Mixed Reality And Architecture Elizabeth Feltz, ARCH 4002

Size: px
Start display at page:

Download "Mixed Reality And Architecture Elizabeth Feltz, ARCH 4002"

Transcription

1 Mixed Reality And Architecture Elizabeth Feltz, ARCH 4002 The applications of mixed reality in architecture range from direct to indirect, either changing how we design and build, or changing our environment and behavior, requiring that architecture adjust based on those factors. Virtual reality and augmented reality technology can be used to change our psychological tendencies, provide new means of entertainment, make professional communication more efficient, and improve construction techniques. I. Future Applications of Mixed Reality A. Psychological/Behavioral: Virtual reality is also starting to be used in clinical settings to treat mental illness and change behavioral tendencies. Exposure therapy is a behavioral approach to help people cope with social fears and anxieties. The patient is guided in an imaginary setting in order to conquer these fears and get rid of irrational anxieties by being exposed to them in small doses. VR can also assist with pain distraction, allowing a patient to distract him or herself from an injury during wound care or other pain-inducing activity. Lastly, people can be placed into cognitive environments where they are asked to respond in a natural fashion, allowing people to test themselves in a range of different environments and learn how to deal with psychological challenges. In relation to architecture, the changes in behavior may allow for changes in how we organize space. Specifically in workplace design, the spaces are carefully organized to promote interaction, and limit the amount of private workspace in order to prevent distraction and allow for a steady exchange of ideas. If workers use virtual reality to improve productivity or to interact with each other, the dynamic of the workspaces will completely change. So, not only does VR change our ability to stimulate a space, it can also alter our psychological abilities, affecting how we design our spaces. B. Entertainment: Virtual reality can be easily incorporated into the gaming and film industries with its ability to greatly enhance the visual effects and fully immerse the user. However, VR technology can also begin to simulate entertainment spaces such as museums or theaters. In gaming and film, VR can provide a more realistic experience, not only allowing the user to interact visually but also socially and behaviorally. These experiences can also influence architectural experience and how people socially interact within a space. It also allows people to switch to different environments very quickly, experiencing new types of architecture and social constructs. For example, if a user lives in a rural area, they could user virtual reality to transport themselves into a dense urban setting, or even an imaginary setting that they create. Different types of architecture and social interactions can be experienced very quickly as a form of entertainment. The user can also place themselves in a space such a gallery, instead of having to leave their home and travel to their nearest museum. People participate in cultural activities without ever leaving their homes.

2 C. Professional/Work-sharing: VR and AR technology can be used in the workplace for training, advertising, communication, and entertainment. In terms of training and education, it can be used to simulate certain environments and situations. It can also allow employees to attend conferences and meetings without paying for travel. People can present ideas and learn by entering a new environment within their workplace. Architects can use this to train entry-level designers or attend educational events without leaving the office. Brands can also provide a better experience to the consumer and tell a story about their product through virtual reality. The consumer can visualize themselves using a product or service and get a better understanding of how it works. This is already becoming prominent in architectural proposals, allowing a client to look around and walk through a space to give them a better idea of scale and materiality of that space. Lastly, in terms of communication, employers can use virtual reality to hold meetings and gatherings in a virtual space. Architects can use this for design meetings or site visits, allowing for quicker, more efficient communication with contractors and clients. Getting to a job site can be time consuming, but with VR or AR technologies, we may be able to instantly visit a job and get any issues resolved. D. Construction: On a job site, virtual reality can be used to visualize construction details, show job progress, and give designers the ability to visualize the scale and potential problems of a site. Some companies are creating a type of Building Information Modeling Cave, so that employees can use projection technology to see what a space will look like. Augmented Reality glasses can also be used on jobsite walks to visualize how a detail will work or what an entire space will look like. Adjustments can be made more efficiently, saving a client time and money, leaving a project with fewer faults. From a production standpoint, mixed reality may lead to new inventions with building systems. If it is easier to imagine how a detail will work, or how a material will work, manufacturers will be able to create new, higher quality products. We may even reach a point where spatial elements only exist within the virtual world, where physical building is no longer required and people use some sort of mixed reality system to put together their space. At this point, we would reach a dividing line between physical construction and digital construction, completely changing how we design and experience space. Mixed reality will affect architecture directly by helping us visualize construction details and make jobsite visits more productive. This can open doors to innovative construction technologies and methods of creating virtual spaces as well. In the office, architects will be able to communicate more effectively between each other and their clients. Proposal presentations will also be much clearer to clients if they are able to feel as if they are in a space. Meanwhile, using mixed reality outside of an architectural office for entertainment or behavioral purposes will still have a great affect on how we visualize space. Having the ability to change our environment or social tendencies will require a change in spatial organization and construction technology. The effects on construction and the workplace will affect architects more directly, however, the psychological and recreational uses of mixed reality will have a more indirect affect on how architects design.

