Electronic Arts Inc. January 18th, Michael Gude Portfolio Manager. Chase Westenfelder Quantitative Model Developer

Size: px
Start display at page:

Download "Electronic Arts Inc. January 18th, Michael Gude Portfolio Manager. Chase Westenfelder Quantitative Model Developer"

Transcription

1 Electronic Arts Inc. EA January 18th, 2018 Michael Gude Portfolio Manager Chase Westenfelder Quantitative Model Developer Taylor Crawford Private Equity Analyst

2 Table of Contents Investment Thesis Competitor Analysis Company Overview & Strategy SWOT Analysis Product Lines Fundamental Analysis Earnings Breakdown Valuation Video Game Market Breakdown Outlook Sports Market Analysis Proposal

3 Investment Thesis Company Better buy than competitors based on value oriented strategy Increased sales in fastest growing segments (digital & mobile) Improving OM More efficient software development Growing live services engagement Microtransactions, downloadable content, subscriptions Stock repurchase program of $1.2B through May 2019 Macro Perspective Steadily growing gaming market (4-6% CAGR through 2020) Expansion of digital market with focus on mobile Growing sports fan base provides opportunity to reach new customers More video game players due to mobile and free to download PC games

4 Company Overview, History, & Strategy

5 Company Overview & Key Events Global leader in digital interactive entertainment software Develop, market, publish and distribute games, content and services that can be played by consumers on a variety of platforms Game consoles (Xbox, Playstation) PC / Browser Mobile (App, Google Play stores) s 2011 Company is founded in Redwood City, California IPO at $8 per share Introduction of FIFA, Madden, NBA Live and recurring game business model EA acquires PopCap for $750 mm, largest acquisition in their history 2015 Creation of the Competitive Gaming Division (CGD), allowing EA to break into esports world 2017 SEED is created, EA s first investment commitment to deep learning research

6 Leadership Andrew Wilson - CEO Blake Jorgensen - CFO CEO since 2013, served several positions within EA since CFO since 2012, served as CFO for Levi Strauss and Yahoo! prior to joining EA. Compensation Andrew Wilson 2017 Base Salary - $1,083,846 Stock Comp - $16,150,342 Compensation Blake Jorgensen 2017 Base Salary - $762,981 Stock Comp - $7,498,342

7 Strategy Outlined Strategy Players First Players are forefront of EA s business model Deep portfolio to attract all types of gamers Develop long-lasting fun and enduring value entertainment Commitment to Digital Leading switch from physical game to online downloads Services include microtransactions, downloadable content, & subscriptions One EA Moving to streamlined developmental operations (i.e. all developers code in same language) Allows for greater operational flexibility and quicker game development for multiple platforms

8 Company Structure EA Worldwide Studios Action-adventure & combat titles EA Sports Realistic, casual, and freestyle sports-based titles FIFA, Madden NFL, NBA Live, NCAA Football, NHL EA Maxis Life-simulation games Sims series EA All Play EA origininals and franchise partnerships: Simpsons, Tetris, SCRABBLE, MONOPOLY, & Pogo.com EA Competitive Gaming Division esports competition enabler with EA Sports titles SEED Tech incubator for deep learning and neural networks research

9 Partnerships

10 2018 Announced Titles Looking to see effect of Q2-Q3 releases in Q4 earnings Q3 seasonality & deferred revenue Still seeing strong growth in veteran games Sims 4 revamp FIFA Mobile - hit 113 million downloads during Q2

11 Earnings Breakdown

12 Earnings Breakdown

13 Breakdown by Platform & Region

14 EA s Market Breakdown

15 Gaming Market - Platform Revenue

16 Gaming Market

17 Gaming Market - Geographic Breakdown

18 Gaming Market - Growth in China

19 Sports Markets

20 Sports Markets World Atlas puts association football as world s most popular sport, estimated 4 billion fans FIFA - growth in World Cup attendance (3.4 million in 2014) NBA - international games, 2017 championship was most-viewed since 1998 China s viewership up 30% via Tencent for NBA Finals 760 million total Chinese viewers in season 1.2 billion followers on social media NFL - international games in London, Mexico City, expansion to China NFL executives set goal for $25 billion revenue growth every year Looking to reverse viewership trends in U.S. while increasing viewership figures internationally

21 Competitor Analysis

22 Competitors Activision Blizzard Based out of Santa Monica CA Popular games titles include Call of Duty and owns World of Warcraft experienced significant growth in the past year Nintendo Japanese multinational company that is a legacy brand in the gaming industry Does not seem to be looking into VR anymore offers gaming consoles such as the Switch Take Two US based multinational gaming software company Fully owns RockStar Games and 2K Games Popular game titles include Grand Theft Auto and Bioshock 2

23 Competitors

24 Comps Analysis

25 Comps Analysis

26 Comps Analysis

27 Comps Analysis

28 Comps Analysis

29 SWOT Analysis Strengths: Heavy investment in R&D Steady growth in both revenue and net income Focus on a relatively small portfolio of products in order to produce high quality ones that will drive sales Opportunities: Hold licenses to big names such as Star Wars, which could increase Experimenting with implementing VR into games Growth still exists in the gaming industry E-sports are gaining traction and EA is poised to grow alongside them opportunity for expansion in global markets Weaknesses: Seasonality of revenue - timing of game releases are typically clustered together No dividend Threats: A significant portion of sales are made to a limited number of large customers Potential for currency exchange rate effects on revenue Success is related to the performance of products from third parties

