Class: Level: Height: 5' 8" Weight: 170 Class: Level: Hair: Black Eyes: Brown Class: Level: Skin: Tan Size: Medium

Size: px
Start display at page:

Download "Class: Level: Height: 5' 8" Weight: 170 Class: Level: Hair: Black Eyes: Brown Class: Level: Skin: Tan Size: Medium"

Transcription

1 Tlilpotonqui Name: Race: Human Alignment: Origin/Birthland: Chichimenca Religion: Xbalanque LG Class: Cleric Level: 2 Gender: M Age: 32 Class: Level: Height: 5' 8" Weight: 7 Class: Level: Hair: Black Eyes: Brown Class: Level: Skin: Tan Size: Medium STRENGTH HIT POINTS: DR: / DEXTERITY HP Tally: / CONSTITUTION INTELLIGENCE WISDOM CHARISMA XP: HP by Level: 66, 6,5,6,5,6,5,6,5,6,5,6,5 ARMOUR CLASS: Full AC: FlatFooted: Touch: SAVING THROWS: Fortitude: Reflex: 5 Will: 3 Modifiers MOVEMENT: Climb: BASE ATTACK BONUS: Base: 3 Fly: Melee: Current: Swim: Ranged: 9 Modifiers INITIATIVE: = Miss Chance: % Dex Feats Magic Other Weapon Name + obsidian dagger Cat Sz Prof Att Damage Critical Rng Typ LM M S /5 d+2 9 (x2) P o S Front Sheet

2 Name un cc Appraise Y cc Balance * Y cc Bluff Y cc Climb * Y cc Concentration Y C Decipher Script cc Diplomacy Y C Disable Device cc Disguise Y cc Escape Artist * Y cc Forgery Y cc Gather Information Y cc Handle Animal cc Heal Y C Hide * Y cc Intimidate Y cc Jump * Y cc Listen Y cc Move Silently * Y cc Open Lock cc Ride Y cc Search Y cc Sense Motive Y cc Sleight of Hand * cc craft C Spot Y cc Survival Y cc Swim ** Y cc Tumble * cc Use Magic Device cc Use Rope Y cc Knowl (religion) C Knowl (arcana) C SKILLS Type Total Rnks Ablty Syn Oth Int Dex Cha Str Con 6 5 Int 7 5 Cha 3 2 Int X Cha Dex Int Cha Cha X Wis Dex Cha 3 2 Str Wis Dex Dex X Dex Int Wis Dex X Int 8 2 Wis Wis Str Dex X Cha X Dex Int Int 6 5 Conditional Modifiers +2 when acting Languages: Azotchtlan, Slith Skills Sheet

3 Protective Items/AC Adjustments: Name Arm AC Tch Dex Check Type + easy travel studded leather Lt 5 5% Arm Type Totals 5 5% Attack Adjustments: Melee Ranged C C2 C3 C Ab Sz Misc 9 9 Notes Save Adjustments: Fortitude Reflex Will C C2 C3 C 8 8 Ab Mgc Feat Misc Notes DC Adjustments: Intelligencebased Wisdombased Charismabased Ab Feat Mgc Oth Notes Ability Adjustments: Orig STRENGTH 2 DEXTERITY CONSTITUTION 2 INTELLIGENCE 3 WISDOM CHARISMA 2 3 Inh Mgc Total Calculations Sheet

4 Racial Abilities: Bonus feat at st level + skill point per level Class Abilities: Turn undead (/day, +2 synergy bonus) Spontaneous cure spells Starting Proficiencies: Simple weapons, light armour, medium armour, heavy armour, shields (except tower shields) Feats: Scribe Scroll Combat Casting Divine Vigour Craft Wondrous Item Magical Artisan (craft wondrous item) Craft Arms and Armour Craft Construct Feats and Abilities Sheet

5 Items for: Magic Periapt Magic Cloak Magic Dagger Sp. Comp. Pouch Belt Pouch Mwk Potion Belt Scroll Case Water Skin Bedroll Ivory Holy Symbol Augury Focus Divination Materials Magic Goggles Magic Helm Magic Figurine Magic Std Lthr Arm Magic Ring Tlilpotonqui Item # Location Wgt Item # Location Wgt Throat Shoulders. Belt. Back 2. Belt 2. Belt.5 Waist. Belt.5 Shoulder 25gp Throat Belt Pouch Eyes Head Belt Pouch Torso Finger Copper Pieces Silver Pieces Gold Pieces Platinum Pieces TOTAL Encumbrance: Light Load: 3 Medium Load: 86 Heavy Load: 3 Equipment Sheet

6 POTIONS: SCROLLS: sc sc WANDS: Chgs Chgs OTHER MAGIC ITEMS: periapt of wisdom +2 cloak of resistance + ring of counterspells goggles of night helm of comprehend languages and read magic figurine of wondrous power bone ape (/wk summon ape for 8 hrs) [GW p7] boots of desperation (3/day if hp half or less gain +3 ft to base spd and +5 AC vs AoO for round) [MIC p77] + easy travel leather armour (medium loan treated as light load, travel hrs/day) [MIC p] Magic Items Sheet

7 Class: DC: Cleric + Level s Prepared and Notes: s Per Day: Base Bonus Total LVL 6 + = 6 LVL 5 + = 6 LVL 2 + = 5 LVL 3 + = 5 LVL 3 + = LVL = 3 LVL = 2 LVL 7 + = LVL 8 + = LVL 9 + = Prepared caster Sheet

8 Trickery. disguise self 6. mislead 2. invisibility nondetection 8.. confusion false vision Bluff, Disguise, and Hide are class skills Rune. eras 6. greater glyph of warding 2. secret page glyph of warding 8.. explosive runes lesser planar binding Scribe Scroll as bonus feat Celerity. expeditious retreat 6. wind walk 2. cat's grace blur 8.. haste tree stride + ft land speed if light armour and light load Divination. identify 6. legend lore 2. augury divination 8.. scrying commune Divination spells at +2 CL Cleric Domain Sheet

