List of Figures List of Tables. Chapter 1: Introduction 1
|
|
- Alan Skinner
- 5 years ago
- Views:
Transcription
1 Contents List of Figures List of Tables iii viii Chapter 1: Introduction 1 Chapter 2: Study of Pedestrian Behaviors in Urban Space Effects of Space Configuration and Attraction on Spatial Behavior Simulation Pedestrian Dynamics and Local Movement Behavior at the Individual Level 20 Chapter 3: Implementing Simulations as Individual-Based Models Introduction to an Individual-based Model Example Models Continuous Individual-based Simulation Discrete Individual-based Simulation Cellular Automata Object-oriented Programming System Architecture 32 Chapter 4: Representing Environment 38 Chapter 5: Representing Pedestrian Behaviors Structure of an Agent "Mouse" External Perception Internal States Behavior Production System Goal Structure 49 i
2 5.3 Modeling Individual Behavior Reflex Behavior Reactive Behavior Motivated Behavior Modeling Social Behavior Imitation of Behavior Induction of Behavior 68 Chapter 6: Experiments About the Simulation Exploring Dynamic Individual Behavior Experiment 1: Changes of Behavior Experiment 2: Changes of Environment Exploring Complex Social Interaction Experiment 3: Pedestrian Flow Sensitive Experiment 4: Flow of Information 88 Chapter 7: Discussion 89 References 92 Appendix A: A Guide to the Accompanying CD ROM 100 Pocket Material: CD ROM ii
3 List of Figures Number 1.1 Westlake Plaza Crist Langton s Emergence diagram illustrating the concept of complexity (Langton, 1995) Emergent Property: A circular mill of army ants (Langton, 1995) Example of city simulation based on the idea of Fractal City (Batty, 1994) Simulation scenes from Mouse.class project Pedestrian activities from the book The Social Life of Small Urban Spaces (Whyte, 1980) Mouse Palace, a Thai-Chinese traditional toy for a child to learn about behavior and environment relationship while playing with mice, food, and wooden blocks Space syntax analysis: Axial map global integration: London (Hillier, 1993) Moment of two pedestrian groups trying to pass a narrow door. If one person has been able to pass the door, others with the same desired walking direction can follow easily (Helbing, 1994) At crowded intersections there develops roundabout traffic for certain time periods (Helbing 1994) An urban environment representing significant places (Jiang, 1999) A snapshot of simulation of pedestrian moving purposely (Jiang, 1999) Sugarscape simulation scene: yellow areas represent sugar, red and blue dots are agents (http: Hierarchy of individual behavior (Based on: Baerends, 1976; McFarland, 1981; Gerhenson, 2001) A hierarchy of motion behaviors (based on Blumberg, 1995; Reynolds, 1998; Gerhenson, 2001) Simulated boid flock avoiding obstacles (Reynolds, 1986) Steering Behavior (Reynolds, 1999) 26 iii
4 3.3 Demonstrations of steering behavior (Reynolds, The aggregation process of 100 square cells The Village of Seripe, after Mumtaz (Hillier, 1984) Model of termites piling woodchips developed with the use of StarLogo. (Resnick, 1994) Regular uniform of Cellular Automata The model of multiple lanes and separated flows (Blue, 1999) System Architecture Construction of the system Three (separate) basic components in an urban scene (Thiel, 1997) Combination of the three basic components (Thiel, 1997) Diagram shows blocks representing different geometry in urban space. (photographs of urban spaces from the book Public Spaces Public Life by Jan Gehl, 1996) Diagram shows cheese representing attractive elements in urban space. (photographs of urban spaces from the book Public Spaces Public Life by Jan Gehl, 1996) Gates defined at the edge of space (shown in the orange lines) Field of vision based on isovist concept A scale of motivation degree of Hunger Left: a state of very hungry, Right: a neutral state A scale of motivation degree of hurriedness Left: high degree indicates rush, Right: low degree indicates relax) Behavior production system showing connections with external perception and internal system. The feedback loops (red arrows) of internal drive and external perception are important in determining an appropriate behavior Final goal and motivated goal from the simulation scene Smooth walking line (Kovacs and Galle, 1993) Cutting off the corners of lawn to make a short cut (Gehl, 1996) Sketch Diagram of pink s default behavior, Wander 52 iv
5 5.9 Flow chart of Wander process From a simulation scene: Pink mice - wander walkers - following their temporary goals (end points of each gray lines) Sketch diagram of blue s default behavior, Pass-Through Flow chart of Pass-Through process Sketch diagram of pink s avoiding obstacle case Sketch diagram of pink s avoiding obstacle case Flow chart of pink s Avoid Obstacle process The actual path: using a series of intermediate goal to arrange the path towards the destination (Alexander, 1977) Sketch diagram of blue s avoiding obstacle Flow chart diagram of blue s Avoid Obstacle process From a simulation scene: A Blue - purposive walker picking a temporary goal (end point of a gray line) to avoid an obstacle then proceeding to a final goal (end point of an orange line) Sphere influence Neighborhood Field Two situations in neighborhood field (evasive distance). Situation A: no moving object in range and situation B: moving object is in range, preparing to take evasion to avoid collision Sketch diagram of collision avoidance Flow chart diagram of collision avoidance From a simulation scene: blues and pinks perform obstacle avoidance if others are in their neighborhood fields and their directions get crossed Flow chart diagram shows local decision ' action selection' process of pinks Flow chart diagram shows local decision ' action selection' process of blues Graphics describes imitation and induction of behavior Imitation of neighbors' directions Blue-cheese story Blue-cheese story Sketch diagram of induction of behavior Applet Interface 72 v
