Traditional Animation Project

Size: px
Start display at page:

Download "Traditional Animation Project"

Transcription

1 Traditional Animation Project STEP ONE: READ the 6 key Movement on the back of this handout and ANSWER the questions on the Traditional Animation Questions handou Name: STEP TWO: LOOK at student sample animations on the school website: smhs.bgcdsb.org/school Directory/Mr.Arnett/ASM 3M Media Arts Grade /Traditional Animation-Student. STEP THREE: MODEL SHEET - CHARACTER DESIGN: In your Media Arts Journal begin DRAWING Model Sheets for at least different characters. You will be responsible for drawing them from 3 different angles and have 3 different facial expressions. (No copies of pre-existing characters!) STEP FOUR: STORYBOARD: Using the storyboard paper begin plotting out your story. Your storyboard must follow the PLOT FORMAT and include at least 4 of the Movement techniques: ) Introduction of characters ) Rising Action 3) Climax 4) Denouement/Resolution NOTE: No offensive subject matter- this is a Catholic school. Character Design - Bimbo Model Sheet 93 STEP FIVE: DRAW your own animation on paper. (Minimum 4+ drawings (flipping) which differ slightly frame to frame. STEP SIX: SCAN your drawing into the computer using the scanners. REMEMBER: scan each picture at 7 DPI Size: and NAME: each scan numerically.jpg,.jpg, 3.jpg, into a folder on your U: drive. Max Fleischer s Bluto Animatio Model Sheet 933 STEP SEVEN: Using the Macromedia program Flash - Import each individual jpeg image to the Library. STEP EIGHT: Once you have imported all the individual images begin assembling them on the stage area one at a time by dragging and dropping them - into individual key frames. REMEMBER: Save your working file often and even create a backup file. STEP NINE: REFLECT on your animation once its finished by answering the questions in your Media Arts Journal:. What aspect of your animation do you find most successful and why?. What aspect of your animation do you find least successful and why? 3. If you could do this project again, what changes would you make to improve it? Simpson Storyboard

2 Movement. Anticipation: Early animators observed nature (including themselves and noticed that, in many instances, a movement in one direction was preceded by a smaller movement in the opposite direction. Muscles work more effectively if used through their full range of motion. Thus, winding up your muscles and skeleton produces a more powerful stroke of the bat, the golf club, the axe, or the boo. Cycle: A group of images that comprises a complete action by the subjec During a cycle the subject starts and ends in the same position. For this reason, the same action cane be repeated over and over again without redrawing. Cycles can be constructed for walking, running, and jumping motions. 3. Ease In Ease Out: Though the frame rate of animation is constant, natural motion usually appears at different speeds. As the animator draws in-betweens, they are constantly making judgments about how far to move the action along from one frame to the next frame. When a motion begins, the amount of change from one frame drawing to the next is kept small, but gradually increases. This is called Easing in since the object appears to be accelerating. When the motion ends onscreen, it is often stopped gradually, by reducing the amount of change from frame to frame, so the moving object appears to be de-accelerating. This is called Easing Out. With practive finding the right amount becomes second nature. 4. Squash & Stretch: Stretching serves to emphasis the speed and direction of motion. Squashing highlights the effect of an abrupt change of direction or a sudden stop. Like many other characteristics of animated drawing, the judgements made in the application of Squash and Stretch define the animator s style. 5. Panning: This technique is the motion of a film image across the field of view as the camera turns. The familiar sweep of the background, caused by camera motion in film, in animation, most often simulated by moving the drawn elements under a stationary canvas. Frequently a background drawing larger than the field of the camera is moved step by step across the animation table as the camera exposes frame by frame of film. Objects in the foreground appear to be moving along relative the scenery behind them 6. Exaggeration: To represent as greater than is actually the case; or overstate:; Can take place to add emphasize to an action, movement, gesture in an animation. Usually tied closely with Squash and Stretch, if a character opens its mouth wider then humanly possible or jumps higher then humanly possible, these can be considered forms of exaggeration.

3 KU: Traditional Animation Questions handout /8 Name:. What are the 6 Movement Techniques and define each concep () How can Anticipation be created in animation? () 3. Why is a Cycle important to animation? () 4. How can Paning affect an animation? () 5. How can Squash and Stretch be used in animation? () 6. How can emotion/feeling be created through animation movement? ()

4

5 Traditional Animation: Model Sheets: Character Designs Evaluation Name: ACHIEVEMENT CRITERIA THINKING/INQUIRY Concept & Meaning: Model Sheets: Character Design LEVEL LEVEL LEVEL LEVEL 3 LEVEL 4 Concept is unclear and/or weak. Meaning or ideas conveyed are not on par with student s grade.5 Concept is slightly unclear and/or weak. Meaning or below s.5.5 valid. Meaning or on par with student s grade strong. Meaning or above s / Character Design Knowledge/ Understanding Model Sheets: Character Designs (3 different angles and have 3 different facial expressions) Process: Develop and apply a variety of approaches to communicate ideas and solve problems Elements & Design Concept is unclear and/or weak. Meaning or ideas conveyed are not on par with student s grade works. Concept is slightly unclear and/or weak. Meaning or below s works. valid. Meaning or on par with student s grade works. strong. Meaning or above s principles of design while composing works. / / / APPLICATION/ CREATION Demonstration of Design and Creation Processes and procedures: Model Sheets: Character Designs (3 different angles and have 3 different facial expressions) does the limited the moderate the considerable the procedures to a high degree of 5 /5 COMMUNICATION Model Sheets: Character Designs (3 different angles and have 3 different facial expressions) does clarity in concep.5 clarity in concep of clarity in concep a in concep / /

