OF Fantasy! WOnDROUs WORLDs. Sample file HERO GAMES

Size: px
Start display at page:

Download "OF Fantasy! WOnDROUs WORLDs. Sample file HERO GAMES"

Transcription

1 WOnDROUs WORLDs OF Fantasy! Daring swordsmen, wise wizards, noble knights, deadly dragons, and mythic kingdoms all these, and more, are part of the wondrous worlds of Fantasy. Fantasy Hero discusses and describes the Fantasy genre for gaming, and shows how to create characters, campaigns, spells and magic systems, worlds, and other elements of Fantasy with the HERO System rules. It includes: H a complete review of the Fantasy genre, from the most mundane Low Fantasy and Urban Fantasy tales to wondrous and bizarre High Fantasy and Epic Fantasy sagas, with guidelines and suggestions for simulating each part of the genre using the HERO System rules H an extensive section on creating Fantasy characters in the HERO System, including over five dozen Templates for major character races, backgrounds, and professions H Fantasy-specific combat and adventuring rules, including expanded rules for weapons and mass combat H a detailed chapter on magic, describing how to create magic systems, spells, and enchanted items, with dozens of examples to get you started H discussions about Fantasy civilizations and cultures, with guidelines for economies and currencies, travel times and methods, government and law, religion, and much more H a comprehensive chapter on gamemastering Fantasy games Whatever type of Fantasy game you like to play, and however you like to play it, Fantasy Hero helps you make it even better! HERO GAMES ISBN: DOJHERO1200 $44.99 US

2 Fantasy HERO

3 Fantasy Hero A Genre Book for the HERO System Author Steven S. Long Editing and Development Darren Watts Layout and Graphic Design Fred Hicks Cover Art Tyler Walpole Interior Art Brett Barkley, Christopher Burdett, Storn Cook, Brendon & Brian Fraim, Melissa Gay, Alexander Gustafson, Hal Hefner, Mark Helwig, Jesse Parrotti, Christian N. St. Pierre, Julien Tainmont-Pierrat, Jason Williford, and Jonathan Wyke Dedication To all the gamers with whom I ve had such amazing Fantasy adventures and explored so many wondrous Fantasy worlds. HERO System is DOJ, Inc. s trademark for its roleplaying system. HERO System Copyright 1984, 1989, 2002, 2009 by DOJ, Inc. d/b/a Hero Games. All rights reserved. Champions, Dark Champions, and all associated characters Cryptic Studios, Inc. All rights reserved. Champions and Dark Champions are trademarks of Cryptic Studios, Inc. Champions and Dark Champions are used under license from Cryptic Studios, Inc. Fantasy Hero Copyright 2003, 2010 by DOJ, Inc. d/b/a Hero Games. All rights reserved. Pulp Hero Copyright 2005 by DOJ, Inc. d/b/a Hero Games. All rights reserved. Star Hero, Justice Inc., Danger International, and Western Hero Copyright 2002 by DOJ, Inc. d/b/a Hero Games. All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or computerization, or by any information storage and retrieval system, without permission in writing from the Publisher: DOJ, Inc., 226 E. 54th Street, #605, New York, NY Printed in Canada. First printing July Produced and distributed by DOJ, Inc. d/b/a Hero Games. Stock Number: DOJHERO1200 ISBN Number:

4 INTRODUCTION... 5 CHAPTER ONE WARRIORS, WIZARDS, AND WONDROUS WORLDS: THE FANTASY GENRE WHAT IS FANTASY?... 8 ELEMENTS OF FANTASY FANTASY SUBGENRES CROSSWORLDS FANTASY EPIC FANTASY HIGH FANTASY LOW FANTASY SWORDS AND SORCERY URBAN FANTASY FANTASY, METAGENRES, AND OTHER GENRES 44 FANTASY AND META-GENRES Comedy Horror Mystery Romance Tragedy FANTASY AND OTHER GENRES Champions Dark Champions Martial Arts Star Hero Western Hero CHAPTER TWO HEROES OF THE REALM: CHARACTER CREATION FANTASY CHARACTER BASICS Character Background Character Theme Goals And Motivations FANTASY RACES RACIAL TEMPLATES CULTURAL TEMPLATES ENVIRONMENT/ANCESTRY TEMPLATES PROFESSIONAL TEMPLATES PRIEST TEMPLATES ROGUE TEMPLATES WARRIOR TEMPLATES WIZARD TEMPLATES MISCELLANEOUS TEMPLATES CHARACTERISTICS Characteristic Maxima Characteristic Ranges SKILLS GENERAL RULES Skill Modifiers Skill Maxima Everyman Skills SKILL DESCRIPTIONS PERQUISITES TALENTS EXISTING TALENTS NEW TALENTS POWERS POWER ADVANTAGES POWER LIMITATIONS COMPLICATIONS FANTASY EQUIPMENT TABLE OF CONTENTS CHAPTER THREE BLADES AND BATTLES: FANTASY COMBAT AND ADVENTURING FANTASY HERO COMBAT ENTERING COMBAT COMBAT MODIFIERS COMBAT MANEUVERS Standard Combat Maneuvers Optional Combat Maneuvers New Optional Fantasy Hero Combat Maneuvers FIGHTING TRICKS Being Impressive DAMAGE Optional Effects Of Damage Relative Positions WEAPONS WEAPONS TABLES...190, 195 Explanation Of Hand-To-Hand Weapons Table Explanation Of Ranged Weapons Table Poisons MAKING WEAPONS Advanced Weapon Creation Rules And Guidelines USING WEAPONS Choosing The Right Weapon Special Maneuvers For Weapons Weapon And Shield Breakage ARMOR TYPES OF ARMOR Sectional Armor USING ARMOR Balancing Armor Use Wearing Multiple Armors Armor Breakage SHIELDS FANTASY HERO MASS COMBAT BEFORE MASS COMBAT BATTLE SCALE UNITS Creating Units Unit Size Unit Characteristics Unit Skills Unit Powers Unit Complications MOVEMENT UNIT COMBAT Entering Combat Fighting Determining Damage SPECIAL SITUATIONS Prominent Characters Magic In Mass Combat SIEGES CHAPTER FOUR ARCANE CREATIONS: MAGIC MAGIC SYSTEMS DEFINITIONAL ISSUES Where Magic Comes From The Commonality Of Magic The Power Of Magic Types Of Magic Users Of Magic Learning Magic Methods Of Casting Spells Restrictions On Wizards And Spells Flavoring Magic SOCIAL ISSUES Magic Organizations Perspectives On Magic And Spellcasters.264 Magic s Effect On Society RULES ISSUES Buying Spells Using Spells Balancing Spells SPELL CREATION AND USE THE SPELL EFFECT CASTING METHOD Required Skill Rolls Procedures Other Casting Methods Avoiding Restrictions CASTING TIME DURATION TARGET; AREA AFFECTED RANGE EXAMPLE MAGIC SYSTEMS THE ARTS ARCANE AZGANDIAN MAGIC CHAOS BLADES DIVINE MAGIC ELDRITCH LORE ELEMENTAL DWEOMERCRAFT THE GIFT LEX MAGISTERIUM NAMING MAGIC AND WORDS OF POWER.304 NA SENRA RUNE MAGIC THE SECRET SCIENCES THE SPELLS OF SARILLON TALRIADAN DRUIDRY TORVANIAN MIND-MAGIC VANSARJAK ENCHANTED ITEMS BASIC ISSUES Acquiring Enchanted Items CREATING ENCHANTED ITEMS Who Can Create Enchanted Items? Item Creation Requirements Other Item Creation Issues The Creation Process USING ENCHANTED ITEMS TYPES OF MAGIC ITEMS Armor And Shields Potions Rings Scrolls Wands And Staffs Weapons Miscellaneous Items

