Creating a Maze Game in Tynker

Size: px
Start display at page:

Download "Creating a Maze Game in Tynker"

Transcription

1 Creating a Maze Game in Tynker This activity is based on the Happy Penguin Scratch project by Kristine Kopelke from the Contemporary Learning Hub at Meridan State College. To create this Maze the following characters have been used: Three different Fish characters from the Ocean category in Tynker The Penguin character used twice (with different costumes) from the Winter category An Arrow (created in Pages) used four times at different angles (0º, 90º, 180º and 270º) The Stage or Background was drawn in Tynker using the light blue colour to denote the water hazards - initially drawn with the pencil tool for the outline, then the fill tool to colour in and finally the eraser tool to smooth out some corners. Starting up Open the Tynker App - go to the Projects page - Create New Project - use a Blank Template Creating a Maze Game in Tynker Page!1

2 A new blank project opens with a default character Use the trash can icon to delete the default character you will be asked to confirm this. Setting the Stage Select the code option The Stage icon appears at the top of the screen Select the three dots icon to bring the Properties option Select Add Scene Creating a Maze Game in Tynker Page!2

3 The Add an Actor window opens (although all the options are about the Stage not actors) select Draw New to create your own select Import Photo to get an image from the Camera Roll or select one of the categories to use one of the images that come with the App If you use Import Photo to get the example image from the Camera Roll it will appear small in the paint window use the eraser tool to get rid of the stop sign in the bottom right corner select the arrow key to finish when you leave the Paint Canvas window you will be asked to Save Changes If you use the Draw New option use the pencil tool to draw the outline of the water hazards, fill them using the paint can (fill) tool and neaten up using the eraser tool. At the end the Stage should look similar to this example Creating a Maze Game in Tynker Page!3

4 Adding characters To add a character select the plus sign in the top right corner of the stage The Add an Actor window opens for this example add: 3 different fish from the Ocean category Blue Fish Blow Fish Yellow Fish add the Penguin character from the Winter category TWICE once for the Mum and once for the Baby for example when you select the Winter category the Penguin is the first asset shown when you select the penguin it appears in the centre of the stage Select the Pen tool to open the Properties by default: the name of the character is Cute Penguin and it has 9 different costumes for this example we need to make a couple of changes Creating a Maze Game in Tynker Page!4

5 change the Name to PenguinMum change the Scale to 40 delete all costumes except Cute Penguin 8 Move the PenguinMum character to a spot near the bottom right corner as shown Add a second Penguin character to the Stage this one will become the baby penguin change Name to BabyPenguin change Scale to 20 delete all costumes except Cute Penguin 7 move BabyPenguin to a spot near the top left corner Creating a Maze Game in Tynker Page!5

6 Add the 3 Fish from the Ocean category to the spots as shown the only change to their properties is to set each Scale to 20 Moving around The original game was created in Scratch on a computer and so the characters were moved around using the keys on the keyboard. On an ipad it is more efficient to tap icons on the screen rather than use a keyboard. For this example I am using an arrow key created in Pages and saved to the camera Roll. It would also be possible to use say the Mitten from the Winter category or the Arrow from the Fantasy category and use them to point in the four directions needed (Up, Down, Left and Right). use the Import Photo option when adding a character find the image in the Camera Roll you need to add the movement symbol four times up down left right Creating a Maze Game in Tynker Page!6

7 change the properties for each of the four symbols for example for the UP symbol Name is up Scale is 20 Angle is 0 the LEFT symbol: Name is left Scale is 20 Angle is 90 the RIGHT symbol: the DOWN symbol: Name is down Scale is 20 Angle is 180 Name is right Scale is 20 Angle is 270 position the four movement symbols as shown Coding the Maze Game Select the Code symbol at the top of the screen each of the characters are shown Select a character to see any code blocks most will have NONE at this point Creating a Maze Game in Tynker Page!7

8 Deleting a Code Block If a Code Block needs to be deleted drag it over the left column and a rubbish bin will appear let go on top of the rubbish bin and the code block will be deleted. This needs to be done for the two Penguin characters. Adding a Code Block Each character will eventually have its own code block - let s start with the four movement characters as they have very simple code blocks they all look the same so you will need to check the name when you select a character Remember each of the movement characters are replacing keys on the keyboard - so the UP character will need to broadcast the up movement when it is touched Control/Flow category is where both the needed Coding Blocks can be found Drag them onto the programming area and click together as shown Creating a Maze Game in Tynker Page!8

9 Initially the event to broadcast is blank Tap in the blank space and the Choose Event window will appear for this event type up Complete the other three It is the BabyPenguin that will be moved around the Maze using these four movements In the coding area select BabyPenguin In the Control/Flow coding blocks scroll until you find the when I receive coding block You will need 4 of these (one for each movement) - drag them into the programming area To complete each coding block you will need to set it to the correct movement event, then point the BabyPenguin in the correct direction and also set how far to travel with each press.. Creating a Maze Game in Tynker Page!9

10 Tap the blank space to get the list of events select one for each code block as shown above. Adding Motion Coding Blocks Select the Motion category The two Coding Blocks we need are point in direction and move Drag them and click into place as shown (do this for all four movement events) Creating a Maze Game in Tynker Page!10

