Mathematical Talk. Fun and Games! COUNT ON US MATHS CLUB ACTIVITIES SESSION. Key Stage 2. Resources. Hints and Tips

Size: px
Start display at page:

Download "Mathematical Talk. Fun and Games! COUNT ON US MATHS CLUB ACTIVITIES SESSION. Key Stage 2. Resources. Hints and Tips"

Transcription

1 COUNT ON US MATHS CLUB ACTIVITIES SESSION 10 Mathematical Talk Key Stage 2 Fun and Games! Resources See individual games instructions for resources A5 coloured paper or card and materials for children s contribution to club display Hints and Tips If you are doing this with younger children you might want to demonstrate some of the more complicated games or scoring. MATHEMATICAL FOCUS Number fluency Problem solving Reasoning SESSION OUTLINE To Start Play a quick game of maths bingo to get the children warmed up. You might want to do division facts bingo or doubling and halving depending on the ability of the children. Main Activity Explain to the children that they will be doing a carousel of activities: PIG, What s my number?, Fifteen and Skittles (see resources). Split the children into groups of four. This might mean that you have five teams. To manage this you can have two teams playing one of the games. Give the children the instructions to each game and allow them to collect the resources they will need. Children play the games for 10 minutes before moving on. Round-up As this is the last session, explain that you would like to make a display to show some of the great things maths club has been doing. Get the children to discuss their time in maths club and ask them to create a poster or comment about their experiences. Give children time to think about what their contribution will be. Allow them to share their ideas with a partner. Children then create their contribution for the display. Key Questions How do you feel about maths? What do you think you have learned?

2 Aim: The aim of the game is to make 15 and/or 25 Four sets of digit cards 1-10, shuffled Make Fifteen You are aiming to make 15 and/or 25 by keeping a running total of the number cards that are put down. Select one person to start by dealing 5 cards to each player and then place the remaining cards in a pile, facing downwards, in the middle of the table. Working clockwise, the first player puts down one card, then picks up a card from the pile. Player 2 chooses one of their cards to put down and adds their number to the card shown on the table, stating the total for everyone to hear. Player 2 then collects one card to put back in their hand. Continue to take it in turns, repeating this action. A player who can declare a running total of 15 wins a point and the game continues with the next target number being 25. If a player declares a total of 25 they get a point. If a player puts down a card that takes the total beyond 15 or 25, without making 15 or 25, then they do not get a point. The round is now finished when the total reaches, or passes, 25, and the game starts again. Children make a higher number of their choosing (for example, 35, 45). As an example: Player 1 puts down a 2 (running total 2) Player 2 puts down a 4 (running total 6) Player 3 puts down a 1 (running total 7) Player 4 puts down a 6 (running total 13) Player 1 puts down a 2 (running total 15) - this player gets a point Player 2 puts down an 8 (running total 23) Player 3 puts down a 3 (running total 26) - the game ends and no one gets a point for the target of 25

3 PIG Aim: To score as many points as possible without getting PIG. 1 die Whiteboard and pen To begin, each player takes turns to roll a die once. The player who rolls the highest number starts the game. The first player rolls the die up to 6 times. Each time they roll, they add that number to their total for that turn. If they roll a 1 at any time, their turn ends and they score 0. The player can hold their turn at any time. Provided they have not rolled a 1, their total becomes their score. It is now the next player s turn. Again the player can roll the die up to 6 times. For example: o Player 1 begins their turn by rolling 3. o Player 1 could decide to hold their turn and their score would be 3, or they can continue to roll the die. o Player 1 then rolls a 2, then a 4. If they hold their go now they total 9. o Player 1 continues and rolls a 1. o Their turn ends and they score 0, which is called rolling a pig. o It is now player 2 s turn. This game is a great opportunity to talk about probability. They should consider when it is wise to hold their go and the probability of them rolling a 1 each time. If the children need something more challenging they can play a two dice PIG. This is the same as the PIG described above except: Two standard dice are rolled. If neither shows a 1, their sum is added to the turn total. If a single 1 is rolled, the player scores nothing and the turn ends. If two 1 s are rolled, the player s entire score is lost and the turn ends. If a double is rolled, the point total is added to the turn total as with any roll but the player has to roll again.

4 Aim: To score the most points. Skittles Ten 2 litre bottles or similar shapes filled partway with sand and labelled 1 10 Two tennis or soft balls Score card (see resource) Put the skittles into the arrangement shown below. The first player rolls the two balls, aiming to knock down as many skittles as possible. They calculate the total of skittles that have been knocked down and enter it on the scorecard. Set the pins back up and the next player has a turn. The game continues until you have completed 5 rounds. Total all the scores. The winner is the person with the highest total. Scoring: Your score is the sum of the skittles you knocked down. For example, if you knock over pin 1, 2, 4 and 5, you should add those numbers and your score will be 12. If you knock all 10 skittles down on the first throw this is called a strike. You should mark an x in the small square in the upper right of the box. Do NOT write anything in the main box until you have had the next 2 goes. You get 55 points plus the score for the next two boxes. If you get a strike in the final round, you should throw the ball 2 more times to determine your score. Choose different numbers for the skittles. The children could double their total to get their final score to practise partitioning and doubling skills. Subtract scores from a starting total and the first to zero wins. Skittles set up: The point of the triangle with skittle number 1 should be facing you.