6 Traditional Animation: Storyboard Evaluation Name: ACHIEVEMENT CRITERIA THINKING/INQUIRY Concept & Meaning: Storyboard (Plot Format & Movement) Knowledge/ Understanding Storyboard Design Process: Develop and apply a variety of approaches to communicate ideas and solve problems (Plot Format & Movement) Elements & Design LEVEL LEVEL LEVEL LEVEL 3 LEVEL 4 Concept is unclear and/or weak. Meaning or ideas conveyed are not on par with student s grade storyboard. Concept is slightly unclear and/or weak. Meaning or below s storyboard. valid. Meaning or on par with student s grade storyboard. strong. Meaning or above s principles of design while composing storyboard. / / / APPLICATION/ CREATION Demonstration of Design and Creation Processes and procedures: Storyboard Design Movement & Plot Format: Introduction of characters Rising Action Climax Denouement/ Resolution COMMUNICATION Movement does.5-.5 the limited 5 clarity in principles of movemen () the moderate clarity in principles of movemen () the considerable of clarity in principles of movemen (3).-.75 the procedures to a high degree of 8- a in principles of movemen (4) / / Plot Format: Introduction of characters Rising Action Climax Denouement/ Resolution clarity in concept in plot forma.5-.5 clarity in concept in plot forma.5- of clarity in concept in plot forma.-.75 a in concept in plot forma / /9

7 Traditional Animation: Final & Reflective Questions Evaluation Name: ACHIEVEMENT CRITERIA Knowledge/ Understanding Design Process: Develop and apply a variety of approaches to communicate ideas and solve problems (Plot Format & Movement) Elements & Design LEVEL LEVEL LEVEL LEVEL 3 LEVEL 4 does fails to meet s..5 work..5-. work work. principles of design while composing work. / / Media Arts Journal: Project Questions: Reflective APPLICATION/ CREATION Demonstration of the Design and Creation Processes and procedures: Final Animation: Scan, Resize and organize pictures on timeline fails to meet s. does.5 Poor, yes/no answers/limited incomplete..5 the limited what coherent and somewhat complete..5-. the moderate.-.75 Clear and substantial answers the considerable and insightful answers. the procedures to a high degree of 8- / / COMMUNICATION Movement clarity in principles of movemen () clarity in principles of movemen () of clarity in principles of movemen (3).-.75 a in principles of movemen (4) / Plot Format: Introduction of characters Rising Action Climax Denouement/ Resolution clarity in concept in plot forma.5-.5 clarity in concept in plot forma.5- of clarity in concept in plot forma.-.75 a in concept in plot forma / / A. The Creative Process: apply the creative process to create media art works, individually and/or collaboratively; A. develop plans, individually and/or collaboratively, that address a variety of creative challenges (e.g., reflect on and filter their ideas to select a feasible one as the basis for their plan; use storyboards, thumbnail sketches, production notes, scripts, choreographic notes, and/or blocking notes to help develop their plans), and assess and revise their plans on the basis of feedback and reflection A.3 produce and refine media art works, using research, exploration, input, and reflection A.5 use an appropriate tracking tool (e.g., a sketchbook, a journal, storyboards, a checklist, production notes, a making-of video) to produce a detailed record of their application of the creative process, and use this record to determine, through reflection, how effectively they applied this process A. The Media Arts: design and produce media art works, applying the principles of media arts and using various elements from contributing arts (dance, drama, music, visual arts); A. analyse how media artists use the principle of hybridization, and apply that principle in the design and production of media art works that explore elements from contributing arts A.3 analyse how media artists use the principle of duration, and apply that principle in the design and production of media art works that explore elements from contributing arts A.4 analyse how media artists use the principle of point of view, and apply that principle in the design and production of media art works that explore elements from contributing arts A3. Using Technologies, Tools, and Techniques: apply traditional and emerging technologies, tools, and techniques to produce and present media art works for a variety of audiences and purposes. A3. explore a wide range of traditional and emerging technologies, tools, and techniques, and use them to produce effective media art works A3. create and present media art works that are appropriate for specific audiences and venues, using various technologies, tools, and techniques (e.g., projection, broadcast, the Internet, computer monitors) A3.3 communicate their purpose and artistic intention when creating and presenting media art works, using a variety of approaches, tools, technologies, and techniques B. The Critical Analysis Process: demonstrate an understanding of the critical analysis process by using it to monitor the creative process, and by examining, interpreting, assessing, and reflecting on media art works; C. Terminology: demonstrate an understanding of, and use correct terminology when referring to, elements, principles, and other concepts relating to media arts;

8 C. describe the stages of the creative and critical analysis process with reference to media art works, and explain and use correctly and appropriately a broad range of terms related to the conventions, concepts, principles, and elements of media arts when creating or analysing media art works C3. Responsible Practices: demonstrate an understanding of responsible practices associated with producing, presenting, and experiencing media art works. C3.4 identify a range of positive character traits associated with media arts production, and exhibit these traits in both their independent work and their interactions with others (e.g., show respect for their own work and the work of others and for their tools and work spaces; demonstrate sensitivity towards their subjects; show responsibility by completing tasks and meeting deadlines; display encouragement and support for team members)

CONCEPTUAL DESIGN IMAGE PROJECT

CONCEPTUAL DESIGN IMAGE PROJECT CONCEPTUAL DESIGN IMAGE PROJECT CONCEPT: n. an idea, a general notion, the concept of freedom. The emphasis of this project is on employing the elements and to create a unique and creatively original work

More information

ASM 4M - ISU: TYPEFACE PROJECT (10%)

