Quest Night. How The Game Works. You have all evening to complete as many quests as you can!

Size: px
Start display at page:

Download "Quest Night. How The Game Works. You have all evening to complete as many quests as you can!"

Transcription

1

2 Quest Night! s e o r He ted n a W r ry o of o l g ks ds o see, the Go ght! h w i e d e on eeks gol u this n ds y e s B n yo who l to grou d one uest cal ouded r e an ngs. h Q r s u e t r th vi en ou hin ind adv our cra abe, t i W y b f isfy l ye d ling shal g to sat r mew men an o n o i rt k dar be wea ly w ve hea n o a r : If ye ome, fo arm, br urvive s h g l stay f stron nd shal! o i n m ight y N me t f t cra ues and to Q me co Wel How The Game Works You arrive at the quest site with your party of four to six players. You each select a character class. Our quartermasters outfit you with the gear you need for your class. You go through combat training to fight monsters with dice and skill! You buy more gear as you see fit. You have all evening to complete as many quests as you can! 2

3 Follow These Rules! Quest Night actors may touch you; you may NOT touch them! DO NOT bring electronics. NO videos, photos, or phone calls! You may bring costumes, garb, or armor; you may NOT bring weapons! Weapons issued by us are for show and NOT for hitting anyone or anything! You MAY be crawling and climbing; you MAY get dirty (but no blood)! You may be given items in the quest; DO NOT take other items you see! Actors will not break character unless your safety is at risk! Obey all directives from staff; NO exceptions! Real money may buy game coins; game coins do not buy money! If your character dies, your party can try Resurrection. If that fails, ACCEPT death gracefully. You might enjoy it... You break the RULES? You may be EJECTED with no refund! Quest Night 3

4 The Costumes Players are encouraged to come out in costume. There will be some crawling and climbing, but we avoid mud and blood for this event. Our quartermasters supply tools for character classes to help bring your character to life. Warrior/Warlord: Sword Mage/Battlemage: Spellbook and Staff Cleric/Crusader: Holy Symbol and Mace Rogue/Shadow: Cloak and Dagger 4

5 The Kingdom of Scaria The 2017 Campaign It has been 20 years since the Lich King War ended. A young queen now sits on the throne of Scaria. She inherited a country in pieces, and though she has ruled wisely and improved the land, the evil let loose by the Lich King is still strong. Most people huddle within the walls of the few cities, especially Haven. Something is coming. Everyone feels it. Heroes ride out on strange quests at the behest of the queen and her advisors, collecting artifacts for some Great Purpose. Rumors abound that soon all the heroes of the realm will be needed, united, to defend all the people of Scaria... Game Overview Players will begin in Haven and then be hired by townsfolk to pursue quests: some short, some long. It is doubtful that any group will find time to run through all the quests in an evening. At midnight, join us for a special all-heroes quest. All players will begin 2017 Quest Night at Level 1, with chances to level up during the evening. If you have a character from previous Quest Nights, you will play one of your own descendants: your past character retired and gave his or her equipment to your new character. If you are a new player, you will begin with a standard equipment list, plus any additional gear you buy. 5

6 Basic Character Classes Cleric Mage Orders of Dawn, Day, Dusk, and Dark train their members to serve and defend the community or to heal the wounds if that defense fails. Decades of study have finally paid off. You are as physically imposing as a dandelion, but hands of flame get respect in any social circle! Level 1 Hit Points: 11 (+2 each level) Level 1 Hit Ponts: 8 (+2 each level) Level 1: Begin with 3 Rank 1 spells. Level 2: +1 Rank 1 spell Level 3: +1 Rank 2 spell Level 4: +1 Rank 2 spell Level 5: +1 Rank 3 spell WIELD MACE (damage d6). HEAL yourself or ally for 4 hit points. Use in combat or directly after. (Level 5) Increase to 6 hit points. (Level 3) TURN UNDEAD makes one non-boss undead lose its next action. (Level 4) SHARE LIFE allows you to take hit points from your bowl and redistribute them among one or more allies. You must leave yourself at least 1 hit point. WIELD STAFF (damage d6). CAST one spell. See spell text for details. You may cast each spell in your book once per combat per spell copy. Level 1, 2: Cast Rank 1 spells Level 3, 4: Cast Rank 1, 2 spells Level 5: Cast Rank 1, 2, 3 spells Non-Combat: Some spells may be Cast outside of combat. Consult spells for details. GRACE allows your ally (not yourself!) to re-roll any roll. Both dice must be re-rolled. 6

7 Basic Character Classes Rogue The mystery party member. Artful dodger, sneaky thief, assassin, and jack-of-all-trades. Many parties are saved by one member going rogue! Level 1 Hit Ponts: 10 (+2 each level) WIELD DAGGER (damage d6/2) HIDE from non-area attacks this round; next round, your Dagger auto-hits with d6 (no 1/2 penalty). While Hiding, you cannot do anything; no one can Heal you. (Level 3) DEFLECT physical damage that would hit you onto left or right ally (usually Warrior). (Level 5) EYE-FOR-EYE: if you take non-magical damage, deal that same damage back to attacker. Warrior The party s combat heavyweight. Will you be the me hit things hard barbarian or the I see their left flank looks weak tactician? Level 1 Hit Points: 13 (+2 each level) WIELD SWORD (damage d6). (Level 5) +1 to both hit and damage dice every time. BLOCK with sword to stop next physical attack against yourself. Skilled verbal taunts may draw enemy attacks to yourself. (Level 3) INTERCEDE to take physical damage directed at another player onto yourself. Non-Combat: LOCKPICK chests, not doors. Un-traps chest at the same time. 7