11 Now we need to change the values for UP the direction needs to be 0º test by changing the pixels moved to 50 (this may need to change depending on how much space you have created in the Maze) complete the other three directions Time to test press the Play button check that each of the four movement buttons move the BabyPenguin as expected Creating a Maze Game in Tynker Page!11

12 Completing the Maze coding The Maze story Your task is to help BabyPenguin get back to PenguinMum. Along the way BabyPenguin needs to collect all three Fish and also keep out of the water as she cannot swim. If she touches the water she will be returned back to the start position. To keep a record of how many Fish she has collected we need to keep Score. Keeping Score Select the Functions Coding Blocks and choose New Variable create a New Variable called score it appears at the top of the Functions coding blocks Creating a Maze Game in Tynker Page!12

13 At the start of the game the score is set to zero this can be added to the code of the Stage Select Stage in the code area From the Control/Flow coding blocks drag the on start coding block into the programming area From the Functions coding blocks drag the set select variable to 0 coding block and the variable score that we created into the programming area drag the variable score into the select variable area the code now reads on start set score to 0 Next we need to add some code to each of the Fish so that when BabyPenguin collects that fish the score goes up by 1 Creating a Maze Game in Tynker Page!13

14 Fish Code All three Fish have exactly the same code First when the game starts they each need to be shown on the Stage First use the on start block from the Control/Flow category From the Looks category add the show coding block Next the Fish have to wait until the BabyPenguin collects them - at that point the score will change by 1 and the Fish will disappear from the Stage. from the Control/Flow category drag another on start coding block and add a forever coding block and also add an if true then block from the Sensing category add the touching select actor select BabyPenguin for touching Creating a Maze Game in Tynker Page!14

15 from the Functions category add score and change select variable by 1 from the Looks category add hide putting it all together it looks like Creating a Maze Game in Tynker Page!15

16 To finish drag each of the two coding blocks to each of the other two Fish Check that all three fish have the same two blocks of code - the one for the start and the one for when they are collected by BabyPenguin. Baby Penguin Code We have already added the code blocks to move the BabyPenguin - now we have to ensure that the BabyPenguin also starts the game at the same position and also returns to the starting position if it touches the water The following coding blocks will be needed Control/Flow Motion x = y = 320 Sensing choose the colour you used for the water Creating a Maze Game in Tynker Page!16

17 The BabyPenguin finished code should look like the following Penguin Mum Code PenguinMum initially asks for help in getting BabyPenguin home, making sure BabyPenguin collects all three Fish and stays out of the water because she can t swim. Then PenguinMum waits for you to help BabyPenguin to collect all three fish and return home. If you help BabyPenguin return home with all three fish PenguinMum thanks you - if BabyPenguin gets home without all three fish PenguinMum reminds you that BabyPenguin has to collect all three fish. For the first part of the PenguinMum code you will need: from the Control/Flow category the on start coding block and from the Looks category two say Hello for 2 coding blocks Creating a Maze Game in Tynker Page!17

18 The start of the game will then become PenguinMum saying something like the following: change the time if necessary The rest of the PenguinMum code requires the following coding blocks: Control/Flow Looks 3 of these Sensing Math Functions For this section of code PenguinMum is waiting for BabyPenguin to get home by touching her. When BabyPenguin is touching PenguinMum it also necessary to check that all 3 Fish have been collected this would mean the variable score equals 3 if they have all been collected then the game is over if some of the Fish have not been collected BabyPenguin will have to continue collecting them. See next page for the full PenguinMum code Creating a Maze Game in Tynker Page!18

19 PenguinMum Code first check to see if BabyPenguin is touching second check to see if all the fish have been collected if all the fish are collected end of game otherwise keep collecting the fish Test the game to check that everything works. Extension Activities 1. Add some sound effects to enhance the play (for example a cowbell sound whenever BabyPenguin touches the water and is sent back to the start) 2. Use different costumes for BabyPenguin during the game (for example the Cute Penguin 4 costume could be used whenever a Fish is collected) 3. Enhance the scoring options - (for example each fish collected earns 10 points and each time BabyPenguin touches the water 2 points are lost) 4. Add another character to keep the score updated as fish are collected or points lost by touching the water. Creating a Maze Game in Tynker Page!19

20 More Extension Activities 5. Add another character (perhaps a shark) that moves across the stage at random and if it touches BabyPenguin the game ends 6. Finally, you could create a similar sort of Maze game with completely different characters for instance an Office where IT Girl has to collect all the technology equipment and return it to her office desk Creating a Maze Game in Tynker Page!20

Let s start by making a pencil, that can be used to draw on the stage.

Let s start by making a pencil, that can be used to draw on the stage. Paint Box Introduction In this project, you will be making your own paint program! Step 1: Making a pencil Let s start by making a pencil, that can be used to draw on the stage. Activity Checklist Start

More information

Let s start by making a pencil that can be used to draw on the stage.

Let s start by making a pencil that can be used to draw on the stage. Paint Box Introduction In this project, you will be making your own paint program! Step 1: Making a pencil Let s start by making a pencil that can be used to draw on the stage. Activity Checklist Open

More information

In this project, you will create a memory game where you have to memorise and repeat a sequence of random colours!