5 What s my number? Aim: Guess the correct number by asking mathematical questions. Pack of cards Get into groups of 4 or 5. Shuffle the cards. The first player chooses a card and becomes the clue giver. The other players should ask mathematical questions to try to guess what the number is. The clue giver can only answer Yes or No. If the guessing players get stuck, the clue giver should give some mathematical hints, e.g. if you double my number and add 6 the number is 24. Whoever guesses the number wins the card. The player who guesses the number gets to choose the next card. At the end of the game the winner is the player with the most cards. To make this more challenging, they can choose two cards to make a 2 digit number. To make this more manageable they might want to use only the cards from ace (1) to 5 for each suit.

6 COUNT ON US MATHS CLUB ACTIVITIES Session 10 Mathematical Talk Skittles Score Sheet Name Total

Read the book in small groups so children can see the pictures. Explore together the sounds the different animals make.

Read the book in small groups so children can see the pictures. Explore together the sounds the different animals make. 1 - Introducing the book Read the book in small groups so children can see the pictures. Explore together the sounds the different animals make. Sing some nursery rhymes/songs that link with the animals

More information

100 square muddle. A game for two or three players

100 square muddle. A game for two or three players Cambridge University Press 978-1-107-62349-1 Cambridge Primary Mathematics Stage 2 Cherri Moseley and Janet Rees Excerpt More information 100 square muddle Maths focus: becoming familiar with the layout

More information

Use repeated addition to find the total number of fingers. Find the total of each group by using repeated addition. Multiplication and Division

Use repeated addition to find the total number of fingers. Find the total of each group by using repeated addition. Multiplication and Division Introducing multiplication groups of 5 Use repeated addition to find the total number of fingers. 5 + 5 + 5 = 5 groups of 5 is equal to 5. Find the total of each group by using repeated addition. a How

More information

Multiplication and Division

Multiplication and Division D Student Book Name Series D Contents Topic 1 Introducing multiplication (pp. 1 7) groups of 5 5 times table 10 times table multiplying any number by 10 multiplying numbers by 0 and 1 Date completed Topic

More information

The Living Home Standard Game

The Living Home Standard Game Subject: Maths, PSHE Task: Play the game to practice subitising numbers, basic addition and raise awareness of the living home standards everyone should expect. Don t forget to have fun playing too! Age:

More information

Milton Public Schools Elementary Summer Math

Milton Public Schools Elementary Summer Math Milton Public Schools Elementary Summer Math Did you know that the average American child loses between 1 and 3 months of learning in reading and math each summer? You can continue to love and enjoy your

More information

Pair counting. Maths focus: Counting on in ones, tens or hundreds from any number. What you need: Instructions

Pair counting. Maths focus: Counting on in ones, tens or hundreds from any number. What you need: Instructions Cambridge University Press 978-1-107-69401-9 Cambridge Primary Mathematics Stage 3 Cherri Moseley and Janet Rees Excerpt More information Place value games Largest and smallest Maths focus: To understand

More information

Primary Maths Games Andrew Wiles Building University of Oxford April By Ruth Bull (Suffolk) and Clare Warren (Bedfordshire)

Primary Maths Games Andrew Wiles Building University of Oxford April By Ruth Bull (Suffolk) and Clare Warren (Bedfordshire) Primary Maths Games Andrew Wiles Building University of Oxford April 2016 By Ruth Bull (Suffolk) and Clare Warren (Bedfordshire) Aims To use games that can be used to enhance and support mathematical understanding,

More information

Domino Games. Variation - This came can also be played by multiplying each side of a domino.

Domino Games. Variation - This came can also be played by multiplying each side of a domino. Domino Games Domino War This is a game for two people. 1. Place all the dominoes face down. 2. Each person places their hand on a domino. 3. At the same time, flip the domino over and whisper the sum of

More information

Whenever possible, ask your child to tell you the time to the nearest 5 minutes. Use a clock with hands as well as a digital watch or clock.

Whenever possible, ask your child to tell you the time to the nearest 5 minutes. Use a clock with hands as well as a digital watch or clock. Can you tell the time? Whenever possible, ask your child to tell you the time to the nearest 5 minutes. Use a clock with hands as well as a digital watch or clock. Also ask: What time will it be one hour

More information

Addition and Subtraction

Addition and Subtraction D Student Book Name Series D Contents Topic 1 Addition mental strategies (pp. 114) look for a ten look for patterns doubles and near doubles bridge to ten jump strategy split strategy version 1 split strategy

More information

By the end of Year 2, most children should be able to

By the end of Year 2, most children should be able to By the end of Year 2, most children should be able to Count to at least 100 by grouping them in 2 s, 5 s and 10 s; read and write 2 and 3 digit numbers. Given any six numbers up to 100, put them in order.