5 CHAPTER FIVE BEYOND THE FIELDS WE KNOW: FANTASY WORLDS AND RACES FANTASY WORLDS GEOGRAPHY Climatological Zones Common Terrain Features Ecology Geography, History, And Culture SUNS, MOONS, AND THE CALENDAR FANTASY DEMOGRAPHICS FANTASY RACES RACIAL ARCHETYPES CREATING PLAYER CHARACTER RACES Template Components DIVERSITY LANGUAGE FANTASY CIVILIZATIONS HISTORY CULTURE Arts, Architecture, And Entertainment Family, Women, And Children Social Classes Culture And Character Creation ECONOMICS Creating An Economy Currency Income Outgo Trade Rules Considerations GOVERNMENT AND POLITICS The Basics Of Government International Governments Feudalism Functions Of Government Crime And Punishment RELIGION Creating The Gods Gods And Men Priests, Priesthoods, And Religious Organizations Religion And Society TECHNOLOGY Magic And Technology TRAVEL CHAPTER SIX WONDERS OF THE IMAGINATION: GAMEMASTERING FANTASY HERO CREATING A CAMPAIGN CHARACTER GUIDELINES CAMPAIGN TONE CAMPAIGN THEME CAMPAIGN TYPES Subgenre Campaign Subject SETTINGS RUNNING THE GAME ADVENTURE STRUCTURE Plotting DEALING WITH DISCONNECTS COMPLICATIONS AND HOW TO USE THEM.410 THE FANTASY ENVIRONMENT ENVIRONMENTAL THREATS Corruption Fear And Awe Light Traps THE UNDERGROUND ENVIRONMENT WALLS AND DOORS VILLAINS AND NPCs VILLAINS Villain Qualities Villain Archetypes MONSTERS Creating Monsters Using Monsters NON-PLAYER CHARACTERS NPC Archetypes CHAPTER SEVEN DRUDARYON S LEGION DRUDARYON VALERIUS THE HARPER HALFREDA TARINA DRAGO VILLAINS TAAL SALIRA LORD GARETHON MINION GALLERY Bandit Barbarian Warrior City Guard Horse Nomad Knight Merchant Nobleman Pirate Priest Soldier Thief Wizard BIBLIOGRAPHY FANTASY FICTION NONFICTION BOOKS MOVIES AND TELEVISION ROLEPLAYING GAMES

6 Fantasy Hero Introduction 5 Introduction Fantasy has long been the most popular genre for gaming in fact, it s the genre that led to the creation of roleplaying games in the first place. The release of the Dungeons & Dragons game in the mid-seventies introduced millions of people to the concept of roleplaying, slaying monsters, and adventuring using only their imaginations, some paper and pencils, and dice. D&D inspired many other games, including Champions and the HERO System and thus, eventually, this book (and its predecessors, the first edition released in 1985, the second in 1990, and the third in 2003). But long before gaming came along, Fantasy was working its magic on the minds of readers. Beginning with the tales and legends of ancient days, and leading up to novels by such modern masters of the genre as Tolkien, Vance, Dunsany, Moorcock, Howard, Leiber, Kurtz, and Kay, stories of wizards, quests, swordplay, dragons, and magic have long enthralled us. In fact, most gamers come to Fantasy gaming through their love of Fantasy literature, rather than the other way around. Thanks to their interest in Fantasy, gamers have run Fantasy campaigns using the HERO System rules for decades before there ever was an official Fantasy Hero book, in fact. No two Fantasy settings are identical, and the unmatched adaptability, flexibility, and customizability of the HERO System makes it a natural for Fantasy gaming. Rather than forcing you to use a pre-defined list of spells, monsters, or the like, Fantasy Hero lets you decide what magic is like, how characters create and cast spells, what attributes different types of characters have, how strong giants are, and how your Fantasy world functions. Thus, Fantasy Hero is a genre book, a sort of guidebook to the genre of Fantasy that shows you how to use the HERO System rules to create the sort of Fantasy campaigns and characters you want whether that s in the style of your favorite Fantasy novels, short stories, and movies, or some idea that s entirely original to you. HOW TO USE THIS BOOK Fantasy Hero is designed both for players experienced with Fantasy roleplaying and those who are new to this style and genre of play. Nothing in these pages is secret or for the GM s eyes only, so every reader can read it all the way through and then decide which portions he wants to utilize. Chapter One, Warriors, Wizards, And Wondrous Worlds: The Fantasy Genre, delves into the nuts and bolts of Fantasy as a genre. First it discusses what Fantasy is, and describes many of the classic Fantasy bits and elements things like dragons, necromancy, prophecies, and swords. Then it explores the major sub-genres of Fantasy, such as High Fantasy, Epic Fantasy, Swords And Sorcery, and Urban Fantasy, as well as the interaction of Fantasy with meta-genres such as Tragedy, Comedy, and Romance. Chapter Two, Heroes Of The Realm, reviews the subject of Fantasy Hero character creation in two sections. The first section contains over five dozen Racial, Environment/Ancestry, Culture, and Professional Templates covering not only the typical races and professions found in Fantasy gaming dwarves, elves, gnomes, warriors, wizard, priests, and so on but many more unusual ones as well (winged folk, lizard-men, shamans, bounty hunters, and the like). The second section reviews the major elements of the HERO System, such as Skills and Powers, and describes how they function in Fantasy games. This section includes several new or expanded Perks and Talents as well. Chapter Three, Battles And Blades: Combat And Adventuring, discusses the subject of Fantasy Hero combat. It includes optional rules for the use of Combat Modifiers and Maneuvers in Fantasy settings, an expanded weapons list and rules for weapons use, and a mass combat system so you can include battles and sieges in your games. Chapter Four, Arcane Creations: Magic, is perhaps the most important one in the book. Magic is a core defining element of most Fantasy settings, and how magic works influences many other aspects of the setting. Thus, it s important for the GM to take the time to define how magic functions in his campaign, and what affect it has on society, history, the economy, and even geography. First the GM has to create a magic system, a framework and set of rules explaining how magic ABBREVIATIONS Fantasy Hero uses the following abbreviations to refer to other HERO System books: 6E1: The HERO System 6th Edition, Volume I: Character Creation 6E2: The HERO System 6th Edition, Volume II: Combat And Adventuring APG: The HERO System Advanced Player s Guide HSB: The HERO System Bestiary HSEG: The HERO System Equipment Guide HSMA: HERO System Martial Arts HSS: HERO System Skills UBA: The Ultimate Base

