1 Instant Engagement Pair Structures User s Manual Instant Engagement 2011 Kagan Publishing
2 2 Instant Engagement Pair Structures Table of Contents GAME OVERVIEW... 3 Setup...3 Timed Pair Share Introduction...4 RallyRobin Introduction...4 Quiz-N-Show Introduction...4 GENERAL NOTES... 5 Navigation...5 Scaling & Full Screen...5 Stored Question Data: Technical Note...5 QUICKSTART TUTORIAL... 6 Advanced Features Tutorial...7 INSTRUCTIONS Create a New Game... 8 Type in Questions...8 Enter Questions in Preview...9 Import Questions Select How Many Questions to Play Play Without Saving Save a New Game...13 Oops Message Open a Saved Game to Edit or Play...15 How to Play...16 Timed Pair Share RallyRobin Quiz-N-Show Delete a Saved Game...31 Additional Features...32
3 3 GAME OVERVIEW Instant Engagement: Pair Structures is software to actively engage your class in learning. You supply the questions, and Instant Engagement offers step-by-step proven methods that skyrocket student interaction and learning. There are three different structures for three of the most common types of classroom questions: 1) Timed Pair Share, 2) RallyRobin, and 3) Quiz-N-Show. The three structures are described briefly here and in more detail below. Game Setup: Enter a set of questions, problems, or prompts. Connect your computer to a projector, television monitor(s), or an interactive whiteboard so all students can see the game. Now you re ready to play.
4 4 Timed Pair Share Use with: Open-ended thinking and discussion questions. For example: What did you like most about the poem and why? Students sit with a partner. One is Partner A and the other Partner B. One partner is selected to share with his/her partner for a predetermined time while the other partner listens. Then, partners switch roles. RallyRobin Use with: Short response questions or problems to which there are multiple possible responses or solutions. For example: List elements from the Periodic Table. Students sit with a partner. In pairs, students take turns responding orally to the posted question. Quiz-N-Show Use with: Right or wrong questions, review questions, or practice questions. For example: When was the Declaration of Independence adopted? Students sit with a partner. Students each have a dry- erase board and a marker. (Or anything to write on and write with.) Students respond to the questions and show their answers to their partner.
5 5 GENERAL NOTES Navigation Main Menu Screen: On the Main Menu, you will find three structures: Timed Pair Share, RallyRobin, and Quiz- N- Show. For each structure, you may create a New Game or open a Saved Game. Return to Main Menu: Click the Home button in upper right hand corner to return to the Main Menu from any screen. Scale Instant Engagement Scale: To scale the Instant Engagement window, click and drag the bottom right scale handle. Full Screen: To view Instant Engagement as a full screen, select View > Full Screen (Shortcut keys for PC: Control + F; for Mac: Command + F) Exit Full Screen: To exit Full Screen, press the ESC key or repeat the Full Screen shortcut keys. Celebration Sounds Selected structures have celebrations sounds (for example, Great Job! ). Sounds are on by default. You may click the Celebration Sounds button to turn the sounds off (and back on). You may also turn celebration sounds on or off in the celebration screen for structures with celebrations. Stored Question Data: Technical Note The questions you enter and save are all stored on three small preferences files on your computer (one for each of the three structures). These files are linked to the game application by the name and location of the application on your computer. If you rename the application, move it on your computer, or move it to another computer, you will break the link and it will appear like your games are lost. To avoid breaking the link, do not rename or move the application after you save questions. If you break the link to your questions, you may restore your questions by restoring the application to its original location and/or name. It is highly recommended that you also save your question sets in a text file to easily import your questions in the event that your questions get lost or damaged.
