GAME CONNECTION AMERICA
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1 GAME CONNECTION AMERICA 2016 March San Francisco
2 GAME CONNECTION AMERICA DKUMO 4 A CROWD OF MONSTERS 5 BADLAND GAMES 6 DELIRIUM STUDIOS 7 DLM INTERNATIONAL 8 ICEX SPAIN TRADE AND INVESTMENT GAMEBCN GAMEDONIA 9 10 ICT AND DIGITAL CONTENT DEPARTMENT Tel: ticscontenidos@icex.es EMBASSY OF SPAIN Economic and Commercial Office 1900 Avenue of the Stars, Suite 2430 Los Angeles, CA Tel: losangeles@comercio.mineco.es NIPO: DL (Depósito Legal): M GLOVEONE / NEURODIGITAL TECHNOLOGIES IDC/GAMES PLASTIC SCM PLAYCLIPS STAGE CLEAR STUDIOS
3 3DKUMO A CROWD OF MONSTERS Parque Technologica Zamudio. Edificio 500_ Zamudio (Vizcaya) Bilbao. Spain max@3dkumo.com twitter.com/3dkumo Maximillian Gubbins max@3dkumo.com Avila 112, 3A 08018, Barcelona Ramón Nafria Nagore production@acrowdofmonsters.com The potential of Web Browsers and Smartphone Applications for 3D is growing exponentially. New opportunities for the 3D Gaming industry are emerging, existing content is fast becoming a potentially lucrative means to generate revenue outside the typical pay to game business model. 3D gaming assets streamed to consumers online, can form a highly effective means for B2C interaction and engage new non-gaming customers. Today, tech savvy consumers are becoming increasingly 3D literate, with 3D content generation and access being made available to all. Consumers are hungry for content, whether for viewing, sharing, editing or 3D printing; these new potential customers are ideal candidates for the 3D gaming industry. The 3D gaming industry is in a prime position to utilise its extensive back catalogue of 3D content by placing it securely online for mass consumer engagement and interaction, thus becoming leaders in this rapidly evolving and exciting online 3D content consumption revolution! Will you join us? Companies that are looking to engage in this exciting opportunity of 3D content provision are looking to 3DKUMO to help them get quickly on board with an effective plug and play solution. Our up and running ecosystem for delivery and engagement with targeted audiences, comprises of a 3D dedicated viewing APP and Web Software, secure cloud storage, a unique theft free file format and intelligent algorithm which controls the streaming of large files. Make 3DKUMO your online 3D solutions partner today! 3DKUMO is a revolutionary online 3D viewing platform. We invite you to share and sell your existing 3D gaming assets to consumers, through our secure and engaging 3D App and Web software. Our company is committed to build games with good production values in small budgets, and with its own touch that makes our games unique. We are able to work in all circumstances and platforms, including mobile, consoles, computers, VR, etc Investors Partners Publishers Blues And Bullets: Episodic noir adventure game where the player controls Elliot Ness 20 years after jailing Al Capone in the fiction city of Santa Esperanza. Sugar Kid: Casual and original game based in tactile screen with nice graphics and a lot of humor. Other surprises. 4 5
4 BADLAND GAMES DELIRIUM STUDIOS S. L. C/ Albasanz, 75. 2º A Madrid Madison Kannapel Felipe Rojo C/ Uribitarte 6 Planta 2ª Bilbao / Asier Quesada aquesada@deliriumstudios.com BadLand Games has specialized in physical video game distribution in Spain since It has since added a Tech division, Indie division, and its own development studio. It expanded into the UK in BadLand Indie is a branch of BadLand Games dedicated to supporting emerging talent. The main objective is to streamline the realization of quality games for all available platforms allowing developers all over the world to commercialize their products in the global market. Development studios, teams and/or personalities immersed in the development of videogames worldwide will find in Badland Indie a means for their hardwork, efforts and talent, resulting in the fruition and monetization of their creations. Delirium Studios is one of the most famous independent video game development studios in Spain. Our games are seductive because of our two main principles: (1) know your audience, and (2) rely on bestqualifyed team Delirium Studios is well known nationwide to be loyal to a set of VALUES, such as considering videogames as an artistic expression, and to be capable to take its premises to reality through high quality