NCSOFT PRESENTATION. August 2014
|
|
- Cecilia Scott
- 6 years ago
- Views:
Transcription
1 NCSOFT PRESENTATION August 014 NCSOFT Corporation 1 Daewangpangyo-ro 644beon-gil, Bundang-gu, Seongnam-si, Gyeonggi-do, Korea Tel: Fax : Copyright c NCSOFT Corporation. All Rights Reserved
2 Disclaimer Some of the information and data in the material have been prepared based on assumptions. There can be no assurance that the assumptions used by NCSOFT are correct and even if they are, that the effect of such assumptions on NCSOFT s business and results of operations will be as projected. Therefore, NCSOFT will not be responsible for individual investment decisions based solely on this material. The financial results for Q 014 have been prepared on an un-audited basis, and may be subject to change during independent auditing process. Consolidated subsidiaries (K-IFRS based) : NC West Holdings(100%, US), NC Europe(100%, UK), NC Japan(60%, JP), NC Taiwan(85%, TW), NCSOFT Corporation(HQ, KR), NCSOFT Service(100%, KR), NC Dinos Baseball Club(100%, KR), Hotdog Studio(58%, KR), Oraion Soft(100%, KR), Ntreev Soft(76%, KR)
3 Contents I. Overview 1. Industry Overview. Company Overview II. Q 014 Earnings 3. Financial Highlights 4. Sales Breakdown 5. Costs Breakdown III. Investment Points 6. Opportunities 7. Catalysts 8. Strengths Appendix 9. Summarized Financial Statements 10. Screenshots 3
4 1-1. Industry Overview(Characteristics & Categories) General Characteristics of Online Game Industry Fast-growing industry High margin business Low cultural barriers Multi-year cycle business Categories of Online Games MMOG (Massively Multiplayer Online Games) MOG (Multiplayer Online Games) Web Board Games Definition Main User Base Product Life Cycle Business Model Development cost Thousands of players play in an evolving virtual persistent world simultaneously over the internet Hardcore users Male, young adults Relatively long (5-10 years) Mainly subscription fees, box sales in some regions High development cost over long development period (4~5 years) Online games with limited number of players in a single game world at a time Mid-core & light users Male & female, from teens to 40 s Generally shorter than MMOGs In-game items sales, optional fees for premium contents Relatively low development cost, shorter development period Easy to play browser games such as chess, poker, etc. 4
5 1-. Industry Overview(Global Market at a Glance) Online is the fastest growing game platform with CAGR 17% 010~015. China is the biggest online game market with CAGR % 010~015. Growth Projection by Platforms (Unit : USD BN) Breakdown of Online by Regions (Unit : USD BN) E 014E 015E Online Mobile Console Arcade PC Package E 013E 014E 015E China Korea Europe N. America Others (Source: DFC 013, iresearch 013, PWC 013, Jamma 007~013, informa 005~008, Enterbrain 013, Playmeter 013, JOGA 013) 5
6 1-3. Industry Overview(Global Market, Online platform) Online is one of the fastest growing game platforms. China and MMORPG genre are one of the biggest growth drivers for Online games. Growth Projection Market Share Trend 35 (Unit : USD BN) 6% 6% 6% 6% 6% 6% 30 5 Online CAGR 17% (010~015) % 5% 3% 1% 19% 17% Mobile CAGR 19% (010~015) 0 38% 37% 37% 40% 44% 47% 1% 9% 8% 15% 15% 16% 14% 16% 19% 1% % 4% E 014E 015E E 013E 014E 015E Online Mobile PC Package Arcade Console Mobile Online (Source: DFC 013, iresearch 013, PWC 013, Jamma 007~013, informa 005~008, Enterbrain 013, Playmeter 013, JOGA 013) 6
7 1-4. Industry Overview(China Market) Online will remain as the most dominant game platform in China. MMORPG will be the most popular genre in China with 50% ~ 60% market share. 18 Growth Projection by Platforms (Unit : USD BN) 16 Breakdown of Online by Genre (Unit : USD BN) E 014E 015E E 014E 015E Online Mobile Others MMORPG Casual Games Web-based Games (Source : Game White Paper 013, Ministry of Culture, Korea) (Source : GPC and IDC 013) 7
8 1-5. Industry Overview(Korea Market) In Korea, as in China, Online will serve as the most dominant game platform. Online will make up 83% of Korean gaming market through Growth Projection by Platforms (Unit : USD BN) 100% Market Share Trend % 80% 70% 60% 50% 6% 6% 11% 15% 15% 15% % 30% 0% 86% 88% 86% 83% 83% 83% 10% E 014E 015E 0% E 014E 015E Online Mobile Others Online Mobile Others (Source : Game White Paper 013, Ministry of Culture, Korea) 8
9 1-6. Industry Overview(Growth stages of Korea market) 1. Lineage (MMORPG) : pioneer of online game in Korea. Hangame and Pmang (Web board game) : diversification of online game 3. Sudden Attack and FIFA online (Casual game) : establishment of FP biz model 4. Cross Fire and D&F (Exported game) : global expansion of Korean-made online game 5. Kakao Talk game center (Mobile game) : emergence of mobile games and platforms. Market size of online and mobile game in Korea 1 (Unit : USD BN) Stage5 : Kakao Talk Stage4 : Cross Fire Stage3 : Sudden Attack Stage : Hangame Stage1 : Lineage E 014E 015E 9
10 1-7. Industry Overview(US & EU Market) While Console is shrinking, Online and Mobile are expected to grow further. MMORPG is expected to expand continuously in EU on the back of strong user base in Germany. Growth Projection by Platforms Market Share Trend in EU 70 (Unit : USD BN) 100% % 80% 70% % 50% % 30% 0% E 014E 015E 10% 0% Online Mobile Console Arcade PC Package (Source :DFC 013, PWC 013, IDC 013, Informa 009, Screendigest 013) MMORPG Casual 10
