Darksiders Bestiary. Angels. Angel Champion. Angel Soldier. Strom Warden

Size: px
Start display at page:

Download "Darksiders Bestiary. Angels. Angel Champion. Angel Soldier. Strom Warden"

Transcription

1 Darksiders Bestiary Angels Angel Traits, All Angels have the following traits: Ageis of the White City: All angels regardless of hit die have an invincible defense against non-magical attacks. Words of the Creator: All angels are bound to at least one Word and can spend effort on miracles or gifts related to that word. Angel Soldier AC: -5 Move: 100 flight Hit Dice: Attack: +10 x 3 attacks Damage: 1d8+4 Angelic Lance Morale: 12 Effort: 4 Angel Soldiers are airborne soldiers of light, armed with a halberd-alike melee weapon that doubles as a ranged weapon - Angelic Lance. Like all other Hellguard forces they wear a light dark-golden armor that appears to be made with advanced technology. As Angels, they fight for Heaven against the Demonic legions and stand in the front line against Destroyer's army. These Angel Soldiers appear to be quite noble, as they are referred to as great and honorable warriors, and as The Charred Council states "might they be Lords of Heaven...", indicating that they consider them to be highranking figures. They now fight under the command of Uriel, since Abaddon died. They harbor a deep hatred of War, as they see him as the responsible for the early Apocalypse and Abaddon's death. The remaining Hellguard forces are incapable of returning to Heaven until the Balance, that was lost due to the Apocalypse, is restored. Since Mankind has been obliterated by Demonic forces, the Light Angels along with all of the Hellguard are apparently trapped forever on Earth, never to return to the White City. They may take two actions every round. Typically bound to the Bow Word. Angel Champion AC: -7 Move: 90 flight Hit Dice: Attack: +10 x 3 attacks Damage: 2d6+4 Angel Sword Morale: 12 Effort: 4 Angelic Champions are Large Angelic warriors wielding a huge shield along with a sword made of energy, these holy hulking juggernauts are far stronger than their normal soldier counterparts. Their wings are gold rather than blue in order to show their rank in the celestial hierarchy. Angel Champions are the some of the strongest type of angel, bested only by Storm Wardens, Archons, and Archangels including Abbadon and Azrael. They may act twice every round. Typically bound to the Sword Word. Strom Warden AC: -10 Move: 150 flight Hit Dice: Attack: +10 x 4 attacks Damage: 3d6+4 Redemption Cannon Morale: 12 Effort: 6

2 Storm Wardens are Heavenly Soldiers which were handselected by Archangels themselves, as they are the elite of the elites in the army of light. These angels carry with them a Redemption Cannon that fires balls of flames against the unfortunate ones that place themselves in the weapon's range. Their armor is different from the rest of the Hellguard, as it is silver with little ornaments in gold, while other angel soldiers' armor is usually gold. They are rather difficult to defeat as they are not only very resilient, but highly mobile. It takes three actions every round. Typically bound to the Endurance Word. Morale: 10 Effort: 5 Ashworms are very large worms that inhabit the Ashlands, burrowing and tunneling underneath the sands. The Ashlands are infested with these creatures, making traversing the ground incredibly dangerous and almost impossible on foot. Typically bound to the Earth word. Ortho (Angelic Beast) Move: 120 flight Hit Dice: Attack: +10 x 3 attacks Damage: 2d6+3 claws/bolts Morale: 11 Effort: 5 The Ortho, also known merely as the Angelic Beast, is a large Griffin type creature used as heavy support by the Angel remnants. It fires energy bolts against its targets to bring them down in addition to capably performing as an air vehicle. They may act twice every round. Typically bound to the Sky Word Demons Demon Traits, all Demons have the following traits: Hellforged resilience: Regardless of hit die all demons have an invincible defense against non-magical attacks. Hellbound Heart: All demons are bound to at least one Word and can spend effort on miracles or gifts related to that word. Abyssal Rider Move: 40 run Hit Dice: Attack: +6 x 2 attacks Damage: 2d6+1 sword The Abyssal Riders, also known as the Dark Riders, are the Destroyer's Cavalry. Beneath their armor, these pitiless horsemen are cracked and pale, their flesh barely able to contain the hellfire that roils within. They can release this energy in sorcerous attacks, or channel it into phantom steeds which shriek with the agony of their riders' tortured souls. Their Horses are disgusting corpses which spout blue flames where they ride. Typically bound to the Sword Word. Ashworm Move: 20 burrow Hit Dice: Attack: +10 x 2 attacks Damage: 3d10+4 bite/slam straight Phantom Horse AC: -4 Move: 90 flight Hit Dice: 6 12+