6 6 QUICKSTART TUTORIAL Below is a quick overview and tutorial for Timed Pair Share, one of three structures in this software. Follow these simple steps to overview the basic features of Timed Pair Share. The other two structures work very similarly. A detailed description of all three structures is provided in the How to Play section of this manual. Create a New Game 1. From the Main Menu, click New Game in Timed Pair Share. 2. Highlight Enter Question 1 Here and type in a new question. 3. Highlight Enter Question 2 Here and type in a new question. 4. Highlight Enter Question 3 Here and type in a new question. 5. Click the Up arrow next to the word Questions in the upper left corner three times so the Questions box shows 3. The first three questions are now on and the rest are turned off. You have now made a new game with three questions. Save Your New Game 6. Click the Save button in the upper right corner. 7. Highlight untitled and name your new game Tutorial. 8. Click on the first slot (1) to save Tutorial to slot 1. You have now saved the Tutorial game. Open Your Saved Game 9. Click the Main Menu button in the upper right corner to return to the Main Menu. 10. In Timed Pair Share, click Saved Game. 11. Click on the word Tutorial in slot 1. (Do not click the red Delete button or you will permanently delete the game.) 12. Click Play in the upper right corner. The Tutorial game is now ready to play. Play Your Saved Game 13. The game starts at the Think Time step and displays Question Click the green Next button to reach the Who Shares? step. Click the orange Spin button to spin the Partner Picker to select Partner A or B. 15. Click the green Next button to reach the Partner Shares step. Set the timer for 15 seconds by clicking the :15 button in the upper left corner, then click the Start button. The timer counts down for 15 seconds then displays a Time s Up! screen. 16. Click the green Next button to reach the Partner Responds step. 17. Click the green Next button to reach the second Partner Shares step. 18. Click the green Next button to reach the second Partner Responds step. 19. Click the green Next button. The game displays Question 2. Congratulations! You re now ready to create and play your own games. Keep following this tutorial to preview the Advanced Features. Or refer to the Instructions section for more details.
7 7 Advanced Features Tutorial Preview Questions 1. Click the Main Menu button to return to the Main Menu. 2. In Timed Pair Share, click Saved Game. 3. Click Tutorial in slot Click the Preview button in the upper right corner. You can preview how each question will look when you play the game. You can type over the question and make corrections in the Preview mode. 5. Click the forward arrow to preview the next question. You can even enter a new question in Preview mode by clicking the forward arrow until you reach a blank question (Question 4). Click in the blue box, then type in your new question. 6. Click the OK button when you are done previewing your questions. 7. Click the Save button to save your changes. Import Questions To import questions, you must have a set of questions in a text file that you may copy and paste into the game. 1. Click the Main Menu button to return to the Main Menu. 2. In Timed Pair Share, click New Game. 3. Click the Import/Export button in the upper right corner. 4. Open the TimedPairShare_template file (provided on the CD- ROM) in a text editing program. (If you are in Full Screen mode, you need to exit Full Screen so you can find the question template file on your computer. Do not try to open the file from within the game.) 5. Highlight to select all the questions from the question template and copy them. 6. Return to the game and select all the existing text in the import/export box. Paste the new questions over the existing text. 7. Click OK. The sample questions will now appear in the question boxes. You are now ready to save or play your imported game. Export Questions If you would like access the questions of a saved game in text format, you may do so by clicking the Import/Export button, copying the text, and pasting it into a text file.
8 8 INSTRUCTIONS To Create a New Game Create New Game: From the Main Menu, click on the New Game button within the desired structure. Enter Questions: You may play with up to 20 questions per game. You have the option of entering as few as 1 question. For Quiz- N- Show, each question also requires an answer. There are three ways to enter your questions: 1) Type in Questions, 2) Enter Questions in Preview, or 3) Import Questions. Each method is described below. To Type In Questions Type in each question in it s own question box. For example: If you have a long question, you may use the up and down arrows under the question number to scroll through the question. You may also scroll through the question text by highlighting the question and moving your mouse down (to scroll down) or up (to scroll up) while the question is selected. For Quiz- N- Show, type in the questions in the first box, and the answer underneath it.
9 9 To Enter Questions in Preview 1. Click the Preview button. 2. Highlight the existing text, then type in the first question. For example: 3. Use the right Arrow button to enter the next question. 4. Press OK after entering all questions.
10 10 Preview Tip: To preview a specific question, click the question number on the left side of the question box ( 1 in the red box for the sample below). To Import Questions 1. Click the Import/Export button. 2. Highlight the text and paste in questions from a text file.