6 6.2 The vicinity of simulation scene including the ideal space surrounded the scene Two typical types of mice Experiment 1, Scenario 1: Pinks moving in context-free environment Experiment 1, Scenario 1: Blues moving in context-free environment Experiment 1, Scenario 2: Pinks avoiding obstacles Experiment 1, Scenario 2: Blues avoiding obstacles Experiment 1, Scenario 3: No Green space Experiment 1, Scenario 3: A Green space Experiment 1, Scenario 4: Changing Behavior Simulation Experiment 1, Scenario 4: Changing Behavior simulation The trace of movement pattern of the above scene showing the distribution of movement through time Experiment 2: Simulation Scene Scene 1: Traced Pattern Experiment 2: Simulation Scene Scene 2: Traced pattern Experiment 2: Simulation Scene Scene 3: Traced Pattern Pedestrian Flow Flow sensitive model running through 547 cycles Mouse conditions: Yellow mouse carries cheese; Orange mouse is hungry Flow of information simulation 88 A 1 Westlake Plaza 100 A 2 Social Life of Small Urban Spaces 100 A 3 Track the move 101 A 4 Mouse Palace 101 A 5 Parallel worlds 101 A 6 Types of behaviors 102 A 7 Individual behavior 104 A 8 Social behavior 104 A 9 System Architecture 105 vi
7 A 10 Autonomous agent Mouse 105 A 11 Mouse ability 105 A 12 Forward moving 106 A 13 Modeling forward moving 106 A 14 Obstacle avoidance 107 A 15 Modeling obstacle avoidance 107 A 16 Collision avoidance 108 A 17 Modeling collision avoidance 108 A 18 Motivated behavior 109 A 19 Simulation scene 110 A 20 Movement pattern 111 A 21 Imitation of behavior 112 A 22 Blue Cheese Story 113 A 23 Induction of behavior 114 vii
8 List of Tables Number 2.1 When the quality of outdoor environment is good, optional activities occur with increasing frequency. Furthermore, as level of optional activity rise, the number of social activities usually increases substantially (Gehl, 1996) Behavior repertoire of an agent mouse to perform the movement in the simulation Interpersonal Distance based on the North American experience and suggested by Edward T. Hall, The Hidden Dimension The internal states, Motivation degree and possible actions The combination of two internal states and adjustment of motivation degree 69 viii
Chapter 6 Experiments
72 Chapter 6 Experiments The chapter reports on a series of simulations experiments showing how behavior and environment influence each other, from local interactions between individuals and other elements
More informationCrowd-steering behaviors Using the Fame Crowd Simulation API to manage crowds Exploring ANT-Op to create more goal-directed crowds
In this chapter, you will learn how to build large crowds into your game. Instead of having the crowd members wander freely, like we did in the previous chapter, we will control the crowds better by giving
More informationPedestrian Simulation in Transit Stations Using Agent-Based Analysis
Urban Rail Transit (2017) 3(1):54 60 DOI 10.1007/s40864-017-0053-5 http://www.urt.cn/ ORIGINAL RESEARCH PAPERS Pedestrian Simulation in Transit Stations Using Agent-Based Analysis Ming Tang 1 Yingdong
More informationSwarm Development Tools. Ricardo Hoar
Swarm Development Tools Ricardo Hoar Swarms Emergent global behaviour from many parallel local interactions Relatively simple local rules can produce complex results Since this idea can be applied to many
More informationSupporting the Design of Self- Organizing Ambient Intelligent Systems Through Agent-Based Simulation
Supporting the Design of Self- Organizing Ambient Intelligent Systems Through Agent-Based Simulation Stefania Bandini, Andrea Bonomi, Giuseppe Vizzari Complex Systems and Artificial Intelligence research
More informationAn Introduction to Agent-Based Modeling Unit 5: Components of an Agent-Based Model
An Introduction to Agent-Based Modeling Unit 5: Components of an Agent-Based Model Bill Rand Assistant Professor of Business Management Poole College of Management North Carolina State University So What
More informationbiologically-inspired computing lecture 20 Informatics luis rocha 2015 biologically Inspired computing INDIANA UNIVERSITY
lecture 20 -inspired Sections I485/H400 course outlook Assignments: 35% Students will complete 4/5 assignments based on algorithms presented in class Lab meets in I1 (West) 109 on Lab Wednesdays Lab 0
More informationADVANCES IN IT FOR BUILDING DESIGN
ADVANCES IN IT FOR BUILDING DESIGN J. S. Gero Key Centre of Design Computing and Cognition, University of Sydney, NSW, 2006, Australia ABSTRACT Computers have been used building design since the 1950s.
