Rectangle Man. Lecture 9. Robb T. Koether. Hampden-Sydney College. Fri, Sep 8, 2017
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1 Rectangle Man Lecture 9 Robb T. Koether Hampden-Sydney College Fri, Sep 8, 2017 Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
2 Outline 1 Drawing Rectangle Man 2 Manipulating the Model Stack 3 Drawing Rectangle Man 4 Assignment Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
3 Outline 1 Drawing Rectangle Man 2 Manipulating the Model Stack 3 Drawing Rectangle Man 4 Assignment Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
4 Drawing Rectangle Man We will draw an object (Rectangle Man) that is created entirely from our basic rectangle (unit square), using transformations. Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
5 Drawing Rectangle Man Rectangle Man Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
6 Drawing Rectangle Man HEAD_HGT HEAD_WID HEAD_ANGLE ARM_HGT TORSO_HGT TORSO_WID ARM_ANGLE ARM_WID HAND_HGT LEG_HGT HAND_ANGLE LEG_WID HAND_WID 12 6 FOOT_HGT FOOT_WID Rectangle Man's Dimensions Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
7 The Rectangle Man Parameters The Rectangle Man Parameters // The foot const float FOOT_WID = 12.0f; const float FOOT_HGT = 4.0f; // The leg const float LEG_WID = 6.0f; const float LEG_HGT = 22.0f; const float LEG_GAP = 4.0f;. Assign a symbolic name to every parameter. Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
8 The Rectangle Man Parameters The Rectangle Man Parameters // The foot const float FOOT_WID = 12.0f; const float FOOT_HGT = 4.0f; // The leg const float LEG_WID = 6.0f; const float LEG_HGT = 22.0f; const float LEG_GAP = 4.0f;. Assign a symbolic name to every parameter. Don t argue. Just do it. Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
9 Outline 1 Drawing Rectangle Man 2 Manipulating the Model Stack 3 Drawing Rectangle Man 4 Assignment Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
10 The Modelview Stack Pushing and popping are used to remember previous transformations. The basic pattern is Push the current matrix onto the stack (to remember it). Perform a series of geometric transformations and draw an object. Pop the current matrix off the stack, thereby restoring the former current matrix. Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
11 Manipulating the Stack Initialize the stack ModelStack model_stack(...); // Global model_stack.setmodelloc(model_loc); // In init(); model_stack.init(); // In display() Declare the stack globally. After defining the variable model_loc in the init() function, store its value in the ModelStack object. Initialize it in the display() function before any drawing is done. Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
12 Manipulating the Stack Drawing an Object model_stack.push(); // Push CM model_stack.mult(translate(2.0f, 0.0f, 0.0f)); // Matrix T model_stack.mult(rotate(90.0f, 0.0f, 0.0f, 1.0f)); // Matrix R model_stack.mult(scale(1.0f, 4.0f, 1.0f)); // Matrix S model_stack.toshader(); drawrectangle(); model_stack.pop(); // Pop CM Transform and draw an object without losing the previous transformation. The effect is v = CM T R S v, where CM is the current model matrix. Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
13 Outline 1 Drawing Rectangle Man 2 Manipulating the Model Stack 3 Drawing Rectangle Man 4 Assignment Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
14 The display() Function The display() Function void display(). model_stack.init(); model_stack.mult(translate(offset_x, offset_y, 0.0f)); model_stack.mult(translate(x_0, y_0, 0.0f)); model_stack.mult(rotate(rot_angle, 0.0f, 0.0f, 1.0f)); model_stack.mult(scale(scale_factor, scale_factor, 1.0f)); model_stack.mult(translate(-x_0, -y_0, 0.0f)); model_stack.toshader();. drawrectangleman(); // Draw Rect Man in model coords Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
15 The drawrectangleman() Function The drawrectangleman() Function void drawrectangleman() model_stack.toshader(); drawhalfman(); model_stack.push(); // Draw right half model_stack.mult(scale(-1.0f, 1.0f, 1.0f)); drawhalfman(); // Draw left half model_stack.pop(); drawhead(); Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
16 The drawfoot() Function The drawfoot() Function void drawfoot() model_stack.push(); model_stack.mult(translate(leg_gap/2.0f, 0.0f, 0.0f)); model_stack.mult(scale(foot_wid, FOOT_HGT, 1.0f)); model_stack.toshader(); drawrectangle(); // Draw basic square model_stack.pop(); Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
17 The drawarm() Function The drawarm() Function void drawarm() model_stack.push(); model_stack.mult(translate(torso_wid/2.0f, LEG_HGT + TORSO_HGT, 0.0f)); model_stack.mult(rotate(arm_angle, 0.0f, 0.0f, 1.0f)); model_stack.mult(translate(-arm_wid, -ARM_HGT, 0.0f)); model_stack.push(); model_stack.mult(scale(arm_wid, ARM_HGT, 1.0f)); model_stack.toshader(); drawrectangle(); model_stack.pop(); drawhand(); model_stack.pop(); Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
18 The drawhand() Function The drawhand() Function void drawhand() model_stack.push(); model_stack.mult(translate(arm_wid/2.0f, 0.0f, 0.0f)); model_stack.mult(rotate(-hand_angle, 0.0f, 0.0f, 1.0f)); model_stack.mult(translate(0.0f, -HAND_HGT, 0.0f)); model_stack.mult(scale(hand_wid, HAND_HGT, 1.0f)); model_stack.toshader(); drawrectangle(); mode_stack.pop(); Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
19 Outline 1 Drawing Rectangle Man 2 Manipulating the Model Stack 3 Drawing Rectangle Man 4 Assignment Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
20 Assignment Assignment No new assignment. Keep working on Assignment 8. Robb T. Koether (Hampden-Sydney College) Rectangle Man Fri, Sep 8, / 18
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