3-D Live: Real Time Interaction for Mixed Reality

Size: px
Start display at page:

Download "3-D Live: Real Time Interaction for Mixed Reality"

Transcription

1 3-D Live: Real Time Inteaction fo Mixed Reality Simon Pince 1 Adian David Cheok 1 Fazam Fabiz 1 Todd Williamson 2 Nik Johnson 2 Mak Billinghust 3 Hiokazu Kato 4 1 National Univesity of Singapoe, {elesp,eleadc,eleff}@nus.edu.sg 2 Zaxel Systems, {toddw,nik}@zaxel.com 3 Univesity of Washington, gof@hitl.washington.edu 4 Hioshima State Univesity, kato@sys.im.hioshima-cu.ac.jp ABSTRACT We descibe a eal-time 3-D augmented eality videoconfeencing system. With this technology, an obseve sees the eal wold fom his viewpoint, but modified so that the image of a emote collaboato is endeed into the scene. We egiste the image of the collaboato with the wold by estimating the 3-D tansfomation between the camea and a fiducial make. We descibe a novel shape- fom-silhouette algoithm, which geneates the appopiate view of the collaboato and the associated depth map at 30 fps. When this view is supeimposed upon the eal wold, it gives the stong impession that the collaboato is a eal pat of the scene. We also demonstate inteaction in vitual envionments with a live fully 3-D collaboato. Finally, we conside inteaction between uses in the eal wold and collaboatos in a vitual space, using a tangible AR inteface. Keywods Video-Confeencing, Augmented Reality, Image Based Rendeing, Shape fom Silhouette, Inteaction INTRODUCTION Science fiction has pesaged many of the geat advances in computing and communication. In 2001: A Space Odyssey, D Floyd calls home using a videophone an ealy on-sceen appeaance of 2-D video-confeencing. This technology is now commonplace. Moe ecently, the Sta Was films depicted 3-D hologaphic communication. In this pape we apply compute gaphics to ceate what may be the fist eal-time holo-phone. Existing confeencing technologies have a numbe of limitations. Audio-only confeencing emoves visual cues vital fo convesational tun-taking. This leads to inceased inteuptions and ovelap [8], and difficulty in disambiguating between speakes and in detemining willingness to inteact [14]. Conventional 2-D videoconfeencing impoves mattes, but lage use movements and gestues cannot be captued [13], thee ae no spatial cues between paticipants [29] and paticipants cannot easily make eye contact [30]. Paticipants can only be viewed in font of a sceen and the numbe of paticipants is limited by Pemission to make digital o had copies of all o pat of this wok fo pesonal o classoom use is ganted without fee povided that copies ae not made o distibuted fo commecial advantage and that copies bea this notice and the full citation on the fist page. To copy othewise, o epublish, to post on seves o to edistibute to lists equies pio specific pemission and/o a fee. CSCW 02 Novembe 16-20, 2002, New Oleans, Louisiana, USA. Copyight 2002 ACM /02/0011 $5.00 Figue 1: Obseves view the wold via a head-mounted display (HMD) with a font-mounted camea. Ou system Figue 1: Obseves view the wold via a head-mounted display detects makes in the scene and supeimposes live video (HMD) with a font-mounted camea. Ou system detects makes content endeed fom the appopiate viewpoint in eal time. in the scene and supeimposes live video content endeed fom the appopiate viewpoint in eal time. monito esolution. These limitations disupt fidelity of communication [34] and tun taking [10], and incease inteuptions and ovelap [11]. Collaboative vitual envionments estoe spatial cues common in face-to-face convesation [4], but sepaate the use fom the eal wold. Moeove, non-vebal communication is had to convey using conventional avatas, esulting in educed pesence [29]. We define the pefect video avata as one whee the use cannot distinguish between a eal human pesent in the scene and a emote collaboato. Pehaps closest to this goal of pefect tele-pesence is the Office of the Futue wok [27], the Vitual Video Avata of Ogi et al.[25], and the wok of Mulligan and Daniilidis [23][24]. All sytems use multiple cameas to constuct a geometic model of the paticipant, and then use this model to geneate the appopiate view fo emote collaboatos. Although impessive, these systems cuently do not geneate the whole 3D model one cannot move 360 o aound the vitual avata. Moeove, since the output of these systems is mediated via pojection sceens the display is not potable. The goal of this pape is to pesent a solution to these poblems, by intoducing an augmented eality (AR) video-confeencing system. Augmented eality efes to the eal-time insetion of compute-geneated thee-dimensional content into a eal scene (see [2], [3] fo eviews). Typically, the obseve views the wold though a head mounted display (HMD) with a camea attached to the font. The video is captued, modified and elayed to the obseve in

2 eal time. Essentially we ceate a live vitual video avata and then use AR technology fo displaying that avata ove the eal wold (see Figue 1). In addition to ceating an extemely compelling sense of pesence, this facilities a wide ange of teleconfeencing and collaboative applications. In the fist pat of the pape, we eview pevious wok in AR confeencing. The enabling technology fo ou system is a novel method fo geneating abitay views of a collaboato at inteactive speeds. In the second section, we sketch this algoithm and demonstate a numbe of its advantages ove competing technologies fo eal-time communication applications. In the thid pat of the pape, we intoduce a numbe of othe applications of the technology to which ou system is paticulaly suited. These include visualisation of a collaboato in a vitual space, and a novel method fo uses in eal space to inteact with vitual collaboatos, using tangible use inteface techniques. Pio Wok Billinghust and Kato [6] fist exploed how AR could be used to suppot emote collaboation, and to povide gaze and non-vebal communication cues. Uses woe a lightweight HMD and wee able to see a single emote use appea attached to a eal cad as a life-sized, live vitual video window. The oveall effect was that the confeence collaboato appeaed pojected into the local use s eal wokspace (see Figue 2). Since the cads ae physical epesentations of emote paticipants, ou collaboative inteface can be viewed as a vaiant of the Ishii s tangible inteface metapho [Ishii 97]. Uses can aange the cads about them in space to ceate a vitual spatial confeencing space and the cads ae also small enough to be easily caied, ensuing potability. The use is no longe tied to the desktop and can potentially confeence fom any location, so the emote collaboatos become pat of any eal wold suoundings, potentially inceasing the sense of social pesence. Thee ae a numbe of othe significant diffeences between the AR confeencing inteface and taditional desktop video confeencing. The emote use can appea as a life-sized image and a potentially abitay numbe of emote uses can be viewed at once. Since the vitual video windows can be placed about the use in space, spatial cues can be estoed to the collaboation. Finally, the emote use s image is entiely vitual so a eal camea could be placed at the uses eye point allowing suppot fo natual gaze cues. In a use study that compaed AR confeencing to taditional audio and video confeencing subjects epoted a significantly highe sense of pesence fo the emote use in the AR confeencing condition and that it was easie to peceive non-vebal communication cues [6]. Indeed, the compelling natue of the AR confeence was amply shown by one use who leaned in close to the monito duing the video confeencing condition, and moved back duing the AR condition to give the vitual collaboato the same body space as in a face-to-face convesation. Moe ecent wok [7] has pesented an AR confeencing inteface the suppots multiple emote uses and applies alpha mapping techniques to extact video of the emote use fom the backgound and ceate a moe natual image (see Figue 2). In a use study with this inteface uses felt that the AR condition povided significantly moe co-pesence and impoved the undestanding of the convesational elationship between paticipants. 3-D LIVE AUGMENTED REALITY Oveview In this pape, we aim to inset a live image of a emote collaboato into the visual scene (see Figues 1 and 2). As the obseve moves his head, this view of the collaboato changes appopiately. This esults in the stable pecept that the collaboato is thee dimensional and pesent in the space with the obseve. In ode to achieve this goal, we equie that fo each fame: (i) the pose of the head-mounted camea elative to the scene is estimated, (ii) the appopiate view of the collaboato is geneated and (iii) this view is endeed into the scene, possibly taking account of occlusions. We conside each of these poblems in tun. HMD Camea Pose Estimation The scene was viewed though a Daeyang Cy-Viso DH-4400VP head mounted display (HMD), which pesented the same 640x480 pixel image to both eyes. A PemaCam SCM seies colo secuity camea was attached to the font of this HMD. This captues 25 images pe second at a esolution of 640x480. We employ the make tacking method of Kato and Billinhust [18]. We simplify the pose estimation poblem by inseting 2-D squae black and white fiducial makes into the scene. Vitual content is associated with each make. Figue 2: Pogession towads moe natual augmented eality video-confeencing. Initial wok by [6] associated 2-D images of single collaboatos with cad makes (left). Subsequent wok inceased the numbe of collaboatos and intoduced alpha-mapping to moe ealistically integate the 2-D video steam into the wold (cente). In this pape we intoduce fully live 3-D video confeencing (ight)