9 Description Birthday: Notes Sheet

Name: Spellthane Kithmal Rashka Race: Wild Dwarf (ex Githzerai) Alignment:

Name: Spellthane Kithmal Rashka Race: Wild Dwarf (ex Githzerai) Alignment: Name: Spellthane Kithmal Rashka Race: Wild Dwarf (ex Githzerai) Alignment: Origin/Birthland: Limbo Religion: None Class: Psion (Egoist) Level: 9 Gender: F Age: Class: Height: ' Weight: Class: Hair: Black

More information

CONDITIONAL MODIFIERS

CONDITIONAL MODIFIERS CHARACTER NAME PLAYER NAME FACTION CLASS GENDER ALIGNMENT DEITY LEVEL RACE AGE HEIGHT EYES HAIR NAME STR STRENGTH HP HIT POINTS NON LETHAL WOUNDS ELEMENTAL RESISTANCE REDUCTION TERITY CON INT INTELLIGENCE

More information

Initiative. Hit-Points

Initiative. Hit-Points Name Classes/Levels Character Level Race Alignment Height Weight Description Campaign Ability Scores STR CON MOD Temp Score Temp Initiative ifier Misc HitPoints HitDice Max Wounds Healing ( / ) Nonlethal

More information

Damage / Current HP. Crit: x2 1-Hand, B. Crit: 19-20/x2 Rng: 10' Light, P/S. Alertness. Crit: 19-20/x2 Rng: 120' 2-Hand, P

Damage / Current HP. Crit: x2 1-Hand, B. Crit: 19-20/x2 Rng: 10' Light, P/S. Alertness. Crit: 19-20/x2 Rng: 120' 2-Hand, P Icobus Basilisk Player: Chris Kanute Male Human (Taldan) Oracle 3 - CR 2 Chaotic Good Humanoid (Human); Deity: Azathoth; Age: 18; Height: 5' 10" ; Weight: 135lb.; Eyes: Green; Hair: Red; Skin: Pale Ability

More information

The Basic System. Stun Points (SP) Natural Abilities

The Basic System. Stun Points (SP) Natural Abilities Star Wars: Force War Conversion Notes: When creating characters for Star Wars using The Basic System, you might need to do some conversions. Remember, some Feats now become skills. See the skill list for

More information

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Character Sheet Dev Ashish Warlock,99 Character Name Level Class Paragon Path Epic Destiny Total XP Human Medium Male 4 lb. Unaligned Race Size Age Gender Height Weight Alignment Deity Adventuring Company

More information

This file uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy.

This file uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. SANDMAN CR 3 NE Medium outsider (earth, elemental, extraplanar) Init +5; Senses darkvision 60 ft., tremorsense 30 ft.; Perception +7 Aura sleep (20 ft., DC 14) AC 15, touch 11, flat-footed 14 (+1 Dex,

More information

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Ginn & Tonique Page Character Sheet Player Name Ginn & Tonique 8,000 Character Name Level Class Paragon Path Epic Destiny Total XP Kalashtar Medium Ioun Race Size Age Gender Height Weight Alignment Deity

More information

Linguistics +2 INT (0) 2 Perception +8 WIS (1) 4. Spellcraft +4 INT (0) 1 Stealth +3 DEX (2) 1. Damage / Current HP. Survival +5 WIS (1) 1

Linguistics +2 INT (0) 2 Perception +8 WIS (1) 4. Spellcraft +4 INT (0) 1 Stealth +3 DEX (2) 1. Damage / Current HP. Survival +5 WIS (1) 1 Male human ranger 5 - CR 4 Lawful Good Humanoid (Human); Age: 18; Height: 5' 9"; Weight: 175lb. STR STRENGTH 16 +3 DEX DEXTERITY 15 CON CONSTITUTION 14 Endurance: +4 to continue running, vs. nonlethal

More information

Pabst B. Ribbit 8 Assassin 13,000 Character Name Level Class Paragon Path Epic Destiny Total XP

Pabst B. Ribbit 8 Assassin 13,000 Character Name Level Class Paragon Path Epic Destiny Total XP Pabst B. Ribbit Page Character Sheet Player Name Pabst B. Ribbit 8 3,000 Character Name Level Class Paragon Path Epic Destiny Total XP Bullywug Medium Race Size Age Gender Height Weight Alignment Deity

More information

DEX INT /2 LVL STR CON RACIAL CLASS FEAT ENH /2 LVL DEX INT /2 LVL WIS CHA ABILITY RACIAL CLASS FEAT ENH /2 LVL

DEX INT /2 LVL STR CON RACIAL CLASS FEAT ENH /2 LVL DEX INT /2 LVL WIS CHA ABILITY RACIAL CLASS FEAT ENH /2 LVL Character Name Level Player Name Class Paragon Path Epic Destiny Experience Points 4TH EDITION RACTER FOLIO Race Size Alignment Deity Adventuring Company SENSES SCORES STR STRENGTH BASE DEFENSES AC CLASS

More information

Danelle 12 Paladin Justiciar Character Name Level Class Paragon Path Epic Destiny Total XP

Danelle 12 Paladin Justiciar Character Name Level Class Paragon Path Epic Destiny Total XP Danelle Page Roy Character Sheet Player Name Roy Danelle Justiciar 3.000 Character Name Level Class Paragon Path Epic Destiny Total XP Human Medium Female.67m 6kg Lawful Good Habbakuk Chester Race Size

More information

The Card-Mage A Homebrew D&D 3.5e Base Class, by Tristan Payne.

The Card-Mage A Homebrew D&D 3.5e Base Class, by Tristan Payne. The Card-Mage A Homebrew D&D 3.5e Base Class, by Tristan Payne. NOTE: Class requires player to use a standard 52 deck-of-cards, (+2 Optional Jokers). Recommended Abilities: CHA (Spell-casting modifier),

More information

Athletics - climb, jump, and swim.

Athletics - climb, jump, and swim. mini_screen5ev2.fm Page 1 Monday, March 16, 2015 8:45 AM Strength skills Athletics - climb, jump, and swim. Dexterity skills Acrobatics - balance and tumble Sleight of Hand - pick pockets and manual trickery.