More informationMoving Man - Velocity vs. Time Graphs
Moving Man Velocity vs. Graphs Procedure Go to http://www.colorado.edu/physics/phet and find The Moving Man simulation under the category of motion. 1. After The Moving Man is open leave the position graph
More informationSuggestion for a Visual Dynamics Analysis Model Using a Natural Movement Model
Suggestion for a Visual Dynamics Analysis Model Using a Natural Movement Model Seung-Jae Lee 1 and Kyung-Hoon Lee* 2 1 Assistant Professor, Division of Architecture, Mokwon University, Korea 2 Professor,
More informationAdvancing with Watercolor
Advancing with Watercolor Working on Location: Firenze Introducing Figures into your work WORKING WITH WATERCOLOR FIGURES 1 Working with Figures Putting some figures into our painting invokes a special
More informationIntelligent Driving Agents
Intelligent Driving Agents The agent approach to tactical driving in autonomous vehicles and traffic simulation Presentation Master s thesis Patrick Ehlert January 29 th, 2001 Imagine. Sensors Actuators
More information1) Complexity, Emergence & CA (sb) 2) Fractals and L-systems (sb) 3) Multi-agent systems (vg) 4) Swarm intelligence (vg) 5) Artificial evolution (vg)
1) Complexity, Emergence & CA (sb) 2) Fractals and L-systems (sb) 3) Multi-agent systems (vg) 4) Swarm intelligence (vg) 5) Artificial evolution (vg) 6) Virtual Ecosystems & Perspectives (sb) Inspired
More informationCognitive robots and emotional intelligence Cloud robotics Ethical, legal and social issues of robotic Construction robots Human activities in many
Preface The jubilee 25th International Conference on Robotics in Alpe-Adria-Danube Region, RAAD 2016 was held in the conference centre of the Best Western Hotel M, Belgrade, Serbia, from 30 June to 2 July
More informationA STUDY OF WAYFINDING IN TAIPEI METRO STATION TRANSFER: MULTI-AGENT SIMULATION APPROACH
A STUDY OF WAYFINDING IN TAIPEI METRO STATION TRANSFER: MULTI-AGENT SIMULATION APPROACH Kuo-Chung WEN 1 * and Wei-Chen SHEN 2 1 Associate Professor, Graduate Institute of Architecture and Urban Design,
More informationTraffic Control for a Swarm of Robots: Avoiding Group Conflicts
Traffic Control for a Swarm of Robots: Avoiding Group Conflicts Leandro Soriano Marcolino and Luiz Chaimowicz Abstract A very common problem in the navigation of robotic swarms is when groups of robots
More informationVisualization of Vehicular Traffic in Augmented Reality for Improved Planning and Analysis of Road Construction Projects
NSF GRANT # 0448762 NSF PROGRAM NAME: CMMI/CIS Visualization of Vehicular Traffic in Augmented Reality for Improved Planning and Analysis of Road Construction Projects Amir H. Behzadan City University
More informationCollective Robotics. Marcin Pilat
Collective Robotics Marcin Pilat Introduction Painting a room Complex behaviors: Perceptions, deductions, motivations, choices Robotics: Past: single robot Future: multiple, simple robots working in teams
More informationVisualisation of Traffic Behaviour Using Computer Simulation Models
Journal of Maps ISSN: (Print) 1744-5647 (Online) Journal homepage: http://www.tandfonline.com/loi/tjom20 Visualisation of Traffic Behaviour Using Computer Simulation Models Joerg M. Tonndorf & Vladimir
More informationMachine Learning for Intelligent Transportation Systems
Machine Learning for Intelligent Transportation Systems Patrick Emami (CISE), Anand Rangarajan (CISE), Sanjay Ranka (CISE), Lily Elefteriadou (CE) MALT Lab, UFTI September 6, 2018 ITS - A Broad Perspective
More informationMESA Cyber Robot Challenge: Robot Controller Guide
MESA Cyber Robot Challenge: Robot Controller Guide Overview... 1 Overview of Challenge Elements... 2 Networks, Viruses, and Packets... 2 The Robot... 4 Robot Commands... 6 Moving Forward and Backward...
