Research Topics in Human-Computer Interaction
|
|
- Clinton McDonald
- 5 years ago
- Views:
Transcription
1 stanford hci group / cs376 Research Topics in Human-Computer Interaction Scott Klemmer 27 September
2 Who am I? Assistant professor in computer science MS/PhD in CS from UC Berkeley BA in art-semiotics, computer science from Brown University Work in the HCI area tangible user interfaces user interface software tools 2
3 3
4 Administrivia Course Info Tuesdays and Thursdays 11:00am-12:15pm, Gates My Info Office Hours: Tuesdays 1:15-2:15pm, Gates
5 and you? 5
6 Human-Computer Interaction (HCI) Human the end-user of a program the others in the organization Computer the machine the program runs on Interaction the user tells the computer what they want the computer communicates results 6
7 What is HCI? Task Organizational & Social Issues Design Technology Humans 7
8 User Interfaces Part of software program that allows user to interact with computer user to carry out their task HCI = design, prototyping, evaluation, & implementation of user interfaces (UIs) 8
9 Why Study HCI? Major part of work for real programs approximately 50% [Myers & Rosson 92] Stanford graduates work on real software intended for users other than us Bad UIs cost money (5% ^ satisfaction -> 85% ^ in profits) lives User interfaces are hard to get right 9
10 UI Design Cycle Design Evaluate Prototype 10
11 How to Design and Build UIs User-centered design Task analysis Rapid prototyping Evaluation Programming Iteration 11
12 User-centered Design Know thy User Cognitive abilities perception physical manipulation memory Organizational / job abilities Keep users involved throughout project 12
13 Task Analysis Observe existing work practices Create examples and scenarios of actual use Try-out new ideas before building software 13
14 Rapid Prototyping Build a mock-up of design Low fidelity techniques paper sketches cut, copy, paste video segments Interactive prototyping tools Visual Basic, HyperCard, Director, etc. UI builders & IDEs Eclipse, Visual Studio, 14
15 Evaluation Test with real users (participants) Build models Low-cost techniques expert evaluation walkthroughs 15
16 Iteration At every stage! Design Evaluate Prototype 16
17 Course Syllabus 17
18 Goals of the Course Learn the basics & the latest in HCI cognitive/perceptual constraints design techniques techniques for evaluating a user interface design technology used to prototype & implement UIs Carry out some publishable research 18
19 Lecture Format 11:00-11:25 I ll present the area 11:25-12:15 Student-Led Discussion 19
20 Course Structure HCI literature Conferences papers (chi, uist, cscw, ) journal articles (tochi, hci, ) 3-5 papers/week For student-led discussions ronyeh@cs with list of 3 prefs by Friday Must come prepared cs376@cs with 2 criticisms & 2 good points (w/ reasoning, evidence) 20
21 Grading 50% Projects 25% Paper Critiques 25% Participation & leading in-class discussion 21
22 Projects Research quality projects Meet with Ron and me about proposals 1 page proposals due Thursday, October 7 th Mid-term demo/review Must include an evaluation & iteration Final report 3-4 page paper in chi format (Dec. 12 th ) minute presentation in class (Dec. 13 th ) 22
23 Projects Working in pairs is encouraged A project related to your research (or another course project) is great Let me know if you do this Ron and I are happy to offer project suggestions 23
24 A few thoughts 24
25 25
26 Next Time Seminal Ideas As We May Think, Vannevar Bush The Xerox Star: A Retrospective, Jeff Johnson, Teresa L. Roberts, William Verplank, David C. Smith, Charles Irby, Marian Beard, Kevin Mackey User Technology: From Pointing to Pondering, Stuart K. Card and Thomas P. Moran 26
27 Some of this material is based on James Landay s cs260 course at UC Berkeley 27
Research Topics in Human-Computer Interaction
stanford hci group / cs376 Research Topics in Human-Computer Interaction Scott Klemmer 28 September 2004 http://cs376.stanford.edu Who am I? New professor in computer science MS/PhD in CS from UC Berkeley
More informationResearch Topics in Human-Computer Interaction
Research Topics in Human-Computer Interaction michael bernstein spring 2013 cs376.stanford.edu INTRODUCTIONS Course Goals Contributions to HCI Primary Source Material Literature Index Literature Index
More informationHUMAN COMPUTER INTERACTION 0. PREFACE. I-Chen Lin, National Chiao Tung University, Taiwan
HUMAN COMPUTER INTERACTION 0. PREFACE I-Chen Lin, National Chiao Tung University, Taiwan About The Course Course title: Human Computer Interaction (HCI) Lectures: ED202, 13:20~15:10(Mon.), 9:00~9:50(Thur.)
