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1 Downloaded from: justpaste.it/19o29 Initialize engine version: 5.3.6p8 (c04dd374db98) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dumx.dll ] Renderer: NVIDIA GeForce GTX 670 Vendor: NVIDIA VRAM: 4027 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless) Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Die\7daystodie_Data\Managed\Assembly- CSharp-firstpass.dll into Unity Child Domain Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless) Die\7daystodie_Data\Managed\Assembly- CSharp.dll into Unity Child Domain Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Die\7daystodie_Data\Managed\Assembly- UnityScript-firstpass.dll into Unity Child Domain Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Die\7daystodie_Data\Managed\Assembly- UnityScript.dll into Unity Child Domain Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless) Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless) Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless) Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless) Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless) Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain Die\7daystodie_Data\Managed\enum2int.dll (this message is harmless) Die\7daystodie_Data\Managed\enum2int.dll into Unity Child Domain Die\7daystodie_Data\Managed\NCalc.dll (this message is harmless) Die\7daystodie_Data\Managed\NCalc.dll into

2 Unity Child Domain Die\7daystodie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless) Die\7daystodie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless) Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless) Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless) Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless) Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless) Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain - Completed reload, in seconds Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless) Die\7daystodie_Data\Managed\System.dll (this message is harmless) Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless) Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless) Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless) <RI> Initializing input. <RI> Input initialized. desktop: 1920x Hz; virtual: 1920x1080 at 0,0 <RI> Initialized touch support. UnloadTime: ms T12:56: INF [Steamworks.NET] SteamAPI_Init() ok T12:56: INF [NET] Disabling protocol: UNET T12:56: INF NET: InitCallbacks T12:56: INF Texture quality is set to T12:56: INF Precaching T12:56: INF Precaching file: 7DaysToDie_Data/resources.assets T12:56: INF [EAC] Initializing T12:56: INF [EAC] Initialized :: EasyAntiCheat successfully initialized T12:56: INF Precaching file: 7DaysToDie_Data/sharedassets1.assets T12:56: INF Precaching file: Data/Bundles/BlockTextureAtlases T12:56: INF Precaching file: Data/Bundles/TerrainTextures T12:56: INF Precaching done T12:56: INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: ms T12:56: INF Awake Localization language: english (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) T12:56: INF Version: Alpha 16.2 (b7) Compatibility Version: Alpha 16.2, Build: Windows 64 Bit T12:56: INF System information:

3 T12:56: INF OS: Windows 7 Service Pack 1 ( ) 64bit T12:56: INF CPU: Intel(R) Core(TM) i GHz (cores: 8) T12:56: INF RAM: MB T12:56: INF GPU: NVIDIA GeForce GTX 670 (4027 MB) T12:56: INF Graphics API: Direct3D 9.0c [nvd3dumx.dll ] (shader level 3.0) T12:56: INF Last played version: Alpha T12:56: INF Local UTC offset: 2 hours T12:56: INF Command line arguments: 7daystodie.exe -nounet -logfile 7DaysToDie_Data\output_log txt T12:56: INF Not running in Big Picture Mode, no on-screen keyboard available T12:56: INF Starting PlayerInputManager T12:56: INF InControl (version build 9076, native module = False, XInput = True) Die/7daystodie_Data/Mono/XInputInterface32 Die/7daystodie_Data/Mono/.\XInputInterface32 Die/7daystodie_Data/Mono/XInputInterface32 Die/7daystodie_Data/Mono/libXInputInterface32 Die/7daystodie_Data/Mono/.\libXInputInterface32 Die/7daystodie_Data/Mono/libXInputInterface T12:56: INF Device 1 matching profile Xbox360WinProfile (Xbox 360 Controller) is hidden and will not be attached T12:56: INF Starting UserProfileManager T12:56: INF Texture quality is set to T12:56: INF [MODS] No mods folder found T12:56: INF Loading permissions file at 'C:\Users\Razak\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' T12:56: INF Loading permissions file done T12:56: INF Awake done T12:56: INF Atlas reset took 95 ms T12:56: INF Atlas load took 148 ms Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless) Die/7daystodie_Data/Mono/libc Die/7daystodie_Data/Mono/.\libc Die/7daystodie_Data/Mono/libc Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: Total: ms (FindLiveObjects: ms CreateObjectMapping: ms MarkObjects: ms DeleteObjects: ms) T12:56: INF User joined: Razak T12:56: INF Texture quality is set to 0 Setting up 2 worker threads for Enlighten. Thread -> id: 17a4 -> priority: 1 Thread -> id: 10a8 -> priority: 1 Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless) T12:56: INF Reloading serveradmin.xml T12:56: INF Loading permissions file at 'C:\Users\Razak\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' T12:56: INF Loading permissions file done. UMA Overlay loading took 785 ms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UMA Slot loading took 2 ms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp

4 Line: 37) d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt= [invalid call] d3d: failed to create 2D texture id=1591 w=1 h=1 mips=1 d3dfmt= [invalid call] d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt= [invalid call] WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader T12:56: INF WorldStaticData.Init() needed 8.548s T12:56: INF [Steamworks.NET] Login ok T12:56: INF AchievementManager: Received stats and achievements from Steam T12:56: INF Started thread ServerBrowserListUpdater T12:56: INF Connecting to server [DU4] Live Undead [PvE] #Experimental T12:56: INF NET: Unity NW trying to connect to: : T12:56: INF Exited thread ServerBrowserListUpdater 6595:IOCR, ID_OPEN_CONNECTION_REQUEST 6595:IOCR, sendto failed with code -1 for char 9 and length ID_OPEN_CONNECTION_REQUEST 6595:IOCR, sendto failed with code -1 for char 9 and length ID_OPEN_CONNECTION_REQUEST 6595:IOCR, sendto failed with code -1 for char 9 and length ID_OPEN_CONNECTION_REQUEST 6595:IOCR, ID_OPEN_CONNECTION_REQUEST T12:56: INF [Steamworks.NET] AddFavorite: T12:56: INF [Steamworks.NET] Auth.GetAuthTicket() T12:56: INF [EAC] Connected to game server T12:56: INF Login: WaitingForSteam T12:56: INF Login: WaitingForEac T12:56: INF Login: Authenticated T12:56: INF Player allowed T12:56: INF [Steamworks.NET] Trying to create Lobby T12:56: INF StartGame T12:56: INF Atlas reset took 159 ms T12:56: INF [Steamworks.NET] Lobby creation succeeded T12:56: INF [Steamworks.NET] Lobby entered: T12:56: INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = False GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BlockDurabilityModifier = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = GamePref.ConnectToServerPort = GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 0 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 2 GamePref.GameGuidClient = GamePref.GameMode = SurvivalMP

5 GamePref.GameName = My Game GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 16.2 GamePref.GameWorld = Random Gen GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 3 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 12 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 30 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 60 GamePref.MaxUncoveredMapChunksPerPlayer = GamePref.NoGraphicsMode = False GamePref.OptionsAA = 1 GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsBloom = True GamePref.OptionsControllerVibration = True GamePref.OptionsDeferredLighting = True GamePref.OptionsDOF = False GamePref.OptionsFieldOfView = 90 GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGamma = GamePref.OptionsGraphicsQuality = 4 GamePref.OptionsGrassDistance = 2 GamePref.OptionsHudOpacity = 0 GamePref.OptionsHudSize = 2 GamePref.OptionsImageEffects = False GamePref.OptionsInterfaceSensitivity = GamePref.OptionsInvertMouse = False GamePref.OptionsLODDistance = 1 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMotionBlur = 0 GamePref.OptionsMouseSensitivity = GamePref.OptionsMusicVolumeLevel = 0.5 GamePref.OptionsObjectBlur = False GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayerModel = playermale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsReflectedShadows = True GamePref.OptionsReflectionBounces = 1 GamePref.OptionsReflectionCullList = Default GamePref.OptionsReflectionFarClip = 45 GamePref.OptionsReflectionQuality = 2 GamePref.OptionsReflectionRefreshMode = ViaScripting GamePref.OptionsReflectionRefreshRate = 0 GamePref.OptionsReflectionShadowDistance = 8 GamePref.OptionsReflectionTimeSlicingMode = GamePref.OptionsResolution = 0 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShadowDistance = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsSSAO = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsSunShafts = False GamePref.OptionsTempCelsius = True GamePref.OptionsTextureQuality = 0

6 GamePref.OptionsTreeQuality = 3 GamePref.OptionsUMATextureQuality = 1 GamePref.OptionsViewDistance = 12 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsVsync = 1 GamePref.OptionsWaterParticleLimiter = 1 GamePref.OptionsWaterQuality = 1 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerId = GamePref.PlayerKillingMode = 2 GamePref.PlayerName = Razak GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\Razak\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerMaxPlayerCount = 8 GamePref.ServerName = Default Server GamePref.ServerPort = GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetPort = GamePref.ZombiePlayers = True GamePref.ZombiesRun = 0 GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AnimalCount = 0 GameStat.BlockDurabilityModifier = 1 GameStat.BloodMoonEnemyCount = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.Difficulty = 2 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False

