INDE/TC 455: User Interface Design

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1 INDE/TC 455: User Interface Design Class #30 URL:courses.washington.edu/ie455 1

2 TA Moment 2

3 Class #29 Review Where go from here Presentation Final Report Short report from groups Report cards 3

4 Assignment for Class #31 Individual Modules 5.9, 5.10, 5.11 Group Prepare final presentation for Lab #9 (5 Dec) Prepare final report (due Monday 8 Dec at 5:00P) Turn in personal assessment with final report 4

5 Class #30 Agenda Finish 6B report cards Future of interfaces Group time 5

6 Future of Interfaces 6

7 Arthur Clarke s -Laws of Prediction 1. When a distinguished but elderly scientist states that something is possible, he is almost certainly right. When he states that something is impossible, he is very probably wrong. 2. The only way of discovering the limits of the possible is to venture a little way past them into the impossible. 3. Any sufficiently advanced technology is indistinguishable from magic. 7

8 From Kurzweil: The Age of the Spiritual Machine

9

10 Approaching the Singularity Ray Kurzweil -Law of Accelerating Returns KurzweilAI.net - March 7, 2001

11 Singularity technological change so rapid and so profound that it represents a rupture in the fabric of human history. Some would say that we cannot comprehend the Singularity, at least with our current level of understanding, and that it is impossible, therefore, to look past its "event horizon" and make sense of what lies beyond. Ray Kurzweil -Law of Accelerating Returns KurzweilAI.net - March 7,

12 Life Expectancy

13 Implications for Tom

14 Maybe???

15 Will I see the Singularity Ray Kurzweil -Law of Accelerating Returns KurzweilAI.net - March 7, 2001

16 but isn t IT already here??

17 Drivers for next generation interfaces Robotics Biosensing nanotechnology Molecular & quantum computing Massive participation (synchronous & asynchronous) Wireless & portability Fashion Quest for the ultimate experience 17

18 Furness predictions 1. Machines will become human-like! 18

19 Tomorrow s paradigm shift...! Image generators! Displays! Human factors! Content acquisition & synthesis!advanced computing -pattern recognition -learning -self organizing!robotics!embedded sensors

20 Introducing tomorrow s interface. 20

21 Early entities...

22 I, ROBOT 22

23 Furby meeting

24 Furby

25 SONY Robodog

26 SIGGRAPH Entities - ATR

27 SIGGRAPH Entities - IBM

28 Kismet

29 Kyoko Date

30 Entities...

31 An entity I would like to get to know!

32 Artificial People 32

33 33

34 34

35 Human Emulation Robotics

36 Hanson Robotics 36

37 Wired Issue December

38 Furness predictions 1. Machines will become human-like! 2. Humans will inhabit machines 38

39 Wearable Computers 39

40 Wearable Computing 40

41 Microptical Display 41

42 42

43 43

44 IRONMAN 44

45 Furness predictions 1. Machines will become human-like! 2. Humans will inhabit machines 3. Machines will inhabit humans 45

46 Affective Computing computing that relates to, arises from, or deliberately influences emotion Examples Helps to communicate emotions of user for personal reflection or to increase the bandwidth of communication between people. recognize and respond to the emotion of a user, such as adjusting the presentation of a computerized tutor when a learner is bored, interested, frustrated, or pleased. Make computational devices appear to have emotions. 46

47 47

48 48

49 The MATRIX 49

50 The Borg 50

51 7 of 9 - a redeemed borg 51

52 VeriChip TM 52

53 Furness predictions 1. Machines will become human-like! 2. Humans will inhabit machines 3. Machines will inhabit humans 4. Brain amplification through more intuitive interfaces Super cockpit for the mind 53

54

55 You ve got to be kidding! 55

56 You ve got to be kidding! 56

57 VirtuSphere 57

58 Contact Lens Display 58

59 VR Impact on Human Interface Model EXPERIENCE TRAINING A PRIORI KNOWLEDGE USER DESIGNER USER META COMMUNICATION MODEL OF MODEL OF USER MACHINE INDIRECT PATH MACHINE HUMAN PROCESSES MACHINE PROCESSES EXPERIENCE COGNITIVE PERCEPTUAL USER MODEL SENSORY PSYCHOMOTOR TASK DIRECT PATH DISPLAY CONTROL INPUT PROCESSING PROGRAMMING SIGNAL TRANSFER TASK TASK 59

60 Really far out stuff! Mind-matter interaction Endophysics Mindsong Direct brain interfaces Sound to brain Brain to robot interfaces 60

61 Future of interfaces Being there Sensory immersion Natural interaction Entities Virtual and physical Things that represent computers Virtual common Emotional feedback Deeply-coupled systems VIRTUAL FROGS 61

62 Thanks 62

63 My Family 63

64 My other family 64

65 HIT Lab NZ 2005 Virtual Worlds Consortium 65

66 Sponsors National Science Foundation NIH/NCI DARPA ARDA Dept of Homeland Security NZ Foundation for Research, Science & Technology NZ Trade and Enterprise Consortium members 66

67 Where do you want to go today? 67

68 Point of contact: Tom Furness Professor & Director Emeritus Human Interface Technology Lab. University of Washington Box Seattle, WA Voice : tfurness@u.washington.edu US Web: NZ Web: 68

INDE/TC 455: User Interface Design

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