11 -1. Company Overview(NCSOFT at a Glance) A leading game company boasting the finest development capabilities and global publishing network. Snapshot Services Foundation : March, 1997 CEO : BOD : Employees** : 3,100 Kim, Taek Jin Kim, Taek Jin(CEO) Lee, Hee Sang(CCO) Bae, Jae Hyun(CPO) Jeong, Jin Soo(COO) Park, Byoung Moo Oh, Myoung * Seo, Yun Seok* Global network : Korea, North America, Europe, Japan, Taiwan Ownership** : Individual 4.3% Management 10% Treasury Stock 9% MMORPG Casual Games Mobile Games National Pension Service 9.6% Nexon 15% * Outside Directors ** As of August 014 Domestic Institution 8.6% Foreign Institution 3.7% Game Portal Game Portal 11
12 -. Company Overview(Annual Revenues Trend) Legacy products remain solid. With the case of Lineage, sales actually increased. B&S and GW will drive growth further via China launch in 014. (Unit : KRW BN) 1, Others Royalty Casual & Mobile Games Guild Wars Blade & Soul AION Guild Wars City of Heroes/Villains B&S and GW China( 14~) GW( 1) B&S( 1) Lineage Lineage AION( 08) Lineage( 03) Lineage( 98) (E) 1
13 -3. Company Overview(Growth stages) Lineage pioneered online games and still remains solid on the back of social network effect Lineage and AION expanded NCSOFT s domestic presence via product diversification B&S and GW will accelerate global expansion thanks to differentiated quality and target marketing (Unit : KRW BN) 1, Others Royalty Casual & Mobile Games Guild Wars Blade & Soul AION Guild Wars City of Heroes/Villains Stage 3 : Global Expansion B&S and GW China( 14~) GW( 1) B&S( 1) Lineage Lineage AION( 08) Lineage( 03) Stage 1 : Pioneer Lineage( 98) (E) 49 Stage : Dominance in Korea 13
14 Company Overview(Hybrid Biz Model) Global Online Game Publisher NCsoft Lineage, one of the legacy games, is now stronger than ever thanks to hybrid business model. Hybrid biz model(subscription + in-game item sales) will be expanded to other existing titles. Annual Revenue of Lineage Quarterly Revenue of Lineage 300,000 (Unit : KRW MN) 90,000 (Unit : KRW MN) 84,791 50,000 00, , ,000 50, , ,70 05,61 18,947 13, ,01 11,60 117, , ,65 11,800 11, ,050 54,605 In-game item sales 87,887 80,000 70,000 60,000 50,000 40,000 30,000 0,000 10,000-50,050 9,351 9,03 8,887 7,481 8,088 5,151 6,605 1Q 08 3Q 08 1Q 09 3Q 09 51,618 4,459 66,87 47,955 40,915 38,51 1Q 10 3Q 10 1Q 11 50,951 66,038 64,861 6,313 58,449 43,646 39,95 38,306 3Q 11 1Q 1 3Q 1 1Q 13 74,746 3Q 13 56,885 41,019 1Q 14 14
15 -5. Company Overview(Development & Publishing Network) Global Online Game Publisher NCsoft Top talented developers in Korea and U.S. Well-organized publishing arms in major markets such as Japan, Taiwan, Europe, U.S. Europe NCSOFT Europe (100%) Innova System (LineageII) Gameforge (AION) Korea NCsoft Corporation (Headquarters) China Shanda (AION) Tencent (B&S, Lineage, LineageII, Punch Monster ) KongZhong (Guild Wars ) Japan NC Japan (60%, JV with Soft Bank) North America NC Interactive (100%) Carbine Studio (100%) Arenanet (100%) Taiwan NC Taiwan (85%, JV with Gamania) Gamania (Lineage) Development Studio Publishing Entity First Party Studio License Partner 15
16 -6. Company Overview(Never-Ending Innovation) To be launched In service Wildstar Lineage Eternal... Guild Wars Blade and Soul Epic scale combats Drag skill Lineage AION Lineage Flying characters Wide range of customization The first 3D MMO in Korea Differentiated action Seamless instant dungeons Smart UI Proprietary graphic engine Personalized story line Dynamic quest system MMO + SNG Never seen before adventures Smart view Interactive object Seamless world Users get to create their own contents Large scale PvP called Gong Sung Jeon 16
17 3. Financial Highlights Revenues and profits increased thanks to new launches such as Wildstar in US/EU and Guild Wars in China. Sales Operating Profit 300,000 10,000 (Unit : KRW in MN) 50,000 00, , ,000 50,000 19, ,740 10,06 178,147 13,811 0% QoQ 11% YoY 100,000 80,000 60,000 40,000 0,000 6,48 30,730 56,746 44,50 64,948 46% QoQ 4% YoY - Q 13 3Q 13 4Q 13 1Q 14 Q 14 0 Q 13 3Q 13 4Q 13 1Q 14 Q 14 70,000 60,000 50,000 40,000 30,000 0,000 10,000 58,677 Pre-tax Income 31,06 61,48 44,436 64,353 45% QoQ 10% YoY 10, ,000 80,000 60,000 40,000 0,000 34,18 6,97 Net Income 45,850 36,539 5,938 45% QoQ 55% YoY 0 Q 13 3Q 13 4Q 13 1Q 14 Q 14 0 Q 13 3Q 13 4Q 13 1Q 14 Q 14 17
18 4. Sales Breakdown The contribution of overseas sales expanded thanks to Wildstar. Lineage1 recovered meaningfully on the back of solid user base. Sales by Region Sales by Games (excluding royalty) (Unit : KRW in MN) 00,000 19, ,147 13, , , ,000 10, ,000 80,000 60, ,987 13,591 8,899 14,15 3,57 14,98 133,58 14,369 5,14 19,34,5 176,44 18,044 8,048,14 19,13 18,347 13,573 Others WS GW B&S AION 40,000 84,791 11,593 L 0,000 41,019 56,885 L1 - Q 13 1Q 14 Q 14 L1 : Lineage 1 B&S : Blade and Soul GW : Guild Wars WS : Wildstar 18
19 5. Costs Breakdown Labor costs remained flat QoQ as there was no change in headcount Variable expense went up reflecting Wildstar Marketing expense also rose due to increased marketing campaigns for Wildstar No meaningful changes in D&A and Others (Unit : KRW in MN) * Q14 Others: Bandwidth costs(5,030), Rent(,046), Wage for outsourced staff(4,68), Outsourced R&D(3,04) etc. 19
