CS343 Artificial Intelligence
|
|
- Shannon Singleton
- 5 years ago
- Views:
Transcription
1 CS343 Artificial Intelligence Prof: Department of Computer Science The University of Texas at Austin
2 Good Morning, Colleagues
3 Good Morning, Colleagues Are there any questions?
4 Logistics Questions about the syllabus?
5 Logistics Questions about the syllabus? Class registration
6 Logistics Questions about the syllabus? Class registration Problems with the assignment?
7 Logistics Questions about the syllabus? Class registration Problems with the assignment? Piazza useful discussion yesterday
8 Logistics Questions about the syllabus? Class registration Problems with the assignment? Piazza useful discussion yesterday CC Kim and me on everything
9 Logistics Questions about the syllabus? Class registration Problems with the assignment? Piazza useful discussion yesterday CC Kim and me on everything Assignments up through week 3
10 Logistics Questions about the syllabus? Class registration Problems with the assignment? Piazza useful discussion yesterday CC Kim and me on everything Assignments up through week 3
11 Example Intelligent (autonomous) Agents Autonomous robot
12 Example Intelligent (autonomous) Agents Autonomous robot Information gathering agent Find me the cheapest?
13 Example Intelligent (autonomous) Agents Autonomous robot Information gathering agent Find me the cheapest? E-commerce agents Decides what to buy/sell and does it
14 Example Intelligent (autonomous) Agents Autonomous robot Information gathering agent Find me the cheapest? E-commerce agents Decides what to buy/sell and does it Air-traffic controller
15 Example Intelligent (autonomous) Agents Autonomous robot Information gathering agent Find me the cheapest? E-commerce agents Decides what to buy/sell and does it Air-traffic controller Meeting scheduler
16 Example Intelligent (autonomous) Agents Autonomous robot Information gathering agent Find me the cheapest? E-commerce agents Decides what to buy/sell and does it Air-traffic controller Meeting scheduler Computer-game-playing agent
17 Not Intelligent Agents Thermostat Telephone Answering machine Pencil Java object
18 Environments Environment = sensations, actions
19 Environments Environment = sensations, actions fully observable vs. partially observable (accessible)
20 Environments Environment = sensations, actions fully observable vs. partially observable (accessible) single-agent vs. multiagent
21 Environments Environment = sensations, actions fully observable vs. partially observable (accessible) single-agent vs. multiagent deterministic vs. non-deterministic (stochastic)
22 Environments Environment = sensations, actions fully observable vs. partially observable (accessible) single-agent vs. multiagent deterministic vs. non-deterministic (stochastic) episodic vs. sequential
23 Environments Environment = sensations, actions fully observable vs. partially observable (accessible) single-agent vs. multiagent deterministic vs. non-deterministic (stochastic) episodic vs. sequential static vs. dynamic
24 Environments Environment = sensations, actions fully observable vs. partially observable (accessible) single-agent vs. multiagent deterministic vs. non-deterministic (stochastic) episodic vs. sequential static vs. dynamic discrete vs. continuous
25 Environments Environment = sensations, actions fully observable vs. partially observable (accessible) single-agent vs. multiagent deterministic vs. non-deterministic (stochastic) episodic vs. sequential static vs. dynamic discrete vs. continuous known vs. unknown
26 Student Examples game bot robot waiter bowling robot, ping pong player kiva robots, Mars rover, robot suturing agent Wall-E Words with friends word checker thermostat trading agent Siri Briggo piano playing agent unhappiness agent
27 BE a learning agent
28 BE a learning agent You, as a group, act as a learning agent
29 BE a learning agent You, as a group, act as a learning agent Actions: Wave, Stand, Clap
30 BE a learning agent You, as a group, act as a learning agent Actions: Wave, Stand, Clap Observations: colors, reward
31 BE a learning agent You, as a group, act as a learning agent Actions: Wave, Stand, Clap Observations: colors, reward Goal: Find an optimal policy
32 BE a learning agent You, as a group, act as a learning agent Actions: Wave, Stand, Clap Observations: colors, reward Goal: Find an optimal policy Way of selecting actions that gets you the most reward
33 How did you do it?
34 How did you do it? What is your policy? What does the world look like?
35 How did you do it? What is your policy? What does the world look like? +1 1 Stand Clap +2 1 Wave 1 1
36 Formalizing what Just Happened Knowns:
37 Formalizing what Just Happened Knowns: O = {Blue, Red, Green, Black,...} Rewards in IR A = {W ave, Clap, Stand} o 0, a 0, r 0, o 1, a 1, r 1, o 2,...