URBAN FANTASY HERO. Sample file. A Genre Book for the HERO System

URBAN FANTASY HERO. Sample file. A Genre Book for the HERO System URBAN FANTASY HERO A Genre Book for the HERO System Author: Steven S. Long Additional Contributions: Jason Walters, Dean Shomshak Editing and Development: Darren Watts Layout and Graphic Design: Andy Mathews

More information

HERO GAMES ISBN: DOJHERO1200 $44.99 US

HERO GAMES ISBN: DOJHERO1200 $44.99 US Fantasy HERO S t e v e n S. L o n g INTRODUCTION... 5 CHAPTER ONE WARRIORS, WIZARDS, AND WONDROUS WORLDS: THE FANTASY GENRE WHAT IS FANTASY?... 8 ELEMENTS OF FANTASY... 10 FANTASY SUBGENRES... 29 CROSSWORLDS

More information

Champions Universe. Sample file. Authors. Dedication. Editing and Development. Layout and Graphic Design. Cover Art. Interior Art

Champions Universe. Sample file. Authors. Dedication. Editing and Development. Layout and Graphic Design. Cover Art. Interior Art Champions Universe Authors Steven S. Long and Darren Watts Editing and Development Steven S. Long Layout and Graphic Design Fred Hicks Cover Art Brian & Brendon Fraim Interior Art Brett Barkley, Storn

More information

THE HERO SYSTEM ADVANCED PLAYER S GUIDE HII

THE HERO SYSTEM ADVANCED PLAYER S GUIDE HII +10 STR +5 DEX HKA 1d6 Blast 10d6 THE HERO SYSTEM ADVANCED PLAYER S GUIDE II HPerception Skill Quality Probability Alteration Time Stop Running +6m Leaping +4m STILL MORE RULES! The HERO System 6th Edition

More information

Sample file 620_ _DSG_Guts.indd 1 7/25/07 9:45:48 AM

Sample file 620_ _DSG_Guts.indd 1 7/25/07 9:45:48 AM 2 WRITTEN BY BILL SLAVICSEK & CHRISTOPHER PERKINS GRAPHICALLY DESIGNED BY TRISH YOCHUM ART DIRECTED BY KARIN POWELL ACKNOWLEDGEMENTS The authors want to acknowledge all of the great D&D game designers

More information

Rags to Riches. Written by Allan JC Smith IV. Sample file. Art by Mitchell Nolte Layout by Craig Judd

Rags to Riches. Written by Allan JC Smith IV. Sample file. Art by Mitchell Nolte Layout by Craig Judd If reality were a sandbox RPG, this would be the rule system. Rags to Riches is a skill-based RPG intentionally designed to be the most accurate simulation system available on the market. Based on years

More information

Fantasy Hero. Sample file. A word or two of appreciation

Fantasy Hero. Sample file. A word or two of appreciation Fantasy Hero The Fantasy Hero Grimoire A Book Of Spells For Fantasy Hero Author: Steven S. Long Editing and Development: Allen Thomas Layout and Graphic Design: Andy Mathews Cover Art: Chris Stevens Interior

More information

Monte Cook Presents Iron Heroes (Iron Heroes D Fantasy Roleplaying Download Free (EPUB, PDF)

Monte Cook Presents Iron Heroes (Iron Heroes D Fantasy Roleplaying Download Free (EPUB, PDF) Monte Cook Presents Iron Heroes (Iron Heroes D20 3.5 Fantasy Roleplaying Download Free (EPUB, PDF) It is not the sword, but the arm that wields it. It is not the spell, but the mind that shapes it. Live

More information

Realms of Adventure. A Fantasy Roleplaying Game. By James Patrick Updike

Realms of Adventure. A Fantasy Roleplaying Game. By James Patrick Updike ple m Sa file Realms of Adventure A Fantasy Roleplaying Game Sa m ple file By James Patrick Updike i Realms of Adventure A Fantasy Roleplaying Game by James Patrick Updike Realms of Adventure 2009 James

More information

Sample file. Authors. Additional Contributions. Dedication. Editing and Development. Aaron s Special Thanks. Layout and Graphic Design.

Sample file. Authors. Additional Contributions. Dedication. Editing and Development. Aaron s Special Thanks. Layout and Graphic Design. Champions The Super Roleplaying Game Using the Hero System Authors Steven S. Long and Aaron Allston Additional Contributions Darren Watts and Diana Sherman Editing and Development Steven S. Long Layout

More information

WARRIOR HEROES -LEGENDS TABLE OF CONTENTS GAME BASICS 4 MALE OR FEMALE 8 REPUTATION 8 INTRODUCTION 1 CLASS 8 NEEDED TO PLAY 2 SKILLS 9 ATTRIBUTES 11

WARRIOR HEROES -LEGENDS TABLE OF CONTENTS GAME BASICS 4 MALE OR FEMALE 8 REPUTATION 8 INTRODUCTION 1 CLASS 8 NEEDED TO PLAY 2 SKILLS 9 ATTRIBUTES 11 TABLE OF CONTENTS INTRODUCTION 1 Traditional Turn Sequence 1 IGO UGO 1 THW Reaction System 1 NEEDED TO PLAY 2 Dice 2 Passing Dice 2 Counting Successes 2 Possibilities 2 Reading &Adding the Dice 3 1/2D6

More information

Sample file HERO SYSTEM

Sample file HERO SYSTEM HERO SYSTEM SKILLS A Supplement for the HERO System Author: Steven S. Long Editing and Developing: Darren Watts Layout & Graphic Design: Andy Mathews & Bill Bunny s Got Mad Skillz Keyes Cover Illustration:

More information

Author, Design, Additional Graphics: Steven Trustrum Cover & Illustrations: Eric Lofgren

Author, Design, Additional Graphics: Steven Trustrum Cover & Illustrations: Eric Lofgren Author, Design, Additional Graphics: Steven Trustrum Cover & Illustrations: Eric Lofgren Additional Writing and Design: A.J. Gibson Original Second Edition Playtesters: A.J. Gibson, Dominique Sumner, Engelous,

More information

Sample file TABLE OF CONTENTS

Sample file TABLE OF CONTENTS Dedication..............2 Troll Talk...............3 In the Beginning.........4 Creating Characters....6 Name and Gender........8 Character Type..........8 Citizen................9 Rogue................10

More information

The Power Gamer s 3.5. Credits

The Power Gamer s 3.5. Credits The Power Gamer s 3.5 WARRIOR Strategy Guide The 100% Official Guide to Kicking Monster Butt and Winning the Game! Credits Concept: Joseph Goodman Developers: Josh Sawyer and Robert Schwalb Graphic Design:

More information

Fantasy and Magic Casting spells Casters level Blocking Spells Continuing spells Summoned Creatures

Fantasy and Magic Casting spells Casters level Blocking Spells Continuing spells Summoned Creatures Fantasy and Magic For those that wish to add powerful magic casters and fantastic units, characters and armies to their Ancients D6 game, the following rules should allow them to do just that. Casting

More information

WIZARD. The Power Gamer s 3.5. Strategy Guide. Credits. The 100% Official Guide to Kicking Monster Butt and Winning the Game _ Mage Style!