In this project, you will create a memory game where you have to memorise and repeat a sequence of random colours! Memory Introduction In this project, you will create a memory game where you have to memorise and repeat a sequence of random colours! Step 1: Random colours First, let s create a character that can change

More information

Create a Simple Game in Scratch

Create a Simple Game in Scratch Create a Simple Game in Scratch Based on a presentation by Barb Ericson Georgia Tech June 2009 Learn about Goals event handling simple sequential execution loops variables conditionals parallel execution

More information

Scratch for Beginners Workbook

Scratch for Beginners Workbook for Beginners Workbook In this workshop you will be using a software called, a drag-anddrop style software you can use to build your own games. You can learn fundamental programming principles without

More information

ADVANCED TOOLS AND TECHNIQUES: PAC-MAN GAME

ADVANCED TOOLS AND TECHNIQUES: PAC-MAN GAME ADVANCED TOOLS AND TECHNIQUES: PAC-MAN GAME For your next assignment you are going to create Pac-Man, the classic arcade game. The game play should be similar to the original game whereby the player controls

More information

Memory. Introduction. Scratch. In this project, you will create a memory game where you have to memorise and repeat a sequence of random colours!

Memory. Introduction. Scratch. In this project, you will create a memory game where you have to memorise and repeat a sequence of random colours! Scratch 2 Memory All Code Clubs must be registered. Registered clubs appear on the map at codeclubworld.org - if your club is not on the map then visit jumpto.cc/ccwreg to register your club. Introduction

More information

In this project you ll learn how to create a platform game, in which you have to dodge the moving balls and reach the end of the level.

In this project you ll learn how to create a platform game, in which you have to dodge the moving balls and reach the end of the level. Dodgeball Introduction In this project you ll learn how to create a platform game, in which you have to dodge the moving balls and reach the end of the level. Step 1: Character movement Let s start by

More information

Lesson 2 Game Basics

Lesson 2 Game Basics Lesson What you will learn: how to edit the stage using the Paint Editor facility within Scratch how to make the sprite react to different colours how to import a new sprite from the ones available within

More information

In this project you ll learn how to create a game, in which you have to match up coloured dots with the correct part of the controller.

In this project you ll learn how to create a game, in which you have to match up coloured dots with the correct part of the controller. Catch the Dots Introduction In this project you ll learn how to create a game, in which you have to match up coloured dots with the correct part of the controller. Step 1: Creating a controller Let s start

More information

Introduction to Turtle Art

Introduction to Turtle Art Introduction to Turtle Art The Turtle Art interface has three basic menu options: New: Creates a new Turtle Art project Open: Allows you to open a Turtle Art project which has been saved onto the computer

More information

DESIGN A SHOOTING STYLE GAME IN FLASH 8

DESIGN A SHOOTING STYLE GAME IN FLASH 8 DESIGN A SHOOTING STYLE GAME IN FLASH 8 In this tutorial, you will learn how to make a basic arcade style shooting game in Flash 8. An example of the type of game you will create is the game Mozzie Blitz

More information

Creating Computer Games

Creating Computer Games By the end of this task I should know how to... 1) import graphics (background and sprites) into Scratch 2) make sprites move around the stage 3) create a scoring system using a variable. Creating Computer

More information

Using Bloxels in the Classroom

Using Bloxels in the Classroom Using Bloxels in the Classroom Introduction and Getting Started: What are Bloxels? With Bloxels, you can use the concept of game design to tell stories! Bloxels Grid Board Each Bloxels set consists of

More information

MIRROR IMAGING. Author: San Jewry LET S GET STARTED. Level: Beginner+ Download: None Version: 1.5

MIRROR IMAGING. Author: San Jewry LET S GET STARTED. Level: Beginner+ Download: None Version: 1.5 Author: San Jewry Level: Beginner+ Download: None Version: 1.5 In this tutorial, you will learn how to create a mirror image of your work. Both sides will look exactly the same no matter how much you tweak

More information

Ada Lovelace Computing Level 3 Scratch Project ROAD RACER

Ada Lovelace Computing Level 3 Scratch Project ROAD RACER Ada Lovelace Computing Level 3 Scratch Project ROAD RACER ANALYSIS (what will your program do) For my project I will create a game in Scratch called Road Racer. The object of the game is to control a car

More information

UNDERSTANDING LAYER MASKS IN PHOTOSHOP

UNDERSTANDING LAYER MASKS IN PHOTOSHOP UNDERSTANDING LAYER MASKS IN PHOTOSHOP In this Adobe Photoshop tutorial, we re going to look at one of the most essential features in all of Photoshop - layer masks. We ll cover exactly what layer masks

More information

Create a game in which you have to guide a parrot through scrolling pipes to score points.

Create a game in which you have to guide a parrot through scrolling pipes to score points. Raspberry Pi Projects Flappy Parrot Introduction Create a game in which you have to guide a parrot through scrolling pipes to score points. What you will make Click the green ag to start the game. Press

More information

Creating Photo Borders With Photoshop Brushes

Creating Photo Borders With Photoshop Brushes Creating Photo Borders With Photoshop Brushes Written by Steve Patterson. In this Photoshop photo effects tutorial, we ll learn how to create interesting photo border effects using Photoshop s brushes.