More information

How to Use This Book. How to Use This Book

How to Use This Book. How to Use This Book How to Use This Book How to Use This Book So you have purchased the Psionics Handbooks, and one of your players has decided to use a psionic class. You want psionics to be part of your world. The problem

More information

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Character Sheet Player Name Brian S. Stephan Bon Odori 4 Invoker,9 Character Name Level Class Paragon Path Epic Destiny Total XP Human Medium 9 Male '0" 4 lb. Lawful Good Bahamut Scions of Possession Race

More information

Maldin s 2 nd Edition AD&D Character Sheets

Maldin s 2 nd Edition AD&D Character Sheets Maldin s 2 nd Edition AD&D Character Sheets Denis Tetreault Maldin s Greyhawk http://melkot.com I m pleased to make available my custom 2 nd Edition player character sheets as a pdf file for easy printing.

More information

DRACONIANS IN PATHFINDER

DRACONIANS IN PATHFINDER DRACONIANS IN PATHFINDER DRACONIAN TRAITS Disease Immunity (Ex) All draconians possess immunity to disease. Dragon Sight All draconians possess darkvision 120 ft., low-light vision, blindsense 60 ft.,

More information

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Maugrim Page Brian Barrier Character Sheet Player Name Brian Barrier Maugrim 0 3,0 Character Name Level Class Paragon Path Epic Destiny Total XP Changeling Medium Male '" lb. Unaligned Sehanine Assassin

More information

Converting to SEG. The following is a correlation between CoC Characteristics and SEG Attributes:

Converting to SEG. The following is a correlation between CoC Characteristics and SEG Attributes: Converting to SEG Call of Cthulu Attributes Divide all attribute scores by 2 and round fractions down. The following is a correlation between CoC Characteristics and SEG Attributes: CoC Characteristic

More information

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Character Sheet Player Name Brian S. Stephan Shael Aethellosuir 6,44 Character Name Level Class Paragon Path Epic Destiny Total XP Eladrin Medium 4 Male 6'0" 66 lb. Unaligned Kord 40400 Race Size Age Gender

More information

# of minis. Minis. Base Size. Vulture. Small Medium Medium Medium Large Large Medium Large. Bandits Dogs Horses. Part. Part 2. Part Part Part.

# of minis. Minis. Base Size. Vulture. Small Medium Medium Medium Large Large Medium Large. Bandits Dogs Horses. Part. Part 2. Part Part Part. Prep Checklist Minis Base Size # of minis I I 3 3 4 * Optional Vulture Goblin Dogs* Bandits Dogs Horses Assassin Vine Harpy Animated Object Small Large Large Large 4 4 3 This file uses trademarks and/or

More information

Damage / Current HP. Crit: 2 Rng: 20' Light, P. Crit: N/A Ammo

Damage / Current HP. Crit: 2 Rng: 20' Light, P. Crit: N/A Ammo Pippa Locksley Player: Abbie Lammel Female halfling rogue 2/sorcerer 1 - CL3 - CR 2 Chaotic Good Humanoid (Halfling); Deity: Calistria; Age: 35; Height: 2' 8"; Weight: 30 lb.; Eyes: Green; Hair: Blond;

More information

This file uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy.

This file uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. Gray Ooze XP 1,200 N Medium ooze Init 5; Senses blindsight 60 ft.; Perception 5 AC 5, touch 5, flat-footed 5 ( 5 Dex) hp 50 (4d8+32) Fort +9, Ref 4, Will 4 Defensive Abilities ooze traits; Immune cold,

More information

NAME PLAYERNAME DEITY ALIGNMENT. Ftr6 Wiz Gray Elf Medium 5 5" 100 lbs. Low-light CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION

NAME PLAYERNAME DEITY ALIGNMENT. Ftr6 Wiz Gray Elf Medium 5 5 100 lbs. Low-light CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION Xerdon, Naduk-Sim NPG Neutral Good NAME PLAYERNAME DEITY ALIGNMENT Ftr6 Wiz6 66000 Gray Elf Medium 5 5" 100 lbs. Low-light CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION 12 78000 156 Maschio dark blu

More information

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 18 AC DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 15 FORT

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 18 AC DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 15 FORT Jason Doolis Page Character Sheet Player Name Jason Doolis,00 Character Name Level Class Paragon Path Epic Destiny Total XP Human Medium Male Lawful Good Pelor Race Size Age Gender Height Weight Alignment

More information

Tiny Quest: Races: Choose one of the 4 races, which has the listed effect: * Human: Class skills +1.

Tiny Quest: Races: Choose one of the 4 races, which has the listed effect: * Human: Class skills +1. Tiny Quest: Basics of Tabletop RPG's: A tabletop RPG is a roleplaying game played with other people. One of those people takes on the role of the GM, who creates the world and controls all the characters

More information

Starting Wealth: 5d6 10 gil (average 175 gil.) In addition, each character begins play with an outfit worth 10 gil or less.

Starting Wealth: 5d6 10 gil (average 175 gil.) In addition, each character begins play with an outfit worth 10 gil or less. Holy Knight The compassion to pursue good, the will to uphold law, and the power to defeat evil these are the three weapons of the holy knight. Few have the purity and devotion that it takes to walk the

More information

Dungeons & Dragons 3.5 Edition Index Base Classes

Dungeons & Dragons 3.5 Edition Index Base Classes Dungeons & Dragons 3.5 Edition Index Base Classes http://www.crystalkeep.com/d20 Collected by Chet Erez (cerez@crystalkeep.com) Report Suggestions or Errors at http://www.crystalkeep.com/forum/index.php

More information

Wayfarer Cirqueliste (Prestige Class)

Wayfarer Cirqueliste (Prestige Class) Wayfarer Cirqueliste (Prestige Class) Travelers of a thousand lands. Performers of ancient legends and living myths. Those who are above borders. The Wayfarer Cirque has turned its humble beginning as

More information

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. EPIC PRESTIGE CLASS PROGRESSIONS