8 Red text indicates improvements over the equivalent Basic Character Class! Elite Character Classes Crusader Battlemage You are the combat arm of the churches of Dawn, Day, Dusk, and Dark. You are a soldier and priest that the gods trust with extra powers. Like any Mage, you can summon light in darkness, but you have honed your studies and specialized in war. Enemies fear your fireballs. Level 1 Hit Points: 13 (+2 each level) Level 1 Hit Ponts: 10 (+2 each level) Level 1: Begin with 3 Rank 1 spells Level 2: +1 Rank 1 spell Level 3: +1 Rank 2 spell and Fireball Level 4: +1 Rank 2 spell Level 5: +1 Rank 3 spell WIELD MACE (damage d6). HEAL yourself or ally for 4 hit points. Use in combat or directly after. (Level 5) Increase to 6 hit points. SMITE an enemy w/mace. This attack auto-hits with d6 damage. (Level 5) Smite twice per combat. (Level 3) TURN UNDEAD makes one non-boss undead lose its next action. (Level 4) SHARE LIFE allows you to take hit points from your bowl and redistribute them among one or more allies. You must leave yourself at least 1 hit point. WIELD STAFF (damage d6). CAST one spell. See spell text for details. You may cast each spell in your book once per combat per spell copy. Level 1, 2: Cast Rank 1 spells Level 3, 4: Cast Rank 1, 2 spells Level 5: Cast Rank 1, 2, 3 spells SHIELD AMULET allows you to prevent all damage to yourself from any one magical or physical attack after it is already rolled. (Level 5) May shield ally instead. GRACE allows your ally (not yourself!) to re-roll any roll. Both dice must be re-rolled. Non-Combat: Some spells may be Cast outside of combat. Consult spells for details. 8

9 Elite Character Classes Shadow Other hunters are sneaky. You are stealthy. Your silence makes an owl s flight seem noisy. When you step out of hiding, even elves are startled. Level 1 Hit Ponts: 12 (+2 each level) WIELD DAGGER (damage d6) HIDE from non-area attacks this round; next round, your Dagger auto-hits with d6x2 damage. While Hiding, you cannot do anything; no one can Heal you. (Level 3) DEFLECT physical damage that would hit you onto left or right ally (usually Warrior). (Level 5) EYE-FOR-EYE: if you take non-magical damage, deal twice that damage back to attacker. Non-Combat: LOCKPICK chests, not doors. Un-traps chest at the same time. SEARCH ROOM to find more loot. Roll d6 after combat. On 1, you find nothing. On a 2 or 3, you find one or two gold. On a 4, 5, or 6, you find gold and maybe something extra! Warlord The wise hero realizes that a fight is not won just by damaging the enemy. You are skilled in healing arts to help you stay in the fight! Level 1 Hit Points: 15 (+2 each level) WIELD SWORD (damage d6). (Level 5) +1 to both hit and damage dice every time. BLOCK with sword to stop next physical attack against yourself. Skilled verbal taunts may draw enemy attacks to yourself. HEAL SELF for 4 hit points. Use in combat or directly after. (Level 5) Heal 6 hit points instead and may heal self or an ally. (Level 3) INTERCEDE to take physical damage directed at another player onto yourself. Red text indicates improvements over the equivalent Basic Character Class! 9

10 Combat Combat Timing The adventuring party will come into contact with a variety of people and monsters, perhaps even other players. Not all people or monsters are necessarily ENEMIES. But sometimes, conflict is inevitable. At some point, a Game Master (GM) will declare that COMBAT has begun. Combat takes place on a special table, using oversized d20 and d6 dice. Empty your pouch into the bowl on the table when combat begins. Combat is divided into ACTIONS by each player and each enemy. Each player gets one action per round. Enemies usually only get one action per round, but some enemies are slow... others are really fast. The order of combat is called INITIATIVE. In most cases, the enemy will get the initiative and attack first. Melee Combat Announce your target before you roll. Any attack must roll the dice. Both dice must be rolled at the same time, for each attack, even for attacks that auto-hit or do auto-damage. If the dice leave the table, you lose your action! (GM may warn once.) If either of the dice hits a wall and then lands touching the golden area, add +1 to that die. GM ruling is final! The d20 indicates hit or miss. The roll needed to hit a monster will be printed on the combat table. The d6 indicates the damage dealt. The Combat Table +1 to any die on gold if it bounces off an edge first. Player initiative by default is: Rogue >> Warrior >> Mage >> Cleric (or the related elite classes) Players may opt to change order, but we don t recommend it. Players stand at the table left to right in initiative order. What action a player takes is based on his or her class. Some actions are automatic, like the Cleric s Heal ability. All ATTACK actions require rolling. Attacks with spells or tokens are magical. Attacks with weapons (including Mage s staff) are physical (non-magical) A natural 20 also adds +1 to damage! 10

11 Combat Additional Combat Info Only Mages and Battlemages can Cast spells from their books. Each spell may be Cast only once per combat per copy of the spell. Any player can use any TOKEN. BUFF tokens do not use up a player s action for that aound. Ex: a Warrior can use a +1 To Hit token and still attack that round. SPELL tokens use up a player s action for that round. Example: a Warrior cannot Block and use a Heal token in the same turn. Buff tokens are yellow! Spell tokens are red or blue! Tokens can be used only once; they are taken by the GM when used. Buff token bonuses stack together. All spells and tokens are auto-hit, meaning they cannot miss their target (but you still need to roll both dice). After combat, any live player can use a RESURRECTION SCROLL to revive a dead player to full health (GM will take the scroll). Without a scroll, Death comes... Red damages or heals. Blue helps in other ways. Resurrection Above all else... Once you were dead, But now you are not. Thanks to this scroll You avoid rot! Cast at end of a combat encounter to bring one dead player back to full health. Always listen to your Game Masters! 11

12

2003 Hasbro. All rights reserved. Distributed in the United Kingdom by Hasbro UK Ltd., Caswell Way, Newport, Gwent NP9 0YH. Distributed in the U.S.A.

2003 Hasbro. All rights reserved. Distributed in the United Kingdom by Hasbro UK Ltd., Caswell Way, Newport, Gwent NP9 0YH. Distributed in the U.S.A. 2003 Hasbro. All rights reserved. Distributed in the United Kingdom by Hasbro UK Ltd., Caswell Way, Newport, Gwent NP9 0YH. Distributed in the U.S.A. by Hasbro, Inc., Pawtucket, RI 02862. Distributed in

More information

Tonight you sit quietly in a dark corner of the Inn s large common room, with a cup of ale and a piece of hard, brown bread in front of you.