11 11 Timed Pair Share & RallyRobin Format: There must be two carriage returns after each question to properly import your questions. Example questions for Timed Pair Share: OK What is your favorite hobby? What did you do last weekend? Not OK What is your favorite hobby? What did you do last weekend? A single return within a question is fine (and may help the appearance of the question in the question box), but do not include two carriage returns within a single question or it will be recognized as two separate questions: OK What did you do last weekend? Not OK What did you do last weekend? Quiz-N-Show Format: Each question must be followed by two carriage returns, then the answer, then two carriage returns, then the next question, and so on. Example question and answer for Quiz- N- Show: OK What is bigger: Saturn or Jupiter? Jupiter Not OK What is bigger: Saturn or Jupiter? Jupiter
12 12 Import Templates: Three sample template text files are provided on the CD- ROM. These template files have properly formatted text. You may use these template files to test the Import feature as well as for reference for how to format your questions (and answers). The files are named: TimedPairShare_template RallyRobin_template QuizNShow_template A Technical Note About Text Files: You will need to open the text templates in a text editing program. It is also recommended that you save a backup copy of your question sets as text files if your question sets get lost or damaged. Different text editing programs handle text differently. The recommended text editing programs are WordPad for the PC and TextEdit for the Mac. If Instant Engagement does not format the questions properly, try a different text editing program or copy and paste your question set into the recommended text editing programs, then copy and paste the questions into the import field in Instant Engagement. To Select How Many Questions to Play Use the Up and Down arrow buttons to select how many questions you would like to play. For example, if you enter 10 questions, set Questions to 10. Also, you have the option of playing with fewer questions than you entered for the game. For example, if you entered 20 questions, but only want to play using the first 10 questions, use the Arrow buttons to select 10 questions. The first 10 questions will be used for the game and the last 10 will be turned off. If you Import questions or use Preview to enter questions, the game will automatically detect how many questions you have. You can always add more (up to 20 questions) or use fewer questions by using the Up or Down arrow buttons. When you save your game, all the questions entered will be saved regardless of the number of questions you select, so entered questions are not lost. To Play Without Saving After entering questions, you may play the game immediately without saving by clicking the Play button in the upper right corner. If you want to save your questions, it is recommended you do so prior to playing.
13 13 To Save a New Game 1. Click the Save button in the upper right corner. 2. Highlight untitled and type in the name of your new game. 3. Click on the slot where you want to save the game. There are 51 slots available and you may save up to 51 games. Note: If you click on a slot that already has a saved game, your new game will overwrite the previously- saved game.
14 14 Oops Message: You will receive an Oops message if your questions are improperly formatted and you click Play, Save, or the green button to feature a question. Below are possible reasons for receiving an Oops message: You try to Play or Save a game before you enter any questions. You skip a question. For example, you enter Question 1 and Question 3, but do not enter Question 2. You enter a question without an answer. (For Quiz- N- Show only.) You enter an answer without a question. (For Quiz- N- Show only.)
15 15 To Open a Saved Game to Edit or Play 1. From the Main Menu, click on the Saved Game button within the desired structure. 2. Click a previously- saved game. This will open your game and bring you to the Questions screen. To Play the Game Click the Play button to begin play. To Edit the Game There are three ways to make changes to your questions: 1) Change text in boxes, 2) Make changes in Preview mode, or 3) Make changes in Import mode. Click the Save button in the upper right corner to save your changes. The button will make a beep sound to confirm the changes have been saved.
16 16 How to Play After you click Play, you will be taken to the structure. Each structure has a different sequence of steps and is designed for different interaction sequences for different types of questions. Hint: You may skip forward or backwards to any step by clicking on the desired step button. Timed Pair Share 1. Think Time. The first screen displays the question and asks students to independently think about their answers. Display this screen for 5 10 seconds as students formulate their thoughts on the question. Click the green Next button to go to the next step.
17 17 2. Who Shares? Click the orange Spin button to spin the Partner Picker. It will randomly pick Partner A or B. Click the green Next button to go to the next step.