ASM 4M - ISU: TYPEFACE PROJECT (10%) ASM 4M - ISU: TYPEFACE PROJECT (%) Just because something is legible doesn t mean it communicates. It could be communicating completely the wrong thing. Some traditional book titles, encyclopedias or many

More information

Interactive Character/Fashion Design

Interactive Character/Fashion Design Interactive Design Name: You will design an interactive Fashion/Character Design based on a Superhero theme of your choice. STEP ONE: RESEARCH the history of the depiction of the human body through Superheroes

More information

Connect Makey Makey Wires

Connect Makey Makey Wires Interactive Sound Drawing Name: Interactive - Computer Science of/or relating to a program that responds to user activity. Installation Art is a multi-layered, multi disciplinary, highly conceptual practice,

More information

Film Short Experimental Project Name:

Film Short Experimental Project Name: Film Short Experimental Project Name: Experimental film is an artistic practice relieving both of visual arts and cinema Its origins can be found in European avant-garde movements of the twenties While

More information

Spot Colour Project. Name: STEP ONE: BRAINSTORM possible theme for your 9 Spot Colour photographs (Food, Faces, etc.).

Spot Colour Project. Name: STEP ONE: BRAINSTORM possible theme for your 9 Spot Colour photographs (Food, Faces, etc.). Spot Colour Project Name: STEP ONE: BRAINSTORM possible theme for your 9 Spot Colour photographs (Food, Faces, etc.). STEP TWO: DRAW a series of 3 conceptual sketches for different themes of your Spot

More information

Animatic Storyboard Project

Animatic Storyboard Project Animatic Storyboard Project Storyboards are graphic organizers in the form of illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic

More information

Photo Stamp Project. What is Relief printing?

Photo Stamp Project. What is Relief printing? Photo Stamp Project What is ing? A subtractive printing process where areas that you don t want to print are physically removed. This is achieved by cutting away either positive or negative areas of the

More information

Character Evolution Sculpture

Character Evolution Sculpture Character Evolution Sculpture Name: Character: the aggregate of features and traits that form the individual nature of some person or thing; representing a personality type, especially by emphasizing distinctive

More information

Simulated Hand Painted Photograph Techniques Project Name:

Simulated Hand Painted Photograph Techniques Project Name: Simulated Hand Painted Photograph Techniques Project Name: STEP ONE: REVIEW the attached Photocollage Vocabulary and Manipulation/ Transformation: Operational Techniques and begin thinking about what kind

More information

Plastic Mold Making Sculpture Project

Plastic Mold Making Sculpture Project Plastic Mold Making Sculpture Project NAME: Obj file into Meshmixer Lower Poly count if necessary in Meshlab or Reduce in Meshmixer. Plastic - a synthetic material made from a wide range of organic polymers

More information

ISU: Art Career Project (10%)

ISU: Art Career Project (10%) ISU: Art Career Project (%) NAME: You will choose, focus and create a project representative of a career in Art. Here are your choices: (only people can do the same career). Textile Designer. Architect

More information

Pop Up Book Project. STEP THREE: EXPERIEMENT by selecting and then creating two Pop Up Templates to create as demos. (Diagnostic exercises)

Pop Up Book Project. STEP THREE: EXPERIEMENT by selecting and then creating two Pop Up Templates to create as demos. (Diagnostic exercises) Pop Up Book Project Name: STEP ONE: RESEARCH the Pop Up templates located on the school network: S://Mr.Arnett/AVI3M4M/Pop Up Templates. As you learn about them, think about how you may incorporate the

More information

Infographic Project Data Visualization

Infographic Project Data Visualization Infographic Project Data Visualization Name: In the age of big data, we need to both make sense of the numbers and be able to easily share the story they tell. The practice of data visualization, which

More information

Social Justice Stencil Project

Social Justice Stencil Project Social Justice Stencil Project Social Justice can involve a variety of issues such as preventing human rights abuses and ensuring adherence to international law. Focus: Issues of minority groups, especially

More information

Japanese Pop Up Greeting Card

Japanese Pop Up Greeting Card Japanese Pop Up Greeting Card Name: Greeting Card - A greeting card is an illustrated, folded card featuring an expression of friendship or other sentiment. Although greeting cards are usually given on

More information

Pebble Animals & Food Painting Sculpture: Denise Scicluna

Pebble Animals & Food Painting Sculpture: Denise Scicluna Pebble Animals & Food Painting Sculpture Project Name: Pebble: a small stone made smooth and round by the action of water or sand. Animals: a living organism that feeds on organic matter, typically having

More information

Oculus Rift Virtual Reality Game & Environmental Design Project Name:

Oculus Rift Virtual Reality Game & Environmental Design Project Name: Oculus Rift Virtual Reality Game & Environmental Design Project Name: Oculus Rift The Rift is a virtual reality head-mounted display developed by Oculus VR. During its period as an independent company,

More information

Transformation Series Photo Project

Transformation Series Photo Project Transformation Series Photo Project Name: Transformation: a change or alteration, an act, process, or instance of transforming or being transformed. Nature based transformation -> Seasonal Changes: Sun/Plant/Flower

More information

AWQ 3M - Exterior Photomontage Landscape Project

AWQ 3M - Exterior Photomontage Landscape Project AWQ 3M - Exterior Photomontage Landscape Project Name: "Landscape photography is the supreme test of the photographer - and often the supreme disappointment." - Ansel Adams What does Landscape mean? Landscape:

More information

Station of the Cross Colour Drawing

Station of the Cross Colour Drawing Station of the Cross Colour Drawing Name: You will select one Station to re-interpret into your own original and creative drawing with a specific colour scheme chosen to convey a specific mood/ feeling

More information

AWQ 3M - Interior Photomontage Landscape Project

AWQ 3M - Interior Photomontage Landscape Project AWQ 3M - Interior Photomontage Landscape Project Name: We all know that the sacred domain of a teenager is their bedroom. It is a place where you hold your identity, and give you privacy. Since all great

More information

Interface Interactive Animation Dance Game

Interface Interactive Animation Dance Game Interface Interactive Animation Dance Game Name: Interactive: interacting with a human user, often in a conversational way, to obtain data or commands and to give immediate results or updated information.