3 Attack: +6 x 2 attacks Damage: 1d8+3 bite, 2d8+3 hooves Phantom Horses are, as the name implies, horses with a tainted or shadowy appearance. Phantom Horses are commonly seen ridden by Abyssal Riders, and noticeably The Four Horsemen. Typically bound to the Alacrity Word. Broodling Move: 30 climb Hit Dice: 3 Attack: +3 Damage: 1d6 bite Morale: 6 Effort: 1 The Broodling, also called Chain Spiders, are the demonic offspring of Silitha. They appear to be huge spiders, similar to their mother, with huge legs and sharped mouths. Typically bound to the Alacrity Word. Loom Warden Move: 20 climb Hit Dice: 5 Attack: +5 x 3 attacks Damage: 2d6+3 claws, 1d8+3 bite Morale: 11 Effort: 1 They are the guardians of Silitha that must be destroyed along with Broodmother to gain entrance to Silitha's Loom. Typically bound to the Endurance Word. Shadowcaster AC: 0 Move: 30 flight Hit Dice: 9 Attack: +9 x3 attacks Damage: 1d12+5 hellfire blast The Shadowcaster (or merely the Caster in some cases) is a resilient spellcasting demon encountered in the Iron Canopy, and occasionally in the challenges of the Shadow Lurkers. It is known that a journey through the Destroyer's kingdom is one few survive. His servants watch every street, with ears cocked for the slightest sound and eyes open for the slightest movement. And some, like the serpentine Shadowcasters, are impossible to evade. These demons do not rely on sight- they can taste vibrations on their snaking tongues. An errant soft footfall on the powdered ash will drive them to a murderous frenzy. Once their prey is targeted, the Caster's clawed hands knead energy into crackling balls of fire, which explode in all directions. This hell-bred beast will attack until it tastes the sweetest vibration of all- the last shallow beat of a dying heart. Typically bound to the Word.

4 These rare fallen angels saw themselves lured to a path of darkness by appealing promises made by Hell. They are opportunistic hunters, prowling the skies over destroyed cities, perhaps looking for people to punish or angels to kill. They look somewhat similar to a Grappleclaw, but much larger in body and wings. Fallen look like giant twisted creatures with hardly, if any, resemblance to their former selves. They are usually driven by and insatiable bloodlust, and are stronger even than the Trauma beast. Their incredible endurance, strong attacks and maneuverability make them a difficult opponent to defeat. Rare creatures, they can be encountered during the Apocalypse. The Fallen that can be fought is on the Angelic Beast while War makes his way through the Echo Gorge towards Twilight Cathedral. Duskwing Move: 40 flight Hit Dice: Attack: +4 Damage: 1d8+2 bite Morale: 11 Effort: 1 Duskwings, sometimes called Duskbats, are fairly weak enemies which have the appearance of a bat and are most commonly found in the Twilight Cathedral as well as the Choking Grounds. There is also a fiery variant, found in Echo Gorge and the Twilight Cathedral which can shoot fireballs. Gholen AC: 0 Move: 30 Hit Dice: Attack: +10 x2 attacks Damage: 1d12+1 Gholens are massive and durable Demons whose hands erupt with fire. They are extremely resilient to attacks that would normally kill other demons and are very dangerous when dealt with. There is nothing subtle about the massive Gholens. The very ground trembles under their monstrous weight. Each hand is impossibly hard and smolders with fire that cannot be quenched. Gholens shake off blows that would fell trees, and crush skulls as if they were clay. Fallen AC: -2 Move: 50 flight Hit Dice: Attack: +10 x 2 attacks Damage: 2d6+4 claws/tail