20 6. Opportunity Online is the fastest growing game platform (CAGR 17%). Great potential for growth is ahead, but there are only a handful of players in the market. Game Markets by Platform Annual Revenue Trend of Blizzard 60 (Unit : USD in BN) 1,800 1,600 (Unit : USD in MN) 1, CAGR 0% ,400 1,00 1,08 1,346 1,196 1,43 1, CAGR 17% 8 CAGR -% CAGR 19% , E 014E 015E Online Mobile Console Arcade PC Package - CY004 CY005 CY006 CY007 CY008 CY009 CY010 CY011 CY01 (Source: Hudson Square Research) (Source: Game White Paper 013, Ministry of Culture, Korea) 0
21 7-1. Catalysts (China) MMO genre is the largest segment in Chinese online game market and successful MMOs in China are reported to generate USD 400 MN ~ 500 MN revenues per year. B&S and GW, the most anticipated games in China, are expected to launch in 1H Breakdown of Online by Genre (Unit : USD BN) 15 Annual revenues(fy11) of leading MMOs in China 600 (Unit : USD MN) E 014E 015E MMORPG Casual Games Web-based Games (Source : GPC and IDC 013) 0 FWJ Mir TLBB WoW Zhuxian Netease Shanda Changyou Netease Perfect World (Source : duowan.com, companies) 1
22 7-. Catalysts (Platform expansion) Not only existing games but also new titles will be ported to a variety of platforms. HQ focuses on premium mobile games, while subsidiaries * specialize in light and trendy ones * Hotdog Studio(58% ownership, KR), Ntreev Soft(76% ownership, KR)
23 8. Strengths World-class development capabilities and a strong pipeline Global publishing network 16 years of operational know-hows and skills In service Wildstar To be launched Lineage Eternal... Guild Wars AION Blade and Soul Hands-on demo at PAX and GamesCom in 013 Internal tests expected in 014 Launched in US and EU on June Lineage Launched in US/EU on August 8 01 Launched in China via KongZhong on May Lineage Launch: Sep Accumulated Sales: KRW.3 TN (launch~013) Service Country: 6 countries Latest Quarterly Sales: KRW 57 BN Launch: Oct. 003 Accumulated Sales: KRW 1.6 TN (launch~013) Service Country: 9 countries (EU counted as one) Latest Quarterly Sales: KRW 14 BN Launch : Nov. 008 Launched in China via Tencent Aug Accumulated Sales: KRW 1..1 TN (launch~013) Service Country: 7 countries (EU counted as one) Latest Quarterly Sales: KRW 18 BN Launched in Korea on June PCU in Korea : 30K (PCU: Peak Concurrent Users) 3
24 Appendix 9. Summarized Financial Statements 10. Screenshots 4
25 9-1. Summarized B/S Global Online Game Publisher NCsoft Consolidated (Unit : KRW in MN) 013 1H 014 Current Assets 785, ,988 Cash & cash equivalents 13, ,635 Short-term financial instruments 378, ,387 Account receivables 81,390 88,94 Others 0,07 34,673 Non-current Assets 694, ,55 Investment assets 9,078 88,577 Tangible assets 48,310 47,331 Intangible assets 11, ,63 Others 41,54 41,74 Total Assets 1,479,5 1,549,43 Current Liabilities 51,845 35,135 Borrowings 3,430 - Payables,559 5,58 Current tax liabilities 40,04 10,44 Other provisions 6 38 Others 185, ,397 Non-current Liabilities 68,913 78,541 Defined benefit obligations 45,945 48,176 Long-term employee benefits 4,873 4,319 Others 18,096 6,045 Total Liabilities 30, ,676 Capital Stock 10,957 10,965 Other Paid-up Capital 119,618 10,916 Other Components of Equity (6,1) (8,143) Retained Earnings 1,016,785 1,096,07 Non-Controlling Interests 17,54 15,758 Total Stockholders Equity 1,158,763 1,35,567 Total Liabilities and Stockholders Equity 1,479,5 1,549,43 Parent (Unit : KRW in MN) 013 1H 014 Current Assets 650,03 703,161 Cash & cash equivalents 3,984 18,330 Short-term financial instruments 36, ,179 Account receivables 58,938 69,10 Others 05,80 31,549 Non-current Assets 739, ,11 Investment assets 463, ,637 Tangible assets 30,439 6,18 Intangible assets 6,564 5,770 Others 19,836 0,497 Total Assets 1,390,188 1,433,8 Current Liabilities 165, ,09 Payables 7,740 8,896 Current tax liabilities 35,061 10,05 Others 1, ,109 Other Provisions - - Non-current Liabilities 55,386 6,908 Defined benefit obligations 39,945 4,957 Long-term employee benefits 4,650 4,104 Derivatives Liabilities Other Account Payble 10,676 15,73 Total Liabilities 0,86 198,117 Capital Stock 10,957 10,965 Other Paid-up Capital 19, ,53 Other Components of Equity 1, Retained Earnings 1,07,69 1,09,403 Total Stockholders Equity 1,169,36 1,35,165 Total Liabilities and Stockholders Equity 1,390,188 1,433,8 5
26 9-. Summarized P/L Global Online Game Publisher NCsoft Consolidated Parent (Unit : KRW in MN) 013 1H 014 Sales 756, ,958 Cost of Sales 0,45 117,790 Gross Profit 536,04 74,168 Selling & Administrative Expense 330, ,699 Operating Income 05,35 109,469 Other Income 41,417 13,49 Other Expense 30,430 14,17 Income before Income Tax Expense 16, 108,789 Income Tax Expenses 57,57 19,31 Net income 158,696 89,477 Non-Controlling Interests (60) (1,599) Equity Attributable to the owners of the Parent Company 158,756 91,076 (Unit : KRW in MN) 013 1H 014 Sales 530,440 70,130 Cost of Sales 108,916 46,703 Gross Profit 41,53 3,46 Selling & Administrative Expense 37,43 18,161 Operating Income 184,091 95,66 Other Income 3,370 11,969 Other Expense 6,983 1,84 Income before Income Tax Expense 189,478 94,951 Income Tax Expenses 46,909 17,798 Net Income 14,569 77,153 6