30 Fundamental Analysis & Valuation

31 Fundamental Analysis

32 Fundamental Analysis -

33 Fundamental Analysis

34 Fundamental Analysis

35 Fundamental Analysis

36 Valuation

37 Valuation

38 Valuation

39 Valuation

40 Valuation

41 Valuation

42 Outlook Continued OM improvement with shift to digital Steady industry growth with broadening customer base One code language on one platform will cut costs and development time Compared to 20+ development platforms Continued growth in digital segment and reduction in packaged goods Focus on mobile and live services Stock repurchase program

43 Investment Proposal

44 Proposal Buy 94 shares at $ for a total of $10,729.16

45 Portfolio Configuration

46 Questions?

47 See Graphs Below Appendix 1. Major Game Console Sales Trends a. Using Tableau, we compared the sales (units) of major game consoles between Microsoft and their Xbox console and Sony and their Playstation console. Although revenue stemming from gaming consoles is increasing, we have noticed two distinct patterns from this data. i. Overall game console sales, in units, is declining for the entire market. This is theoretically a poor situation for EA, but given the strength in partnerships for all video game companies, this declining market will hurt anyone involved. Again, it is also a fundamental factor that revenue stemming from game consoles is steadily increasing for EA. ii. Another trend is the pattern of units sold for the two major consoles, Xbox and Playstation. Overall, we want to ignore the competition between these two consoles because EA has strong partnerships with both Microsoft and Sony. However, if we look at units sold, we see a right-tailed distribution when a new console is released. There is strong growth that slightly tails off, as expected when a console becomes 2-3 years old and outdated. Using Tableau, we compared the latest 2 versions of each major console and saw that this distribution existed. We think that this trend will continue, adding to the seasonality of revenue for video game companies. We also believe there is a large gap from the absence of mobile devices in this market that makes up for the decrease in overall consoles. 2. Call of Duty sales (units) of each version (Statista Research) a. This is an Activision game that is a key driver in the growth of the company. Without this game, Activision loses its grip in the video game market. Sales of Call of Duty: WWII (as of November, 2017) were twice that of Call of Duty: Infinite Warfare (about 22 million units), showing that the newest version, although popular, has come nowhere close to the top spot set by Modern Warfare 3 in 2011.

48 See Graphs Below Appendix 3. Earnings Hits and Misses a. EA s history of earnings (quarterly) over the last 7 years is displayed. They have missed earnings expectations twice in 24 quarters, leading us to believe they have a strong future of consistent earnings performances i. Average stock increase in an earnings week for EA is put at 2.5% (NASDAQ) 4. Forward P/E Ratio a. Displayed is the forward P/E ratio estimates for EA i. Differing from our actual calculations due to current price fluctuations and calculation of EPS ii. Ranging from A 5. esports Market Valuation a. Figures for CAGR forecast through Geographic esports Breakdown a. China VS North America esports market figures 7. esports Audience Growth a. Broken down between occasional viewers and esports Enthusiasts, which is a metric that is very hard to gather data on. This is important for market sizing, and growth in enthusiasts is the most important driver for the esports market. This is due to the fact that the monetary distribution is favored towards companies like EA when there are gamers that are playing, not viewers.

49 Appendix 8. Litigation (no graphic) a. 2 appeals against favorable ruling for EA regarding minor copyright infringement cases b. 1 case dealing with lack of consent to use characters in Madden games - case was thrown out c. Based on website Justia and reports reviews, no evidence to suggest EA is involved in any major or minor lawsuits at this time. 9. Game Portfolio Graphic a. Not every game is included in this graphic, but it is a good visualization of their diversity in platform development.

50 Appendix 1 2

51 3 4 Appendix

52 5 Appendix 6

53 7 Appendix

54 Appendix 9

55 Appendix 9

56 Appendix

57 Appendix

The Reed Report. Company Spotlight Take Two Interactive 11/29/2016

The Reed Report. Company Spotlight Take Two Interactive 11/29/2016 The Reed Report Company Spotlight Take Two Interactive 11/29/2016 Business Overview Take Two Interactive Software (Ticker: TTWO) ( Take Two ) is a leading developer, publisher and marketer of interactive

More information

ACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED SECOND QUARTER 2011 FINANCIAL RESULTS

ACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED SECOND QUARTER 2011 FINANCIAL RESULTS Contacts: Kristin Southey SVP, Investor Relations (310) 255-2635 ksouthey@activision.com Maryanne Lataif SVP, Corporate Communications (310) 255-2704 mlataif@activision.com FOR IMMEDIATE RELEASE ACTIVISION

More information

UConn Student Managed Fund 2017 Analyst Report. Taishi Kato and Tommy Stodolski

UConn Student Managed Fund 2017 Analyst Report. Taishi Kato and Tommy Stodolski UConn Student Managed Fund 2017 Analyst Report Taishi Kato and Tommy Stodolski 1 TABLE OF CONTENTS Report Highlights... 2 Business Description... 2 Business Overview: Developing into an Interactive Entertainment

More information

Activision Blizzard Announces Record First Quarter Financial Results

Activision Blizzard Announces Record First Quarter Financial Results Activision Blizzard Announces Record First Quarter Financial Results - Q1 and EPS Ahead of Prior Year and Prior - - Q1 GAAP EPS Increased 40% and Non-GAAP EPS Up 44% Over Prior Year - - Q1 from Digital

More information

Nishant l33t Verma 33 Rachel pwn Nabatian Weiye noob Zhang

Nishant l33t Verma 33 Rachel pwn Nabatian Weiye noob Zhang Nishant l33t Verma 33 Rachel pwn Nabatian Weiye noob Zhang Company Overview Thesis Blizzard Synergies Solid Pipeline e 09 10 0 Competitive Advantage Risks DCF World s largest third party game publisher