18 18 3. Partner Shares. The question is displayed for the selected student to respond. Select how long to have students share by clicking a time above the countdown timer. Timer options are: 15 seconds, 30 seconds, 45 seconds, 1 minute, 2 minutes, and 3 minutes. Click Start under the timer to start the timer. The time bar at the bottom will turn from green, to yellow, to red and shrink as time elapses. When time is up, a Time s Up screen is displayed. Click the green Next button to go to the next step.
19 19 4. Partner Responds. The game displays a randomly- selected response prompt and the partner must respond. There are two types of response prompts: Complete the sentence responses The partner has to complete the sentence displayed. For example: I heard you say Tell your partner responses The partner repeats the response word- for- word. For example: Thanks for sharing with me! Tip: You may get a different randomly- selected response prompt by clicking the Partner Responds button again. Click the green Next button to go to the next step.
20 20 5. Partner Shares. The partner who was listening now shares until time is up. Click the green Next button to go to the next step.
21 21 6. Partner Shares. The listening partner responds using the randomly- selected response prompt displayed. Tip: You may get a different randomly- selected response prompt by clicking the Partner Responds button again. Click the green Next button to go to the first step of the next question.
22 22 RallyRobin 1. Think Time. The question is displayed and students independently think about as many possible answers to the question as they can. Click the green Next button to go to the next step.
23 23 2. Who Starts? The game randomly selects a student to start sharing by displaying a prompt. For example: The student with the longer last name starts. Click the green Next button to go to the next step.
24 24 3. Take Turns. The prompt is displayed. Select how long to have students take turns coming up with responses. Click a time above the countdown timer (15 seconds, 30 seconds, 45 seconds, 1 minute, 2 minutes, or 3 minutes), then click Start under the timer to start the timer. The time bar at the bottom will turn from green, to yellow, to red as time elapses. When time is up, a Time s Up screen is displayed. Click the green Next button to go to the next step.
25 25 4. Celebrate. The game displays a randomly- selected celebration prompt. For example: High Five Your Partner! Tips: You may get a different randomly- selected celebration prompt by clicking the Celebrate button again. You can turn celebration sounds on or off using the black Sound toggle button. Click the green Next button to go to the first step of the next question.
26 26 Quiz-N-Show 1. Think Time. The question is displayed and students independently think about their answer. Click the green Next button to go to the next step.
27 27 2. Write Answers. Students write their own answers without showing their partner. Click the green Next button to go to the next step.
28 28 3. Show It! Partners compare answers by showing each other their answers. Click the green Next button to go to the next step.
29 29 4. Check Answers. The teacher displays the correct answer. Students check their answers against the displayed answer. They coach, if needed. Click the green Next button to go to the next step.
30 30 5. Celebrate. The game displays a randomly- selected celebration prompt. For example: High Five! Tips: You may get a different randomly- selected celebration prompt by clicking the Celebrate button again. You can turn celebration sounds on or off using the black Sound toggle button. Click the green Next button to go to the first step of the next problem.
31 31 To Delete a Saved Game 1. From the Main Menu, click on the Saved Game button in the desired structure. 2. Click the red Delete button on the right side of the game name to permanently delete the game.
32 32 Additional Features Feature a Question. You may select any question from your question set to play with. This is helpful if you have a saved set of questions, but only want to play with one question. To play with the desired question, click the green button under the arrows. Note: If the questions before the question you select are blank or improperly formatted, you will get an Oops! message. Select a Question. In the first step of all three structures, you may use the arrows at the bottom of the question screen to select a question from your question set. This makes it easy to skip a question or find the desired question. Return to Question Entry Screen. In the first step of all three structures, you may click the Question (Q) button in the bottom right side to return to your questions. For example, if you wish to modify a question or wish to save your questions after you click Play, you will need to return to the question entry screen.