27 10-1. Screenshot(Blade & Soul) Global Online Game Publisher NCsoft 7
28 10-. Screenshot(Guild Wars ) Global Online Game Publisher NCsoft 8
29 10-3. Screenshot(Wildstar) Global Online Game Publisher NCsoft 9
30 10-4. Screenshot(Lineage Eternal) Global Online Game Publisher NCsoft 30
31 Thank you 31
NCSOFT PRESENTATION. June 2014
NCSOFT PRESENTATION June 014 NCSOFT Corporation 1 Daewangpangyo-ro 644beon-gil, Bundang-gu, Seongnam-si, Gyeonggi-do, Korea Tel: +8--186-3300 Fax : +8--601-7787 Copyright c NCSOFT Corporation. All Rights
More informationNCSOFT PRESENTATION. January 2014
NCSOFT PRESENTATION January 014 NCSOFT Corporation 1 Daewangpangyo-ro 644beon-gil, Bundang-gu, Seongnam-si, Gyeonggi-do, Korea Tel: +8--186-3300 Fax : +8--601-7787 Copyright c NCSOFT Corporation. All Rights
More informationNCSOFT PRESENTATION. May 2013
NCSOFT PRESENTATION May 013 NCSOFT Corporation 15737 Samsungdong, Kangnamgu, Seoul 135090, KOREA Tel: +81863300 Fax : +81863550 Copyright c NCSOFT Corporation. All Rights Reserved WWW.NCSOFT.COM Disclaimer
More informationNCSOFT PRESENTATION. April 2013
NCSOFT PRESENTATION April 2013 NCSOFT Corporation 15737 Samsungdong, Kangnamgu, Seoul 135090, KOREA Tel: +82221863300 Fax : +82221863550 Copyright c NCSOFT Corporation. All Rights Reserved WWW.NCSOFT.COM
More informationNCSOFT PRESENTATION. April 2012
NCSOFT PRESENTATION April 2012 NCSOFT Corporation 15737 Samsungdong, Kangnamgu, Seoul 135090, KOREA Tel: +82221863300 Fax : +82221863550 Copyright c NCSOFT Corporation. All Rights Reserved WWW.NCSOFT.COM
More informationNCSOFT PRESENTATION. Jan 2012
NCSOFT PRESENTATION Jan 2012 NCSOFT Corporation 157-37 Samsung-dong, Kangnam-gu, Seoul 135-090, KOREA Tel: +82-2-2186-3300 Fax : +82-2-2186-3550 Copyright c NCSOFT Corporation. All Rights Reserved WWW.NCSOFT.COM
More informationTable of Contents. 1. 4Q13 Earnings Summary - Financial Highlights. 2. Service & Business Strategy. 3. Mobile 4. PC. 5. Appendix
1 Table of Contents 1. 4Q13 Earnings Summary - Financial Highlights 2. Service & Business Strategy 3. Mobile 4. PC - Developing Quality Contents - Growth Strategy - Expanding Development - CGP & Investment
More informationIR Presentation. March 2014
IR Presentation March 2014 1 Table of Contents 1. 4Q13 Earnings Summary - Financial Highlights 2. Service & Business Strategy 3. Mobile 4. PC - Developing Quality Contents - Growth Strategy - Expanding
More information2018 1Q IR PRESENTATION
2018 1Q IR PRESENTATION Investor Relation March 2018 Disclaimer These materials have been prepared by GRAVITY Co., Ltd. ("Gravity" or the "Company"). The statements contained in this presentation have
More informationINVESTOR RELATIONS Com2uS Q Financial Results. August 10 th 2016
INVESTOR RELATIONS 2016 Com2uS 2016 2Q Financial Results August 10 th 2016 1 Disclaimer All information and data in this document has not been audited by independent third party. Therefore, information
More informationCapcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2018
Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2018 0 Forward-looking Statements Strategies, plans, outlooks and other statements that are
More informationSecond Quarter CY 2012 Results. August 2, 2012
Second Quarter CY 2012 Results August 2, 2012 1 Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained in this presentation that are not historical facts
More informationCapcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2016
Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2016 0 Forward-looking Statements Strategies, plans, outlooks and other statements that are not historical
More informationInvestor Presentation Q1 2014
Investor Presentation Q1 2014 May 13, 2014 NEXON Co., Ltd. CEO Message New management team has conducted extensive bottoms-up review of the business Strengths: Unparalleled experience and knowledge in
More informationCapcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Financial Highlights for the Fiscal Year ended March 31, 2016
Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Financial Highlights for the Fiscal Year ended March 31, 2016 0 0 Forward-looking Statements Strategies, plans, outlooks and other statements
More informationContent Ⅰ. OVERVIEW. Ⅱ. SNG & Mobile Game. Ⅲ. Online Game. Ⅳ. Appendix. Company Overview Business Overview Strategic Goals
INVESTOR RELATIONS 2012 Content Ⅰ. OVERVIEW Company Overview Business Overview Strategic Goals Ⅱ. SNG & Mobile Game R&D Superiority Global Expansion Strategy - Domestic Strategy - Japan Ⅲ. Online Game
More informationQ November 12th 2008
Q3 2008 November 12th 2008 Disclaimer Forward looking statements This presentation contains forward-looking statements that involve risks and uncertainties. All statements other than statements of historical
More informationCapcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Financial Highlights for the Fiscal Year ended March 31, 2018
Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Financial Highlights for the Fiscal Year ended March 31, 2018 0 0 Forward-looking Statements Strategies, plans, outlooks and other statements
More informationNexon Investor Presentation Q NEXON Co., Ltd.