More information

Prepared Remarks FISCAL 2018 Q2

Prepared Remarks FISCAL 2018 Q2 Prepared Remarks FISCAL 2018 Q2 October 31, 2017 CHRIS: Thank you. Welcome to EA s second quarter fiscal 2018 earnings call. With me on the call today are Andrew Wilson, our CEO, and Blake Jorgensen, our

More information

Activision Blizzard Announces Better-Than-Expected Second Quarter 2012 Financial Results

Activision Blizzard Announces Better-Than-Expected Second Quarter 2012 Financial Results Activision Blizzard Announces Better-Than-Expected Second Quarter 2012 Financial Results Company Had The Top Three Best-Selling Games in North America and Europe For First Six Months of 20121 SANTA MONICA,

More information

Second Quarter CY 2012 Results. August 2, 2012

Second Quarter CY 2012 Results. August 2, 2012 Second Quarter CY 2012 Results August 2, 2012 1 Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained in this presentation that are not historical facts

More information

ELECTRONIC ARTS Q2 FY14 PREPARED COMMENTS October 29, ROB: Thank you.

ELECTRONIC ARTS Q2 FY14 PREPARED COMMENTS October 29, ROB: Thank you. ELECTRONIC ARTS Q2 FY14 PREPARED COMMENTS October 29, 2013 ROB: Thank you. Welcome to EA s fiscal 2014 second quarter earnings call. With me on the call today are Andrew Wilson, our CEO, and Blake Jorgensen,

More information

LONG TERM VALUE CREATION BLAKE JORGENSEN, CFO

LONG TERM VALUE CREATION BLAKE JORGENSEN, CFO LONG TERM VALUE CREATION BLAKE JORGENSEN, CFO SAFE HARBOR STATEMENT This presentation contains forward-looking statements that are subject to change. Statements including words such as anticipate, "believe,

More information

Prepared Remarks FISCAL 2018 Q3

Prepared Remarks FISCAL 2018 Q3 Prepared Remarks FISCAL 2018 Q3 January 30, 2018 CHRIS: Thank you. Welcome to EA s third quarter fiscal 2018 earnings call. With me on the call today are Andrew Wilson, our CEO, and Blake Jorgensen, our

More information

First Quarter CY 2012 Results. May 9, 2012

First Quarter CY 2012 Results. May 9, 2012 First Quarter CY 2012 Results May 9, 2012 2012 Activision Blizzard 1 Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained in this presentation that are

More information

Activision Blizzard Reports December Quarter and Calendar Year 2009 Financial Results

Activision Blizzard Reports December Quarter and Calendar Year 2009 Financial Results Activision Blizzard Reports December Quarter and Calendar Year 2009 Financial Results - Company Announces $1 Billion Share Repurchase Program - - Annual Cash Dividend of $0.15 per Common Share - - For

More information

Safe Harbor Disclosure

Safe Harbor Disclosure Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained in this presentation that are not historical facts are forward-looking statements. The company generally

More information

Peter Moore, President

Peter Moore, President EA SPORTS Peter Moore, President November 13, 2008 1 Safe Harbor Statement During the course of this meeting EA may make forward-looking statements regarding future events and the future financial performance

More information

Activision Blizzard Announces Better-than-expected First Quarter 2012 Financial Results

Activision Blizzard Announces Better-than-expected First Quarter 2012 Financial Results Activision Blizzard Announces Better-than-expected First Quarter 2012 Financial Results - Skylanders Spyro's Adventure was #1 Kids Video Game for First Quarter 2012 with 30+ Million Toys Sold Life to Date

More information

Second Quarter 2013 Results August 1, 2013

Second Quarter 2013 Results August 1, 2013 Second Quarter 203 Results August, 203 2 Safe Harbor Disclosure Please review our SEC filings on Form 0-K and Form 0-Q The statements contained in this presentation that are not historical facts are forward-looking

More information

First Quarter 2013 Results May 8, 2013

First Quarter 2013 Results May 8, 2013 First Quarter 2013 Results May 8, 2013 Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained in this presentation that are not historical facts are forward-looking

More information

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Overview of Strategies and Plans Fiscal Year ending March 31, 2019

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Overview of Strategies and Plans Fiscal Year ending March 31, 2019 Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Overview of Strategies and Plans Fiscal Year ending March 31, 2019 0 0 Forward-looking Statements Strategies, plans, outlooks and other statements

More information

Third Quarter CY 2010 Results. November 04, 2010

Third Quarter CY 2010 Results. November 04, 2010 Third Quarter CY 2010 Results November 04, 2010 Safe Harbor Disclosure The statements contained in this presentation that are not historical facts are forward-looking statements. The company generally

More information

ELECTRONIC ARTS E3 INVESTOR BREAKFAST. Westin Bonaventure Hotel Los Angeles, CA June 12, 2013

ELECTRONIC ARTS E3 INVESTOR BREAKFAST. Westin Bonaventure Hotel Los Angeles, CA June 12, 2013 ELECTRONIC ARTS E3 INVESTOR BREAKFAST Westin Bonaventure Hotel Los Angeles, CA June 12, 2013 Safe Harbor Statement Please review our risk factors on Form 10-K filed with the SEC. Some statements set forth

More information

Third Quarter CY 2012 Results

Third Quarter CY 2012 Results Third Quarter CY 2012 Results November 7, 2012 2012 Activision Blizzard 1 Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained in this presentation that

More information

Second Quarter CY 2010 Results. August 05, 2010

Second Quarter CY 2010 Results. August 05, 2010 Second Quarter CY 2010 Results August 05, 2010 Safe Harbor Disclosure The statements contained in this presentation that are not historical facts are forward-looking statements. The company generally uses