Design and Drafting Description This is an introductory computer aided design (CAD) activity designed to give students the foundational skills required to complete future lessons. Students will learn all
1 ImageBrowser Software User Guide 5.1 Table of Contents (1/2) Chapter 1 What is ImageBrowser? Chapter 2 What Can ImageBrowser Do?... 5 Guide to the ImageBrowser Windows... 6 Downloading and Printing Images
SolidWorks Tutorial 1 Axis Axis This first exercise provides an introduction to SolidWorks software. First, we will design and draw a simple part: an axis with different diameters. You will learn how to
INTRODUCTION RPG CREATOR QUICKSTART So you've downloaded the program, opened it up, and are seeing the Engine for the first time. RPG Creator is not hard to use, but at first glance, there is so much to
Creating Photo Borders With Photoshop Brushes Written by Steve Patterson. In this Photoshop photo effects tutorial, we ll learn how to create interesting photo border effects using Photoshop s brushes.
Kaltura CaptureSpace Lite Desktop Recorder: Editing, Saving, and Uploading a Recording For this handout, we will be editing the Screen Recording we created in the Kaltura CaptureSpace Lite Desktop Recorder
Using Adobe Photoshop 4 Colour is important in most art forms. For example, a painter needs to know how to select and mix colours to produce the right tones in a picture. A Photographer needs to understand
Congratulations on your decision to purchase the Triquetra Auto Zero Touch Plate for All Three Axis. This user guide along with the videos included on the CD should have you on your way to perfect zero
Contents Browser Software for Nikon D1 Digital Cameras Nikon View DX for Macintosh Reference Manual Overview Setting up the Camera as a Drive Mounting the Camera Camera Drive Settings Unmounting the Camera
Instruction Manual 8 Great Tools to Manage Teamwork! Time Team Tasks Select Who s Up Time Equal Turns Quiz a Teammate Keep Track of Turns Celebrate Teamwork Repeat Timed Intervals Manage Many Rounds www.kaganonline.com
Introduction to 3D Printing Activity 1: Design a keychain using computer-aided design software 1 In this activity we ll design a keychain name tag and learn the fundamentals of computer-aided design, the
Introducing Photo Story 3 SAVE YOUR WORK OFTEN!!! Page: 2 of 22 Table of Contents 0. Prefix...4 I. Starting Photo Story 3...5 II. Welcome Screen...5 III. Import and Arrange...6 IV. Editing...8 V. Add a
1 How to Build a LimeSurvey: The Basics for Beginners Login and view a list of your surveys. We will give you 3 templates to start with. These are the ethics compliant templates you need to protect participant
SOLIDWORKS Getting Started Guide SOLIDWORKS Electrical FIRST Robotics Edition Alexander Ouellet 1/2/2015 Table of Contents INTRODUCTION... 1 What is SOLIDWORKS Electrical?... Error! Bookmark not defined.
How ALEKS Works After you have registered in ALEKS, you will get a brief introduction to ALEKS and then you will be given a quick tutorial on how to enter answers in ALEKS: After you have completed the
Technology Toolbox Christine Jacobsen Elementary Coordinator Instructional Technology April 2008 6th six weeks Digital Storytelling...a powerful tool! Digital Storytelling The ancient art of storytelling
DIGITAL PIXEL EFFECT In this Photoshop tutorial, we re going to look at how to create a digital pixel effect, which is often used in ads that sell anything to do with digital. We re going to first pixelate
Create a Simple Game in Scratch Based on a presentation by Barb Ericson Georgia Tech June 2009 Learn about Goals event handling simple sequential execution loops variables conditionals parallel execution
Add A Realistic Rainbow To A Photo In this Photoshop photo effects tutorial, we ll learn how to easily add a rainbow, and even a double rainbow, to a photo! As we ll see, Photoshop ships with a ready-made
SAVING, LOADING AND REUSING LAYER STYLES In this Photoshop tutorial, we re going to learn how to save, load and reuse layer styles! Layer styles are a great way to create fun and interesting photo effects