More informationHuman-Computer Interaction IS 4300
Human-Computer Interaction IS 4300 Prof. Timothy Bickmore Overview for Today Overview of the Course Logistics Overview of HCI Some basic concepts Overview of Team Projects Introductions 1 Relational Agents
More informationsketching interfaces: toward more human interface design
sketching interfaces: toward more human interface design Presented by Fanglin Chen CS Mini, Spring 2017 Reference: James Landay and Brad Myers. "Sketching Interfaces: Toward More Human Interface Design",
More informationHuman-Centered Design. Scott Klemmer Autumn 2009
stanford hci group http://cs147.stanford.edu Human-Centered Design Scott Klemmer Autumn 2009 Recap: Course Overview Project-based course Weekly assignments, due Thursday noon Two weekly lectures, studio
More informationCMSC434. Introduction to Human-Computer Interaction. Week 02 Lecture 02 Feb 2, 2016 Design Thinking and Design Process. Jon
CMSC434 Introduction to Human-Computer Interaction Week 02 Lecture 02 Feb 2, 2016 Design Thinking and Design Process Jon Froehlich @jonfroehlich Human Computer Interaction Laboratory COMPUTER SCIENCE UNIVERSITY
More informationWho are these people? Introduction to HCI
Who are these people? Introduction to HCI Doug Bowman Qing Li CS 3724 Fall 2005 (C) 2005 Doug Bowman, Virginia Tech CS 2 First things first... Why are you taking this class? (be honest) What do you expect
More informationCMSC434 Intro to Human-Computer Interaction. Data Gathering and User Research Tuesday, February 12, 2013 Instructor: Jon Froehlich TA: Matt Mauriello
CMSC434 Intro to Human-Computer Interaction Data Gathering and User Research Tuesday, February 12, 2013 Instructor: Jon Froehlich TA: Matt Mauriello Hall of Fame Hall of Shame Printing Scott Berkun s Reading,
More informationIn future years, add Katharina Reinecke s LabInTheWild aesthetics paper Quantifying Visual Preferences Around the World (they re reading it this
In future years, add Katharina Reinecke s LabInTheWild aesthetics paper Quantifying Visual Preferences Around the World (they re reading it this year) Design Process MICHAEL BERNSTEIN CS 376 Next Wednesday:
More informationCMSC434 Intro to Human-Computer Interaction. Data Gathering and User Research Monday, February 13, 2012 Instructor: Jon Froehlich TA: Kotaro Hara
CMSC434 Intro to Human-Computer Interaction Data Gathering and User Research Monday, February 13, 2012 Instructor: Jon Froehlich TA: Kotaro Hara Parts of this lecture are based on lectures by Professor
More informationCMSC838. Tangible Interactive Assistant Professor Computer Science
CMSC838 Tangible Interactive Computing Week 02 Lecture 04 Feb 5, 2015 IA2 Presentations! Design Ideation and Iteration Human Computer Interaction Laboratory @jonfroehlich Assistant Professor Computer Science
More informationDesigning Interactive Systems II
Designing Interactive Systems II Computer Science Graduate Programme SS 2010 Prof. Dr. Jan Borchers RWTH Aachen University http://hci.rwth-aachen.de Jan Borchers 1 Today Class syllabus About our group
More informationWeek-1 [8/29, 31, 9/2]: Introduction, Discussion of Lab Platforms (Jetson)
CS415, Human Computer Interactive Systems Course Description: This course is an introduction to human computer interaction, graphical user interfaces, interactive systems and devices, use of user interface
More informationLydia B. Chilton Curriculum Vitae
Lydia B. Chilton Curriculum Vitae Assistant Professor Columbia University Computer Science Department chilton@cs.columbia.edu http://cs.columbia.edu/~chilton Education 2016-2017 Stanford University, Post-Doc
More informationCS 889 Advanced Topics in Human- Computer Interaction. Experimental Methods in HCI
CS 889 Advanced Topics in Human- Computer Interaction Experimental Methods in HCI Overview A brief overview of HCI Experimental Methods overview Goals of this course Syllabus and course details HCI at
More informationIntroduction to Human Computer Interaction
Introduction to Human Computer Interaction Course on NPTEL, Spring 2018 Week 1 Ponnurangam Kumaraguru ( PK ) Associate Professor ACM Distinguished & TEDx Speaker Linkedin/in/ponguru/ fb/ponnurangam.kumaraguru,