Tonight you sit quietly in a dark corner of the Inn s large common room, with a cup of ale and a piece of hard, brown bread in front of you. For 2-5 players ages 4+, including at least one adult Average game time: 30-40 minutes for one map level Heroes & Treasure is a fantasy role-playing game system that can be used with a number of different

More information

Table of Contents. TABLE OF CONTENTS 1-2 INTRODUCTION 3 The Tomb of Annihilation 3. GAME OVERVIEW 3 Exception Based Game 3

Table of Contents. TABLE OF CONTENTS 1-2 INTRODUCTION 3 The Tomb of Annihilation 3. GAME OVERVIEW 3 Exception Based Game 3 Table of Contents TABLE OF CONTENTS 1-2 INTRODUCTION 3 The Tomb of Annihilation 3 GAME OVERVIEW 3 Exception Based Game 3 WINNING AND LOSING 3 TAKING TURNS 3-5 Initiative 3 Tiles and Squares 4 Player Turn

More information

DWA R F! CLERIC! Cool! Here are some of the things you can do: You gain 1d10 HP at every level!

DWA R F! CLERIC! Cool! Here are some of the things you can do: You gain 1d10 HP at every level! DWA R F! Cool! Here are some of the things you can do: You gain 1d10 HP at every level! You can wield a battleaxe, club, dagger, handaxe, longsword, mace, short sword, spear, two-handed sword, warhammer,

More information

The Triquetra. By: MACE

The Triquetra. By: MACE The Triquetra By: MACE An important artifact has been stolen from a secret monastery. It is Redrick's Chalice. As legend has it, this is the cup that King Redrick mixed medicine in for his dying son. His

More information

FAQ v.2.2. Q: Does a model that is currently fighting with a Great Weapon get free hacks if he's also carrying a hand weapon?

FAQ v.2.2. Q: Does a model that is currently fighting with a Great Weapon get free hacks if he's also carrying a hand weapon? FAQ v.2.2 Q: Several skills and abilities give a 4+ ward save vs. the effects of harmful spells. Does this include hex / nerf spells, like spells that lower characteristics values, give minuses to hit

More information

The dragons also have breath weapons and their bite is poisonous. (See Player's Handbook)

The dragons also have breath weapons and their bite is poisonous. (See Player's Handbook) A. - Heal Potion B. - Heal Potion C. - When the Heroes search for treasure, ask them if they want to open the tomb. If not, all they find is 300 gold in the chest. If they do open the tomb, they find another

More information

Mice & Mystics FAQ Most of the questions are answered by the designer, Jerry Hawthorne Characters Tilda Maginos Filch Lily

Mice & Mystics FAQ Most of the questions are answered by the designer, Jerry Hawthorne Characters Tilda Maginos Filch Lily Mice & Mystics FAQ Most of the questions are answered by the designer, Jerry Hawthorne Note: A few questions are deliberately repeated under different headings Characters Tilda Can Tilda heal herself?

More information

DUNGEON CRAWLER LABYRINTH

DUNGEON CRAWLER LABYRINTH Gifted Vision inc 2015 Welcome to Dungeon Crawler Labyrinth! Deep in the crust of Ara lies twisting tunnels that only the denizens of the deep know, and there lie the untold treasures of all of the would-be

More information

Dwarf Quest Pack. Dragon s Lair By: ChaosOrc

Dwarf Quest Pack. Dragon s Lair By: ChaosOrc Dwarf Quest Pack Dragon s Lair By: ChaosOrc A note from the author: The ideas and overall design of this Quest Pack was done by myself. All pictures used, maps and card layouts were designed by MB and

More information

HS Dungeons A dungeon crawl game by Matt InfinityMax Drake With special thanks to the guys at Heroscapers.com

HS Dungeons A dungeon crawl game by Matt InfinityMax Drake With special thanks to the guys at Heroscapers.com HS Dungeons A dungeon crawl game by Matt InfinityMax Drake With special thanks to the guys at Heroscapers.com This game is playable by 1-4 people. There are a total of four characters, divided evenly between

More information

WRITTEN BY ED TEIXEIRA INTERIOR ARTWORK BY JAMES SMYTH COVER BY PAUL KIME DIGITALLY EDITED BY CRAIG ANDREWS

WRITTEN BY ED TEIXEIRA INTERIOR ARTWORK BY JAMES SMYTH COVER BY PAUL KIME DIGITALLY EDITED BY CRAIG ANDREWS ple m Sa file ple m Sa file file ple m Sa WRITTEN BY ED TEIXEIRA INTERIOR ARTWORK BY JAMES SMYTH COVER BY PAUL KIME DIGITALLY EDITED BY CRAIG ANDREWS TABLE OF CONTENTS 1.0 INTRODUCTION 1 2.0 NEEDED TO

More information

Introduction. Contents

Introduction. Contents Introduction Side Quest Pocket Adventures is a dungeon crawling card game for 1-4 players. The brave Heroes (you guys) will delve into the dark depths of a random dungeon filled to the brim with grisly

More information

Primo Victoria. A fantasy tabletop miniatures game Expanding upon Age of Sigmar Rules Compatible with Azyr Composition Points

Primo Victoria. A fantasy tabletop miniatures game Expanding upon Age of Sigmar Rules Compatible with Azyr Composition Points Primo Victoria A fantasy tabletop miniatures game Expanding upon Age of Sigmar Rules Compatible with Azyr Composition Points The Rules Creating Armies The first step that all players involved in the battle

More information

Overview A game of Gauntlet of Fools consists of two phases the Boasting phase and the Gauntlet phase.

Overview A game of Gauntlet of Fools consists of two phases the Boasting phase and the Gauntlet phase. Overview A game of Gauntlet of Fools consists of two phases the Boasting phase and the Gauntlet phase. First you will select a Hero from available Class/Weapon pairings in the Boasting phase. Then your

More information

Lineage2 Revolution s Gameplay Tips for Beginners

Lineage2 Revolution s Gameplay Tips for Beginners Lineage2 Revolution s Gameplay Tips for Beginners Tip 1. Complete your Daily Quests, Weekly Quests, and Quest Scrolls! One of the key ways to level up your character is to complete quests. While working

More information

Shaun Austin Jim Hartman

Shaun Austin Jim Hartman RULEBOOK Shaun Austin Jim Hartman V 1.3.1 Copyright 2005 Shaun Austin & Jim Hartman Lost Treasures Introduction Lost Treasures is a simple two player game where each player must hire a party of adventurers

More information

Rules. Game Overview. Introduction. Rules Objective. Audience & Number of Players. Play Time. Object of the Game. Page 1.