38 Formalizing what Just Happened Knowns: O = {Blue, Red, Green, Black,...} Rewards in IR A = {W ave, Clap, Stand} o 0, a 0, r 0, o 1, a 1, r 1, o 2,... Unknowns:
39 Formalizing what Just Happened Knowns: O = {Blue, Red, Green, Black,...} Rewards in IR A = {W ave, Clap, Stand} o 0, a 0, r 0, o 1, a 1, r 1, o 2,... Unknowns: S = 4x3 grid R : S A IR P = S O T : S A S
40 Formalizing what Just Happened Knowns: O = {Blue, Red, Green, Black,...} Rewards in IR A = {W ave, Clap, Stand} o 0, a 0, r 0, o 1, a 1, r 1, o 2,... Unknowns: S = 4x3 grid R : S A IR P = S O T : S A S o i = P(s i )
41 Formalizing what Just Happened Knowns: O = {Blue, Red, Green, Black,...} Rewards in IR A = {W ave, Clap, Stand} o 0, a 0, r 0, o 1, a 1, r 1, o 2,... Unknowns: S = 4x3 grid R : S A IR P = S O T : S A S o i = P(s i ) r i = R(s i, a i )
42 Formalizing what Just Happened Knowns: O = {Blue, Red, Green, Black,...} Rewards in IR A = {W ave, Clap, Stand} o 0, a 0, r 0, o 1, a 1, r 1, o 2,... Unknowns: S = 4x3 grid R : S A IR P = S O T : S A S o i = P(s i ) r i = R(s i, a i ) s i+1 = T (s i, a i )
43 Describe the environment Environment = sensations, actions
44 Describe the environment Environment = sensations, actions fully observable vs. partially observable (accessible)
45 Describe the environment Environment = sensations, actions fully observable vs. partially observable (accessible) single-agent vs. multiagent
46 Describe the environment Environment = sensations, actions fully observable vs. partially observable (accessible) single-agent vs. multiagent deterministic vs. non-deterministic (stochastic)
47 Describe the environment Environment = sensations, actions fully observable vs. partially observable (accessible) single-agent vs. multiagent deterministic vs. non-deterministic (stochastic) episodic vs. sequential
48 Describe the environment Environment = sensations, actions fully observable vs. partially observable (accessible) single-agent vs. multiagent deterministic vs. non-deterministic (stochastic) episodic vs. sequential static vs. dynamic
49 Describe the environment Environment = sensations, actions fully observable vs. partially observable (accessible) single-agent vs. multiagent deterministic vs. non-deterministic (stochastic) episodic vs. sequential static vs. dynamic discrete vs. continuous
50 Describe the environment Environment = sensations, actions fully observable vs. partially observable (accessible) single-agent vs. multiagent deterministic vs. non-deterministic (stochastic) episodic vs. sequential static vs. dynamic discrete vs. continuous known vs. unknown
51 Next week: Search Textbook readings Responses both Monday and Wednesday Python tutorial due
CS 730/830: Intro AI. Prof. Wheeler Ruml. TA Bence Cserna. Thinking inside the box. 5 handouts: course info, project info, schedule, slides, asst 1
CS 730/830: Intro AI Prof. Wheeler Ruml TA Bence Cserna Thinking inside the box. 5 handouts: course info, project info, schedule, slides, asst 1 Wheeler Ruml (UNH) Lecture 1, CS 730 1 / 23 My Definition
More informationCS343 Introduction to Artificial Intelligence Spring 2012
CS343 Introduction to Artificial Intelligence Spring 2012 Prof: TA: Daniel Urieli Department of Computer Science The University of Texas at Austin Good Afternoon, Colleagues Welcome to a fun, but challenging
More informationCPS331 Lecture: Intelligent Agents last revised July 25, 2018
CPS331 Lecture: Intelligent Agents last revised July 25, 2018 Objectives: 1. To introduce the basic notion of an agent 2. To discuss various types of agents Materials: 1. Projectable of Russell and Norvig
More informationCS343 Introduction to Artificial Intelligence Spring 2010
CS343 Introduction to Artificial Intelligence Spring 2010 Prof: TA: Daniel Urieli Department of Computer Science The University of Texas at Austin Good Afternoon, Colleagues Welcome to a fun, but challenging
More informationOutline. Introduction to AI. Artificial Intelligence. What is an AI? What is an AI? Agents Environments
Outline Introduction to AI ECE457 Applied Artificial Intelligence Fall 2007 Lecture #1 What is an AI? Russell & Norvig, chapter 1 Agents s Russell & Norvig, chapter 2 ECE457 Applied Artificial Intelligence
More informationAgent. Pengju Ren. Institute of Artificial Intelligence and Robotics
Agent Pengju Ren Institute of Artificial Intelligence and Robotics pengjuren@xjtu.edu.cn 1 Review: What is AI? Artificial intelligence (AI) is intelligence exhibited by machines. In computer science, the
More informationHIT3002: Introduction to Artificial Intelligence