Nexon Investor Presentation Q3 2012 NEXON Co., Ltd. Q3 2012 Results 2 Highlights Quarterly revenue of 24.2 bn and operating income of 10.0 bn Revenues flat YoY, up 3% on constant currency basis, slightly
More informationActivision Blizzard Announces Better-Than-Expected Second Quarter 2012 Financial Results
Activision Blizzard Announces Better-Than-Expected Second Quarter 2012 Financial Results Company Had The Top Three Best-Selling Games in North America and Europe For First Six Months of 20121 SANTA MONICA,
More information2008 San Francisco Money Show August 7-10, GRAVITY Co., Ltd. (NASDAQ: GRVY)
2008 San Francisco Money Show August 7-10, 2008 GRAVITY Co., Ltd. (NASDAQ: GRVY) Disclaimer These materials have been prepared by GRAVITY Co., Ltd. ( Gravity or the Company ), solely for use at the Company
More informationThird Quarter CY 2012 Results
Third Quarter CY 2012 Results November 7, 2012 2012 Activision Blizzard 1 Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained in this presentation that
More informationQ Results July 27, 2006
Q2 2006 Results July 27, 2006 Agenda 1. Highlights in Q2 2. Market update 3. Financials 4. Game demo 2 Key financial summary Revenue growth from Dreamfall and Anarchy Online Revenues of TUSD 4,611 in Q2/06,
More informationThird Quarter 2014 Results
Third Quarter 204 Results November 4, 204 Safe Harbor Disclosure Please review our SEC filings on Form 0-K and Form 0-Q The statements contained in this presentation that are not historical facts are forward-looking
More informationLONG TERM VALUE CREATION BLAKE JORGENSEN, CFO
LONG TERM VALUE CREATION BLAKE JORGENSEN, CFO SAFE HARBOR STATEMENT This presentation contains forward-looking statements that are subject to change. Statements including words such as anticipate, "believe,
More informationFirst Quarter CY 2012 Results. May 9, 2012
First Quarter CY 2012 Results May 9, 2012 2012 Activision Blizzard 1 Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained in this presentation that are
More informationKKR & Co. Inc. Goldman Sachs U.S. Financial Services Conference December 4, 2018
KKR & Co. Inc. Goldman Sachs U.S. Financial Services Conference December 4, 2018 KKR Today Private Markets Public Markets Capital Markets Principal Activities $104bn AUM $91bn AUM Global Franchise $19bn
More informationQ Results Nov 2, 2006
Q3 2006 Results Nov 2, 2006 Agenda 1. Highlights in Q3 2. Market update 3. Financials 2 Key financial summary Revenue development Revenues of TUSD 2,217 in Q3/06, up from TUSD 1,111 in Q3/05 (excluding
More information2005 First Quarter Presentation
2005 First Quarter Presentation Safe Harbor This presentation contains statements of a forward-looking nature. These statements are made under the safe harbor provisions of the U.S. Private Securities
More informationJanuary September Summary
January September 2011 - Summary Consolidated revenue for the period is 31 207 KSEK (12 065 KSEK in Q3, 9 594 KSEK in Q2, 9 548 KSEK in Q1), up 112% compared to 14 707 KSEK for the same period of 2010.