Software user guide Contents Counter 1 Play Train 4 Minimax 6 Monty 9 Take Part 12 Toy Shop 15 Handy Graph 18 What s My Angle? 22 Function Machine 26 Carroll Diagram 30 Venn Diagram 34 Sorting 2D Shapes
Make a video with LU play Through LU play you can create different types of videos. You can record yourself using the web camera on your computer, you can record what s on your screen, or you can create
Table of Contents Creating Your First Project 4 Enhancing Your Slides 8 Adding Interactivity 12 Recording a Software Simulation 19 Inserting a Quiz 24 Publishing Your Course 32 More Great Features to Learn
BioNumerics Tutorial: Importing and processing gel images 1 Aim Comprehensive tools for the processing of electrophoresis fingerprints, both from slab gels and capillary sequencers are incorporated into
Clipping Masks And Type Placing An Image In Text With Photoshop Written by Steve Patterson. In a previous tutorial, we learned the basics and essentials of using clipping masks in Photoshop to hide unwanted
ADVANCED USER S GUIDE MFC-J6510DW MFC-J6710DW Version 0 ARL/ASA/NZ User's Guides and where do I find it? Which manual? What's in it? Where is it? Safety and Legal Quick Setup Guide Basic User's Guide Advanced
Technical Note How to Use the Image Studio Software Western and MPX Western Analyses Developed for: Image Studio Software Please refer to your manual to confirm that this protocol is appropriate for the
[Version 2.0; 9/4/2007] MindPoint Quiz Show / Quiz Show SE Version 2.0 Copyright 2004-2007 by FSCreations, Inc. Cincinnati, Ohio ALL RIGHTS RESERVED The text of this publication, or any part thereof, may
Cactusware, LLC Diamond Scheduler Version 7.1.7 HOW TO USE THIS DOCUMENT This document provides a few options. 1. You can read the brief Quick Start Guide, which gives you the basics of creating a schedule.
due Monday, May 7 Simulations and the Law of Large Numbers Overview In both parts of the assignment, you will be calculating a theoretical probability for a certain procedure. In other words, this uses
Photoshop CS6 Basics Using Layers to Create a Magazine Cover If you re using Photoshop Elements to do this project, the steps I cover in this tutorial will hopefully be useful to you as a guide Photoshop
Timekeeper/Statistical tool for Basketball Sponsor: Prof. Wayne Dyksen & MSU Basketball Team Spring 2004 User Guide Team 2 Edward Bangs Bryan Berry Chris Damour Kim Monteith Jonathan Szostak 1 Table of
Unit 6.5 Text Adventures Year Group: 6 Number of Lessons: 4 1 Year 6 Medium Term Plan Lesson Aims Success Criteria 1 To find out what a text adventure is. To plan a story adventure. Children can describe
ArbStudio Triggers Using Both Input & Output Trigger With ArbStudio APPLICATION BRIEF LAB912 January 26, 2012 Summary ArbStudio has provision for outputting triggers synchronous with the output waveforms
1 OzE Field Modules OzE School Quick reference pages OzE Main Opening Screen OzE Process Data OzE Order Entry OzE Preview School Promotion Checklist OzESchool System Features Field unit for preparing all
Learning Guide ASR Automated Systems Research Inc. #1 20461 Douglas Crescent, Langley, BC. V3A 4B6 Toll free: 1-800-818-2051 e-mail: firstname.lastname@example.org Fax: 604-539-1334 www.asrsoft.com Copyright 1991-2013
Autodesk AutoCAD 2013 Fundamentals Elise Moss SDC P U B L I C AT I O N S Schroff Development Corporation Better Textbooks. Lower Prices. www.sdcpublications.com Visit the following websites to learn more
Chapter 2 Drawing Sketches for Solid Models Learning Objectives After completing this chapter, you will be able to: Start a new template file to draw sketches. Set up the sketching environment. Use various
Modeling Basic Mechanical Components #1 Tie-Wrap Clip This tutorial is about modeling simple and basic mechanical components with 3D Mechanical CAD programs, specifically one called Alibre Xpress, a freely
23070 / 23072 Digital Camera Owner s Manual 2007 Sakar International, Inc. All rights reserved. 2007 Crayola Windows and the Windows logo are registered trademarks of Microsoft Corporation. All other trademarks