HIT3002: Introduction to Artificial Intelligence Intelligent Agents Outline Agents and environments. The vacuum-cleaner world The concept of rational behavior. Environments. Agent structure. Swinburne
More informationCPS331 Lecture: Agents and Robots last revised April 27, 2012
CPS331 Lecture: Agents and Robots last revised April 27, 2012 Objectives: 1. To introduce the basic notion of an agent 2. To discuss various types of agents 3. To introduce the subsumption architecture
More informationCS 486/686 Artificial Intelligence
CS 486/686 Artificial Intelligence Sept 15th, 2009 University of Waterloo cs486/686 Lecture Slides (c) 2009 K. Larson and P. Poupart 1 Course Info Instructor: Pascal Poupart Email: ppoupart@cs.uwaterloo.ca
More informationCourse Info. CS 486/686 Artificial Intelligence. Outline. Artificial Intelligence (AI)
Course Info CS 486/686 Artificial Intelligence May 2nd, 2006 University of Waterloo cs486/686 Lecture Slides (c) 2006 K. Larson and P. Poupart 1 Instructor: Pascal Poupart Email: cs486@students.cs.uwaterloo.ca
More informationUnit 12: Artificial Intelligence CS 101, Fall 2018
Unit 12: Artificial Intelligence CS 101, Fall 2018 Learning Objectives After completing this unit, you should be able to: Explain the difference between procedural and declarative knowledge. Describe the
More informationCOMP9414/ 9814/ 3411: Artificial Intelligence. 2. Environment Types. UNSW c Alan Blair,
COMP9414/ 9814/ 3411: rtificial Intelligence 2. Environment Types COMP9414/9814/3411 16s1 Environments 1 gent Model sensors environment percepts actions? agent actuators COMP9414/9814/3411 16s1 Environments
More informationCPS331 Lecture: Agents and Robots last revised November 18, 2016
CPS331 Lecture: Agents and Robots last revised November 18, 2016 Objectives: 1. To introduce the basic notion of an agent 2. To discuss various types of agents 3. To introduce the subsumption architecture
More informationIntelligent Agents p.1/25. Intelligent Agents. Chapter 2
Intelligent Agents p.1/25 Intelligent Agents Chapter 2 Intelligent Agents p.2/25 Outline Agents and environments Rationality PEAS (Performance measure, Environment, Actuators, Sensors) Environment types
More informationAdministrivia. CS 188: Artificial Intelligence Spring Agents and Environments. Today. Vacuum-Cleaner World. A Reflex Vacuum-Cleaner
CS 188: Artificial Intelligence Spring 2006 Lecture 2: Agents 1/19/2006 Administrivia Reminder: Drop-in Python/Unix lab Friday 1-4pm, 275 Soda Hall Optional, but recommended Accommodation issues Project
More informationCOMP9414/ 9814/ 3411: Artificial Intelligence. Week 2. Classifying AI Tasks
COMP9414/ 9814/ 3411: Artificial Intelligence Week 2. Classifying AI Tasks Russell & Norvig, Chapter 2. COMP9414/9814/3411 18s1 Tasks & Agent Types 1 Examples of AI Tasks Week 2: Wumpus World, Robocup
More informationOutline. Agents and environments Rationality PEAS (Performance measure, Environment, Actuators, Sensors) Environment types Agent types
Intelligent Agents Outline Agents and environments Rationality PEAS (Performance measure, Environment, Actuators, Sensors) Environment types Agent types Agents An agent is anything that can be viewed as
More information2. Environment Types. COMP9414/ 9814/ 3411: Artificial Intelligence. Agent Model. Agents as functions. The PEAS model of an Agent
COM9414/9814/3411 15s1 Environments 1 COM9414/ 9814/ 3411: rtificial Intelligence 2. Environment Types gent Model sensors environment percepts actions? agent actuators COM9414/9814/3411 15s1 Environments
More informationLECTURE 26: GAME THEORY 1
15-382 COLLECTIVE INTELLIGENCE S18 LECTURE 26: GAME THEORY 1 INSTRUCTOR: GIANNI A. DI CARO ICE-CREAM WARS http://youtu.be/jilgxenbk_8 2 GAME THEORY Game theory is the formal study of conflict and cooperation
More informationInf2D 01: Intelligent Agents and their Environments
Inf2D 01: Intelligent Agents and their Environments School of Informatics, University of Edinburgh 16/01/18 Slide Credits: Jacques Fleuriot, Michael Rovatsos, Michael Herrmann Structure of Intelligent
More informationCS 380: ARTIFICIAL INTELLIGENCE RATIONAL AGENTS. Santiago Ontañón
CS 380: ARTIFICIAL INTELLIGENCE RATIONAL AGENTS Santiago Ontañón so367@drexel.edu Outline What is an Agent? Rationality Agents and Environments Agent Types (these slides are adapted from Russel & Norvig
More informationIntelligent Agents & Search Problem Formulation. AIMA, Chapters 2,
Intelligent Agents & Search Problem Formulation AIMA, Chapters 2, 3.1-3.2 Outline for today s lecture Intelligent Agents (AIMA 2.1-2) Task Environments Formulating Search Problems CIS 421/521 - Intro to
More informationOverview Agents, environments, typical components
