CI L Planes, Trains and Automobiles with Vehicle Tracking How To use Vehicle Tracking

Size: px
Start display at page:

Download "CI L Planes, Trains and Automobiles with Vehicle Tracking How To use Vehicle Tracking"

Transcription

1 CI L Planes, Trains and Automobiles with Vehicle Tracking How To use Vehicle Tracking Heidi Boutwell CADLearning Learning Objectives Discover and understand Vehicle Tracking software alongside using InfraWorks Learn how to create swept path analysis in Vehicle Tracking Learn how to design parking lots that work in Civil 3D with Vehicle Tracking Learn how to create detailed roundabout options in Vehicle Tracking and Civil 3D Description Autodesk Vehicle Tracking is much more than just vehicle swept path analysis. Come join us in this hands-on lab to find out for yourself how Vehicle Tracking in Civil 3D and InfraWorks can improve your project decision making. Vehicle Tracking allows even beginner users to make educated decisions concerning their individual projects. During this lab, we ll explore all the functions of Vehicle Tracking and design the following: start a project in InfraWorks and then import it into Vehicle Tracking to design a parking lot; ensure our project design meets city standards; utilize the Vehicle Tracking information for detailed grading design; create a roundabout within the project; and much, much more. After this hands-on lab, you will have gained new skills that you can take back to the office and show others the many different ways to use Vehicle Tracking software, Civil 3D and InfraWorks. This session features Vehicle Tracking, AutoCAD Civil 3D, and InfraWorks. Speaker Heidi Boutwell is the Infrastructure Content Manager for all infrastructure CADLearning products from 4D Technologies, developing on-demand learning material for Autodesk software, including AutoCAD Civil 3D, Vehicle Tracking, AutoCAD Map 3D, InfraWorks, Navisworks, BIM 360 Field, and BIM 360 Glue. Since 1998, Heidi has made a career of teaching engineering professionals how to use the Autodesk infrastructure design tools to increase their productivity and improve their design modeling skills. Heidi also continues to utilize Autodesk tools on a daily basis to create a variety of infrastructure projects for various clients, is a contributing author, and is an Autodesk AutoCAD Civil 3D Certified Professional. Heidi serves on the InfraWorks Customer Council, the Civil Futures Council and is an Autodesk Civil 3D Gunslinger, helping to drive the strategic direction of product development for infrastructure products for Autodesk. She is also a repeat speaker at Midwest University.

2 Table of Contents Discover and understand Vehicle Tracking software alongside using InfraWorks... 3 InfraWorks... 3 Importing from InfraWorks to Civil 3D... 3 Civil 3D with Vehicle Tracking... 6 Learn how to create swept path analysis in Vehicle Tracking... 7 Program Standard Libraries... 7 AutoDrive Arc & Bearing Swept Paths...10 Swept Path by Vehicle Selection...10 Swept Path by AutoDrive Arc...12 Swept Path by AutoDrive Bearing...13 Follow Swept Paths...17 Manual Drive Swept Paths...19 Learn how to design parking lots that work in Civil 3D with Vehicle Tracking...22 Parking Layout...22 Single and Double Row Parking...22 Parallel Parking...27 Drive Aisles for Parking...30 Editing a Parking Bay...31 Learn how to create detailed roundabout options in Vehicle Tracking and Civil 3D D Roundabouts...33 Converting a 2D to 3D Roundabout D Roundabouts...39 Drive the design...39

3 Discover and understand Vehicle Tracking software alongside using InfraWorks When you create a design or component road and then turn that standard intersection into a roundabout, you have just accessed the technology provided by Vehicle Tracking. InfraWorks InfraWorks can create roundabouts from Design and Component Roads. From there, intersections can be converted into roundabouts. Once converted, those files can then be imported into Civil 3D. Vehicle Tracking can then be used to adjust the design standards of the roundabout from InfraWorks. Make sure to set the Model Properties to the correct coordinate system and design standard. Then, you can import it into Civil 3D. Importing from InfraWorks to Civil 3D Once you have a model ready to go in InfraWorks, it s a very simple process to bring that model into Civil 3D for further, more detailed design. In InfraWorks, simply close the model. InfraWorks Model Properties

4 Then in Civil 3D, on the ribbon, Autodesk InfraWorks tab, select Import > Open Model or Import IMX, depending on if you re importing an SQLite file or IMX file. Autodesk InfraWorks ribbon in Civil 3D Browse and select the model SQLite file, and then click Open. Open InfraWorks Model dialog

5 Next in the Open InfraWorks Model dialog, you must set the coordinate system if it does not match. Click Set a Coordinate System Set a Drawing Coordinate System dialog In the Set a Drawing Coordinate System Dialog, select Use the InfraWorks model coordinate system option. To further define the area that will be imported, you can select Area of Interest in the Selection Area group box, and then click Select Area The drawing will reposition to match the InfraWorks model, and the map will appear, along with a box showing the current extents of the InfraWorks model. At this point, you can click two points to define a box around the area in which you want to work. Next, under Object settings, select All Objects.xml to bring in just the design roads, intersections, and roundabouts that were converted. Object settings drop-down menu

6 Lastly, before you open the model, take a look at what will be brought over. Click Refine Select Set Refine Selection Set dialog Deselect anything you do not want in your model. Finally, click Open Model, and the InfraWorks model is imported into Civil 3D. Civil 3D with Vehicle Tracking The model from InfraWorks is now in the drawing, and a roundabout was created from the roundabout information within InfraWorks. From here, you can manipulate the roundabout using the roundabout properties in Civil 3D and Vehicle Tracking.

7 Learn how to create swept path analysis in Vehicle Tracking There are 6 drive modes in Vehicle Tracking, and they are all found on the Vehicle Tracking ribbon, Swept Paths panel: AutoDrive Arc, AutoDrive Bearing, Manual Drive, Guided Drive, Follow, and Script. Swept Paths panel on the Vehicle Tracking ribbon In most cases when creating a swept path, you select the design or standard vehicle to drive from the Vehicle Explorer Library, then place the vehicle on the path, and finally click Proceed. However, if you select to use a line or polyline to follow, or if you decide to manually drive the vehicle, then the process is a little different in the end. Each time you create a swept path, you ll create a path that is generated by the vehicle s front and rear axles, a path number, and grips that allow you to manipulate the path and continue the path, if you need to extend it further. You can easily remove a grip by selecting it and then pressing Delete on the keyboard. Program Standard Libraries Every time you access a command to create an object from the Vehicle Tracking ribbon, you ll be asked to select from a standard library explorer to start. Whether it s a vehicle, parking bay/stall design, or roundabout, you ll always get the option to select from the design standards in the library associated to the object. With that said, you can edit the library to meet your design needs, and you can set your selection as the default, so that the library does not constantly appear every time you start a create type command.

