Skills: Fractions to sixths (proper fractions) [Can be adapted for improper fractions]
Skills: Fractions to sixths (proper fractions) [Can be adapted for improper fractions] Materials: Dice (2 different colored dice, if possible) *It is important to provide students with fractional manipulatives
More informationMultiplication and Division
E Student Book 6 7 = 4 Name Series E Contents Topic Multiplication facts (pp. 7) 5 and 0 times tables and 4 times tables 8 times table and 6 times tables Date completed Topic Using known facts (pp. 8 )
More informationF Home Articulation Game Frog Jump
Frog Jump Target Phrase Frog jump Stand next to your child. Squat down and place your hands on the floor, like a frog. Next, say "frog jump" as you take turns jumping forward like a frog. See who can jump
More informationthe alien has the option of asserting that all 100 aliens have been to the living room by now. If this assertion is false, all 100 aliens are thrown
UW Math Circle 1. Jafar has four prisoners. He lines up three of them: Aladdin faces the wall, the Sultan stands behind Aladdin, and Abu stands behind the Sultan. The fourth prisoner, Jasmine, is put in
More informationFlies in My Soup: 1 Player Per Team
Flies in My Soup: 1 Player Per Team Supplies: All Minute to Win It games require a timer! Each player needs a plate with 3 colored ping pong balls and 15 plain white ping pong balls (adjust the number
More informationOFFICE OF CURRICULUM AND INSTRUCTION
Rising 2 nd Grade OFFICE OF CURRICULUM AND INSTRUCTION 1325 Lower Ferry Rd, Ewing NJ 08618 Don Wahlers, District Supervisor for Curriculum & Instruction Phone 609-538-9800 Ext. 3148 Fax 609-882-8172 S.T.E.M.
More informationTeacher Sourcebook. Sample Unit. Authors Rosemary Reuille Irons M Sc Brian Tickle BA James Burnett M Ed
Teacher Sourcebook Sample Unit Authors Rosemary Reuille Irons M Sc Brian Tickle BA James Burnett M Ed Series Consultants Judith Anderson Ph D Jan Glazier MA Bruce Llewellyn B Sc Counting On Basic Facts
More informationshark Phonemic Awareness: Multisensory Activities: Fun Facts:
sh shark Phonemic Awareness: Identifying sounds: ask students to pretend they are sharks (hold arms out in front and bring together from top to bottom (fingers are teeth). Students listen for the /sh/
More informationA referee flipped a fair coin to decide which football team would start the game with
Probability Lesson.1 A referee flipped a fair coin to decide which football team would start the game with the ball. The coin was just as likely to land heads as tails. Which way do you think the coin
More informationINSTRUCTIONS. Cardinal Industries Inc. LIC, NY Made in China.
INSTRUCTIONS Cardinal Industries Inc. LIC, NY 11101 Made in China. www.cardinalgames.com. 1- Chess Equipment: Chess Board, 32 Chess Pieces, each player takes 16 of the same color Object: To checkmate or
More informationClassroom Games Large Group
Classroom Games Large Group *Flashlight Words Turn off the lights and point a flashlight at a particular word on the Word Wall. Call on a student to read the word, and then it is the student s turn to
More informationOriginal Recipe. Square Dance Quilt by Glenn Dragone
Original Recipe Square Dance Quilt by Glenn Dragone Are you the type of quilter who likes to do some mindless sewing and yet still create a great looking quilt? Well then, this is just the project for
More informationAt regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly.
Retropoly What is it? This is a game to be played during retrospective meetings of Agile teams, based on the Monopoly game concept. It is mainly designed for Scrum teams, but it is suitable for any other
More informationSubtraction Step Down
Face Off - or Subtraction War Materials Needed: 1 set of Dominoes per player (remove any domino with a blank end), 1 pair of dice per player, one game board Skills: subtracting, outcomes chart and probability
More informationConcentration Literacy Skills / Word Recognition
Concentration 1. 2 sets of word bank cards 1. To play Concentration, turn all cards face down in rows on the floor. 2. Each player, in turn, flips over two cards. If the two cards match, the player keeps
More informationDirections Play up to 10 Games with every deck!
Directions Play up to 10 Games with every deck! STRONG LEARNING MAKES LEARNING HAPPEN STRONG Learning Resources by Dr. Linda & Dr. Al Every Strong Learning SuperDeck can be used to play all nine games:
More informationSkateboard Bingo (cont.)
Skateboard Bingo (cont.) Length of Play: 10-15 min. Group Size: Small Group (2-4 players) Learning Goals This activity is designed to help children strengthen their subitizing skills as they: Recognize
More informationNS2-45 Skip Counting Pages 1-8
NS2-45 Skip Counting Pages 1-8 Goals Students will skip count by 2s, 5s, or 10s from 0 to 100, and back from 100 to 0. Students will skip count by 5s starting at multiples of 5, and by 2s or 10s starting
More informationUNIT 4 LINEAR FUNCTIONS Overview. Instruction. The Conversion Game. Materials. Attribution and Research
The Conversion Game Beginning on Day 26, students will play variations on the Conversion Game for warm-ups. As part of the game, students will convert units of time, measurement, and base-ten in order
More informationOvals and Diamonds and Squiggles, Oh My! (The Game of SET)
Ovals and Diamonds and Squiggles, Oh My! (The Game of SET) The Deck: A Set: Each card in deck has a picture with four attributes shape (diamond, oval, squiggle) number (one, two or three) color (purple,
More informationLesson 6.1 Linear Equation Review
Name: Lesson 6.1 Linear Equation Review Vocabulary Equation: a math sentence that contains Linear: makes a straight line (no Variables: quantities represented by (often x and y) Function: equations can
More informationNumber Addition and subtraction
Number Addition and subtraction This activity can be adapted for many of the addition and subtraction objectives by varying the questions used 1 Slide 1 (per class); number fan (per child); two different
More informationGame, Set, and Match Carl W. Lee September 2016
Game, Set, and Match Carl W. Lee September 2016 Note: Some of the text below comes from Martin Gardner s articles in Scientific American and some from Mathematical Circles by Fomin, Genkin, and Itenberg.
More informationCard Racer. By Brad Bachelor and Mike Nicholson
2-4 Players 30-50 Minutes Ages 10+ Card Racer By Brad Bachelor and Mike Nicholson It s 2066, and you race the barren desert of Indianapolis. The crowd s attention span isn t what it used to be, however.
More information