The Blood Moon. The Clockwork Man
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- Verity Sandra Marsh
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1 The Blood Moon The Clockwork Man Introduction: After arrivg crests fall takg on a few contracts and a least temporally sortg out a small cult, They are told by Revol that the man at number 4 has requested help from them A? hour adventure for 2nd-7th level characters for PCs Adjt as needed for more players or your DM style and hopefully enjoy The Stuff highlighted is stuff to read out and all other text is for DMs eyes only by Stephen Rsel DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast the USA and other countries. This work contas material that is copyright Wizards of the Coast and/or other authors. Such material is ed with permission under the Community Content Agreement for Dungeon Masters Guild. DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player s Handbook, Monster Manual, Dungeon Master s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast the USA and other countries. All characters and their distctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized e of the material or artwork contaed here is prohibited without the express written permission of Wizards of the Coast. 206 Wizards of the Coast LLC, PO Box 707, Renton, WA , USA. Manufactured by Hasbro SA, Rue Emile-Boéchat, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB ET, UK. Not for resale. Permission granted to prt or photocopy this document for personal e only. TITLE
2 The Meetg. So once the PCs have done what they need to do shoppg, slept, etc. After they have completed they make their way to Number 4 that Revol mentioned You make your way over to Number 4 People are gog about their morng rituals and as you pass by you get a few nods of thanks and recognition from the villages you eventually reach a small cottage type hoe that says number 4 ask the players what they do hopefully they will decide to knock on the door You knock on the door and a few moments pass, the door opens and front of you stands a human male he has shortish gray hair and a long gray beard, shirtless at this moment with a small scar on his chest, he is wearg leather troers and boots he says with a smile I m glad you came I hoped you would, the names Bobby local fisherman and fire marshal, please come he re-enters his hoe and motions for you to follow, as you enter the hoe the terior is very Spartan there is 4-5 small chairs, a small table, a small cupboard and a small mirror, the terior is lit by the two average sized widows at the front of the hoe and two smaller wdows at the back of the hoe as you reach the chairs he turns and says Can I get you somethg to drk tea, coffee perhaps? And please feel free to take a seat give the PCs a chance to respond he smiles as he walks to the kitchen as takes a small kettle and takes 4 or the relevant amount cups out of a small cupboard and pours the relevant drks and brgs them over so I suppose you want details as he takes a seat PC Response Well he says as he scratches his head and then strokes his beard flatteng it down agast his chest I suppose It all started at Drowned Witch Cove I was fishg there you see and somethg came up the net that really didn t make much sense, you see it was made of metal and It or rather he as it came to pass was talkg to me and has asked for help to get back home, It s to much for me to take him but it, I mean he has a small reward and his home is not far from where I found him, it s jt a bit dangero you see and I a t no fighter There are several questions which may be asked now he doesn t know much except that this person lives somewhere behd the waterfall at Drowned Witch Cove and his name is Gadget after questions have been asked and they agree to help the thg he starts Well I best take you to the fellow follow me you follow Bobby out of the hoe to a small barn he opens the barn door and side are roughly 8 chickens and bendg down near the centre of the room apparently tryg to talk to one of the chickens is Gadget Ma NPCs for Creasts Fall Core Stat: Flores, Human Female, Likes Honesty, Town Mayoress Charisma +5 and Wisdom + and strength -2 and all others +0 Town Mayoress Not for resale. Permission granted to prt or photocopy this document for personal e only. TITLE 2
3 Core Stat: Kit, Human Female, likes gold and strength + to Cha checks + to str checks and -2 to Int checks all others +0 Core Stat: Zaos, Elf Male, likes truth and telligence + Int and + Wis and -2 to Str checks all others +0 Help and Hder Core Stat: Jim, Human Male, Straight Likes Gold and Girls + Cha +2 Int + Dex and -2 Str checks all others +0 Erotic Goat Owner Core Stat: Thud, Half Orc Male, Likes Drk and Gold +4 Str +2 Dex and -2 Int checks all others +0 Big Hammer Forge Owner Core Stat: Revol, Tieflg likes Honesty + Cha + Str and -2 Wis checks all others +0 Town Gog to Drowned Witch Cove Gadget rights himself and now stands at its full height it s about 6ft tall, he is wearg a loose poncho type clothes over his what appear to be shoulders, He wears a small belt which has a small knife, a small pouch and a small hand cross bow his head looks like a human head jt with fewer of the normal features his sk seems to be made of bronze, his head lifts up and he seems to ponder your group for a second Howdy Doodly Doo and good morng to ya ll it says a metallic voice are these the fellers that s gonna