More informationResults Presentation 2017 Second Quarter and Interim Results. 30 Aug, 2017
Results Presentation 2017 Second Quarter and Interim Results 30 Aug, 2017 Disclaimer This presentation is prepared by NetDragon Websoft Holdings Limited (the Company ) solely for information purposes and
More informationJanuary March Summary
January March 2012 - Summary Consolidated revenue for the period is 17 388 KSEK, up 82% compared to 9 548 KSEK for the same period of 2011. This is 1% above the previously communicated forecast of 17.2
More informationFirst Quarter 2013 Results May 8, 2013
First Quarter 2013 Results May 8, 2013 Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained in this presentation that are not historical facts are forward-looking
More informationCHINA S PC ONLINE GAMES MARKET REPORT
CHINA S PC ONLINE GAMES MARKET REPORT MARKET SIZE, 5- YEAR FORECAST, & ANALYSIS April 2013 The 2 nd report in Niko s 2013 market research subscription ABOUT NIKO PARTNERS Our Focus Niko Partners specializes
More informationCapcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Overview of Strategies and Plans Fiscal Year ending March 31, 2017
Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Overview of Strategies and Plans Fiscal Year ending March 31, 2017 0 0 Forward-looking Statements Strategies, plans, outlooks and other statements
More informationExplanation on FY2018 Q3
Explanation on FY2018 (2017/10/01 2017/12/31) Gala Inc. 2018/02/09 This is a translation Copyright Gala Inc., All rights reserved 1 I. Financial Statement III. Gala Group Structure Copyright Gala Inc.,
More informationQ Results May 3, 2006
Q1 2006 Results May 3, 2006 Agenda 1. Financial summary 2. Background 3. Operations update 4. Financials 2 Financial summary Increased revenues from Anarchy Online Revenues of TUSD 1,287 in Q1/06 (up from
More informationA Presentation for Prospective Investors & Partners. Feb 2004
A Presentation for Prospective Investors & Partners Feb 2004 Overview Financial Highlights Services & Products Company Profile Shareholding Structure Neowiz at a Glance Management 2004 Outlook Company
More informationCapcom Co., Ltd. Tokyo and Osaka Exchanges, First Section, Overview of Strategies and Plans Fiscal Year ending March 31, 2013
Capcom Co., Ltd. Tokyo and Osaka Exchanges, First Section, 9697 Overview of Strategies and Plans Fiscal Year ending March 31, 2013 0 0 < Contents > 1.Our Mid-Term Goal 2.Strategies for Growth 3. Forecasts
More information2012 Review. February 13, Dear Fellow Shareholders:
Dear Fellow Shareholders: Today we are reporting revenues and operating income for the fourth quarter of 2012 above the high end of our forecast for the quarter. We provide details below on our performance
More informationCapcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) Results of Operations and Strategies First half of fiscal year ending March 31, 2014
Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) Results of Operations and Strategies First half of fiscal year ending March 31, 2014 0 Forward-looking Statements Strategies, plans, outlooks and
More informationGlobal MMORPG Gaming Market: Size, Trends & Forecasts ( ) November 2017
Global MMORPG Gaming Market: Size, Trends & Forecasts (2017-2021) November 2017 Global MMORPG Gaming Market: Coverage Executive Summary and Scope Introduction/Market Overview Global Market Analysis Dynamics
More information2 nd Quarter Earnings Conference Call
2 nd Quarter Earnings Conference Call KKR & Co. Inc. Investor Update July 26, 2018 Recent Milestones K-1 $ Converted to a Corporation on July 1, 2018 Investor Day held on July 9, 2018 2 Key Metrics Assets
More informationActivision Blizzard Announces Record First Quarter Financial Results
Activision Blizzard Announces Record First Quarter Financial Results - Q1 and EPS Ahead of Prior Year and Prior - - Q1 GAAP EPS Increased 40% and Non-GAAP EPS Up 44% Over Prior Year - - Q1 from Digital
More informationCapcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2014
Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2014 0 Forward-looking Statements Strategies, plans, outlooks and other statements that are not historical
More informationSafe Harbor Disclosure
Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained in this presentation that are not historical facts are forward-looking statements. The company generally
More informationProvided by. RESEARCH ON INTERNATIONAL MARKETS We deliver the facts you make the decisions
Provided by RESEARCH ON INTERNATIONAL MARKETS March 2014 PREFACE Market reports by ystats.com inform top managers about recent market trends and assist with strategic company decisions. A list of advantages
More informationInvestor Presentation Q3 2015
Investor Presentation Q3 205 November 3, 205 NEXON Co., Ltd. Owen Mahoney President and Chief Executive Officer 2 Q3 Key Highlights Q3 results exceeded our outlook PC: Strong execution of key titles in
More informationSecond Quarter 2013 Results August 1, 2013
Second Quarter 203 Results August, 203 2 Safe Harbor Disclosure Please review our SEC filings on Form 0-K and Form 0-Q The statements contained in this presentation that are not historical facts are forward-looking
More informationJanuary June Summary
January June 2012 - Summary Consolidated revenue for the period is 36 082 KSEK, up 89% compared to 19 142 KSEK for the same period of 2011. This is in line with the previously communicated forecast of
More informationActivision Blizzard Announces Better-than-expected First Quarter 2012 Financial Results
Activision Blizzard Announces Better-than-expected First Quarter 2012 Financial Results - Skylanders Spyro's Adventure was #1 Kids Video Game for First Quarter 2012 with 30+ Million Toys Sold Life to Date
More informationCapcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Overview of Strategies and Plans Fiscal Year ending March 31, 2019
Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Overview of Strategies and Plans Fiscal Year ending March 31, 2019 0 0 Forward-looking Statements Strategies, plans, outlooks and other statements
More informationCapcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2019
Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2019 0 Contents page 1. Forecasts for FY3/19 2 2. Financial Highlights 3 3. Business Segment
More informationJanuary September Summary
January September 2012 - Summary Consolidated revenue for the period is 60 239 KSEK, up 93% compared to 31 207 KSEK for the same period of 2011. This is in line with the previously communicated forecast
More informationTo purchase this report or receive an excerpt, please or call (+1)
To purchase this report or receive an excerpt, please email research@pearlresearch.com or call (+1) 415-738-7660 A Pearl Research Exclusive Report China: Games Market/Games Development and Outsourcing