3 II. Courville Elementary And Mixed-Reality Technology A. Educational Uses of Mixed Reality In a classroom setting, augmented reality, virtual reality, and hologram technologies can enhance a child s learning experience and cover a wide range of subjects. Replacing traditional classroom supplies with these technologies can also have cost saving benefits over time because it can prevent schools from paying for costly lab equipment or textbooks. In augmented reality, children can interact with objects or animals that would not be originally available in a classroom setting. For example, if this were used in a chemistry class, children could experiment with different chemical reactions without the dangers of chemical contact with skin or eyes, potential explosive effects, or other laboratory hazards. When using virtual reality, students have the ability to visit places that may not be normally available to them. They could simulate swimming through a coral reef, walking on the moon, or immersing in a new culture. Lastly, with holographic software, this can simply bring a three dimensional aspect to lessons, similar to augmented reality. It could allow students to interact with certain forms and ideas. B. QuiverVision During our preliminary studies, I found an educational application called QuiverVision. This application uses augmented reality technology on a mobile device. Children can print out coloring sheets, fill them in, scan the sheet with a mobile device, and interact with their creation in augmented reality. The application pairs a QR code with a 3D model and maps the coloring materials to the model. This application can quiz children on certain subjects, such as geology or chemistry, and teachers can use the application for assignments and quizzes. QuiverVision is a good example of how AR technology can make its way into the classroom and it opens the door for other technologies to make classroom friendly applications. This app caused me to continue researching mixed reality and education, greatly influencing my proposal for the use of the technology in Grixdale, Detroit. C. Improving Grixdale, Detroit Through Education and Mixed Reality Detroit has encountered a significant population decrease in the past ten years, leaving neighborhoods vacant and community bonds much weaker. Their public schools could be shuttered as a result of constant low performance and past complaints from educators in the DPS system. Protests in Detroit over the closing of public schools have had a dominant presence in the news. However, these public schools are a necessity to keep communities thriving and to keep children safe. The neighborhood of Grixdale has suffered during the population decrease, leaving many homes vacant, shuttering its main K-5 school, and leading to an increase in crime. Due to the presence of the abandoned Elizabeth Courville Elementary School, this neighborhood has the potential to be revitalized through educational opportunity. There are many children in this neighborhood that could benefit from educational services and the site could serve as a meeting place for the community. The first use of mixed reality technology in the site is within the existing Elizabeth Courville Elementary School. On the first level, there are multi-purpose spaces that are large enough for virtual

4 reality simulations or augmented reality demonstrations. Teachers would be able to schedule times to use the spaces in addition to their lessons. On the second level, there are more traditional classrooms for when students are not working in virtual reality. The other use of the mixed reality technology in the site is in the holographic viewing space. Next to the existing school, there is an open-air roof structure that is able to host holographic images of the material that the students are learning in the school. The hologram is hosted to water vapor that emits from the ground and it also serves as a cooling mechanism in the summertime. In the space, any member of the community can sit and view different lessons and possibly interact with the holographic material. During the nighttime, it can illuminate the street, making this area of the neighborhood feel safer. It is meant to form a center point for the community that is based on the positive growth of Detroit youth. D. Effects on Educational Architecture This technology allows for teachers to get more educational substance out of smaller spaces. With mixed reality, all that is needed in the spaces is basic classroom furniture without excessive amounts of supplies piling up. However, the children still need a productive workspace when they decide not to use the technology. This includes good lighting and proper noise reduction for focus as well as communal spaces for them to be active and interact with each other to build social skills. Lastly, this technology makes it easier for the community to become involved with the children s learning experiences. Having a space to share the children s progress with the community can benefit the students and their neighborhood. Even with mixed reality, educational design does not become obsolete; it just requires adjustment to the behaviors of the students and community with the added technology. III. Conclusion This project has made me realize the challenge in being able to make sure that this technology is available to people of all backgrounds. In the future, I am hoping that this technology becomes cheaper and more accessible so that students can improve their educational experience. This studio has not only taught me how to use the technology myself, but has made me think about the progression of mixed reality over the next few years. It will become beneficial for students of all ages to become familiar with this technology and realize its potential in many different careers. After completing this project, it does not seem as if mixed reality will make physical architecture obsolete, but will add another layer of interaction to heighten the senses and improve learning.

5 Sources Gaudiosi, John. "Future of Work." Fortune Tech. Time Inc., 26 Aug Web. 12 Jan Hamilton, Audrey. "Speaking of Psychology: Improving lives through virtual reality therapy." American Psychological Association. American Psychological Association, n.d. Web. 12 Jan "Virtual Reality in Entertainment." Virtual Reality Society. N.p., 10 Jan Web. 12 Jan

CREATING TOMORROW S SOLUTIONS INNOVATIONS IN CUSTOMER COMMUNICATION. Technologies of the Future Today

CREATING TOMORROW S SOLUTIONS INNOVATIONS IN CUSTOMER COMMUNICATION. Technologies of the Future Today CREATING TOMORROW S SOLUTIONS INNOVATIONS IN CUSTOMER COMMUNICATION Technologies of the Future Today AR Augmented reality enhances the world around us like a window to another reality. AR is based on a

More information

Creating Shared Visions with Indy Dehal, Principal, ALSC Architects

Creating Shared Visions with Indy Dehal, Principal, ALSC Architects VR Client Conversations: Creating Shared Visions with Indy Dehal, Principal, ALSC Architects ALSC architects work to be leading technology innovators, and recognize the potential of VR to create a shared

More information

A V R S P O T AVRSPOT CASE STUDY VIRTUAL REALITY AVRSPOT OFFICE TOUR MAIN TOOLS AND TECHNOLOGIES. Unreal Engine 4 3D Max Substance Painter

A V R S P O T AVRSPOT CASE STUDY VIRTUAL REALITY AVRSPOT OFFICE TOUR MAIN TOOLS AND TECHNOLOGIES. Unreal Engine 4 3D Max Substance Painter AVRSPOT CASE STUDY AVR SPOT MAIN TOOLS AND TECHNOLOGIES Unreal Engine 4 3D Max Substance Painter VIRTUAL REALITY AVRSPOT OFFICE TOUR A V R S P O T case study SCOPE OF SERVICE 3D Object Creation; Unreal

More information

RISKS AND BENEFITS OF VIRTUAL REALITY WITHIN A MULTI-SITE ORGANISATION

RISKS AND BENEFITS OF VIRTUAL REALITY WITHIN A MULTI-SITE ORGANISATION RISKS AND BENEFITS OF VIRTUAL REALITY WITHIN A MULTI-SITE ORGANISATION Ms Kelly Jaunzems Professor Lelia Green Dr David Leith Effective communication channels in occupational health and safety PhD research

More information

immersive visualization workflow

immersive visualization workflow 5 essential benefits of a BIM to immersive visualization workflow EBOOK 1 Building Information Modeling (BIM) has transformed the way architects design buildings. Information-rich 3D models allow architects

More information

Finding, Selecting & Working with a Behavioral Health Provider: How do you choose the right provider

Finding, Selecting & Working with a Behavioral Health Provider: How do you choose the right provider Finding, Selecting & Working with a Behavioral Health Provider: How do you choose the right provider Congratulations. You are taking a positive step by deciding to seek help for yourself or someone else.