standards, by surrounding themselves of the most talented and vocational teams. Painters, musicians, interior designers, and other professionals from other creative industries are in dialogue with Delirium to create every new delusion. Independent video game studio: Art and R+D; Passion and Perfection. BadLand Indie is looking for enthusiastic, dedicated developers interested in partnering with a publisher for worldwide digital distribution. BadLand Games wants to meet indie and niche publishers and developers interested in bringing their babies to the physical marketplace worldwide. Main aim for us is to port our powerful and already awarded titles to other devices and to maximize distribution force. For this reason, we would like to find Publishers with great experience on the video gaming sector. We are one of the leading distribution companies in Spain. We offer support to indie studios throughout development process by providing work space (for local studios) and technical equipment necessary for development. We offer commercial and marketing support via the company s proven expertise in the field of the distribution of videogames. 6 The Rivers of Alice and The Delusions of Von Sottendorff and His Square Mind, stand out as Delirium s most beloved and awardwinning creations. The former, is a surrealist point and click graphic adventure, a journey over a child dreams and fears... - developed for WiiU /Mobile/Steam, and awarded on festivals and by specialized media (Best Art Direction, Best Original Soundtrack and Best App). The latter, is a platforming and puzzler game with unique mechanics - sorting barons square mind, player discovers the reason for his madness. It has been developed for Nintendo 3DS and awarded for Best Original Idea and Best National Development. 7
5 dlm INTERNATIONAL GAMEBCN-The Video Games Incubator C/ Carlos Latorre, 13 Madrid Belén Ortega Pablo Sánchez Canòdrom-Creative Industries Research Park Concepción Arenal Barcelona Pere Torrents We have been working on the videogames industry over 15 years. We have localised more than 5,000 products into different languages for leading publishers and developers in the market. Our ambition is to offer the best quality at the best price. We are willing to seal partnerships with videogames developers and publishers. We would be happy to establish synergies with new partners such as others localisation companies, dubbing studios, publishers, developers Localisation of videogames, TV and mobile content into many different languages. Dubbing of videogames, TV shows, series and films in different languages. QA We can carry out end to end or partial localisation process. Gamebcn is Southern Europe s first videogame incubator. We help teams to create and develop professional videogame companies. With a 6 month duration, the incubation process offers a comprehensive program of professionalization; with theoretical and practical training, monitoring and support in a unique ecosystem for videogame developers. Selected qualifying companies will be chosen to participate in a 6 Month Acceleration Program. Gamebcn was created in 2014 with the support of the Institut Català de les Empreses Culturals of the Generalitat de Catalunya, Caixa Capital Risc and Incubio, with the collaboration of Barcelona Activa as a Strategic Partner and the sponsorship of Osborne Clarke. Publishing opportunities for the games developed by the incubated teams Partnership opportunities for the programme with industry: hardware, software, tools, accessories, Sponsoring opportunities for the programme Exchanges with similar projects worldwide Investors interested in early stage gaming projects / companies Pix em Up. Way of Redemption. Mikul the Netherbound. Alchemic Jousts. Polarity Etherborn STAY Agatha Knife Magnate 8 9