More informationInvestor Conference, 2017
Code:4994 X-Legend Entertainment Co., Ltd. Investor Conference, 2017 President: Chou Chun-Nan 2017/11/23 Legal Disclaimer The information contained in this presentation, including all forward-looking information,
More informationCapcom Co., Ltd. (Tokyo and Osaka Exchanges, First Section, 9697) 1st Quarter Report Fiscal year ending March 31, 2013
Capcom Co., Ltd. (Tokyo and Osaka Exchanges, First Section, 9697) 1st Quarter Report Fiscal year ending March 31, 2013 0 Forward-looking Statements Information in these materials concerning strategies,
More informationInvestor Presentation. November 2018
Investor Presentation November 2018 KKR Today Private Markets Public Markets Capital Markets Principal Activities $104bn AUM $91bn AUM Global Franchise $19bn of Assets $81bn Private Equity, Growth Equity
More informationInvestor Presentation Q4 2016
Investor Presentation February 0, 207 Owen Mahoney President and Chief Executive Officer 2 . Scale of Asian Games Market and Value of Nexon IP the West $46Bn Asia $47Bn Games market size as of 206 (Source:
More informationProvided by. RESEARCH ON INTERNATIONAL MARKETS We deliver the facts you make the decisions
Provided by April 2015 PREFACE Market reports by ystats.com inform top managers about recent market trends and assist with strategic company decisions. A list of advantages ystats.com provides secondary
More informationNetDragon Websoft Inc. Announces Third Quarter 2010 Financial Results
*[For Immediate Release] NetDragon Websoft Inc. Announces Third Quarter 2010 Financial Results [23 November, 2010 Hong Kong] NetDragon Websoft Inc. ("NetDragon" or the Company", Stock Code: 777), a leading
More informationSecond Quarter 2014 Results
Second Quarter 2014 Results August 5, 2014 Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained in this presentation that are not historical facts are
More information4 th Quarter Earnings Conference Call
4 th Quarter Earnings Conference Call KKR & Co. Inc. Investor Update February 1, 2019 Key Metrics Assets Under Management Management Fees ($ in billions) ($ in millions) $195 $1,069 $168 $905 $100 $107
More informationFourth Quarter 2013 Results. February 6, 2014
Fourth Quarter 2013 Results February 6, 2014 Safe Harbor Disclosure Please review our SEC filings on Form 10-K and Form 10-Q The statements contained in this presentation that are not historical facts
More informationJanuary September Summary
January September 2010 - Summary Consolidated revenue for the period January-September 2010 is 14 707 KSEK, up 94% compared to 7 596 KSEK for the same period of 2009. Operating result for the period January-September
More informationCapcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) Results of Operations and Strategies First half of fiscal year ending March 31, 2015
Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) Results of Operations and Strategies First half of fiscal year ending March 31, 2015 0 Forward-looking Statements Strategies, plans, outlooks and
More informationForgame Holdings Limited
Happiness anytime, anywhere Forgame Holdings Limited Management Presentation November 2013 Business Overview Unique Model Integrating Development and Publishing Attractive Financial Performance Development:
More informationSTARBREEZE investor Presentation
STARBREEZE investor Presentation GP Bullhound Nordic Tech Tour, 7 December 2017 Slide / 1 Introduction to starbreeze outline Starbreeze games and publishing Virtual reality Slide / 2 Financial overview
More informationCHANGYOU.COM LIMITED (NASDAQ: CYOU)
May 2012 Safe Harbor Statement This announcement contains forward-looking statements. Statements that are not historical facts, including statements about the Company s beliefs and expectations, are forward-looking
More informationFirst Quarter 2014 Results
First Quarter 04 Results May 6, 04 Safe Harbor Disclosure Please review our SEC filings on Form 0-K and Form 0-Q The statements contained in this presentation that are not historical facts are forward-looking
More informationThe game market is expanding worldwide and Capcom continues to grow due to mobile and download sales
Explanation Summary for the Briefing Regarding Financial Results of the Year ending March 31, 2015 by Haruhiro Tsujimoto, President and COO (May 8, 2015) I am Haruhiro Tsujimoto, president and chief operating
More informationOnline Game Market: Table of Contents
DFC Intelligence DFC Intelligence Phone 858-780-9680 9320 Carmel Mountain Rd Fax 858-780-9671 Suite C www.dfcint.com San Diego, CA 92129 Online Game Market: Table of Contents June 2006 Table of Contents
More informationThird Quarter CY 2010 Results. November 04, 2010
Third Quarter CY 2010 Results November 04, 2010 Safe Harbor Disclosure The statements contained in this presentation that are not historical facts are forward-looking statements. The company generally
More informationThe Business of Video Games Report. About DFC Intelligence s The Business of Video Games Report
About DFC Intelligence s The Business of Video Games report consists of two pdf documents 1) a 140-slide presentation created in Microsoft PowerPoint and 2) a 180-page report created in Microsoft Word.
More informationACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED SECOND QUARTER 2011 FINANCIAL RESULTS
Contacts: Kristin Southey SVP, Investor Relations (310) 255-2635 ksouthey@activision.com Maryanne Lataif SVP, Corporate Communications (310) 255-2704 mlataif@activision.com FOR IMMEDIATE RELEASE ACTIVISION
More informationFuncom. June Gaute Godager. OECD Working Party of the Information Economy Digital Broadband Content Panel Paris, 3rd June 2004
Funcom OECD Working Party of the Information Economy Digital Broadband Content Panel Paris, 3rd June 2004 June 2004 Gaute Godager Agenda 1) Funcom highlights 2) Online market and business models 3) Online
More informationGAMEVIL s 4 th Quarter of 2014 Financial Results & Strategic Plans for February 10, 2015
GAMEVIL s 4 th Quarter of 2014 Financial Results & Strategic Plans for 2015 February 10, 2015 Disclaimer Some content may reflect forward-looking statements and have been prepared based on the expectations
More informationSOHU / CYOU Joint Presentation
SOHU / CYOU Joint Presentation June 2009 SOHU.COM INC. (NASDAQ: SOHU) 1 Safe Harbor Statement This presentation contains forward-looking statements, including, among other things, a statement of Sohu s
More informationFinancial Results Six-Month Period Ended September 30, 2013
1 Statements made in this document with respect to SQUARE ENIX HOLDINGS CO., LTD. and its consolidated subsidiaries' (together, SQUARE ENIX GROUP") plans, estimates, strategies and beliefs are forward-looking
More informationThe resulting net sales were 87,170 million yen (up 13.2% from the previous fiscal year).