More information

Market Snapshot: Consumer Strategies and Use Cases for Virtual and Augmented Reality

Market Snapshot: Consumer Strategies and Use Cases for Virtual and Augmented Reality Market Snapshot: Consumer Strategies and Use Cases for Virtual and Augmented A Parks Associates Snapshot Virtual Snapshot Companies in connected CE and the entertainment IoT space are watching the emergence

More information

USTGlobal. VIRTUAL AND AUGMENTED REALITY Ideas for the Future - Retail Industry

USTGlobal. VIRTUAL AND AUGMENTED REALITY Ideas for the Future - Retail Industry USTGlobal VIRTUAL AND AUGMENTED REALITY Ideas for the Future - Retail Industry UST Global Inc, August 2017 Table of Contents Introduction 3 Focus on Shopping Experience 3 What we can do at UST Global 4

More information

GENERAL SAFETY PERSONAL PROTECTIVE EQUIPMENT

GENERAL SAFETY PERSONAL PROTECTIVE EQUIPMENT WORKBOOK Before you step on the jobsite, familiarize yourself with these basic safety topics to avoid costly sometimes fatal mistakes. It s up to you to take an active role in supporting safety and security

More information

BETTER BY DESIGN

BETTER BY DESIGN BETTER BY DESIGN www.autodesk.com Autodesk, AutoCAD, Alias, Autodesk Inventor, Ecotect, Inventor, Maya, Mudbox, and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries

More information

VOLUNTEER for a week-long summer program at the Center for Architecture! Summer Programs: Week-long design programs for children in grades 3-12

VOLUNTEER for a week-long summer program at the Center for Architecture! Summer Programs: Week-long design programs for children in grades 3-12 Looking to share your interest in architecture and design with young people this summer? VOLUNTEER for a week-long summer program at the Center for Architecture! Summer Programs: Week-long design programs

More information

Imagine your future lab. Designed using Virtual Reality and Computer Simulation

Imagine your future lab. Designed using Virtual Reality and Computer Simulation Imagine your future lab Designed using Virtual Reality and Computer Simulation Bio At Roche Healthcare Consulting our talented professionals are committed to optimising patient care. Our diverse range

More information

Classroom Mindfulness

Classroom Mindfulness 2 0 1 2 Classroom Mindfulness Robin Smith Stutzman, M.F.T. *Experience Counts Mindfulness is a kind of self awareness training that provides students with the skills to focus better in the classroom and

More information

Enhancing Shipboard Maintenance with Augmented Reality

Enhancing Shipboard Maintenance with Augmented Reality Enhancing Shipboard Maintenance with Augmented Reality CACI Oxnard, CA Dennis Giannoni dgiannoni@caci.com (805) 288-6630 INFORMATION DEPLOYED. SOLUTIONS ADVANCED. MISSIONS ACCOMPLISHED. Agenda Virtual

More information

GRADE 5 SCIENCE. Month Topic & Overarching? s Skills & Strategies Assessment Resources & Links

GRADE 5 SCIENCE. Month Topic & Overarching? s Skills & Strategies Assessment Resources & Links MONTH TOPIC AND OVER- SKILLS AND ASSESSMENT RESOURCES AND ARCHING QUESTIONS STRATEGIES LINKS Fall & Spring PHENOLOGY Data collection (Environmental Science) How long is the growing season in our schoolyard?

More information

Virtual Reality for Foodservice Design

Virtual Reality for Foodservice Design Virtual Reality for Foodservice Design Chris Huebner Saturday, April 21 10:30-11:45 a.m. VR/AR/MR Virtual Reality (VR) uses technology to immerse a person in a completely computer generated world and remove

More information

M M V R USUHS. Facility for Medical. Simulation and. Training NATIONAL CAPITAL AREA MEDICAL SIMULATION CENTER

M M V R USUHS. Facility for Medical. Simulation and. Training NATIONAL CAPITAL AREA MEDICAL SIMULATION CENTER M M V R 2 0 0 4 The National Capital Area Medical Simulation Center- A Case Study MMVR 2004 Tutorial Col. Mark W. Bowyer, MD, FACS Associate Professor of Surgery Surgical Director National Capital Area

More information

CSC Essay 3: Outline. Thesis: Computer gaming has significantly changed society and culture for the better as it

CSC Essay 3: Outline. Thesis: Computer gaming has significantly changed society and culture for the better as it Baron i CSC 385-001 Essay 3: Outline Thesis: Computer gaming has significantly changed society and culture for the better as it enables users to learn through a unique educational environment, promotes

More information

Architectural Drafting (DFTG 1317) Credit: 3 semester credit hours (2 hours lecture, 4 hours lab)

Architectural Drafting (DFTG 1317) Credit: 3 semester credit hours (2 hours lecture, 4 hours lab) Architectural Drafting (DFTG 1317) Credit: 3 semester credit hours (2 hours lecture, 4 hours lab) Prerequisite/Co-requisite: 1. 1310 Microstation (required) 2. Knowledge of basic computer operations and

More information

What Does VR Mean for the Next Generation of Architects & Designers?