More informationModel 2.4 Faculty member + student
Model 2.4 Faculty member + student Course syllabus for human computer CS351D 1. Faculty member information: Name of faculty member responsible for the course Dr. Kahkashan Tabassum Office Hours Office
More informationFirst day quiz Introduction to HCI
First day quiz Introduction to HCI CS 3724 Doug A. Bowman You are on a team tasked with developing new order tracking and management software for amazon.com. Your goal is to deliver a high quality piece
More informationCSCI 526 Mobile Games Development (4 units) Spring 2018
CSCI 526 Mobile Games Development (4 units) Spring 2018 Course Information Course: Place and Time: Class web page: Instructor: Office location: Email: Office hours: Course TA: Email: Mobile Game Development,
More informationART 121 SYLLABUS AND COURSE OUTLINE INTRODUCTION TO STUDIO: 3-D ART FOUNDATIONS SPRING 2009-TUESDAY & THURSDAY 1:10-4:00 PROFESSOR CALISCH
ART 121 SYLLABUS AND COURSE OUTLINE INTRODUCTION TO STUDIO: 3-D ART FOUNDATIONS SPRING 2009-TUESDAY & THURSDAY 1:10-4:00 PROFESSOR CALISCH This course is primarily a studio class. That means we spend the
More informationHCI/Design Overview and Jobs for New College Grads
HCI/Design Overview and Jobs for New College Grads Philip Guo http://pgbovine.net/hci-design-jobs.htm Assistant Professor of Cognitive Science UC San Diego Design Lab 2017-12-05, Prototype 2 The goal of
More informationInteraction Design (IxD) (User Experience Design I) History
Interaction Design (IxD) (User Experience Design I) History 1 History Course Overview (Timetable) + Organizational Stuff What is Interaction Design? The Story of the Mouse PARC The Desktop Metaphor The
More informationA Brief Survey of HCI Technology. Lecture #3
A Brief Survey of HCI Technology Lecture #3 Agenda Evolution of HCI Technology Computer side Human side Scope of HCI 2 HCI: Historical Perspective Primitive age Charles Babbage s computer Punch card Command
More informationHuman Computation and Crowdsourcing Systems
Human Computation and Crowdsourcing Systems Walter S. Lasecki EECS 598, Fall 2015 Who am I? http://wslasecki.com New to UMich! Prof in CSE, SI BS, Virginia Tech, CS/Math PhD, University of Rochester, CS
More informationLydia B. Chilton Curriculum Vitae
Lydia B. Chilton Curriculum Vitae Stanford Computer Science #360 353 Serra Mall Stanford, CA 94305 hmslydia@cs.washington.com http://hmslydia.com 510-376-9964 Education Stanford University, Post-Doctoral
More informationCS 3724 Introduction to HCI
CS 3724 Introduction to HCI Jacob Somervell McBryde 104C jsomerve@vt.edu Who are these people? Jacob Somervell (instructor) PhD candidate in computer science interested in large screen displays as notification
More informationHuman Computer Interaction Lecture 04 [ Paradigms ]
Human Computer Interaction Lecture 04 [ Paradigms ] Imran Ihsan Assistant Professor www.imranihsan.com imranihsan.com HCIS1404 - Paradigms 1 why study paradigms Concerns how can an interactive system be
More informationCS 350 COMPUTER/HUMAN INTERACTION
CS 350 COMPUTER/HUMAN INTERACTION Lecture 23 Includes selected slides from the companion website for Hartson & Pyla, The UX Book, 2012. MKP, All rights reserved. Used with permission. Notes Swapping project
More informationART 123-CERAMICS SYLLABUS AND COURSE OUTLINE SPRING MONDAY AND WEDNESDAY 1:10 4:00 PROFESSOR CALISCH
ART 123-CERAMICS SYLLABUS AND COURSE OUTLINE SPRING 2009 - MONDAY AND WEDNESDAY 1:10 4:00 PROFESSOR CALISCH This course is primarily a studio class. That means we spend the majority of our time involved
More informationSTORYBOARDS, SCENARIOS, AND PERSONAS
STORYBOARDS, SCENARIOS, AND PERSONAS 1 FEB 2016 ERIC PAULOS www.paulos.net UNIVERSITY OF CALIFORNIA Berkeley ANNOUNCEMENTS DESIGN 01 (Due before class Wed) PROG 01 (Due this Friday Midnight) Enrollment
More informationHuman Computer Interaction: A Design Guide By Mark K. Jones READ ONLINE
Human Computer Interaction: A Design Guide By Mark K. Jones READ ONLINE Human-Computer Interaction Design. COGS120/CSE170 Scott Klemmer Winter 2015 UCSD. Announcements. You can find the Extra Credit Assignments
More informationNATIONAL SCIENCE POLICY IN THE 21 ST CENTURY