More information

Photobooth Project. Name:

Photobooth Project. Name: Photobooth Project A photo booth is a vending machine or modern kiosk that contains an automated, usually coin-operated, camera and film processor. Today the vast majority of photo booths are digital.

More information

Tuesday Thursday 7. Animated Logo Development

Tuesday Thursday 7. Animated Logo Development Tuesday Thursday 7 Animated Logo Development Aims & Outcomes: Aims: To understand the animated logo development process, and how this relates to a time-based task. To use understanding of the principles

More information

Years 5 and 6 standard elaborations Australian Curriculum: Design and Technologies

Years 5 and 6 standard elaborations Australian Curriculum: Design and Technologies Purpose The standard elaborations (SEs) provide additional clarity when using the Australian Curriculum achievement standard to make judgments on a five-point scale. They can be used as a tool for: making

More information

ANIMATION V - ROCK OF AGES PROJECT. The student will need: The DVD or VHS Walking With Cavemen

ANIMATION V - ROCK OF AGES PROJECT. The student will need: The DVD or VHS Walking With Cavemen 2 ANIMATION V - ROCK OF AGES PROJECT The student will need: The DVD or VHS Walking With Cavemen The following is a Study Guide that will take the student through the steps necessary to completely storyboard

More information

PRINTMAKING WOODCUT DESIGN

PRINTMAKING WOODCUT DESIGN PRINTMAKING WOODCUT DESIGN Woodcut and wood engraving, prints are made from designs cut in relief on wood (subtractive process), in contrast to copper or steel engraving and etching (which are intaglio).

More information

Hoboken Public Schools. High School Media Production Curriculum

Hoboken Public Schools. High School Media Production Curriculum Hoboken Public Schools High School Media Production Curriculum High School Media Production HOBOKEN PUBLIC SCHOOLS Course Description This course is a workshop that allows young adults the opportunity

More information

GRADE FOUR THEATRE CURRICULUM Module 1: Creating Characters

GRADE FOUR THEATRE CURRICULUM Module 1: Creating Characters GRADE FOUR THEATRE CURRICULUM Module 1: Creating Characters Enduring Understanding Foundational : Actors use theatre strategies to create. Essential Question How do actors become s? Domain Process Standard

More information

National Coalition for Core Arts Standards Media Arts Model Cornerstone Assessment: High School- Proficient

National Coalition for Core Arts Standards Media Arts Model Cornerstone Assessment: High School- Proficient National Coalition for Core Arts Standards Media Arts Model Cornerstone Assessment: High School- Proficient Discipline: Artistic Processes: Title: Description: Grade: Media Arts All Processes Key Processes:

More information

Zhuang Hong Yi Colour Change Paper Flower Painting Project

Zhuang Hong Yi Colour Change Paper Flower Painting Project Zhuang Hong Yi Colour Change Paper Flower Painting Project Name: Zhuang Hong Yi - Born in 962 in Sichuan Province, China, Zhuang Hong Yi lives and works between The Netherlands & Beijing. By using traditional

More information

VCE Media: Administration information for School-based Assessment in 2018

VCE Media: Administration information for School-based Assessment in 2018 VCE Media: Administration information for School-based Assessment in 2018 Units 3 and 4 School-assessed Task The School-assessed Task contributes 40 per cent to the study score and is commenced in Unit

More information

Guiding Question. Art Educator: Cynthia Cousineau. School: John Grant Highschool. Grade Level: Cycle 2 Secondary (Grade 9-11)

Guiding Question. Art Educator: Cynthia Cousineau. School: John Grant Highschool. Grade Level: Cycle 2 Secondary (Grade 9-11) 1 Art Educator: Cynthia Cousineau School: John Grant Highschool Grade Level: Cycle 2 Secondary (Grade 9-11) Course: Visual Arts & Digital Media Time Frame: 5-6 hours Example of a Drawing from Prototype

More information

Page 1 of 8 Graphic Design I Curriculum Guide

Page 1 of 8 Graphic Design I Curriculum Guide High School Grade Unit 1: The Objective of Graphic Design including the four keys to pre-design planning Timeline: Two weeks Enduring Concept: Before any graphic design can begin the assembly process,

More information

Movie Production. Course Overview

Movie Production. Course Overview Movie Production Description Movie Production is a semester course which is skills and project-based. Students will learn how to be visual storytellers by analyzing and discussing techniques used in contemporary

More information

20 October, 2016 (Term 4, Week 2, Thursday)

20 October, 2016 (Term 4, Week 2, Thursday) Course: YEAR 10 ENGLISH Task Number: 5 Weight of Task: 25% Due Date of Task: 20 October, 2016 (Term 4, Week 2, Thursday) Nature of Task: Part A: Viewing Task and Documentation of Creative Process Part

More information

Storyboarding CHAPTER 1

Storyboarding CHAPTER 1 CHAPTER 1 Storyboarding Storyboarding is the process of creating a graphical representation of your project to ensure that all the team members and the client understand the scope of the work to be done