More information

BOOM! subtract 15. add 3. multiply by 10% round to. nearest integer. START: multiply by 2. multiply by 4. subtract 35. divide by 2

BOOM! subtract 15. add 3. multiply by 10% round to. nearest integer. START: multiply by 2. multiply by 4. subtract 35. divide by 2 GAME 3: Math skills, speed and luck come together in a fun way with Boom! Students roll a die to find out their starting number and then progress along a mathematical path where they ll practice their

More information

Multiplication and Division

Multiplication and Division E Student Book 6 7 = 4 Name Series E Contents Topic Multiplication facts (pp. 7) 5 and 0 times tables and 4 times tables 8 times table and 6 times tables Date completed Topic Using known facts (pp. 8 )

More information

Game 1 Count em Skill to be learnt What you will need: How to play: Talk points: Extension of this game:

Game 1 Count em Skill to be learnt What you will need: How to play: Talk points: Extension of this game: A set of maths games provided by the Wiltshire Primary Maths Team. These can be used at home as a fun way of practising the bare necessities in maths skills that children will need to be confident with

More information

Targets for pupils in Year 4

Targets for pupils in Year 4 Number game 3 Use three dice. If you have only one dice, roll it 3 times. Make three-digit numbers, e.g. if you roll 2, 4 and 6, you could make 246, 264, 426, 462, 624 and 642. Ask your child to round

More information

Targets for pupils in Year 4

Targets for pupils in Year 4 Number game 3 Use three dice. If you have only one dice, roll it 3 times. Make three-digit numbers, e.g. if you roll 2, 4 and 6, you could make 246, 264, 426, 462, 624 and 642. Ask your child to round

More information

Addition and Subtraction

Addition and Subtraction Series Student Addition and Subtraction My name D Copyright 2009 3P Learning. All rights reserved. First edition printed 2009 in Australia. A catalogue record for this book is available from 3P Learning

More information

Multiplication What s Inside?

Multiplication What s Inside? 1. Cover Up! Partner Game - doubling strategy (x2) - place 4 markers in a row - differentiated instruction strategic game Multiplication What s Inside? 2. Double or Double-Double Individual Activity -

More information

Roll & Make. Represent It a Different Way. Show Your Number as a Number Bond. Show Your Number on a Number Line. Show Your Number as a Strip Diagram

Roll & Make. Represent It a Different Way. Show Your Number as a Number Bond. Show Your Number on a Number Line. Show Your Number as a Strip Diagram Roll & Make My In Picture Form In Word Form In Expanded Form With Money Represent It a Different Way Make a Comparison Statement with a Greater than Your Make a Comparison Statement with a Less than Your

More information

Auchengray Primary School Maths Afternoon. 15 th March 2018

Auchengray Primary School Maths Afternoon. 15 th March 2018 Auchengray Primary School Maths Afternoon 15 th March 2018 Place Value 100 square Everyone needs a counter Start on zero Roll a 1 move to the next even number Roll a 2 move to the next odd number Roll

More information

Winter Math Games Building Fluency

Winter Math Games Building Fluency Winter Math Games Building Fluency 1. Melting Icicles find sum and subtract from 12 roll 2 (1 6) sided dice and find the sum subtract the sum from 12 place a chip on the answer first player to use all

More information

Maths Workshop Topic Number and Place Value Miss Barrett

Maths Workshop Topic Number and Place Value Miss Barrett Maths Workshop 31.01.18 Topic Number and Place Value Miss Barrett Aims of today To get an insight into what your child is expected to know ahead of the SATs. To take away some ideas to support your child

More information

A Games-based, Strategy-focused Fluency Plan

A Games-based, Strategy-focused Fluency Plan A Games-based, Strategy-focused Fluency Plan To have with you for tonight s webinar: ü Deck of Cards ü 2 dice (6-sided or 10-sided) ü Games Recording Sheet ü This powerpoint with Game Boards Jennifer Bay-Williams

More information

Maths is all around us and we re using it every day!

Maths is all around us and we re using it every day! http://www.bbc.co.uk/schools/parents/resources/ www.mathszone.co.uk http://www.woodlands-junior.kent.sch.uk/maths/ http://www.coolmath4kids.com/ http://www.comberps.newtownards.ni.sch.uk/maths_games _for_ks1.htm

More information

Building Successful Problem Solvers

Building Successful Problem Solvers Building Successful Problem Solvers Genna Stotts Region 16 ESC How do math games support problem solving for children? 1. 2. 3. 4. Diffy Boxes (Draw a large rectangle below) 1 PIG (Addition & Probability)

More information

Maths games and activities to help your child s learning Enjoy!