5 Minion Move: 40 run Hit Dice: Attack: +7 Damage: 2d6+2 claws The minions are the destroyer's hounds, pack hunters that scour the wastelands for prey. Their misshapen masses of heads, torsos and limbs are fused into a hideous array.

Darksiders Bestiary. Angels. Angel Soldier. Angel Champion. Strom Warden

Darksiders Bestiary. Angels. Angel Soldier. Angel Champion. Strom Warden Darksiders Bestiary Angels Angel Traits, All angels have the following traits: Ageis of the White City: All angels regardless of hit die have an invincible defense against non-magical attacks. Words of

More information

A Clash of Arguments

A Clash of Arguments A Clash of Arguments A set of rules for the lazy gamers of this world. (Or Horse and Musket?) By Craig Grady Phases each turn consists of the following five phases Initiative Move Shoot Hand to Hand Moral

More information

CHOSEN OF CHAOS. R aised in battle, these great warriors fight for glory

CHOSEN OF CHAOS. R aised in battle, these great warriors fight for glory CHOSEN OF CHAOS From the far north come the conquering legions of Chaos, led by the Champions of the Dark Gods and the immortal Daemon Princes. Alessio Cavatore brings you a complete army list to get you

More information

BE LAKOR, THE DARK MASTER

BE LAKOR, THE DARK MASTER BE LAKOR, THE DARK MASTER Be lakor uses up a Lord slot and a Hero slot, and may only be fielded in a Daemonic Legions army list. He will always be the Army General. Dark Master 6 9 0 5 5 5 9 5 10 Points:

More information

Primo Victoria. A fantasy tabletop miniatures game Expanding upon Age of Sigmar Rules Compatible with Azyr Composition Points

Primo Victoria. A fantasy tabletop miniatures game Expanding upon Age of Sigmar Rules Compatible with Azyr Composition Points Primo Victoria A fantasy tabletop miniatures game Expanding upon Age of Sigmar Rules Compatible with Azyr Composition Points The Rules Creating Armies The first step that all players involved in the battle

More information

Fantasy and Magic Casting spells Casters level Blocking Spells Continuing spells Summoned Creatures

Fantasy and Magic Casting spells Casters level Blocking Spells Continuing spells Summoned Creatures Fantasy and Magic For those that wish to add powerful magic casters and fantastic units, characters and armies to their Ancients D6 game, the following rules should allow them to do just that. Casting

More information

Spellcaster This term is used throughout the book to refer to situations that are true for both wizards and apprentices.

Spellcaster This term is used throughout the book to refer to situations that are true for both wizards and apprentices. Errata, Clarifications, and FAQ Spellcaster This term is used throughout the book to refer to situations that are true for both wizards and apprentices. Chapter 1: Wizards and Warbands Shooting Stat The

More information

Tamurkhan: The Throne of Chaos Q&A and Errata Amended February 25 th 2013 With thanks to the members of Chaos Dwarfs Online and Neil Peckett

Tamurkhan: The Throne of Chaos Q&A and Errata Amended February 25 th 2013 With thanks to the members of Chaos Dwarfs Online and Neil Peckett Tamurkhan: The Throne of Chaos Q&A and Errata Amended February 25 th 2013 With thanks to the members of Chaos Dwarfs Online and Neil Peckett ERRATA Page 184 and 185: Replace the Blazing Body rules text