What Does VR Mean for the Next Generation of Architects & Designers? VR What Does VR Mean for the Next Generation of Architects & Designers? A conversation with Jonathon Anderson, Assistant Professor Interior Design, Ryerson University Yulio has been working with senior

More information

Module 1: Identifying Your Values & Goals for Managing Your Pain

Module 1: Identifying Your Values & Goals for Managing Your Pain Module 1: Identifying Your Values & Goals for Managing Your Pain The sensation of pain can grow if you focus your thoughts on the pain; however, it can decrease if you focus on and approach your value

More information

Understanding Contemporary Art

Understanding Contemporary Art Unit 5 Name Date Objective In this lesson, you will consider new roles for art in the contemporary world. Links Judy Pfaff http://redirect.platoweb.com/337650 Brian Mc Sweeney http://redirect.platoweb.com/337651

More information

A Digital Reality Daniel Gilyana & Arielle Pineda

A Digital Reality Daniel Gilyana & Arielle Pineda A Digital Reality Daniel Gilyana & Arielle Pineda Are you really using your iphone to its full potential? A New Reality Daniel Gilyana & Arielle Pineda Augmented reality allows us to see a window to an

More information

SEIZING THE POWER OF VIRTUAL REALITY WITH REWIND. Your guide to the ins and outs of our business and how we can help you succeed.

SEIZING THE POWER OF VIRTUAL REALITY WITH REWIND. Your guide to the ins and outs of our business and how we can help you succeed. SEIZING THE POWER OF VIRTUAL REALITY WITH REWIND. Your guide to the ins and outs of our business and how we can help you succeed. REWIND is a leading immersive solutions company with a proven track record

More information

Application of Virtual Reality Technology in College Students Mental Health Education

Application of Virtual Reality Technology in College Students Mental Health Education Journal of Physics: Conference Series PAPER OPEN ACCESS Application of Virtual Reality Technology in College Students Mental Health Education To cite this article: Ming Yang 2018 J. Phys.: Conf. Ser. 1087

More information

01.04 Demonstrate how corporations can often create demand for a product by bringing it onto the market and advertising it.

01.04 Demonstrate how corporations can often create demand for a product by bringing it onto the market and advertising it. Course Title: Exploration of Production Technology and Career Planning Course Number: 8600042 Course Length: Semester CTE Standards and Benchmarks 01.0 Demonstrate an understanding of the characteristics

More information

Digital Education in Museums and Science Centers.

Digital Education in Museums and Science Centers. Digital Education in Museums and Science Centers www.e-real.net 6 under the e-real umbrella Educational SOLUTIONS 2 Interactive Walls Immersive Experiences holograms Digital Education in Museums and Science

More information

Development and Validation of Virtual Driving Simulator for the Spinal Injury Patient

Development and Validation of Virtual Driving Simulator for the Spinal Injury Patient CYBERPSYCHOLOGY & BEHAVIOR Volume 5, Number 2, 2002 Mary Ann Liebert, Inc. Development and Validation of Virtual Driving Simulator for the Spinal Injury Patient JEONG H. KU, M.S., 1 DONG P. JANG, Ph.D.,

More information

Presenters. Sharon Raggio, CEO Colorado West. Monica Oss, CEO OPEN MINDS. Scott Cousino, CEO mystrength, Inc.

Presenters. Sharon Raggio, CEO Colorado West. Monica Oss, CEO OPEN MINDS. Scott Cousino, CEO mystrength, Inc. Presenters Monica Oss, CEO OPEN MINDS Sharon Raggio, CEO Colorado West Scott Cousino, CEO mystrength, Inc. Agenda I. What are the industry drivers making tech solutions an important choice? II. mystrength

More information

KNES Art & Design Course Outline. Year 7

KNES Art & Design Course Outline. Year 7 KNES Art & Design Course Outline Year 7 Art & Design stimulates creativity and imagination. It provides visual, tactile and sensory experiences and a unique way of understanding and responding to the world.

More information

Design Principles of Virtual Exhibits in Museums based on Virtual Reality Technology

Design Principles of Virtual Exhibits in Museums based on Virtual Reality Technology 2017 International Conference on Arts and Design, Education and Social Sciences (ADESS 2017) ISBN: 978-1-60595-511-7 Design Principles of Virtual Exhibits in Museums based on Virtual Reality Technology

More information

Educational Augmented Reality Tools: Development, Implementation, and Assessment of Phase I

Educational Augmented Reality Tools: Development, Implementation, and Assessment of Phase I Educational Augmented Reality Tools: Development, Implementation, and Assessment of Phase I Dr Konstantinos E. Kakosimos, Dr Ghada Salama, Dr Marcelo Castier & Marcin Kozusznik Texas A&M University at

More information

MOVIE-BASED VR THERAPY SYSTEM FOR TREATMENT OF ANTHROPOPHOBIA

MOVIE-BASED VR THERAPY SYSTEM FOR TREATMENT OF ANTHROPOPHOBIA MOVIE-BASED VR THERAPY SYSTEM FOR TREATMENT OF ANTHROPOPHOBIA H. J. Jo 1, J. H. Ku 1, D. P. Jang 1, B. H. Cho 1, H. B. Ahn 1, J. M. Lee 1, Y. H., Choi 2, I. Y. Kim 1, S.I. Kim 1 1 Department of Biomedical

More information

TO EXPLORE THE POSSIBILITIES OF VIRTUAL REALITY (VR) & AUGMENTED REALITY (AR)

TO EXPLORE THE POSSIBILITIES OF VIRTUAL REALITY (VR) & AUGMENTED REALITY (AR) TO EXPLORE THE POSSIBILITIES OF VIRTUAL REALITY (VR) & AUGMENTED REALITY (AR) Dr. Robbie K. Melton Associate Vice Chancellor Emerging Technologies Tennessee Board of Regents USA 10 Industries that are