More information

UBISOFT REPORTS FIRST-QUARTER SALES

UBISOFT REPORTS FIRST-QUARTER SALES UBISOFT REPORTS FIRST-QUARTER 2018-19 SALES A solid performance, led by sharp back-catalog growth and continued strong momentum for digital Sales : 400.0 M Net bookings up 88.8% to 381.5 million, outstripping

More information

Global Esports Market: Size, Trends & Forecasts ( Edition) May 2018

Global Esports Market: Size, Trends & Forecasts ( Edition) May 2018 Global Esports Market: Size, Trends & Forecasts (2018-2022 Edition) May 2018 Global Esports Market: Coverage Executive Summary and Scope Introduction/Market Overview Market Analysis Regional Analysis Competitive

More information

Rovio Entertainment Corporation Annual General Meeting April 9, 2019 CEO REVIEW Kati Levoranta

Rovio Entertainment Corporation Annual General Meeting April 9, 2019 CEO REVIEW Kati Levoranta Rovio Entertainment Corporation Annual General Meeting April 9, 2019 CEO REVIEW Kati Levoranta TRANSLATED FROM THE FINNISH ORIGINAL Translated from the Finnish original. Finnish version prevails. Contents

More information

ACTIVISION BLIZZARD ANNOUNCES THIRD-QUARTER 2018 FINANCIAL RESULTS. Better-Than-Expected Q3 Results

ACTIVISION BLIZZARD ANNOUNCES THIRD-QUARTER 2018 FINANCIAL RESULTS. Better-Than-Expected Q3 Results ACTIVISION BLIZZARD ANNOUNCES THIRD-QUARTER 2018 FINANCIAL RESULTS Better-Than-Expected Q3 Results Santa Monica, CA November 8, 2018 Activision Blizzard, Inc. (Nasdaq: ATVI) today announced third-quarter

More information

ELECTRONIC ARTS Q4 FY13 PREPARED COMMENTS May 7, ROB: Thank you.

ELECTRONIC ARTS Q4 FY13 PREPARED COMMENTS May 7, ROB: Thank you. ELECTRONIC ARTS Q4 FY13 PREPARED COMMENTS May 7, 2013 ROB: Thank you. Welcome to EA s fiscal 2013 fourth quarter earnings call. With me on the call today are Larry Probst, our Executive Chairman, Blake

More information

Global Video Game Software Market: Size, Trends & Forecasts ( ) February 2018

Global Video Game Software Market: Size, Trends & Forecasts ( ) February 2018 Global Video Game Software Market: Size, Trends & Forecasts (2018-2022) February 2018 Global Video Game Software Market: Coverage Executive Summary and Scope Introduction/Market Overview Global Market

More information

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Overview of Strategies and Plans Fiscal Year ending March 31, 2017

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Overview of Strategies and Plans Fiscal Year ending March 31, 2017 Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Overview of Strategies and Plans Fiscal Year ending March 31, 2017 0 0 Forward-looking Statements Strategies, plans, outlooks and other statements

More information

ELECTRONIC ARTS Q3 FY16 PREPARED COMMENTS January 28, 2016 CHRIS: Thank you.

ELECTRONIC ARTS Q3 FY16 PREPARED COMMENTS January 28, 2016 CHRIS: Thank you. ELECTRONIC ARTS Q3 FY16 PREPARED COMMENTS January 28, 2016 CHRIS: Thank you. Welcome to EA s fiscal 2016 third quarter earnings call. With me on the call today are Andrew Wilson, our CEO, and Blake Jorgensen,

More information

Activision Blizzard Announces Better-Than-Expected Second Quarter CY 2009 Financial Results

Activision Blizzard Announces Better-Than-Expected Second Quarter CY 2009 Financial Results Activision Blizzard Announces Better-Than-Expected Second Quarter CY 2009 Financial Results -Company Increases CY 2009 GAAP EPS Outlook and Reaffirms CY 2009 Non-GAAP EPS Outlook- -Board of Directors Increases

More information

Fourth Quarter 2013 Results. February 6, 2014

Fourth Quarter 2013 Results. February 6, 2014 Fourth Quarter 2013 Results February 6, 2014 Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained in this presentation that are not historical facts

More information

Third Quarter 2014 Results

Third Quarter 2014 Results Third Quarter 204 Results November 4, 204 Safe Harbor Disclosure Please review our SEC filings on Form 0-K and Form 0-Q The statements contained in this presentation that are not historical facts are forward-looking

More information

The Business of Video Games Report. About DFC Intelligence s The Business of Video Games Report

The Business of Video Games Report. About DFC Intelligence s The Business of Video Games Report About DFC Intelligence s The Business of Video Games report consists of two pdf documents 1) a 140-slide presentation created in Microsoft PowerPoint and 2) a 180-page report created in Microsoft Word.

More information

Activision Blizzard Announces Better-Than-Expected First Quarter CY 2009 Financial Results

Activision Blizzard Announces Better-Than-Expected First Quarter CY 2009 Financial Results Activision Blizzard Announces Better-Than-Expected First Quarter CY 2009 Financial Results First Quarter Net Revenues and EPS Significantly Ahead of Prior Outlook Company Increases CY 2009 Net Revenues

More information

First Quarter 2014 Results

First Quarter 2014 Results First Quarter 04 Results May 6, 04 Safe Harbor Disclosure Please review our SEC filings on Form 0-K and Form 0-Q The statements contained in this presentation that are not historical facts are forward-looking

More information

Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2016

Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2016 Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2016 0 Forward-looking Statements Strategies, plans, outlooks and other statements that are not historical

More information

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Financial Highlights for the Fiscal Year ended March 31, 2018

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Financial Highlights for the Fiscal Year ended March 31, 2018 Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Financial Highlights for the Fiscal Year ended March 31, 2018 0 0 Forward-looking Statements Strategies, plans, outlooks and other statements