WIZARD. The Power Gamer s 3.5. Strategy Guide. Credits. The 100% Official Guide to Kicking Monster Butt and Winning the Game _ Mage Style! The Power Gamer s 3.5 WIZARD Strategy Guide The 100% Official Guide to Kicking Monster Butt and Winning the Game _ Mage Style! Concept Joseph Goodman Credits Cover & Interior Diagrams Andy Hopp Project

More information

WRITTEN BY ED TEIXEIRA INTERIOR ARTWORK BY JAMES SMYTH COVER BY PAUL KIME DIGITALLY EDITED BY CRAIG ANDREWS

WRITTEN BY ED TEIXEIRA INTERIOR ARTWORK BY JAMES SMYTH COVER BY PAUL KIME DIGITALLY EDITED BY CRAIG ANDREWS ple m Sa file ple m Sa file file ple m Sa WRITTEN BY ED TEIXEIRA INTERIOR ARTWORK BY JAMES SMYTH COVER BY PAUL KIME DIGITALLY EDITED BY CRAIG ANDREWS TABLE OF CONTENTS 1.0 INTRODUCTION 1 2.0 NEEDED TO

More information

Dungeon Master's Guide II (Dungeons & Dragons D Fantasy Roleplaying Supplement) By David Noonan, Jesse Decker READ ONLINE

Dungeon Master's Guide II (Dungeons & Dragons D Fantasy Roleplaying Supplement) By David Noonan, Jesse Decker READ ONLINE Dungeon Master's Guide II (Dungeons & Dragons D20 3.5 Fantasy Roleplaying Supplement) By David Noonan, Jesse Decker READ ONLINE If you are searched for the ebook Dungeon Master's Guide II (Dungeons & Dragons

More information

The Lord of the Rings: An Exploration of the Films & Its Literary Influences

The Lord of the Rings: An Exploration of the Films & Its Literary Influences Course Syllabus The Lord of the Rings: An Exploration of the Films & Its Literary Influences Course Description The Lord of the Rings is one of the most popular stories in the modern world. In this course,

More information

Copyright (C) 2014 by James & Robyn George. Braunstein in the Middle Ages (C) 2008 by David A. Wesely. Electronic Edition

Copyright (C) 2014 by James & Robyn George. Braunstein in the Middle Ages (C) 2008 by David A. Wesely. Electronic Edition Copyright (C) 2014 by James & Robyn George Braunstein in the Middle Ages (C) 2008 by David A. Wesely Electronic Edition All rights reserved. No part of this book may be reproduced or transmitted in any

More information

Champions Complete Writing and Design Derek Hiemforth

Champions Complete Writing and Design Derek Hiemforth Champions Complete Writing and Design Derek Hiemforth Indispensable Contributions Champions 6th Edition: Aaron Allston and Steven S. Long HERO System 6th Edition: Steven S. Long HERO System 4th Edition:

More information

Table of Contents. Written by Zadmar.

Table of Contents. Written by Zadmar. ~ 1 ~ Table of Contents Introduction 3 New Rules 3 Skill-based trappings 3 New Edges 4 Flexible Power 4 Gestalt Spellcaster 4 Freeform Spellcaster 4 Background Creation 5 Always Active 6 Backlash 6 Free

More information

Roll 4d6, six times Note results on scrap paper. Drop lowest score and add up the three highest scores.

Roll 4d6, six times Note results on scrap paper. Drop lowest score and add up the three highest scores. A GUIDE TO CREATING A DUNGEONS & DRAGONS CHARACTER Created by F. Sinclair, School Librarian, for the D&D activity group. Referenced from the D&D Core Rule Books: Player s Handbook, Published by Wizards

More information

Tonight you sit quietly in a dark corner of the Inn s large common room, with a cup of ale and a piece of hard, brown bread in front of you.

Tonight you sit quietly in a dark corner of the Inn s large common room, with a cup of ale and a piece of hard, brown bread in front of you. For 2-5 players ages 4+, including at least one adult Average game time: 30-40 minutes for one map level Heroes & Treasure is a fantasy role-playing game system that can be used with a number of different

More information

KARP: Kids and Adults Role-Playing

KARP: Kids and Adults Role-Playing KARP: Kids and Adults Role-Playing a card and dice-based game about fighting things, making and spending money, and special abilities Ages 8 and up by Conall Kavanagh, 2003 KARP is a free-form, mechanics-lite

More information

The Complete Thief's Handbook: Player's Handbook Rules Supplement, 2nd Edition (Advanced Dungeons & Dragons) epubs

The Complete Thief's Handbook: Player's Handbook Rules Supplement, 2nd Edition (Advanced Dungeons & Dragons) epubs The Complete Thief's Handbook: Player's Handbook Rules Supplement, 2nd Edition (Advanced Dungeons & Dragons) epubs Rear cover notes: "Open locks; hide in shadows; move silently; find traps. If you thought

More information

Sample file ADDITIONAL CREDITS

Sample file ADDITIONAL CREDITS A VARIANT PLAYER S HANDBOOK BY MIKE MEARLS Requires use of the Dungeons & Dragons Third Edition Core Books, published by Wizards of the Coast, Inc. This book utilizes updated material from the v. 3.5 revision.

More information

DWA R F! CLERIC! Cool! Here are some of the things you can do: You gain 1d10 HP at every level!

