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1 SUR PRIS INGLY INGE NIOUS Gamescom 2014 Köln ( business area) The Austrian Exhibitors Hall 4.2 Stand D028

2 INFORMATION PREFACE ADVANTAGE AUSTRIA Frankfurt Commercial Counsellor, Michael Love Unterlindau 29, Frankfurt am Main T F E frankfurt@advantageaustria.org W ADVANTAGE AUSTRIA Vienna Project Manager, Marion Tschernutter Wiedner Hauptstrasse 63, A-1045 Vienna T +43 (0) F +43 (0) E Marion.Tschernutter@wko.at W wko.at/aussenwirtschaft/messen A vibrant market of game developers has emerged in Austria that has won international acclaim. Though small in size, the Austrian gaming sector, has won recognition around the world thanks to its high-quality products. There is no doubt that it is an up-and-coming industry in Austria and holds a lot of potential for the future. At Gamescom - the European epicentre of games and gamers the gaming industry presents itself to trade experts as well as the public. I am delighted that Austria will be represented at this year s Gamescom, the largest trade fair for interactive games and entertainment, with 7 Austrian exhibitors in the business area, hall 04.2 D028. Here you will have the opportunity to test first-hand the Austrian and international innovations and connect with experts from the gaming sector. ADVANTAGE AUSTRIA will be represented there as well and will help you with your questions and suggestions. With our offices in Frankfurt, Berlin and Munich, the Austrian trade delegations are your first contact point for business relationships with Austrian companies. I look forward to meeting you at the Gamescom 2014 in Cologne and hope you will have a lot of fun learning about Austria innovations and trying out the new games. Michael Love Austrian Trade Commissioner 2 3

3 HALL 4.2 STAND D028 COMPANY STAND Cliffhanger Productions Software GmbH ClockStone Softwareentwicklung GmbH Fachhochschule Technikum Wien IG Computergrafik Rarebyte OG Sproing Interactive Media GmbH Wideshot Design GmbH STAND D028b STAND D028e STAND D028c STAND D028d STAND D028f STAND D028g STAND D028a entertainment area entertainment area event level/food court event level/food court business area business area Freigelände/Eventgelände outdoor area/event area 4 5

4 CROSS-PLATFORM PRODUCTS (PC, MAC, TABLETS, SMARTPHONES) STAND D028B APPS & GAMES FOR MOBILE DEVICES STAND D028E Cliffhanger Productions Software GmbH Stiftgasse 6/2/6, 1070 Vienna, Austria T +43/1/ E office@cliffhanger-productions.com W ClockStone Softwareentwicklung GmbH Claudiastrasse 14, 6020 Innsbruck, Austria T +43/512/ F +43/512/ E office@clockstone.com W The 37-member team of Gliffhanger Productions Software GmbH has been developing and publishing premium 3D cross-platform games for gamers since With its first game, Jagged Alliance Online, which was developed for Gamigo AG alongside the creation of the team and the company s basic technology, the company won the coveted award best Browsergame 2012 at the German Developer Prize contest. At the present time, Cliffhanger is working on the crossplatform titles Ærena and Shadowrun Online. For the latter, the most successful kickstarter campaign for any computer game in the European continent over the period 2012 to date has been carried out. ClockStone Software are an Austrian company specialized in game development across numerous platforms such as ios, Android, PC, and Mac. Their extensive expertise in the Unity 3D technology allows for state-ofthe-art graphics as well as efficient product deployment to various mobile market places. Their product range is multifaceted - from action role playing to dance and puzzle games. ClockStone published their mobile game hit Bridge Constructor on Android in 2012 and have since developed two also very well received successors with their publishing partner Headup Games. 6 7

5 GAME ENGINEERING AND SIMULATION TECHNOLOGY MASTER S DEGREE PROGRAM STAND D028C Fachhochschule Technikum Wien Hoechstaedtplatz 6, 1200 Vienna, Austria T +43/1/ F +43/1/ E info@technikum-wien.at W ASSOCIATION FOR THE PROMOTION, ORGANISATION, STRUCTURING AND LOBBYING OF THE AUSTRIAN COMPUTER GAMES, FILM AND ANIMATION INDUSTRY STAND D028D IG Computergrafik c/o Institut für Computergraphik und Algorithmen, TU Wien, Favoritenstraße 9 / 186, 1040 Vienna Austria T +43/ E max.hoefferer@igcomputergrafik.at W UAS Technikum Wien is the largest purely technical university of applied sciences in Austria. It offers an extremely diverse range of bachelor s and master s degree programs. The Game Engineering and Simulation Technology master s degree program gives students the know-how needed to create various genres of electronic games. The program deals with everything from development to design all the way to production. A project that stretches over several semesters ensures that all relevant areas are covered - including artificial intelligence, multiplayer networks and the game business. IG Computergrafik is an independent and unbiased association for promoting the austrian animation, computer film and games industry. Primary goals and activities: establishing Austria as a center of excellence for national and international productions in the CG sector. Promoting nationals and international networks between companies to nurture cooperation, partnerships, knowhow transfers etc. IG Computergrafik is organizer of the PIXEL Vienna conference and the Austrian Computergrafics Award (ACGA) Links:

6 GAME DEVELOPMENT STAND D028F DEVELOPMENT OF FREE-TO-PLAY MULTI-PLATFORM GAMES STAND D028G Rarebyte OG Pollheim 2, 9411 St.Michael, Austria T E office@rarebyte.com W Sproing Interactive Media GmbH Fernkorngasse 10, 1100 Vienna, Austria T +43/1/ F +43/1/ E office@sproing.com W Rarebyte is a games studio which realises original games ideas and concepts as well as undertaking contract work in the games development sector. Great design, high quality and fun all come as standard. Rarebyte offers contract partners its technical and creative experience and expertise in concept creation, planning, programming and games design, enabling the successful realisation of projects across every common platform. Current games include those for the up-and-coming casual games market, for mobile devices (ios, Android), and for browsers. Sproing is Austria s leading games development studio and has gained international acclaim for its AAA Freeto-Play multi-platform games. Customers include firms like Activision, Gameforge, Microsoft and Ubisoft. Sproing has a proprietary engine for all known consoles and develops its Client-Server systems using Flash 3D, HTML5, Java, PHP and C++. Supported consoles include platforms such as PS4, PS3, Xbox One, Xbox360, PSVita, WiiU, PC, browsers and ios and Android systems. Sproing has successfully developed more than 50 titles since it was founded in Please contact our offices in either Graz or Vienna: 8010 Graz, Wartingergasse 37/EG 1030 Vienna, Marxergasse 24/6/7 office@rarebyte.com 10 11

7 VISUAL DEVELOPMENT AND CREATION - FROM THE CONCEPT SKETCH TO THE MARKETING ILLUSTRATION STAND D028A Wideshot Design GmbH Singerstrasse 8, 1010 Vienna, Austria T frontdesk@wideshot.at W NOTES Wideshot Entertainment was founded in 2010 by the two industry veterans Johannes Mücke and Oliver Bertram. The Vienna based team of 15 Designers is specialized in the visual development of scenarios be it for video games, film or television. Wideshot Entertainment is a service provider and consultancy. Core competence is the development of visual guidelines and art direction for our clients projects as well as the design and execution of cutting edge 2D art and graphics. Amongst the valued and loyal clients are Sony Pictures, Columbia TriStar, Ubisoft, Disney, Square Enix and many more

8 NOTES NOTES 14 15

9 Further information on Austrian companies, you may find in our magazine FRESH VIEW. Current issues are available for download at powered by

SUR PRIS INGLY INGE NIOUS

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