More information

Fourth Quarter 2015 Results. February 11, 2016

Fourth Quarter 2015 Results. February 11, 2016 Fourth Quarter 05 Results February, 06 Safe Harbor Disclosure Please review our SEC filings on Form 0-K and Form 0-Q The statements contained in this presentation that are not historical facts are forward-looking

More information

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Financial Highlights for the Fiscal Year ended March 31, 2016

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Financial Highlights for the Fiscal Year ended March 31, 2016 Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Financial Highlights for the Fiscal Year ended March 31, 2016 0 0 Forward-looking Statements Strategies, plans, outlooks and other statements

More information

Strategic Assessment of Worldwide esports Market Forecast Till 2021

Strategic Assessment of Worldwide esports Market Forecast Till 2021 Report Information More information from: https://www.wiseguyreports.com/reports/402152-strategic-assessment-of-worldwide-esports-marketforecast-till-2021 Strategic Assessment of Worldwide esports Market

More information

Activision Announces Second Quarter 2006 Results

Activision Announces Second Quarter 2006 Results Activision Announces Second Quarter 2006 Results - Company's Q2 Results Exceed Outlook - - Company Increases FY 2006 Revenue Outlook - SANTA MONICA, Calif., Nov 02, 2005 /PRNewswire-FirstCall via COMTEX

More information

ESPORTS GLOBAL ESPORTS MARKET REPORT

ESPORTS GLOBAL ESPORTS MARKET REPORT ESPORTS 2016 2016 GLOBAL ESPORTS MARKET REPORT TRENDS, REVENUES & AUDIENCE TOWARD 2019 ESPORTS 2016 CONTENTS 1. Introduction, Scope & Definitions 3 2. Global Esports Trends 11 3. Esports Events 23 4. Global

More information

Electronic Arts Third Quarter Fiscal Year 2010 Earnings Call Prepared Comments February 8, 2010

Electronic Arts Third Quarter Fiscal Year 2010 Earnings Call Prepared Comments February 8, 2010 Electronic Arts Third Quarter Fiscal Year 2010 Earnings Call Prepared Comments February 8, 2010 Mary Vegh: Thank you all for joining us this afternoon. Welcome to our third quarter fiscal 2010 earnings

More information

Please see analyst certification and other important disclosures starting on page 165.

Please see analyst certification and other important disclosures starting on page 165. Page 84 Exhibit 120 Third-Party Gross Margin Sensitivity Relative to Hardware Royalties and Manufacturing Costs (US$) Manufacturing Cost Royalty Cost $3.00 $4.00 $5.00 $6.00 $7.00 $8.00 $9.00 $1.00 90%

More information

The Henry Fund Henry B. Tippie School of Management Luv Bhagria

The Henry Fund Henry B. Tippie School of Management Luv Bhagria The Henry Fund Henry B. Tippie School of Management Luv Bhagria [luv-bhagria@uiowa.edu] Activision Blizzard (ATVI) October 16, 2017 Information Technology- Video-game Software and Services Stock Rating

More information

Global MMORPG Gaming Market: Size, Trends & Forecasts ( ) November 2017

Global MMORPG Gaming Market: Size, Trends & Forecasts ( ) November 2017 Global MMORPG Gaming Market: Size, Trends & Forecasts (2017-2021) November 2017 Global MMORPG Gaming Market: Coverage Executive Summary and Scope Introduction/Market Overview Global Market Analysis Dynamics

More information

Second Quarter 2015 Results

Second Quarter 2015 Results Second Quarter 205 Results August 4, 205 Safe Harbor Disclosure Please review our SEC filings on Form 0-K and Form 0-Q The statements contained in this presentation that are not historical facts are forward-looking

More information

Activision Blizzard Announces Better-Than-Expected Third Quarter CY 2009 Financial Results

Activision Blizzard Announces Better-Than-Expected Third Quarter CY 2009 Financial Results Activision Blizzard Announces Better-Than-Expected Third Quarter CY 2009 Financial Results - Company Calendar Year Financial Outlook Remains Unchanged - SANTA MONICA, Calif., Nov 05, 2009 /PRNewswire-FirstCall

More information

STARBREEZE investor Presentation

STARBREEZE investor Presentation STARBREEZE investor Presentation GP Bullhound Nordic Tech Tour, 7 December 2017 Slide / 1 Introduction to starbreeze outline Starbreeze games and publishing Virtual reality Slide / 2 Financial overview

More information

Welcome to EA s third quarter fiscal 2019 earnings call. With me on the call today are Andrew

Welcome to EA s third quarter fiscal 2019 earnings call. With me on the call today are Andrew February 5, 2019 CHRIS: Thank you. Welcome to EA s third quarter fiscal 2019 earnings call. With me on the call today are Andrew Wilson, our CEO, and Blake Jorgensen, our COO and CFO. Please note that

More information

Annual results 2005/06

Annual results 2005/06 Annual results 2005/06 June 28, 2006 Yves Guillemot, Chief Executive Officer Alain Martinez, Chief Finance Officer Agenda Introduction Arrival of next-generation platforms: Evolutions and potential Ubisoft's

More information

Second Quarter 2014 Results

Second Quarter 2014 Results Second Quarter 2014 Results August 5, 2014 Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained in this presentation that are not historical facts are

More information

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2018

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2018 Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2018 0 Forward-looking Statements Strategies, plans, outlooks and other statements that are

More information

Q November 12th 2008

Q November 12th 2008 Q3 2008 November 12th 2008 Disclaimer Forward looking statements This presentation contains forward-looking statements that involve risks and uncertainties. All statements other than statements of historical

More information

Activision Blizzard Announces Better-Than-Expected Third Quarter CY 2009 Financial Results

Activision Blizzard Announces Better-Than-Expected Third Quarter CY 2009 Financial Results Activision Blizzard Announces Better-Than-Expected Third Quarter CY 2009 Financial Results - Company Calendar Year Financial Outlook Remains Unchanged - SANTA MONICA, Calif., Nov 05, 2009 /PRNewswire-FirstCall

More information

11 Video. Games. More than just a game. Summary

11 Video. Games. More than just a game. Summary 11 Video Games More than just a game Summary The video games market in the Netherlands rose by 23.2 percent in 2007, an improvement from the 21.6 percent rise in 2006. Except for 2005 when growth moderated

More information

Take-Two Interactive Software, Inc.