Page 1 of 6 Version: 1.0 PUBPOL 481/PHYSICS-481 SYLLABUS: WINTER TERM 2015 NATIONAL SCIENCE POLICY IN THE 21 ST CENTURY Professor Homer A. Neal 8:30 10:00 am Tuesday/ Thursday 1120 Weil Hall Over the course
More informationCSE440: Introduction to HCI
CSE440: Introduction to HCI Methods for Design, Prototyping and Evaluating User Interaction Lecture 02: History & State of the Art in HCI Nigini Oliveira Manaswi Saha Liang He Jian Li Zheng Jeremy Viny
More informationIntroduction. chapter Terminology. Timetable. Lecture team. Exercises. Lecture website
Terminology chapter 0 Introduction Mensch-Maschine-Schnittstelle Human-Computer Interface Human-Computer Interaction (HCI) Mensch-Maschine-Interaktion Mensch-Maschine-Kommunikation 0-2 Timetable Lecture
More informationCS 147 dt+ux: Design Thinking for User Experience Design, Prototyping & Evaluation Autumn 2015 Prof. James A. Landay Stanford University
dt + UX DESIGN THINKING FOR USER EXPERIENCE DESIGN + PROTOTYPING + EVALUATION Interface Hall of Shame or Fame? Designing the Future: Early & Future Visions of HCI From IBM s RealCD prompt button Computer
More informationCourse Syllabus. P age 1 5
Course Syllabus Course Code Course Title ECTS Credits COMP-263 Human Computer Interaction 6 Prerequisites Department Semester COMP-201 Computer Science Spring Type of Course Field Language of Instruction
More informationweek Activity Theory and HCI Implications for user interfaces
week 02 Activity Theory and HCI Implications for user interfaces 1 Lecture Outline Historical development of HCI (from Dourish) Activity theory in a nutshell (from Kaptelinin & Nardi) Activity theory and
More informationCSE440: Introduction to HCI
CSE440: Introduction to HCI Methods for Design, Prototyping and Evaluating User Interaction Lecture 05: Design Process and Design Diamond Nigini Oliveira Manaswi Saha Liang He Jian Li Zheng Jeremy Viny
More informationLecture 1 - Introduction to HCI CS-C
Lecture 1 - Introduction to HCI CS-C3120 2016-2017 Welcome Prof. David McGookin david.mcgookin@aalto.fi Room 3583 TUAS Tuomas Vaittinen tuomas.vaittinen@aalto.fi Room 3540 TUAS Mikko Kytö mikko.kyto@aalto.fi
More informationTR 3:05 4:20 ACSB VABL 1.303A (Art Annex, 2412 S. Closner) Emmett Tomai
TR 3:05 4:20 ACSB 2.113 VABL 1.303A (Art Annex, 2412 S. Closner) Emmett Tomai Game development is a lot like every other kind of development Bad news if you were hoping it would be different Great news
More informationAdmin. Today: Designing for Virtual Reality VR and 3D interfaces Interaction design for VR Prototyping for VR
HCI and Design Admin Reminder: Assignment 4 Due Thursday before class Questions? Today: Designing for Virtual Reality VR and 3D interfaces Interaction design for VR Prototyping for VR 3D Interfaces We
More informationDaniel Fallman, Ph.D. Research Director, Umeå Institute of Design Associate Professor, Dept. of Informatics, Umeå University, Sweden
Ubiquitous Computing Daniel Fallman, Ph.D. Research Director, Umeå Institute of Design Associate Professor, Dept. of Informatics, Umeå University, Sweden Stanford University 2008 CS376 In Ubiquitous Computing,
More informationUbiquitous. Waves of computing
Ubiquitous Webster: -- existing or being everywhere at the same time : constantly encountered Waves of computing First wave - mainframe many people using one computer Second wave - PC one person using
More informationLynn S. Dombrowski September 2014 Curriculum Vitae Page 1 of 6
Lynn S. Dombrowski Donald Bren School of Information and Computer Sciences 5084 Donald Bren Hall Irvine, California 92697 +1.949.385.0367 lynn.dombrowski@uci.edu EDUCATION Informatics Ph.D. Candidate Expected
More informationCourse Overview; Development Process
Lecture 1: Course Overview; Development Process CS/INFO 3152: Game Design Single semester long game project Interdisciplinary teams of 5-6 people Design is entirely up to you First 3-4 weeks are spent
More informationContextual Design Observations
Contextual Design Observations Professor Michael Terry September 29, 2009 Today s Agenda Announcements Questions? Finishing interviewing Contextual Design Observations Coding CS489 CS689 / 2 Announcements
More informationThe field of inquiry is extraordinarly diverse...