8 The following are the three different types of libraries that are available in the program: the Vehicle Library Explorer, the Parking Standard Explorer, and the Roundabout Standard Explorer. Vehicle Library Explorer Parking Standard Explorer

9 Roundabout Standard Explorer

10 AutoDrive Arc & Bearing Swept Paths There are three ways in which you can add a swept path with the AutoDrive Arc or Bearing commands. The AutoDrive Arc or Bearing command is a drop-down menu containing multiple options to choose from. Each option can be a limiting factor during the layout of the swept path. However, if you just select either AutoDrive Arc or AutoDrive Bearing, you ll be freestyle drawing a swept path. Lastly, be aware that whichever AutoDrive Arc or Bearing command was last accessed will be the default command used the next time you simply double-click a vehicle from the Vehicle Standard Library. Swept Path by Vehicle Selection By far, the fastest way to create a swept path is to open the Vehicle Standard Explorer, then double-click the desired vehicle. Next, select a vehicle to use from the library. Swept Paths panel Vehicle Library Explorer, choose a vehicle Then, confirm the settings in the Vehicle Diagram dialog. Select whether or not to make this vehicle the default vehicle to use for this and all future swept paths in this drawing only. Place the vehicle on the driving area in the model and rotate the vehicle into position. Then click Proceed.

11 Position Vehicle dialog Draw the driving path of the vehicle from PC to PC or vertex to vertex. If you need to switch from Arc to Bearing, in the AutoDrive dialog, enable the Turn onto bearing option, and then continue selecting PC s and PT s for your path. Once you press Enter to end the swept path command, the swept path is created for that vehicle. When you use this method, you are using the last used Swept Path by AutoDrive Arc or Bearing command.

12 Swept Path by AutoDrive Arc AutoDrive Arc allows you to manually place a swept path in your drawing. As you pick the PC s and PT s, the path will be generated but always in an Arc. You can switch to Bearing when you place a path down a straight stretch, and then back to Arc as needed. Start by selecting the AutoDrive Arc command from the Swept Paths panel. Next, select a vehicle to use from the library. Swept Paths panel Vehicle Library Explorer, choose a vehicle Then, confirm the settings in the Vehicle Diagram dialog. Select whether or not to make this vehicle the default vehicle to use for this and all future swept paths in this drawing only. Place the vehicle on the driving area in the model, and then rotate the vehicle into position. Then click Proceed.

13 Position Vehicle dialog Draw the driving path of the vehicle from PC to PC or vertex to vertex. If you need to switch from Arc to Bearing, in the AutoDrive dialog, enable the Turn onto bearing option, and then continue selecting PC s and PT s for your path. AutoDrive dialog Once complete, double-click to end the command. The swept path is generated. When selected, many grips appear that allow you to modify the swept path and continue the swept path. To remove a vertex, select it, and then press Delete. Swept Path by AutoDrive Bearing Editable Swept Path AutoDrive Bearing and the other Bearing commands beneath this command place a swept path on a straight line at a bearing. You can switch to an Arc when you need to go around a corner

14 and then back to a straight line or bearing. Like the Arc command, you pick PC s and PT s or vertices of the lines to place the path along. If you choose a command such as Bearing 30, the swept path will be held at a 30 bearing as you place the vertices of the path. Start by selecting the AutoDrive Bearing command from the Swept Paths panel. Next, select a vehicle to use from the library. Swept Paths panel AutoDrive drop-down Vehicle Library Explorer, choose a vehicle

15 Then, confirm the settings in the Vehicle Diagram dialog. Select whether or not to make this vehicle the default vehicle to use for this and all future swept paths in this drawing only. Place the vehicle on the driving area in the model, and then rotate the vehicle into position. Then click Proceed. Position Vehicle dialog Draw the driving path of the vehicle from PC to PC or vertex to vertex. If you need to switch from Bearing to Arc, in the AutoDrive dialog, enable the Turn onto arc option, and then continue selecting PC s and PT s for your path. AutoDrive dialog

16 Once complete, double click to end the command. The swept path is generated. When selected, many grips appear that allow you to modify the swept path and continue the swept path. To remove a vertex, select it, and then press Delete. Editable Swept Path

17 Follow Swept Paths A swept path can be created that follows a specific path using the Follow command. A polyline or chain is selected that designates the path the vehicle should follow. The polyline attaches to the insertion point of the vehicle, usually the middle of the vehicle. When you create the follow polyline, you may need to offset it if you want to represent the driver s side of the vehicle. This method is primarily used for trains, trams, and planes, but it can also be used on any other vehicle in the library. Start by selecting the Follow command from the Swept Paths panel. Next, select a vehicle to use from the library. Swept Paths Panel Follow. Vehicle Library Explorer, choose a vehicle Then, confirm the settings in the Vehicle Diagram dialog. Select whether or not to make this vehicle the default vehicle to use for this and all future swept paths in this drawing only. Then select the polyline or chain to apply the path to and press Enter.

18 When complete, the path will appear with grips only at the start and end of the path to allow you to continue the path. There are no grips to edit the path, though. Follow Path Edit

19 Manual Drive Swept Paths Manual drive is my favorite, and the most fun of all the swept path options. This allows you to place a vehicle in the drawing and then use the control box to drive it. You can drive the vehicle in any direction that you wish, and at any speed. When you re done and you exit the control box, a swept path is generated over the area that you drove. It includes every move you made, even if you backed up. Start by selecting the Manual Drive command from the Swept Paths panel. Next, select a vehicle to use from the library. Swept Paths Panel Manual Drive Vehicle Library Explorer, choose a vehicle Then, confirm the settings in the Vehicle Diagram dialog. Select whether or not to make this vehicle the default vehicle to use for this and all future swept paths in this drawing only. Place and rotate the vehicle at the starting point of where you want the vehicle path in the model. Then click Proceed.

20 Position Vehicle dialog Next, the Manual Drive dialog appears. Using your mouse, place the cursor in the area of the box that corresponds with the direction you want to move the vehicle in the model. Think of the Manual Driving dialog as a mini car, and each box set represents and axle and direction on the vehicle. When you want to start, click the Green stop light button to begin moving the vehicle in the model. When you want to stop, click the Red stop light to stop the vehicle and place the swept path in the model. Drive Straight Forward-Left Forward-Right Stop Place Path Go - Start Backward-Left Driving Dialog. Backward-Left The top of the dialog moves forward, bottom moves backwards, left goes left, right goes right. Place your cursor in the middle, and you drive straight forward or backward. The further you place your cursor towards the top or bottom of the dialog, the faster your vehicle will move. The closer it is to the middle toolbar, the slower the vehicle will go.

21 Once your path is complete, click Stop, and the vehicle path is placed in your model, with grips that allow you to edit the drawn path or continue the path. Manual Drive Path

22 Learn how to design parking lots that work in Civil 3D with Vehicle Tracking Vehicle Tracking includes commands to create parking and parking lot layouts. You can lay out single row or double row parking, add in drive aisles, and convert parking bays or stalls into handicap or accessible parking. Like all features in the program, you have a library of standards to select from. Parking Layout When you lay out parking with the program, you are given the option to either lay out a complete double row of parking, or start with just a single row of parking. Single and Double Row Parking Initially when you create parking, the first thing you ll do is create a New Row. When you do, you can either create a single row on the left or right of the location you select, or you can create a double row all at once. The controls are handled in the Parking dialog. Start by selecting New Row on the Parking panel. Parking panel Next, in the Parking Standard Explorer, select the design standard that the new parking will adhere to, and then click Proceed.