More information

Ontario Ministry of Education Curriculum Expectations

Ontario Ministry of Education Curriculum Expectations Kids Power Guide: Using Critical Thinking and Literacy Skills to Create and Design Class Community Action Projects Teacher Resource Ontario Ministry of Education Curriculum Expectations Grade Nine or Ten:

More information

Prep to Year 2 standard elaborations Australian Curriculum: Media Arts

Prep to Year 2 standard elaborations Australian Curriculum: Media Arts Purpose The standard elaborations (SEs) provide additional clarity when using the Australian Curriculum achievement standard to make judgments on a five-point scale. These can be used as a tool for: making

More information

Types of Angles. Low Angle: High Angle: Dutch Angle:

Types of Angles. Low Angle: High Angle: Dutch Angle: Types of Angles Low Angle: To film this shot, the camera is placed lower than the person or object to be filmed. A low angle is used when you want to depict the power or importance of an individual or

More information

Deliverable#1: Project Proposal (Submission Format: MS Word / Adobe PDF; Due date: within the first three weeks)

Deliverable#1: Project Proposal (Submission Format: MS Word / Adobe PDF; Due date: within the first three weeks) School of Creative Media Indicative Submission Checklist for Animation Production Introduction This check list is an indicative reference for students who want to create animation as their final year project

More information

GLOSSARY for National Core Arts: Theatre STANDARDS

GLOSSARY for National Core Arts: Theatre STANDARDS GLOSSARY for National Core Arts: Theatre STANDARDS Acting techniques Specific skills, pedagogies, theories, or methods of investigation used by an actor to prepare for a theatre performance Believability

More information

Ontario Ministry of Education Curriculum Expectations

Ontario Ministry of Education Curriculum Expectations Kids Power Guide: Using Critical Thinking and Literacy Skills to Create and Design Class Community Action Projects Teacher Resource Ontario Ministry of Education Curriculum Expectations Grade Ten: Visual

More information

ToonzPaperlessWorkflow

ToonzPaperlessWorkflow ToonzPaperlessWorkflow for Toonzharlequin & ToonzBravo! 2007 Digital Video S.p.A. All rights reserved. Intuitive vector handling technique using adaptive dynamic control points and adaptive fill feature

More information

Call t o Artis ts. City of Coeur d Alene, I daho Coeur d Alene Arts Commission

Call t o Artis ts. City of Coeur d Alene, I daho Coeur d Alene Arts Commission Call t o Artis ts City of Coeur d Alene, I daho Coeur d Alene Arts Commission Submission Deadline Applications must be received by May 19, 2014, at 5:00 P.M. To ensure fairness to all, there are no extensions

More information

Upload a self portrait image by using the camera card and a card reader. Create layers, name layers and apply multiple filters to each.

Upload a self portrait image by using the camera card and a card reader. Create layers, name layers and apply multiple filters to each. Grade: 9-12 Course Title: Basic Photo/Digital Arts Duration: Marking Period 1 Artists create by making choices Self portraits reveal your inner world Technology (computer programs) can be used to create

More information

CURRICULUM FOR ART IV. (Elective Course) Students and graduates of Ledyard High School will demonstrate critical thinking skills

CURRICULUM FOR ART IV. (Elective Course) Students and graduates of Ledyard High School will demonstrate critical thinking skills ART CURRICULUM FOR ART IV (Elective Course) Supports Academic Learning Objective # 5 Students and graduates of Ledyard High School will demonstrate critical thinking skills APPROVED BY INSTRUCTIONAL COUNCIL

More information

Projects Anticipation Staging Action. LCC 2730 Prof. Schrank

Projects Anticipation Staging Action. LCC 2730 Prof. Schrank Projects Anticipation Staging Action LCC 2730 Prof. Schrank Project Advice Anticipation Lecture Overview each action is a micronarrative Staging of Character (Silhouette) of Camera (Composition) These

More information

COSTUME DESIGN & RENDERING INTEGRATED DRAMA & DESIGN PROJECT

COSTUME DESIGN & RENDERING INTEGRATED DRAMA & DESIGN PROJECT COSTUME DESIGN & RENDERING INTEGRATED DRAMA & DESIGN PROJECT Essential Question: How can costume design enhance a role? OVERALL EXPECTATIONS: A. TECHNOLOGY FUNDAMENTALS A1. demonstrate an understanding

More information

Evaluation. n Scale and. Specificc Talent Aptitude: Music, Dance, Psychomotor, Creativity, Leadership. to identification. criterion or available to

Evaluation. n Scale and. Specificc Talent Aptitude: Music, Dance, Psychomotor, Creativity, Leadership. to identification. criterion or available to Specificc Talent Aptitude: Visual Arts Examples of Performance Evaluation Rubrics & Scales: Visual Arts 1 Office of Gifted Education Examples of Performance Evaluation Rubrics and Scales Identification

More information

Call t o Artists. City of Coeur d Alene, Idaho Coeur d Alene Arts Commission

Call t o Artists. City of Coeur d Alene, Idaho Coeur d Alene Arts Commission Call t o Artists City of Coeur d Alene, Idaho Coeur d Alene Arts Commission Submission Deadline Applications must be received by April 15, 2015, at 5:00 P.M. To ensure fairness to all, there are no extensions

More information

Greg Dydalewicz Animation Six Weeks TEKS TEKS Strand Interdisciplinary/Activity 1st (1) Creativity and

Greg Dydalewicz Animation Six Weeks TEKS TEKS Strand Interdisciplinary/Activity 1st (1) Creativity and Six Weeks TEKS TEKS Strand Interdisciplinary/Activity 1st (1) Creativity and (A) use vocabulary as it Art, Chemistry, Physics, innovation. The student relates to digital art, audio, Writing, Research and

More information

Media Arts Standards PK 3

Media Arts Standards PK 3 Anchor Standard 1: Creating-Generate and conceptualize artistic ideas and work. Enduring Understanding: Media arts ideas, works, and processes are shaped by the imagination, creative processes, and by

More information

Painting Techniques: Ways of Painting

Painting Techniques: Ways of Painting Techniques: Ways of There are so many ways of painting that no book can possibly do justice to them all. However there are certin basic techniques that every painter should master. Opaque Technique: The

More information

Target: Thinks critically. Criteria: Asks clarifying questions, uses evidence to question or explain creative choices, constructs meaning.