Overview Agents, environments, typical components CSC752 Autonomous Robotic Systems Ubbo Visser Department of Computer Science University of Miami January 23, 2017 Outline 1 Autonomous robots 2 Agents
More informationIntroduction to Multi-Agent Systems. Michal Pechoucek & Branislav Bošanský AE4M36MAS Autumn Lect. 1
Introduction to Multi-Agent Systems Michal Pechoucek & Branislav Bošanský AE4M36MAS Autumn 2016 - Lect. 1 General Information Lecturers: Prof. Michal Pěchouček and Dr. Branislav Bošanský Tutorials: Branislav
More informationStructure of Intelligent Agents. Examples of Agents 1. Examples of Agents 2. Intelligent Agents and their Environments. An agent:
Intelligent Agents and their Environments Michael Rovatsos University of Edinburgh Structure of Intelligent Agents An agent: Perceives its environment, Through its sensors, Then achieves its goals By acting
More informationToday s Assignment. Outline. Course Objective 1: Agent Architectures. Agent Architecture (Objective 1) Types of Agents (Objective 1)
Principles of Autonomy and Decision Making Brian Williams 16.410/16.413 Session 1 Today s Assignment Read Chapters 1 and 2 of AIMA Artificial Intelligence: A Modern Approach by Stuart Russell and Peter
More informationSection Marks Agents / 8. Search / 10. Games / 13. Logic / 15. Total / 46
Name: CS 331 Midterm Spring 2017 You have 50 minutes to complete this midterm. You are only allowed to use your textbook, your notes, your assignments and solutions to those assignments during this midterm.
More informationCS325 Artificial Intelligence Ch. 5, Games!
CS325 Artificial Intelligence Ch. 5, Games! Cengiz Günay, Emory Univ. vs. Spring 2013 Günay Ch. 5, Games! Spring 2013 1 / 19 AI in Games A lot of work is done on it. Why? Günay Ch. 5, Games! Spring 2013
More informationArtificial Intelligence
Artificial Intelligence Chapter 1 Chapter 1 1 Outline What is AI? A brief history The state of the art Chapter 1 2 What is AI? Systems that think like humans Systems that think rationally Systems that
More informationReinforcement Learning Simulations and Robotics
Reinforcement Learning Simulations and Robotics Models Partially observable noise in sensors Policy search methods rather than value functionbased approaches Isolate key parameters by choosing an appropriate
More informationInformatics 2D: Tutorial 1 (Solutions)
Informatics 2D: Tutorial 1 (Solutions) Agents, Environment, Search Week 2 1 Agents and Environments Consider the following agents: A robot vacuum cleaner which follows a pre-set route around a house and
More informationPlan for the 2nd hour. What is AI. Acting humanly: The Turing test. EDAF70: Applied Artificial Intelligence Agents (Chapter 2 of AIMA)
Plan for the 2nd hour EDAF70: Applied Artificial Intelligence (Chapter 2 of AIMA) Jacek Malec Dept. of Computer Science, Lund University, Sweden January 17th, 2018 What is an agent? PEAS (Performance measure,
More informationIntroduction and History of AI
15-780 Introduction and History of AI J. Zico Kolter January 13, 2014 1 What is AI? 2 Some classic definitions Buildings computers that... Think like humans Act like humans Think rationally Act rationally
More informationCSE 473 Artificial Intelligence (AI) Outline
CSE 473 Artificial Intelligence (AI) Rajesh Rao (Instructor) Ravi Kiran (TA) http://www.cs.washington.edu/473 UW CSE AI faculty Goals of this course Logistics What is AI? Examples Challenges Outline 2
More informationCS 380: ARTIFICIAL INTELLIGENCE
CS 380: ARTIFICIAL INTELLIGENCE INTRODUCTION 9/23/2013 Santiago Ontañón santi@cs.drexel.edu https://www.cs.drexel.edu/~santi/teaching/2013/cs380/intro.html CS 380 Focus: Introduction to AI: basic concepts
More informationGoogle DeepMind s AlphaGo vs. world Go champion Lee Sedol
Google DeepMind s AlphaGo vs. world Go champion Lee Sedol Review of Nature paper: Mastering the game of Go with Deep Neural Networks & Tree Search Tapani Raiko Thanks to Antti Tarvainen for some slides
More informationMulti-Robot Teamwork Cooperative Multi-Robot Systems
Multi-Robot Teamwork Cooperative Lecture 1: Basic Concepts Gal A. Kaminka galk@cs.biu.ac.il 2 Why Robotics? Basic Science Study mechanics, energy, physiology, embodiment Cybernetics: the mind (rather than
More informationProf. Sameer Singh CS 175: PROJECTS IN AI (IN MINECRAFT) WINTER April 6, 2017
Prof. Sameer Singh CS 175: PROJECTS IN AI (IN MINECRAFT) WINTER 2017 April 6, 2017 Upcoming Misc. Check out course webpage and schedule Check out Canvas, especially for deadlines Do the survey by tomorrow,
More informationCS 380: ARTIFICIAL INTELLIGENCE INTRODUCTION. Santiago Ontañón