3 Since both the shape and patten of these makes is known, it is easy to both locate these makes and calculate thei position elative to the camea. In bief, the camea image is thesholded and contiguous dak aeas ae identified using a connected components algoithm. A contou seeking technique identifies the outline of these egions. Contous that do not contain exactly fou cones ae discaded. We estimate the cone positions by fitting staight lines to each edge and detemining the points of intesection. A pojective tansfomation is used to map the enclosed egion to a standad shape. This is then coss-coelated with stoed pattens to establish the identity and oientation of the make in the image Fo a calibated camea, the image positions of the make cones uniquely identify the thee-dimensional position and oientation of the make in the wold. This infomation is expessed as a Euclidean tansfomation matix elating the camea and make co-odinate systems, and is used to ende the appopiate view of the vitual content into the scene. Softwae fo augmented eality make tacking and calibation can be downloaded fom [35]. Vitual Viewpoint Geneation Backgound In ode to integate the vitual collaboato seamlessly into the eal wold, we need to geneate the appopiate view fo each video fame. To achieve this goal, we must geneate a model of the 3-D shape of the collaboato on each fame. A novel view can easily be constucted given the shape and seveal known viewpoints. One appoach is to gathe depth infomation using steeo-depth. Steeo econstuction can now be achieved at inteactive speeds [17][23][24]. Howeve, the esulting dense depth map is not obust, and no existing system places cameas all ound the subject. Related image-based endeing techniques [28][1] do not explicitly calculate depth, but still equie dense matches between images, and ae similaly pone to eo. Figue 3. Vitual viewpoint geneation by shape fom silhouette. Points which poject into the backgound in any camea ae ejected. The points fom A to C have aleady been pocessed and poject to backgound in both images, so ae maked as unoccupied (magenta). The points yet to be pocessed ae maked in yellow. Point D is in the backgound in the silhouette fom camea 2, so it will be maked as unoccupied and the seach will poceed outwad along the line. A moe attactive appoach to fast 3-D model constuction that has been exmployed by [21] and [22] is to use shape-fom-silhouette infomation. A numbe of cameas ae placed aound the subject. Each pixel in each camea is classified as eithe belonging to the subject (foegound) o the backgound. The esulting foegound mask is called a silhouette. Each pixel in each camea collects light ove a (vey naow) ectangula-based pyamid in 3D space, whee the vetex of the pyamid is at the focal point of the camea and the pyamid extends infinitely away fom this. Fo backgound pixels, this space can be assumed to be unoccupied. Shape-fom-silhouette algoithms wok by initially assuming that space is completely occupied, and using each backgound pixel fom each camea to cave away pieces of the space to leave a epesentation of the foegound object. Clealy, the econstucted model will impove with the addition of moe cameas. Howeve, the esulting depth econstuction may not captue the tue shape of the object, even with infinite cameas. The best possible econstucted shape is temed the visual hull [20]. Despite this limitation, shape-fom-silhouette has thee significant advantages ove competing technologies. Fist, it is moe obust than steeo-vision. Even if backgound pixels ae misclassified as pat of the object in one image, othe silhouettes ae likely to cave away the offending misclassified space. Second, it is significantly faste than eithe steeo, which equies vast computation to calculate coss-coelation, o lase ange scannes, which geneally have a slow update ate. Thid, the technology is inexpensive and equies no specialized hadwae. Fo these easons, the system descibed in this pape is based on shape-fom-silhouette infomation. We believe that this is the fist system that is capable of captuing 3D models and textues fom a lage numbe of cameas (15) and displaying them fom an abitay viewpoint at 25 fps (the captue camea fame ate). To the best of ou knowledge, the closest compaable system employs only 5 cameas and model quality suffes accodingly. Algoithm Oveview Given any standad 4x4 pojection matix epesenting the desied vitual camea, the cente of each pixel of the vitual image is associated with a ay in space that stats at the camea cente and extends outwad. Any given distance along this ay coesponds to a point in 3D space. In ode to detemine what colo to assign to a paticula vitual pixel, we need to know the fist (closest) potentially occupied point along this ay. This 3D point can be pojected back into each of the eal cameas to obtain samples of the colo at that location. These samples ae then combined to poduce the final vitual pixel colo. Thus the algoithm pefoms thee opeations at each vitual pixel: Detemine the depth of the vitual pixel as seen by the vitual camea. Find coesponding pixels in neaby eal images Detemine pixel colo based on all these measuements. Detemining Pixel Depth The depth of each vitual pixel is detemined by an explicit seach. The seach stats at the vitual camea pojection cente and poceeds outwad along the ay coesponding to

4 the pixel cente (see Figue 3). Each candidate 3D point along this ay is evaluated fo potential occupancy. A candidate point is unoccupied if its pojection into any of the silhouettes is maked as backgound. When a point is found fo which all of the silhouettes ae maked as foegound, the point is consideed potentially occupied, and the seach stops. To constain the seach fo each vitual pixel, the coesponding ay is intesected with the boundaies of each eal image. We poject the ay into each image to fom the coesponding epipola line. The points whee these epipola lines meet the image boundaies ae found and these bounday points ae pojected back onto the ay. The intesections of these egions on the ay define a educed seach space. If the seach eaches the futhest limit of this egion without finding any potentially occupied pixels, the vitual pixel is maked as backgound. Detemining Pixel Colo In geneal, we would pefe to establish the pixel colo based on the data fom cameas that ae closely aligned with the desied novel view. We ank the cameas based on thei poximity and choose the thee closest. We now compute whee the 3D point lies in each candidate camea s image. Unfotunately, the eal camea does not necessaily see this point in space - anothe object may lie between the eal camea and the point. If the eal pixel is occluded in this way, it cannot contibute its colo to the vitual pixel. We epeat the depth seach algoithm on a pixel fom the eal camea. If the ecoveed depth lies close enough in space to the 3D point computed fo the vitual camea pixel, we assume the eal camea pixel is not occluded - the colo of this eal pixel is allowed to contibute to the colo of the vitual pixel. In pactice, we incease system speed by immediately accepting points that ae geometically cetain not to be occluded. We take a weighted aveage of the pixels fom the non-occluded cameas, such that the closest camea is given the most weight. System Hadwae and Softwae Fouteen Sony DCX-390 video cameas wee equally spaced aound the subject, and one viewed him/he fom above (see Figue 4). Five Dual 1Ghz Pentium III video-captue machines eceived data fom thee cameas each. The video-captue machines pe-pocess the video fames by detemining the silhouettes and pass these to the endeing seve via gigabit Ethenet links. The endeing seve was based on a 1.7 GHz Pentium IV Xeon pocesso. The chaacteistics of ou algoithm allow us to geneate vey high quality models based on 15 cameas vey quickly. The figues in this pape wee geneated at 384x288 esolution at 25 fps with a latency of <100ms. Since each foegound object must be completely visible fom all cameas, the zoom level of each camea must be adjusted so that it can always see the subject, even as he/she moves aound. This means that the limited esolution of each camea must be spead ove the desied imaging aea. Hence, thee is an inevitable tade-off between image quality and the captued volume captued. Similaly, the accuacy of the depth estimate deceases as the cameas ae moved futhe fom the subject. Similaly, the physical space needed fo the system is detemined by the size of the desied captue aea and the field of view of the lenses used. We have expeimented with a 2.8 mm lens that povides appoximately a 90 degee field of view. With this lens, it is possible to captue a space that is 2.5m high and 3.3m in diamete with cameas that ae 1.25 metes away. Compaison with othe methods Ou system is simila in spiit the wok of Matusik et al. [22] who also pesent an image-based novel view geneation algoithm using sillhouette infomation. The pincipal diffeence is that Matusik et al. geneate the entie visual hull fom the cuent camea angle, wheeas we geneate only the visible pat. Lok [21] has poposed an altenative volume based appoach to econstuction. Both of the above systems scale linealy with the numbe of cameas added. Ou system scales much moe slowly in pactice, since the pixel colo estimation (which takes the bulk of the endeing time) only uses of a fixed numbe of camea images. 3-D INTERACTION FOR MIXED REALITY Ou full system combines the vitual viewpoint and augmented eality softwae (see Figue 5). Fo each fame, the augmented eality system identifies the tansfomation matix elating make and camea positions. This is passed to the vitual viewpoint seve, togethe with the estimated camea calibation matix. The seve esponds by etuning an RGBA image, and adepth estimate associated with each pixel. This simulated view of the emote collaboato is then supeimposed on the oiginal image and displayed to the use. In ode to incease the system speed, we intoduce a single fame delay into the pesentation of the augmented eality video. Hence, the augmented eality system stats pocessing the next fame while the vitual view seve geneates the view fo the pevious one. A swap then occus. The gaphics ae etuned to the augmented eality system fo display, and the new tansfomation matix is sent to the vitual view endee. The delay ensues that neithe machine wastes significant pocessing time waiting fo the othe and a high thoughput is maintained. In pactice, this means that thee is no noticeable delay fo uses when they move thei head, the view of the collaboato appeas to move simultaneously. One advantage of ou client-seve system is that the netwok equiements ae elatively low. Since fo each fame only one image is equied, the system is no moe VIDEO CAPTURE t x t y t z 1 Camea In MIXED REALITY CLIENT NOVEL VIEW GENERATION Display Out Figue 4. System oveview: Fifteen cameas feed video of the subject to five captue machines that calculate the silhouettes using and pass these to the endeing seve. The mixed eality client takes camea output fom the HMD and calculates the pose of the make. The associated tansfomation matix is then passed to the endeing seve which etuns the appopiate view of the subject. This is dawn into the subject s view with a total delay of <100ms