More information

LESSON ACTIVITY TOOLKIT 2.0

LESSON ACTIVITY TOOLKIT 2.0 LESSON ACTIVITY TOOLKIT 2.0 LESSON ACTIVITY TOOLKIT 2.0 Create eye-catching lesson activities For best results, limit the number of individual Adobe Flash tools you use on a page to five or less using

More information

In this project you ll learn how to create a game in which you have to save the Earth from space monsters.

In this project you ll learn how to create a game in which you have to save the Earth from space monsters. Clone Wars Introduction In this project you ll learn how to create a game in which you have to save the Earth from space monsters. Step 1: Making a Spaceship Let s make a spaceship that will defend the

More information

A. creating clones. Skills Training 5

A. creating clones. Skills Training 5 A. creating clones 1. clone Bubbles In many projects you see multiple copies of a single sprite: bubbles in a fish tank, clouds of smoke, rockets, bullets, flocks of birds or of sheep, players on a soccer

More information

Programming with Scratch

Programming with Scratch Programming with Scratch A step-by-step guide, linked to the English National Curriculum, for primary school teachers Revision 3.0 (Summer 2018) Revised for release of Scratch 3.0, including: - updated

More information

How to Build a LimeSurvey: The Basics for Beginners

How to Build a LimeSurvey: The Basics for Beginners 1 How to Build a LimeSurvey: The Basics for Beginners Login and view a list of your surveys. We will give you 3 templates to start with. These are the ethics compliant templates you need to protect participant

More information

Cricut Design Space App for ipad User Manual

Cricut Design Space App for ipad User Manual Cricut Design Space App for ipad User Manual Cricut Explore design-and-cut system From inspiration to creation in just a few taps! Cricut Design Space App for ipad 1. ipad Setup A. Setting up the app B.

More information

DH HAIR MAKEUP. USER MANUAL updated May, ScriptE Systems, LLC

DH HAIR MAKEUP. USER MANUAL updated May, ScriptE Systems, LLC DH HAIR MAKEUP USER MANUAL updated May, 2017 ScriptE Systems, LLC READING THIS MANUAL 4 GETTING STARTED 4 CREATE A FILE 5 NAVIGATING THROUGH WINDOWS DH HAIR MAKEUP 5 ADD CHARACTERS & CHARACTER NUMBERS

More information

Clone Wars. Introduction. Scratch. In this project you ll learn how to create a game in which you have to save the Earth from space monsters.

Clone Wars. Introduction. Scratch. In this project you ll learn how to create a game in which you have to save the Earth from space monsters. Scratch 2 Clone Wars All Code Clubs must be registered. Registered clubs appear on the map at codeclubworld.org - if your club is not on the map then visit jumpto.cc/ccwreg to register your club. Introduction

More information

Add in a new ghost sprite, and a suitable stage backdrop.

Add in a new ghost sprite, and a suitable stage backdrop. Ghostbusters Introduction You are going to make a ghost-catching game! Step 1: Animating a ghost Activity Checklist Start a new Scratch project, and delete the cat sprite so that your project is empty.

More information

The Beauty and Joy of Computing Lab Exercise 10: Shall we play a game? Objectives. Background (Pre-Lab Reading)

The Beauty and Joy of Computing Lab Exercise 10: Shall we play a game? Objectives. Background (Pre-Lab Reading) The Beauty and Joy of Computing Lab Exercise 10: Shall we play a game? [Note: This lab isn t as complete as the others we have done in this class. There are no self-assessment questions and no post-lab

More information

ADDING RAIN TO A PHOTO

ADDING RAIN TO A PHOTO ADDING RAIN TO A PHOTO Most of us would prefer to avoid being caught in the rain if possible, especially if we have our cameras with us. But what if you re one of a large number of people who enjoy taking

More information

Photoshop 1. click Create.

Photoshop 1. click Create. Photoshop 1 Step 1: Create a new file Open Adobe Photoshop. Create a new file: File->New On the right side, create a new file of size 600x600 pixels at a resolution of 300 pixels per inch. Name the file

More information

Unit 6.5 Text Adventures

Unit 6.5 Text Adventures Unit 6.5 Text Adventures Year Group: 6 Number of Lessons: 4 1 Year 6 Medium Term Plan Lesson Aims Success Criteria 1 To find out what a text adventure is. To plan a story adventure. Children can describe

More information

2. Creating and using tiles in Cyberboard

2. Creating and using tiles in Cyberboard 2. Creating and using tiles in Cyberboard I decided to add some more detail to the first hexed grip map that I produced (Demo1) using the Cyberboard Design program. To do this I opened program by clicking

More information

Create Your Own World

Create Your Own World Create Your Own World Introduction In this project you ll learn how to create your own open world adventure game. Step 1: Coding your player Let s start by creating a player that can move around your world.

More information

Overview. The Game Idea

Overview. The Game Idea Page 1 of 19 Overview Even though GameMaker:Studio is easy to use, getting the hang of it can be a bit difficult at first, especially if you have had no prior experience of programming. This tutorial is

More information

Note: These directions are for Paint on WindowsXp and Vista. At the end of this tutorial are features of Paint for Windows 7.