Maths games and activities to help your child s learning Enjoy! Maths games and activities to help your child s learning Enjoy! DICE GAMES Dice games are fun! They are also one of the oldest of all kinds of games: there are records of dice being played over 5,000 years

More information

Make Ten The aim of the game is to win two cards that total 10.

Make Ten The aim of the game is to win two cards that total 10. Mathmatic Activities to play at home Here is a selection of fun maths activities. These will help your child s understanding of, and confidence in, maths. Why not challenge your child to have a go at a

More information

SERIES Addition and Subtraction

SERIES Addition and Subtraction D Teacher Student Book Name Series D Contents Topic Section Addition Answers mental (pp. 48) strategies (pp. 4) look addition for a mental ten strategies_ look subtraction for patterns_ mental strategies

More information

Number Partners Primary Maths Games Box Crib Sheet EASY

Number Partners Primary Maths Games Box Crib Sheet EASY Number Partners Primary Maths Games Box Crib Sheet Below is an overview of the games found in the Number Partners games box to get an idea before looking at the full instructions together with pupils during

More information

Number Addition and subtraction

Number Addition and subtraction Number Addition and subtraction Quickfire additions addition Ask: Three plus two equals? Say: If you know the answer put your hand on your nose/ear/head/shoulder. Ask a child to answer. (5) Repeat for

More information

Maths Early Learning Goals for pupils in EYFS

Maths Early Learning Goals for pupils in EYFS Maths Early Learning Goals for pupils in EYFS A booklet for parents Help your child with mathematics ABOUT THE GOALS There are 17 early learning goals (ELGs) of the early years foundation stage (EYFS).

More information

MATHEMATICAL RELATIONAL SKILLS AND COUNTING 0 20

MATHEMATICAL RELATIONAL SKILLS AND COUNTING 0 20 MATHEMATICAL RELATIONAL SKILLS AND COUNTING 0 20 Mathematical relational skills and counting 0-20 ThinkMath 2016 MATHEMATICAL RELATIONAL SKILLS AND COUNTING 0 20 The Mathematical relational skills and

More information

Reading and Understanding Whole Numbers

Reading and Understanding Whole Numbers Reading and Understanding Whole Numbers Student Book Series D Mathletics Instant Workbooks Copyright Contents Series D Reading and Understanding Whole Numbers Topic Looking at whole numbers reading and

More information

Does not use partitioning to find double twelve or double thirty-five

Does not use partitioning to find double twelve or double thirty-five Does not use to find twelve or thirty-five Opportunity for: developing mental images Number cards 0 9 (Resource sheet 1) Doubling cards (Resource sheet 33) Counters/interlocking cubes Additional + cards

More information

Bouncy Dice Explosion

Bouncy Dice Explosion The Big Idea Bouncy Dice Explosion This week you re going to toss bouncy rubber dice to see what numbers you roll. You ll also play War to see who s the high roller. Finally, you ll move onto a giant human

More information

Reception. Mathematical Development A booklet for parents

Reception. Mathematical Development A booklet for parents Reception Mathematical Development A booklet for parents About the targets These targets show some of the things most children should be able to do by the end of the Reception year. Some targets are harder

More information

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ElementaryMath Games 1 Introduction* Gamesprovideafunenvironmentforsupportingchildreninbuildingnumberfluency.As childrenlearntoplaythegames,speedshouldnotbethefocus.encouragestrategyand askstudentstoexplaintheirthinking.

More information

7 = Part-Part-Whole. Games = 6 + 1

7 = Part-Part-Whole. Games = 6 + 1 Part-Part-Whole Games 7 = 6 + 1 5 + 2 = 6 + 1 Capture 4 Materials: Regular dice, Capture 4 board game, and cubes or whiteboard markers Play Capture 4 with 2 dice or 1 die. Kids can capture as many spaces

More information

St Thomas of Canterbury Catholic Primary School Where every child is special

St Thomas of Canterbury Catholic Primary School Where every child is special Helping your child with Maths games and FUN! Helping with Maths at home can often be an issue we ve all been there, tears and frustration and your children aren t happy either! The key is to try to make

More information

2016 Confessions of an Empty Cubicle

2016 Confessions of an Empty Cubicle Goals of Session Provide workstation ideas and activities for place value, number operations, and algebraic reasoning that can easily be incorporated into classrooms Meet the needs of ALL students while

More information

Multiplication and Division

Multiplication and Division Series D Student My name Multiplication and Division Copyright 2009 3P Learning. All rights reserved. First edition printed 2009 in Australia. A catalogue record for this book is available from 3P Learning

More information

The Factor Game (gr. 3-5) Product Game (gr. 3-5) Target Number (exponents) (gr. 4-5)

The Factor Game (gr. 3-5) Product Game (gr. 3-5) Target Number (exponents) (gr. 4-5) The Factor Game (gr. 3-5) Product Game (gr. 3-5) Target Number (exponents) (gr. 4-5) The Factor Game ( Gr. 3-5) Player A chooses a number on the game board and circles it. Using a different color, Player

More information

Cross Out Singles. 3. Players then find the sums of the rows, columns, and diagonal, and record them in the respective circles.