DWA R F! CLERIC! Cool! Here are some of the things you can do: You gain 1d10 HP at every level! DWA R F! Cool! Here are some of the things you can do: You gain 1d10 HP at every level! You can wield a battleaxe, club, dagger, handaxe, longsword, mace, short sword, spear, two-handed sword, warhammer,

More information

until I finally found the Professional Writing program at the University of Oklahoma and learned not only what writing craft is but how to trust it. A

until I finally found the Professional Writing program at the University of Oklahoma and learned not only what writing craft is but how to trust it. A So you want to write fantasy, and guide readers to places where wishes matter more than facts. Does that mean your imagination is teeming with exotic places, heroic people, strange creatures, and the mysterious

More information

Credj ts. Art Director: Richard Thomas. Layout and Typesetting: Ron Thompson. CoverACtjst: Christopher Moeller. Sample file

Credj ts. Art Director: Richard Thomas. Layout and Typesetting: Ron Thompson. CoverACtjst: Christopher Moeller. Sample file 51795 9 781588 461872 ~ Authors: Jeff Harkness and James Sverapa Developer: Anthony Pryor Editor: Michael Johnstone Check out upcoming Sword and Sorcery Studid products online at http://www.swordsorcery.com

More information

The Dungeon Awaits! Dungeon Crawl Classics: All new adventures just like you remember them

The Dungeon Awaits! Dungeon Crawl Classics: All new adventures just like you remember them The Dungeon Awaits! All-new Erol Otus cover art from Dungeon Crawl Classics #13: Crypt of the Devil Lich (November release) Dungeon Crawl Classics: All new adventures just like you remember them Remember

More information

Genre Terms for Tabletop Games Developed by Diane Robson, Kevin Yanowski, and Catherine Sassen University of North Texas Libraries

Genre Terms for Tabletop Games Developed by Diane Robson, Kevin Yanowski, and Catherine Sassen University of North Texas Libraries Genre Terms for Tabletop Games Developed by Diane Robson, Kevin Yanowski, and Catherine Sassen University of North Texas Libraries Key: 155 = Authorized Heading 455 = See From Tracing (Use the Authorized

More information

After many years of peace, the nightmares recapture

After many years of peace, the nightmares recapture 1 After many years of peace, the nightmares recapture your mind. Vivid visions of death and chaos across the realm soon haunt your waking thoughts. You start to wonder if the crafting of evil is at work.

More information

Dwarf Quest Pack. Dragon s Lair By: ChaosOrc

Dwarf Quest Pack. Dragon s Lair By: ChaosOrc Dwarf Quest Pack Dragon s Lair By: ChaosOrc A note from the author: The ideas and overall design of this Quest Pack was done by myself. All pictures used, maps and card layouts were designed by MB and

More information

2003 Hasbro. All rights reserved. Distributed in the United Kingdom by Hasbro UK Ltd., Caswell Way, Newport, Gwent NP9 0YH. Distributed in the U.S.A.

2003 Hasbro. All rights reserved. Distributed in the United Kingdom by Hasbro UK Ltd., Caswell Way, Newport, Gwent NP9 0YH. Distributed in the U.S.A. 2003 Hasbro. All rights reserved. Distributed in the United Kingdom by Hasbro UK Ltd., Caswell Way, Newport, Gwent NP9 0YH. Distributed in the U.S.A. by Hasbro, Inc., Pawtucket, RI 02862. Distributed in

More information

CHARACTER RECORD SHEET

CHARACTER RECORD SHEET DEXTERITY STRENGTH TOUGHNESS PERCEPTION WILLPOWER CHARISMA INITIATIVE DEXTERITY ARMOR PENALTY OTHER attributes BASE VALUE LP CURRENT INCREASE VALUE Characteristics INITIATIVE / name: DISCIPLINE: RACE:

More information

Player's Option: Spells And Magic (Advanced Dungeons & Dragons, First Printing, Rulebook/2163) By Richard Baker;David O. Miller READ ONLINE

Player's Option: Spells And Magic (Advanced Dungeons & Dragons, First Printing, Rulebook/2163) By Richard Baker;David O. Miller READ ONLINE Player's Option: Spells And Magic (Advanced Dungeons & Dragons, First Printing, Rulebook/2163) By Richard Baker;David O. Miller READ ONLINE If searching for the book Player's Option: Spells and Magic (Advanced

More information

CHOSEN OF CHAOS. R aised in battle, these great warriors fight for glory

CHOSEN OF CHAOS. R aised in battle, these great warriors fight for glory CHOSEN OF CHAOS From the far north come the conquering legions of Chaos, led by the Champions of the Dark Gods and the immortal Daemon Princes. Alessio Cavatore brings you a complete army list to get you

More information

Defenders of the Realm: Battlefields 1. Player seating arrangement -

Defenders of the Realm: Battlefields 1. Player seating arrangement - Defenders of the Realm: Battlefields is a competitive fantasy battle game for 2 to 4 players. In the game, one side takes the role of the Dark Lord s invading army and minions while the other side represents

More information

Book of the Magnakai

Book of the Magnakai Multiplayer Game Book Book of the Magnakai Written by August Hahn & Joe Dever Edited by Matthew Sprange Layout & Graphic Design by Will Chapman Interior Illustrations by Rich Longmore Cover Illustration

More information

ACTION ADVENTURE COMEDY CRIME & GANGSTER DRAMA EPICS & HISTORICAL HORROR MUSICAL SCIENCE FICTION WAR WESTERNS

ACTION ADVENTURE COMEDY CRIME & GANGSTER DRAMA EPICS & HISTORICAL HORROR MUSICAL SCIENCE FICTION WAR WESTERNS Genres and generic conventions Below is a list of some of the main genres in film. For each genre there are broad descriptions of typical plots and characters, some aspects of miseen-scene and theme. Genre

More information

Sample file Ultimate Base.cover.flattened.indd 1 11/3/2009 2:54:44 PM

Sample file Ultimate Base.cover.flattened.indd 1 11/3/2009 2:54:44 PM THE ULTIMATE Sa m ple file BASE the ULTIMATE BASE An Ultimate Book For The HERO System Author Steven S. Long Additional Contributions Bob Greenwade, John Lees Editing and Development Darren Watts Layout

More information

Prototype Character Creation

Prototype Character Creation Prototype Character Creation Even for a 1 st -level character, the process of character creation can be an involved one, which requires lots of decisions. While some players, particularly those who have

More information

HS Dungeons A dungeon crawl game by Matt InfinityMax Drake With special thanks to the guys at Heroscapers.com

HS Dungeons A dungeon crawl game by Matt InfinityMax Drake With special thanks to the guys at Heroscapers.com HS Dungeons A dungeon crawl game by Matt InfinityMax Drake With special thanks to the guys at Heroscapers.com This game is playable by 1-4 people. There are a total of four characters, divided evenly between

More information

THE CLASS HACK For Use With The Black Hack

THE CLASS HACK For Use With The Black Hack L L L THE CLASS HACK L For Use With The Black Hack L 10 OSR First Edition Classes for THE BLACK HACK L - developed by - Mark Craddock With a huge thank you to David Black, Peter Regan, and Tim Baker. Cover

More information

WRITTEN BY ED TEIXEIRA COVER BY PAUL KIME DIGITAL EDITING BY CRAIG ANDREWS

WRITTEN BY ED TEIXEIRA COVER BY PAUL KIME DIGITAL EDITING BY CRAIG ANDREWS ple m Sa file file ple m Sa WRITTEN BY ED TEIXEIRA COVER BY PAUL KIME DIGITAL EDITING BY CRAIG ANDREWS SPECIAL THANKS TO: Ken Hafer, Bob Minadeo and Ron "Baddawg" Strickland: For insisting that, It's