More information

A Princess of Mars, Part Three

A Princess of Mars, Part Three 10 August 2012 MP3 at voaspecialenglish.com A Princess of Mars, Part Three BOB DOUGHTY:Now, the Special English program, American Stories. Last week we broadcast the second of our programs called A Princess

More information

Shaun Austin Jim Hartman

Shaun Austin Jim Hartman RULEBOOK Shaun Austin Jim Hartman V 1.3.1 Copyright 2005 Shaun Austin & Jim Hartman Lost Treasures Introduction Lost Treasures is a simple two player game where each player must hire a party of adventurers

More information

The Arena v1.0 An Unofficial expansion for Talisman by Games Workshop Copyright Alchimera Games 2012

The Arena v1.0 An Unofficial expansion for Talisman by Games Workshop Copyright Alchimera Games 2012 The Arena v1.0 An Unofficial expansion for Talisman by Games Workshop Copyright Alchimera Games 2012 Created May 1st, 2012 Final Version - May 1st, 2012 The Arena is an Alternative Ending where the Emperor

More information

Sorcerer-Prophet. Dwarf Pistol MELEE ATTACKS Range Attacks To Hit To Wound Rend Damage Darkforged Weapon

Sorcerer-Prophet. Dwarf Pistol MELEE ATTACKS Range Attacks To Hit To Wound Rend Damage Darkforged Weapon Sorcerer-Prophet RANGED ATTACKS Range Attacks To Hit To Wound Rend Damage Dwarf Pistol 8 1 3+ 3+ -1 1 Darkforged Weapon 1 3 4+ 4+ - 1 3 points The Sorcerer Prophet is equipped with a Dwarf Pistol and a

More information

CONTROLS USE SELECTED SPELL HEAVY ATTACK SHIELD SKILL / USE GAUNTLET / LEFT HAND HEAVY ATTACK INTERACT INVENTORY USE SELECTED ITEM CYCLE CYCLE

CONTROLS USE SELECTED SPELL HEAVY ATTACK SHIELD SKILL / USE GAUNTLET / LEFT HAND HEAVY ATTACK INTERACT INVENTORY USE SELECTED ITEM CYCLE CYCLE CONTROLS USE SELECTED SPELL SHIELD SKILL / USE GAUNTLET / LEFT HAND HEAVY ATTACK USE SELECTED ITEM HEAVY ATTACK INTERACT CYCLE FAVORITE POTIONS INVENTORY WALK SLOWLY SPRINT MOVE CYCLE SPELLS CYCLE GAUNTLET

More information

THE RULES 1 Copyright Summon Entertainment 2016

THE RULES 1 Copyright Summon Entertainment 2016 THE RULES 1 Table of Contents Section 1 - GAME OVERVIEW... 3 Section 2 - GAME COMPONENTS... 4 THE GAME BOARD... 5 GAME COUNTERS... 6 THE DICE... 6 The Hero Dice:... 6 The Monster Dice:... 7 The Encounter

More information

HS Dungeons A dungeon crawl game by Matt InfinityMax Drake With special thanks to the guys at Heroscapers.com

HS Dungeons A dungeon crawl game by Matt InfinityMax Drake With special thanks to the guys at Heroscapers.com HS Dungeons A dungeon crawl game by Matt InfinityMax Drake With special thanks to the guys at Heroscapers.com This game is playable by 1-4 people. There are a total of four characters, divided evenly between

More information

Goblin Warrior. Core: Health: 10 Armor: 2 (Scrap Armor) Movement: 5 square (25 ) Attacks: Goblin Sword: Melee, 1d6+1 OR Goblin Bow: 30, 1d6+1

Goblin Warrior. Core: Health: 10 Armor: 2 (Scrap Armor) Movement: 5 square (25 ) Attacks: Goblin Sword: Melee, 1d6+1 OR Goblin Bow: 30, 1d6+1 Goblin Warrior Health: 10 Armor: 2 (Scrap Armor) Movement: 5 square (25 ) Goblin Sword: Melee, 1d6+1 Goblin Bow: 30, 1d6+1 Strength: +1 Agility: +1 Intelligence: -1 Charisma: -1 Swarm If two or more goblins