Cross Out Singles. 3. Players then find the sums of the rows, columns, and diagonal, and record them in the respective circles. Materials: Cross Out Singles recording sheet, and 1 die. Cross Out Singles How To Play: 1. The die is rolled. Both players put this number in whichever one of the squares on their Round 1 chart they choose.

More information

Know how to add positive and negative numbers Know how to use the sign change key on a calculator

Know how to add positive and negative numbers Know how to use the sign change key on a calculator 1.1 Adding integers Know how to add positive and negative numbers Know how to use the sign change key on a calculator Key words positive negative integer number line The set of positive and negative whole

More information

Round Away. ten. Number created: 5,678 Round to the nearest ten

Round Away. ten. Number created: 5,678 Round to the nearest ten Round Away Objective - Create numbers that will round to your side of the game board. Materials - Game board Rounding Die Deck of digit cards, 0-sided dice, or decimal dice Progression of Games - Round

More information

LEARNING ABOUT MATH FOR GR 1 TO 2. Conestoga Public School OCTOBER 13, presented by Kathy Kubota-Zarivnij

LEARNING ABOUT MATH FOR GR 1 TO 2. Conestoga Public School OCTOBER 13, presented by Kathy Kubota-Zarivnij LEARNING ABOUT MATH FOR GR 1 TO 2 Conestoga Public School OCTOBER 13, 2016 6:30 pm 8:00 pm presented by Kathy Kubota-Zarivnij kathkubo@gmail.com TODAY S MATH TOOLS FOR counters playing cards dice interlocking

More information

Games for Drill and Practice

Games for Drill and Practice Frequent practice is necessary to attain strong mental arithmetic skills and reflexes. Although drill focused narrowly on rote practice with operations has its place, Everyday Mathematics also encourages

More information

Polygon Quilt Directions

Polygon Quilt Directions Polygon Quilt Directions The Task Students attempt to earn more points than an opponent by coloring in more four-piece polygons on the game board. Materials Playing grid Two different colors of pens, markers,

More information

Reception Maths A booklet for parents

Reception Maths A booklet for parents Reception Maths A booklet for parents Fun ideas to help your child with mathematics By the end of Reception, most children should be able to Say one, two, three, four to twenty. Count up to 10 objects.

More information

Reading and Understanding Whole Numbers

Reading and Understanding Whole Numbers E Student Book Reading and Understanding Whole Numbers Thousands 1 Hundreds Tens 1 Units Name Series E Reading and Understanding Whole Numbers Contents Topic 1 Looking at whole numbers (pp. 1 8) reading

More information

Probability. March 06, J. Boulton MDM 4U1. P(A) = n(a) n(s) Introductory Probability

Probability. March 06, J. Boulton MDM 4U1. P(A) = n(a) n(s) Introductory Probability Most people think they understand odds and probability. Do you? Decision 1: Pick a card Decision 2: Switch or don't Outcomes: Make a tree diagram Do you think you understand probability? Probability Write

More information

Math Games Ideas. For School or Home Education. by Teresa Evans. Copyright 2005 Teresa Evans. All rights reserved.

Math Games Ideas. For School or Home Education. by Teresa Evans. Copyright 2005 Teresa Evans. All rights reserved. Math Games Ideas For School or Home Education by Teresa Evans Copyright 2005 Teresa Evans. All rights reserved. Permission is given for the making of copies for use in the home or classroom of the purchaser

More information

Go Fish (Addition facts to Ten)

Go Fish (Addition facts to Ten) Go Fish 'Go Fish' is a well known game that can be adapted to reinforce concepts of addition. If playing Addition to Ten then selected cards from a standard playing deck can be used. However some sets

More information

Operations and Algebraic Thinking: Fluency within 5

Operations and Algebraic Thinking: Fluency within 5 Unit 13 Operations and Algebraic Thinking: Fluency within 5 Introduction In this unit, students will develop fluency in addition and subtraction within 5. By this point, they have learned several methods

More information

Use the following games to help students practice the following [and many other] grade-level appropriate math skills.

Use the following games to help students practice the following [and many other] grade-level appropriate math skills. ON Target! Math Games with Impact Students will: Practice grade-level appropriate math skills. Develop mathematical reasoning. Move flexibly between concrete and abstract representations of mathematical

More information

Thank You for Downloading this Resource from MathGeekMama.com!

Thank You for Downloading this Resource from MathGeekMama.com! Thank You for Downloading this Resource from MathGeekMama.com! I sincerely hope you find this resource to be helpful and enjoyable for you and your students! I only ask that you abide by Math Geek Mama

More information

MATHEMATICAL RELATIONAL SKILLS AND COUNTING

MATHEMATICAL RELATIONAL SKILLS AND COUNTING MATHEMATICAL RELATIONAL SKILLS AND COUNTING 0 1000 Mathematical relational skills and counting 0-1000 ThinkMath 2017 MATHEMATICAL RELATIONAL SKILLS AND COUNTING 0 1000 The Mathematical relational skills

More information

Warm ups PLACE VALUE How many different ways can you make the number 365?

