INDE/TC 455: User Interface Design
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1 INDE/TC 455: User Interface Design Class #30 URL:courses.washington.edu/ie455 1
2 TA Moment 2
3 Class #29 Review Where go from here Presentation Final Report Short report from groups Report cards 3
4 Assignment for Class #31 Individual Modules 5.9, 5.10, 5.11 Group Prepare final presentation for Lab #9 (5 Dec) Prepare final report (due Monday 8 Dec at 5:00P) Turn in personal assessment with final report 4
5 Class #30 Agenda Finish 6B report cards Future of interfaces Group time 5
6 Future of Interfaces 6
7 Arthur Clarke s -Laws of Prediction 1. When a distinguished but elderly scientist states that something is possible, he is almost certainly right. When he states that something is impossible, he is very probably wrong. 2. The only way of discovering the limits of the possible is to venture a little way past them into the impossible. 3. Any sufficiently advanced technology is indistinguishable from magic. 7
8 From Kurzweil: The Age of the Spiritual Machine
9
10 Approaching the Singularity Ray Kurzweil -Law of Accelerating Returns KurzweilAI.net - March 7, 2001
11 Singularity technological change so rapid and so profound that it represents a rupture in the fabric of human history. Some would say that we cannot comprehend the Singularity, at least with our current level of understanding, and that it is impossible, therefore, to look past its "event horizon" and make sense of what lies beyond. Ray Kurzweil -Law of Accelerating Returns KurzweilAI.net - March 7,
12 Life Expectancy
13 Implications for Tom
14 Maybe???
15 Will I see the Singularity Ray Kurzweil -Law of Accelerating Returns KurzweilAI.net - March 7, 2001
16 but isn t IT already here??
17 Drivers for next generation interfaces Robotics Biosensing nanotechnology Molecular & quantum computing Massive participation (synchronous & asynchronous) Wireless & portability Fashion Quest for the ultimate experience 17
18 Furness predictions 1. Machines will become human-like! 18
19 Tomorrow s paradigm shift...! Image generators! Displays! Human factors! Content acquisition & synthesis!advanced computing -pattern recognition -learning -self organizing!robotics!embedded sensors
20 Introducing tomorrow s interface. 20
21 Early entities...
22 I, ROBOT 22
23 Furby meeting
24 Furby
25 SONY Robodog
26 SIGGRAPH Entities - ATR
27 SIGGRAPH Entities - IBM
28 Kismet
29 Kyoko Date
30 Entities...
31 An entity I would like to get to know!
32 Artificial People 32
33 33
34 34
35 Human Emulation Robotics
36 Hanson Robotics 36
37 Wired Issue December
38 Furness predictions 1. Machines will become human-like! 2. Humans will inhabit machines 38
39 Wearable Computers 39
40 Wearable Computing 40
41 Microptical Display 41
42 42
43 43
44 IRONMAN 44
45 Furness predictions 1. Machines will become human-like! 2. Humans will inhabit machines 3. Machines will inhabit humans 45
46 Affective Computing computing that relates to, arises from, or deliberately influences emotion Examples Helps to communicate emotions of user for personal reflection or to increase the bandwidth of communication between people. recognize and respond to the emotion of a user, such as adjusting the presentation of a computerized tutor when a learner is bored, interested, frustrated, or pleased. Make computational devices appear to have emotions. 46
47 47
48 48
49 The MATRIX 49
50 The Borg 50
51 7 of 9 - a redeemed borg 51
52 VeriChip TM 52
53 Furness predictions 1. Machines will become human-like! 2. Humans will inhabit machines 3. Machines will inhabit humans 4. Brain amplification through more intuitive interfaces Super cockpit for the mind 53
54
55 You ve got to be kidding! 55
56 You ve got to be kidding! 56
57 VirtuSphere 57
58 Contact Lens Display 58
59 VR Impact on Human Interface Model EXPERIENCE TRAINING A PRIORI KNOWLEDGE USER DESIGNER USER META COMMUNICATION MODEL OF MODEL OF USER MACHINE INDIRECT PATH MACHINE HUMAN PROCESSES MACHINE PROCESSES EXPERIENCE COGNITIVE PERCEPTUAL USER MODEL SENSORY PSYCHOMOTOR TASK DIRECT PATH DISPLAY CONTROL INPUT PROCESSING PROGRAMMING SIGNAL TRANSFER TASK TASK 59
60 Really far out stuff! Mind-matter interaction Endophysics Mindsong Direct brain interfaces Sound to brain Brain to robot interfaces 60
61 Future of interfaces Being there Sensory immersion Natural interaction Entities Virtual and physical Things that represent computers Virtual common Emotional feedback Deeply-coupled systems VIRTUAL FROGS 61
62 Thanks 62
63 My Family 63
64 My other family 64
65 HIT Lab NZ 2005 Virtual Worlds Consortium 65
66 Sponsors National Science Foundation NIH/NCI DARPA ARDA Dept of Homeland Security NZ Foundation for Research, Science & Technology NZ Trade and Enterprise Consortium members 66
67 Where do you want to go today? 67
68 Point of contact: Tom Furness Professor & Director Emeritus Human Interface Technology Lab. University of Washington Box Seattle, WA Voice : tfurness@u.washington.edu US Web: NZ Web: 68
INDE/TC 455: User Interface Design
INDE/TC 455: User Interface Design Autumn 2008 Class #21 URL:courses.washington.edu/ie455 1 TA Moment 2 Class #20 Review Review of flipbooks 3 Assignments for Class #22 Individual Review modules: 5.7,
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