5 demanding than 2-D video confeencing in tems of bandwidth. In fact, it may be less demanding, since we know which pats of the image ae backgound, facilitating compession. Howeve, in contast to standad video confeencing, quality of sevice is extemely impotant to etain the inteactive qualities of the models. Augmented Reality Confeencing In the AR confeencing application, paticipant one (the collaboato) stands suounded by the vitual viewpoint cameas. Paticipant two (the obseve) sits elsewhee, weaing the HMD. We use the tems collaboato and obseve in the est of the pape to efe to these oles since the system is cuently uni-diecitonal Using ou system, a sequence of endeed views of the collaboato is sent to the obseve so that the collaboato appeas supeimposed upon a fiducial make in the eal wold. The paticula image of the collaboato geneated depends on the exact geomety between the HMD-mounted camea and the fiducial make. Hence, if the obseve moves his head, o manipulates the fiducial make, the image changes appopiately. This system ceates the peception of the collaboato being in the thee-dimensional space with the obseve. The audio steam geneated by the collaboato is also spatialized so that it appeas to emanate fom the vitual collaboato on the make. Fo ou application, we have chosen a elatively lage imaging space (appox 3x3x2m), which is descibed at a elatively low esolution. This allows the system to captue movement and non-vebal infomation fom gestues that could not possibly be captued with a single fixed camea. We pesent the example of an acto auditioning fo a play (see Figues 1,2c and 5a). The full ange of his pefomance, including pacing back and foth and kneeling can be captued by the system and elayed into the augmented space of the obseve. Subjects unifomly epot the feeling that the collaboato is a stable and eal pat of the wold and equied few instuctions. In fact, the lage space that is imaged is a design choice that was chosen to demonstate lage scale movements and gestues. A lage aea also gives us the ability to captue seveal people at once, and ou system poduces highly successful esults even they ae close togethe. The method of display on a small cad-make on a table top is especially suited fo viewing these movements as the lage aea is scaled to a smalle space and can be manipulated easily to view a collaboato fom the desied angle. We make this the pimay demonstation of ou technology as the ability to captue such movements is a novel aspect of ou system that cannot be achieved by competing methods. Figue 5. Video confeencing can take place in a table-top context allowing potability and easy manipulation of the position o we can geneate life-size avatas fo a moe natual inteaction. Howeve, one disadvantage of this aangement is that fo bi-diectional systems is that thee is an asymmety in the viewing positions. Conside two uses. It is cetainly possible to indicate to each the viewing diection of the othe so that they can oient themselves coectly. An example of this system with gaphical avatas is pesented in [5]. Howeve, the use cannot simultaneously oient himself to the collaboatos viewing diection (pesumably above his head) and to his view of the collaboato on his cad make (pesumably below his head). The obvious solution to these poblems is to ende the collaboato at life-size. Relative body postue and oientation of uses then emains exactly the same as in eal life (see Figue 5b). In such a situation, one might wish to to move the cameas much close and image a smalle volume at much highe esolution, simila to confeencing pesented in 23. It is still possible to tack the use s head movements in this configuation using fiducial makes on the floo o walls. Howeve, in pactice, subjects epot difficult keeping the make in the scene and viewing the collaboato simultaneously and featue tacking o a commecial vitual eality tacking solution ae supeio solutions. We have expeimented using an Intesense IS 900 tacke and the esult is extemely stable. In this case, communication is as close to eal-life as we can simulate. The collaboato appeas in full 3-D at eal scale in the use s space. This allows spatial elationships between paticipants to be maintained in addition to the vey natual visualisation that this technology pemits. Ou system is cuently unidiectional the use can see the collaboato but not vice vesa. A symmetical elationship intoduces a futhe complication: completely natual communication is disupted because mutual eye contact cannot be maintained when head-mounted displays ae won. One obvious solution is to mediate augmented eality confeencing with optical see though head-mounted displays in which the eyes can still be seen. Recent wok has also investigated the possibility of eplacing each collaboatos view of the othes head mounted display with a compute gaphic epesentation of the eyes [34]. Collaboation in Vitual Envionments Vitual envionments epesent an exciting new medium fo compute-mediated collaboation. Indeed, fo cetain tasks, they ae demonstably supeio to video-confeencing [31]. Howeve, it was not peviously possible to accuately visualize collaboatos within the envionment and a symbolic gaphical epesentation (avata) was used in thei place. Consideable eseach effot has been invested in identifying those non-vebal behavios that ae cucial fo collaboation [9] and elaboate intefaces have been developed to contol expession in avatas. In this section, we eplace the symbolic avata with a simulated view of the actual peson as they exploe the vitual space in eal time. We geneate the appopiate view of a collaboato in the vitual space, as seen fom ou cuent position and oientation. In ode to immese the use and collaboato in the vitual envionment, it is necessay to pecisely tack thei head oientation and position, so that the vitual scene can be endeed fom the coect viewpoint. These paametes wee estimated using the Intesense IS900 tacking system, which measues position to within 1.5mm and oientation to within

6 0.05 degee inside a 9x3m egion. Fo the obseve, the position and oientation infomation geneated by the Intesense system is also sent to the vitual view system to geneate the image of the collaboato and the associated depth map. This is then witten into the obseve s view of the scene. The depth map allows occlusion effects to be implemented using Z-buffe techniques. Figue 6 shows seveal fames fom a sequence in which the obseve exploes a vitual at galley with a collaboato, who is an at expet. The collaboato, who is in the vitual view system, is seen to move though the galley discussing the pictues with the use. The vitual viewpoint geneation captues the movement and gestues of the at expet allowing him to gestue to featues in the vitual envionment and communicate natually. Notice, that it is even clea fom the still pictues what is going on in the scene due to the ich gestual and body pose infomation conveyed by ou system. A citical featue of ou system is the ability to captue the paticipants in a lage aea and fom all diections so that they can move and visualise one anothe natually in the vitual space. We believe this is the fist demonstation of collaboation in a vitual envionment with a live, fully 3-D video avata. Tangible AR Inteaction One inteesting aspect of the video-confeencing application was that the vitual content was attached to physical eal-wold objects. Manipulation of such objects ceates a tangible use inteface with the compute (see Figue 1). In ou pevious application, this meely allowed the use to position the video-confeencing steam within his/he envionment. We can also apply these techniques to inteact with the use in a natual physical manne. Fo example, Kato et al. [19] demonstated a pototype inteio design application in which uses can pick up, put down, and push vitual funitue aound in a vitual oom. Futhe examples ae pesented in [26], [7] and[32]. We have exploed the use of tangible AR inteaction techniques in a collaboative entetainment application. The obseve views a miniatuized vesion of a collaboato exploing a vitual game envionment, supeimposed upon his desk in the eal wold (see Figue 7). The collaboato is associated with a physical paddle. The obseve can now move the collaboato aound the vitual envionment, o even pick him up and place him inside a new vitual envionment by manipulating the eal physical paddle. Afte [5], the paticula vitual envionment is chosen using a eal-wold book as the inteface. A diffeent fiducial make (o set theeof) is pinted on each page and associated with a diffeent envionment. The obseve simply tuns the pages of this book to choose suitable vitual wold. Tangible inteaction techniques ae also used to physically inteact with the collaboato. We pesent the example of a catoon style envionment (see Figue 7). We use the paddle to dop catoon objects such as anvils and bombs onto the collaboato, who attempts, in eal time, to jump out of the way. The ange map of the vitual view system allows us to calculate the mean position of the obseve and hence implement a collision detection outine. The obseve picks up the objects fom a epositoy by placing the paddle next to the object. He dops the object by tilting the paddle when it is above the obseve. Duing all of this, the collaboato does not view the use diectly, but sees a gaphical indicato of his viewing diection and sees the esults of his actions changes in vitual envionment o objects falling fom the sky. One possibility fo the futue is to integate a small camea into the paddle and use this to poject a lage view of the obseve into the backgound of the collaboatos view as if the obseve was a god-like figue in the sky. This type of collaboation between an obseve in the eal wold and a colleague in a vitual envionment is impotant and has not peviously been exploed. Although this application is lightheated, it is easy to think of eal wold applications. Conside the inteio design application of [19]. It would be possible fo a client to stand immesed in the vitual oom and communicate to a designe whee he wanted funitue placed. The system would allow the designe to visualise the client inside the oom and communicate with him, while still using the tangible techniques to make macoscopic changes to the oom contents. DISCUSSION AND FUTURE WORK We have pesented a shape-fom-silhouette algoithm, which is capable of geneating a novel view of a live subject in eal time, togethe with the depth map associated with that view. The efficiency of this algoithm pemits the development of a seies of live collaboative applications. The distinct featues of this system which impove collaboative wok ae (i) we captue a full 3-D model which is viewable fom all diections, (ii) we take measuements fom a lage aea allowing goss movements to be visualised, and (ii) we ende this model into the use s view of the eal wold. Using these featues, we have demonstate an augmented eality based video-confeencing system in which the image of the collaboato is supeimposed upon a thee-dimensional make in the eal wold. To the use the collaboato appeas to be pesent within the scene. This is the fist example of the pesentation of live, 3D content in augmented eality. Moeove, the AR system solves seveal poblems that have limited pevious video-confeencing Figue 6. Inteaction in vitual envionments. The vitual viewpoint geneation can be used to make live video avatas fo vitual envionments. We pesent the example of a guide in a vitual at galley. The subject can gestue to objects in the envionment and communicate infomation by non-vebal cues. Notice how easy it is to intepet the action in each of these fames, just by looking and body the body pose and oientation of the acto. The final fame shows how the depth estimates geneated by the endeing system can be used to geneate coect occlusion. Note that these fames wee geneated at 640x480 esolution

7 applications, such as the expession of non-vebal communication, potability, and the ability to aange collaboatos in a spatial configuation in the wold. We also use the vitual viewpoint system to geneate a live 3D avata fo collaboative wok in a vitual envionment. This is an example of augmented vituality in which eal content is intoduced into vitual envionments. As befoe, the obseve always sees the appopiate view of the collaboato but this time they ae both within a vitual space. The lage aea ove which the collaboato can be imaged allows movement within this vitual space and the use of gestues to efe to aspects of the wold. Lastly, we use tangible inteaction techniques to show how a use can inteact natually with a collaboato in a thee-dimensional wold. We pesent the example of a game wheeby the collaboato must dodge falling objects dopped by the use. This type of collaboative inteface is as a vaiant of Ishii s tangible use inteface metapho [16]. One obvious citicism of the system is that the cuent implementation is demanding on both space and computational esouces: we cuently use a lage studio which has been painted geen and base ou novel view geneation on 15 cameas whose images ae pocessed by 6 computes. This is a valid immediate concen, but one that is unlikely to pesist. The algoithm is natually amenable to paallel pocessing by specialised hadwae. Indeed a elated poject has aleady employed gaphics hadwae to acceleate shape fom-sillhouette algoithms [21]. Even in the absence of such hadwae impovements, Mooe s law suggests that in only fou yeas, a single compute will be able to implement this algoithm. Impoved segmentation techniques, wide angle lenses and moe automated calibation methods could see such systems integated into nomal ooms. The focus of ou futue eseach effot will be on exploing multiple use collaboations, whee each use stands in a vitual viewpoint system. Each should be able to see the othes fom the appopiate viewpoint, whethe they ae in a eal o a vitual space. We hope that this will allow effective compute mediated communication between lage goups of people than have been peviously possible. Fo futhe infomation please visit o REFERENCES 1. Avidan, S. and Shashua, A. Novel view synthesis by cascading tilinea tensos. IEEE Tans. Visualization and Compute Gaphics 4, 4 (Oct-Dec 1998) Azuma, R.T. A suvey of augmented eality. Pesence 6, 4 (Aug. 1997), Azuma, R.T., Baillot, Y., Behinge, R., Feine, S., Julie, S. and MacIntye, B. Recent advances in augmented eality. IEEE Compute Gaphics and Applications 21, 6 (Nov./Dec. 2001), Benfod, S. and Fahlen, L. A spatial model of inteaction in lage vitual envionments, in Poc. ECSCW 93 (Milano, Italy, Sept. 1993), Figue 7: Tangible inteaction sequence, demonstating inteaction between a use in AR and collaboato in AR. The sequence uns along each ow in tun. In the fist fame, the use sees the collaboato exploing a vitual envionment on his desktop. The collaboato is associated with a fiducial make paddle. This foms a tangible inteface that allows the use to take him out of the envionment. The use then changes the page in a book to eveal a new set of makes and VR envionment. This is a second example of tangible inteaction. He then moves the collaboato to the new vitual envionment, which can now be exploed. In the final ow, we pesent an inteactive game. The use selects a heavy ock fom a vitual asenal using the paddle. He then moves it ove the collaboato and attempts to dop it on him. The collaboato sees the ock ovehead and attempts to jump out of the way