Rules. Game Overview. Introduction. Rules Objective. Audience & Number of Players. Play Time. Object of the Game. Page 1. Rules Version 2 Game Overview Introduction Heroes of Karth: Deathmatch is a fantasy deck-building card game with lore based on the Heroes of Karth book series. When you play a match it feels like you become

More information

Fantasy and Magic Casting spells Casters level Blocking Spells Continuing spells Summoned Creatures

Fantasy and Magic Casting spells Casters level Blocking Spells Continuing spells Summoned Creatures Fantasy and Magic For those that wish to add powerful magic casters and fantastic units, characters and armies to their Ancients D6 game, the following rules should allow them to do just that. Casting

More information

Defenders of the Realm: Battlefields 1. Player seating arrangement -

Defenders of the Realm: Battlefields 1. Player seating arrangement - Defenders of the Realm: Battlefields is a competitive fantasy battle game for 2 to 4 players. In the game, one side takes the role of the Dark Lord s invading army and minions while the other side represents

More information

Rulebook Errata. Tables vs. Text Any discrepancy between the text and tables in the rulebooks should refer to the text as the correct ruling.

Rulebook Errata. Tables vs. Text Any discrepancy between the text and tables in the rulebooks should refer to the text as the correct ruling. NERO LARP 9th Edition Errata Ver. 2 Updated April 9, 2018 Authored By Ian Petley, Jerry Boyd and Nick Denny Approved By Joseph Valenti Ver. 1 Authored by Noah Mason Rulebook Errata Tables vs. Text Any

More information

Adventures. New Kingdoms

Adventures. New Kingdoms Adventures in the New Kingdoms Role Playing in the fallen empires of the Kale - Book 4 - Blood & Combat version 1.0 (Wild Die 48hr Edition) 2009 Dyson Logos Adventures in the New Kingdoms Book 4 Page 1

More information

Tiny Quest: Races: Choose one of the 4 races, which has the listed effect: * Human: Class skills +1.

Tiny Quest: Races: Choose one of the 4 races, which has the listed effect: * Human: Class skills +1. Tiny Quest: Basics of Tabletop RPG's: A tabletop RPG is a roleplaying game played with other people. One of those people takes on the role of the GM, who creates the world and controls all the characters

More information

A Message from Mentor

A Message from Mentor THE SLAVE CITY A Quest By: Roberto De Moraes The Quest was originally published in Dragão Brasil Magazine, Annual 1, Number 4, in Portuguese. The TM text has been translated using Google Translator and

More information

ROGUELIKE SOLITAIRE THE HACK'N'SLASH ADVENTURE

ROGUELIKE SOLITAIRE THE HACK'N'SLASH ADVENTURE ------------------ROGUELIKE SOLITAIRE THE HACK'N'SLASH ADVENTURE---------------- BY MORGAN McCOY Version 1.4 - Playable demo Dedicated to my loving sister Dragell --------------------------------STEP 1

More information

Game Overview 2 Setting 3 Story 3 Main Objective 3. Game Components 3. Rules 4 Game Setup 4 Turn Sequence 5 General Rules 9 End Game Conditions 9

Game Overview 2 Setting 3 Story 3 Main Objective 3. Game Components 3. Rules 4 Game Setup 4 Turn Sequence 5 General Rules 9 End Game Conditions 9 P a g e 1 Game Overview 2 Setting 3 Story 3 Main Objective 3 Game Components 3 Rules 4 Game Setup 4 Turn Sequence 5 General Rules 9 End Game Conditions 9 FAQ 10 Credits 10 Game Piece Appendix 11 Resource

More information

Swords Against Owlbears Print Book Errata - 17 June 2017

Swords Against Owlbears Print Book Errata - 17 June 2017 Swords Against Owlbears Print Book Errata - 17 June 2017 Revised Monster Mutant Boar Piggy shouldn t be! Piggy shouldn t be! Large 7th level wrecker [BEAST] Initiative: +10 Smash and Gore +12 vs. AC (two

More information

KARP: Kids and Adults Role-Playing

KARP: Kids and Adults Role-Playing KARP: Kids and Adults Role-Playing a card and dice-based game about fighting things, making and spending money, and special abilities Ages 8 and up by Conall Kavanagh, 2003 KARP is a free-form, mechanics-lite

More information

not stopped, they will soon overwhelm us all! You must lead the fight or the world is surely doomed! - Walter P Matherson What is in the Expansion?

not stopped, they will soon overwhelm us all! You must lead the fight or the world is surely doomed! - Walter P Matherson What is in the Expansion? Our fight against the elder gods continues to rage. Even now, they are gathering their forces and extending their powers. Their cults hide in the shadows, rarely emerging into the light, yet their grip

More information

1. INTRODUCTION TWERPS

1. INTRODUCTION TWERPS . INTRODUCTION Welcome to TWERPS, The World's Easiest Role-Playing System. To play, you'll need a Gamemaster (GM), at least one Player, some paper and pencils, and some 0-sided dice (d0). Now start playing..

More information

Starting Wealth: 5d6 10 gil (average 175 gil.) In addition, each character begins play with an outfit worth 10 gil or less.

Starting Wealth: 5d6 10 gil (average 175 gil.) In addition, each character begins play with an outfit worth 10 gil or less. Holy Knight The compassion to pursue good, the will to uphold law, and the power to defeat evil these are the three weapons of the holy knight. Few have the purity and devotion that it takes to walk the

More information

Against all Evil. Summary: Know your enemy

Against all Evil. Summary: Know your enemy Against all Evil Know your enemy Summary: In this roleplaying game each of you will play a great hero. You fight the evil forces that threaten the land of the free people. You will fight undead and dragons,

More information

Prepare the Adventure Begin Play Sample file

Prepare the Adventure Begin Play Sample file 1. 5 6 people, including one person known as the Dungeon Master (that s you!), to lead the story and control the monsters. 2. A print-out of this adventure. 3. Pencils for all the heroes and the dungeon

More information

The Arena v1.0 An Unofficial expansion for Talisman by Games Workshop Copyright Alchimera Games 2012

The Arena v1.0 An Unofficial expansion for Talisman by Games Workshop Copyright Alchimera Games 2012 The Arena v1.0 An Unofficial expansion for Talisman by Games Workshop Copyright Alchimera Games 2012 Created May 1st, 2012 Final Version - May 1st, 2012 The Arena is an Alternative Ending where the Emperor

More information

In the event that rules differ in the app from those described here, follow the app rules.