Design Research Seminar (INTRO) Andrea Botero C Media Lab UIAH Why? To inform onw's understanding (involve your personal values, something you can support personally and carry out professionally) Help
More informationSelecting Photos for Sharing
MHCI Team Ben Elgart Saara Kamppari Bridget Lewis Ajay Prasad Yong Woo Rhee Lalatendu Satpathy Microsoft Live Labs Steven Drucker Selecting Photos for Sharing Client-Sponsored MHCI Capstone Project Ben
More informationHCITools: Strategies and Best Practices for Designing, Evaluating and Sharing Technical HCI Toolkits
HCITools: Strategies and Best Practices for Designing, Evaluating and Sharing Technical HCI Toolkits Nicolai Marquardt, Steven Houben, Michel Beaudouin-Lafon, Andrew Wilson To cite this version: Nicolai
More informationEECS 270 Schedule and Syllabus for Fall 2011 Designed by Prof. Pinaki Mazumder
EECS 270 Schedule and Syllabus for Fall 2011 Designed by Prof. Pinaki Mazumder Week Day Date Lec No. Lecture Topic Textbook Sec Course-pack HW (Due Date) Lab (Start Date) 1 W 7-Sep 1 Course Overview, Number
More informationCS449/649: Human-Computer Interaction
CS449/649: Human-Computer Interaction Winter 2018 Lecture X Anastasia Kuzminykh Prototype Design Prototypes - interactive design model of the product Low-fidelity VS High-fidelity Breadth - number of
More informationDix, Alan; Finlay, Janet; Abowd, Gregory; & Beale, Russell. Human- Graduate Software Engineering Education. Technical Report CMU-CS-93-
References [ACM92] ACM SIGCHI/ACM Special Interest Group on Computer-Human Interaction.. Curricula for Human-Computer Interaction. New York, N.Y.: Association for Computing Machinery, 1992. [CMU94] [Dix93]
More informationDesign of Multimodal Media Systems
Design of Multimodal Media Systems Brian Fisher (organizer) Sidney Fels Karon MacLean Tamara Munzner Ronald Rensink Updates for course notes at www.icics.ubc.ca/hci/multimodal/ THE UNIVERSITY OF BRITISH
More informationTimeline of Significant Events
Chapter 1 Historical Perspective Timeline of Significant Events 2 1 Timeline of Significant Events 3 As We May Think Vannevar Bush (1945) 4 2 Reprinted in Click here http://dl.acm.org/citation.cfm?id=227186
More informationHCI/Design Jobs for New College Grads
HCI/Design Jobs for New College Grads Philip Guo http://pgbovine.net/hci-design-jobs.htm Assistant Professor of Cognitive Science UC San Diego Design Lab 2018-05-29, Prototype 4 The goal of this talk is
More informationEECS 4441 Human-Computer Interaction
EECS 4441 Human-Computer Interaction Topic #1:Historical Perspective I. Scott MacKenzie York University, Canada Significant Event Timeline Significant Event Timeline As We May Think Vannevar Bush (1945)
More informationThe Rules For Behavior at Universities Face-to-face Meetings and Greetings
Face-to-face Meetings and Greetings Use the formal form of address ( Dr. Smith or Professor Jones ). Do not use Mr., Mrs., or Miss and NEVER their first names! Knock before opening any door Even if open,
More informationPhotography: Session B Instructor: Louis Heilbronn TA: Gaby
Photography: Session B Instructor: Louis Heilbronn TA: Gaby Course Objective: This course will provide students with a basic technical foundation in digital photography as well as an understanding of the
More informationImprovisation and Tangible User Interfaces The case of the reactable
Improvisation and Tangible User Interfaces The case of the reactable Nadir Weibel, Ph.D. Distributed Cognition and Human-Computer Interaction Lab University of California San Diego http://hci.ucsd.edu/weibel