8 5. Billinghust, M., Kato, H. and Poupyev, I. The MagicBook: An inteface that moves seamlessly between eality and vituality. IEEE Compute Gaphics and Applications 21, 3 (May/Jun 2001), Billinghust, M. and Kato, H. Real wold teleconfeencing. In Poc. CHI 99 (New Yok, 1999), Billinghust, M., Poupyev, I., Kato, H. and May, R. Mixing ealities in shaed space: an augmented eality inteface fo collaboative computing. In Poc. ICME 00, (New Yok, 2000), Boyle, E., Andeson, A. and Newlands, A. The effects of visibility on dialogue and pefomance in a co-opeative poblem solving task. Language and Speech 37, 1 (Jan./Ma. 1994), Cassell, J. and Thoisson, K.R. The powe of a nod and a glance: envelope vs. emotional feedback in animated convesational agents. Applied Atificial Intelligence 13, 4-5 (June 1999), O Conaill, B., Whittake, S. and Wilbu, S., Convesations ove video confeences: an evaluation of the spoken aspects of video-mediated communication. HCI 8, (1993), O Conaill, B. and Whittake, S., Chaacteizing, pedicting and measuing video-mediated communication: a convesational appoach. In K. Finn, A. Sellen, S. Wilbu (Eds.), Video Mediated Communication. LEA: NJ, 1997, Feine, S., MacIntye, B., Haupt, M. and Solomon, E. Windows on the wold: 2d windows fo 3d augmented eality. In Poc. UIST 93 (Atlanta, 1993), Heath, C. and Luff, P. Disembodied conduct: communication though video in a multimedia envionment. In Poc. CHI 91 (New Oleans, LA, 1991), Hindus, D., Ackeman, M., Mainwaing, S. and Sta, B., Thundewie: A field study of an audio-only media space. In Poc. CSCW 96, (Nov. 1996), Hoffman, H. Physically touching vitual objects using tactile augmentation enhances the ealism of vitual envionments. In Poc. VRAI 98, (Los Alamitos, CA, 1998), Ishii, H. and Ulme, B. Tangible bits: towads seamless intefaces between people, bits and atoms. In Poc. CHI 97 (Atlanta GA, 1997), Kanade, T., Kano, H. Kimua, S., Yoshida, A. and Kazuo, O. Development of a video-ate steeo machine. In Poc IRSC, (Pittsbugh PA, Aug. 1995), Kato, H. and Billinghust, M. Make tacking and HMD calibation fo a video based augmented eality confeencing system. In Poc. IWAR (San Fancisco CA, 1999), Kato, H., Billinghust, M., Poupyev, I., Imamoto, K. and Tachibana, K. Vitual object manipulation on a table-top AR envionment. In Poc. ISAR 00 (Munich, Gemany, 2000), Lauentini, A. The visual hull concept fo silhouette based image undestanding. IEEE PAMI 16, 2 (Feb. 1994), Lok, B. Online model econstuction fo inteactive vitual envionments. In Poc Symp. Inteactive 3D Gaphics 01, (Chapel Hill NC, Ma. 2001) Matusik, W., Buehle, C., Raska, R., Gotle, S.J. and McMillan, L. Image-based visual hulls. In Poc. SIGGRAPH 00, (New Oleans LA, 2000), Mulligan, J., Isle, V. and Daniilidis, K. Pefomance evaluation of steeo fo telepesence. In Poc. ICCV 01 (Vancouve, 2001) Mulligan, J. and Daniilidis, K. Real time tinocula steeo fo tele-immesion. In Poc. ICIP 01 (Thessaloniki, Geece 2001) Ogi, T., Yamada, T., Tamagawa, K., Kano, M. and Hiose, M. Immesive Telecommunication Using Steeo Video Avata. In Poc IEEE VR 01 (Yokohama, Japan, Ma. 2001) Poupyev, I., Tan, D., Billinghust, M., Kato, H. and Regenbecht, H. Tiles: A mixed eality authoing inteface. In Poc.Inteact 01 (Tokyo, Japan, 2001), Raska, R., Welch, G., Cutts, M., Lake, A., Stesin, L. and Fuchs, H. The office of the futue: A unified appoach to image based modeling and spatially immesive displays. In Poc. SIGGRAPH 98 (Olando FL, 1998), Seitz, S.M. and Dye, C.R. View mophing. In Poc. SIGGRAPH 96 (New Oleans LA, 1996), Sellen, A. and Buxton, B. Using spatial cues to impove videoconfeencing. In Poc. CHI 92, (Monteey CA, 1992) Sellen, A. Remote Convesations: The effects of mediating talk with technology. Human Compute Inteaction 10, 4 (1995), Slate, M., Howell, J., Steed, A., Petaub, D-P., Gaau, M. and Spingel, S. Acting in vitual eality. In Poc. CVE 00 (San Fancisco, CA 2000), Singe A., Hindus, D., Stifelman, L. and White, S. Tangible Pogess: less is moe in somewie audio spaces. In Poc. CHI 99, (Pittsbugh PA, 1999) Takemua, M. and Ohta, Y. Diminishing head-mounted display fo shaed mixed eality. In Poc. ISMAR 02 (Damstadt, Gemany, 2002). 34. S. Whittake and B. O Connaill. The ole of vision in face-to-face and mediated communication. Video Mediated Communication, (Finn, K., Sellen, A., Wilbu, editos) LEA, New Jesey,

Demosaicking using Adaptive Bilateral Filters

Demosaicking using Adaptive Bilateral Filters Demosaicking using Adaptive Bilateal Filtes Ekine Akuiyibo Timothy Atobatele EE 362, Winte 2006 0. Abstact Digital cameas sample the continuous spectum using an aay of colo filtes such that each pixel

More information

Figure Geometry for Computing the Antenna Parameters.

Figure Geometry for Computing the Antenna Parameters. Spheical Coodinate Systems Definitions Figue 1.2.1 Geomety fo Computing the Antenna Paametes. Antenna Radiation Patten: The distibution of adiated enegy fom an antenna ove a suface of constant adius centeed

More information

NICKEL RELEASE REGULATIONS, EN 1811:2011 WHAT S NEW?

NICKEL RELEASE REGULATIONS, EN 1811:2011 WHAT S NEW? NICKEL RELEASE REGULATIONS, EN 1811:2011 WHAT S NEW? BACKGROUND: EN 1811 is the intenationally ecognised test method which was devised almost 12 yeas ago to detemine the ate of nickel elease fom jewelley,

More information

N2-1. The Voltage Source. V = ε ri. The Current Source

N2-1. The Voltage Source. V = ε ri. The Current Source DC Cicuit nalysis The simplest cicuits to undestand and analyze ae those that cay diect cuent (DC). n this note we continue ou study of DC cicuits with the topics of DC voltage and cuent souces, the idea

More information

Optimal Design of Smart Mobile Terminal Antennas for Wireless Communication and Computing Systems

Optimal Design of Smart Mobile Terminal Antennas for Wireless Communication and Computing Systems Optimal Design of Smat Mobile Teminal Antennas fo Wieless Communication and Computing Systems Autho Lu, Junwei, Yang, Shiyou Published 2007 Confeence Title 2007 4th Intenational Symposium on Electomagnetic

More information

Anti-Forensics of Chromatic Aberration

Anti-Forensics of Chromatic Aberration Anti-Foensics of Chomatic Abeation Owen Maye and Matthew C. Stamm Dept. of Electical and Compute Engineeing, Dexel Univesity, Philadelphia, PA, USA ABSTRACT Ove the past decade, a numbe of infomation foensic

More information

ABSTRACTT FFT FFT-' Proc. of SPIE Vol U-1

ABSTRACTT FFT FFT-' Proc. of SPIE Vol U-1 Phase econstuction stategies in phase-locking system based on multi-apetue wave font sensos P.A. Semenov, S.D. Pol skikh Shvabe-Reseach, Moscow, Russian Fedeation; e-mail: pite@bk.u ABSTRACTT System of

More information

Spectrum Sharing between Public Safety and Commercial Users in 4G-LTE

Spectrum Sharing between Public Safety and Commercial Users in 4G-LTE 1 Spectum Shaing between Public Safety and Commecial Uses in 4G-LTE Haya Shajaiah, Ahmed Abdel-Hadi and Chales Clancy Badley Depatment of Electical and Compute Engineeing Viginia Tech, Alington, VA, 22203,

More information

Published in: International Journal of Material Forming. Document Version: Peer reviewed version

Published in: International Journal of Material Forming. Document Version: Peer reviewed version A Vitual Inspection Technique fo Assessing the Dimensional Accuacy of Foged Compesso Blades Using FE Modeling and CMM Inspection Makem, J., Ou, H., Amstong, C., Rennie, A., & Nikov, S. (2008). A Vitual

More information

IAS 2.4. Year 12 Mathematics. Contents. Trigonometric Relationships. ulake Ltd. Robert Lakeland & Carl Nugent

IAS 2.4. Year 12 Mathematics. Contents. Trigonometric Relationships. ulake Ltd. Robert Lakeland & Carl Nugent Yea 12 Mathematics IS 2.4 Tigonometic Relationships Robet Lakeland & al Nugent ontents chievement Standad.................................................. 2 icula Measue.......................................................