In the event that rules differ in the app from those described here, follow the app rules. In the event that rules differ in the app from those described here, follow the app rules. Setup In the app, select the number of players and the quest. Place the starting map tiles as displayed in the

More information

GenCon 2015 Pregenerated Characters

GenCon 2015 Pregenerated Characters GenCon 2015 Pregenerated Characters These characters lack their One Unique Thing and their Backgrounds. One Unique Things One Unique Things set the adventurer apart from other hired swords or run-away

More information

Dungeon Cards. The Catacombs by Jamie Woodhead

Dungeon Cards. The Catacombs by Jamie Woodhead Dungeon Cards The Catacombs by Jamie Woodhead A game of chance and exploration for 2-6 players, ages 12 and up where the turn of a card could bring fortune or failure! Game Overview In this game, players

More information

The Power Gamer s 3.5. Credits

The Power Gamer s 3.5. Credits The Power Gamer s 3.5 WARRIOR Strategy Guide The 100% Official Guide to Kicking Monster Butt and Winning the Game! Credits Concept: Joseph Goodman Developers: Josh Sawyer and Robert Schwalb Graphic Design:

More information

WARRIOR HEROES -LEGENDS TABLE OF CONTENTS GAME BASICS 4 MALE OR FEMALE 8 REPUTATION 8 INTRODUCTION 1 CLASS 8 NEEDED TO PLAY 2 SKILLS 9 ATTRIBUTES 11

WARRIOR HEROES -LEGENDS TABLE OF CONTENTS GAME BASICS 4 MALE OR FEMALE 8 REPUTATION 8 INTRODUCTION 1 CLASS 8 NEEDED TO PLAY 2 SKILLS 9 ATTRIBUTES 11 TABLE OF CONTENTS INTRODUCTION 1 Traditional Turn Sequence 1 IGO UGO 1 THW Reaction System 1 NEEDED TO PLAY 2 Dice 2 Passing Dice 2 Counting Successes 2 Possibilities 2 Reading &Adding the Dice 3 1/2D6

More information

Overview 1. Table of Contents 2. Setup 3. Beginner Walkthrough 5. Parts of a Card 7. Playing Cards 8. Card Effects 10. Reclaiming 11.

Overview 1. Table of Contents 2. Setup 3. Beginner Walkthrough 5. Parts of a Card 7. Playing Cards 8. Card Effects 10. Reclaiming 11. Overview As foretold, the living-god Hopesong has passed from the lands of Lyriad after a millennium of reign. His divine spark has fractured, scattering his essence across the land, granting power to

More information

Playing By Order of the Queen:

Playing By Order of the Queen: Playing By Order of the Queen: Overview: In By Order of the Queen, you and your fellow players are leaders of the most prestigious guilds of the Kingdom of Tessandor. You must work together to fulfill

More information

1 AR. of Rebellion. encounter maps Orgoth villains. web extras 1

1 AR. of Rebellion. encounter maps Orgoth villains. web extras 1 QUICK SHT SCENARI 1 AR The Synthesis of Rebellion encounter maps rgoth villains web extras 1 ENCUNTER MAP the corpse pit area S S S S G G: Galiz : rgoth Soldier S: Slave 2 ENCUNTER MAP the warwitch lair

More information

THE RULES 1 Copyright Summon Entertainment 2016

THE RULES 1 Copyright Summon Entertainment 2016 THE RULES 1 Table of Contents Section 1 - GAME OVERVIEW... 3 Section 2 - GAME COMPONENTS... 4 THE GAME BOARD... 5 GAME COUNTERS... 6 THE DICE... 6 The Hero Dice:... 6 The Monster Dice:... 7 The Encounter

More information

- Rulebook Be ta Edit io n

- Rulebook Be ta Edit io n - Rulebook Be ta Edit io n Welcome Hero! Venture the Fog is a fast-paced fantasy game of exploration, strategy, gambling and wits for 2 to 4 Heroes. Your mission: save your home city by defeating the Hydra

More information

POOL THE. A role-playing game by James V. West

POOL THE. A role-playing game by James V. West POOL THE A role-playing game by James V. West THE RULES The Pool is a role-playing system geared toward player and GM narrative collaboration. You can use it for any setting you like. One person in your

More information

Goblin Warrior. Core: Health: 10 Armor: 2 (Scrap Armor) Movement: 5 square (25 ) Attacks: Goblin Sword: Melee, 1d6+1 OR Goblin Bow: 30, 1d6+1

Goblin Warrior. Core: Health: 10 Armor: 2 (Scrap Armor) Movement: 5 square (25 ) Attacks: Goblin Sword: Melee, 1d6+1 OR Goblin Bow: 30, 1d6+1 Goblin Warrior Health: 10 Armor: 2 (Scrap Armor) Movement: 5 square (25 ) Goblin Sword: Melee, 1d6+1 Goblin Bow: 30, 1d6+1 Strength: +1 Agility: +1 Intelligence: -1 Charisma: -1 Swarm If two or more goblins

More information

Overlord. Phoenix. Poisoned Blade. Poison Bolt. Poison Cloud. Poison Spit. Poison Spit All Red Hot Reflect All Rupture. Search Party.

Overlord. Phoenix. Poisoned Blade. Poison Bolt. Poison Cloud. Poison Spit. Poison Spit All Red Hot Reflect All Rupture. Search Party. It is recommended you use the Quick Reference Booklet to lookup Map tiles, Creature abilities, Quests and Tokens as you encounter them on your adventure You will only encounter a small selection of the

More information

Reign of terror - Single Player Rules Version 3

Reign of terror - Single Player Rules Version 3 Reign of terror - Single Player Rules Version 3 Game Overview Story From deep in the bowels of the Mines of Taas to the human kingdom of Hathaway, the Curse of the Undead is spreading across Green Valley

More information

KUNG CHI. By Stone Mage Games RULES. Sample file

KUNG CHI. By Stone Mage Games RULES. Sample file KUNG CHI By Stone Mage Games RULES There are 15 Chi Markers per player, a 4 sided die, 15 Scroll Skrypt cards, 15 Sword Skrypt cards, and 15 Army cards. GAME COMPONENTS GAME SETUP The object of Kung Chi

More information

Spellcaster This term is used throughout the book to refer to situations that are true for both wizards and apprentices.