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. EPIC PRESTIGE CLASS PROGRESSIONS This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. EPIC PRESTIGE CLASS PROGRESSIONS EPIC ARCANE ARCHER Hit Die: d8. Skill Points at Each

More information

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Character Sheet Screwloose(Durth, Murg, Shork and Flurr) Artificer Clockwork Engineer Character Name Level Class Paragon Path Epic Destiny Total XP Githzerai Medium 39 Male 6'4" 8 lb. Chaotic Evil Gond

More information

Yenneck Grumman, Human (Chelaxian) Ranger 9/Warblade 3

Yenneck Grumman, Human (Chelaxian) Ranger 9/Warblade 3 Yenneck Grumman, Human (Chelaxian) Ranger 9/Warblade 3 Attributes STR 16 (20) +5 CON 18 +4 DEX 17 +3 INT 13 +1 WIS 16 +3 CHA 10 +0 HP 128 AP 11 AC 27 (+1 Dodge) (+2 Abs Steel if move) BAB +12 XP 75,189

More information

Alignment: Any Chaotic alignment. Hit Die: d6.

Alignment: Any Chaotic alignment. Hit Die: d6. Illusionist Some hold truth to be the greatest virtue, but it can do more damage than fiction. Everyone lives in a constant state of deception. White lies, false smiles, and secret thoughts keep society

More information

This file uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy.

This file uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. TOWER GUARDS CR 3 Ratfolk fighter 2/rogue 2 (Pathfinder RPG Bestiary 3 231) N Small humanoid (ratfolk) Init +8; Senses darkvision 60 ft.; Perception +10 AC 19, touch 15, flat-footed 15 (+3 armor, +4 Dex,

More information

EMERALD SPIRE LEVEL 7 SHRINE OF THE AWAKENER

EMERALD SPIRE LEVEL 7 SHRINE OF THE AWAKENER EMERALD SPIRE LEVEL 7 SHRINE OF THE AWAKENER These stat blocks and other notes were compiled by James McTeague. If you notice any errors, please contact me at iammars21@gmail.com. This document uses trademarks

More information

DEFENSE AC 16, touch 13, flat-footed 14 (+2 armor, +2 Dex, +1 shield, +1 size) hp 6 (1d10+1) Fort +3, Ref +2, Will 1

DEFENSE AC 16, touch 13, flat-footed 14 (+2 armor, +2 Dex, +1 shield, +1 size) hp 6 (1d10+1) Fort +3, Ref +2, Will 1 Goblin Warriors (L) LOCAL DC (Goblin) XP 135 Goblin warrior 1 NE Small humanoid (goblinoid) Init +; Senses darkvision 0 ft.; Perception 1 AC 1, touch 13, flat-footed 14 (+2 armor, +2 Dex, +1 shield, +1

More information

First Edition Barbarian. The Barbarian Character Class for OSR Campaigns

First Edition Barbarian. The Barbarian Character Class for OSR Campaigns First Edition Barbarian The Barbarian Character Class for OSR Campaigns Leonaru 2014 What is a Barbarian? Barbarians are tribal warriors that grew up in places far off form civilisation. Not spoiled by

More information

Yehlgettit Basement. Level 8. General Dungeon Walls Reinforced Masonry (Climb DC 20)

Yehlgettit Basement. Level 8. General Dungeon Walls Reinforced Masonry (Climb DC 20) Yehlgettit Basement Level 8 General Dungeon Walls Reinforced Masonry (Climb DC 20) Dungeon Floor Temperature Flagstone Average Illumination Bright (lamps or torches every 40 ft.) Corridors a An unexplained

More information

Class Information The following information pertains to the Technomancer advanced class.

Class Information The following information pertains to the Technomancer advanced class. The Technomancer The Technomancer is a Mage who specializes in magic that interacts with technology. He casts arcane spells and builds powerful magic items. This interaction between magic and technology

More information

Chapter 3 - Classes ASSASSIN Alignment: Any. Hit Die: d8.

Chapter 3 - Classes ASSASSIN Alignment: Any. Hit Die: d8. Chapter 3 - Classes ASSASSIN Alignment: Any. Hit Die: d8. Class Skills The assassin s class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Disguise (Cha), Escape

More information

CR1 N Small magical beast Init +6; Senses blindsight 90 ft., darkvision 60 ft., low light vision; Perception +4

CR1 N Small magical beast Init +6; Senses blindsight 90 ft., darkvision 60 ft., low light vision; Perception +4 Godsmouth Heresy Monsters Darkmantle CR1 N Small magical beast Init +6; Senses blindsight 90 ft., darkvision 60 ft., low light vision; Perception +4 AC 15, touch 13, flat footed 13 (+2 Dex, +2 natural,

More information

Classic D&D Skills. A d% System. Rules by: Havard Frosta and Brian Mathers. When you are attempting any non-combat action, roll a d% below a number.

Classic D&D Skills. A d% System. Rules by: Havard Frosta and Brian Mathers. When you are attempting any non-combat action, roll a d% below a number. Classic D&D Skills A d% System Rules by: Havard Frosta and Brian Mathers Basic Mechanics When you are attempting any non-combat action, roll a d% below a number. Unskilled (Ability Check): Roll below your

More information

Table of Contents. Section 1 The Basics Character Creation 4 Starting Equipment 4 Speed 5 Animal Companion 5. Section 8 Magic

Table of Contents. Section 1 The Basics Character Creation 4 Starting Equipment 4 Speed 5 Animal Companion 5. Section 8 Magic Table of Contents Introduction and Disclaimer 3 Overview 3 Section 1 The Basics Character Creation 4 Starting Equipment 4 Speed 5 Animal Companion 5 Section 2 Races Human 5 Dwarves 5 Elves 5 Gnomes 5 Half-elves

More information

Adapting Random Encounters and Monsters - 1 -

Adapting Random Encounters and Monsters - 1 - Mansion of Shadows for Thieves World By Robert J. Schwalb This web enhancement adapts the creatures and characters found in Mansion of Shadows for the Thieves World campaign setting. Nearly all of the

More information

Buying Magic Items In general any of the items here will be sold for 2 times its cost.