CS 380: ARTIFICIAL INTELLIGENCE INTRODUCTION Santiago Ontañón so367@drexel.edu CS 380 Focus: Introduction to AI: basic concepts and algorithms. Topics: What is AI? Problem Solving and Heuristic Search
More informationCS 343H: Artificial Intelligence. Week 1a: Introduction
CS 343H: Artificial Intelligence Week 1a: Introduction Good Morning Colleagues Welcome to a fun, but challenging course Goal: Learn about Artificial Intelligence Increase AI literacy Prepare you for topics
More informationCS494/594: Software for Intelligent Robotics
CS494/594: Software for Intelligent Robotics Spring 2007 Tuesday/Thursday 11:10 12:25 Instructor: Dr. Lynne E. Parker TA: Rasko Pjesivac Outline Overview syllabus and class policies Introduction to class:
More informationOutline. Game Playing. Game Problems. Game Problems. Types of games Playing a perfect game. Playing an imperfect game
Outline Game Playing ECE457 Applied Artificial Intelligence Fall 2007 Lecture #5 Types of games Playing a perfect game Minimax search Alpha-beta pruning Playing an imperfect game Real-time Imperfect information
More informationLecture Overview. c D. Poole and A. Mackworth 2017 Artificial Intelligence, Lecture 1.1, Page 1 1 / 15
Lecture Overview What is Artificial Intelligence? Agents acting in an environment Learning objectives: at the end of the class, you should be able to describe what an intelligent agent is identify the
More informationCMU-Q Lecture 20:
CMU-Q 15-381 Lecture 20: Game Theory I Teacher: Gianni A. Di Caro ICE-CREAM WARS http://youtu.be/jilgxenbk_8 2 GAME THEORY Game theory is the formal study of conflict and cooperation in (rational) multi-agent
More informationMultiple Agents. Why can t we all just get along? (Rodney King)
Multiple Agents Why can t we all just get along? (Rodney King) Nash Equilibriums........................................ 25 Multiple Nash Equilibriums................................. 26 Prisoners Dilemma.......................................
More informationCS 380: ARTIFICIAL INTELLIGENCE
CS 380: ARTIFICIAL INTELLIGENCE RATIONAL AGENTS 9/25/2013 Santiago Ontañón santi@cs.drexel.edu https://www.cs.drexel.edu/~santi/teaching/2013/cs380/intro.html Do you think a machine can be made that replicates
More informationLearning Artificial Intelligence in Large-Scale Video Games
Learning Artificial Intelligence in Large-Scale Video Games A First Case Study with Hearthstone: Heroes of WarCraft Master Thesis Submitted for the Degree of MSc in Computer Science & Engineering Author
More informationCMSC 372 Artificial Intelligence What is AI? Thinking Like Acting Like Humans Humans Thought Processes Behaviors
CMSC 372 Artificial Intelligence Fall 2017 What is AI? Machines with minds Decision making and problem solving Machines with actions Robots Thinking Like Humans Acting Like Humans Cognitive modeling/science
More informationGame Artificial Intelligence ( CS 4731/7632 )
Game Artificial Intelligence ( CS 4731/7632 ) Instructor: Stephen Lee-Urban http://www.cc.gatech.edu/~surban6/2018-gameai/ (soon) Piazza T-square What s this all about? Industry standard approaches to
More informationIn cooperative robotics, the group of robots have the same goals, and thus it is
Brian Bairstow 16.412 Problem Set #1 Part A: Cooperative Robotics In cooperative robotics, the group of robots have the same goals, and thus it is most efficient if they work together to achieve those
More informationIntegrating Learning in a Multi-Scale Agent
Integrating Learning in a Multi-Scale Agent Ben Weber Dissertation Defense May 18, 2012 Introduction AI has a long history of using games to advance the state of the field [Shannon 1950] Real-Time Strategy
More informationIntroduction. Ioannis Rekleitis
Introduction Ioannis Rekleitis Why Image Processing? Who here has a camera? How many cameras do you have Point where computers fast/cheap Cameras become omnipresent Deep Learning CSCE 590: Introduction
More informationArtificial Intelligence (Introduction to)
Artificial Intelligence (Introduction to) 2003-2004 Instructor Dr Sergio Tessaris Researcher, faculty of Computer Science Contact web page: tina.inf.unibz.it/~tessaris email: phone: 0471 315 652 room 229
More informationIntroduction To Cognitive Robots
Introduction To Cognitive Robots Prof. Brian Williams Rm 33-418 Wednesday, February 2 nd, 2004 Outline Examples of Robots as Explorers Course Objectives Student Introductions and Goals Introduction to
More informationArtificial Intelligence Adversarial Search
Artificial Intelligence Adversarial Search Adversarial Search Adversarial search problems games They occur in multiagent competitive environments There is an opponent we can t control planning again us!
