PLAYING WITH THE PAST
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1 PLAYING WITH THE PAST HISTORY & VIDEO GAMES (AND WHY IT MIGHT MATTER) JEREMIAH MCCALL, GAMINGTHEPAST.NET
2 THE IMPORTANCE OF A CRITICAL PERSPECTIVE AND GOOD DISCUSSIONS History is so much more than many think Historical video games are history a lens for thinking about the past critical debates about the past and its relation to the present These include efforts to ignore and erase diversity search: mccall unexamined game
3 IT S ALL ABOUT BALANCE Full disclaimer: video games are great! Still Meden agan (μηδὲν ἄγαν) Temple of Apollo at Delphi The Middle Path Buddha Everything in moderation, including moderation Oscar Wilde
4 BUT FIRST IMAGINE YOUR AVERAGE U.S. GAMER. THEN IMAGINE HOW MUCH MONEY IS SPENT ON VIDEO GAMES IN THE US YEARLY
5 W H O G A M E S? search: esa games 2017
6 H O W M U C H? search: esa games 2017
7 search: games and learning gee/squire/steinkuehler GAMES & LEARNING
8 DOING (HISTORYING)
9 CINCINNATI (& OHIO) HISTORYING
10 HISTORICAL GAMES: WHAT KIND OF PUBLIC HISTORY? ^ ^ search: mccall games public history
11 History Media Games Text Interactivity Immersion Meaningful choices Less creator control over the objective experience / outcome Precision Linearity creator control over the objective experience / outcome search: mccall problem spaces
12 GAME DESIGNERS HISTORICAL CLAIMS EXPLICIT
13 GAMES AS HISTORICAL PROBLEM SPACES 1. AGENT (player character) with a ROLE and GOALS within 2. A virtual world ( SPACE ) containing 3. ELEMENTS that help or limit player; and so player forms 4. STRATEGIES and makes DECISIONS to achieve their goal search: mccall problem spaces
14 GAME DESIGNER HISTORYING: CHOICES, POWER, QUANTIFICATION & MORE [B]attle across Europe through iconic locations in history s most monumental war. Experience classic Call of Duty combat and the unforgiving nature of war. Rule your nation through the centuries. Exploit the economic opportunities of the United States Lead your Railway Empire to success
15 HOW CAN THESE HISTORICAL GAMES FOSTER HISTORY-LEARNING EXPERIENCES?
16 GAMING THE PAST IN HISTORY CLASS Digital history and historying Problem spaces, systems, causal connections Thinking about humans living forward Reading and critiquing Digital Texts : The two sides of what is and what is not search: gamingthepast.net
17 GAME DESIGN AS STUDENT HISTORYING search: gaming the past twine
18 HISTORICAL VIDEO GAMES AS HISTORY ^ THE PLAYERS AND THE FORUMS
19 POLITICS OF HISTORICAL VIDEO GAMES A flawed question: When did games get so political? The political nature of causal systems and world modeling A WORKING ACADEMIC DEFINITION OF POLITICAL: HAVING TO DO WITH THE ACCESS, DISTRIBUTION, AND USE OF POWER Historical accuracy as a problematic claim eugen pfister politics video games zen design politics nerd media
20 ASSASSIN S CREED UNITY (2014) COMPANY OF HEROES 2 (2013) REVOLUTIONARY MOBS & SOVIET COMISSARS
21 CIVILIZATION ( )
22 ASSASSIN S CREED ORIGINS (2017) TOTAL WAR: ROME II (2013) BATTLEFIELD V (2018) REPRESENTATION, DIVERSITY, & AGENCY
23 KINGDOM COME DELIVERANCE (2018): A HOMOGENEOUS MEDIEVAL WORLD
24 ASSASSINS CREED ODYSSEY (2018): KASSANDRA AND ALEXIOS
25 THE IMPORTANCE OF A CRITICAL PERSPECTIVE AND GOOD DISCUSSIONS Historical thinking Ward off nihilism Corroborate Talk about it Game the Past mccall unexamined game
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