23 Parking Standard Explorer Select whether or not the standard you just selected will be the default from now on in this drawing. Then, name the parking area that you will lay out. The name you choose will appear in the Pool of the library after you lay out the first parking row, so that you can come back to it every time, if you so choose.

24 Finally, in the Parking Row Properties dialog, give the parking row you re about to lay out a name or Title. Then, select the Bay alignment and Bay end details. In the Bay Details group box, select what side the parking will go on: Left only, Right only, or Both (double row). Then, review the options and select the appropriate choices for vehicle class, flow direction, bay angle, and bay style. If you select Right only, then the options under Left only apply to the right only instead. Parking Row Properties dialog

25 To add a sidewalk, in the Islands & Footpaths group box, select Footpath and then set a width. To remove islands at the start or end of the parking, since this will automatically add islands, deselect Start Island and End Island. Also, if you know exactly what side the parking will go on, and you have preset the side, you can enable the option, Skip Row side selection. Once you lay out your parking, at the end, you ll be given an option to pick the side the parking could be placed on. This option will stop that process. Now, to lay out the parking: Pick the starting and ending location of your first parking row. Then press Enter. Now if the red arrows appear, pick the side the parking should go on. Left side, Double, or Right side parking arrow options

26 The parking is created and is placed in the model. Grips appear, allowing you to continue editing the parking row, islands, footpath, bays, and drive aisles. Also, the Parking Row Properties dialog disappears. To continue, start the command all over again from the ribbon. Parking Row, placed in the model

27 Parallel Parking Now that you have parking in the model, you can duplicate your initial parking layout by selecting Parallel Parking. From the Parking panel, expand New Row, and from the drop-down, select Parallel row. Parking panel Choose the same standard that was used before, which is now found under the Pool library. Then, click Proceed. Parking Standard Explorer

28 Parking Row Properties dialog Then, in the Parking Row Properties dialog, again fill out the known information.

29 Finally, select a part of the parking row object that was previously laid out. Move the cursor to place the row in the model. Make changes on the fly. Existing Parking Object Blue Design Guide Line, moves when you move the cursor. Placing the Parallel Parking Row in the model If you need to reduce the parking from Double to either Left or Right, select the correct option in the Parking Row Properties dialog before you click to place the row. Once the new row appears in the model correctly, click to place the row.

30 Drive Aisles for Parking Once you have parking laid out in your model, you may need to break up the parking with Drive Aisles. Drive Aisles can be added manually, or you can set them to follow a line, polyline, or alignment. To manually add a drive aisle, select Create Access Road from the Parking panel. Parking panel, Create Access Road tool Next, select the beginning, or base point of the road or aisle, and then select the ending of the road or aisle in the model. In the Parking Access Road Properties dialog, select the standard to use, which comes from the library. Also select the Service type, Flow type, and Line alignment. To modify the width of the aisle, select Custom Width and then enter the new width of the aisle. Then, click OK. Parking Access Road Properties dialog The parking row objects are broken apart in the model, and an access aisle or road is created. There are now at least 4 parking objects instead of 2 left behind.

31 Editing a Parking Bay At this point, you have created parking in the model, but not a single bay represents a handicap spot. To modify just one bay within a row of parking, select Edit Parking Bay from the Parking panel. Parking panel, Edit Parking Bay tool Next, select the parking object where the handicap parking will go. Edit Parking Bay Then, select the blue box of the bay that will change into a handicap stall. As you pass the cursor over the boxes in the bays, they change to red, to indicate that that bay is selectable for edit.

32 The Parking Bay Properties dialog appears. Parking Bay Properties dialog To convert a standard bay to a handicap bay, expand the Bay type drop-down and choose Accessible. Before you click OK, edit the properties of the handicap bay. Select the ellipses ( ) button and then under Custom Width, modify the width to 11. Also, add an Accessible Safety zone, and then click Ok. Back in the Parking Bay Properties dialog, click OK, and the selected bay is now converted. The dialog reappears so that you can continue to edit bays. Click Close once you re done.

33 Learn how to create detailed roundabout options in Vehicle Tracking and Civil 3D Civil 3D has integrated the Vehicle Tracking Roundabouts feature into its main program. But there are many more options for roundabouts within Vehicle Tracking than there are with Civil 3D alone. First off, you can convert a roundabout from a 2D roundabout to a 3D Roundabout. Also, you can swap roundabout standards, add crosswalks, islands, slip lanes, and more with Vehicle Tracking. Some of the functions are also available in Civil 3D, but only after the roundabout has been created will you see these options. Plus, in Vehicle Tracking, you can drive several vehicles along a swept path through a roundabout in an animation, to see the 3D result of the roundabout that you created. 2D Roundabouts When creating a roundabout in Vehicle Tracking, the default setting is to create them in 3D. To create a roundabout in 2D, you need to adjust the Drawing Settings first. Then, you can create the roundabout. After a 2D roundabout is created and is modified to fit the design, you can then convert that 2D roundabout into a 3D roundabout. I have found that by creating a 2D roundabout first, you can quickly swap roundabout standards and get results, whereas, if you try to swap the standards in a 3D roundabout, it may not fully work. Meaning, it remains as the original design and not the new design you selected. When that happens, it s time to start them in 2D. To create a roundabout in 2D, in the Settings panel, select Drawing Settings. Settings panel

34 Then in the Drawing Settings dialog, expand Roundabouts and select Corridor. Drawing Settings dialog Deselect Create Alignments and everything under that option will deselect. Click Ok. To create the 2D roundabout, from the Roundabouts panel, select Add Roundabout. Roundabouts panel In the Roundabout Standard Explorer, choose the standard you want to use for your new roundabout from the Roundabout Standard Library. Select whether or not this should be used as the default in the drawing from now on.

35 Then in the New Roundabout Details dialog, name the roundabout, confirm what surfaces the roundabout should be placed on, and modify the size of the center island and Apron width, if necessary. Finally click OK. New Roundabout Details dialog

36 Next, select the intersection for the roundabout location. Roundabouts work with Civil 3D alignments. The intersection of 2 or more crossing alignments is acceptable to use. Next, select the first road that enters the roundabout. The entry and exit roads are called Arms and sometimes Legs, depending on which version of Vehicle Tracking you have. In the New Arm dialog, confirm which profile from the alignment you want to use for the design. Then modify the entry or approaching and departing road widths to match the corridor or roadway width that the arm is from, and then click OK. New Arm dialog Continue to select the entry and exit arms around the intersection. As you select each arm, this dialog reappears. Enter the appropriate data for each arm. When you re done, click OK.