Welcome to Storyist Storyist is a powerful writing environment for ipad that lets you create, revise, and review your work wherever inspiration strikes. Creating a New Project When you first launch Storyist,
Activity 1 Modeling a Plastic Part In this activity, you will model a plastic part. When completed, your plastic part should look like the following two illustrations. While building this model, take time
2016 15 Channel Remote Programming: For the (35R Motor with or without a Plug) LEFT SIDE AND RIGHT SIDE MOTORS Right Side Worms FRONT REMOTE CONTROL BACK Left Side Worms Channel Display Up Stop Down Channel
Blend Photos Like a Hollywood Movie Poster Written By Steve Patterson In this Photoshop tutorial, we're going to learn how to blend photos together like a Hollywood movie poster. Blending photos is easy
Product Manual Table of Contents Chapter 1: Software Installation.................................1 Chapter 2: Running the Software............................... 2 I. The Initial Defining in Lock Management
Alibre Design Tutorial: Loft, Extrude, & Revolve Cut Loft-Tube-1 Part Tutorial Exercise 5: Loft-Tube-1 [Complete] In this Exercise, We will set System Parameters first, then part options. Then, in sketch
WELCOME TO BINGO CALLER Dee Dee Software Design & Sales A Division Of Seocom Enterprises Unlimited LLC Bingo Caller was designed to be used at a computer screen resolution of at least 1024 x 768, along
How to Register for ALEKS 1. Go to www.aleks.com. Select New user Sign up now 2. Enter the course code J4QVC-EJULX in the K-12/Higher education orange box. Then select continue. 3. Confirm your enrollment
PHOTOSHOP PUZZLE EFFECT In this Photoshop tutorial, we re going to look at how to easily create a puzzle effect, allowing us to turn any photo into a jigsaw puzzle! Or at least, we ll be creating the illusion
AutoCAD 2D Lesson 1 Getting Started Pre-reqs/Technical Skills Basic computer use Expectations Read lesson material Implement steps in software while reading through lesson material Complete quiz on Blackboard
Quintic Software Tutorial 3 Take a Picture 1 Tutorial 3 Take a Picture Contents Page 1. Photo 2. Photo Sequence a. Add shapes and angles 3. Export Analysis 2 Tutorial 3 Take a Picture 1. Photo Open the
The WIF n Proof Design Center Defining the Draft Choosing your Colors Entering Threading Defining Repeats Entering Treadling Enter the Tie Up Save the File How to Edit a Current Draft Convert to a Lift
pg. 1 Photoshop CS part 2 Photoshop is the premier digital photo editor application used for photo retouching, creating web images, film/video compositing, and other pixel/vector-based imagery. Workshop
The Slide Master and Sections for Organization: Inserting, Deleting, and Moving Around Slides and Sections Welcome to the next lesson in the third module of this PowerPoint course. This time around, we
Software Install Basics Upgrading From an Earlier Version If you are upgrading from an earlier version of SoundCheck 11.1 (or Beta version) you should copy the old installation folder and name it "SoundCheck
Draw IT 2016 for AutoCAD Tutorial for System Scaffolding Version: 16.0 Copyright Computer and Design Services Ltd GLOBAL CONSTRUCTION SOFTWARE AND SERVICES Contents Introduction... 1 Getting Started...
AreaSketch Pro Overview for ClickForms Users Designed for Real Property Specialist Designed specifically for field professionals required to draw an accurate sketch and calculate the area and perimeter
User Manual cellsens 1.16 LIFE SCIENCE IMAGING SOFTWARE Any copyrights relating to this manual shall belong to OLYMPUS CORPORATION. We at OLYMPUS CORPORATION have tried to make the information contained
giving a photo painted edges In this Adobe Photoshop tutorial, we re going to combine a couple of different effects. First, we ll give the photo easy-tocreate painted edges, and then we ll make it look
The Picasa software lets you organize, edit, and upload your photos in quick, easy steps. Download Picasa at http://picasa.google.com You'll be prompted to accept the terms of agreement. Click I Agree.