Warm ups PLACE VALUE How many different ways can you make the number 365? Warm ups How many different ways can you make the number 365? Write down all you know about the number 24. (It is up to the students to decide how they will display this. They can use numerals, unifix,

More information

Make Math Meaningful!

Make Math Meaningful! Make Math Meaningful! I hear, and I forget. I see, and I remember. I do, and I understand. Knowledge comes easily to those who understand. Proverbs 14:6 B-A-T Place Value Game B = Brilliant; right number

More information

Mathematical challenges for able pupils. Year 1 A Counting, partitioning and calculating

Mathematical challenges for able pupils. Year 1 A Counting, partitioning and calculating Mathematical challenges for able pupils Year 1 A Counting, partitioning and calculating Four-pin bowling Which pins must Joshua knock down to score exactly 5? Next Find click 2 different will bring ways

More information

SHUFFLING INTO MATH JANE FELLING. Box Cars and One-Eyed Jacks RSA ILLINOIS. Day Presenting: Tuesday Room: Marsalis 2 Time: 10:45-11:45

SHUFFLING INTO MATH JANE FELLING. Box Cars and One-Eyed Jacks RSA ILLINOIS. Day Presenting: Tuesday Room: Marsalis 2 Time: 10:45-11:45 Box Cars and One-Eyed Jacks SHUFFLING INTO MATH JANE FELLING RSA ILLINOIS Day Presenting: Tuesday Room: Marsalis 2 Time: 10:45-11:45 jane@boxcarsandoneeyedjacks.com phone 1-866-342-3386 / 1-780-440-6284

More information

Bouncy Dice Explosion

Bouncy Dice Explosion Bouncy Dice Explosion The Big Idea This week you re going to toss bouncy rubber dice to see what numbers you roll. You ll also play War to see who s the high roller. Finally, you ll move onto a giant human

More information

Katy ISD Math Night

Katy ISD Math Night Katy ISD Math Night 2015-2016 Set-Up for Katy Math Night K-2: 5 or 6 stations 3rd-5th: 5 stations Breakapart Break Apart Funny Numbers (2nd Grade) Funny Numbers with Measurement Kakooma Kakooma Ten Frame

More information

Multiplication and Division

Multiplication and Division Series Student Multiplication and Division My name D Copyright 009 3P Learning. All rights reserved. First edition printed 009 in Australia. A catalogue record for this book is available from 3P Learning

More information

Exceptional & Free Online Resources for Teaching Probability

Exceptional & Free Online Resources for Teaching Probability Exceptional & Free Online Resources for Teaching Probability 2013 NCTM Regional Conference Louisville Sarah DeLeeuw & Ann Kong November 8, 2013 Who are we? Who are YOU? We are Welcome 50 60 43 45 36 46

More information

For 2-4 Players Ages 8 & Up. "Knock Knock" "Who's There?" "Leaf." "Leaf who?" "Leaf me alone, I'm playing a really fun card game!"

For 2-4 Players Ages 8 & Up. Knock Knock Who's There? Leaf. Leaf who? Leaf me alone, I'm playing a really fun card game! For 2-4 Players Ages 8 & Up CONTENTS: 104 Cards Games Rules GAME RULES: "Knock Knock" "Who's There?" "Leaf." "Leaf who?" "Leaf me alone, I'm playing a really fun card game!" GAME #1 THE "GRAB IT QUICK"

More information

1. A factory makes calculators. Over a long period, 2 % of them are found to be faulty. A random sample of 100 calculators is tested.

1. A factory makes calculators. Over a long period, 2 % of them are found to be faulty. A random sample of 100 calculators is tested. 1. A factory makes calculators. Over a long period, 2 % of them are found to be faulty. A random sample of 0 calculators is tested. Write down the expected number of faulty calculators in the sample. Find

More information

penguin pairs Contents: 32 penguin cards Setting up Spread the cards face down on the table. How to play

penguin pairs Contents: 32 penguin cards Setting up Spread the cards face down on the table. How to play 32 penguin cards Spread the cards face down on the table. penguin pairs Take it in turns to try and find a penguin pair by turning over two cards, leaving them face up on the table. If the cards are identical,

More information

TEST A CHAPTER 11, PROBABILITY

TEST A CHAPTER 11, PROBABILITY TEST A CHAPTER 11, PROBABILITY 1. Two fair dice are rolled. Find the probability that the sum turning up is 9, given that the first die turns up an even number. 2. Two fair dice are rolled. Find the probability

More information

No one ever complained about having too much fun.