More information

Ubiquitous Sensory Intelligence

Ubiquitous Sensory Intelligence Ubiquitous Sensoy Intelligence Péte Koondi, Péte Szemes and Hideki Hashimoto Integated Intelligent Systems Japanese-Hungaian Joint Laboatoy Univesity of Tokyo, Komaba 4-6-1, Meguo-ku, Tokyo, JAPAN 153-8505

More information

Analysis of a Fractal Microstrip Patch Antenna

Analysis of a Fractal Microstrip Patch Antenna 124 Analysis of a Factal Micostip Patch Antenna Vibha Rani Gupta and Nisha Gupta* Bila Institute of Technology, Mesa, Ranchi-835215, Jhakhand, India. vgupta@bitmesa.ac.in, ngupta@bitmesa.ac.in Abstact-

More information

where and are polynomials with real coefficients and of degrees m and n, respectively. Assume that and have no zero on axis.

where and are polynomials with real coefficients and of degrees m and n, respectively. Assume that and have no zero on axis. function whee is an unknown constant epesents fo the un-modeled dynamics The pape investigates the position contol of electical moto dives that can be configued as stuctue of Fig 1 This poblem is fomulated

More information

Optimised Wireless Network Using Smart Mobile Terminal Antenna (SMTA) System

Optimised Wireless Network Using Smart Mobile Terminal Antenna (SMTA) System Optimised Wieless Netwok Using Smat Mobile Teminal Antenna (SMTA) System Autho Lu, Junwei, Sciven, Ian, Wate, Wayne Published 2010 Confeence Title Poceedings of IEEE APEMC2010 DOI https://doi.og/10.1109/apemc.2010.5475858

More information

Absolute calibration of null correctors using twin computer-generated holograms

Absolute calibration of null correctors using twin computer-generated holograms Absolute calibation of null coectos using twin compute-geneated hologams Poteep C.V. Mallik a, Rene Zehnde a, James H. Buge a, Alexande Poleshchuk b a College of Optical Sciences, The Univesity of Aizona,

More information

UNCERTAINTY ESTIMATION OF SIZE-OF-SOURCE EFFECT MEASUREMENT FOR 650 NM RADIATION THERMOMETERS

UNCERTAINTY ESTIMATION OF SIZE-OF-SOURCE EFFECT MEASUREMENT FOR 650 NM RADIATION THERMOMETERS XIX IMEKO Wold Congess Fundamental and Applied Metology Septembe 6 11, 29, Lisbon, Potugal UNCERTAINTY ESTIMATION OF SIZE-OF-SOURCE EFFECT MEASUREMENT FOR 65 NM RADIATION THERMOMETERS Fumihio Sakuma, Laina

More information

Multiagent Reinforcement Learning Dynamic Spectrum Access in Cognitive Radios

Multiagent Reinforcement Learning Dynamic Spectrum Access in Cognitive Radios Sensos & Tansduces 204 by IFSA Publishing, S L http://wwwsensospotalcom Multiagent Reinfocement Leaning Dynamic Spectum Access in Cognitive Radios Wu Chun, 2 Yin Mingyong, 2 Ma Shaoliang, Jiang Hong School

More information

The mathematical structure known as a graph has the valuable feature of

The mathematical structure known as a graph has the valuable feature of Copyight, Pinceton Univesity Pess No pat of this book may be means without pio witten pemission of the publishe 1 Intoducing Gaphs The mathematical stuctue known as a gaph has the valuable featue of helping

More information

Variance? which variance? R squared effect size measures in simple mediation models

Variance? which variance? R squared effect size measures in simple mediation models Vaiance? which vaiance? squaed effect size measues in simple mediation models M This is it? med di X de Heus, P. (01). squaed effect size measues and ovelap between diect and indiect effect in mediation

More information

Design of A Circularly Polarized E-shaped Patch Antenna with Enhanced Bandwidth for 2.4 GHz WLAN Applications

Design of A Circularly Polarized E-shaped Patch Antenna with Enhanced Bandwidth for 2.4 GHz WLAN Applications VNU Jounal of Science: Comp. Science & Com. Eng., Vol. 31, No. 2 (2015) 1-7 Design of A Ciculaly Polaized E-shaped Patch Antenna with Enhanced Bandwidth fo 2.4 GHz WLAN Applications Hong Van Tam 1, Luong

More information

Efficient Power Control for Broadcast in Wireless Communication Systems

Efficient Power Control for Broadcast in Wireless Communication Systems Efficient Powe Contol fo Boadcast in Wieless Communication Systems A. T. Chonopoulos Compute Science Depatment Univesity of Texas at San Antonio San Antonio, TX Email:atc@cs.utsa.edu P. Cotae Depatment

More information

PERFORMANCE OF TOA ESTIMATION TECHNIQUES IN INDOOR MULTIPATH CHANNELS

PERFORMANCE OF TOA ESTIMATION TECHNIQUES IN INDOOR MULTIPATH CHANNELS PERFORMANCE OF TOA ESTIMATION TECHNIQUES IN INDOOR MULTIPATH CHANNELS Xinong Li, Kaveh Pahlavan, and Jacques Beneat Cente fo Wiele Infomation Netwo Studies Electical and Compute Engineeing Depatment, Woceste

More information

Parameters of spinning AM reticles

Parameters of spinning AM reticles Paametes of spinning AM eticles onald G. Digges, Cal E. Halfod, and Glenn D. Boeman A new method of obtaining amplitude modulation (AM) fo detemining taget location with spinning eticles is pesented. The

More information

Experiments with the HoloEye LCD spatial light modulator

Experiments with the HoloEye LCD spatial light modulator Expeiments with the HoloEye LCD spatial light modulato HoloEye model LC00 spatial light modulato The HoloEye (http://www.holoeye.com/spatial_light_modulato_lc_00.html) LC 00 Spatial Light Modulato (SLM)

More information

Low-Complexity Time-Domain SNR Estimation for OFDM Systems

Low-Complexity Time-Domain SNR Estimation for OFDM Systems Low-Complexity Time-Domain SR Estimation fo OFDM Systems A. jaz, A.B. Awoseyila and B.G. Evans A low-complexity SR estimation algoithm fo OFDM systems in fequency-selective fading channels is poposed.

More information

DESIGN AND PARAMETRIC EVALUATION OF RECTANGULAR MICROSTRIP PATCH ANTENNA FOR GSM APPLICATION

DESIGN AND PARAMETRIC EVALUATION OF RECTANGULAR MICROSTRIP PATCH ANTENNA FOR GSM APPLICATION DESIGN AND PARAMETRIC EVALUATION OF RECTANGULAR MICROSTRIP PATCH ANTENNA FOR GSM APPLICATION RAHUL T. DAHATONDE, SHANKAR B. DEOSARKAR Dept. of E & TC, D. Babasaheb Ambedka Technological Univesity, Lonee,

More information

A Transmission Scheme for Continuous ARQ Protocols over Underwater Acoustic Channels

A Transmission Scheme for Continuous ARQ Protocols over Underwater Acoustic Channels A Tansmission Scheme fo Continuous ARQ Potocols ove Undewate Acoustic Channels Mingsheng Gao 1, Wee-Seng Soh 1 and Meixia Tao 2 1 Dept. of Electical & Compute Engineeing, National Univesity of Singapoe,

More information

Feasibility of a triple mode, low SAR material coated antenna for mobile handsets

Feasibility of a triple mode, low SAR material coated antenna for mobile handsets Loughboough Univesity Institutional Repositoy Feasibility of a tiple mode, low SAR mateial coated antenna fo mobile handsets This item was submitted to Loughboough Univesity's Institutional Repositoy by

More information

AMERICAN NATIONAL STANDARD

AMERICAN NATIONAL STANDARD ENGINEERING COMMITTEE Inteface Pactices Subcommittee AMERICAN NATIONAL STANDARD ANSI/SCTE 48-1 2015 Test Method fo Measuing Shielding Effectiveness of Passive and Active Devices Using a GTEM Cell NOTICE

More information

WIRELESS SENSORS EMBEDDED IN CONCRETE

WIRELESS SENSORS EMBEDDED IN CONCRETE 7th Euopean Wokshop on Stuctual Health Monitoing July 8-11, 2014. La Cité, Nantes, Fance Moe Info at Open Access Database www.ndt.net/?id=17296 WIRELESS SENSORS EMBEDDED IN CONCRETE Amal Abbadi 1 Phd Student,

More information

ScienceDirect. Simplified Generation of Electromagnetic Field within EMC Immunity Test Area

ScienceDirect. Simplified Generation of Electromagnetic Field within EMC Immunity Test Area Available online at www.sciencediect.com ScienceDiect Pocedia Engineeing 69 ( 014 ) 7 34 4th DAAAM Intenational Symposium on Intelligent Manufactuing and Automation, 013 Simplified Geneation of Electomagnetic

More information

MIMO OTA Testing in Small Multi-Probe Anechoic Chamber Setups Llorente, Ines Carton; Fan, Wei; Pedersen, Gert F.