6 GAMEDONIA Marie Curie Barcelona, Spain David Xicota GLOVEONE NEURODIGITAL TECHNOLOGIES Av. de la Innovación, Edf. Pitágoras, Ofic. 42, Parque Tecnológico PITA Luis Castillo López Gamedonia is driven to help every studio create successful games by sharing the experience gathered for +10 years in the industry. We get developers the best tools to deliver a great product, fun mobile games, socially integrated and crossplatform, that respond to what players want. NeuroDigital Technologies is a Pioneer in Haptic Virtual Reality, being the maker of Gloveone. We create amazing and highly realistic multisensory experiences allowing users interact with virtual objects using their own hands. We make possible to reach and feel the touch of any virtual element in our fingers, which together with virtual images and sounds produce a powerful feeling of presence in the Virtual World. Made by a multidisciplinary team, our developments can be tailored to any requirement, from Industry, Health, Education, Military, Advertising, Entertainment and many more possibilities. Gamedonia is focused in game development studios (B2B) of online, social and multiplayer games. Gamedonia is a Cloud Backend & Realtime Networking Solution for game developers, covering from server architecture to specialized gaming features such as Cloud Database and User Management. We get developers the best tools to deliver a great product, fun online games, socially integrated and cross-platform, that respond to what players want. We are willing to seal partnerships with prime companies interested on VR technology. We are looking for world-class customers We are seeking funding for growing and internationalizing. We create innovative hardware and software for Fun&Serious Games. Our flagship product, Gloveone, is a wireless haptic device that enables people touch and feel any virtual object displayed on a computer screen or through a VR headset
7 IDC/ GAMES C/ La Oliva, Las Rozas (Madrid) twitter.com/idcgames Alfredo Bárcena PLASTIC SCM Parque Edificio Centro, Oficina 103. Parque Tecnológico de Boecillo Valladolid. Spain Francisco Monteverde IDC/Games is a western markets PC MMO games publisher. We are looking for quality MMOs to publish in our game platform as traditional exclusive publishing in more than 10 languages for Europe and the Americas. We are also looking into channelling PC MMO games from publishers looking for quality traffic and service in our platform and territories. We are the only commercial DVCS in the market place and fully committed to deliver the best for coders and artists Game Development We have a strategic partnership with Unity which makes Plastic SCM fully integrated with Unity 3D Pro. We have +300 customer studios, key references and we strive for excellence both on product and service. We are looking to meet publishers or developers wanting to look for help in western markets to publish their PC MMO games. IDC/Games is publishing in different regions renowned online game projects, such as Habbo Hotel, BattleSpace, CroNix Online, Berserk: The Cataclysm, Ragnarök Online, Korner 5, Affected Zone Tactics, Cosmic League, GigaSlave and Jagged Alliance Online. Game Development Companies & Teams of any size willing to increase their productivity and a tool tailored for coders, designers and artists, including cloud support. Plastic SCM is The Best Distributed Version Control supporting task-driven software development for game developers teams of any size because it simplifies branching and merging, artists workflow and cloud support
8 PLAYCLIPS STAGE CLEAR STUDIOS C/ Gran Vía 30, 7 th floor Madrid. Spain info@playclips.com Karel de Beule karel@playclips.com C/ Castillo de Fuensaldaña 4, Piso 2, Oficina Las Rozas de Madrid ( Madrid). Spain Daniel Santos dsantos@stageclearstudios.com Playclips is a newly formed company lead by mobile industry veterans with a international team of dedicated professionals focussing on mobile entertainment. We have experience in AAA titles We offer different services: Art Outsourcing, Work For Hire, Game Porting We are working with big and known studios If you are a games publishers and/ or developer, contact us to learn how PlayClips will help you: Add social engagement to your game Acquire quality users under a revenue share business model. PlayClips extends engagement with fans and followers, from social media apps and games. 14 We are seeking studios that needs to outsource art or programming We are seeking studios or publishers that wishes to port their games to consoles We are seeking investors We are seeking publishers for our own games (Sally VR, Project Amy, Caveman Coaster) Art Outsourcing: 2D, 3D, Textures and Animations Game Porting: We port games mainly to PS4, PSVita, XOne, PC Work For Hire Virtual Reality Sally VR: Our prototype for consoles (VR Ready!) Project Amy: Prototype for consoles (GCA 2016 Development Awards nominee) Caveman Coaster: A freemium game for ios and Android 15
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