Buying Magic Items In general any of the items here will be sold for 2 times its cost. Magic Item Creation Overview There are several types of magic items, potions, scrolls, charms/runes, wands, rods, staves, weapons, armor, and miscellaneous objects. The principle for creating magic items

More information

Masque of the Red Death A player s Guide: PC classes revisited

Masque of the Red Death A player s Guide: PC classes revisited Masque of the Red Death A player s Guide: PC classes revisited (or v. 3.75 ) By: Patrick Plouffe aka Jonathan Winters on the Fraternity of Shadows boards (www.fraternityofshadows.com) --- As much as I

More information

:D\ RI WKH :DUULRU. This source book contains information on the fighting classes, i.e. the fighter, the samurai, and their ilk.

:D\ RI WKH :DUULRU. This source book contains information on the fighting classes, i.e. the fighter, the samurai, and their ilk. :D\ RI WKH :DUULRU This source book contains information on the fighting classes, i.e. the fighter, the samurai, and their ilk. Currently, it focuses on prestige classes that give your fighting character

More information

CHARACTER NAME Height Weight Player Name Sex Age Discipline #1 (Circle) ( ) Hair Eyes Discipline #2 (Circle) ( ) Race Passion

CHARACTER NAME Height Weight Player Name Sex Age Discipline #1 (Circle) ( ) Hair Eyes Discipline #2 (Circle) ( ) Race Passion SHEET ONE CHARACTER NAME Height Weight Player Name Sex Age Discipline #1 (Circle) ( ) Hair Eyes Discipline #2 (Circle) ( ) Race Passion ATTRIBUTES CHARACTERISTICS Value Step Dice Defence Armour Dexterity

More information

Damage / Current HP. Crit: 18-20/ 2 1-hand, P

Damage / Current HP. Crit: 18-20/ 2 1-hand, P James Lumptkino Player: Drunken Tiefling Male rakshasa-spawn tiefling rogue 1 - CR 1/2 Chaotic Good Outsider (Native); Deity: Cayden Cailean ; Age: 74; Height: 5' 4"; Weight: 140lb. STR STRENGTH 13 +1

More information

Damage / Current HP. Crit: 19-20/ 2 Rng: 10' Light, P/S. Crit: 2 Light, S, Trip. Crit: 4 Light, P. Crit: 19-20/ 2 Rng: 120' 2-hand, P

Damage / Current HP. Crit: 19-20/ 2 Rng: 10' Light, P/S. Crit: 2 Light, S, Trip. Crit: 4 Light, P. Crit: 19-20/ 2 Rng: 120' 2-hand, P Player: Ernest Female Human (Vudrani) Witch 13 - CR 12 Neutral Good Humanoid (Human); Deity: The thousand gods of Vudra ; Age: 18; Height: 5' 4"; Weight: 128lb.; Eyes: Brown; Hair: Black; Skin: Olive STR

More information

This file uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy.

This file uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. SPIDER SWARM CR 1 N Diminutive vermin (swarm) Init +3; Senses darkvision 60 ft., tremorsense 30 ft.; Perception +4 AC 17, touch 17, flat-footed 14 (+3 Dex, +4 size) hp 9 (2d8) (or subtier 1, 4 PCs: hp

More information

Heroes of High Favor: HALF-ORCS. A d20 Supplement by Benjamin R. Durbin. Sample Pages. Credits

Heroes of High Favor: HALF-ORCS. A d20 Supplement by Benjamin R. Durbin. Sample Pages. Credits Heroes of High Favor: HALF-ORCS A d20 Supplement by Benjamin R. Durbin Sample Pages Open Gaming Content This product is produced under the terms of the Open Gaming License v1.0a and the d20 System License

More information

Prototype Character Creation

Prototype Character Creation Prototype Character Creation Even for a 1 st -level character, the process of character creation can be an involved one, which requires lots of decisions. While some players, particularly those who have

More information

Defense Human Soldier are better at avoiding damaging due to training at dodging, blocking, parrying, etc. -1 to attackers to-hit rolls.

Defense Human Soldier are better at avoiding damaging due to training at dodging, blocking, parrying, etc. -1 to attackers to-hit rolls. New Classes Soldier Requirements: STR 9 Ability Adjustments: None Prime Requisite: STR Hit Dice: 1d8 Maximum Level: None Attack As: Astronaut Save As: Astronaut Soldiers may use any weapons and armor.

More information

Yenneck Grumman, Human (Chelaxian) Ranger 9/Warblade 5

Yenneck Grumman, Human (Chelaxian) Ranger 9/Warblade 5 Yenneck Grumman, Human (Chelaxian) Ranger 9/Warblade 5 Attributes STR 16 (20) +5 CON 18 +4 DEX 17 +3 INT 13 +1 WIS 16 +3 CHA 10 +0 HP 153 AP 12 AC 29 (+1 Dodge) (+2 Abs Steel if move) BAB +14 XP 93,764

More information

THE CLASS HACK For Use With The Black Hack

THE CLASS HACK For Use With The Black Hack L L L THE CLASS HACK L For Use With The Black Hack L 10 OSR First Edition Classes for THE BLACK HACK L - developed by - Mark Craddock With a huge thank you to David Black, Peter Regan, and Tim Baker. Cover

More information

New Hybrid and Multiclass Options

New Hybrid and Multiclass Options Updated 8/10/11 New Hybrid and Multiclass Options By Mike Mearls Illustrations by William O Connor, Howard Lyon, Goran Josic, Ben Wootten, and Andrew Silver With the release of Player s Option: Heroes

More information

Armor Token Pool. Granted by Armiger class (a la Mellowship Slinky)

Armor Token Pool. Granted by Armiger class (a la Mellowship Slinky) Armor Token Pool Granted by Armiger class (a la Mellowship Slinky) The Armiger gains Armor tokens. An armiger spends these tokens to power Armor abilities and may not possess more than his armiger level