Target: Thinks critically. Criteria: Asks clarifying questions, uses evidence to question or explain creative choices, constructs meaning. ARTS IMPACT LESSON PLAN Arts Foundations Visual Arts Lesson Color Mixing and Relationships Author: Beverly Harding Buehler Enduring Understanding Mixing primary colors creates secondary and tertiary colors.

More information

Years 5 and 6 standard elaborations Australian Curriculum: Dance

Years 5 and 6 standard elaborations Australian Curriculum: Dance Purpose Structure The standard elaborations (SEs) provide additional clarity when using the Australian Curriculum achievement standard to make judgments on a five-point scale. These can be used as a tool

More information

Summer Art Assignments Handout Revised June 2018 Distributed in June prior to the AP year. AP Studio Art: An Overview

Summer Art Assignments Handout Revised June 2018 Distributed in June prior to the AP year. AP Studio Art: An Overview Summer Art Assignments Handout Revised June 2018 Distributed in June prior to the AP year AP Studio Art: An Overview In the AP Portfolio, there are three types of portfolios (Drawing, 2-D Design and 3-D

More information

CULMINATING ACTIVITY: IDC 4U MEDIA PROJECT AND PRESENTATION

CULMINATING ACTIVITY: IDC 4U MEDIA PROJECT AND PRESENTATION CULMINATING ACTIVITY: IDC 4U MEDIA PROJECT AND PRESENTATION Students will have the opportunity to demonstrate what they have learned in this course through one of several projects and a presentation. Your

More information

National Coalition for Core Arts Standards Media Arts Model Cornerstone Assessment: High School- Advanced

National Coalition for Core Arts Standards Media Arts Model Cornerstone Assessment: High School- Advanced National Coalition for Core Arts Standards Media Arts Model Cornerstone Assessment: High School- Advanced Discipline: Artistic Processes: Title: Description: Grade: Media Arts All Processes Key Processes:

More information

Years 7 and 8 standard elaborations Australian Curriculum: Visual Arts

Years 7 and 8 standard elaborations Australian Curriculum: Visual Arts Purpose The standard elaborations (SEs) provide additional clarity when using the Australian Curriculum achievement standard to make judgments on a five-point scale. These can be used as a tool for: making

More information

Achievement Targets & Achievement Indicators. Envision, propose and decide on ideas for artmaking.

Achievement Targets & Achievement Indicators. Envision, propose and decide on ideas for artmaking. CREATE Conceive Standard of Achievement (1) - The student will use a variety of sources and processes to generate original ideas for artmaking. Ideas come from a variety of internal and external sources

More information

Elizabethtown Area School District

Elizabethtown Area School District Photography Course Number: 840 Grade Level: 10-12 Length of Course: 1 Semester Total Clock Hours: Length of Period: 80 minutes Date Written: 04-05 Periods per Week/Cycle: 5 Written By: Kevin Goss Credits

More information

Exploring 3D in Flash

Exploring 3D in Flash 1 Exploring 3D in Flash We live in a three-dimensional world. Objects and spaces have width, height, and depth. Various specialized immersive technologies such as special helmets, gloves, and 3D monitors

More information

GCSE Art and Design 2016: Personal Portfolio guide

GCSE Art and Design 2016: Personal Portfolio guide GCSE Art and Design 2016: Personal Portfolio guide Contents Planning for the Personal Portfolio 1 Assessment Objectives 3 Drawing 4 Written annotation 5 Selecting work for assessment 6 Planning for the

More information

Envision original ideas and innovations for media artworks using personal experiences and/or the work of others.

Envision original ideas and innovations for media artworks using personal experiences and/or the work of others. Develop Develop Conceive Conceive Media Arts Anchor Standard 1: Generate and conceptualize artistic ideas and work. Enduring Understanding: Media arts ideas, works, and processes are shaped by the imagination,

More information

Prep to Year 2 standard elaborations Australian Curriculum: Visual Arts

Prep to Year 2 standard elaborations Australian Curriculum: Visual Arts Purpose The standard elaborations (SEs) provide additional clarity when using the Australian Curriculum achievement standard to make judgments on a five-point scale. These can be used as a tool for: making

More information

Page 1 of 8. Curriculum Map: Visual Storytelling, Storyboard and Cartooning Course: Visual Storytelling Sub-topic: Uncategorized. Grade(s): 10 to 12

Page 1 of 8. Curriculum Map: Visual Storytelling, Storyboard and Cartooning Course: Visual Storytelling Sub-topic: Uncategorized. Grade(s): 10 to 12 Curriculum Map: Visual Storytelling, Storyboard and Cartooning Course: Visual Storytelling Sub-topic: Uncategorized Grade(s): 10 to 12 Unit: Writing to the Visual Timeline: Week 1 To allow students to