More informationEnterprise ISEA of the Future a Technology Vision for Fleet Support
N A V S E A N WA VA SR EF A RWE A CR EF NA RT E R CS E N T E R S Enterprise ISEA of the Future a Technology Vision for Fleet Support Paul D. Mann, SES NSWC PHD Division Technical Director April 10, 2018
More informationApplication of Artificial Neural Networks in Autonomous Mission Planning for Planetary Rovers
Application of Artificial Neural Networks in Autonomous Mission Planning for Planetary Rovers 1 Institute of Deep Space Exploration Technology, School of Aerospace Engineering, Beijing Institute of Technology,
More informationCS 309: Autonomous Intelligent Robotics. Instructor: Jivko Sinapov
CS 309: Autonomous Intelligent Robotics Instructor: Jivko Sinapov http://www.cs.utexas.edu/~jsinapov/teaching/cs309_spring2017/ Announcements FRI Summer Research Fellowships: https://cns.utexas.edu/fri/students/summer-research
More information[31] S. Koenig, C. Tovey, and W. Halliburton. Greedy mapping of terrain.
References [1] R. Arkin. Motor schema based navigation for a mobile robot: An approach to programming by behavior. In Proceedings of the IEEE International Conference on Robotics and Automation (ICRA),
More information5.1 State-Space Search Problems
Foundations of Artificial Intelligence March 7, 2018 5. State-Space Search: State Spaces Foundations of Artificial Intelligence 5. State-Space Search: State Spaces Malte Helmert University of Basel March
More informationCS 188: Artificial Intelligence
CS 188: Artificial Intelligence Adversarial Search Prof. Scott Niekum The University of Texas at Austin [These slides are based on those of Dan Klein and Pieter Abbeel for CS188 Intro to AI at UC Berkeley.
More informationIntroduction to Multiagent Systems
Introduction to Multiagent Systems Michal Jakob Agent Technology Center, Dept. of Cybernetics, FEE Czech Technical University A4M33MAS Autumn 2010 - Lect. 1 Michal Jakob (Agent Technology Center, Dept.
More informationCS221 Final Project Report Learn to Play Texas hold em
CS221 Final Project Report Learn to Play Texas hold em Yixin Tang(yixint), Ruoyu Wang(rwang28), Chang Yue(changyue) 1 Introduction Texas hold em, one of the most popular poker games in casinos, is a variation
More informationintroduction to the course course structure topics
topics: introduction to the course brief overview of game programming how to learn a programming language sample environment: scratch to do instructor: cisc1110 introduction to computing using c++ gaming
More information3.1 Agents. Foundations of Artificial Intelligence. 3.1 Agents. 3.2 Rationality. 3.3 Summary. Introduction: Overview. 3. Introduction: Rational Agents
Foundations of Artificial Intelligence February 26, 2016 3. Introduction: Rational Agents Foundations of Artificial Intelligence 3. Introduction: Rational Agents 3.1 Agents Malte Helmert Universität Basel
More informationArtificial Intelligence CS365. Amitabha Mukerjee
Artificial Intelligence CS365 Amitabha Mukerjee What is intelligence Acting humanly: Turing Test Turing (1950) "Computing machinery and intelligence": "Can machines think?" Imitation Game Acting humanly:
More informationUnit-III Chap-II Adversarial Search. Created by: Ashish Shah 1
Unit-III Chap-II Adversarial Search Created by: Ashish Shah 1 Alpha beta Pruning In case of standard ALPHA BETA PRUNING minimax tree, it returns the same move as minimax would, but prunes away branches
More informationOutline. What is AI? A brief history of AI State of the art
Introduction to AI Outline What is AI? A brief history of AI State of the art What is AI? AI is a branch of CS with connections to psychology, linguistics, economics, Goal make artificial systems solve
More informationOur 2-course meal for this evening
1 CSEP 573 Applications of Artificial Intelligence (AI) Rajesh Rao (Instructor) Abe Friesen (TA) http://www.cs.washington.edu/csep573 UW CSE AI faculty Our 2-course meal for this evening Part I Goals Logistics
More informationInstructor. Artificial Intelligence (Introduction to) What is AI? Introduction. Dr Sergio Tessaris
Instructor Dr Sergio Tessaris Artificial Intelligence (Introduction to) Researcher, faculty of Computer Science Contact web page: tina.inf.unibz.it/~tessaris email: phone: 0471 016 125 room 229 (2nd floor,