More informationSafe and Efficient Autonomous Navigation in the Presence of Humans at Control Level
Safe and Efficient Autonomous Navigation in the Presence of Humans at Control Level Klaus Buchegger 1, George Todoran 1, and Markus Bader 1 Vienna University of Technology, Karlsplatz 13, Vienna 1040,
More informationRobot Architectures. Prof. Yanco , Fall 2011
Robot Architectures Prof. Holly Yanco 91.451 Fall 2011 Architectures, Slide 1 Three Types of Robot Architectures From Murphy 2000 Architectures, Slide 2 Hierarchical Organization is Horizontal From Murphy
More informationESCAPE! Player Manual and Game Specifications
ESCAPE! Player Manual and Game Specifications By Chris Eng and Ken Rice CSS450 Fall 2008 Contents Player Manual... 3 Object of Escape!... 3 How to Play... 3 1. Controls... 3 2. Game Display... 3 3. Advancing
More informationRobot Architectures. Prof. Holly Yanco Spring 2014
Robot Architectures Prof. Holly Yanco 91.450 Spring 2014 Three Types of Robot Architectures From Murphy 2000 Hierarchical Organization is Horizontal From Murphy 2000 Horizontal Behaviors: Accomplish Steps
More informationADAS Development using Advanced Real-Time All-in-the-Loop Simulators. Roberto De Vecchi VI-grade Enrico Busto - AddFor
ADAS Development using Advanced Real-Time All-in-the-Loop Simulators Roberto De Vecchi VI-grade Enrico Busto - AddFor The Scenario The introduction of ADAS and AV has created completely new challenges
More informationSWARM INTELLIGENCE. Mario Pavone Department of Mathematics & Computer Science University of Catania
Worker Ant #1: I'm lost! Where's the line? What do I do? Worker Ant #2: Help! Worker Ant #3: We'll be stuck here forever! Mr. Soil: Do not panic, do not panic. We are trained professionals. Now, stay calm.
More informationINFORMATION AND COMMUNICATION TECHNOLOGIES IMPROVING EFFICIENCIES WAYFINDING SWARM CREATURES EXPLORING THE 3D DYNAMIC VIRTUAL WORLDS
INFORMATION AND COMMUNICATION TECHNOLOGIES IMPROVING EFFICIENCIES Refereed Paper WAYFINDING SWARM CREATURES EXPLORING THE 3D DYNAMIC VIRTUAL WORLDS University of Sydney, Australia jyoo6711@arch.usyd.edu.au
More informationWhat will the robot do during the final demonstration?
SPENCER Questions & Answers What is project SPENCER about? SPENCER is a European Union-funded research project that advances technologies for intelligent robots that operate in human environments. Such
More informationDistributed Simulation of Dense Crowds
Distributed Simulation of Dense Crowds Sergei Gorlatch, Christoph Hemker, and Dominique Meilaender University of Muenster, Germany Email: {gorlatch,hemkerc,d.meil}@uni-muenster.de Abstract By extending
More informationIV Work Area: CONNECTED CARS: ROAD TO VEHICLE COMMUNICATION THROUGH VISIBLE LIGHT. An illustration of traffic control system of tomorrow
IV Work Area: CONNECTED CARS: ROAD TO VEHICLE COMMUNICATION THROUGH VISIBLE LIGHT An illustration of traffic control system of tomorrow Motivation and Objectives IV, VV, VI optoelectronic WDM cooperative
More informationMaze Solving Algorithms for Micro Mouse
Maze Solving Algorithms for Micro Mouse Surojit Guha Sonender Kumar surojitguha1989@gmail.com sonenderkumar@gmail.com Abstract The problem of micro-mouse is 30 years old but its importance in the field
More informationMaking an Architectural Drawing Template
C h a p t e r 8 Addendum: Architectural Making an Architectural Drawing Template In this chapter, you will learn the following to World Class standards:! Starting from Scratch for the Last time! Creating
More informationINTELLIGENT GUIDANCE IN A VIRTUAL UNIVERSITY
INTELLIGENT GUIDANCE IN A VIRTUAL UNIVERSITY T. Panayiotopoulos,, N. Zacharis, S. Vosinakis Department of Computer Science, University of Piraeus, 80 Karaoli & Dimitriou str. 18534 Piraeus, Greece themisp@unipi.gr,
More informationCraig Barnes. Previous Work. Introduction. Tools for Programming Agents
From: AAAI Technical Report SS-00-04. Compilation copyright 2000, AAAI (www.aaai.org). All rights reserved. Visual Programming Agents for Virtual Environments Craig Barnes Electronic Visualization Lab
More informationStructure and Synthesis of Robot Motion
Structure and Synthesis of Robot Motion Motion Synthesis in Groups and Formations I Subramanian Ramamoorthy School of Informatics 5 March 2012 Consider Motion Problems with Many Agents How should we model
More informationTHE EFFECTS OF PC-BASED TRAINING ON NOVICE DRIVERS RISK AWARENESS IN A DRIVING SIMULATOR
THE EFFECTS OF PC-BASED TRAINING ON NOVICE DRIVERS RISK AWARENESS IN A DRIVING SIMULATOR Anuj K. Pradhan 1, Donald L. Fisher 1, Alexander Pollatsek 2 1 Department of Mechanical and Industrial Engineering
More informationHow Many Pixels Do We Need to See Things?