Note: These directions are for Paint on WindowsXp and Vista. At the end of this tutorial are features of Paint for Windows 7. The Power of Paint Note: These directions are for Paint on WindowsXp and Vista. At the end of this tutorial are features of Paint for Windows 7. Your Assignment Using Paint 1. Resize an image 2. Crop an

More information

Classroom Management of the Ipads These are mine from this year: Some Basic Tips for using the Ipads To take a photo of the screen SAVING PHOTOS

Classroom Management of the Ipads These are mine from this year: Some Basic Tips for using the Ipads To take a photo of the screen SAVING PHOTOS First Aid for Ipads Classroom Management of the Ipads Set up your guidelines in the first lesson. They need to know the rules and making them up as you go along will waste time (bitter experience sob!):

More information

In this project you ll learn how to code your own musical instruments!

In this project you ll learn how to code your own musical instruments! Rock Band Introduction In this project you ll learn how to code your own musical instruments! Step 1: Sprites Before you can start coding, you ll need to add in a thing to code. In Scratch, these things

More information

Okay, that s enough talking. Let s get things started. Here s the photo I m going to be using in this tutorial: The original photo.

Okay, that s enough talking. Let s get things started. Here s the photo I m going to be using in this tutorial: The original photo. add visual interest with the rule of thirds In this Photoshop tutorial, we re going to look at how to add more visual interest to our photos by cropping them using a simple, tried and true design trick

More information

ADD A REALISTIC WATER REFLECTION

ADD A REALISTIC WATER REFLECTION ADD A REALISTIC WATER REFLECTION In this Photoshop photo effects tutorial, we re going to learn how to easily add a realistic water reflection to any photo. It s a very easy effect to create and you can

More information

Assessment: Reverse Engineering

Assessment: Reverse Engineering 1 Overview This guide outlines how to assess students understanding and sequencing of the programming blocks in the ScratchJr ipad app. This assessment was originally designed to evaluate student learning

More information

You are going to learn how to create a game in which a helicopter scores points by watering flowers in the city.

You are going to learn how to create a game in which a helicopter scores points by watering flowers in the city. Green Your City Introduction You are going to learn how to create a game in which a helicopter scores points by watering flowers in the city. Step 1: Helicopter Let s code your helicopter to move across

More information

Introduction. Overview

Introduction. Overview Introduction and Overview Introduction This goal of this curriculum is to familiarize students with the ScratchJr programming language. The curriculum consists of eight sessions of 45 minutes each. For

More information

Number Addition and subtraction

Number Addition and subtraction Number Addition and subtraction This activity can be adapted for many of the addition and subtraction objectives by varying the questions used 1 Slide 1 (per class); number fan (per child); two different

More information

Game Making Workshop on Scratch

Game Making Workshop on Scratch CODING Game Making Workshop on Scratch Learning Outcomes In this project, students create a simple game using Scratch. They key learning outcomes are: Video games are made from pictures and step-by-step

More information

STEP-BY-STEP THINGS TO TRY FINISHED? START HERE NEW TO SCRATCH? CREATE YOUR FIRST SCRATCH PROJECT!

STEP-BY-STEP THINGS TO TRY FINISHED? START HERE NEW TO SCRATCH? CREATE YOUR FIRST SCRATCH PROJECT! STEP-BY-STEP NEW TO SCRATCH? CREATE YOUR FIRST SCRATCH PROJECT! In this activity, you will follow the Step-by- Step Intro in the Tips Window to create a dancing cat in Scratch. Once you have completed

More information

Numicon Software for the Interactive Whiteboard v2.0 Getting Started Guide

Numicon Software for the Interactive Whiteboard v2.0 Getting Started Guide Numicon Software for the Interactive Whiteboard v2.0 Getting Started Guide Introduction 2 Getting Started 3 4 Resources 10 2 Getting Started Guide page 2 of 10 Introduction Thank you for choosing the Numicon

More information

In this project you ll learn how to create a times table quiz, in which you have to get as many answers correct as you can in 30 seconds.

In this project you ll learn how to create a times table quiz, in which you have to get as many answers correct as you can in 30 seconds. Brain Game Introduction In this project you ll learn how to create a times table quiz, in which you have to get as many answers correct as you can in 30 seconds. Step 1: Creating questions Let s start

More information

Preparing Images For Print

Preparing Images For Print Preparing Images For Print The aim of this tutorial is to offer various methods in preparing your photographs for printing. Sometimes the processing a printer does is not as good as Adobe Photoshop, so

More information

Introduction.