More information

CAD RESIDENTIAL AND COMMERCIAL DRAFTING WITH CADD 3 Semester Hours

CAD RESIDENTIAL AND COMMERCIAL DRAFTING WITH CADD 3 Semester Hours FALL 2014 Course Syllabus CAD 210-01 RESIDENTIAL AND COMMERCIAL DRAFTING WITH CADD 3 Semester Hours Faculty: Donald Nicholson, Technology Department Head Telephone: 410-334-2828 E-mail: dnicholson@worwic.edu

More information

Mixed / Augmented Reality in Action

Mixed / Augmented Reality in Action Mixed / Augmented Reality in Action AR: Augmented Reality Augmented reality (AR) takes your existing reality and changes aspects of it through the lens of a smartphone, a set of glasses, or even a headset.

More information

THE DAWN OF A VIRTUAL ERA

THE DAWN OF A VIRTUAL ERA Mahboobin 4:00 R05 Disclaimer This paper partially fulfills a writing requirement for first year (freshman) engineering students at the University of Pittsburgh Swanson School of Engineering. This paper

More information

North Country and Workplace Harassment

North Country and Workplace Harassment WS 3220 Assignment (Movie) http://putlocker.bz/watch-north-country-online-free-putlocker.html Instructions: 1. Read the following background information provided 2. Place the questions and your answers

More information

David Stichweh Art 151 Beginning Photography Summer, 2009 M. W. 5:30-8:00

David Stichweh Art 151 Beginning Photography Summer, 2009 M. W. 5:30-8:00 David Stichweh Art 151 Beginning Photography Summer, 2009 M. W. 5:30-8:00 COURSE DESCRIPTION The course examines the basic materials, processes and aesthetic appreciation of photography, and introduces

More information

Laci Coppins, Photographer Proposal

Laci Coppins, Photographer Proposal Laci Coppins, Photographer Proposal Libraries are an anchor of the community, a third place. As American urban sociologist Ray Oldenburg calls one's "first place," the individuals you live with or the

More information

Is Virtual Reality (VR) Becoming an Effective Application for the Market Opportunity in Health Care, Manufacturing, and Entertainment Industry?

Is Virtual Reality (VR) Becoming an Effective Application for the Market Opportunity in Health Care, Manufacturing, and Entertainment Industry? Is Virtual Reality (VR) Becoming an Effective Application for the Market Opportunity in Health Care, Manufacturing, and Entertainment Industry? Kay Kim Fitchburg State University, Fitchburg MA USA doi:

More information

revolutionizing Subhead Can Be Placed Here healthcare Anders Gronstedt, Ph.D., President, Gronstedt Group September 22, 2017

revolutionizing Subhead Can Be Placed Here healthcare Anders Gronstedt, Ph.D., President, Gronstedt Group September 22, 2017 How Presentation virtual reality Title is revolutionizing Subhead Can Be Placed Here healthcare Anders Gronstedt, Ph.D., President, Gronstedt Group September 22, 2017 Please introduce yourself in text

More information

Changing environmental behavior through virtual reality

Changing environmental behavior through virtual reality Changing environmental behavior through virtual reality By David Matthews, The Guardian, adapted by Newsela staff on 10.06.16 Word Count 573 This image shows experiments 1 and 2. Experiment 1 tracked the

More information

Learning Based Interface Modeling using Augmented Reality

Learning Based Interface Modeling using Augmented Reality Learning Based Interface Modeling using Augmented Reality Akshay Indalkar 1, Akshay Gunjal 2, Mihir Ashok Dalal 3, Nikhil Sharma 4 1 Student, Department of Computer Engineering, Smt. Kashibai Navale College

More information

Industrial Technology Electricity Small Engines Welding Woodworking

Industrial Technology Electricity Small Engines Welding Woodworking Making the Character Connection with Industrial Technology Electricity Small Engines Welding Woodworking Being a person of good character means you try your best to follow the Six Pillars of Character

More information

The development of a virtual laboratory based on Unreal Engine 4

The development of a virtual laboratory based on Unreal Engine 4 The development of a virtual laboratory based on Unreal Engine 4 D A Sheverev 1 and I N Kozlova 1 1 Samara National Research University, Moskovskoye shosse 34А, Samara, Russia, 443086 Abstract. In our

More information

The Workspace of the Future

The Workspace of the Future The Workspace of the Future @DACBeachcroft DAC Beachcroft LLP www.dacbeachcroft.com/realestate @DACBeachcroft DAC Beachcroft LLP www.dacbeachcroft.com/realestate Future workspace is about flexible, responsive,

More information

Design and Application of Multi-screen VR Technology in the Course of Art Painting

Design and Application of Multi-screen VR Technology in the Course of Art Painting Design and Application of Multi-screen VR Technology in the Course of Art Painting http://dx.doi.org/10.3991/ijet.v11i09.6126 Chang Pan University of Science and Technology Liaoning, Anshan, China Abstract

More information

art appreciation repeated exposure to reproductions of works of art and artifacts (ongoing in displays and during lessons throughout the year)

art appreciation repeated exposure to reproductions of works of art and artifacts (ongoing in displays and during lessons throughout the year) Bangor School Department Grades 3-5 Visual Arts Standards A. Disciplinary Literacy Visual Arts: Students show literacy in the art discipline by understanding and demonstrating concepts, skills, terminology,

More information

CS21297 Visualizing Mars: Enabling STEM Learning Using Revit, Autodesk LIVE, and Stingray