How Many Pixels Do We Need to See Things? Yang Cai Human-Computer Interaction Institute, School of Computer Science, Carnegie Mellon University, 5000 Forbes Avenue, Pittsburgh, PA 15213, USA ycai@cmu.edu
More informationA Beijing Taxi-Trike Simulation
COSC6335 Topics in Virtual Reality Project Proposal A Beijing Taxi-Trike Simulation Olena Borzenko, Sunbir Gill, Xuan Zhang {olena, sunbir, xuan}@cs.yorku.ca Supervisor: Michael Jenkin Vision I shall not
More informationVision Ques t. Vision Quest. Use the Vision Sensor to drive your robot in Vision Quest!
Vision Ques t Vision Quest Use the Vision Sensor to drive your robot in Vision Quest! Seek Discover new hands-on builds and programming opportunities to further your understanding of a subject matter.
More informationFrom Communication to Traffic Self-Organization in VANETs
From Communication to Traffic Self-Organization in VANETs Gianluigi Ferrari, 1 Stefano Busanelli, 1 Nicola Iotti 2 1 WASN Lab, Dept. of Information Eng., UniParma, Italy 2 Guglielmo Srl, Pilastro (Parma),
More informationIntegrate Avatar and Agent Simulation in the Virtual Reality for Wayfinding
FROM AGENT TO AVATAR Integrate Avatar and Agent Simulation in the Virtual Reality for Wayfinding MING TANG 1 University of Cincinnati 1 tangmg@ucmail.uc.edu 1. Introduction Abstract. This paper describes
More informationBAY MEADOWS SPECIFIC PLAN
BAY MEADOWS SPECIFIC PLAN Adopted by the San Mateo City Council April 22, 1997 Amended March 4, 2002, November 4, 2005 and January 4, 2010 BAY MEADOWS SPECIFIC PLAN Adopted by the San Mateo City Council
More informationFuzzy Logic Based Robot Navigation In Uncertain Environments By Multisensor Integration
Proceedings of the 1994 IEEE International Conference on Multisensor Fusion and Integration for Intelligent Systems (MF1 94) Las Vega, NV Oct. 2-5, 1994 Fuzzy Logic Based Robot Navigation In Uncertain
More informationInteracting Agent Based Systems
Interacting Agent Based Systems Dean Petters 1. What is an agent? 2. Architectures for agents 3. Emailing agents 4. Computer games 5. Robotics 6. Sociological simulations 7. Psychological simulations What
More informationExcel Tool: Plots of Data Sets
Excel Tool: Plots of Data Sets Excel makes it very easy for the scientist to visualize a data set. In this assignment, we learn how to produce various plots of data sets. Open a new Excel workbook, and
More informationPart Design. Sketcher - Basic 1 13,0600,1488,1586(SP6)
Part Design Sketcher - Basic 1 13,0600,1488,1586(SP6) In this exercise, we will learn the foundation of the Sketcher and its basic functions. The Sketcher is a tool used to create two-dimensional (2D)
More informationAnt? Bird? Dog? Human -SURE
ECE 172A: Intelligent Systems: Introduction Week 1 (October 1, 2007): Course Introduction and Announcements Intelligent Robots as Intelligent Systems A systems perspective of Intelligent Robots and capabilities
More informationMay Edited by: Roemi E. Fernández Héctor Montes
May 2016 Edited by: Roemi E. Fernández Héctor Montes RoboCity16 Open Conference on Future Trends in Robotics Editors Roemi E. Fernández Saavedra Héctor Montes Franceschi Madrid, 26 May 2016 Edited by:
More informationBeginning Engineering Graphics 3 rd Week Lecture Notes Instructor: Edward N. Locke Topic: The Coordinate System, Types of Drawings and Orthographic
Beginning Engineering Graphics 3 rd Week Lecture Notes Instructor: Edward N. Locke Topic: The Coordinate System, Types of Drawings and Orthographic 1 st Subject: The Cartesian Coordinate System The Cartesian
More informationTECHNICAL REPORT. NADS MiniSim Driving Simulator. Document ID: N Author(s): Yefei He Date: September 2006
TECHNICAL REPORT NADS MiniSim Driving Simulator Document ID: N06-025 Author(s): Yefei He Date: September 2006 National Advanced Driving Simulator 2401 Oakdale Blvd. Iowa City, IA 52242-5003 Fax (319) 335-4658
More informationNano-Arch online. Quantum-dot Cellular Automata (QCA)
Nano-Arch online Quantum-dot Cellular Automata (QCA) 1 Introduction In this chapter you will learn about a promising future nanotechnology for computing. It takes great advantage of a physical effect:
More informationSurface Modeling. Prerequisites. Stats
Surface Modeling With all of its powerful feature creation tools, solid modeling is not capable of capturing the complex shapes. To capture such complex shapes, surface modeling techniques are widely used.