11/28/2005-3:00 pm - 4:30 pm Room:Americas Seminar [Lab] (Dolphin) Walt Disney World Swan and Dolphin Resort Orlando, Florida A Quick Spin on Autodesk Revit Building Amy Fietkau - Autodesk and John Jansen;
IX000693 Feb. 015 Operation Guide Sequence Creation and Control Software SD011-PCR-LE Wavy for PCR-LE Ver. 5.5x About This Guide This PDF version of the operation guide is provided so that you can print
Getting Started with Audacity Audacity is a popular audio editing software free to download For a full instruction manual or to get help, go to http://manual.audacityteam.org/ Before you begin This guide
Accessed with permission from http://web.ics.purdue.edu/~agenad/help/photoshop.html GETTING STARTED MAKING A NEW DOCUMENT To get a new document started, simply choose new from the File menu. You'll get
Place A Photo Or Image In Text In Photoshop In this Photoshop tutorial, we re going to learn how to place a photo or image inside text, a very popular thing to do in Photoshop, and also a very easy thing
HP Photosmart R740 series Digital Camera User Guide Legal and notice information Copyright 2007 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice.
Chapter 2: House Design Tutorial This House Design Tutorial shows you how to get started on a design project. The tutorials that follow continue with the same plan. When you are finished, you will have
RGB, Macro & Color Effect Programming Guide for the Cosmic Color Ribbon CR150D & Cosmic Color Bulbs CB50D November 22, 2010 V1.0 Copyright Light O Rama, Inc. 2010 Table of Contents Introduction... 5 Firmware
Training Try what you learned (and some new things too) PART ONE: DO SOME MATH Exercise 1: Type some simple formulas to add, subtract, multiply, and divide. 1. Click in cell A1. First you ll add two numbers.
Progeny Imaging Veterinary User Guide V1.14 and higher 00-02-1605 Rev. K1 ECN: ECO052875 Revision Date: 5/17/2017 Contents 1. About This Manual... 6 How to Use this Guide... 6 Text Conventions... 6 Getting
Cricut Design Space App for ipad User Manual Cricut Explore design-and-cut system From inspiration to creation in just a few taps! Cricut Design Space App for ipad 1. ipad Setup A. Setting up the app B.
COMMUNITY TECHNICAL SUPPORT Adobe Photoshop CS2 Workshop Photoshop CS2 Help For more technical assistance, open Photoshop CS2 and press the F1 key, or go to Help > Photoshop Help. Selection Tools - The
Settings THE PREVIEW PANE IMAGES & LAYERS PANE SETTINGS PANE UNDO/REDO AND RESET SETTINGS WINDOW The Preview Pane When you first load an image, PhotoDonut calculates the preview scale to fit your image
Instruction Manual for the Software of ASSAN V2 Series Receiver I. Setup 1. Double click SETUP to enter the welcome interface and click Next. 2. Enter your name and company name and click Next. 3. Select
User guide Soccer Content Getting the license key System Overview Getting started Connecting your Equipment Setting up your System Building up your variable set Ready for Capturing How to do a video analyze
User Manual of Alpha 1s for Mac Version... 4 System Requirements... 4 Software Operation... 4 Access... 4 Install... 5 Connect to/disconnect from Robot... 5 Connect:... 5 Disconnect:... 5 Edit Actions...
Non-Destructive Infrared Glow Effect In this Photoshop tutorial, we ll learn how to quickly and easily add a dream-like infrared glow effect to an image, and we ll do it non-destructively using Smart Filters
http://www.teaching.pitt.edu/omet/ Instructor-added questions in Teaching Survey System Instructions for selecting and customizing your survey This document outlines the steps for selecting, creating and
digitization station DIGITAL SCRAPBOOKING 120 West 14th Street www.nvcl.ca email@example.com DIGITAL SCRAPBOOKING With MyMemories Suite 6 The MyMemories Digital Scrapbooking software allows you to create
Page 1 of 6 Introduction The drawing used for this tutorial comes from Clark R. and M.Pause, "Precedents in Architecture", VNR 1985, page 135. Stephen Peter of the University of South Wales developed the