CS21297 Visualizing Mars: Enabling STEM Learning Using Revit, Autodesk LIVE, and Stingray CS21297 Visualizing Mars: Enabling STEM Learning Using Revit, Autodesk LIVE, and Stingray Fátima Olivieri, AIA KieranTimberlake folivieri@kierantimberlake.com Efrie Friedlander, AIA KieranTimberlake efriedlander@kierantimberlake.com

More information

Academic Standards (English) (English) (English) (English) (English)

Academic Standards (English) (English) (English) (English) (English) Content Standard 6.0: COMPOSITION: Students will demonstrate a basic understanding of elements and principles of art and composition as applied to photography. Design simple compositions on paper using

More information

SAMPLE. Lesson 1: Introduction to Game Design

SAMPLE. Lesson 1: Introduction to Game Design 1 ICT Gaming Essentials Lesson 1: Introduction to Game Design LESSON SKILLS KEY TERMS After completing this lesson, you will be able to: Describe the role of games in modern society (e.g., education, task

More information

The Essential Eight technologies Augmented and virtual reality

The Essential Eight technologies Augmented and virtual reality The Essential Eight technologies Augmented and virtual reality Augmented and virtual reality are no longer figments of the futuristic mind. They re transforming how some companies do business. What should

More information

REPORT ON THE CURRENT STATE OF FOR DESIGN. XL: Experiments in Landscape and Urbanism

REPORT ON THE CURRENT STATE OF FOR DESIGN. XL: Experiments in Landscape and Urbanism REPORT ON THE CURRENT STATE OF FOR DESIGN XL: Experiments in Landscape and Urbanism This report was produced by XL: Experiments in Landscape and Urbanism, SWA Group s innovation lab. It began as an internal

More information

LEARNING ISEARNING 2026

LEARNING ISEARNING 2026 Imagine a world 10 years in the future a world where learning is a kind of digital currency that connects every aspect of our lives. That currency is tracked on a platform called the Ledger. Your Ledger

More information

About Us and Our Expertise :

About Us and Our Expertise : About Us and Our Expertise : Must Play Games is a leading game and application studio based in Hyderabad, India established in 2012 with a notion to develop fun to play unique games and world class applications

More information

The Reality in Virtual Reality: A Conversation with Practitioners at MIT Enterprise Forum of NYC

The Reality in Virtual Reality: A Conversation with Practitioners at MIT Enterprise Forum of NYC The Reality in Virtual Reality: A Conversation with Practitioners at MIT Enterprise Forum of NYC On December 1, Fung Global Retail & Technology attended an event called The Reality in Virtual Reality:

More information

BIM & Emerging Technologies. Disrupting Design process & Construction

BIM & Emerging Technologies. Disrupting Design process & Construction BIM & Emerging Technologies Disrupting Design process & Construction Introduction Introduction - BIM Disrupting the Construction Introduction Design Major disruption already in various parts of the World

More information

Care-receiving Robot as a Tool of Teachers in Child Education

Care-receiving Robot as a Tool of Teachers in Child Education Care-receiving Robot as a Tool of Teachers in Child Education Fumihide Tanaka Graduate School of Systems and Information Engineering, University of Tsukuba Tennodai 1-1-1, Tsukuba, Ibaraki 305-8573, Japan

More information

IMPROVING WELLNESS WITH MINDFULNESS

IMPROVING WELLNESS WITH MINDFULNESS IMPROVING WELLNESS WITH MINDFULNESS Be happy in the moment, that's enough...each moment is all we need, not more. ~Mother Teresa Do You Ever Feel This Way? Mindfulness Based Cognitive Therapy (MBCT): What

More information

02.03 Identify control systems having no feedback path and requiring human intervention, and control system using feedback.

02.03 Identify control systems having no feedback path and requiring human intervention, and control system using feedback. Course Title: Introduction to Technology Course Number: 8600010 Course Length: Semester Course Description: The purpose of this course is to give students an introduction to the areas of technology and

More information

Video Game Education

Video Game Education Video Game Education Brian Flannery Computer Science and Information Systems University of Nebraska-Kearney Kearney, NE 68849 flannerybh@lopers.unk.edu Abstract Although video games have had a negative

More information

One App at a Time: How Technology Promotes Safety in the Design & Construction Industry

One App at a Time: How Technology Promotes Safety in the Design & Construction Industry One App at a Time: How Technology Promotes Safety in the Design & Construction Industry RLI Design Professionals DPLE 290 May 16, 2018 RLI Design Professionals is a Registered Provider with The American

More information

Opinion-based essays: prompts and sample answers

Opinion-based essays: prompts and sample answers Opinion-based essays: prompts and sample answers 1. Health and Education Prompt Recent research shows that the consumption of junk food is a major factor in poor diet and this is detrimental to health.

More information

BIM Technology Certificate Program

BIM Technology Certificate Program BIM Technology Certificate Program Program Description 216 Course Hours of Instruction Program Completion Time 9 Months Upon Completion VDCI Professional Technology Certificate Awarded BUILDING INFORMATION

More information

NARRATIVE SPACE ARCHITECTURE AND DIGITAL MEDIA

NARRATIVE SPACE ARCHITECTURE AND DIGITAL MEDIA NARRATIVE SPACE ARCHITECTURE AND DIGITAL MEDIA Duncan McCauley, Studio for Architecture and Digital Media Invalidenstr. 115, 10115, D -10115, Berlin Germany td@duncanmccauley.com http://www.duncanmccauley.com

More information

Gathering information about an entire population often costs too much or is virtually impossible.