Introduction. Introduction At Photobooks Express, it s our aim to go that extra mile to deliver excellent service, products and quality. Our fresh, dynamic and flexible culture enables us to stand above the rest and

More information

Years 3 and 4- Visual and Media Arts. Student Resource

Years 3 and 4- Visual and Media Arts. Student Resource Years 3 and 4- Visual and Media Arts Student Resource Introduction to Texture: The Element of Art. Hi Students, Welcome to this work booklet- Texture: The element of Art. Throughout this student s resource

More information

An Introduction to ScratchJr

An Introduction to ScratchJr An Introduction to ScratchJr In recent years there has been a pro liferation of educational apps and games, full of flashy graphics and engaging music, for young children. But many of these educational

More information

Quick Mask Setting Up your Work Environment Setting Up the Quickmask Parameters

Quick Mask Setting Up your Work Environment Setting Up the Quickmask Parameters Quick Mask Quickmask gets its name from the fact that as you create your selection area, Photoshop masks that area off, tinting it with a colored mask to show what has been selected. When you're finished

More information

AIM OF THE GAME GLACIER RACE. Glacier Race. Ben Gems: 20. Laura Gems: 13

AIM OF THE GAME GLACIER RACE. Glacier Race. Ben Gems: 20. Laura Gems: 13 Glacier Race 166 GLACIER RACE How to build Glacier Race Glacier Race is a two-player game in which you race up the screen, swerving around obstacles and collecting gems as you go. There s no finish line

More information

Create new drawing. Select Collection. Manage graphs. Collection Name. Graphs preview

Create new drawing. Select Collection. Manage graphs. Collection Name. Graphs preview Create new drawing Select Collection Collection Name Manage graphs Graphs preview Duplicate selection Move selection Delete selection Select All drawings Exit Share selection Selected graphs Add new Collection

More information

Begin at the beginning," the King said, very gravely, "and go on till you come to the end

Begin at the beginning, the King said, very gravely, and go on till you come to the end An Introduction to Alice Begin at the beginning," the King said, very gravely, "and go on till you come to the end By Teddy Ward Under the direction of Professor Susan Rodger Duke University, May 2013

More information

Rendering a perspective drawing using Adobe Photoshop

Rendering a perspective drawing using Adobe Photoshop Rendering a perspective drawing using Adobe Photoshop This hand-out will take you through the steps to render a perspective line drawing using Adobe Photoshop. The first important element in this process

More information

In this project we ll make our own version of the highly popular mobile game Flappy Bird. This project requires Scratch 2.0.

In this project we ll make our own version of the highly popular mobile game Flappy Bird. This project requires Scratch 2.0. Flappy Parrot Introduction In this project we ll make our own version of the highly popular mobile game Flappy Bird. This project requires Scratch 2.0. Press the space bar to flap and try to navigate through

More information

Passport Companion iphone App. How to Add a Your Visit and Your Photos to a Park

Passport Companion iphone App. How to Add a Your Visit and Your Photos to a Park Passport Companion iphone App How to Add a Your Visit and Your Photos to a Park You visited a park, took pictures, and now you want to add the visit and your photos of the visit to the Passport app. 1.

More information

SolidWorks Tutorial 1. Axis

SolidWorks Tutorial 1. Axis SolidWorks Tutorial 1 Axis Axis This first exercise provides an introduction to SolidWorks software. First, we will design and draw a simple part: an axis with different diameters. You will learn how to

More information

Listen to the narrator and follow his advice and prompts throughout the game.

Listen to the narrator and follow his advice and prompts throughout the game. P2 Games App Quick Start Guide Peppa Pig Polly Parrot For Parents Peppa Pig Polly Parrot has lots of fun games for children to play, from matching pairs and dot todot to creating amusing sentences for

More information

Where's the Treasure?

Where's the Treasure? Where's the Treasure? Introduction: In this project you will use the joystick and LED Matrix on the Sense HAT to play a memory game. The Sense HAT will show a gold coin and you have to remember where it

More information

04. Two Player Pong. 04.Two Player Pong

04. Two Player Pong. 04.Two Player Pong 04.Two Player Pong One of the most basic and classic computer games of all time is Pong. Originally released by Atari in 1972 it was a commercial hit and it is also the perfect game for anyone starting

More information

Sketch-Up Guide for Woodworkers

Sketch-Up Guide for Woodworkers W Enjoy this selection from Sketch-Up Guide for Woodworkers In just seconds, you can enjoy this ebook of Sketch-Up Guide for Woodworkers. SketchUp Guide for BUY NOW! Google See how our magazine makes you

More information

How To Add Falling Snow

How To Add Falling Snow How To Add Falling Snow How To Add Snow With Photoshop Step 1: Add A New Blank Layer To begin, let's add a new blank layer above our photo. If we look in our Layers palette, we can see that our photo is

More information

Generations Automatic Stand-Alone Lace By Bernie Griffith Generations Software

Generations Automatic Stand-Alone Lace By Bernie Griffith Generations Software We are going to create an open Italian lace. Generations software products provide advanced image processing features allowing for the creation of stand-alone lace with just a few simple techniques. A

More information

Module 4 Build a Game

Module 4 Build a Game Module 4 Build a Game Game On 2 Game Instructions 3 Exercises 12 Look at Me 13 Exercises 15 I Can t Hear You! 17 Exercise 20 End of Module Quiz 20 2013 Lero Game On Design a Game When you start a programming

More information

CHATS Meals On Wheels Online Ordering User Guide

CHATS Meals On Wheels Online Ordering User Guide CHATS Meals On Wheels Online Ordering User Guide We want to make ordering Meals on Wheels easier for you so we have added an online ordering option from MobiDines! You can now order from your computer,