37 A 2D roundabout is generated in the model. It includes grips that you can use to modify just about any part of the roundabout. Converting a 2D to 3D Roundabout Finished 2D Roundabout Once you have a 2D Roundabout in your model, and you ve modified it to marry with the rest of the corridor design of the roads that make up the roundabout, you can convert the roundabout into a 3D Roundabout. Select the roundabout, and from the context-sensitive ribbon, Modify panel, select Roundabout Properties. Roundabout context-sensitive ribbon, Modify panel

38 In the Roundabout Properties dialog, you can modify any part of the roundabout, including the arms, roundel, standard, turn arrows just about everything. Roundabout Properties dialog But for this exercise, from the data tree, select 3D Corridor, and then select Create Alignments from the data window. Click Apply and then close the dialog. Roundabout Properties Dialog>3D Corridor The 2D roundabout is now converted into a 3D roundabout. A corridor is generated, turning this roundabout into a 3D work of wonder. At this time, roundabouts cannot be added to existing corridors. Rather, they create their own individual corridors.

39 3D Roundabouts 3D roundabouts are created identical to 2D roundabouts. The main difference is in the Drawing Settings dialog. To create a 3D Roundabout, all the settings under Roundabouts > Corridor should be selected. Then, proceed just like you were creating a 2D roundabout. Drive the design Drawing Settings dialog > Roundabout > Corridor Okay, once you have roundabouts, you can drive the design. It s a very simple process. Create 2 swept paths that travel through the roundabout. Then, select both swept paths. Next from the Review panel, select Animate. Review Panel In the Vehicle Tracking Animation toolbar, select Animate in 3D. Vehicle Tracking Animation toolbar floating and movable

40 The model will change to a 3D model. Next, click Play from the toolbar and watch as the vehicles move. Pretty cool, if you ask me. 3D animation of paths in model I do hope this handout was useful, and I hope you enjoyed our lab.

41 For more information: The Blast Magazine facebook.com/cadlearning Linkedin: Linkedin.com/in/heidiboutwell

ACAD-BAU TUTORIAL For BricsCAD platform

ACAD-BAU TUTORIAL   For BricsCAD platform ACAD-BAU TUTORIAL WWW.ARHINOVA.SI For BricsCAD platform August 06 WORKSPACE ACAD-BAU RIBBON ACAD-BAU CONTROL BAR F ACAD-BAU PALETTES BASIC SETTINGS Use New command and open the template called ACB_International.DWT.

More information

AutoCAD Tutorial First Level. 2D Fundamentals. Randy H. Shih SDC. Better Textbooks. Lower Prices.

AutoCAD Tutorial First Level. 2D Fundamentals. Randy H. Shih SDC. Better Textbooks. Lower Prices. AutoCAD 2018 Tutorial First Level 2D Fundamentals Randy H. Shih SDC PUBLICATIONS Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the following websites to

More information

Revit Structure 2012 Basics:

Revit Structure 2012 Basics: SUPPLEMENTAL FILES ON CD Revit Structure 2012 Basics: Framing and Documentation Elise Moss autodesk authorized publisher SDC PUBLICATIONS www.sdcpublications.com Schroff Development Corporation Structural

More information

Chapter 6 Title Blocks

Chapter 6 Title Blocks Chapter 6 Title Blocks In previous exercises, every drawing started by creating a number of layers. This is time consuming and unnecessary. In this exercise, we will start a drawing by defining layers

More information

AutoCAD Civil 3D 2009 ESSENTIALS

AutoCAD Civil 3D 2009 ESSENTIALS AutoCAD Civil 3D 2009 ESSENTIALS SDC PUBLICATIONS Schroff Development Corporation www.schroff.com Better Textbooks. Lower Prices. Alignments and Profiles Section 2: Profiles In this section you learn how

More information

Revit Structure 2014 Basics

Revit Structure 2014 Basics Revit Structure 2014 Basics Framing and Documentation Elise Moss Authorized Author SDC P U B L I C AT I O N S Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit

More information

Autocad Basics 7/28/2009. Chapter 14 - Learning Objectives

Autocad Basics 7/28/2009. Chapter 14 - Learning Objectives Chapter 14 - Learning Objectives Autocad Basics Chapter 14 July 28, 2009 Use grips to stretch, copy, move, rotate, scale, and mirror objects. Edit objects using the Quick Properties panel and the Properties

More information

LD20558-L Parking Lots with AutoCAD Civil 3D Corridors

LD20558-L Parking Lots with AutoCAD Civil 3D Corridors LD20558-L Parking Lots with AutoCAD Civil 3D Corridors Steven Hill CAD Manager, Civil Designer / Geosyntec Consultants.NET Application Developer / Red Transit Consultants, LLC Learning Objectives Discover

More information

Lesson 6 2D Sketch Panel Tools

Lesson 6 2D Sketch Panel Tools Lesson 6 2D Sketch Panel Tools Inventor s Sketch Tool Bar contains tools for creating the basic geometry to create features and parts. On the surface, the Geometry tools look fairly standard: line, circle,

More information

HVAC in AutoCAD MEP: New and Improved. David Butts Gannett Fleming MP3724-L. Learning Objectives. At the end of this class, you will be able to:

HVAC in AutoCAD MEP: New and Improved. David Butts Gannett Fleming MP3724-L. Learning Objectives. At the end of this class, you will be able to: David Butts Gannett Fleming MP3724-L In the Building Information Modeling (BIM) world, there are still many users who have AutoCAD MEP but aren't ready to make the move to Autodesk Revit for a variety

More information

TECHNOTravel. For Microsoft Word & PowerPoint 2010 Student Workbook. TECHNOeBooks Project-based Computer Curriculum ebooks.

TECHNOTravel. For Microsoft Word & PowerPoint 2010 Student Workbook. TECHNOeBooks Project-based Computer Curriculum ebooks. TECHNOTravel For Microsoft Word & PowerPoint 2010 Student Workbook TECHNOeBooks Project-based Computer Curriculum ebooks www.bepublishing.com Copyright 1993 2010. TechnoKids Inc. in partnership with B.E.

More information

Architecture 2012 Fundamentals

Architecture 2012 Fundamentals Autodesk Revit Architecture 2012 Fundamentals Supplemental Files SDC PUBLICATIONS Schroff Development Corporation Better Textbooks. Lower Prices. www.sdcpublications.com Tutorial files on enclosed CD Visit

More information

Introduction to Autodesk Inventor for F1 in Schools (Australian Version)

Introduction to Autodesk Inventor for F1 in Schools (Australian Version) Introduction to Autodesk Inventor for F1 in Schools (Australian Version) F1 in Schools race car In this course you will be introduced to Autodesk Inventor, which is the centerpiece of Autodesk s Digital

More information

Assignment 5 CAD Mechanical Part 1

Assignment 5 CAD Mechanical Part 1 Assignment 5 CAD Mechanical Part 1 Objectives In this assignment you will apply polyline, offset, copy, move, and rotated dimension commands, as well as skills learned in earlier assignments. Getting Started

More information

2809 CAD TRAINING: Part 1 Sketching and Making 3D Parts. Contents

2809 CAD TRAINING: Part 1 Sketching and Making 3D Parts. Contents Contents Getting Started... 2 Lesson 1:... 3 Lesson 2:... 13 Lesson 3:... 19 Lesson 4:... 23 Lesson 5:... 25 Final Project:... 28 Getting Started Get Autodesk Inventor Go to http://students.autodesk.com/