MIMO OTA Testing in Small Multi-Probe Anechoic Chamber Setups Llorente, Ines Carton; Fan, Wei; Pedersen, Gert F. Aalbog Univesitet MIMO OTA Testing in Small Multi-Pobe Anechoic Chambe Setups Lloente, Ines Caton; Fan, Wei; Pedesen, Get F. Published in: I E E E Antennas and Wieless Popagation Lettes DOI (link to publication

More information

Noise Attenuation Due to Vegetation

Noise Attenuation Due to Vegetation Noise Attenuation Due to Vegetation Vasile BACRIA Politehnica Univesity of Timisoaa, Bd. M.Viteazu,1, 300222 Timisoaa, bacia@mec.upt.o Nicolae HERISANU Politehnica Univesity of Timisoaa, Bd. M. Viteazu,

More information

Chamber Influence Estimation for Radiated Emission Testing in the Frequency Range of 1 GHz to 18 GHz

Chamber Influence Estimation for Radiated Emission Testing in the Frequency Range of 1 GHz to 18 GHz Chambe Influence Estimation fo Radiated Emission Testing in the Fequency Range of 1 GHz to 18 GHz Alexande Kiz Electomagnetic Compatibility and RF-Engineeing ARC eibesdof eseach GmbH eibesdof, Austia alexande.kiz@acs.ac.at

More information

Comparison Between Known Propagation Models Using Least Squares Tuning Algorithm on 5.8 GHz in Amazon Region Cities

Comparison Between Known Propagation Models Using Least Squares Tuning Algorithm on 5.8 GHz in Amazon Region Cities 106 Compaison Between Known Popagation Models Using Least Squaes Tuning Algoithm on 5.8 GHz in Amazon Region Cities Buno S. L. Casto, Mácio R. Pinheio, Gevásio P. S. Cavalcante Fedeal Univesity of Paá

More information

Wireless Communication (Subject Code: 7EC3)

Wireless Communication (Subject Code: 7EC3) COMPUCOM INSTITUTE OF TECHNOLOGY & MANAGEMENT, JAIPUR (DEPARTMENT OF ELECTRONICS & COMMUNICATION) Notes Wieless Communication (Subject Code: 7EC3) Pepaed By: LOKESH KUMAR ARYA Class: B. Tech. IV Yea, VII

More information

Analytical Performance Evaluation of Mixed Services with Variable Data Rates for the Uplink of UMTS

Analytical Performance Evaluation of Mixed Services with Variable Data Rates for the Uplink of UMTS Analytical Pefomance Evaluation of Mixed Sevices with Vaiable Data Rates fo the Uplink of UMTS Laissa Popova and Wolfgang Koch Lehstuhl fü Mobilkommunikation, Univesität Elangen-Nünbeg, Gemany Email: {popova,

More information

GAMMA SHAPED MONOPOLE PATCH ANTENNA FOR TABLET PC

GAMMA SHAPED MONOPOLE PATCH ANTENNA FOR TABLET PC GAMMA SHAPED MONOPOLE PATCH ANTENNA FOR TABLET PC Islam Md. Rafiqul, Mohammad Shawkat Habib and Khaizuan Abdullah Depatment of Electical and Compute Engineeing, Intenational Islamic Univesity Malaysia,

More information

Synopsis of Technical Report: Designing and Specifying Aspheres for Manufacturability By Jay Kumler

Synopsis of Technical Report: Designing and Specifying Aspheres for Manufacturability By Jay Kumler OPTI 51 Synopsis (Gad Requiement #1) G. Desoches Synopsis of Technical Repot: Designing and Specifying Asphees fo Manufactuability By Jay Kumle Novembe 1, 007 Reviewed by: Gead Desoches Abstact Since asphees

More information

INVESTIGATION OF CLOSE-TO-WALL WIRELESS SENSOR DEPLOYMENT USING 2D FINITE-DIFFERENCE TIME-DOMAIN MODELLING. Y. Wu and I. J.

INVESTIGATION OF CLOSE-TO-WALL WIRELESS SENSOR DEPLOYMENT USING 2D FINITE-DIFFERENCE TIME-DOMAIN MODELLING. Y. Wu and I. J. 2 nd Intenational Confeence on Wieless Communications in Undegound and Confined Aeas August 25-27, 2008 Val-d O - Québec - Canada INVESTIGATION OF CLOSE-TO-WALL WIRELESS SENSOR DEPLOYMENT USING 2D FINITE-DIFFERENCE

More information

Minimizing Ringing and Crosstalk

Minimizing Ringing and Crosstalk Minimizing Ringing and Cosstalk By Glen Dash, Ampyx LLC, GlenDash at alum.mit.edu Copyight 1998, 26 Ampyx LLC When viewed on a schematic, a wie is just a wie. Howeve, when isetimes shink to a few nanoseconds

More information

Design of an LLC Resonant Converter Using Genetic Algorithm

Design of an LLC Resonant Converter Using Genetic Algorithm Design of an LLC Resonant Convete Using Genetic Algoithm H. H. Nien, C. K. Huang, S. K. Changchien, C. H Chan Dept. of Electical Engineeing, Chienkuo Technology Univesity E-mail: nien@ctu.edu.tw Dept,

More information

OPTIMUM MEDIUM ACCESS TECHNIQUE FOR NEXT GENERATION WIRELESS SYSTEMS

OPTIMUM MEDIUM ACCESS TECHNIQUE FOR NEXT GENERATION WIRELESS SYSTEMS 9 th Febuay. Vol. 3 No. 5 - JATIT & LLS. All ights eseved. ISSN: 99-5 www.jatit.og E-ISSN: 7-395 OPTIMUM MEDIUM ACCESS TECHNIQUE FOR NEXT GENERATION WIRELESS SYSTEMS N.AMUTHA PRABHA, V.MANIANDAN VIT UNIVERSITY,

More information

Discrepancies Between Euclidean and Spherical Trigonometry. David Eigen

Discrepancies Between Euclidean and Spherical Trigonometry. David Eigen Discepancies Between Euclidean and Spheical Tigonomety David Eigen 1 Non-Euclidean geomety is geomety that is not based on the postulates of Euclidean geomety. The five postulates of Euclidean geomety

More information

1 Performance and Cost

1 Performance and Cost Pefomance and Cost Analysis and Reseach of Ai-Cooled Using Small Diamete Coppe Tubes Wu Yang, Li Changsheng and Deng Bin Abstact Replacing coppe tubes with aluminum tubes and using coppe tubes with smalle

More information

An Efficient Control Approach for DC-DC Buck-Boost Converter

An Efficient Control Approach for DC-DC Buck-Boost Converter 2016 Published in 4th Intenational Symposium on Innovative Technologies in Engineeing and Science 3-5 Novembe 2016 (ISITES2016 Alanya/Antalya - Tukey) An Efficient Contol Appoach fo DC-DC Buck-Boost Convete

More information

Generalized Release Planning for Product-Line Architectures

Generalized Release Planning for Product-Line Architectures Genealized Release Planning fo Poduct-Line Achitectues Louis J. M. Taboda Macquaie Gaduate School of Management, Macquaie Univesity, NSW 2109, Austalia Louis.Taboda@poCentic.com Abstact. This pape elaboates

More information

Signal Extraction Technology

Signal Extraction Technology Extaction Technology Intoduction Masimo SET pulse oximety is a new and fundamentally distinct method of acquiing, pocessing and epoting ateial oxygen satuation and pulse ate. As illustated below, Masimo

More information

VLSI Implementation of Low Complexity MIMO Detection Algorithms

VLSI Implementation of Low Complexity MIMO Detection Algorithms , Impact Facto :.643 eissn : 349-000 & pissn : 394-4544 Intenational Jounal of Reseach and Applications (Ap-Jun 015 Tansactions) (6): 309-313 Intenational Confeence on Emeging Tends in Electonics & Telecommunications

More information

The Periodic Ambiguity Function Its Validity and Value

The Periodic Ambiguity Function Its Validity and Value The Peiodic Ambiguity Function Its Validity and Value Nadav Levanon Dept. of Electical Engineeing Systems Tel Aviv Univesity Tel Aviv, Isael nadav@eng.tau.ac.il Abstact The peiodic ambiguity function (PAF)

More information

HYBRID FUZZY PD CONTROL OF TEMPERATURE OF COLD STORAGE WITH PLC

HYBRID FUZZY PD CONTROL OF TEMPERATURE OF COLD STORAGE WITH PLC Jounal of Theoetical and Applied Infomation Technology 28 th Febuay 2013. Vol. 48 No.3 2005-2013 JATIT & LLS. All ights eseved. ISSN: 1992-8645 www.jatit.og E-ISSN: 1817-3195 HYBRID FUZZY PD CONTROL OF

More information

This article presents the

This article presents the A Ciculaly Polaized 6 GHz Micostip Antenna Hee is a mm-wave antenna suitable fo WLAN systems By V. A. Volkov, M. D. Panes Asco, and V. D. Koolkov and R. G. Shifman Resonance This aticle pesents the design

More information

INCREMENTAL REDUNDANCY (IR) SCHEMES FOR W-CDMA HS-DSCH

INCREMENTAL REDUNDANCY (IR) SCHEMES FOR W-CDMA HS-DSCH ICREMETAL REDUDACY (IR) SCHEMES FOR W-CDMA HS-DSCH Amitava Ghosh 1, Kenneth Stewat, Rapeepat Ratasuk 1, Eoin Buckley, and Raa Bachu 1 Advanced Radio Technology, GTSS, Motoola, Alington Heights, IL, USA

More information

Discussion #7 Example Problem This problem illustrates how Fourier series are helpful tools for analyzing electronic circuits. Often in electronic

Discussion #7 Example Problem This problem illustrates how Fourier series are helpful tools for analyzing electronic circuits. Often in electronic Discussion #7 Example Poblem This poblem illustates how Fouie seies ae helpful tools fo analyzing electonic cicuits. Often in electonic cicuits we need sinusoids of vaious fequencies But we may aleady

More information

Key Laboratory of Earthquake Engineering and Engineering Vibration, China Earthquake Administration, China

Key Laboratory of Earthquake Engineering and Engineering Vibration, China Earthquake Administration, China Shake Table Test fo Lage Indiect-Ai-Cooling Towe Stuctue of Fie Powe Plant Pat I Junwu DAI, Yongqiang YANG & Xuan WNG Key Laboatoy of athquake ngineeing and ngineeing Vibation, China athquake Administation,

More information

Optimization of the law of variation of shunt regulator impedance for Proximity Contactless Smart Card Applications to reduce the loading effect.