No one ever complained about having too much fun. No one ever complained about having too much fun. So here s 10 games you can play with a crowd of kids that only require items you already have: balls, cards, coins, or nothing at all! Kickball Catch 4

More information

Game Room. Craft Room 7. Continued on page 2

Game Room. Craft Room 7. Continued on page 2 Game Room O 6 Craft Room 7 Continued on page 2 1 Summer fun can change to dark mornings and drippy days. 2, *Both of these books are available in our church library Getting Started Place three dice, a

More information

Choose your favourite Minute to Win it party games and let the fun begin! All the games are fun and challenging at the same time!

Choose your favourite Minute to Win it party games and let the fun begin! All the games are fun and challenging at the same time! Choose your favourite Minute to Win it party games and let the fun begin! All the games are fun and challenging at the same time! All of the games use easy to find items from around the house. (Tip! If

More information

Subtraction Step Down

Subtraction Step Down Face Off - or Subtraction War Materials Needed: 1 set of Dominoes per player (remove any domino with a blank end), 1 pair of dice per player, one game board Skills: subtracting, outcomes chart and probability

More information

OCTAGON 5 IN 1 GAME SET

OCTAGON 5 IN 1 GAME SET OCTAGON 5 IN 1 GAME SET CHESS, CHECKERS, BACKGAMMON, DOMINOES AND POKER DICE Replacement Parts Order direct at or call our Customer Service department at (800) 225-7593 8 am to 4:30 pm Central Standard

More information

Grab the dice, make a bet and try your luck! If you win your bet, you get points. The higher the risk, the greater the reward. And if you re feeling

Grab the dice, make a bet and try your luck! If you win your bet, you get points. The higher the risk, the greater the reward. And if you re feeling Grab the dice, make a bet and try your luck! If you win your bet, you get points. The higher the risk, the greater the reward. And if you re feeling really lucky, keep the dice rolling. But you had better

More information

Multiplication and Division

Multiplication and Division Series E Student My name Multiplication and Division Copyright 009 P Learning. All rights reserved. First edition printed 009 in Australia. A catalogue record for this book is available from P Learning

More information

Fraction Race. Skills: Fractions to sixths (proper fractions) [Can be adapted for improper fractions]

Fraction Race. Skills: Fractions to sixths (proper fractions) [Can be adapted for improper fractions] Skills: Fractions to sixths (proper fractions) [Can be adapted for improper fractions] Materials: Dice (2 different colored dice, if possible) *It is important to provide students with fractional manipulatives

More information

Array Cards (page 1 of 21)

Array Cards (page 1 of 21) Array Cards (page 1 of 21) 9 11 11 9 3 11 11 3 3 12 12 3 Session 1.2 and throughout Investigations 1, 2, and 4 Unit 3 M17 Array Cards (page 2 of 21) 2 8 8 2 2 9 9 2 2 10 10 2 2 11 11 2 3 8 8 3 3 6 6 3

More information

C. U. Shah University

C. U. Shah University C. U. Shah University Wadhwan City EVENTS / ACTIVITIES Day 1 Events [ 30/08/2018; 10am to 5pm]: 1. Drawing Competition 2. The One Minute Ball for my Bowl 3. Mobile based Game The Ludo King 4. Angry Birds

More information

Sample lessonsample lessons using ICT

Sample lessonsample lessons using ICT Sample lessonsample lessons using ICT The Coalition Government took office on 11 May 2010. This publication was published prior to that date and may not reflect current government policy. You may choose

More information

CONTIG is a fun, low-prep math game played with dice and a simple game board.

CONTIG is a fun, low-prep math game played with dice and a simple game board. CONTIG is a fun, low-prep math game played with dice and a simple game board. It teaches the math concepts of simple operations, the order of operations, and provides great mental math practice. Played

More information

Video Speed is not Important, https://youcubed.org/weeks/week-3-grade-3-5/

Video Speed is not Important, https://youcubed.org/weeks/week-3-grade-3-5/ Grades 3-5 Introduction This activity is a fun way to develop an understanding of quantity and ways to make a total of 25. In this activity students will have an opportunity to count, add, keep track of

More information

MEP Practice Book SA5

MEP Practice Book SA5 5 Probability 5.1 Probabilities MEP Practice Book SA5 1. Describe the probability of the following events happening, using the terms Certain Very likely Possible Very unlikely Impossible (d) (e) (f) (g)

More information

Line Master 1 (Assessment Master) Add and subtract to 20 Not observed Sometimes Consistently Models and describes addition situations

Line Master 1 (Assessment Master) Add and subtract to 20 Not observed Sometimes Consistently Models and describes addition situations Buy 1 Get 1 Line Master 1 (Assessment Master) Name: Add and subtract to 20 Not observed Sometimes Consistently Models and describes addition situations Uses + and = appropriately Models and describes subtraction

More information

Moose Mathematics Games Journal Table of Contents

Moose Mathematics Games Journal Table of Contents Moose Mathematics Games Journal Table of Contents Game # Name Skills 1 MOOSE Mental Math - Addition Probability Fraction Number Sense 2 Moose Nim (Variation) Logical Reasoning Multiples Analyzing Games