More information

1. Creating geometry based on sketches 2. Using sketch lines as reference 3. Using sketches to drive changes in geometry

1. Creating geometry based on sketches 2. Using sketch lines as reference 3. Using sketches to drive changes in geometry 4.1: Modeling 3D Modeling is a key process of getting your ideas from a concept to a read- for- manufacture state, making it core foundation of the product development process. In Fusion 360, there are

More information

Activity 1 Modeling a Plastic Part

Activity 1 Modeling a Plastic Part Activity 1 Modeling a Plastic Part In this activity, you will model a plastic part. When completed, your plastic part should look like the following two illustrations. While building this model, take time

More information

Revit Structure 2013 Basics

Revit Structure 2013 Basics Revit Structure 2013 Basics Framing and Documentation Elise Moss Supplemental Files SDC P U B L I C AT I O N S Schroff Development Corporation Better Textbooks. Lower Prices. www.sdcpublications.com Tutorial

More information

CAD Orientation (Mechanical and Architectural CAD)

CAD Orientation (Mechanical and Architectural CAD) Design and Drafting Description This is an introductory computer aided design (CAD) activity designed to give students the foundational skills required to complete future lessons. Students will learn all

More information

InfraWorks into Civil 3D

InfraWorks into Civil 3D Eric Chappell Autodesk Learn about taking conceptual designs in InfraWorks and bringing them into Civil 3D for final design. We ll take a detailed look at how InfraWorks models our design, and exactly

More information

Assignment 13 CAD Mechanical Part 2

Assignment 13 CAD Mechanical Part 2 Assignment 13 CAD Mechanical Part 2 Objectives In this assignment you will learn to apply the hatch and break commands along with commands previously learned. General Instructions Hatching 1. When AutoCAD's

More information

Module 2: Radial-Line Sheet-Metal 3D Modeling and 2D Pattern Development: Right Cone (Regular, Frustum, and Truncated)

Module 2: Radial-Line Sheet-Metal 3D Modeling and 2D Pattern Development: Right Cone (Regular, Frustum, and Truncated) Inventor (5) Module 2: 2-1 Module 2: Radial-Line Sheet-Metal 3D Modeling and 2D Pattern Development: Right Cone (Regular, Frustum, and Truncated) In this tutorial, we will learn how to build a 3D model

More information

Draw IT 2016 for AutoCAD

Draw IT 2016 for AutoCAD Draw IT 2016 for AutoCAD Tutorial for System Scaffolding Version: 16.0 Copyright Computer and Design Services Ltd GLOBAL CONSTRUCTION SOFTWARE AND SERVICES Contents Introduction... 1 Getting Started...

More information

An Introduction to Dimensioning Dimension Elements-

An Introduction to Dimensioning Dimension Elements- An Introduction to Dimensioning A precise drawing plotted to scale often does not convey enough information for builders to construct your design. Usually you add annotation showing object measurements

More information

Welcome to SPDL/ PRL s Solid Edge Tutorial.

Welcome to SPDL/ PRL s Solid Edge Tutorial. Smart Product Design Product Realization Lab Solid Edge Assembly Tutorial Welcome to SPDL/ PRL s Solid Edge Tutorial. This tutorial is designed to familiarize you with the interface of Solid Edge Assembly

More information

A Quick Spin on Autodesk Revit Building

A Quick Spin on Autodesk Revit Building 11/28/2005-3:00 pm - 4:30 pm Room:Americas Seminar [Lab] (Dolphin) Walt Disney World Swan and Dolphin Resort Orlando, Florida A Quick Spin on Autodesk Revit Building Amy Fietkau - Autodesk and John Jansen;

More information

Kodu Game Programming

Kodu Game Programming Kodu Game Programming Have you ever played a game on your computer or gaming console and wondered how the game was actually made? And have you ever played a game and then wondered whether you could make

More information

Addendum 18: The Bezier Tool in Art and Stitch

Addendum 18: The Bezier Tool in Art and Stitch Addendum 18: The Bezier Tool in Art and Stitch About the Author, David Smith I m a Computer Science Major in a university in Seattle. I enjoy exploring the lovely Seattle area and taking in the wonderful

More information

Existing and Design Profiles

Existing and Design Profiles NOTES Module 09 Existing and Design Profiles In this module, you learn how to work with profiles in AutoCAD Civil 3D. You create and modify profiles and profile views, edit profile geometry, and use styles

More information

GEN20604 Intelligent AutoCAD Model Documentation Made Easy

GEN20604 Intelligent AutoCAD Model Documentation Made Easy GEN20604 Intelligent AutoCAD Model Documentation Made Easy David Cohn 4D Technologies Learning Objectives Learn how to create base views and projected views from 3D models Learn how to create and control

More information

Introduction to Parametric Modeling AEROPLANE. Design & Communication Graphics 1

Introduction to Parametric Modeling AEROPLANE. Design & Communication Graphics 1 AEROPLANE Design & Communication Graphics 1 Object Analysis sheet Design & Communication Graphics 2 Aeroplane Assembly The part files for this assembly are saved in the folder titled Aeroplane. Open an

More information

CAD Tutorial. CAD Detail Windows. In this tutorial you ll learn about: CAD Detail Windows Exploding and Modifying a CAD Block

CAD Tutorial. CAD Detail Windows. In this tutorial you ll learn about: CAD Detail Windows Exploding and Modifying a CAD Block CAD Tutorial In this tutorial you ll learn about: CAD Detail Windows Exploding and Modifying a CAD Block Creating a New CAD Block CAD Detail from View Creating a Plot Plan CAD Detail Windows CAD Details

More information

BIM - ARCHITECTUAL IMPORTING A SCANNED PLAN

BIM - ARCHITECTUAL IMPORTING A SCANNED PLAN BIM - ARCHITECTUAL IMPORTING A SCANNED PLAN INTRODUCTION In this section, we will demonstrate importing a plan created in another application. One of the most common starting points for a project is from

More information

AEROPLANE. Create a New Folder in your chosen location called Aeroplane. The four parts that make up the project will be saved here.

AEROPLANE. Create a New Folder in your chosen location called Aeroplane. The four parts that make up the project will be saved here. AEROPLANE Prerequisite Knowledge Previous knowledge of the following commands is required to complete this lesson. Sketching (Line, Rectangle, Arc, Add Relations, Dimensioning), Extrude, Assemblies and

More information

Chapter 2. Drawing Sketches for Solid Models. Learning Objectives

Chapter 2. Drawing Sketches for Solid Models. Learning Objectives Chapter 2 Drawing Sketches for Solid Models Learning Objectives After completing this chapter, you will be able to: Start a new template file to draw sketches. Set up the sketching environment. Use various

More information

Create Compelling 2D Sections, Details, and Auxiliary Views from AutoCAD 3D Models

Create Compelling 2D Sections, Details, and Auxiliary Views from AutoCAD 3D Models GEN20552-L Create Compelling 2D Sections, Details, and Auxiliary Views from AutoCAD 3D Models J.C. Malitzke Digital JC CAD Learning Objectives Learn how to create drawing views of AutoCAD 3D models for