More information

MUTANTS & MASTERMINDS MUT ANTS & MASTERMINDS HERO S HANDBOOK Sample file 4 INTRODUCTION INTRODUCTION

MUTANTS & MASTERMINDS MUT ANTS & MASTERMINDS HERO S HANDBOOK Sample file 4 INTRODUCTION INTRODUCTION 4 WELCOME TO MUTANTS & MASTERMINDS! Who hasn t wanted to be a superhero at one time or another? Who hasn t wanted amazing powers of super-strength, invulnerability, or most of all the power to fly? Superheroes

More information

Hero System Grimoire. rimoir e herosystemgr i. moireherosystemgrimoi. erosystemgrimoireherosystemgrimoireherosys temgrimoireherosystem g

Hero System Grimoire. rimoir e herosystemgr i. moireherosystemgrimoi. erosystemgrimoireherosystemgrimoireherosys temgrimoireherosystem g Hero System Grimoire rimoir e herosystemgr i erosystemgrimoireherosystemgrimoireherosys temgrimoireherosystem g reherosystemgrimoire h moireherosystemgrimoi Hero System Grimoire A boo of spells for the

More information

Sample file. Contents

Sample file. Contents Contents Amazing Tales Why tell Amazing Tales? 3 Amazing tales in one page 4 Amazing settings 6 Amazing heroes 8 Creating a hero 10 Telling an amazing tale 12 Drama and dice 16 Tips and Tricks Tips and

More information

Fully compatible with all the other Arcanum expansion, you will find this just adds more fun and options to the already fun mix.

Fully compatible with all the other Arcanum expansion, you will find this just adds more fun and options to the already fun mix. Arcanum Heroes is the newest expansion for the Arcanum game system. Six new heroes wait for you to play, the vile Dark Mage, the Orc, the Seer and the Halfling are but a few of the new characters you can

More information

The Hero as a Character

The Hero as a Character The Hero Journey Archetype An archetype is a model, prototype or generic ideal for a type of character. Popular archetypes are the hero and the villain, but there are many others. They are basically templates

More information

the dungeons FD193B CB6D75008E057AD The Dungeons 1 / 6

the dungeons FD193B CB6D75008E057AD The Dungeons 1 / 6 The Dungeons 1 / 6 2 / 6 3 / 6 The Dungeons Explore the waves above and the fathoms below in these watery adventures for the world s greatest roleplaying game. D&D Official Homepage Dungeons & Dragons

More information

The Halls of Durrag-Dol

The Halls of Durrag-Dol The Halls of Durrag-Dol N E K A V S H A Group Quest This Quest can be played as a single adventure or as part of a campaign. The Halls of Durrag-Dol In the First War, Dimrond-a-Durrag, Earl King of Clan

More information

CONTROLS USE SELECTED SPELL HEAVY ATTACK SHIELD SKILL / USE GAUNTLET / LEFT HAND HEAVY ATTACK INTERACT INVENTORY USE SELECTED ITEM CYCLE CYCLE

CONTROLS USE SELECTED SPELL HEAVY ATTACK SHIELD SKILL / USE GAUNTLET / LEFT HAND HEAVY ATTACK INTERACT INVENTORY USE SELECTED ITEM CYCLE CYCLE CONTROLS USE SELECTED SPELL SHIELD SKILL / USE GAUNTLET / LEFT HAND HEAVY ATTACK USE SELECTED ITEM HEAVY ATTACK INTERACT CYCLE FAVORITE POTIONS INVENTORY WALK SLOWLY SPRINT MOVE CYCLE SPELLS CYCLE GAUNTLET

More information

Definitions of Early Genres. revised: English 1302: Composition & Rhetoric II D. Glen Smith, instructor

Definitions of Early Genres. revised: English 1302: Composition & Rhetoric II D. Glen Smith, instructor Definitions of Early Genres A Matter of Historical Perspective The forerunners of modern literature include: fable myth parable folk-tales Although rather diverse in appearance and format, all of these

More information

CAMPAIGN PLANNER. by Philip Reed and Michael Hammes. Cover art by Bradley K. McDevitt

CAMPAIGN PLANNER. by Philip Reed and Michael Hammes. Cover art by Bradley K. McDevitt CAMPAIGN PLANNER by Philip Reed and Michael Hammes Cover art by Bradley K. McDevitt Proofreading and project feedback by Bruce Baugh, Mark Gedak, and Stephen David Wark. Special thanks to the users of

More information

Shaun Austin Jim Hartman

Shaun Austin Jim Hartman RULEBOOK Shaun Austin Jim Hartman V 1.3.1 Copyright 2005 Shaun Austin & Jim Hartman Lost Treasures Introduction Lost Treasures is a simple two player game where each player must hire a party of adventurers

More information

Prepare the Adventure Begin Play Sample file

Prepare the Adventure Begin Play Sample file 1. 5 6 people, including one person known as the Dungeon Master (that s you!), to lead the story and control the monsters. 2. A print-out of this adventure. 3. Pencils for all the heroes and the dungeon

More information

Dungeon Crawl Classics #9 Dungeon Geomorphs

Dungeon Crawl Classics #9 Dungeon Geomorphs Dungeon Crawl Classics #9 Dungeon Geomorphs by Clayton Bunce Credits Cartographer: Clayton Bunce Front Cover Artist: Chuck Whelon Back Cover Artist: Brad McDevitt Interior Artist: Brad McDevitt Editor

More information

Savage Species: Playing Monstrous Characters (Dungeons & Dragons Supplement) Download Free (EPUB, PDF)

Savage Species: Playing Monstrous Characters (Dungeons & Dragons Supplement) Download Free (EPUB, PDF) Savage Species: Playing Monstrous Characters (Dungeons & Dragons Supplement) Download Free (EPUB, PDF) A New Breed of AdventurerWhether wondrous or wicked, some monsters have a calling that reaches beyond

More information

The Paths to Valhalla. aths to. alhalla. Zephyr Table Games RPG. By Scott Nelson

The Paths to Valhalla. aths to. alhalla. Zephyr Table Games RPG. By Scott Nelson P V alhalla Sa m ple file aths to Zephyr Table Games RPG By Scott Nelson 1 2 Sa m ple file Picture 1 An Advanced Superhero 2044 system By Scott Nelson Copyright 2013 Contributors Contributors: Jeff Barnes,

More information

Advanced Heroica Re-written Heroica rules by: Jason Glover

Advanced Heroica Re-written Heroica rules by: Jason Glover Advanced Heroica Re-written Heroica rules by: Jason Glover Playing the game The youngest player goes first. Play then continues clockwise. Each player should have a Hero Pack/Back Pack with 4 Health (4