Optimization of the law of variation of shunt regulator impedance for Proximity Contactless Smart Card Applications to reduce the loading effect. Optimization of the law of vaiation of shunt egulato impedance fo Poximity Contactless Smat Cad Applications to educe the loading effect. Catheine Maechal, Dominique Paet. Laboatoie LIT ESIGETEL, ue du

More information

Realistic Simulation of a Wireless Signal Propagation in an Urban Environment

Realistic Simulation of a Wireless Signal Propagation in an Urban Environment Realistic Simulation of a Wieless Signal Popagation in an Uban Envionment Keyukuma J. Patel Univesity of Southen Queensland Toowoomba, Austalia e-mail: keyupatel@ieee.og Andew Y. J. Lee Nanyang Technological

More information

Localization Algorithm for a mobile robot using igs

Localization Algorithm for a mobile robot using igs Poceedings of the 17th Wold Congess The Intenational Fedeation of Automatic Contol Seoul, Koea, July 6-11, 008 Localization Algoithm fo a mobile obot using igs DaeGeun Seo *, JangMyung Lee** * Electical

More information

Cyclic Constellation Mapping Method for PAPR Reduction in OFDM system

Cyclic Constellation Mapping Method for PAPR Reduction in OFDM system 2013 8th Intenational Confeence on Communications and Netwoking in China (CHINACOM) Cyclic Constellation Mapping Method fo PAPR Reduction in OFDM system Yong Cheng, Jianhua Ge, Jun Hou, and Fengkui Gong

More information

IMAGE QUALITY ASSESSMENT USING THE MOTIF SCAN

IMAGE QUALITY ASSESSMENT USING THE MOTIF SCAN Signal & Image Pocessing : An Intenational Jounal (SIPIJ) Vol., No.5, Octobe 0 IMAGE QUALITY ASSESSMENT USING THE MOTIF SCAN Z. Cui, D.-O Kim, and R.-H. Pak Depatment of Electonic Engineeing, Sogang Univesity,

More information

Investigate Surface Area of Three-Dimensional Objects

Investigate Surface Area of Three-Dimensional Objects 2.2 Suface Aea Blackfoot Cossing Exhibit Hall Focus on solving poblems involving the suface aea of theedimensional objects finding an unknown dimension of a theedimensional object given its suface aea

More information

Experimental Investigation of Influence on Non-destructive Testing by Form of Eddy Current Sensor Probe

Experimental Investigation of Influence on Non-destructive Testing by Form of Eddy Current Sensor Probe Expeimental Investigation of Influence on Non-destuctive Testing by Fom of Eddy Cuent Senso Pobe Fengyun Xie * and Jihui Zhou School of Mechanical and Electonical Engineeing, East China Jiaotong Univesity,

More information

Regeneration of frequency response functions from poles and zeros: a discussion with implications for cepstrum-based operational modal analysis

Regeneration of frequency response functions from poles and zeros: a discussion with implications for cepstrum-based operational modal analysis Regeneation of fequency esponse functions fom poles and zeos: a discussion with implications fo cepstum-based opeational modal analysis Wade A. SMITH 1 ; Robet B. RANDALL 1, Univesity of New South Wales,

More information

Assignment 0/0 2 /0 8 /0 16 Version: 3.2a Last Updated: 9/20/ :29 PM Binary Ones Comp Twos Comp

Assignment 0/0 2 /0 8 /0 16 Version: 3.2a Last Updated: 9/20/ :29 PM Binary Ones Comp Twos Comp * Dynamic Memoy *Big O Notation*Stacks *Exteme Pogamming*Selection Sot*Insetion Sot*Watefall Model Sting*Aays*AayList*Client Seve*Atificial Intelligence*Inheitance*Files*Video Games*Shot cicuit evaluation*

More information

Real-Time Fault Diagnostics for a Permanent Magnet Synchronous Motor Drive for Aerospace Applications

Real-Time Fault Diagnostics for a Permanent Magnet Synchronous Motor Drive for Aerospace Applications Real-Time Fault Diagnostics fo a Pemanent Magnet Synchonous Moto Dive fo Aeospace Applications Milijana Odavic, Mak Sumne, Pat Wheele, Jing Li The Univesity of Nottingham Univesity Pak, NG7 2RD, Nottingham,

More information

Determination of The Winding Inductances Of A Two-Phase Machine.

Determination of The Winding Inductances Of A Two-Phase Machine. IOSR Jounal of Engineeing (IOSRJEN) ISSN (e): 5-31, ISSN (p): 78-8719 Vol. 5, Issue 4 (Apil. 15), V1 PP 16- www.iosjen.og Detemination of The Winding Inductances Of A Two-Phase Machine. * I.K. Onwuka,

More information

Near-field Computation and. Uncertainty Estimation using Basic. Cylindrical-Spherical Formulae

Near-field Computation and. Uncertainty Estimation using Basic. Cylindrical-Spherical Formulae Nea-field Computation and Uncetainty Estimation using Basic Cylindical-Spheical Fomulae Poject... IEC 63 Subject... Basic Nea-Field Computation Document numbe... N/A Revision... 3 Autho... F.D. du Plessis

More information

Design of Microstrip Antenna for Wireless Local Area Network

Design of Microstrip Antenna for Wireless Local Area Network Available Online at www.ijcsmc.com Intenational Jounal of Compute Science and Mobile Computing A Monthly Jounal of Compute Science and Infomation Technology IJCSMC, Vol. 4, Issue. 4, Apil 205, pg.36 365

More information

Near-field emission prediction of CESAME

Near-field emission prediction of CESAME Nea-field emission pediction of CESAME E. Sicad, S. Ben Dhia, E. Lamoueux INSA-GEI, 135 Av de Rangueil 31077 Toulouse Fance B. Vignon, L. Couau ST Micoelectonics, Cental R&D Colles, Fance Contact : etienne.sicad@insa-toulouse.f

More information

School of Electrical and Computer Engineering, Cornell University. ECE 303: Electromagnetic Fields and Waves. Fall 2007

School of Electrical and Computer Engineering, Cornell University. ECE 303: Electromagnetic Fields and Waves. Fall 2007 School of Electical and Compute Engineeing, Conell Univesity ECE 303: Electomagnetic Fields and Waves Fall 007 Homewok 1 Due on Nov. 8, 007 by 5:00 PM Reading Assignments: i) Review the lectue notes. ii)

More information

Off-line Bangla Signature Verification: An Empirical Study

Off-line Bangla Signature Verification: An Empirical Study Off-line Bangla Signatue Veification: An Empiical Study Autho Pal, Sikanta, Alieza, Alaei, Pal, Umapada, Blumenstein, Michael Published 2013 Confeence Title The 2013 Intenational Joint Confeence on Neual

More information

Distributed Spectrum Allocation via Local Bargaining

Distributed Spectrum Allocation via Local Bargaining Distibuted Spectum Allocation via Local Bagaining Lili Cao Shanghai Jiaotong Univesity, Shanghai, P.R. China Email: cao li li@yahoo.com Haitao Zheng Micosoft Reseach Asia, Beijing, P.R. China Email: htzheng@ieee.og

More information

IEEE Broadband Wireless Access Working Group < Modifications to the Feedback Methodologies in UL Sounding

IEEE Broadband Wireless Access Working Group <  Modifications to the Feedback Methodologies in UL Sounding Poject Title Date Submitted IEEE 802.16 Boadband Wieless Access Woking Goup Modifications to the Feedback Methodologies in UL Sounding 2008-01-14 Souce(s) Fed Vook, Jeff Zhuang,

More information

Statement of Works Data Template Version: 4.0 Date:

Statement of Works Data Template Version: 4.0 Date: Statement of Woks Data Template Vesion: 4.0 Date: 16.08.17 This Statement of Woks (SoW) Data Template is to be completed by Distibution Netwok Opeatos (DNOs) in ode to povide National Gid the equied data

More information

2011 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media,

2011 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, 2011 IEEE. Pesonal use of this mateial is pemitted. Pemission fom IEEE must be obtained fo all othe uses, in any cuent o futue media, including epinting/epublishing this mateial fo advetising o pomotional

More information

10! !. 3. Find the probability that a five-card poker hand (i.e. 5 cards out of a 52-card deck) will be:

10! !. 3. Find the probability that a five-card poker hand (i.e. 5 cards out of a 52-card deck) will be: MATH 0(001 Fall 2018 Homewok 2 Solutions Please infom you instucto if you find any eos in the solutions 1 Suppose that thee ae duck huntes, each with a pefect shot A flock of ducks fly ove, and each hunte

More information

Construction and Kinematic Analysis of an Anthropomorphic Mobile Robot

Construction and Kinematic Analysis of an Anthropomorphic Mobile Robot Constuction and Kinematic Analysis of an Anthopomophic Mobile Robot Scott Notman, Jack Peach, Michael Nechyba, Louis S. Bown, A. Aoyo Machine Intelligence Laboatoy Univesity of Floida Gainesville, FL FCRAR

More information

Investigation. Name: a About how long would the threaded rod need to be if the jack is to be stored with

Investigation. Name: a About how long would the threaded rod need to be if the jack is to be stored with Think Unit bout 6 This Lesson Situation 1 Investigation 1 Name: Think about the design and function of this automobile jack. Use the uto Jack custom tool to test ou ideas. a bout how long would the theaded

More information

Electrical characterization of thin film ferroelectric capacitors

Electrical characterization of thin film ferroelectric capacitors 1 Electical chaacteization of thin film feoelectic capacitos M. P. J. Tiggelman, K. Reimann, M. Klee, D. Beelen, W. Keu, J. Schmitz, and R. J. E. Hueting Abstact Tunable capacitos can be used to facilitate

More information

Hexagonal Shaped Microstrip Patch Antenna for Satellite and Military Applications

Hexagonal Shaped Microstrip Patch Antenna for Satellite and Military Applications Intenational Jounal of Engineeing and Advanced Technology (IJEAT) ISSN: 49 8958, Volume-7 Issue-5, June 08 Hexagonal Shaped Micostip Patch Antenna fo Satellite and Militay Applications Jayaenjini N, Unni

More information

Antenna fundamentals: With answers to questions and problems (See also Chapter 9 in the textbook.)