get me home its a bit of a trek but I can pay when we get back 2000 silver enough I Guard Capta mean I have more at this pot Bobby says I Core Stat: Bobby, Human likes helpful and thought I told you not to tell them that some nice people + Str + Cha +2 Con and -2 Wis people may try to take advantage Gadget checks all others +0 Local FIshman and Fire turns to you not much more though I m Marshal actually quite poor After the PCs have haggled or agreed (he trys not to pay more Core Stat: Gadget, Construct likes Information than 20000sp) Well we can go by walkg and Help +5 Str + Dex and -2 Wis checks all down the coast le or we can go down the others +0 plas so its up to you once you re ready you Core Stat: Core, Construct likes Honesty + can meet me here and we can be off Once Str + Dex +4 Cha and - Wis checks all the PCs have decided on a way and done any others +0 shoppg etc, that they want or need to do go to Over the hills or Down by the sea section which ever is appropriate Not for resale. Permission granted to prt or photocopy this document for personal e only. TITLE
4 Over The Hills As you leave town you turn eastward and head towards Drowned Witch Cove, the country side stretches before you, you know its gog to take about 8hrs jt to get to the cove then maybe another.5hrs to get down to the entrance of his city At this time they can talk about what they wish I suggest rollg a randomly a few times I will be g a d6 on a or 6 they will get an encounter me will go medium, easy, easy, hard, easy, easy and then repeat the area that they will be walkg along is maly grass land with a cliff edge close by so when commencg a battle the battle area should represent this. After the fights are done You make your way down to the base of the waterfall Gadget walks over to a small pile of rocks and Pulls one Dc25 Perception check You look toward the waterfall, A rock about 0ft high and about 20ft across comes though the waterfall and parts it as a platform rises out of the water that goes towards it, Gadget steps onto the raised path and as he does so you notice that the rock cracks about halfway down but it s straight le and slowly the rock fans out creatg an almost porch like construction as Gadget slowly walks toward it, What does the PCs do? If they don t go with him they don t get paid, now go to Enterg Sanctuary Monster Table For Over The HIlls Lvl Easy Medium Hard Deadly 2 6 Hyena Axe Ogre 4 Ogre s Dire 4 Axe no Hobgobl 2 no Ogre, 2 poisono Down by the Sea Hyenas 9 Axe 2 Ogre, 2 n o snake Wolves Hobgob l n o Ett, Ogre Gorgon Ogres Gorgon Ett, Ogre As you leave town you turn eastward and Gorgon, 4 Axe head towards Drowned Witch Cove, the Beach stretches before you, you know its gog to take about 8hrs jt to get to the cove then maybe another hr to get around to the entrance of his city At this time they can talk about what they wish I suggest rollg a randomly a few times I will be g a d6 on a or 6 they will get an encounter me will go medium, easy, easy, hard, easy, easy and then repeat the area that they will be walkg along is maly beach and small stones with a cliff face close by so when commencg a battle the battle area should represent this. Not for resale. Permission granted to prt or photocopy this document for personal e only. TITLE 4
5 After the fights are done You make your way down to the base of the waterfall Gadget walks over to a small pile of rocks and Pulls one Dc25 Perception check You look toward the waterfall, A rock about 0ft high and about 20ft across comes though the waterfall and parts it as a platform rises out of the water that goes towards it, Gadget steps onto the raised path and as he does so you notice that the rock cracks about halfway down but it s straight le and slowly the rock fans out creatg an almost porch like construction as Gadget slowly walks toward it, What do the PCs do? If they don t go with him they don t get paid, now go to Enterg Sanctuary Monster Table for Down by the sea Lvl Easy Medium Hard Deadly 2 6 Crabs Giant 4 Sea 4 Giant s and Giant Mantic ore Baron Sea Crabs 9 Giant s 2 Sea, 2 Sea s Harpy' s Mantic ore Banshe e, Sea Baron 7 5 Enterg Sanctuary 2 Sea, 2 Banshe e, Sea Baron, 4 Giant As you walk closer to the openg you can see that the cave is not natural and is more metallic and is oblivioly constructed by somebody, as you step though and onto what you can now tell is actual rock and the metallic structure was the supportg struts for the entrance way, as It begs to shut And you are left the dark well not far now, you getcha some money, I get home and all is right with the land, well more or less Gadget says as he lights a torch, you walk down a long carved out corridor for about 250ft, You approach a large metal wall with a small door set to it, Gadget walks up to the door and taps a short rhythm, with that the door opens and you walk side. Jt side the door you see a small dwellg carved to the rock and then many more as your eyes catch them all above you every other hoe has a small lamp attached to it and Inside are what looks like glowg sects Trimal Gadget says they glow bright months and they only need a few drops of water and an ounce of moss per week to keep them alive, this way if you will he leads you down a few wdg streets and you stand now the centre of Not for resale. Permission granted to prt or photocopy this document for personal e only. TITLE 5
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