Spellcaster This term is used throughout the book to refer to situations that are true for both wizards and apprentices. Errata, Clarifications, and FAQ Spellcaster This term is used throughout the book to refer to situations that are true for both wizards and apprentices. Chapter 1: Wizards and Warbands Shooting Stat The

More information

1 1 NA NA NA NA NA NA NA NA NA NA NA NA NA NA NA NA NA NA NA NA 3

1 1 NA NA NA NA NA NA NA NA NA NA NA NA NA NA NA NA NA NA NA NA 3 At 6 th level, each Magic User chooses to specialize in one of the following fields: Archmagis, Battle Mage, or Meta Mage; once chosen, this specialization may never be changed. Damage Level Melee Damage

More information

The Green Dragon Adventure Player s Guide is for the use of a play by post game hosted at

The Green Dragon Adventure Player s Guide is for the use of a play by post game hosted at This book is a work of fiction. Names, characters, places, and incidents are the product of the authors' imagination or are used fictitiously. Any resemblance to actual events, locales, or persons, living

More information

LAXIUS FORCE III. (by Aldorlea Games)

LAXIUS FORCE III. (by Aldorlea Games) LAXIUS FORCE III (by Aldorlea Games) Official Website: http://www.aldorlea.com Introduction Congratulations for picking Laxius Force 3, the stunning finale of the Laxius Force trilogy. This game will provide

More information

. PLACES OF INTEREST.

. PLACES OF INTEREST. . PLACES OF INTEREST. S ome places in the region have been deserted since the zombies came. Nobody goes there, ever. Most of the time, these places draw too much attention from the necromancers or have

More information

Contents. Dragon Rampage

Contents. Dragon Rampage Contents Object of the Game 2 Setting up the Game 2 Game Length 3 Playing the Game 3 I. Heroes Action Phase 3 II. Dungeon Phase 4 III. Rest Phase 6 Ending the Game 6 I. Hero is Slain 6 II. Heroes Escape

More information

Undead Remasian Legion v.0.7

Undead Remasian Legion v.0.7 Undead Remasian Legion v.0.7 Warband Special Rules Undead Cause Fear; Immune to Poison; Immune to Concussion; Cannot take Drugs. Crumble When a warrior with this rule would flee, he takes 1 automatic S3

More information

Game Components. 16x Hero Cards. 18x Quest. 9x Double-Sided Weapon Reference Cards. Cards. 1x Bag of Holding. 8x Loyalty.

Game Components. 16x Hero Cards. 18x Quest. 9x Double-Sided Weapon Reference Cards. Cards. 1x Bag of Holding. 8x Loyalty. Game Components 16x Hero Cards 18x Quest Cards 9x Double-Sided Weapon Reference Cards 8x Loyalty Cards 60x Item Cards 1x Double-Sided Animal Card 1x Bag of Holding 25x Damage Markers 8x Exhaustion Markers

More information

Dungeoneer! Introduction. The Setting. Dungeon-bashing Rules.

Dungeoneer! Introduction. The Setting. Dungeon-bashing Rules. Introduction. These are a set of very simple dungeon-bashing rules for youngsters and the young at heart. This is classic kick-in-the-door, kill the monsters and steal their treasure stuff. One player

More information

Mage Tower Rulebook Ver 0.1

Mage Tower Rulebook Ver 0.1 Mage Tower Rulebook Ver 0.1 This is a very early version of the rulebook, and is one of the last things being worked on while the Kickstarter is happening. All the text to play the game is here, but the

More information

ERRATA. Pg Special Locations 11 Special Locations

ERRATA. Pg Special Locations 11 Special Locations ERRATA Hello, fellow Accursed. It seems a Vile Gobbler has taken a bite out of our Rulebook! But fear not, this Errata will put to rights everything our wonderful community has found which was either missing

More information

Middle earth D&D ADJUSTING ABILITY SCORES

Middle earth D&D ADJUSTING ABILITY SCORES CREATING CHARACTERS There are six basic abilities for each character: strength, intelligence, wisdom, constitution, dexterity and charisma. Each player starts a character by rolling three 6-sided dice

More information

WRITTEN BY ED TEIXEIRA INTERIOR ARTWORK BY JAMES SMYTH COVER BY PAUL KIME DIGITALLY EDITED BY CRAIG ANDREWS

WRITTEN BY ED TEIXEIRA INTERIOR ARTWORK BY JAMES SMYTH COVER BY PAUL KIME DIGITALLY EDITED BY CRAIG ANDREWS WRITTEN BY ED TEIXEIRA INTERIOR ARTWORK BY JAMES SMYTH COVER BY PAUL KIME DIGITALLY EDITED BY CRAIG ANDREWS TABLE OF CONTENTS 1.0 INTRODUCTION 1 2.0 NEEDED TO PLAY 1 2.1 Where s the Cool Bling? 1 2.2 Dungeon

More information

Forge War. Game Overview. Components

Forge War. Game Overview. Components Forge War Game Overview The wild country lands are growing dangerous. The king has called upon all able-bodied men to fight back the ever-deepening darkness, and you, as a skilled blacksmith, are tasked

More information

Y dthanatos

Y dthanatos In your hubris you boasted that Death could never separate you and your beloved, just let him, Thanatos, try! That you would be ready come what may! That you held no fear! ou awake the next morning to

More information

In a little known land some time ago, there were heroic adventurers, mighty rulers, fearsome monsters, and powerful magicians. Nobody knows how to

In a little known land some time ago, there were heroic adventurers, mighty rulers, fearsome monsters, and powerful magicians. Nobody knows how to In a little known land some time ago, there were heroic adventurers, mighty rulers, fearsome monsters, and powerful magicians. Nobody knows how to get there any more. But if you read these rules, and play

More information

Hybrid role play / cards A simple ruleset to have a quick and intuitive role-playing game.