More information

Vampire Storytellers Handbook Download Free (EPUB, PDF)

Vampire Storytellers Handbook Download Free (EPUB, PDF) Vampire Storytellers Handbook Download Free (EPUB, PDF) Resource for storytellers who want to run a better Vampire game. Includes rare bloodlines, disciplines, resources for elder vampires, unique groups

More information

20 different genre posters. By Jane Loretz

20 different genre posters. By Jane Loretz 20 different genre posters By Jane Loretz Thank you for purchasing Genre posters. It is important that your students are familiar with the different genres. This pack has posters and lessons that will

More information

The German Amazon Kindle Category Cheat Sheet

The German Amazon Kindle Category Cheat Sheet The German Amazon Kindle Category Cheat Sheet (updated July 2016) The Amazon.de Kindle store is sorted a bit differently from what you re used to on Amazon.com. That s why I ve made this cheat sheet to

More information

DUNGEONS & DRAGONS. As a Drupal project. Hacking and slashing our way through real-world content management problems

DUNGEONS & DRAGONS. As a Drupal project. Hacking and slashing our way through real-world content management problems DUNGEONS & DRAGONS As a Drupal project Hacking and slashing our way through real-world content management problems Exploring New Technology With Familiar Problems C/C++ Perl JavaScript and jquery Drupal

More information

A Bad Baby Product, All rights reserved, version 1.0, All comments, suggestions and contacts can be made at

A Bad Baby Product, All rights reserved, version 1.0, All comments, suggestions and contacts can be made at Arcanum, Call to Adventure is the newest expansion for the Arcanum game system. Take the old map tiles and throw them away, we have new, better tiles for you now. A hex shaped tile replaces the old tile

More information

COMPLETE KOBOLD GUIDE

COMPLETE KOBOLD GUIDE COMPLETE KOBOLD GUIDE TO GAME DESIGN Essays by Wolfgang Baur and a Team of Design All-Stars Edited by Janna Silverstein Cover by Jonathan Hodgson Complete KOBOLD Guide to Game Design 2012 Open Design LLC

More information

Fantasy Stories with elements that violate the natural, physical laws of our known world.

Fantasy Stories with elements that violate the natural, physical laws of our known world. Fantasy Stories with elements that violate the natural, physical laws of our known world. Traditional fantasy Oral tradition (myths, legends, folk stories, tall tales, etc.) Modern fantasy Written. Stories

More information

Epub Dungeons & Dragons Player's Handbook: Core Rulebook I V.3.5

Epub Dungeons & Dragons Player's Handbook: Core Rulebook I V.3.5 Epub Dungeons & Dragons Player's Handbook: Core Rulebook I V.3.5 Endless adventure and untold excitement await! Prepare to venture forth with your bold compaions into a world of heroic fantasy. Within

More information

Against all Evil. Summary: Know your enemy

Against all Evil. Summary: Know your enemy Against all Evil Know your enemy Summary: In this roleplaying game each of you will play a great hero. You fight the evil forces that threaten the land of the free people. You will fight undead and dragons,

More information

WARLORDS BATTLECRY III HERO CREATION

WARLORDS BATTLECRY III HERO CREATION WARLORDS BATTLECRY III HERO CREATION BASIC HERO STATS STAT BASIC BONUSES Strength 5 +1 Combat per 2 points of Strength (at 1,3,5,etc ) +1 Damage per point of Strength +3 Hit Points per point of Strength

More information

Concept Cover & Interior Diagrams Project Lead Editing & Proofing Writers Editor-in-Chief

Concept Cover & Interior Diagrams Project Lead Editing & Proofing Writers Editor-in-Chief The Power Gamer s 3.5 WIZARD Strategy Guide The 100% Official Guide to Kicking Monster Butt and Winning the Game _ Mage Style! Concept Joseph Goodman Credits Cover & Interior Diagrams Andy Hopp Project

More information

FAQ v.2.2. Q: Does a model that is currently fighting with a Great Weapon get free hacks if he's also carrying a hand weapon?

FAQ v.2.2. Q: Does a model that is currently fighting with a Great Weapon get free hacks if he's also carrying a hand weapon? FAQ v.2.2 Q: Several skills and abilities give a 4+ ward save vs. the effects of harmful spells. Does this include hex / nerf spells, like spells that lower characteristics values, give minuses to hit

More information

CORMYR: THE TEARING OF THE WEAVE (DUNGEONS & DRAGONS D FANTASY ROLEPLAYING, FORGOTTEN REALMS SUPPLEMENT) BY RICH BAKER, BRUCE R.

CORMYR: THE TEARING OF THE WEAVE (DUNGEONS & DRAGONS D FANTASY ROLEPLAYING, FORGOTTEN REALMS SUPPLEMENT) BY RICH BAKER, BRUCE R. Read Online and Download Ebook CORMYR: THE TEARING OF THE WEAVE (DUNGEONS & DRAGONS D20 3.5 FANTASY ROLEPLAYING, FORGOTTEN REALMS SUPPLEMENT) BY RICH BAKER, BRUCE R. CO DOWNLOAD EBOOK : CORMYR: THE TEARING

More information

Vol. DRAGON LORE. The Dragon Elves. Author Kevin Buntin. Cover Artwork Tom Tullis. Open Game Content & Copyright Information

Vol. DRAGON LORE. The Dragon Elves. Author Kevin Buntin. Cover Artwork Tom Tullis. Open Game Content & Copyright Information Vol. 3 DRAGON LORE The Dragon Elves Author Kevin Buntin Cover Artwork Tom Tullis Play Testing Kevin Buntin, David Hellard, William Herron, Chris Lensch, Mike Romano, Walt Smith, Chris Stephens, Kevin Stephens,

More information

RACE (2), CLASS (4), OTHER (3), Rerolls 3

RACE (2), CLASS (4), OTHER (3), Rerolls 3 Dungeon Crawl: Risus (aka RISUS Domino Writing style) 2011 Domino Writing Creative Commons NonCommercial ShareAlike 3.0 Unported License with ideas from Graham Jackson, Greywulf and UncleBear If you're

More information

The Triquetra. By: MACE

The Triquetra. By: MACE The Triquetra By: MACE An important artifact has been stolen from a secret monastery. It is Redrick's Chalice. As legend has it, this is the cup that King Redrick mixed medicine in for his dying son. His

More information

Stainless Steel Dragon

Stainless Steel Dragon Credits Cover Art: Jon Volden Map Design: Jon Volden Writing: Jon Volden Stainless Steel Dragon Published by the STAINLESS STEEL DRAGON Game Company "SSD Mapping the way to Adventure!" Please Note: This

More information

Dungeon Module D3 Vault of the Drow

Dungeon Module D3 Vault of the Drow Dungeon Module D3 Vault of the Drow by Gary Gygax AN ADVENTURE FOR CHARACTER LEVELS 10-14 This module provides a complete setting for play of the ADVANCED DUNGEONS &. DRAGONS rules, Contained herein is

More information

Tiny Quest: Races: Choose one of the 4 races, which has the listed effect: * Human: Class skills +1.