More informationMorphological Image Processing Approach of Vehicle Detection for Real-Time Traffic Analysis
Morphological Image Processing Approach of Vehicle Detection for Real-Time Traffic Analysis Prutha Y M *1, Department Of Computer Science and Engineering Affiliated to VTU Belgaum, Karnataka Rao Bahadur
More informationDriver Education Classroom and In-Car Curriculum Unit 3 Space Management System
Driver Education Classroom and In-Car Curriculum Unit 3 Space Management System Driver Education Classroom and In-Car Instruction Unit 3-2 Unit Introduction Unit 3 will introduce operator procedural and
More informationMaking an Architectural Drawing Template
C h a p t e r 8 Addendum: Architectural Making an Architectural Drawing Template In this chapter, you will learn the following to World Class standards: 1. Starting from Scratch 2. Creating New Layers
More informationGuidelines for the Preparation of ITS & Signal Plans by Private Engineering Firms
Guidelines for the Preparation of ITS & Signal Plans by Private Engineering Firms INTRODUCTION Use the following Guidelines in conjunction with the ITS & Signals Scope of work provided in the Project Scoping
More informationLIGHTIG FOR INTERIORS
LIGHTIG FOR INTERIORS COLORS- Lecture 4 LIGHTING Interior Design Department Third grade/ Fall semester Siba nazem Kady COLORS 1. COLOR 2. FORM AND COLOR 1. COLOR COLORS Color Interaction Color never appears
More informationMicroscopic traffic simulation with reactive driving agents
2001 IEEE Intelligent Transportation Systems Conference Proceedings - Oakland (CA) USA = August 25-29, 2001 Microscopic traffic simulation with reactive driving agents Patrick A.M.Ehlert and Leon J.M.Rothkrantz,
More informationLast Time: Acting Humanly: The Full Turing Test
Last Time: Acting Humanly: The Full Turing Test Alan Turing's 1950 article Computing Machinery and Intelligence discussed conditions for considering a machine to be intelligent Can machines think? Can
More informationOperational monitoring of radioelectric exposure in an urban environment
Operational monitoring of radioelectric exposure in an urban environment Hans Wackernagel, Fabien Ors and Didier Renard Abstract Polemics about base stations of cellular telephones have become a recurrent
More informationOutline. Agents and environments Rationality PEAS (Performance measure, Environment, Actuators, Sensors) Environment types Agent types
Intelligent Agents Outline Agents and environments Rationality PEAS (Performance measure, Environment, Actuators, Sensors) Environment types Agent types Agents An agent is anything that can be viewed as
More informationGRADE 1 SUPPLEMENT. Set C5 Geometry: 3-D Shapes Around Us Calendar Pattern. Includes. Skills & Concepts. January Calendar Pattern C5.
GRADE 1 SUPPLEMENT Set C5 Geometry: 3-D Shapes Around Us Calendar Pattern Includes January Calendar Pattern C5.1 Skills & Concepts H identify, name, and describe 3-D objects in everyday situations H identify,
More informationA Foveated Visual Tracking Chip
TP 2.1: A Foveated Visual Tracking Chip Ralph Etienne-Cummings¹, ², Jan Van der Spiegel¹, ³, Paul Mueller¹, Mao-zhu Zhang¹ ¹Corticon Inc., Philadelphia, PA ²Department of Electrical Engineering, Southern
More informationGuidelines for the Preparation of Traffic Signal & Intelligent Transportation System Plans on Design-Build Projects August 2007
Guidelines for the Preparation of Traffic Signal & Intelligent Transportation System Plans on Design-Build Projects August 2007 INTRODUCTION Use the following Guidelines in conjunction with the Traffic
More informationUsing Reactive and Adaptive Behaviors to Play Soccer
AI Magazine Volume 21 Number 3 (2000) ( AAAI) Articles Using Reactive and Adaptive Behaviors to Play Soccer Vincent Hugel, Patrick Bonnin, and Pierre Blazevic This work deals with designing simple behaviors
More informationMulti-Agent Programming Contest Scenario Description 2009 Edition
Multi-Agent Programming Contest Scenario Description 2009 Edition Revised 18.06.2009 http://www.multiagentcontest.org/2009 Tristan Behrens Mehdi Dastani Jürgen Dix Michael Köster Peter Novák An unknown
More informationCOGNITIVE MODEL OF MOBILE ROBOT WORKSPACE
COGNITIVE MODEL OF MOBILE ROBOT WORKSPACE Prof.dr.sc. Mladen Crneković, University of Zagreb, FSB, I. Lučića 5, 10000 Zagreb Prof.dr.sc. Davor Zorc, University of Zagreb, FSB, I. Lučića 5, 10000 Zagreb
More informationA cellular automaton for urban traffic noise
A cellular automaton for urban traffic noise E. Salomons TNO Science and Industry, Stieljesweg 1, 2628CK Delft, Netherlands erik.salomons@tno.nl 6545 Propagation of traffic noise in a city is a complex
More informationDeployment scenarios and interference analysis using V-band beam-steering antennas
Deployment scenarios and interference analysis using V-band beam-steering antennas 07/2017 Siklu 2017 Table of Contents 1. V-band P2P/P2MP beam-steering motivation and use-case... 2 2. Beam-steering antenna
More informationAnimating objects 1. We want the graphic we just created to appear in the following sequence.