Antenna fundamentals: With answers to questions and problems (See also Chapter 9 in the textbook.) adio Technology Metopolia/A. Koivumäki Antenna fundamentals: With answes to questions and poblems (See also Chapte 9 in the textbook.) 1. a) Make up a definition fo the tem "antenna". Answe: One definition:

More information

Analysis and Implementation of LLC Burst Mode for Light Load Efficiency Improvement

Analysis and Implementation of LLC Burst Mode for Light Load Efficiency Improvement Analysis and Implementation of LLC Bust Mode fo Light Load Efficiency Impovement Bin Wang, Xiaoni Xin, Stone Wu, Hongyang Wu, Jianping Ying Delta Powe Electonics Cente 238 Minxia Road, Caolu Industy Zone,

More information

On Reducing Blocking Probability in Cooperative Ad-hoc Networks

On Reducing Blocking Probability in Cooperative Ad-hoc Networks On educing Blocking Pobability in Coopeative Ad-hoc Netwoks Ayda Basyouni, Walaa Hamouda ept of Electical and Compute Engineeing Concodia Univesity, Monteal, Canada Email: {a basy,hamouda}@ececoncodiaca

More information

Space Leaky Waves Propagating along a Pair of CRLH SIW Lines

Space Leaky Waves Propagating along a Pair of CRLH SIW Lines RADIOENGINEERING, VOL. 27, NO. 3, SEPTEMBER 2018 633 Space Leaky Waves Popagating along a Pai of CRLH SIW Lines Rihem NOUMI 1, Jan MACHAC 2, Ali GHARSALLAH 1 1 Dept. of Physics, Faculty of Sciences of

More information

AUTO-TUNED MINIMUM-DEVIATION DIGITAL CONTROLLER FOR LLC RESONANT CONVERTERS

AUTO-TUNED MINIMUM-DEVIATION DIGITAL CONTROLLER FOR LLC RESONANT CONVERTERS AUTO-TUNED MINIMUM-DEVIATION DIGITAL CONTROLLER FOR LLC RESONANT CONVERTERS by SeyedehMayam SeyedAmouzandeh A thesis submitted in confomity with the equiements fo the degee of Maste of Applied Science

More information

THE USE OF WAVELETS FOR NOISE DETECTION IN THE IMAGES TAKEN BY THE ANALOG AND DIGITAL PHOTOGRAMMETRIC CAMERAS

THE USE OF WAVELETS FOR NOISE DETECTION IN THE IMAGES TAKEN BY THE ANALOG AND DIGITAL PHOTOGRAMMETRIC CAMERAS THE USE OF WAVELETS FO NOISE DETECTION IN THE IMAGES TAKEN BY THE ANALOG AND DIGITAL PHOTOGAMMETIC CAMEAS K. Pyka a, *, J. Siedlik b a Depatment of Geoinfomation, Photogammety and emote Sensing of Envionment

More information

THE UNIVERSITY OF NEW SOUTH WALES. School of Electrical Engineering & Telecommunications

THE UNIVERSITY OF NEW SOUTH WALES. School of Electrical Engineering & Telecommunications THE UNIESITY OF NEW SOUTH WAES School of Electical Engineeing & Telecommunications EE97 POWE EETONIS FO ENEWABE AND DISTIBUTED GENEATION EXAMINATION Session (Supplementay Exam) TIME AOWED: 3 hous TOTA

More information

Current Compensation Techniques for Lowvoltage High-performance Current Mirror Circuits

Current Compensation Techniques for Lowvoltage High-performance Current Mirror Circuits Southen Illinois Univesity Cabondale OpenSIUC Aticles Depatment of Electical and Compute Engineeing 7-06 Cuent Compensation Techniques fo Lowvoltage High-pefomance Cuent Mio Cicuits Stefan Leitne Haibo

More information

Impact of bilateral filter parameters on medical image noise reduction and edge preservation

Impact of bilateral filter parameters on medical image noise reduction and edge preservation The Univesity of Toledo The Univesity of Toledo Digital Repositoy Theses and Dissetations 2009 Impact of bilateal filte paametes on medical image noise eduction and edge pesevation Michael D. Lekan Medical

More information

PPP-RTK PLATFORM PERFORMANCE BASED ON SINGLE-FREQUENCY GPS DATA

PPP-RTK PLATFORM PERFORMANCE BASED ON SINGLE-FREQUENCY GPS DATA PPP-RTK PLATFORM PERFORMANCE BASED ON SINGLE-FREQUENCY GPS DATA Dennis Odik *, Pete J.G. Teunissen, and Baocheng Zhang Reseach Fellow, GNSS Reseach Cente, Depatment of Spatial Sciences, Cutin Univesity,

More information

BLACKBOARD SYSTEM AND TOP-DOWN PROCESSING FOR THE TRANSCRIPTION OF SIMPLE POLYPHONIC MUSIC. Juan Pablo Bello and Mark Sandler

BLACKBOARD SYSTEM AND TOP-DOWN PROCESSING FOR THE TRANSCRIPTION OF SIMPLE POLYPHONIC MUSIC. Juan Pablo Bello and Mark Sandler BLACKBOARD SYSTEM AND TOP-DOWN PROCESSING FOR THE TRANSCRIPTION OF SIMPLE POLYPHONIC MUSIC Juan Pablo Bello and Mak Sandle Depatment of Electonic Engineeing, King s College London, Stand, London WC2R 2LS,

More information

ISSN: [Reddy & Rao* et al., 5(12): December, 2016] Impact Factor: 4.116

ISSN: [Reddy & Rao* et al., 5(12): December, 2016] Impact Factor: 4.116 IJESRT INTERNATIONAL JOURNAL OF ENGINEERING SCIENCES & RESEARCH TECHNOLOGY SIMULATION COMPARISONS OF INDUCTION MOTOR DRIVE WITH ESTIMATOR AND PLL V. Nasi Reddy *, S. Kishnajuna Rao*, S.Nagenda Kuma * Assistant

More information

Chapter 9 Cascode Stages and Current Mirrors

Chapter 9 Cascode Stages and Current Mirrors Chapte 9 Cascode Stages and Cuent Mios 9. Cascode Stage 9. Cuent Mios CH 9 Cascode Stages and Cuent Mios Boosted Output Impedances S O S m out E O E m out g g Bipola Cascode Stage [ g ( )] out m O O O

More information

A Virtual Instrument for the Electric Power Monitoring in the Distributing Network

A Virtual Instrument for the Electric Power Monitoring in the Distributing Network A itual nstument fo the Electic Powe Monitoing in the Distibuting Netwo Fancesco Adamo, Filippo Attivissimo, Giuseppe Cavone, Anna M.. anzolla aboatoy fo Electic and Electonic Measuements Depatment of

More information

A Lifting Algorithm for Output-only Continuous Scan Laser Doppler Vibrometry

A Lifting Algorithm for Output-only Continuous Scan Laser Doppler Vibrometry 53d AIAA/ASME/ASCE/AHS/ASC Stuctues Stuctual Dynamics and Mateials Confeence2th AI 23-26 Apil 22 Honolulu Hawaii AIAA 22- A Lifting Algoithm fo Output-only Continuous Scan Lase Dopple Vibomety Shifei

More information

Analysis of Occurrence of Digit 0 in Natural Numbers Less Than 10 n

Analysis of Occurrence of Digit 0 in Natural Numbers Less Than 10 n meican Intenational Jounal of Reseach in Fomal, pplied & Natual Sciences vailable online at http://www.iasi.net ISSN (Pint): 2328-3777, ISSN (Online): 2328-3785, ISSN (CD-ROM): 2328-3793 IJRFNS is a efeeed,

More information

Design and Implementation of 4 - QAM VLSI Architecture for OFDM Communication

Design and Implementation of 4 - QAM VLSI Architecture for OFDM Communication Design and Implementation of 4 - QAM VLSI Achitectue fo OFDM Communication R. Achitha 1, S. Bhagyalakshmi 2, V. Jaya Suthi 3, D. T. Menakadevi 4 U.G. Students, Depatment of ECE, Adhiyamaan College of Engineeing,

More information

The Experimental Study of Possibility for Radar Target Detection in FSR Using L1-Based Non-Cooperative Transmitter

The Experimental Study of Possibility for Radar Target Detection in FSR Using L1-Based Non-Cooperative Transmitter The Expeimental Study of Possibility fo Rada Taget Detection in FSR Using L1-Based on-coopeative Tansmitte Ch. Kabakchiev 1, I. Gavanov, V. Beha 3, H. Rohling 4 1 Faculty of Mathematics & Infomatics,Sofia

More information

Analysis and Design of a 1MHz LLC Resonant Converter with Coreless Transformer Driver

Analysis and Design of a 1MHz LLC Resonant Converter with Coreless Transformer Driver Analysis and Design of a MHz C Resonant Convete with Coeless Tansfome Dive Mingping Mao, Dimita Tchobanov, Dong i 3, Matin Maez.,Tongji Univesity, Siping Rd 39, 9 Shanghai -China., Faunhofe Institute of

More information

Hard machining of steel grades up to 65 HRC. High-efficiency carbide cutters with ultra-high performance in hard machining applications

Hard machining of steel grades up to 65 HRC. High-efficiency carbide cutters with ultra-high performance in hard machining applications Had machining of steel gades up to 65 HRC High-efficiency cabide cuttes with ulta-high pefomance in had machining applications Title END MILLS FOR STEEL UP TO 65 HRC SOLID CARBIDE END MILLS Highly efficient

More information