More information

UNIVERSITY OF SHEFFIELD; LANDSCAPE DEPARTMENT AUTOCAD 2013/14/15 TUTORIALS - SESSION 2 SESSION TWO

UNIVERSITY OF SHEFFIELD; LANDSCAPE DEPARTMENT AUTOCAD 2013/14/15 TUTORIALS - SESSION 2 SESSION TWO SESSION TWO In this session we will look at another drawing tool HATCH and some more modifying / editing tools EXTEND, FILLET, MIRROR, SCALE and RECTANGULAR ARRAY. We will also look at LAYERS, LINETYPE,

More information

Autodesk Advance Steel. Drawing Style Manager s guide

Autodesk Advance Steel. Drawing Style Manager s guide Autodesk Advance Steel Drawing Style Manager s guide TABLE OF CONTENTS Chapter 1 Introduction... 5 Details and Detail Views... 6 Drawing Styles... 6 Drawing Style Manager... 8 Accessing the Drawing Style

More information

Ten Practically Awesome Grading Examples

Ten Practically Awesome Grading Examples Eric Chappell - Autodesk CI2975-P Tired of seeing an AutoCAD Civil 3D software grading demonstration of a rectangular building pad? In this class, you will learn how to use the Civil 3D grading tools to

More information

Getting Started. Before You Begin, make sure you customized the following settings:

Getting Started. Before You Begin, make sure you customized the following settings: Getting Started Getting Started Before getting into the detailed instructions for using Generative Drafting, the following tutorial aims at giving you a feel of what you can do with the product. It provides

More information

Quick Start for Autodesk Inventor

Quick Start for Autodesk Inventor Quick Start for Autodesk Inventor Autodesk Inventor Professional is a 3D mechanical design tool with powerful solid modeling capabilities and an intuitive interface. In this lesson, you use a typical workflow

More information

Principles and Practice

Principles and Practice Principles and Practice An Integrated Approach to Engineering Graphics and AutoCAD 2011 Randy H. Shih Oregon Institute of Technology SDC PUBLICATIONS www.sdcpublications.com Schroff Development Corporation

More information

Assignment 6 CAD Mechanical Part 1 Editing Tools Objectives

Assignment 6 CAD Mechanical Part 1 Editing Tools Objectives Assignment 6 CAD Mechanical Part 1 Editing Tools Objectives In this assignment you will apply the explode and rectangular array commands, as well as skills learned in earlier assignments. Getting Started

More information

GEO/EVS 425/525 Unit 2 Composing a Map in Final Form

GEO/EVS 425/525 Unit 2 Composing a Map in Final Form GEO/EVS 425/525 Unit 2 Composing a Map in Final Form The Map Composer is the main mechanism by which the final drafts of images are sent to the printer. Its use requires that images be readable within

More information

AutoCAD 2D I. Module 16. Isometric and Dimensioning. IAT Curriculum Unit PREPARED BY. January 2011

AutoCAD 2D I. Module 16. Isometric and Dimensioning. IAT Curriculum Unit PREPARED BY. January 2011 AutoCAD 2D I Module 16 Isometric and Dimensioning PREPARED BY IAT Curriculum Unit January 2011 Institute of Applied Technology, 2011 Module 16 Auto CAD Self-paced Learning Modules AutoCAD 2D Isometric

More information

Principles and Applications of Microfluidic Devices AutoCAD Design Lab - COMSOL import ready

Principles and Applications of Microfluidic Devices AutoCAD Design Lab - COMSOL import ready Principles and Applications of Microfluidic Devices AutoCAD Design Lab - COMSOL import ready Part I. Introduction AutoCAD is a computer drawing package that can allow you to define physical structures

More information

Drawing and Assembling

Drawing and Assembling Youth Explore Trades Skills Description In this activity the six sides of a die will be drawn and then assembled together. The intent is to understand how constraints are used to lock individual parts

More information

Radial dimension objects are available for placement in the PCB Editor only. Use one of the following methods to access a placement command:

Radial dimension objects are available for placement in the PCB Editor only. Use one of the following methods to access a placement command: Radial Dimension Old Content - visit altium.com/documentation Modified by on 20-Nov-2013 Parent page: Objects A placed Radial Dimension. Summary A radial dimension is a group design object. It allows for

More information

Modeling an Airframe Tutorial

Modeling an Airframe Tutorial EAA SOLIDWORKS University p 1/11 Difficulty: Intermediate Time: 1 hour As an Intermediate Tutorial, it is assumed that you have completed the Quick Start Tutorial and know how to sketch in 2D and 3D. If

More information

Learning Guide. ASR Automated Systems Research Inc. # Douglas Crescent, Langley, BC. V3A 4B6. Fax:

Learning Guide. ASR Automated Systems Research Inc. # Douglas Crescent, Langley, BC. V3A 4B6. Fax: Learning Guide ASR Automated Systems Research Inc. #1 20461 Douglas Crescent, Langley, BC. V3A 4B6 Toll free: 1-800-818-2051 e-mail: support@asrsoft.com Fax: 604-539-1334 www.asrsoft.com Copyright 1991-2013

More information

Apex v5 Assessor Introductory Tutorial

Apex v5 Assessor Introductory Tutorial Apex v5 Assessor Introductory Tutorial Apex v5 Assessor Apex v5 Assessor includes some minor User Interface updates from the v4 program but attempts have been made to simplify the UI for streamlined work

More information

Basic 2D drawing skills in AutoCAD 2017

Basic 2D drawing skills in AutoCAD 2017 Basic 2D drawing skills in AutoCAD 2017 This Tutorial is going to teach you the basic functions of AutoCAD and make you more efficient with the program. Follow all the steps so you can learn all the skills.

More information

Section 1. Introduction and Review. Objectives: Log on to the computer Launch AutoCAD Create, open, and save a drawing Review AutoCAD basics

Section 1. Introduction and Review. Objectives: Log on to the computer Launch AutoCAD Create, open, and save a drawing Review AutoCAD basics Section 1 Introduction and Review Objectives: Log on to the computer Launch AutoCAD Create, open, and save a drawing Review AutoCAD basics Drawing Assignments: NCAA Basketball Court Plot Style Table (Check-off)

More information

Dimensioning the Rectangular Problem

Dimensioning the Rectangular Problem C h a p t e r 3 Dimensioning the Rectangular Problem In this chapter, you will learn the following to World Class standards: 1. Creating new layers in an AutoCAD drawing 2. Placing Centerlines on the drawing

More information

The Revolve Feature and Assembly Modeling

The Revolve Feature and Assembly Modeling The Revolve Feature and Assembly Modeling PTC Clock Page 52 PTC Contents Introduction... 54 The Revolve Feature... 55 Creating a revolved feature...57 Creating face details... 58 Using Text... 61 Assembling

More information

for Solidworks TRAINING GUIDE LESSON-9-CAD

for Solidworks TRAINING GUIDE LESSON-9-CAD for Solidworks TRAINING GUIDE LESSON-9-CAD Mastercam for SolidWorks Training Guide Objectives You will create the geometry for SolidWorks-Lesson-9 using SolidWorks 3D CAD software. You will be working

More information

Advance Concrete. Tutorial

Advance Concrete. Tutorial Advance Concrete Tutorial Table of contents About this tutorial... 9 How to use this guide... 10 Lesson 1: Creating a building grid... 11 Step 1: Create a default building grid... 11 Step 2: Set the distances

More information

Toothbrush Holder. A drawing of the sheet metal part will also be created.