Hybrid role play / cards A simple ruleset to have a quick and intuitive role-playing game. Hybrid role play / cards A simple ruleset to have a quick and intuitive role-playing game. The same cards can be used for a cooperative or competitive card game. Every aspect of the game is regulated by

More information

QUICKSTART. Game Modes. Combat Roles. Customizing and Learning. Assembling your Team. PvP - Competitive: PvE - Cooperative:

QUICKSTART. Game Modes. Combat Roles. Customizing and Learning. Assembling your Team. PvP - Competitive: PvE - Cooperative: QUICKSTRT Welcome, hero! re you ready to enter the rena and experience epic battles? This is your First Match guide, with all essential rules you need to play the game. Solve specific doubts in the Rulebook,

More information

Created by Michael Browning

Created by Michael Browning Created by Michael Browning For Aiden The story so far... King Pensinor once again has a problem, a huge blue dragon has taken up residence in a volcano, and is terrifying the land eating the livestock

More information

Concealment. Ambush. (total) Ambush (darkness) Cover. Bog. Cover (soft) Concealment. Cover (total)

Concealment. Ambush. (total) Ambush (darkness) Cover. Bog. Cover (soft) Concealment. Cover (total) Ambush The monsters gain a +4 circumstance bonus to all Hide and Move Silently checks prior to initiative. Concealment (total) gain the benefits of total concealment (hiding in shadows, etc.), unless they

More information

Drums in the Deep Dungeon Crawling in Middle Earth

Drums in the Deep Dungeon Crawling in Middle Earth Drums in the Deep Dungeon Crawling in Middle Earth Introduction Drums in the Deep is my personal campaign using the Blue Holmes book version of Basic Dungeons & Dragons for adventuring in Middle Earth.

More information

After many years of peace, the nightmares recapture

After many years of peace, the nightmares recapture 1 After many years of peace, the nightmares recapture your mind. Vivid visions of death and chaos across the realm soon haunt your waking thoughts. You start to wonder if the crafting of evil is at work.

More information

Race. Human. Dwarf. Racial Bonus +2 to any ability score. Bonus Feat At 1 st level, human PCs start with two feats instead of one.

Race. Human. Dwarf. Racial Bonus +2 to any ability score. Bonus Feat At 1 st level, human PCs start with two feats instead of one. Races The major races included in the 13 th Age Archmage Engine include humans, dwarves, elves, gnomes, half-elves, half-orcs, and halflings. Your character need not be limited to these races, however.

More information

SAVAGE TV. You lose three Fame Levels if you die. You lose 1 Fame Level if you choose to retreat from a challenge.

SAVAGE TV. You lose three Fame Levels if you die. You lose 1 Fame Level if you choose to retreat from a challenge. SAVAGE TV The Map: The players get a map of the dungeon. Not too detailed, but complete (it shows all the non-secret areas). You may plan your approaches and the order in which you will face the challenges.

More information

Kobold Slayer Manual & Guide Book v0.2

Kobold Slayer Manual & Guide Book v0.2 Kobold Slayer Manual & Guide Book v0.2 Thank you for purchasing Kobold Slayer. This document serves as the manual and guide to the game. Introduction To those that are used to playing RPG s aimed towards

More information

Base Game. Stealing ends when there is no more surplus of cards in hand.

Base Game. Stealing ends when there is no more surplus of cards in hand. OrcQuest TCG FAQ v1.0 Base Game Can we deliberately discard a card from our hand? No. You can only discard from your hand by using cards or skills that allow you to do so. Do not hesitate to take the risk

More information

Sample file. Contents

Sample file. Contents Contents Amazing Tales Why tell Amazing Tales? 3 Amazing tales in one page 4 Amazing settings 6 Amazing heroes 8 Creating a hero 10 Telling an amazing tale 12 Drama and dice 16 Tips and Tricks Tips and

More information

PITCHED BATTLE WARHAMMER CHAMPIONSHIP SCENARIO

PITCHED BATTLE WARHAMMER CHAMPIONSHIP SCENARIO Two forces clash in a straight-up fight. The battle has begun...now get moving! Deployment Zones are per the Pitched Battle deployment described on p. 199 of the units but do not deployed per the rules

More information

HORDES OF CHAOS: PATH TO GLORY

HORDES OF CHAOS: PATH TO GLORY HORDES OF CHAOS: PATH TO GLORY Champion M WS BS S T W I A LD 4 5 3 4 4 2 6 2 8 Equipment: Hand weapon, Chaos armour and shield and either a great weapon or a flail or an additional hand weapon or a halberd

More information

Scenarios will NOT be announced beforehand. Any scenario from the Clash of Kings 2018 book as well as CUSTOM SCENARIOS is fair game.

Scenarios will NOT be announced beforehand. Any scenario from the Clash of Kings 2018 book as well as CUSTOM SCENARIOS is fair game. Kings of War: How You Use It - Origins 2018 TL;DR Bring your dice / tape measure / wound markers / wavering tokens No chess clocks strict 1 hour time limits Grudge Matches 1 st round Registration Due to

More information

Q: Some cards do something at the start of your turn. When is that exactly? A: The start of your turn happens immediately before your Draw Phase.

Q: Some cards do something at the start of your turn. When is that exactly? A: The start of your turn happens immediately before your Draw Phase. Summoner Wars Official FAQ Version 1.1 Last Updated 6/22/10 I. General Questions II. Cave Goblins III. Fallen Kingdom IV. Guild Dwarves V. Mercenaries VI. Phoenix Elves VII. Tundra Orcs VIII. Vanguards

More information

The Halls of Durrag-Dol

The Halls of Durrag-Dol The Halls of Durrag-Dol N E K A V S H A Group Quest This Quest can be played as a single adventure or as part of a campaign. The Halls of Durrag-Dol In the First War, Dimrond-a-Durrag, Earl King of Clan

More information

NIGHTMARE FOREST Dead Run

NIGHTMARE FOREST Dead Run NIGHTMARE FOREST Dead Run You were out enjoying a night camping with your friends in the woods near The City. Settled around a warm and cozy campfire a good time was being had by everyone. That was when

More information

Advanced Heroica Re-written Heroica rules by: Jason Glover

Advanced Heroica Re-written Heroica rules by: Jason Glover Advanced Heroica Re-written Heroica rules by: Jason Glover Playing the game The youngest player goes first. Play then continues clockwise. Each player should have a Hero Pack/Back Pack with 4 Health (4

More information

Appendix B. Acquired Abilities. List

Appendix B. Acquired Abilities. List Attack Appendix B Acquired Abilities List Universal Abilities (Useable by both Force Sensitive and Non-Force Sensitive characters) Close Quarters Fighting: (Level 1); Mobile Attack: (Level 1); This character