More informationHCI/Design Jobs for New College Grads
HCI/Design Jobs for New College Grads Philip Guo http://pgbovine.net/hci-design-jobs.htm Assistant Professor of Cognitive Science UC San Diego Design Lab 2018-03-07, Prototype 3 The goal of this talk is
More informationCourse Overview; Development Process
Lecture 1: Course Overview; Development Process CS/INFO 3152: Game Design Single semester long game project Interdisciplinary teams of 4-6 people Design is entirely up to you First 3-4 weeks are spent
More informationCognitive Robotics 2017/2018
Cognitive Robotics 2017/2018 Course Introduction Matteo Matteucci matteo.matteucci@polimi.it Artificial Intelligence and Robotics Lab - Politecnico di Milano About me and my lectures Lectures given by
More informationPreliminary Syllabus Anatomy of a Premise Line: Seven Steps to Foolproof Story Development EGL 22 W
Preliminary Syllabus Anatomy of a Premise Line: Seven Steps to Foolproof Story Development EGL 22 W If a story is going to fail, it will first do so at the premise level. Knowing how to create, design,
More informationMultiplayer Game Design and Development CSC 631/831. Lecture 1 Spring 2016
Multiplayer Game Design and Development CSC 631/831 Lecture 1 Spring 2016 Course bjective 2 The whole class works together to build a working Multiplayer nline game, from design through development to
More informationEECS 4441 / CSE5351 Human-Computer Interaction. Topic #1 Historical Perspective
EECS 4441 / CSE5351 Human-Computer Interaction Topic #1 Historical Perspective I. Scott MacKenzie York University, Canada 1 Significant Event Timeline 2 1 Significant Event Timeline 3 As We May Think Vannevar
More informationSan José State University Department of Design / Industrial Design Program Visualization II, DSID 22 Section 02, Spring 2019
San José State University Department of Design / Industrial Design Program Visualization II, DSID 22 Section 02, Spring 2019 Instructor: Office Location: Art 113 Telephone: 818.415.4769 Email: Office Hours:
More informationProduct Design and Development Session 1 - Introduction
Product Design and Development Session 1 - Introduction Professor Karl T. Ulrich Vice Dean of Entrepreneurship & Innovation @ktulrich ktulrich.com ulrich@wharton.upenn.edu Teaching Team Karl Ulrich Taylor
More informationInteraction Concept: Transformative Transactions: Designing for New Banking Experiences
Project work 3 MA Interaction Design, year 2 Umeå Institute of Design Fall semester 2012. Weeks 46 02 Course 5ID082 Interaction Concept: Transformative Transactions: Designing for New Banking Experiences
More informationDesign and prototyping. CS4784: HCI Capstone Virginia Tech Instructor: Dr. Kurt Luther
Design and prototyping CS4784: HCI Capstone Virginia Tech Instructor: Dr. Kurt Luther Preview Chapter 7 of UX Book Ideation Personas Brainstorming Sketching Prototyping Mockups 1 Ideation Active, fast-moving
More informationCourse Overview; Development Process
Lecture 1: Course Overview; Development Process CS/INFO 3152: Game Design Single semester long game project Interdisciplinary teams of 5-6 people Design is entirely up to you First 3-4 weeks are spent
More informationInformation Design. Scott Klemmer Autumn 2009
stanford hci group http://cs147.stanford.edu Information Design Scott Klemmer Autumn 2009 Small Multiples Economy of line Many similarities enable us to notice differences IMAGE REMOVED The person is
More informationCSE Tue 10/09. Nadir Weibel
CSE 118 - Tue 10/09 Nadir Weibel Today Admin Teams Assignments, grading, submissions Mini Quiz on Week 1 (readings and class material) Low-Fidelity Prototyping 1st Project Assignment Computer Vision, Kinect,