Gathering information about an entire population often costs too much or is virtually impossible. Sampling Gathering information about an entire population often costs too much or is virtually impossible. Instead, we use a sample of the population. A sample should have the same characteristics as the

More information

Visual Imaging in the Electronic Age An Interdisciplinary Course Bridging Art, Architecture, Computer Science, and Engineering Offered in Fall 2016

Visual Imaging in the Electronic Age An Interdisciplinary Course Bridging Art, Architecture, Computer Science, and Engineering Offered in Fall 2016 Candice Zhao, a student in the ART 2907 Fall 2015 course, tries Oculus headset goggles. A 2-D version of the immersive 3-D scene is shown on the screen behind her. Visual Imaging in the Electronic Age

More information

SAMPLE LESSONS Elementary

SAMPLE LESSONS Elementary Lesson Twenty One: The Anxiety Equation Learning Goals: Students will become familiar with the Anxiety Equation and remember how to use it when they are feeling anxious or scared. Background: Anxiety about

More information

Trial code included!

Trial code included! The official guide Trial code included! 1st Edition (Nov. 2018) Ready to become a Pro? We re so happy that you ve decided to join our growing community of professional educators and CoSpaces Edu experts!

More information

Virtual and Augmented Reality for Cabin Crew Training: Practical Applications

Virtual and Augmented Reality for Cabin Crew Training: Practical Applications EATS 2018: the 17th European Airline Training Symposium Virtual and Augmented Reality for Cabin Crew Training: Practical Applications Luca Chittaro Human-Computer Interaction Lab Department of Mathematics,

More information

Visual Studies (VS) Courses. Visual Studies (VS) 1

Visual Studies (VS) Courses. Visual Studies (VS) 1 Visual Studies (VS) 1 Visual Studies (VS) Courses VS 1058. Visual Studies 1: Interdisciplinary Studio Seminar 1. 3 Credit Hours. This introductory studio seminar introduces students to the concept of art

More information

What is Augmented Reality?

What is Augmented Reality? What is Augmented Reality? Well, this is clearly a good place to start. I ll explain what Augmented Reality (AR) is, and then what the typical applications are. We re going to concentrate on only one area

More information

Virtual and Augmented Reality experiences in mining and other fields

Virtual and Augmented Reality experiences in mining and other fields Virtual and Augmented Reality experiences in mining and other fields Raw Materials University Day 2017 MADRID November 16, 2017 CeDInt Centre for Smart Buildings and Energy Efficiency Montegancedo: International

More information

Virtual Reality to Support Modelling. Martin Pett Modelling and Visualisation Business Unit Transport Systems Catapult

Virtual Reality to Support Modelling. Martin Pett Modelling and Visualisation Business Unit Transport Systems Catapult Virtual Reality to Support Modelling Martin Pett Modelling and Visualisation Business Unit Transport Systems Catapult VIRTUAL REALITY TO SUPPORT MODELLING: WHY & WHAT IS IT GOOD FOR? Why is the TSC /M&V

More information

Low Vision and Virtual Reality : Preliminary Work

Low Vision and Virtual Reality : Preliminary Work Low Vision and Virtual Reality : Preliminary Work Vic Baker West Virginia University, Morgantown, WV 26506, USA Key Words: low vision, blindness, visual field, virtual reality Abstract: THE VIRTUAL EYE

More information

Implementation of Virtual Reality in Construction Industry

Implementation of Virtual Reality in Construction Industry Implementation of Virtual Reality in Construction Industry Ashok Arjun Avhad 1, Dr. G.A.Hinge 2 ME Civil (Construction Management) 2 nd year Student, Dept. of Civil Engg, TSSMs BSCOER, Narhe, Pune, India

More information

A Guide to Virtual Reality for Social Good in the Classroom

A Guide to Virtual Reality for Social Good in the Classroom A Guide to Virtual Reality for Social Good in the Classroom Welcome to the future, or the beginning of a future where many things are possible. Virtual Reality (VR) is a new tool that is being researched

More information

Virtual Reality. A Unique Selling Strategy for International Markets

Virtual Reality. A Unique Selling Strategy for International Markets Virtual Reality A Unique Selling Strategy for International Markets V.R. vs. A.R. Virtual Reality: Origins Computer generated or visually captured physical environments experienced remotely, without being

More information

ART DEPARTMENT ART COURSES CAN BE USED AS ELECTIVE CREDITS

ART DEPARTMENT ART COURSES CAN BE USED AS ELECTIVE CREDITS ART DEPARTMENT ART COURSES CAN BE USED AS ELECTIVE CREDITS CONTENT MISSION STATEMENT: All students have a need for, and a right to, education in the Visual Arts as a part of their life-long learning experience.

More information

Exhibition Strategy of Digital 3D Data of Object in Archives using Digitally Mediated Technologies for High User Experience

Exhibition Strategy of Digital 3D Data of Object in Archives using Digitally Mediated Technologies for High User Experience , pp.150-156 http://dx.doi.org/10.14257/astl.2016.140.29 Exhibition Strategy of Digital 3D Data of Object in Archives using Digitally Mediated Technologies for High User Experience Jaeho Ryu 1, Minsuk

More information

Yale University Art Students Explore Painting in 3D with VR and Tilt Brush

Yale University Art Students Explore Painting in 3D with VR and Tilt Brush Yale University Art Students Explore Painting in 3D with VR and Tilt Brush Students at the Yale University School of Arts working in the Center for Collaborative Arts and Media (CCAM) are pushing the boundaries

More information

Is work an activity of location for you? Is your workforce ready for activity based IT solutions?