More information

Dramatis Personae v.0.9

Dramatis Personae v.0.9 Dramatis Personae v.0.9 Personae Special Rules Only One of Each Personae Your warband may hire any number of Dramatis Personae, but there can only be a single instance of each type of Personae in a campaign

More information

Sample file 620_ _DSG_Guts.indd 1 7/25/07 9:45:48 AM

Sample file 620_ _DSG_Guts.indd 1 7/25/07 9:45:48 AM 2 WRITTEN BY BILL SLAVICSEK & CHRISTOPHER PERKINS GRAPHICALLY DESIGNED BY TRISH YOCHUM ART DIRECTED BY KARIN POWELL ACKNOWLEDGEMENTS The authors want to acknowledge all of the great D&D game designers

More information

The Official FAQ. General Questions. Q: There is conflicting information about Slaanesh s dial advancement condition. What is the correct rule?

The Official FAQ. General Questions. Q: There is conflicting information about Slaanesh s dial advancement condition. What is the correct rule? updated 5/5/10 The Official FAQ General Questions Q: There is conflicting information about Khorne s dial advancement condition. What is the correct rule? A: Khorne earns one dial advancement counter each

More information

SWORDS & WIZARDRY ATTACK TABLE Consult this table whenever an attack is made. Find the name of the attacking piece in the left hand column, the name

SWORDS & WIZARDRY ATTACK TABLE Consult this table whenever an attack is made. Find the name of the attacking piece in the left hand column, the name SWORDS & WIZARDRY ATTACK TABLE Consult this table whenever an attack is made. Find the name of the attacking piece in the left hand column, the name of the defending piece along the top of the table and

More information

WARHAMMER FANTASY REGIMENTS OF RENOWN

WARHAMMER FANTASY REGIMENTS OF RENOWN WARHAMMER FANTASY REGIMENTS OF RENOWN FRIDAY MARCH 20 TH :00PM 1:00AM Do not lose this packet! It contains all necessary missions and results sheets required for you to participate in today s tournament.

More information

Understanding Systems: the Mage Class in WoW Jeff Flatten

Understanding Systems: the Mage Class in WoW Jeff Flatten Understanding Systems: the Mage Class in WoW Jeff Flatten The following is a very general description of the Mage class as it appears in World of Warcraft, primarily the role Mages play in raids. While

More information

welcome to the world of atys! this is the first screen you will load onto after logging.this is the character-generating screen.

welcome to the world of atys! this is the first screen you will load onto after logging.this is the character-generating screen. welcome to the world of atys! this is the first screen you will load onto after logging.this is the character-generating screen. Choose an empty slot. This is where your character will be placed after

More information

Tamurkhan: The Throne of Chaos Q&A and Errata Amended February 25 th 2013 With thanks to the members of Chaos Dwarfs Online and Neil Peckett

Tamurkhan: The Throne of Chaos Q&A and Errata Amended February 25 th 2013 With thanks to the members of Chaos Dwarfs Online and Neil Peckett Tamurkhan: The Throne of Chaos Q&A and Errata Amended February 25 th 2013 With thanks to the members of Chaos Dwarfs Online and Neil Peckett ERRATA Page 184 and 185: Replace the Blazing Body rules text

More information

Hits & Misses This document is a compilation of all clarifications to the v7.0 rule set that the FRC has received since its release.

Hits & Misses This document is a compilation of all clarifications to the v7.0 rule set that the FRC has received since its release. Hits & Misses This document is a compilation of all clarifications to the v7.0 rule set that the FRC has received since its release. Change Log: Date: Action: Rep. Party 8/28/16 Reformatted and added changelog

More information

Maldin s 2 nd Edition AD&D Character Sheets

Maldin s 2 nd Edition AD&D Character Sheets Maldin s 2 nd Edition AD&D Character Sheets Denis Tetreault Maldin s Greyhawk http://melkot.com I m pleased to make available my custom 2 nd Edition player character sheets as a pdf file for easy printing.

More information

IMPORTANT NOTICE This is a provisional and uncomplete version of the Cthulhu Crusades rulebook with a provisional translation.

IMPORTANT NOTICE This is a provisional and uncomplete version of the Cthulhu Crusades rulebook with a provisional translation. IMPORTANT NOTICE This is a provisional and uncomplete version of the Cthulhu Crusades rulebook with a provisional translation. Final rulebook will be revised. Format and design will change. New cards and

More information

Bard Card deck BattLe CrIeS * SongS * SPeLLS CLaSS features * talents

Bard Card deck BattLe CrIeS * SongS * SPeLLS CLaSS features * talents Bard Card deck BattLe CrIeS SongS SPeLLS CLaSS features talents Customizable Character Class Deck compatible with 13th Age, and The Archmage Engine Bard Card deck Design by Kazekami kazekami303@gmail.com

More information

Quests Created By Jordan Hawkey

Quests Created By Jordan Hawkey Quests Created By Jordan Hawkey C. As you approach the door, you hear a rumbling sound, as There have been some mysterious disappearances in the past week in the town of Perfection. Something here just

More information

zogar s gaze Objective

zogar s gaze Objective Objective zogar s gaze Be the first player to collect all the necessary cards to meet your win conditions and you will win the game. These win conditions are determined by your starting race and class.

More information

WARHAMMER FANTASY IT s HOW YOU USE IT TOURNAMENT

WARHAMMER FANTASY IT s HOW YOU USE IT TOURNAMENT 9:00AM 2:00PM FRIDAY APRIL 20 ------------------ 10:30AM 4:00PM ------------------ FRIDAY APRIL 20 ------------------ 4:30PM 10:00PM WARHAMMER FANTASY IT s HOW YOU USE IT TOURNAMENT Do not lose this packet!

More information

Roll 4d6, six times Note results on scrap paper. Drop lowest score and add up the three highest scores.

Roll 4d6, six times Note results on scrap paper. Drop lowest score and add up the three highest scores. A GUIDE TO CREATING A DUNGEONS & DRAGONS CHARACTER Created by F. Sinclair, School Librarian, for the D&D activity group. Referenced from the D&D Core Rule Books: Player s Handbook, Published by Wizards

More information