Attachment contents 1. Operating results overview 2 (1) Operating results for the fiscal year under review. 2 (2) Financial position overview for the fiscal year under review. 4 (3) Cash flow overview
More informationG5 Entertainment. Investor Presentation
G5 Entertainment Investor Presentation G5 Entertainment in Brief Developer and publisher of casual free-to-play (F2P) games for tablets and smartphones Global company operating in the global market of
More informationRovio Entertainment Corporation Annual General Meeting April 9, 2019 CEO REVIEW Kati Levoranta
Rovio Entertainment Corporation Annual General Meeting April 9, 2019 CEO REVIEW Kati Levoranta TRANSLATED FROM THE FINNISH ORIGINAL Translated from the Finnish original. Finnish version prevails. Contents
More informationNishant l33t Verma 33 Rachel pwn Nabatian Weiye noob Zhang
Nishant l33t Verma 33 Rachel pwn Nabatian Weiye noob Zhang Company Overview Thesis Blizzard Synergies Solid Pipeline e 09 10 0 Competitive Advantage Risks DCF World s largest third party game publisher
More informationKKR & Co. L.P. Morgan Stanley Financials Conference: June 13, 2018
KKR & Co. L.P. Morgan Stanley Financials Conference: June 13, 2018 ($ in trillions) KKR Growth in Alternative Asset Market Share KKR AUM +20% CAGR +21% CAGR Alternative AUM +12% CAGR $190 (1) ($ in billions)
More informationFinancial Results Briefing Session
Financial Results Briefing Session Six-Month Period Ended September 30, 2017 November 8, 2017 SQUARE ENIX HOLDINGS CO., LTD. Statements made in this document with respect to SQUARE ENIX HOLDINGS CO., LTD.
More informationRAZER INC. CORPORATE PRESENTATION
RAZER INC. CORPORATE PRESENTATION LEGAL DISCLAIMER Potential investors and shareholders (the Potential Investors and Shareholders ) of Razer Inc. (the Company ) are reminded that information contained
More information2016 GLOBAL GAMES MARKET REPORT
FREE 2016 GLOBAL GAMES MARKET REPORT AN OVERVIEW OF TRENDS & INSIGHTS JUNE 2016 TABLE OF CONTENTS 1. Introduction 3 2. Key Global Trends 5 3. The Global Games Market Per 9 Region, Segment & Screen 4. Regional
More informationWe Value Your Business
We Value Your Business 1 Freemium Business Model Description Fred Wilson, Venture Capitalist Give your service away for free, possibly ad supported but maybe not, acquire a lot of customers very efficiently
More informationCOMPANY PROFILE THINK OF GAME ; THINK OF IGS
COMPANY PROFILE 1 Safe Harbor Notice Safe harbor notice: The statement included in that are not historical in nature are forward-looking statements within the meaning of the safe harbor provisions of the
More information4Q February 2012
4Q 2011 28 February 2012 2 Disclaimer forward looking statements This presentation contains forward-looking statements that involve risks and uncertainties. All statements other than statements of historical
More informationINTRODUCTION MARKET OVERVIEW
CHINESE ONLINE GAMING 216 Essex Street, Salem, MA 01970 (978) 745-9233 (800) 888-MGMT www.ecabot.com info@ecabot.com Nearly 100 million people in China are playing online games. These users spent about
More informationCapcom Co., Ltd. Tokyo and Osaka Exchanges, First Section, rd Quarter Report Fiscal year ending March 31, 2010
Capcom Co., Ltd. Tokyo and Osaka Exchanges, First Section, 9697 3rd Quarter Report Fiscal year ending March 31, 2010 Precautions Concerning Forward-looking Statements Strategies, plans, outlooks and other
More informationG5 ENTERTAINMENT AB. Investor Presentation
G5 ENTERTAINMENT AB Investor Presentation G5 Entertainment in Brief Developer and publisher of casual free-to-play (F2P) games for tablets and smartphones Global company operating in the global market
More informationOverview Business Review Financials Q&A
1 Cautionary note This presentation may contain forward-looking statements relating to the forecasts, targets, outlook, estimates of financial performance, opportunities, challenges, business developments,
More informationTHIS WEB PROOF INFORMATION PACK IS IN DRAFT FORM.
OVERVIEW We are an online card and board game developer and operator with a leading mobile game business in our largest target markets, namely, China, Hong Kong, Taiwan and Thailand. As at the Latest Practicable
More informationGREE, Inc. FY2017 Third Quarter Financial Results. April 27, Copyright GREE, Inc. All Rights Reserved.
GREE, Inc. FY2017 Third Quarter Financial Results April 27, 2017 Executive Summary Financial Results Overview QoQ growth in both sales and income, with net sales of 15.9 billion and operating income of
More informationSmartphone & Tablet Gaming 2013 GAMES MARKET SECTOR REPORT
Smartphone & Tablet Gaming 2013 GAMES MARKET SECTOR REPORT Will mobile gaming continue to lead global growth? Five key reasons why mobile gaming is fueling global growth of the games industry 1. Two screens
More information2Q 2017 Results. 11 Aug 2017 MERMAID MARITIME PUBLIC COMPANY LIMITED
MERMAID MARITIME PUBLIC COMPANY LIMITED 2Q 2017 Results 11 Aug 2017 1 Disclaimer: The information contained in this document is intended only for use during the presentation and should not be disseminated
More informationToday s presenters are: Yosuke Matsuda, President and Representative Director and Kazuharu Watanabe, Chief Financial Officer.
We would now like to begin the Financial Results Briefing Session of SQUARE ENIX HOLDINGS (the Company ) for the fiscal year ended March 31, 2018 ( FY2018/3 ). Today s presenters are: Yosuke Matsuda, President
More informationPhoenix Semiconductor Philippines Corp (PSPC) to be listed on December 1, Semiconductor historical billings report in 000 US$
Report date: November 10, 2014 Phoenix Semiconductor Philippines Corp (PSPC) to be listed on December 1, 2014 Recommendation: Cautious buy with target price of Php 3.81/share At the final offer price of
More information