Chapter 1. Mass Communication: A Critical Approach
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1 Chapter 1 Mass Communication: A Critical Approach
2 Culture and the Evolution of Mass Communication Mass media are the cultural industries that produce and distribute: l Songs l Novels l TV shows l Newspapers l Movies l Video games l Internet Services
3 Eras in Communication Oral communication Written communication Printed communication Electronic communication Digital communication
4 The Digital Era Digital communication redefined news and social interaction. l Bloggers have become an important part of the news industry. l has assumed some of the functions of the postal service. l Social media like Twitter and Facebook connect people in a new way.
5 The Linear Model of Mass Communication Senders (authors, producers) Messages (programs, ads) Mass media channel (TV, books) Receivers (viewers, consumers) Gatekeepers (editors, executive producers, media managers) Feedback (messages from receivers back to senders)
6 Cultural Model for Mass Communication Recognizes that individuals bring diverse meanings to messages Audiences actively affirm, interpret, refashion, or reject the messages and stories that flow through various media channels
7 The Evolution of a New Mass Medium Emergence or novelty stage Entrepreneurial stage Mass medium stage Convergence stage
8 Dual roles Media Convergence l Technological merging of content across different media channels l Cross platform, the consolidation of media holdings under one corporate umbrella Media businesses l Companies like Google make money by selling ads rather than by producing content
9 Media Convergence and Cultural Change Changes in how we consume and engage with media culture l Watch TV shows on Hulu and Netflix or DVR/On-Demand options l Make media choices based on social media recommendations l Upload our own media l Discuss programs as we watch them through live-tweeting
10 Stories: The Foundation of Media Stories we seek and tell are changing in the digital era. l Reality TV and social media dominate. l Ordinary citizens are able to participate in, and have an effect on, stories told in the media. l Media institutions and outlets are in the narrative business.
11 The Power of Media Stories in Euripides Everyday Life l Art should imitate life. Plato l Art should aim to instruct and uplift. Aristotle l Art and stories should provide insight into the human condition, but should entertain as well.
12 Contemporary Culture Cultural critics are concerned about: l The quality of contemporary culture l The overwhelming amount of information now available How much the media shape society is still unknown.
13 Figure 1.1: Daily Media Consumption by Platform, 2010 (8- to 18-Year-Olds)
14 Culture as a Skyscraper Top floors are associated with good taste or high culture. l Ballet, symphony, art museums Lower floors are associated with popular culture or low culture. l Soap operas, rock music, video games Different media for each, but many people consume both
15 Figure 1.2: Culture as a Skyscraper
16 Culture as a Map Culture is an ongoing and complicated process. Forms of culture are judged on a combination of personal taste and the aesthetic judgments a society makes at particular historical times.
17 Figure 1.3: Culture as a Map
18 Cultural Values of the Modern Modern period Period l Began with the Industrial Revolution and extended until the mid-twentieth century Four key values: l Efficiency l Individualism l Rationalism l Progress
19 Shifting Values in Postmodern Culture Postmodern period l From the mid-twentieth century to today Four features: l Populism l Diversity l Nostalgia l Paradox
20 Critiquing Media and Culture Media literacy is a critical process that takes us through the steps of: l Description l Analysis l Interpretation l Evaluation l Engagement
21 Benefits of a Critical Perspective Allows us to participate in a debate about media culture as a force for both democracy and social progress New, blended, and merging cultural phenomena challenge us to reassess and rebuild the standards by which we judge our culture.
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