Toothbrush Holder. A drawing of the sheet metal part will also be created. Prerequisite Knowledge Previous knowledge of the following commands is required to complete this lesson; Sketch (Line, Centerline, Circle, Add Relations, Smart Dimension,), Extrude Boss/Base, and Edit

More information

Try what you learned (and some new things too)

Try what you learned (and some new things too) Training Try what you learned (and some new things too) PART ONE: DO SOME MATH Exercise 1: Type some simple formulas to add, subtract, multiply, and divide. 1. Click in cell A1. First you ll add two numbers.

More information

12. Creating a Product Mockup in Perspective

12. Creating a Product Mockup in Perspective 12. Creating a Product Mockup in Perspective Lesson overview In this lesson, you ll learn how to do the following: Understand perspective drawing. Use grid presets. Adjust the perspective grid. Draw and

More information

Getting Started. with Easy Blue Print

Getting Started. with Easy Blue Print Getting Started with Easy Blue Print User Interface Overview Easy Blue Print is a simple drawing program that will allow you to create professional-looking 2D floor plan drawings. This guide covers the

More information

AutoCAD Architecture 2018 Fundamentals

AutoCAD Architecture 2018 Fundamentals Elise Moss Autodesk AutoCAD Architecture 2018 Fundamentals SDC P U B L I C AT I O N S Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the following websites

More information

Introduction to Sheet Metal Features SolidWorks 2009

Introduction to Sheet Metal Features SolidWorks 2009 SolidWorks 2009 Table of Contents Introduction to Sheet Metal Features Base Flange Method Magazine File.. 3 Envelopment & Development of Surfaces.. 14 Development of Transition Pieces.. 23 Conversion to

More information

Autodesk AutoCAD Architecture 2015 Fundamentals

Autodesk AutoCAD Architecture 2015 Fundamentals Autodesk AutoCAD Architecture 2015 Fundamentals Elise Moss SDC P U B L I C AT I O N S Authorized Author Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the

More information

COMPUTING CURRICULUM TOOLKIT

COMPUTING CURRICULUM TOOLKIT COMPUTING CURRICULUM TOOLKIT Pong Tutorial Beginners Guide to Fusion 2.5 Learn the basics of Logic and Loops Use Graphics Library to add existing Objects to a game Add Scores and Lives to a game Use Collisions

More information

TOY TRUCK. Figure 1. Orthographic projections of project.

TOY TRUCK. Figure 1. Orthographic projections of project. TOY TRUCK Prepared by: Harry Hawkins The following project is of a small, wooden toy truck. This exercise will provide you with the procedure for constructing the various parts of the design then assembling

More information

AutoCAD Lab 1 Basics and Drawing Fundamentals. EGS 1007 Engineering Concepts and Methods

AutoCAD Lab 1 Basics and Drawing Fundamentals. EGS 1007 Engineering Concepts and Methods AutoCAD Lab 1 Basics and Drawing Fundamentals EGS 1007 Engineering Concepts and Methods Will the Computer Ever REPLACE Pencil and Paper Drawings? Maybe someday When a computer becomes as light, small,

More information

Kitchen and Bath Design Tutorial

Kitchen and Bath Design Tutorial Kitchen and Bath Design Tutorial This tutorial continues where the Interior Design Tutorial left off. You should save this tutorial using a new name to archive your previous work. The tools and techniques

More information

On completion of this exercise you will have:

On completion of this exercise you will have: Prerequisite Knowledge To complete this exercise you will need; to be familiar with the SolidWorks interface and the key commands. basic file management skills the ability to rotate views and select faces

More information

Design of Roundabouts using Corridor Models (Part 1 of 2)

Design of Roundabouts using Corridor Models (Part 1 of 2) AUTODESK CIVIL3D Design of Roundabouts using Corridor Models (Part 1 of 2) Dynamic vertical modeling By Jack Strongitharm Civil 3D Technical Sales Manager UK and Ireland jack.strongitharm@autodesk.com

More information

Create all plan and profile sheets in the current drawing. Create all plan and profile sheets in individual drawings.

Create all plan and profile sheets in the current drawing. Create all plan and profile sheets in individual drawings. NOTES Module 18 Roadway Plan Production In this module, you learn how to work with Roadway Plan Production tools in AutoCAD Civil 3D. The Plan Production tools are used to automate the generation of plan

More information

Digital Camera Exercise

Digital Camera Exercise Commands Used New Part This lesson includes Sketching, Extruded Boss/Base, Extruded Cut, Fillet, Chamfer and Text. Click File, New on the standard toolbar. Select Part from the New SolidWorks Document

More information

EXERCISE 1: CREATE LINE SPARKLINES

EXERCISE 1: CREATE LINE SPARKLINES EXERCISE 1: CREATE LINE SPARKLINES In this exercise you ll create line sparklines. Then you ll convert the line type to the column type. Part 1: Create the sparklines Before you start, notice that the

More information

Engineering & Computer Graphics Workbook Using SolidWorks 2014

Engineering & Computer Graphics Workbook Using SolidWorks 2014 Engineering & Computer Graphics Workbook Using SolidWorks 2014 Ronald E. Barr Thomas J. Krueger Davor Juricic SDC PUBLICATIONS Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org)

More information

Addendum 27: Personalized Meander

Addendum 27: Personalized Meander Addendum 27: Personalized Meander About the Author: Lynn Mintz Photo Lynn Mintz is a Florida resident. She spends summers in New Jersey. Lynn has been quilting, embroidering and digitizing for 20 years.

More information

7/9/2009. Offset Tool. Offset Tool. Offsetting - Erasing the Original Object. Chapter 8 Construction Tools and Multiview Drawings

7/9/2009. Offset Tool. Offset Tool. Offsetting - Erasing the Original Object. Chapter 8 Construction Tools and Multiview Drawings Chapter 8 Construction Tools and Multiview Drawings Use the OFFSET tool to draw parallel lines and curves. Mark points on objects at equal lengths using the DIVIDE tool. Set designated increments on an

More information

Appendix B: Autocad Booklet YR 9 REFERENCE BOOKLET ORTHOGRAPHIC PROJECTION

Appendix B: Autocad Booklet YR 9 REFERENCE BOOKLET ORTHOGRAPHIC PROJECTION Appendix B: Autocad Booklet YR 9 REFERENCE BOOKLET ORTHOGRAPHIC PROJECTION To load Autocad: AUTOCAD 2000 S DRAWING SCREEN Click the start button Click on Programs Click on technology Click Autocad 2000

More information

Christmas Table Mat Using Letters

Christmas Table Mat Using Letters Using a couple letters and Artistic Suites Software you can create a wonderful placemat for the center of your table. Artistic Supplies Required Artistic Suites Software V6 Artistic Tear Away Stabilizer

More information

Virtual components in assemblies

Virtual components in assemblies Virtual components in assemblies Publication Number spse01690 Virtual components in assemblies Publication Number spse01690 Proprietary and restricted rights notice This software and related documentation

More information

To apply proposed roadway data (vertical alignments, cross section template data, cut/fill slopes, etc.)