Take-Two Interactive Software, Inc. Take-Two Interactive Software, Inc. (NASDAQ: TTWO) Wedbush Technology, Media & Telecommunications Conference March 7, 2012 Forward-Looking Statements The statements contained herein which are not historical

More information

ACTIVISION BLIZZARD ANNOUNCES BETTER THAN EXPECTED FIRST QUARTER 2015 FINANCIAL RESULTS. Company Increases CY 2015 Revenues and EPS Outlook

ACTIVISION BLIZZARD ANNOUNCES BETTER THAN EXPECTED FIRST QUARTER 2015 FINANCIAL RESULTS. Company Increases CY 2015 Revenues and EPS Outlook FOR IMMEDIATE RELEASE ACTIVISION BLIZZARD ANNOUNCES BETTER THAN EXPECTED FIRST QUARTER 2015 FINANCIAL RESULTS Company Increases CY 2015 Revenues and EPS Outlook Company Delivered Record Q1 Non GAAP Digital

More information

Hasbro Second Quarter 2017 Financial Results Conference Call Management Remarks July 24, 2017

Hasbro Second Quarter 2017 Financial Results Conference Call Management Remarks July 24, 2017 Hasbro Second Quarter 2017 Financial Results Conference Call Management Remarks July 24, 2017 Debbie Hancock, Hasbro, Vice President, Investor Relations: Thank you and good morning everyone. Joining me

More information

2016 GLOBAL GAMES MARKET REPORT

2016 GLOBAL GAMES MARKET REPORT FREE 2016 GLOBAL GAMES MARKET REPORT AN OVERVIEW OF TRENDS & INSIGHTS JUNE 2016 TABLE OF CONTENTS 1. Introduction 3 2. Key Global Trends 5 3. The Global Games Market Per 9 Region, Segment & Screen 4. Regional

More information

Equity Research ACTIVISION, INC. (ATVI-NASDAQ)

Equity Research ACTIVISION, INC. (ATVI-NASDAQ) Equity Research May 28, 2008 Abdul Saleh www.zacks.com 111 North Canal Street, Chicago, IL 60606 ACTIVISION, INC. (ATVI-NASDAQ) ATVI: Zacks Company Report - HOLD Current Recommendation Hold Prior Recommendation

More information

Digital Games. Lecture 17 COMPSCI 111/111G SS 2018

Digital Games. Lecture 17 COMPSCI 111/111G SS 2018 Digital Games Lecture 17 COMPSCI 111/111G SS 2018 What are Digital Games? Commonly referred to as video games People who play video games are called gamers Rapidly growing industry Generated close to USD

More information

Electronic Arts Fourth Quarter Fiscal Year 2010 Earnings Call Prepared Comments May 11, 2010

Electronic Arts Fourth Quarter Fiscal Year 2010 Earnings Call Prepared Comments May 11, 2010 Electronic Arts Fourth Quarter Fiscal Year 2010 Earnings Call Prepared Comments May 11, 2010 1 Peter Ausnit: Thank you all for joining us this afternoon. Welcome to EA s fiscal 2010 fourth quarter earnings

More information

GAMES AND GAMING MAY 2014

GAMES AND GAMING MAY 2014 GAMES AND GAMING MAY 214 8 of students have a console in their home 2.6 Million students 44 More likely to have a console Xbox36 Nintendo Wii Any Nintendo DS Nintendo DS Sony Playstation 3 Sony Playstation

More information

The Business of Video Games. Table of Contents

The Business of Video Games. Table of Contents The Business of Video Games Comprehensive Market Overview April 2016 Contents Table of Contents CONDITIONS OF PURCHASE... 2 ABOUT THIS REPORT... 3 TABLE OF CONTENTS... 4 INDEX OF TABLES... 7 I. OVERVIEW...

More information

Global Technology VIDEO GAMES COULD PROVE TO BE DISRUPTOR IN DIGITAL AGE

Global Technology VIDEO GAMES COULD PROVE TO BE DISRUPTOR IN DIGITAL AGE PRICE POINT July 2017 Timely intelligence and analysis for our clients. Global Technology VIDEO GAMES COULD PROVE TO BE DISRUPTOR IN DIGITAL AGE KEY POINTS Josh Spencer Portfolio Manger, Global Technology

More information

ACTIVISION BLIZZARD ANNOUNCES AGREEMENT TO ACQUIRE KING DIGITAL ENTERTAINMENT AND BETTER-THAN-EXPECTED THIRD QUARTER 2015 FINANCIAL RESULTS

ACTIVISION BLIZZARD ANNOUNCES AGREEMENT TO ACQUIRE KING DIGITAL ENTERTAINMENT AND BETTER-THAN-EXPECTED THIRD QUARTER 2015 FINANCIAL RESULTS ACTIVISION BLIZZARD ANNOUNCES AGREEMENT TO ACQUIRE KING DIGITAL ENTERTAINMENT AND BETTER-THAN-EXPECTED THIRD QUARTER 05 FINANCIAL RESULTS Company Increases CY 05 Revenues and EPS Outlook Company Delivered

More information

CARLOSX360 CO. LTD. Right now, CarlosX360 Co., Ltd. Is a global gaming network of blogs and forums delivering content to gamers worldwide.