More informationAutonomous Agents and MultiAgent Systems* Lecture 2
* These slides are based on the book byinspitinpired Prof. M. Woodridge An Introduction to Multiagent Systems and the online slides compiled by Professor Jeffrey S. Rosenschein. Modifications introduced
More informationElements of Artificial Intelligence and Expert Systems
Elements of Artificial Intelligence and Expert Systems Master in Data Science for Economics, Business & Finance Nicola Basilico Dipartimento di Informatica Via Comelico 39/41-20135 Milano (MI) Ufficio
More informationCOMP5121 Mobile Robots
COMP5121 Mobile Robots Foundations Dr. Mario Gongora mgongora@dmu.ac.uk Overview Basics agents, simulation and intelligence Robots components tasks general purpose robots? Environments structured unstructured
More informationCOMP219: Artificial Intelligence. Lecture 2: AI Problems and Applications
COMP219: Artificial Intelligence Lecture 2: AI Problems and Applications 1 Introduction Last time General module information Characterisation of AI and what it is about Today Overview of some common AI
More informationCOMP9414: Artificial Intelligence Problem Solving and Search
CMP944, Monday March, 0 Problem Solving and Search CMP944: Artificial Intelligence Problem Solving and Search Motivating Example You are in Romania on holiday, in Arad, and need to get to Bucharest. What
More informationMEM455/800 Robotics II/Advance Robotics Winter 2009
Admin Stuff Course Website: http://robotics.mem.drexel.edu/mhsieh/courses/mem456/ MEM455/8 Robotics II/Advance Robotics Winter 9 Professor: Ani Hsieh Time: :-:pm Tues, Thurs Location: UG Lab, Classroom
More informationArtificial Intelligence: Definition
Lecture Notes Artificial Intelligence: Definition Dae-Won Kim School of Computer Science & Engineering Chung-Ang University What are AI Systems? Deep Blue defeated the world chess champion Garry Kasparov
More informationCS8678_L1. Course Introduction. CS 8678 Introduction to Robotics & AI Dr. Ken Hoganson. Start Momentarily
Class Will CS8678_L1 Course Introduction CS 8678 Introduction to Robotics & AI Dr. Ken Hoganson Start Momentarily Contents Overview of syllabus (insert from web site) Description Textbook Mindstorms NXT
More informationLecture 1 What is AI? EECS 348 Intro to Artificial Intelligence Doug Downey
Lecture 1 What is AI? EECS 348 Intro to Artificial Intelligence Doug Downey Outline 1) What is AI: The Course 2) What is AI: The Field 3) Why to take the class (or not) 4) A Brief History of AI 5) Predict
More informationRoboCup. Presented by Shane Murphy April 24, 2003
RoboCup Presented by Shane Murphy April 24, 2003 RoboCup: : Today and Tomorrow What we have learned Authors Minoru Asada (Osaka University, Japan), Hiroaki Kitano (Sony CS Labs, Japan), Itsuki Noda (Electrotechnical(
More informationand : Principles of Autonomy and Decision Making. Prof Brian Williams, Prof Emilio Frazzoli and Sertac Karaman September, 8 th, 2010
16.410 and 16.412: Principles of Autonomy and Decision Making Prof Brian Williams, Prof Emilio Frazzoli and Sertac Karaman September, 8 th, 2010 1 1 Assignments Homework: Class signup, return at end of
More informationCS510 \ Lecture Ariel Stolerman
CS510 \ Lecture04 2012-10-15 1 Ariel Stolerman Administration Assignment 2: just a programming assignment. Midterm: posted by next week (5), will cover: o Lectures o Readings A midterm review sheet will
More informationHierarchical Controller for Robotic Soccer
Hierarchical Controller for Robotic Soccer Byron Knoll Cognitive Systems 402 April 13, 2008 ABSTRACT RoboCup is an initiative aimed at advancing Artificial Intelligence (AI) and robotics research. This
More informationArtificial Intelligence
Artificial Intelligence CSE 120 Winter 2018 Slide credits: Pieter Abbeel, Dan Klein, Stuart Russell, Pat Virtue & http://csillustrated.berkeley.edu Instructor: Teaching Assistants: Justin Hsia Anupam Gupta,
More informationCMU Lecture 22: Game Theory I. Teachers: Gianni A. Di Caro
CMU 15-781 Lecture 22: Game Theory I Teachers: Gianni A. Di Caro GAME THEORY Game theory is the formal study of conflict and cooperation in (rational) multi-agent systems Decision-making where several
More informationArtificial Intelligence