More information

Pong! The oldest commercially available game in history

Pong! The oldest commercially available game in history Pong! The oldest commercially available game in history Resources created from the video tutorials provided by David Phillips on http://www.teach-ict.com Stage 1 Before you start to script the game you

More information

MODULE 1 IMAGE TRACE AND BASIC MANIPULATION IN ADOBE ILLUSTRATOR. The Art and Business of Surface Pattern Design

MODULE 1 IMAGE TRACE AND BASIC MANIPULATION IN ADOBE ILLUSTRATOR. The Art and Business of Surface Pattern Design The Art and Business of Surface Pattern Design MODULE 1 IMAGE TRACE AND BASIC MANIPULATION IN ADOBE ILLUSTRATOR The Art and Business of Surface Pattern Design 1 Hi everybody and welcome to our Make it

More information

user guide for windows creative learning tools

user guide for windows creative learning tools user guide for windows creative learning tools Page 2 Contents Welcome to MissionMaker! Please note: This user guide is suitable for use with MissionMaker 07 build 1.5 and MissionMaker 2.0 This guide will

More information

University Libraries ScanPro 3000 Microfilm Scanner

University Libraries ScanPro 3000 Microfilm Scanner University Libraries ScanPro 3000 Microfilm Scanner Help Guide Table of Contents Getting Started 3 Loading the Film 4-5 Viewing Your Film 6-7 Motorized Roll Film Control 6 Crop Box 7 Using the Toolbar

More information

GIMP (GNU Image Manipulation Program) MANUAL

GIMP (GNU Image Manipulation Program) MANUAL Selection Tools Icon Tool Name Function Select Rectangle Select Ellipse Select Hand-drawn area (lasso tool) Select Contiguous Region (magic wand) Selects a rectangular area, drawn from upper left (or lower

More information

Introducing Digital Scrapbooking. Create beautiful books from your photos using Photoshop Elements

Introducing Digital Scrapbooking. Create beautiful books from your photos using Photoshop Elements Introducing Digital Scrapbooking Create beautiful books from your photos using Photoshop Elements 1 Contents Digital Scrapbooking with Photoshop Elements... 3 Using Photoshop Elements... 4 Saving your

More information

Annex IV - Stencyl Tutorial

Annex IV - Stencyl Tutorial Annex IV - Stencyl Tutorial This short, hands-on tutorial will walk you through the steps needed to create a simple platformer using premade content, so that you can become familiar with the main parts

More information

Fish Chomp. Level. Activity Checklist Follow these INSTRUCTIONS one by one. Test Your Project Click on the green flag to TEST your code

Fish Chomp. Level. Activity Checklist Follow these INSTRUCTIONS one by one. Test Your Project Click on the green flag to TEST your code GRADING RUBRIC Introduction: We re going to make a game! Guide the large Hungry Fish and try to eat all the prey that are swimming around. Activity Checklist Follow these INSTRUCTIONS one by one Click

More information

Scratch Coding And Geometry

Scratch Coding And Geometry Scratch Coding And Geometry by Alex Reyes Digitalmaestro.org Digital Maestro Magazine Table of Contents Table of Contents... 2 Basic Geometric Shapes... 3 Moving Sprites... 3 Drawing A Square... 7 Drawing

More information

Cato s Hike Quick Start

Cato s Hike Quick Start Cato s Hike Quick Start Version 1.1 Introduction Cato s Hike is a fun game to teach children and young adults the basics of programming and logic in an engaging game. You don t need any experience to play

More information

Open the Tech Toys Scratch project. Your club leader will give you a copy of this project, or you can open it online at jumpto.cc/toys-go.

Open the Tech Toys Scratch project. Your club leader will give you a copy of this project, or you can open it online at jumpto.cc/toys-go. Tech Toys Introduction In this project you ll learn how to code your own tech toys! Click the bow tie to see it spin; Click the sunglasses to see them change colour; Click the laptop to power up the helicopter;

More information

Inspiring Creative Fun Ysbrydoledig Creadigol Hwyl. Kinect2Scratch Workbook

Inspiring Creative Fun Ysbrydoledig Creadigol Hwyl. Kinect2Scratch Workbook Inspiring Creative Fun Ysbrydoledig Creadigol Hwyl Workbook Scratch is a drag and drop programming environment created by MIT. It contains colour coordinated code blocks that allow a user to build up instructions

More information

ADOBE PHOTOSHOP CS 3 QUICK REFERENCE

ADOBE PHOTOSHOP CS 3 QUICK REFERENCE ADOBE PHOTOSHOP CS 3 QUICK REFERENCE INTRODUCTION Adobe PhotoShop CS 3 is a powerful software environment for editing, manipulating and creating images and other graphics. This reference guide provides

More information

Demo. Using Inkscape and GIMP: how to pretend to be creative using only technical skills. demo

Demo. Using Inkscape and GIMP: how to pretend to be creative using only technical skills. demo 1 Demo Using Inkscape and GIMP: how to pretend to be creative using only technical skills demo Demo 2 Live demos have problems (technical bugs, talking while doing, and having nothing to look at afterwards),

More information

Star Defender. Section 1

Star Defender. Section 1 Star Defender Section 1 For the first full Construct 2 game, you're going to create a space shooter game called Star Defender. In this game, you'll create a space ship that will be able to destroy the