More informationINTRODUCTION TO DESIGN COMPUTING Jen Seely
INTRODUCTION TO DESIGN COMPUTING 1 4.206 Professor: TAs: Larry Sass Xin Tian Jen Seely THEORY OF DESIGN & 2 COMPUTATION 1 COURSE OUTLINE 2 DESIGN 3 DESIGN COMPUTING 4 COURSE PROJECT COURSE OVERVIEW 3 1
More informationFORM STUDY WORKSHOP DESIGN & MAKE A TOOTHBRUSH. thedesignsection.com
FORM STUDY WORKSHOP DESIGN & MAKE A TOOTHBRUSH thedesignsection.com ABOUT Form is an interface between function and user, a way to communicate a product s physical and physchological features. The success
More informationFoundations of Interactive Game Design (80K) week one, lecture one
Foundations of Interactive Game Design (80K) week one, lecture one Introductions TAs, reader/tutors, faculty If you want to add this class As of today, four of seven sections had space most space in Tuesday
More informationCOMPUTER GAME DESIGN (GAME)
Computer Game Design (GAME) 1 COMPUTER GAME DESIGN (GAME) 100 Level Courses GAME 101: Introduction to Game Design. 3 credits. Introductory overview of the game development process with an emphasis on game
More informationCognitive Robotics 2016/2017
Cognitive Robotics 2016/2017 Course Introduction Matteo Matteucci matteo.matteucci@polimi.it Artificial Intelligence and Robotics Lab - Politecnico di Milano About me and my lectures Lectures given by
More informationA Glimpse of Human-Computer Interaction. Jim Hollan Department of Cognitive Science Department of Computer Science and Engineering
A Glimpse of Human-Computer Interaction Jim Hollan Department of Cognitive Science Department of Computer Science and Engineering Email: hollan@ucsd.edu Lab: Design Lab at UC San Diego Web: hci.ucsd.edu/hollan
More informationARCH 205aL: Architecture for Engineers Units: 4 MON/WED 2:00pm-4:50pm Location: Watt Hall B12
ARCH 205aL: Architecture for Engineers Units: 4 MON/WED 2:00pm-4:50pm Location: Watt Hall B12 Instructor: Tarrah Beebe, AIA Office Hours: By appointment Contact Info: tbeebe@usc.edu m 617.955.7277 o 310.399.7975
More informationJoining Forces University of Art and Design Helsinki September 22-24, 2005
APPLIED RESEARCH AND INNOVATION FRAMEWORK Vesna Popovic, Queensland University of Technology, Australia Abstract This paper explores industrial (product) design domain and the artifact s contribution to
More informationLDISTRICT ATTORNEY QUEENS COUNTY QUEENS BOULEVARD KEW GARDENS, NY (718) SUPREME COURT TRAINING Fall 2007.
LDISTRICT ATTORNEY QUEENS COUNTY 125-01 QUEENS BOULEVARD KEW GARDENS, NY 11415-1568 (718) 286-6000 Richard A. Brown District Attorney SUPREME COURT TRAINING Fall 2007 Wednesday, October 17, 2007 9:15-9:30
More informationBOSTON UNIVERSITY STUDY ABROAD VENICE. Fall Semester 2014
BOSTON UNIVERSITY STUDY ABROAD VENICE Fall Semester 2014 Course: CFA AR 341 Painting Studios Instructor: Prof. Luca De Gaetano (luca.degaetano@gmail.com) Class appointments: Tuesday 9:15 am- 12:00 pm;
More informationHCITools: Strategies and Best Practices for Designing, Evaluating and Sharing Technical HCI Toolkits
HCITools: Strategies and Best Practices for Designing, Evaluating and Sharing Technical HCI Toolkits Nicolai Marquardt University College London n.marquardt@ucl.ac.uk Steven Houben Lancaster University
More information3D Printing of Embedded Optical Elements for Interactive Objects
Printed Optics: 3D Printing of Embedded Optical Elements for Interactive Objects Presented by Michael L. Rivera - CS Mini, Spring 2017 Reference: Karl Willis, Eric Brockmeyer, Scott Hudson, and Ivan Poupyrev.