Artificial Intelligence Adversarial Search Vibhav Gogate The University of Texas at Dallas Some material courtesy of Rina Dechter, Alex Ihler and Stuart Russell, Luke Zettlemoyer, Dan Weld Adversarial
More informationCompSci 101 Data into Information and Knowledge. CompSci 101 Introduction to Computer Science
CompSci 101 Introduction to Computer Science CompSci 101 Data into Information and Knowledge www.cs.duke.edu/courses/spring17/compsci101 Computer Science Jan 12, 2017 Prof. Rodger compsci 101 spring 2017
More informationIntroduction to Multi-Agent Programming
Introduction to Multi-Agent Programming 1. Introduction Organizational, MAS and Applications, RoboCup Alexander Kleiner, Bernhard Nebel Lecture Material Artificial Intelligence A Modern Approach, 2 nd
More informationCS 1571 Introduction to AI Lecture 1. Course overview. CS 1571 Intro to AI. Course administrivia
CS 1571 Introduction to AI Lecture 1 Course overview Milos Hauskrecht milos@cs.pitt.edu 5329 Sennott Square Course administrivia Instructor: Milos Hauskrecht 5329 Sennott Square milos@cs.pitt.edu TA: Swapna
More informationModeling Security Decisions as Games
Modeling Security Decisions as Games Chris Kiekintveld University of Texas at El Paso.. and MANY Collaborators Decision Making and Games Research agenda: improve and justify decisions Automated intelligent
More informationFoundations of Artificial Intelligence Introduction State of the Art Summary. classification: Board Games: Overview
Foundations of Artificial Intelligence May 14, 2018 40. Board Games: Introduction and State of the Art Foundations of Artificial Intelligence 40. Board Games: Introduction and State of the Art 40.1 Introduction
More informationCS 188: Artificial Intelligence Spring Announcements
CS 188: Artificial Intelligence Spring 2011 Lecture 7: Minimax and Alpha-Beta Search 2/9/2011 Pieter Abbeel UC Berkeley Many slides adapted from Dan Klein 1 Announcements W1 out and due Monday 4:59pm P2
More informationAnnouncements. CS 188: Artificial Intelligence Spring Game Playing State-of-the-Art. Overview. Game Playing. GamesCrafters
CS 188: Artificial Intelligence Spring 2011 Announcements W1 out and due Monday 4:59pm P2 out and due next week Friday 4:59pm Lecture 7: Mini and Alpha-Beta Search 2/9/2011 Pieter Abbeel UC Berkeley Many
More informationMultiagent Systems: Intro to Game Theory. CS 486/686: Introduction to Artificial Intelligence
Multiagent Systems: Intro to Game Theory CS 486/686: Introduction to Artificial Intelligence 1 Introduction So far almost everything we have looked at has been in a single-agent setting Today - Multiagent
More informationAdversarial Search. CS 486/686: Introduction to Artificial Intelligence
Adversarial Search CS 486/686: Introduction to Artificial Intelligence 1 Introduction So far we have only been concerned with a single agent Today, we introduce an adversary! 2 Outline Games Minimax search
More informationReinforcement Learning for CPS Safety Engineering. Sam Green, Çetin Kaya Koç, Jieliang Luo University of California, Santa Barbara
Reinforcement Learning for CPS Safety Engineering Sam Green, Çetin Kaya Koç, Jieliang Luo University of California, Santa Barbara Motivations Safety-critical duties desired by CPS? Autonomous vehicle control:
More informationIntroduction Week 1, Lecture 1
CS 485/680 Knowledge-Based Agents Introduction Week 1, Lecture 1 William Regli, Vincent Cicirello, Maxim Peysakhov, Joe Kopena Geometric and Intelligent Computing Laboratory Department of Computer Science
More informationPOKER AGENTS LD Miller & Adam Eck April 14 & 19, 2011
POKER AGENTS LD Miller & Adam Eck April 14 & 19, 2011 Motivation Classic environment properties of MAS Stochastic behavior (agents and environment) Incomplete information Uncertainty Application Examples
More informationIntroduction to Artificial Intelligence
Introduction to Artificial Intelligence Kalev Kask ICS 271 Fall 2017 http://www.ics.uci.edu/~kkask/fall-2017 CS271/ Course requirements Assignments: There will be weekly homework assignments, a project,
More informationMultiagent Systems: Intro to Game Theory. CS 486/686: Introduction to Artificial Intelligence
Multiagent Systems: Intro to Game Theory CS 486/686: Introduction to Artificial Intelligence 1 Introduction So far almost everything we have looked at has been in a single-agent setting Today - Multiagent
More information