More information

Kodu Lesson 7 Game Design The game world Number of players The ultimate goal Game Rules and Objectives Point of View

Kodu Lesson 7 Game Design The game world Number of players The ultimate goal Game Rules and Objectives Point of View Kodu Lesson 7 Game Design If you want the games you create with Kodu Game Lab to really stand out from the crowd, the key is to give the players a great experience. One of the best compliments you as a

More information

Adobe Photoshop CS2 Workshop

Adobe Photoshop CS2 Workshop COMMUNITY TECHNICAL SUPPORT Adobe Photoshop CS2 Workshop Photoshop CS2 Help For more technical assistance, open Photoshop CS2 and press the F1 key, or go to Help > Photoshop Help. Selection Tools - The

More information

AutoCAD 2D. Table of Contents. Lesson 1 Getting Started

AutoCAD 2D. Table of Contents. Lesson 1 Getting Started AutoCAD 2D Lesson 1 Getting Started Pre-reqs/Technical Skills Basic computer use Expectations Read lesson material Implement steps in software while reading through lesson material Complete quiz on Blackboard

More information

Copyrights and Trademarks

Copyrights and Trademarks Mobile Copyrights and Trademarks Autodesk SketchBook Mobile (2.0) 2012 Autodesk, Inc. All Rights Reserved. Except as otherwise permitted by Autodesk, Inc., this publication, or parts thereof, may not be

More information

Introduction to Layers

Introduction to Layers Introduction to Layers By Anna Castano A layer is an image or text that is piled on top of another. There are many things you can do with layer and it is easy to understand how it works. Through the introduction

More information

GETTING STARTED MAKING A NEW DOCUMENT

GETTING STARTED MAKING A NEW DOCUMENT Accessed with permission from http://web.ics.purdue.edu/~agenad/help/photoshop.html GETTING STARTED MAKING A NEW DOCUMENT To get a new document started, simply choose new from the File menu. You'll get

More information

Brain Game. Introduction. Scratch

Brain Game. Introduction. Scratch Scratch 2 Brain Game All Code Clubs must be registered. Registered clubs appear on the map at codeclubworld.org - if your club is not on the map then visit jumpto.cc/ccwreg to register your club. Introduction

More information

Step 1 - Setting Up the Scene

Step 1 - Setting Up the Scene Step 1 - Setting Up the Scene Step 2 - Adding Action to the Ball Step 3 - Set up the Pool Table Walls Step 4 - Making all the NumBalls Step 5 - Create Cue Bal l Step 1 - Setting Up the Scene 1. Create

More information

FLOS Web Configurator GUIDE FOR LIGHT STRUCTURES

FLOS Web Configurator GUIDE FOR LIGHT STRUCTURES FLOS Web Configurator GUIDE FOR LIGHT STRUCTURES To make your project, please follow the steps below. Please, first open your internet browser and access to the address: http://configurator.flosarchitectural.net

More information

Introduction to Photoshop Elements

Introduction to Photoshop Elements John W. Jacobs Technology Center 450 Exton Square Parkway Exton, PA 19341 610.280.2666 ccljtc@ccls.org www.ccls.org Facebook.com/ChesterCountyLibrary Introduction to Photoshop Elements Chester County Library

More information

Clipping Masks And Type Placing An Image In Text With Photoshop

Clipping Masks And Type Placing An Image In Text With Photoshop Clipping Masks And Type Placing An Image In Text With Photoshop Written by Steve Patterson. In a previous tutorial, we learned the basics and essentials of using clipping masks in Photoshop to hide unwanted

More information

Solidworks Tutorial Pencil

Solidworks Tutorial Pencil The following instructions will be used to help you create a Pencil using Solidworks. These instructions are ordered to make the process as simple as possible. Deviating from the order, or not following

More information

We recommend downloading the latest core installer for our software from our website. This can be found at:

We recommend downloading the latest core installer for our software from our website. This can be found at: Dusk Getting Started Installing the Software We recommend downloading the latest core installer for our software from our website. This can be found at: https://www.atik-cameras.com/downloads/ Locate and

More information

Introduction At Photobookshop, it s our aim to go that extra mile to deliver excellent service, products and quality. Our fresh, dynamic and flexible culture enables us to stand above the rest and produce

More information

Line Drawing to Vector Image for Complete Beginners

Line Drawing to Vector Image for Complete Beginners Line Drawing to Vector Image for Complete Beginners Copying a Drawing into Illustrator C6 and simplifying it Open a line drawing (scanned or a digital photo) in Photoshop. The drawing is likely to be quite

More information

Make It: Bottle Light. Making Bottle Lights with the Westmont Library Makery

Make It: Bottle Light. Making Bottle Lights with the Westmont Library Makery Make It: Bottle Light Making Bottle Lights with the Westmont Library Makery Introduction Welcome to the Westmont Library s Make It: Bottle Light program! We re very pleased to have you. In this program,

More information

2. Advanced Image editing

2. Advanced Image editing Aim: In this lesson, you will learn: 2. Advanced Image editing Tejas: We have some pictures with us. We want to insert these pictures in a story that we are writing. Jyoti: Some of the pictures need modification

More information