Animating objects 1 Normally graphics in PowerPoint appear in one piece when the slide appears. Even if Preset Text Animation has been chosen in the Slide Sorter view, only text created by the Autotemplates
More informationBiological Inspirations for Distributed Robotics. Dr. Daisy Tang
Biological Inspirations for Distributed Robotics Dr. Daisy Tang Outline Biological inspirations Understand two types of biological parallels Understand key ideas for distributed robotics obtained from
More informationMaking a Drawing Template
C h a p t e r 8 Addendum: Metric Making a Drawing Template In this chapter, you will learn the following to World Class standards: 1. Starting from Scratch 2. Creating New Layers in an progecad Drawing
More informationSubsumption Architecture in Swarm Robotics. Cuong Nguyen Viet 16/11/2015
Subsumption Architecture in Swarm Robotics Cuong Nguyen Viet 16/11/2015 1 Table of content Motivation Subsumption Architecture Background Architecture decomposition Implementation Swarm robotics Swarm
More informationAN AUTONOMOUS SIMULATION BASED SYSTEM FOR ROBOTIC SERVICES IN PARTIALLY KNOWN ENVIRONMENTS
AN AUTONOMOUS SIMULATION BASED SYSTEM FOR ROBOTIC SERVICES IN PARTIALLY KNOWN ENVIRONMENTS Eva Cipi, PhD in Computer Engineering University of Vlora, Albania Abstract This paper is focused on presenting
More informationA Virtual Environments Editor for Driving Scenes
A Virtual Environments Editor for Driving Scenes Ronald R. Mourant and Sophia-Katerina Marangos Virtual Environments Laboratory, 334 Snell Engineering Center Northeastern University, Boston, MA 02115 USA
More informationAReViRoad: a virtual reality tool for traffic simulation
Urban Transport XII: Urban Transport and the Environment in the 21st Century 297 AReViRoad: a virtual reality tool for traffic simulation D. Herviou & E. Maisel European Center of Virtual Reality, Brest,
More informationThe Field of Systems Management, Graduate School of Engineering, Nagoya Institute of Technology, Nagoya, Aichi , Japan
Computer Technology and Application 7 (2016) 227-235 doi: 10.17265/1934-7332/2016.05.001 D DAVID PUBLISHING valuation of Behavior of vacuees on a Floor in a Disaster Situation Using Multi-agent Simulation
More informationCRYPTOSHOOTER MULTI AGENT BASED SECRET COMMUNICATION IN AUGMENTED VIRTUALITY
CRYPTOSHOOTER MULTI AGENT BASED SECRET COMMUNICATION IN AUGMENTED VIRTUALITY Submitted By: Sahil Narang, Sarah J Andrabi PROJECT IDEA The main idea for the project is to create a pursuit and evade crowd
More informationVolkswagen Group: Leveraging VIRES VTD to Design a Cooperative Driver Assistance System
Volkswagen Group: Leveraging VIRES VTD to Design a Cooperative Driver Assistance System By Dr. Kai Franke, Development Online Driver Assistance Systems, Volkswagen AG 10 Engineering Reality Magazine A
More informationSanta s Workshop? What s Inside. Feel & Find Tactile Discrimination n Game. Version 2 for Older Children.
What s Inside Workshop? Feel & Find Tactile Discrimination n Game Version 2 for Older Children Graphics by Krista Wallden http://www.teacherspayteachers.com/store/krista-wallden Border Ink n Little Things
More informationMAGS, a Multi-Agent Geosimulation Platform and its Application to the Simulation of Crowd Behavior, Fire and Gaz Propagation and Road Traffic
MAGS, a Multi-Agent Geosimulation Platform and its Application to the Simulation of Crowd Behavior, Fire and Gaz Propagation and Road Traffic Dr. Bernard Moulin Cognitive Informatics Group Computer Science
More informationTopic 1. Road safety rules. Projects: 1. Robo drives safely - page Robo is a traffic light - - page 6-10 Robo is a smart traffic light
Topic 1. Road safety rules. Road safety is an important topic for young students because everyone uses roads, and the dangers associated with the roads impact everyone. Robo Wunderkind robotics kits help
More informationCOURSE OUTLINE GRAPHIC COMMUNICATIONS FOR ARCHITECTURE wk Credits Class or Lecture Lab. Work Hours Course Length
COURSE OUTLINE ARC102 Course Number GRAPHIC COMMUNICATIONS FOR ARCHITECTURE Course Title 3 1 4 15 wk Credits Class or Lecture Lab. Work Hours Course Length Catalog Description: A lecture/studio course
More informationUsing Haptic Feedback in Human Robotic Swarms Interaction
Using Haptic Feedback in Human Robotic Swarms Interaction Steven Nunnally, Phillip Walker, Mike Lewis University of Pittsburgh Nilanjan Chakraborty, Katia Sycara Carnegie Mellon University Robotic swarms
More informationAgent-based modelling using MATLAB
Agent-based modelling using MATLAB Shan He School for Computational Science University of Birmingham Module 06-23836: Computational Modelling with MATLAB Outline Outline of Topics Concepts about Agent-based
More informationTRAFFIC SIGN DETECTION AND IDENTIFICATION.