More information

Elementary Instructional Technology Rockwall ISD

Elementary Instructional Technology Rockwall ISD Why Claymation? Creating a clay animation movie allows students to use their artistic and creative talents while using clay and technology to communicate and tell a story. Clay animation appeals to multiple

More information

MEDIA ARTS FOR DANCE. Georgia Standards of Excellence (GSE) HIGH SCHOOL Grade 9 Grade 12

MEDIA ARTS FOR DANCE. Georgia Standards of Excellence (GSE) HIGH SCHOOL Grade 9 Grade 12 MEDIA ARTS FOR DANCE Georgia Standards of Excellence (GSE) HIGH SCHOOL Grade 9 Grade 12 Table of Contents HIGH SCHOOL... 1 Media Arts for Dance... 3 May 3, 2018 Page 2 of 5 Media Arts for Dance Levels

More information

ART LESSONS IN THE CLASSROOM SIXTH GRADE-LESSON #3

ART LESSONS IN THE CLASSROOM SIXTH GRADE-LESSON #3 SIXTH GRADE-LESSON #3 DESCRIPTION OF PROJECT: Students make a textile collage to illustrate a narrative beginning, middle or end event. PROBLEM TO SOLVE: How can imagery communicate a sequence of events?

More information

Years 9 and 10 standard elaborations Australian Curriculum: Design and Technologies

Years 9 and 10 standard elaborations Australian Curriculum: Design and Technologies Purpose The standard elaborations (SEs) provide additional clarity when using the Australian Curriculum achievement standard to make judgments on a five-point scale. They can be used as a tool for: making

More information

Painting 2 Unit Plan

Painting 2 Unit Plan Painting 2 Unit Plan Value Scales Lesson 1 Author: Shea Brook Grade Level: 10-12 Time Span: 3 Classes 67 Minute Classes Essential Question: How does art expand and enhance our thinking? Provoking Questions:

More information

North Valley Art Academies at PVSchools

North Valley Art Academies at PVSchools North Valley Art Academies at PVSchools Theater Desert Cove Elementary Students will learn fundamental theater performance and storytelling skills, including: Beginning acting techniques - Use of voice

More information

Manga (Level 2) Course Title: Manga (Level 2) Age Group: 12-18

Manga (Level 2) Course Title: Manga (Level 2) Age Group: 12-18 Manga (Level 2) Course Title: Manga (Level 2) Age Group: 12-18 Tutor: Rachel Hamel Tutor s Phone No. 0567142185 Cost : 800 AED Day / Date: Start time: End time: No. Weeks: Hours: Material Fee: Monday 3.30pm

More information

ToonzPaperlessWorkflow

ToonzPaperlessWorkflow ToonzPaperlessWorkflow for Toonzharlequin & ToonzBravo! 2007 Digital Video S.p.A. All rights reserved. Intuitive vector handling technique using adaptive dynamic control points and adaptive fill feature

More information

Murrieta Valley Unified School District High School Course Outline December Course Title: Graphic Design III (Advanced Graphic Design)

Murrieta Valley Unified School District High School Course Outline December Course Title: Graphic Design III (Advanced Graphic Design) I. Goals: Department: Visual and Performing Arts Murrieta Valley Unified School District High School Course Outline December 2013 Course Title: Graphic Design III (Advanced Graphic Design) Course Number:

More information

Criterion A Knowing and understanding

Criterion A Knowing and understanding Task-specific clarification for arts eportfolios These clarifications provide additional support for establishing a common standard of marking by teachers and examiners. Their primary frame of reference

More information

Years 3 and 4 standard elaborations Australian Curriculum: Design and Technologies

Years 3 and 4 standard elaborations Australian Curriculum: Design and Technologies Purpose The standard elaborations (SEs) provide additional clarity when using the Australian Curriculum achievement standard to make judgments on a five-point scale. They can be used as a tool for: making

More information

IB Course Syllabus 2015/16 Visual Arts (HL/SL)

IB Course Syllabus 2015/16 Visual Arts (HL/SL) IB Course Syllabus 2015/16 Visual Arts (HL/SL) Rocio Toral Time: Two-year programme Room: 111-112-114 DESCRIPTION: This course is intended for students with a serious interest in the visual arts and the

More information

Visual Studies (VS) Courses. Visual Studies (VS) 1

Visual Studies (VS) Courses. Visual Studies (VS) 1 Visual Studies (VS) 1 Visual Studies (VS) Courses VS 1058. Visual Studies 1: Interdisciplinary Studio Seminar 1. 3 Credit Hours. This introductory studio seminar introduces students to the concept of art

More information

Date Distributed: 7th April 2017 Task Weighting: 30% Marks: 55

Date Distributed: 7th April 2017 Task Weighting: 30% Marks: 55 YEAR 11 PRELIMINARY DRAMA Elements of Production + Performance Due Date: Week 5 - Friday 25th May 2017 Date Distributed: 7th April 2017 Task Weighting: 30% : 55 Outcomes P1.3 demonstrates performance skills

More information

Culture Jam Photo Project

Culture Jam Photo Project Culture Jam Photo Project STEP ONE: READ the following page to introduce yourself to the concept of culture jamming. Name: STEP TWO: RESEARCH different forms of cultural jammers by visiting the adbusters.org

More information

ART 269 3D Animation The 12 Principles of Animation. 1. Squash and Stretch

ART 269 3D Animation The 12 Principles of Animation. 1. Squash and Stretch ART 269 3D Animation The 12 Principles of Animation 1. Squash and Stretch Animated sequence of a racehorse galloping. Photograph by Eadweard Muybridge. The horse's body demonstrates squash and stretch

More information

In this tutorial you will use Photo Story 3, a free software program from Microsoft, to create digital stories using text, graphics and music.