CARLOSX360 CO. LTD. Right now, CarlosX360 Co., Ltd. Is a global gaming network of blogs and forums delivering content to gamers worldwide. CARLOSX360 CO. LTD. Right now, CarlosX360 Co., Ltd. Is a global gaming network of blogs and forums delivering content to gamers worldwide. The company s intention is to become a game publisher/developer,

More information

First Quarter 2017 Results. May 4, 2017

First Quarter 2017 Results. May 4, 2017 First Quarter 207 Results May 4, 207 Safe Harbor Disclosure Please review our SEC filings on Form 0-K and Form 0-Q The statements contained herein that are not historical facts are forward-looking statements,

More information

ACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED SECOND QUARTER 2015 FINANCIAL RESULTS

ACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED SECOND QUARTER 2015 FINANCIAL RESULTS FOR IMMEDIATE RELEASE ACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED SECOND QUARTER 05 FINANCIAL RESULTS Company Increases CY 05 Revenues and EPS Outlook Once Again Company Delivered Record Q Non-GAAP

More information

Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2014

Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2014 Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2014 0 Forward-looking Statements Strategies, plans, outlooks and other statements that are not historical

More information

E-Sports: An Olympic Sized Opportunity

E-Sports: An Olympic Sized Opportunity E-Sports: An Olympic Sized Opportunity Early Days in a Fast Growing Phenomenon In mid-january 2018, Activision Blizzard s Overwatch League made its debut, with 12 franchises representing major cities around

More information

Activision Blizzard Announces September Quarter Results

Activision Blizzard Announces September Quarter Results Activision Blizzard Announces September Quarter Results - September Quarter Net Revenues and EPS Exceed Prior Outlook - - Company Reaffirms Full Year 2008 Outlook - - Company's Board of Directors Authorizes

More information

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2019

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2019 Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2019 0 Contents page 1. Forecasts for FY3/19 2 2. Financial Highlights 3 3. Business Segment

More information

Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) Results of Operations and Strategies First half of fiscal year ending March 31, 2014

Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) Results of Operations and Strategies First half of fiscal year ending March 31, 2014 Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) Results of Operations and Strategies First half of fiscal year ending March 31, 2014 0 Forward-looking Statements Strategies, plans, outlooks and

More information

KEY GLOBAL TRENDS 2018 GLOBAL ESPORTS MARKET REPORT Newzoo GLOBAL ESPORTS MARKET REPORT 2018

KEY GLOBAL TRENDS 2018 GLOBAL ESPORTS MARKET REPORT Newzoo GLOBAL ESPORTS MARKET REPORT 2018 2018 GLOBAL ESPORTS MARKET REPORT 2018 Newzoo 1 KEY TAKEAWAYS KEY TAKEAWAYS 1. KEY TAKEAWAYS GLOBAL ESPORTS REVENUES UP MORE THAN 38% YEAR ON YEAR Global esports revenues will reach $906 million in 2018,

More information

G5 Entertainment. Investor Presentation

G5 Entertainment. Investor Presentation G5 Entertainment Investor Presentation G5 Entertainment in Brief Developer and publisher of casual free-to-play (F2P) games for tablets and smartphones Global company operating in the global market of

More information

FREE VERSION 2017 GLOBAL ESPORTS TRENDS, REVENUES, AND AUDIENCE TOWARD 2020 MARKET REPORT

FREE VERSION 2017 GLOBAL ESPORTS TRENDS, REVENUES, AND AUDIENCE TOWARD 2020 MARKET REPORT FREE VERSION TRENDS, REVENUES, AND AUDIENCE TOWARD 2020 2017 GLOBAL ESPORTS MARKET REPORT ESPORTS 2017 AUDIENCE TABLE OF CONTENTS 1 INTRODUCTION 4 2 A SNAPSHOT OF 8 KEY TRENDS 3 THE GLOBAL 12 ESPORTS MARKET

More information

Microsoft touts Xbox One as all-in-one entertainment (Update 4) 21 May 2013, by Barbara Ortutay

Microsoft touts Xbox One as all-in-one entertainment (Update 4) 21 May 2013, by Barbara Ortutay Microsoft touts Xbox One as all-in-one entertainment (Update 4) 21 May 2013, by Barbara Ortutay Microsoft Corp.'s Don Mattrick unveils the nextgeneration Xbox entertainment and gaming console system, Tuesday,

More information

Activision Blizzard, Inc. ATVI NASDAQ Neutral-2

Activision Blizzard, Inc. ATVI NASDAQ Neutral-2 COMPANY UPDATE / ESTIMATE CHANGE Key Metrics ATVI - NASDAQ (as of 2/12/18) $68.32 Price Target N/A 52-Week Range $44.47 - $74.94 Shares Outstanding (mil) (basic) 757 Market Cap. ($mil) $51,718 3-Mo. Average

More information

Casual Gaming Market Update

Casual Gaming Market Update Synopsis U.S. Consumers Online Activities (2006 vs. 2007) Casual Gaming Market Update provides indepth analysis of the current dynamics and future directions of the rapidly growing casual gaming industry,

More information

Strategic analysis by fredi fernandez This report is a basic study on Activision Blizzard s strategy, with focus on Blizzard Entertainment.