TRAFFIC SIGN DETECTION AND IDENTIFICATION Vaughan W. Inman 1 & Brian H. Philips 2 1 SAIC, McLean, Virginia, USA 2 Federal Highway Administration, McLean, Virginia, USA Email: vaughan.inman.ctr@dot.gov
More informationHAVEit Highly Automated Vehicles for Intelligent Transport
HAVEit Highly Automated Vehicles for Intelligent Transport Holger Zeng Project Manager CONTINENTAL AUTOMOTIVE HAVEit General Information Project full title: Highly Automated Vehicles for Intelligent Transport
More informationSIS63-Building the Future-Advanced Integrated Safety Applications: interactive Perception platform and fusion modules results
SIS63-Building the Future-Advanced Integrated Safety Applications: interactive Perception platform and fusion modules results Angelos Amditis (ICCS) and Lali Ghosh (DEL) 18 th October 2013 20 th ITS World
More informationPedestrian Dynamics Tutorial 1
Pedestrian Dynamics Tutorial 1 1 Table of Contents 1. Table of Contents 1-2 2. Getting Familiar with Pedestrian Dynamics 3-4 2.2. Starting Pedestrian Dynamics 3-4 2.1. Pedestrian Dynamics 3-4 3. Building
More informationMoving Game X to YOUR Location In this tutorial, you will remix Game X, making changes so it can be played in a location near you.
Moving Game X to YOUR Location In this tutorial, you will remix Game X, making changes so it can be played in a location near you. About Game X Game X is about agency and civic engagement in the context
More informationStanford Center for AI Safety
Stanford Center for AI Safety Clark Barrett, David L. Dill, Mykel J. Kochenderfer, Dorsa Sadigh 1 Introduction Software-based systems play important roles in many areas of modern life, including manufacturing,
More informationKey Abstractions in Game Maker
Key Abstractions in Game Maker Foundations of Interactive Game Design Prof. Jim Whitehead January 24, 2008 Creative Commons Attribution 3.0 creativecommons.org/licenses/by/3.0 Upcoming Assignments Today:
More informationAn Introduction to Programming using the NXT Robot:
An Introduction to Programming using the NXT Robot: exploring the LEGO MINDSTORMS Common palette. Student Workbook for independent learners and small groups The following tasks have been completed by:
More informationHIT3002: Introduction to Artificial Intelligence
HIT3002: Introduction to Artificial Intelligence Intelligent Agents Outline Agents and environments. The vacuum-cleaner world The concept of rational behavior. Environments. Agent structure. Swinburne
More informationInvited talk IET-Renault Workshop Autonomous Vehicles: From theory to full scale applications Novotel Paris Les Halles, June 18 th 2015
Risk assessment & Decision-making for safe Vehicle Navigation under Uncertainty Christian LAUGIER, First class Research Director at Inria http://emotion.inrialpes.fr/laugier Contributions from Mathias
More informationEvaluation of Connected Vehicle Technology for Concept Proposal Using V2X Testbed
AUTOMOTIVE Evaluation of Connected Vehicle Technology for Concept Proposal Using V2X Testbed Yoshiaki HAYASHI*, Izumi MEMEZAWA, Takuji KANTOU, Shingo OHASHI, and Koichi TAKAYAMA ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
More informationSemi-Autonomous Parking for Enhanced Safety and Efficiency
Technical Report 105 Semi-Autonomous Parking for Enhanced Safety and Efficiency Sriram Vishwanath WNCG June 2017 Data-Supported Transportation Operations & Planning Center (D-STOP) A Tier 1 USDOT University
More informationName. Geometry. ETA hand2mind
Lesson 1 Geometry Name 1. 2. Directions 1. Color the triangle in the circle on the left side. Put an X on the rectangle in the circle on the right side. 2. Draw a triangle in the box on the right. Draw
More informationI. Travel Time Determinations on London Bridge Road and_i-264 Corridor using of Bluetooth Detection Devices
October/November/December 2016 I. Travel Time Determinations on London Bridge Road and_i-264 Corridor using of Bluetooth Detection Devices The TMC recently installed blue tooth devices for a pilot project
More information