More information

GAMBLING ( ) Name: Partners: everyone else in the class

GAMBLING ( ) Name: Partners: everyone else in the class Name: Partners: everyone else in the class GAMBLING Games of chance, such as those using dice and cards, oporate according to the laws of statistics: the most probable roll is the one to bet on, and the

More information

zero. Numbers to ten 0 (zero) 1 Say and trace. 2 What are some words you know that also mean zero? Write them or tell a partner.

zero. Numbers to ten 0 (zero) 1 Say and trace. 2 What are some words you know that also mean zero? Write them or tell a partner. Numbers to ten 0 (zero) Say and trace. 0 0 0 0 0 zero What are some words you know that also mean zero? Write them or tell a partner. nought none nil nothing 3 Loop the container with nothing in it. 4

More information

BALTIMORE COUNTY PUBLIC SCHOOLS. Rock n Roll

BALTIMORE COUNTY PUBLIC SCHOOLS. Rock n Roll Number cube labeled 1-6 (A template to make a cube is at the back of this packet.)36 counters Rock n Roll Paper Pencil None The first player rolls the number cube to find out how many groups of counters

More information

Multiplication and Division

Multiplication and Division Series Student Multiplication and Division My name E Copyright 009 P Learning. All rights reserved. First edition printed 009 in Australia. A catalogue record for this book is available from P Learning

More information

The game consists of 3 rounds where you will build a castle in 30 seconds then place catapults and steal wall pieces from your neighbors.

The game consists of 3 rounds where you will build a castle in 30 seconds then place catapults and steal wall pieces from your neighbors. Story The king is dead Ok we ve all heard that one, there really isn t a story here. Just build a castle, fill it with as many walls and catapults as you can. Let s just have some fun with friends! Introduction

More information

4 by Marilyn Burns. Using games to support extra time. All four games prestudents. Win-Win Math Games. Games can motivate. students, capture their

4 by Marilyn Burns. Using games to support extra time. All four games prestudents. Win-Win Math Games. Games can motivate. students, capture their 4 by Marilyn Burns Win-Win Math Games photos: bob adler Games can motivate Using games to support extra time. All four games prestudents math learning sented here are easy to teach and students, capture

More information

saying the 5 times, 10 times or 2 times table Time your child doing various tasks, e.g.

saying the 5 times, 10 times or 2 times table Time your child doing various tasks, e.g. Can you tell the time? Whenever possible, ask your child to tell you the time to the nearest 5 minutes. Use a clock with hands as well as a digital watch or clock. Also ask: What time will it be one hour

More information

Year 5. Mathematics A booklet for parents

Year 5. Mathematics A booklet for parents Year 5 Mathematics A booklet for parents About the statements These statements show some of the things most children should be able to do by the end of Year 5. A statement might be harder than it seems,

More information

Exploring Concepts with Cubes. A resource book

Exploring Concepts with Cubes. A resource book Exploring Concepts with Cubes A resource book ACTIVITY 1 Gauss s method Gauss s method is a fast and efficient way of determining the sum of an arithmetic series. Let s illustrate the method using the

More information

Grade 7 & 8 Math Circles. Mathematical Games

Grade 7 & 8 Math Circles. Mathematical Games Faculty of Mathematics Waterloo, Ontario N2L 3G1 The Loonie Game Grade 7 & 8 Math Circles November 19/20/21, 2013 Mathematical Games In the loonie game, two players, and, lay down 17 loonies on a table.

More information

Winslow C of E Combined School. Progression in the 4 Operations & Fun Maths Activities to do at Home.

Winslow C of E Combined School. Progression in the 4 Operations & Fun Maths Activities to do at Home. Winslow C of E Combined School. Progression in the 4 Operations & Fun Maths Activities to do at Home. Dear Parents, Carers, Please have a look through some of these short, simple maths games and activities

More information

Maths Is Fun! Activity Pack Year 6

Maths Is Fun! Activity Pack Year 6 Maths Is Fun! Activity Pack Year 6 1. Times Tables Cards Shuffle a 1-10 deck (i.e. with all the picture cards removed). Take 20 cards each. Both turn a card face up at the same time and try to call out

More information

Operation Target. Round Number Sentence Target How Close? Building Fluency: creating equations and the use of parentheses.

Operation Target. Round Number Sentence Target How Close? Building Fluency: creating equations and the use of parentheses. Operations and Algebraic Thinking 5. OA.1 2 Operation Target Building Fluency: creating equations and the use of parentheses. Materials: digit cards (0-9) and a recording sheet per player Number of Players:

More information

Helping your child with Maths at the end of Reception and in Year 1

Helping your child with Maths at the end of Reception and in Year 1 Shape activity At home, or when you are out, look at the surface of shapes. Ask your child what shape is this plate, this mirror, the bath mat, the tea towel, the window, the door, the red traffic light,

More information