More information

Foes of the Fiends. A Web Enhancement for the Book of Fiends

Foes of the Fiends. A Web Enhancement for the Book of Fiends 1The Book of Fiends: Foes of the Fiends Foes of the Fiends A Web Enhancement for the Book of Fiends Original Design: Jim Bishop Revision and Expansion: Robert J Schwalb Development: Chris Pramas Editing:

More information

Creeley Greeves. Male human fighter 6 LE Medium humanoid (human) Init +5; Senses Perception +7

Creeley Greeves. Male human fighter 6 LE Medium humanoid (human) Init +5; Senses Perception +7 Creeley Greeves Male human fighter 6 LE Medium humanoid (human) Init +5; Senses Perception +7 AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 49 (6d10+12) Fort +8, Ref +4, Will +6; +2 vs. fear, Defensive

More information

A Fantasy Toolkit. Credits. Design, Layout, & Writing J.A. Dettman Art Storn Cook. Dan Hertz, Britt Scharringhausen, & J.A.

A Fantasy Toolkit. Credits. Design, Layout, & Writing J.A. Dettman Art Storn Cook. Dan Hertz, Britt Scharringhausen, & J.A. Monsters & Mayhem A Fantasy Toolkit Credits Design, Layout, & Writing J.A. Dettman Art Storn Cook Edited by Dan Hertz, Britt Scharringhausen, & J.A. Dettman Playtesters Mario Cerame, Elaine Garrett, Jevon

More information

Rules Cyclopedia Addendum

Rules Cyclopedia Addendum Rules Cyclopedia Addendum The purpose of this document is to detail how race and class can be separated when using the D&D Rules Cyclopedia. This document also details very simple class options that can

More information

Damage / Current HP. Crit: 19-20/ 2 Rng: 10' Light, P/S. Crit: 2 Light, S, Trip. Crit: 4 Light, P. Crit: 19-20/ 2 Rng: 120' 2-hand, P

Damage / Current HP. Crit: 19-20/ 2 Rng: 10' Light, P/S. Crit: 2 Light, S, Trip. Crit: 4 Light, P. Crit: 19-20/ 2 Rng: 120' 2-hand, P Player: Ernest Female Human (Vudrani) Witch 14 - CR 13 Neutral Good Humanoid (Human); Deity: The thousand gods of Vudra ; Age: 18; Height: 5' 4"; Weight: 127lb.; Eyes: Brown; Hair: Black; Skin: Olive STR

More information

Hermit Human 120, ,000 BACKGROUND PROFICIENCY BONUS. Temporary Hit Points: LEVEL 13 d8+3 SUCCESSES HIT DICE. Wild Shape (CR 1; 6 hours) 2 SR

Hermit Human 120, ,000 BACKGROUND PROFICIENCY BONUS. Temporary Hit Points: LEVEL 13 d8+3 SUCCESSES HIT DICE. Wild Shape (CR 1; 6 hours) 2 SR CHARACTER Salimar 13 High Druid of the Southern Suss Forest Heroes of Hawethorne NPC LEVEL & CLASS PLAYER Hermit Human 120,000 0,000 BACKGROUND RACE EXPERIENCE Next Level STRENGTH DEXTERITY STR +9 DEX

More information

DUERGAR OF THE OBSIDIAN CITADEL: COMPILED STAT BLOCKS. A companion document Duergar of the Obsidian Citadel

DUERGAR OF THE OBSIDIAN CITADEL: COMPILED STAT BLOCKS. A companion document Duergar of the Obsidian Citadel DUERGAR OF THE OBSIDIAN CITADEL: COMPILED STAT BLOCKS A companion document Duergar of the Obsidian Citadel C REDITS & C ONTENTS Design: John Bennett Credits & Contents... 2 Reading Stat Blocks... 4 S TAT

More information

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. EPIC FEATS

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. EPIC FEATS This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. EPIC FEATS ACQUIRING EPIC FEATS Characters gain epic feats in the following ways: At 21st

More information

Rules Cyclopedia Addendum

Rules Cyclopedia Addendum Rules Cyclopedia Addendum The purpose of this document is to detail how race and class can be separated when using the D&D Rules Cyclopedia. This document also details very simple class options that can

More information

PFS 04-01: Rise of the Goblin Guild. A1. Sentry Point

PFS 04-01: Rise of the Goblin Guild. A1. Sentry Point PFS 04-01: Rise of the Goblin Guild A1. Sentry Point GOBLIN TOUGH CR 1/3 Goblin warrior 1 NE Small humanoid (goblinoid) Init +6; Senses darkvision 60 ft.; Perception 1 AC 16, touch 13, flat-footed 14 (+2

More information

Swords Against Owlbears Print Book Errata - 17 June 2017

Swords Against Owlbears Print Book Errata - 17 June 2017 Swords Against Owlbears Print Book Errata - 17 June 2017 Revised Monster Mutant Boar Piggy shouldn t be! Piggy shouldn t be! Large 7th level wrecker [BEAST] Initiative: +10 Smash and Gore +12 vs. AC (two

More information

Concealment. Ambush. (total) Ambush (darkness) Cover. Bog. Cover (soft) Concealment. Cover (total)

Concealment. Ambush. (total) Ambush (darkness) Cover. Bog. Cover (soft) Concealment. Cover (total) Ambush The monsters gain a +4 circumstance bonus to all Hide and Move Silently checks prior to initiative. Concealment (total) gain the benefits of total concealment (hiding in shadows, etc.), unless they

More information

Roll 4d6, six times Note results on scrap paper. Drop lowest score and add up the three highest scores.