More informationInformation Technology Fluency for Undergraduates
Response to Tidal Wave II Phase II: New Programs Information Technology Fluency for Undergraduates Marti Hearst, Assistant Professor David Messerschmitt, Acting Dean School of Information Management and
More informationSyllabus: A-S 646 Advanced Intermedia: Hacking in Art, and the Art of Hacking
Syllabus: A-S 646 Advanced Intermedia: Hacking in Art, and the Art of Hacking Dmitry Strakovsky Assistant Professor Web Page: www.shiftingplanes.org Reynolds Building #211 email: dima@shiftingplanes.org
More informationCourse Overview; Development Process
Lecture 1: Course Overview; Development Process CS/INFO 3152: Game Design Single semester long game project Interdisciplinary teams of 5-6 people Design is entirely up to you First 3-4 weeks are spent
More informationECONOMICS 321 History of Economic Thought. Fall X3592 (office), (home) Office Hrs: M W 3:30-5:00, T Th 2-3, or by appointment
ECONOMICS 321 History of Economic Thought Fall 2009 Instructor: D. Wade Hands Class Hrs: T Th 3:30-4:50 MC 202 Office: MC 213C Phone: X3592 (office), 942-9233 (home) Office Hrs: M W 3:30-5:00, T Th 2-3,
More informationAdministrivia. CS 188: Artificial Intelligence Spring Agents and Environments. Today. Vacuum-Cleaner World. A Reflex Vacuum-Cleaner
CS 188: Artificial Intelligence Spring 2006 Lecture 2: Agents 1/19/2006 Administrivia Reminder: Drop-in Python/Unix lab Friday 1-4pm, 275 Soda Hall Optional, but recommended Accommodation issues Project
More informationThe Physicality of Digital Museums
Darwin College Research Report DCRR-006 The Physicality of Digital Museums Alan Blackwell, Cecily Morrison Lorisa Dubuc and Luke Church August 2007 Darwin College Cambridge University United Kingdom CB3
More informationBlack & White Photography Course Syllabus
Black & White Photography Course Syllabus Course Information ARTS 3371.001 Black & White Photography, FALL 2015 THURSDAY 1 3:45 ATC 2.908 (3.904) Professor Contact Information Dr. Diane Durant durant@utdallas.edu
More informationCSE 190: 3D User Interaction. Lecture #17: 3D UI Evaluation Jürgen P. Schulze, Ph.D.
CSE 190: 3D User Interaction Lecture #17: 3D UI Evaluation Jürgen P. Schulze, Ph.D. 2 Announcements Final Exam Tuesday, March 19 th, 11:30am-2:30pm, CSE 2154 Sid s office hours in lab 260 this week CAPE
More informationHuman Interface/ Human Error
Human Interface/ Human Error 18-849b Dependable Embedded Systems Charles P. Shelton February 25, 1999 Required Reading: Murphy, Niall; Safe Systems Through Better User Interfaces Supplemental Reading:
More informationUC Berkeley CS61C : Machine Structures
inst.eecs.berkeley.edu/~cs61c UC Berkeley CS61C : Machine Structures Lecture 25 Representations of Combinational Logic Circuits Senior Lecturer SOE Dan Garcia www.cs.berkeley.edu/~ddgarcia Conway s Life
More informationMobile Audio Designs Monkey: A Tool for Audio Augmented Reality
Mobile Audio Designs Monkey: A Tool for Audio Augmented Reality Bruce N. Walker and Kevin Stamper Sonification Lab, School of Psychology Georgia Institute of Technology 654 Cherry Street, Atlanta, GA,
More informationWINNING HEARTS & MINDS: TIPS FOR EMBEDDING USER EXPERIENCE IN YOUR ORGANIZATION. Michele Ide-Smith Red Gate Software
WINNING HEARTS & MINDS: TIPS FOR EMBEDDING USER EXPERIENCE IN YOUR ORGANIZATION Michele Ide-Smith Red Gate Software As their usability approach matures, organisations typically progress through the same
More informationDesign Thinking Workshop Friday, October 6 11:00 a.m. 12:00 p.m.
Design Thinking Workshop Friday, October 6 11:00 a.m. 12:00 p.m. Christine Wheatley, Design Strategist at Fidelity Labs, leads this dynamic session on using design thinking principles to create more effective
More informationHow we Got Here and Where to Take it. Scott Hudson HCI Institute Carnegie Mellon
How we Got Here and Where to Take it Scott Hudson HCI Institute Carnegie Mellon Instagram: Two guys, two years 30 million users (now 300 million) What made that possible? Enablers Making it easy to make
More informationInformation Visualization
stanford hci group / cs376 Information Visualization David Akers 07 November 2006 http://cs376.stanford.edu 1 Definition [www.oed.com] 1. The action or fact of visualizing; the power or process of forming
More information