Is work an activity of location for you? Is your workforce ready for activity based IT solutions? Is work an activity of location for you? Is your workforce ready for activity based IT solutions? We believe we re at a turning point. Wave 1 Wave 2 Wave 3 Destination Portable Immersive VR & AR are part

More information

BLACK BOX WHITE BOX. designing flexible high tech learning spaces. Kristin Antelman Maurice York NCSU Libraries

BLACK BOX WHITE BOX. designing flexible high tech learning spaces. Kristin Antelman Maurice York NCSU Libraries BLACK BOX WHITE BOX designing flexible high tech learning spaces Kristin Antelman Maurice York NCSU Libraries kristin_antelman@ncsu.edu maurice_york@ncsu.edu context James B. Hunt Jr. Library NC State

More information

Virtual reality revolutionizes the retail experience

Virtual reality revolutionizes the retail experience Virtual reality revolutionizes the retail experience By Los Angeles Times, adapted by Newsela Staff on 05.02.16 Word Count 862 Brendon Moran tries out a virtual reality headset for the first time as his

More information

The Use of Virtual Reality System for Education in Rural Areas

The Use of Virtual Reality System for Education in Rural Areas The Use of Virtual Reality System for Education in Rural Areas Iping Supriana Suwardi 1, Victor 2 Institut Teknologi Bandung, Jl. Ganesha 10 Bandung 40132, Indonesia 1 iping@informatika.org, 2 if13001@students.if.itb.ac.id

More information

Real World / Virtual Presentations: Comparing Different Web-based 4D Presentation Techniques of the Built Environment

Real World / Virtual Presentations: Comparing Different Web-based 4D Presentation Techniques of the Built Environment Real World / Virtual Presentations: Comparing Different Web-based 4D Presentation Techniques of the Built Environment Joseph BLALOCK 1 Introduction The World Wide Web has had a great effect on the display

More information

Immersive Mobile Technologies: Virtual/Augmented Reality Technologies in the Classroom

Immersive Mobile Technologies: Virtual/Augmented Reality Technologies in the Classroom Immersive Mobile Technologies: Virtual/Augmented Reality Technologies in the Classroom Olga Scrivner, Research Scientist, CNS Nitocris Perez, OVPIT UITS, Julie Madewell, Senior Lecturer, Cameron Buckley

More information

Application of 3D Terrain Representation System for Highway Landscape Design

Application of 3D Terrain Representation System for Highway Landscape Design Application of 3D Terrain Representation System for Highway Landscape Design Koji Makanae Miyagi University, Japan Nashwan Dawood Teesside University, UK Abstract In recent years, mixed or/and augmented

More information

HOW TO CHOOSE The Right College For You.

HOW TO CHOOSE The Right College For You. HOW TO CHOOSE The Right College For You. THERE ARE NEARLY 7,000 ACCREDITED INSTITUTIONS IN THE UNITED STATES. WHICH ONE WILL BE THE BEST FIT FOR YOU? WHERE SHOULD YOU BEGIN? When you were a child, someone

More information

To track responses to texts and use those responses as a point of departure for talking or writing about texts

To track responses to texts and use those responses as a point of departure for talking or writing about texts Answers Highlight Text First Teacher Copy ACTIVITY 1.1: Previewing the Unit: Understanding Challenges ACTIVITY 1.2 Understanding the Hero s Journey Archetype Learning Targets Analyze how a film uses the

More information

Interactive Media Artworks as Play Therapy through Five Senses

Interactive Media Artworks as Play Therapy through Five Senses , pp.108-114 http://dx.doi.org/10.14257/astl.2013.39.21 Interactive Media Artworks as Play Therapy through Five Senses Joohun Lee 1, Haehyun Jung 2, and Hyunggi Kim 1*, 1 An-Sung, Gyeonggi, South Korea

More information

Please go to your Google Play/ Apple Store and download these three free apps (there are ipads available): Aurasma Augment LayAR

Please go to your Google Play/ Apple Store and download these three free apps (there are ipads available): Aurasma Augment LayAR Pre-session Please go to your Google Play/ Apple Store and download these three free apps (there are ipads available): Aurasma Augment LayAR You will find QR codes to help you find them on your chair Immersive

More information

Future Rehabilitative and Assistive Technology

Future Rehabilitative and Assistive Technology Future Rehabilitative and Assistive Technology John Grencer, Administrative Director Technology Program, Strategic Planning December 14 th, 2013 Financial disclosure: the speakers have no relevant financial

More information

Waves Nx VIRTUAL REALITY AUDIO

Waves Nx VIRTUAL REALITY AUDIO Waves Nx VIRTUAL REALITY AUDIO WAVES VIRTUAL REALITY AUDIO THE FUTURE OF AUDIO REPRODUCTION AND CREATION Today s entertainment is on a mission to recreate the real world. Just as VR makes us feel like

More information

Top Ten Characteristics of Community

Top Ten Characteristics of Community Top Ten Characteristics of Community 1. Connects to communities beyond the campus. Classrooms incorporate communication technologies that connect students to each other, to their campus community and to

More information

Roadmap for virtual reality (VR)

Roadmap for virtual reality (VR) Roadmap for virtual reality (VR) Description and state of the art Technology evolving from advancements in Computer Graphics, Cognitive Intelligence and Human Computer Interaction. Definition Addressed

More information

Find your niche It s about a job: Find your niche

Find your niche It s about a job: Find your niche Find your niche Find your niche Use what talents you possess; the world would be a very silent place if no birds sang except those who sang best. Henry Van Dyke, poet. If you don t know what you re looking

More information

Visualizing the future of field service

Visualizing the future of field service Visualizing the future of field service Wearables, drones, augmented reality, and other emerging technology Humans are predisposed to think about how amazing and different the future will be. Consider

More information

01.04 Demonstrate how corporations can often create demand for a product by bringing it onto the market and advertising it.

01.04 Demonstrate how corporations can often create demand for a product by bringing it onto the market and advertising it. Course Title: Exploring Technology and Career Planning Course Number: 8600220 Course Length: Semester CTE Standards and Benchmarks 01.0 Demonstrate an understanding of the characteristics and scope of

More information