Roll 4d6, six times Note results on scrap paper. Drop lowest score and add up the three highest scores. A GUIDE TO CREATING A DUNGEONS & DRAGONS CHARACTER Created by F. Sinclair, School Librarian, for the D&D activity group. Referenced from the D&D Core Rule Books: Player s Handbook, Published by Wizards

More information

0-LEVEL RED MAGE SPELLS

0-LEVEL RED MAGE SPELLS Red Mage Spell List 0-LEVEL RED MAGE SPELLS Alleviate: Ends a sickened condition for a target. Burst of Light: Dazzles one creature (-1 on attack rolls). Daze: A single humanoid creature with 4 HD or less

More information

DARK CREEPER Death Throes (Su) Poison Use (Ex) HUMAN ZOMBIE

DARK CREEPER Death Throes (Su) Poison Use (Ex) HUMAN ZOMBIE DARK CREEPER CN Small humanoid (dark folk) Init +3; Senses see in darkness; Perception +4 AC 16, touch 14, flat-footed 13 (+2 armor, +3 Dex, +1 size) hp 19 (3d8+6) Fort +3, Ref +6, Will +1 Weaknesses light

More information

DWA R F! CLERIC! Cool! Here are some of the things you can do: You gain 1d10 HP at every level!

DWA R F! CLERIC! Cool! Here are some of the things you can do: You gain 1d10 HP at every level! DWA R F! Cool! Here are some of the things you can do: You gain 1d10 HP at every level! You can wield a battleaxe, club, dagger, handaxe, longsword, mace, short sword, spear, two-handed sword, warhammer,

More information

Alignment: Any non-good alignment. Hit Die: d6.

Alignment: Any non-good alignment. Hit Die: d6. Necromancer A practitioner of vile and forbidden arts, the necromancer roots about in graveyards, searching out moldering components for her obscene spells. She calls upon restless, tormented spirits of

More information

cleric cleric starting moves str int wis dex con cha luc abilities armor weapons xp constitution FAVOR LeVEl +PrI PRIME ABILITY equipment

cleric cleric starting moves str int wis dex con cha luc abilities armor weapons xp constitution FAVOR LeVEl +PrI PRIME ABILITY equipment cleric name level race alignment appearance/traits sex Ht. age Wt. eyes hair Skin abilities StAT hp BUrN str strength intelligence int wisdom wis dexterity dex armor HD TYpE 8 weapons xp constitution con

More information

Morale Programmed to destroy the Pathfinders of Heidmarch Manor, the angelic guardians fight until destroyed. ANGELIC GUARDIANS CR 5

Morale Programmed to destroy the Pathfinders of Heidmarch Manor, the angelic guardians fight until destroyed. ANGELIC GUARDIANS CR 5 ANGELIC GUARDIANS CR 5 (5-6) x3 (x2 for 4-players) (8-9) x4 (remove hazard for 4-players) N Medium construct Init +2; Senses darkvision 60 ft., low-light vision; Perception +0 AC 18, touch 12, flat-footed

More information

Focus On Freeport#9: Hell s Foes

Focus On Freeport#9: Hell s Foes Focus On Freeport#9: Hell s Foes By Jim Bishop Copyright 2001, Green Ronin Publishing The devil slayer, diabolist, hellblade, and inquisitor (Dvl, Dbl, Hel, and Inq) are standard prestige classes as described

More information

0 th daze (DC 16), detect magic (2), resistance

0 th daze (DC 16), detect magic (2), resistance ABOLETH CR7 LE huge aberration (Aquatic) Init +1; Senses Darkvision 60ft.; Listen +16, Spot +16 Aura Mucus Cloud (Contact, Fort DC 19 negates) Languages Aboleth, Aquan, Undercommon AC 16, touch 9, flat-footed

More information

Read Aloud. Into the Darkness. Room 1: The Silent Dead.

Read Aloud. Into the Darkness. Room 1: The Silent Dead. Into the Darkness Once each player has selected a hero, you're ready to begin. Refer to the map printed on this page as you play. Use the battle mat to show your players what their characters see as the

More information

Chapter 3 Classes of Al-Dakan

Chapter 3 Classes of Al-Dakan Chapter 3 es of Al-Dakan Base es Several of the base classes from the PHB are perfectly appropriate for play in an Arabian setting, while others have a more Western or Eastern feel to them and are less

More information

Converting 3.0 Ravenloft Prestige Classes to 3.5

Converting 3.0 Ravenloft Prestige Classes to 3.5 Converting 3.0 Ravenloft Prestige Classes to 3.5 The Pickled Punk has made a conversion guide of most prestige classes to 3.5. Here s his suggestions. From Van Richten's Arsenal: Alchemical Philosopher

More information

Determine Honor. Select Character Class. Roll Ability Scores

Determine Honor. Select Character Class. Roll Ability Scores So, tonight s the night you re going to start playing HackMaster Basic. You re all eager to play and don t have the time or inclination to read all the rules yet. There s nothing wrong with that and, heck,

More information

Noƒeratu Conversion Version November 11, In The Year of Our Lord 2000 James Landry Conversion Notes.

Noƒeratu Conversion Version November 11, In The Year of Our Lord 2000 James Landry Conversion Notes. Noƒeratu Conversion Version 1.0 - November 11, In The Year of Our Lord 2000 James Landry (jwlandry@midway.uchicago.edu) Conversion Notes This is a conversion of the nosferatu to third edition D&D. The

More information

Player s Handbook Errata

Player s Handbook Errata Player s Handbook Errata The second printing of the new Player s Handbook is on its way to stores, and we ve made a number of corrections. For those of you who bought the first printing, check out this

More information

DEFENSE AC 14, touch 10, flat-footed 14 (+4 armor) hp 5 (1d8+1) fort +4, Ref +1, Will +5; +2 vs. enchantment Immune magical sleep effects

DEFENSE AC 14, touch 10, flat-footed 14 (+4 armor) hp 5 (1d8+1) fort +4, Ref +1, Will +5; +2 vs. enchantment Immune magical sleep effects Muminah (L) Local DC 6(Half-Elf) Female half-elf cleric of Nethys 1 N Medium humanoid (elf) Init +0; Senses low-light vision; Perception +7 AC 14, touch 10, flat-footed 14 (+4 armor) hp 5 (1d8+1) fort

More information

Version Character Creation

Version Character Creation Version 1.85 Character Creation 1. Pick a race. Choose any race that fits your character concept. Races have no effect on ingame stats and exist only for roleplaying purposes. 2. Pick a class. Each class