Strategic analysis by fredi fernandez This report is a basic study on Activision Blizzard s strategy, with focus on Blizzard Entertainment. Strategic analysis by fredi fernandez This report is a basic study on Activision Blizzard s strategy, with focus on Blizzard Entertainment. By fredi fernandez fredi@alphaorigins.com 1 Blizzard s mission

More information

TREND INSIGHTS MEDIA & TECH TRENDS FOR 2017

TREND INSIGHTS MEDIA & TECH TRENDS FOR 2017 TREND INSIGHTS MEDIA & TECH TRENDS FOR 2017 MEDIA & TECH TRENDS FOR 2017 There were several noticeable tech and video trends in 2016 that impacted consumers and marketers; they may become even more prominent

More information

G5 Entertainment. Investor Presentation

G5 Entertainment. Investor Presentation G5 Entertainment Investor Presentation G5 Entertainment in Brief Developer and publisher of casual free-to-play (F2P) games for tablets and smartphones Global company operating in the global market of

More information

Good afternoon. I m Kazuharu Watanabe. I will be presenting an overview of the Company s financial results for 1Q FY2019/3.

Good afternoon. I m Kazuharu Watanabe. I will be presenting an overview of the Company s financial results for 1Q FY2019/3. We would now like to begin the Financial Results Briefing Session of SQUARE ENIX HOLDINGS (the Company ) for the first quarter of the fiscal year ending March 31, 2019 ( 1Q FY2019/3 ). Today s presenters

More information

Bringing More to the Table

Bringing More to the Table Bringing More to the Table TM During this presentation and the Q&A session, we may be making forward-looking statements that reflect certain risks and uncertainties associated with Shuffle Master s business.

More information

Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) Results of Operations and Strategies First half of fiscal year ending March 31, 2015

Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) Results of Operations and Strategies First half of fiscal year ending March 31, 2015 Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) Results of Operations and Strategies First half of fiscal year ending March 31, 2015 0 Forward-looking Statements Strategies, plans, outlooks and

More information

Reinforcement of the development strategy Creation of 4 operational divisions structured around strong expertise

Reinforcement of the development strategy Creation of 4 operational divisions structured around strong expertise Reinforcement of the development strategy Creation of 4 operational divisions structured around strong expertise Paris, September 20, 2018 - The Atari Group announces the creation of 4 operational divisions:

More information

FY2017 Q4 Earnings Presentation (Held on February 8, 2018) Q&A Summary

FY2017 Q4 Earnings Presentation (Held on February 8, 2018) Q&A Summary FY2017 Q4 Earnings Presentation (Held on February 8, 2018) Q&A Summary Q Regarding Dungeon&Fighter in China, particularly what is being well received by users since you conducted content update on February

More information

Niko Partners Market Intelligence

Niko Partners Market Intelligence Your Trusted Source For Data, Insights and Analysis on the Digital Games Markets Of Asia Niko Partners provides insight, data and analysis on the games industry in China and Southeast Asia. We deliver

More information

G5 ENTERTAINMENT AB. Investor Presentation

G5 ENTERTAINMENT AB. Investor Presentation G5 ENTERTAINMENT AB Investor Presentation G5 Entertainment in Brief Developer and publisher of casual free-to-play (F2P) games for tablets and smartphones Global company operating in the global market

More information

Should all future kids contents be interactive? What are the best games and TV coproduction models?

Should all future kids contents be interactive? What are the best games and TV coproduction models? Should all future kids contents be interactive? What are the best games and TV coproduction models? Global Kids Media Congress March 10, 2016 Joëlle CAROLINE UBISOFT MOTION PICTURES PARTIE 2 UBISOFT AT

More information

STARBREEZE investor Presentation

STARBREEZE investor Presentation STARBREEZE investor Presentation Carnegie Nordic Gaming Seminar, 31 May 2018 Slide / 1 Starbreeze today Office locations San Francisco Los Angeles Brussels Stockholm (HQ) 620 employees First listed gaming

More information

Sony IR Day Game & Network Services Segment. November 25, Andrew House

Sony IR Day Game & Network Services Segment. November 25, Andrew House Sony IR Day 2014 November 25, 2014 Andrew House President and Group CEO Sony Computer Entertainment Inc. Group Executive in Charge of Network Entertainment Business Sony Corporation Agenda 1. Business

More information

GameStop Corp. NASDAQ:GME. HOLD Price Target: $28.74 Key Statistics as of 10/13/2016. Catalysts: Company Description:

GameStop Corp. NASDAQ:GME. HOLD Price Target: $28.74 Key Statistics as of 10/13/2016. Catalysts: Company Description: GameStop Corp. NASDAQ:GME Analyst: Sector: Christian Henderson Services HOLD Price Target: $28.74 Key Statistics as of 10/13/2016 Catalysts: Short Term ( less than a year) any change in the distribution

More information

Hasbro First Quarter 2016 Financial Results Conference Call Management Remarks April 18, 2016

Hasbro First Quarter 2016 Financial Results Conference Call Management Remarks April 18, 2016 Hasbro First Quarter 2016 Financial Results Conference Call Management Remarks April 18, 2016 Debbie Hancock, Hasbro, Vice President, Investor Relations: Thank you and good morning everyone. Joining me

More information

ACTIVISION BLIZZARD, INC.

ACTIVISION BLIZZARD, INC. ACTIVISION BLIZZARD, INC. FORM 8-K (Current report filing) Filed 11/05/08 for the Period Ending 11/05/08 Address 3100 OCEAN PARK BLVD SANTA MONICA, CA 90405 Telephone 3102552000 CIK 0000718877 Symbol ATVI

More information

The game market is expanding worldwide and Capcom continues to grow due to mobile and download sales

The game market is expanding worldwide and Capcom continues to grow due to mobile and download sales Explanation Summary for the Briefing Regarding Financial Results of the Year ending March 31, 2015 by Haruhiro Tsujimoto, President and COO (May 8, 2015) I am Haruhiro Tsujimoto, president and chief operating

More information