7 GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = True GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.ZombieHordeMeter = False T12:56: INF StartAsClient T12:56: INF Sending RequestToEnterGame T12:56: INF StartGame done T12:56: INF Received config file 'materials' from server. Len: T12:56: INF Received config file 'physicsbodies' from server. Len: T12:56: INF Received config file 'blocks' from server. Len: T12:56: INF Received config file 'painting' from server. Len: T12:56: INF Received config file 'buffs' from server. Len: T12:56: INF Received config file 'misc' from server. Len: T12:56: INF Received config file 'items' from server. Len: T12:56: INF Received config file 'entityclasses' from server. Len: T12:56: INF Received config file 'utilityai' from server. Len: T12:56: INF Received config file 'qualityinfo' from server. Len: T12:56: INF Received config file 'sounds' from server. Len: T12:56: WRN Missing cleanup for XML: sounds T12:56: INF Received config file 'recipes' from server. Len: T12:56: INF Received config file 'loot' from server. Len: T12:56: INF Received config file 'entitygroups' from server. Len: T12:56: INF Received config file 'vehicles' from server. Len: T12:56: INF Received config file 'weathersurvival' from server. Len: T12:56: INF Received config file 'progression' from server. Len: T12:56: INF Received config file 'archetypes' from server. Len: T12:56: INF Received config file 'quests' from server. Len: T12:56: INF Received config file 'traders' from server. Len: T12:56: INF Received config file 'npc' from server. Len: T12:56: INF Received config file 'XUi/styles' from server. Len: T12:56: INF Received config file 'XUi/controls' from server. Len: T12:56: INF Received config file 'XUi/windows' from server. Len: T12:56: INF Received config file 'xui' from server. Len: T12:56: INF Received config file 'rwgmixer' from server. Len: T12:56: INF Received game GUID: 04252F6AAFD78E E0E91B T12:56: INF createworld: Random Gen, RedAndRassy, GameModeSurvivalMP T12:56: INF Started thread thread_regenerating T12:56: INF Started thread WA T12:56: INF World.Load: Random Gen WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader T12:56: INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager) T12:56: INF Started thread thread_generatechunks T12:56: INF Loading and parsing of generator took 22ms T12:56: INF createworld() done T12:56: INF PlayerId(363397, 0) T12:56: INF Created player with id= T12:56: INF Found own player entity with id T12:56: INF Created player with id=26296

8 T12:56: INF Created player with id= T12:56: WRN Spawned entity with wrong pos: [type=entityplayer, name=mechanic, id=352639] id= pos=(5472.6, , ) T12:56: INF Chat: 'Server (PM)': Welcome to [DU4] Live Undead[PVE] Razak, if you like to have a safe place for few nights then just type /bootcamp T12:56: INF OpenSpawnWindow T12:57: INF Time: 0.85m FPS: Heap: 342.6MB Max: 342.6MB Chunks: 0 CGO: 0 Ply: 3 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: MB T12:57: INF Time: 1.35m FPS: Heap: 348.5MB Max: 348.5MB Chunks: 0 CGO: 0 Ply: 3 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: MB T12:57: INF Disconnect Die/7daystodie_Data/Mono/XInputInterface32 Die/7daystodie_Data/Mono/.\XInputInterface32 Die/7daystodie_Data/Mono/XInputInterface32 Die/7daystodie_Data/Mono/libXInputInterface32 Die/7daystodie_Data/Mono/.\libXInputInterface32 Die/7daystodie_Data/Mono/libXInputInterface T12:57: INF [EAC] Disconnected from game server T12:57: INF [EAC] Disconnected from game server T12:57: INF SaveAndCleanupWorld T12:57: INF [Steamworks.NET] Stopping server T12:57: INF [Steamworks.NET] Exiting Lobby T12:57: INF World.Unload T12:57: INF Exited thread thread_generatechunks T12:57: INF World.Cleanup T12:57: INF Exited thread thread_regenerating T12:57: INF Exited thread WA T12:57: INF Persistent GamePrefs saved T12:57: INF Cleanup T12:57: WRN Missing cleanup for XML: sounds T12:57: INF AchievementManager.Cleanup T12:57: INF OnApplicationQuit

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