More information

Amaryllis. Amaryllis. Primalist. Female Halfling Sorceress. Female Halfling Sorceress. PFS Number: PFS Number: Played by: Played by: SKILLS

Amaryllis. Amaryllis. Primalist. Female Halfling Sorceress. Female Halfling Sorceress. PFS Number: PFS Number: Played by: Played by: SKILLS Female Halfling Sorceress Amaryllis ACROBATICS: DEXTERITY +2 CONSTITUTION d8 +1 +2 FORTITUDE: CONSTITUTION +2 INTELLIGENCE d4 +1 +2 WISDOM d4 +1 +2 WEAPON SPELL 5 6 7 ARMOR 1 ITEM 4 5 6 BLESSING 3 4 5

More information

Advantage. Languages MDT. Magic - 1 -

Advantage. Languages MDT. Magic - 1 - Mansion of Shadows for The Black Company Campaign Setting By Robert J. Schwalb This web enhancement adapts the creatures and characters found in Mansion of Shadows for The Black Company Campaign Setting

More information

PALADIN. quick reference D &D 5 E

PALADIN. quick reference D &D 5 E PALADIN quick reference D &D 5 E Prof. Bonus st nd rd th st + Divine Sense, Lay on Hands nd + Fighting Style, Spellcasting, Divine Smite rd + Divine Health, Sacred Oath th + Ability Score Increase + Extra

More information

Imrijka. Imrijka. Gravecharge Keeper. Female Half-Orc Inquisitor. Female Half-Orc Inquisitor. PFS Number: PFS Number: Played by: Played by: SKILLS

Imrijka. Imrijka. Gravecharge Keeper. Female Half-Orc Inquisitor. Female Half-Orc Inquisitor. PFS Number: PFS Number: Played by: Played by: SKILLS +3 OR BLESSING When you defeat a monster on your turn, you may recharge a card ( then you may draw a card). When you would discard or bury a card that has the Ranged trait for its power, you may recharge

More information

PLAY MORE FREE D&D V.3.5 ACCESSORY UPDATE. Deities and Demigods

PLAY MORE FREE D&D V.3.5 ACCESSORY UPDATE. Deities and Demigods PLAY MORE FREE D&D V.3.5 ACCESSORY UPDATE Deities and Demigods Revision Update Designers: Andy Collins, David Noonan, James Wyatt Editor: Gwendolyn F.M. Kestrel Design Manager: Ed Stark Graphic Designer:

More information

Harwynian Fallingleaf, Elven Transmuter 7 Attributes. Skills. Languages. Aspects and Fate Points. Class Features. Feats. Campaign Traits.

Harwynian Fallingleaf, Elven Transmuter 7 Attributes. Skills. Languages. Aspects and Fate Points. Class Features. Feats. Campaign Traits. Harwynian Fallingleaf, Elven Transmuter 7 Attributes Points Base Race Class Total Bonus STR -2 8 0 8-1 CON 2 12-2 10 +0 DEX 5 15 2 2 19 +4 INT 10 16 2 18 (20) +4 (+5) WIS 2 12 0 12 +1 CHA 3 13 0 13 +1

More information

Plinco's Den. Room #1: Door (south, 3 from west): wooden, good, free Door (north, 3 from west): stone, stuck

Plinco's Den. Room #1: Door (south, 3 from west): wooden, good, free Door (north, 3 from west): stone, stuck Plinco's Den Room #1: Door (south, 3 from west): wooden, good, free Door (north, 3 from west): stone, stuck 3 Troglodytes (13,11,6) AC5 HD2* Damage 1d4(x3) Saves as: F2 Hide in shadows 1-4(d6), Stench:

More information

Oriental Adventures Class Summaries

Oriental Adventures Class Summaries Oriental Adventures Class Summaries I wrote this reference with the vague idea of using the classes from Zeb Cook's Oriental Adventures in an AD&D 2e game. The classes are presented in a confusing way,

More information

Draconian, Aurak CR 9 Init Senses Fort Ref Will Immune Speed Melee Special Attacks Spell-Like Abilities Sorcerer Spells Known STATISTICS Str Dex Con

Draconian, Aurak CR 9 Init Senses Fort Ref Will Immune Speed Melee Special Attacks Spell-Like Abilities Sorcerer Spells Known STATISTICS Str Dex Con This PDF includes the Pathfinder stat blocks for all of the monsters contained in the Dragonlance Campaign Setting, plus a conversion for the dragon vassal template found in the Bestiary of Krynn Revised.

More information

Sherwood: The Legend of Robin Hood is published by Battlefield Press, Inc., 3201 Knight St, #907., Shreveport, LA

Sherwood: The Legend of Robin Hood is published by Battlefield Press, Inc., 3201 Knight St, #907., Shreveport, LA Copyright 2007 Battlefield Press, Inc. ISBN 0-9721419-7-9. Sherwood: The Legend of Robin Hood is published by Battlefield Press, Inc., 3201 Knight St, #907., Shreveport, LA 71105 Dungeons & Dragons, D&D,

More information

Big Delve Level 4. Level 4. General Dungeon Walls Masonry (Climb DC 20) Dungeon Floor. Flagstone. Temperature

Big Delve Level 4. Level 4. General Dungeon Walls Masonry (Climb DC 20) Dungeon Floor. Flagstone. Temperature Big Delve Level 4 Level 4 General Dungeon Walls Masonry (Climb DC 20) Dungeon Floor Temperature Flagstone Very Hot (creatures must succeed on a Fortitude saving throw each hour (DC 15, +1 per previous

More information

Supply Lines. A One-Round D&D LIVING GREYHAWK Ratik MINI Regional Adventure. Version 1.0 Round 1. by Matt Lau

Supply Lines. A One-Round D&D LIVING GREYHAWK Ratik MINI Regional Adventure. Version 1.0 Round 1. by Matt Lau RTK[m]2-04 Supply Lines A One-Round D&D LIVING GREYHAWK Ratik MINI Regional Adventure Version 1.0 Round 1 by Matt Lau Armat Ukakane has left his clan holdings in order to assist in the battle at Kalmar

More information