Tiny Quest: Races: Choose one of the 4 races, which has the listed effect: * Human: Class skills +1. Tiny Quest: Basics of Tabletop RPG's: A tabletop RPG is a roleplaying game played with other people. One of those people takes on the role of the GM, who creates the world and controls all the characters

More information

Free Ebooks Blood, Fire, And Thorn (Harbinger Of Doom - Volume 5) (Harbinger Of Doom Series)

Free Ebooks Blood, Fire, And Thorn (Harbinger Of Doom - Volume 5) (Harbinger Of Doom Series) Free Ebooks Blood, Fire, And Thorn (Harbinger Of Doom - Volume 5) (Harbinger Of Doom Series) The epic Harbinger of Doom saga continues in Blood, Fire, and Thorn, the exciting fifth volume in the series.

More information

Today you will LEARN: Why? Progress will be demonstrated by showing

Today you will LEARN: Why? Progress will be demonstrated by showing Today you will LEARN: Why? To develop your understanding of the history of the action adventure genre and its generic conventions. This will develop your understanding of a key media genre. Progress will

More information

Q: How do I get a copy of the Game System License? A: You can access the Game System License at

Q: How do I get a copy of the Game System License? A: You can access the Game System License at Dungeons & Dragons 4 th Edition Game System License FAQ February 27, 2009 This FAQ answers questions about the D&D 4E Game System License (GSL), System Reference Document (SRD) and the supporting documents.

More information

Genre: a distinctive category of literary composition. Literature Genre: marked by distinctive style, form and content. One is just right for YOU!

Genre: a distinctive category of literary composition. Literature Genre: marked by distinctive style, form and content. One is just right for YOU! Genre: a distinctive category of literary composition Literature Genre: marked by distinctive style, form and content. One is just right for YOU! 5 Main Genres NON-FICTION: real, factual, deals with actual

More information

The Card-Mage A Homebrew D&D 3.5e Base Class, by Tristan Payne.

The Card-Mage A Homebrew D&D 3.5e Base Class, by Tristan Payne. The Card-Mage A Homebrew D&D 3.5e Base Class, by Tristan Payne. NOTE: Class requires player to use a standard 52 deck-of-cards, (+2 Optional Jokers). Recommended Abilities: CHA (Spell-casting modifier),

More information

Lineage2 Revolution s Gameplay Tips for Beginners

Lineage2 Revolution s Gameplay Tips for Beginners Lineage2 Revolution s Gameplay Tips for Beginners Tip 1. Complete your Daily Quests, Weekly Quests, and Quest Scrolls! One of the key ways to level up your character is to complete quests. While working

More information

The Green Dragon Adventure Player s Guide is for the use of a play by post game hosted at

The Green Dragon Adventure Player s Guide is for the use of a play by post game hosted at This book is a work of fiction. Names, characters, places, and incidents are the product of the authors' imagination or are used fictitiously. Any resemblance to actual events, locales, or persons, living

More information

Players and GMs used to the original game and its clones, will

Players and GMs used to the original game and its clones, will optional goodie - - Converted Classes Players and GMs used to the original game and its clones, will have noticed that several of the core classes have been reworked. For example, the former cleric and

More information

Quest Night. How The Game Works. You have all evening to complete as many quests as you can!

Quest Night. How The Game Works. You have all evening to complete as many quests as you can! Quest Night! s e o r He ted n a W r ry o of o l g ks ds o see, the Go ght! h w i e d e on eeks gol u this n ds y e s B n yo who l to grou d one uest cal ouded r e an ngs. h Q r s u e t r th vi en ou hin

More information

ATTENTION ORGANIZERS!

ATTENTION ORGANIZERS! ATTENTION ORGANIZERS! PLEASE READ ALL THE ENCLOSED MATERIALS CAREFULLY! Players can bring their character from D&D Neverwinter Game Day! The Game Day adventure, Gates of Neverdeath, served as a prelude

More information

Everyone played make-believe during childhood. Whether you played

Everyone played make-believe during childhood. Whether you played In This Chapter Chapter 1 Preparing for Adventure Exploring the origins and objectives of DUNGEONS & DRAGONS Looking at the components of the game Explaining role of the Dungeon Master Examining the things

More information

The language of Virtual Worlds

The language of Virtual Worlds The language of Virtual Worlds E-mails, chatgroups and the Web have all in common the fact of being electronic interactions about real things in the real world. In a virtual world interaction the subject-matter

More information

ONLY $ MIKE OLSON CLARK VALENTINE FRED HICKS LEONARD BALSERA AMANDA VALENTINE

ONLY $ MIKE OLSON CLARK VALENTINE FRED HICKS LEONARD BALSERA AMANDA VALENTINE ONLY $ 5 CLARK VALENTINE LEONARD BALSERA FRED HICKS MIKE OLSON AMANDA VALENTINE YOUR STORY FULL SPEED AHEAD! With only a few minutes of prep, you could be exploring the universe with your favorite sci-fi

More information

Titan Games and Hobbies AOS Tournament Rules

Titan Games and Hobbies AOS Tournament Rules Titan Games and Hobbies AOS Tournament Rules Army Building 6-12 Warscrolls 1-2 Hero Warscrolls 0-1 Named Character Warscrolls are allowed. 0-2 Monster Warscrolls 0-2 War Machine All Warscrolls taken for

More information

Dramatis Personae v.0.9

Dramatis Personae v.0.9 Dramatis Personae v.0.9 Personae Special Rules Only One of Each Personae Your warband may hire any number of Dramatis Personae, but there can only be a single instance of each type of Personae in a campaign

More information

Everyone played make-believe during childhood. Whether you played

Everyone played make-believe during childhood. Whether you played In This Chapter Chapter 1 Preparing for Adventure Exploring the origins and objectives of DUNGEONS & DRAGONS Looking at the components of the game Explaining the role of the Dungeon Master Examining the

More information

WARHAMMER FANTASY IT s HOW YOU USE IT TOURNAMENT

WARHAMMER FANTASY IT s HOW YOU USE IT TOURNAMENT 9:00AM 2:00PM FRIDAY APRIL 20 ------------------ 10:30AM 4:00PM ------------------ FRIDAY APRIL 20 ------------------ 4:30PM 10:00PM WARHAMMER FANTASY IT s HOW YOU USE IT TOURNAMENT Do not lose this packet!

More information

Ebooks Read Online Fantasy Encyclopedia

Ebooks Read Online Fantasy Encyclopedia Ebooks Read Online Fantasy Encyclopedia With a foreword by the award-winning fantasy author Jonathan Stroud, and illustration by some of the world's best illustrators including John Howe, the Fantasy

More information