In this tutorial you will use Photo Story 3, a free software program from Microsoft, to create digital stories using text, graphics and music. In this tutorial you will use Photo Story 3, a free software program from Microsoft, to create digital stories using text, graphics and music. What you will learn: o System Requirements and Recommendations

More information

Creative Process - Observational Rubric

Creative Process - Observational Rubric Creative Process - Observational Rubric Plans multiple strategies and selects idea prior to creating. Demonstrates craftsmanship through intentional skills/techniques practice while safely and skillfully

More information

Support Notes (Issue 1) September Certificate in Digital Applications (DA104) Game Making

Support Notes (Issue 1) September Certificate in Digital Applications (DA104) Game Making Support Notes (Issue 1) September 2016 Certificate in Digital Applications (DA104) Game Making Platformer Key points for this SPB The DA104 SPB 0916 is valid for moderation in June 2017, December 2017,

More information

Unit: Shading Techniques 7-8th Grade Art

Unit: Shading Techniques 7-8th Grade Art Amanda Ellis ED 337 Unit: Shading Techniques 7-8th Grade Art Purpose: This performance task will be used as a summative assessment to gauge student understanding of shading. The assessment will include

More information

CAEA Enduring Ideas: Artists tell stories, both real and imagined, through visual imagery.

CAEA Enduring Ideas: Artists tell stories, both real and imagined, through visual imagery. CAEA 2015 Lesson/Unit Title: Comics in the Classroom Grade Level: 5 th HS (Proficient and Advanced) Lesson/Unit Overview: Create graphic narratives (aka comics) to visually tell a sequential story. Duration:

More information

Students at DOK 2 engage in mental processing beyond recalling or reproducing a response. Students begin to apply

Students at DOK 2 engage in mental processing beyond recalling or reproducing a response. Students begin to apply MUSIC DOK 1 Students at DOK 1 are able to recall facts, terms, musical symbols, and basic musical concepts, and to identify specific information contained in music (e.g., pitch names, rhythmic duration,

More information

YEAR 7 & 8 THE ARTS. The Visual Arts

YEAR 7 & 8 THE ARTS. The Visual Arts VISUAL ARTS Year 7-10 Art VCE Art VCE Media Certificate III in Screen and Media (VET) Certificate II in Creative Industries - 3D Animation (VET)- Media VCE Studio Arts VCE Visual Communication Design YEAR

More information

UMASD Curriculum Guide Grades D Exploration

UMASD Curriculum Guide Grades D Exploration Time Frame: Week 1 UMASD Curriculum Guide Grades 11-12 2 D Exploration Enduring Understandings / Big Ideas: 1. Explore why artists create and introduce vocabulary and art historical periods. 2. Active

More information

Manga (Level 1) Course Title: Manga (Level 1) Age Group: 12-18

Manga (Level 1) Course Title: Manga (Level 1) Age Group: 12-18 Manga (Level 1) Course Title: Manga (Level 1) Age Group: 12-18 Tutor: Rachel Hamel Tutor s Phone No. Cost : 800 AED 0567142185 Day / Date: Start time: End time: No. Weeks: Hours: Material Fee: Monday 3.30pm

More information

Tips for Producing an Amazing GCSE Art Sketchbook

Tips for Producing an Amazing GCSE Art Sketchbook Tips for Producing an Amazing GCSE Art Sketchbook This document contains tips, examples and guidance to help students produce a top grade GCSE Art sketchbook. It outlines best practice in terms of annotation,

More information

animate. Unlike computer animation, hand-drawings reflect the direct, gestural

animate. Unlike computer animation, hand-drawings reflect the direct, gestural Nick Grundler Integrative Project Thesis Traditional pencil and paper animation is the most personal and fluid way to animate. Unlike computer animation, hand-drawings reflect the direct, gestural movements

More information

n y s a t a Major Sequence Level Portfolio An Official Program of the New York State Art Teachers Association

n y s a t a Major Sequence Level Portfolio An Official Program of the New York State Art Teachers Association n y s a t a An Official Program of the New York State Art s Association Major Sequence Level Portfolio The Major Sequence Level Portfolio is designed for students who have taken extensive electives and

More information

Support Notes (Issue 1) September Play and Learn. Certificate in Digital Applications (DA204) Game Making

Support Notes (Issue 1) September Play and Learn. Certificate in Digital Applications (DA204) Game Making Support Notes (Issue 1) September 2014 Certificate in Digital Applications (DA204) Game Making Play and Learn Introduction Before tackling the Summative Project Brief (SPB), students should have acquired

More information

VISUAL ARTS STANDARD Grades 6-8

VISUAL ARTS STANDARD Grades 6-8 VISUAL ARTS STANDARD Grades 6-8 Big Idea: CRITICAL THINKING AND REFLECTION Enduring Understanding 1: Cognition and reflection are required to appreciate, interpret, and create with artistic intent. VA.68.C.1.1

More information

Design and Technology Subject Outline Stage 1 and Stage 2

Design and Technology Subject Outline Stage 1 and Stage 2 Design and Technology 2019 Subject Outline Stage 1 and Stage 2 Published by the SACE Board of South Australia, 60 Greenhill Road, Wayville, South Australia 5034 Copyright SACE Board of South Australia

More information

The student will understand ethical behavior and be able to demonstrate sound understanding of technological concepts.

The student will understand ethical behavior and be able to demonstrate sound understanding of technological concepts. Topic: Orientation Included Standards: ISTE Standards 5 a,b,c; 6 a, b In addition to, in-depth inferences and applications that go beyond what was The student will understand ethical behavior and be able

More information