To apply proposed roadway data (vertical alignments, cross section template data, cut/fill slopes, etc.) That CAD Girl J ennifer dib ona Website: www.thatcadgirl.com Email: thatcadgirl@aol.com Phone: (919) 417-8351 Fax: (919) 573-0351 Roadway Design Extracting Existing Ground Cross Sections This document

More information

Module 1C: Adding Dovetail Seams to Curved Edges on A Flat Sheet-Metal Piece

Module 1C: Adding Dovetail Seams to Curved Edges on A Flat Sheet-Metal Piece 1 Module 1C: Adding Dovetail Seams to Curved Edges on A Flat Sheet-Metal Piece In this Module, we will explore the method of adding dovetail seams to curved edges such as the circumferential edge of a

More information

AutoCAD 2020 Fundamentals

AutoCAD 2020 Fundamentals Autodesk AutoCAD 2020 Fundamentals ELISE MOSS Autodesk Certified Instructor SDC PUBLICATIONS Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the following

More information

ME Week 2 Project 2 Flange Manifold Part

ME Week 2 Project 2 Flange Manifold Part 1 Project 2 - Flange Manifold Part 1.1 Instructions This project focuses on additional sketching methods and sketching commands. Revolve and Work features are also introduced. The part being modeled is

More information

[INTERMEDIATE 3D MODELING IN TINKERCAD]

[INTERMEDIATE 3D MODELING IN TINKERCAD] [INTERMEDIATE 3D MODELING IN TINKERCAD] WHAT IS ADVANCED 3D MODELING? The basics of 3D modeling will only get you so far; in order to model more complex and unique items you ll need to learn how to use

More information

Engineering & Computer Graphics Workbook Using SOLIDWORKS

Engineering & Computer Graphics Workbook Using SOLIDWORKS Engineering & Computer Graphics Workbook Using SOLIDWORKS 2017 Ronald E. Barr Thomas J. Krueger Davor Juricic SDC PUBLICATIONS Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org)

More information

Clipping Masks And Type Placing An Image In Text With Photoshop

Clipping Masks And Type Placing An Image In Text With Photoshop Clipping Masks And Type Placing An Image In Text With Photoshop Written by Steve Patterson. In a previous tutorial, we learned the basics and essentials of using clipping masks in Photoshop to hide unwanted

More information

Kitchen and Bath Design Tutorial

Kitchen and Bath Design Tutorial Kitchen and Bath Design Tutorial This tutorial continues where the Interior Design Tutorial left off. You should save this tutorial using a new name to archive your previous work. The tools and techniques

More information

Autodesk. AutoCAD Architecture Fundamentals. Elise Moss SDC PUBLICATIONS. Schroff Development Corporation

Autodesk. AutoCAD Architecture Fundamentals. Elise Moss SDC PUBLICATIONS. Schroff Development Corporation Autodesk AutoCAD Architecture 2008 Fundamentals Elise Moss SDC PUBLICATIONS Schroff Development Corporation www.schroff.com www.schroff-europe.com Lesson 3 Floor Plans The floor plan is central to any

More information

with MultiMedia CD Randy H. Shih Jack Zecher SDC PUBLICATIONS Schroff Development Corporation

with MultiMedia CD Randy H. Shih Jack Zecher SDC PUBLICATIONS Schroff Development Corporation with MultiMedia CD Randy H. Shih Jack Zecher SDC PUBLICATIONS Schroff Development Corporation WWW.SCHROFF.COM Lesson 1 Geometric Construction Basics AutoCAD LT 2002 Tutorial 1-1 1-2 AutoCAD LT 2002 Tutorial

More information

Autodesk Inventor Module 17 Angles

Autodesk Inventor Module 17 Angles Inventor Self-paced ecourse Autodesk Inventor Module 17 Angles Learning Outcomes When you have completed this module, you will be able to: 1 Describe drawing inclined lines, aligned and angular dimensions,

More information

Autodesk Revit MEP Plumbing: Mystery Solved

Autodesk Revit MEP Plumbing: Mystery Solved Plamen Hristov Capital Engineering Consultants, Inc The plumbing portion of Revit MEP has the undeserved reputation of not ready yet." We will dispel that notion in this hands-on lab where you will have

More information

Getting Started Guide

Getting Started Guide SOLIDWORKS Getting Started Guide SOLIDWORKS Electrical FIRST Robotics Edition Alexander Ouellet 1/2/2015 Table of Contents INTRODUCTION... 1 What is SOLIDWORKS Electrical?... Error! Bookmark not defined.

More information

SolidWorks Reference Geometry

SolidWorks Reference Geometry SolidWorks Reference Geometry IDeATe Laser Micro Part 2 Dave Touretzky and Susan Finger 1. Symmetry and Reference Geometry Today, you ll make this part bear-like face and then cut it on the laser cutter:

More information

AutoCAD 2018 Fundamentals

AutoCAD 2018 Fundamentals Autodesk AutoCAD 2018 Fundamentals Elise Moss SDC PUBLICATIONS Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the following websites to learn more about

More information

New Sketch Editing/Adding

New Sketch Editing/Adding New Sketch Editing/Adding 1. 2. 3. 4. 5. 6. 1. This button will bring the entire sketch to view in the window, which is the Default display. This is used to return to a view of the entire sketch after

More information

1: INTRODUCTION TO AUTOCAD

1: INTRODUCTION TO AUTOCAD AutoCAD syllabus 1: INTRODUCTION TO AUTOCAD Starting AutoCAD AutoCAD Screen Components Drawing Area Command Window Navigation bar Status bar Invoking Commands in AutoCAD Keyboard Ribbon Application Menu

More information

From Nothing to Something using AutoCAD Electrical

From Nothing to Something using AutoCAD Electrical From Nothing to Something using AutoCAD Electrical Todd Schmoock Synergis Technologies MA2085-L: You purchased AutoCAD Electrical, or are thinking about purchasing it, but you do not know how to use it.

More information

Learning. Autodesk Inventor 2019 SDC. Modeling, Assembly and Analysis. Randy H. Shih. Better Textbooks. Lower Prices.

Learning. Autodesk Inventor 2019 SDC. Modeling, Assembly and Analysis. Randy H. Shih. Better Textbooks. Lower Prices. Learning Autodesk Inventor 2019 Modeling, Assembly and Analysis Randy H. Shih SDC PUBLICATIONS Better Textbooks. Lower Prices. www.sdcpublications.com Powered by TCPDF (www.tcpdf.org) Visit the following

More information

Triangulate This! Under the Hood on Surfaces and Grading

Triangulate This! Under the Hood on Surfaces and Grading Triangulate This! Under the Hood on Surfaces and Grading Dana Probert, P.E. Autodesk, Inc. CI6640-P This class will teach you the details on how AutoCAD Civil 3D builds surfaces from point clouds, points,

More information