More information

Prepare the Adventure Begin Play Sample file

Prepare the Adventure Begin Play Sample file 1. 5 6 people, including one person known as the Dungeon Master (that s you!), to lead the story and control the monsters. 2. A print-out of this adventure. 3. Pencils for all the heroes and the dungeon

More information

DUNGEON CRAWLER LABYRINTH

DUNGEON CRAWLER LABYRINTH Gifted Vision inc 2015 Welcome to Dungeon Crawler Labyrinth! Deep in the crust of Ara lies twisting tunnels that only the denizens of the deep know, and there lie the untold treasures of all of the would-be

More information

Roar of the Crowd. Gladiatorial Combat Rules for one to four players. Copyright 2006 Youngdale Productions $3.

Roar of the Crowd. Gladiatorial Combat Rules for one to four players. Copyright 2006 Youngdale Productions  $3. Roar of the Crowd TABLE OF CONTENTS Introduction...2 Abilities. 2 Skills.2 Movement.3 Health Points.3 Rules for Combat..3 Movement Phase...3 Range Fire Phase...4 Melee Combat Phase.4 Experience.5 Magic

More information

PROFILE. Jonathan Sherer 9/30/15 1

PROFILE. Jonathan Sherer 9/30/15 1 Jonathan Sherer 9/30/15 1 PROFILE Each model in the game is represented by a profile. The profile is essentially a breakdown of the model s abilities and defines how the model functions in the game. The

More information

Strasser Drukhari (Warhammer 40,000 8th Edition) [113 PL, 2000pts]

Strasser Drukhari (Warhammer 40,000 8th Edition) [113 PL, 2000pts] Strasser Drukhari (Warhammer 40,000 8th Edition) [113 PL, 2000pts] Battalion Detachment +5CP (Aeldari - Drukhari) [64 PL, 1198pts] Rules: Poisoned Weapon No Force Org Slot [2 PL, 21pts] Alliance of Agony

More information

When a random or pre-set encounter occurs, use the special

When a random or pre-set encounter occurs, use the special When a random or pre-set encounter occurs, use the special Females: There will be 7-10 fighters of 3rd level (HP.: 15 each; +1 chain,+1 shield,+2 for dexterity of 16, for an overall AC of 0). They are

More information

After many years of peace, the nightmares recapture

After many years of peace, the nightmares recapture 1 After many years of peace, the nightmares recapture your mind. Vivid visions of death and chaos across the realm soon haunt your waking thoughts. You start to wonder if the crafting of evil is at work.

More information

HORDES OF CHAOS: PATH TO GLORY

HORDES OF CHAOS: PATH TO GLORY HORDES OF CHAOS: PATH TO GLORY Champion M WS BS S T W I A LD 4 5 3 4 4 2 6 2 8 Equipment: Hand weapon, Chaos armour and shield and either a great weapon or a flail or an additional hand weapon or a halberd

More information

GenCon 2015 Pregenerated Characters

GenCon 2015 Pregenerated Characters GenCon 2015 Pregenerated Characters These characters lack their One Unique Thing and their Backgrounds. One Unique Things One Unique Things set the adventurer apart from other hired swords or run-away

More information

LATE 19 th CENTURY WARGAMES RULES Based on and developed by Bob Cordery from an original set of wargames rules written by Joseph Morschauser

LATE 19 th CENTURY WARGAMES RULES Based on and developed by Bob Cordery from an original set of wargames rules written by Joseph Morschauser LATE 19 th CENTURY WARGAMES RULES Based on and developed by Bob Cordery from an original set of wargames rules written by Joseph Morschauser 1. PLAYING EQUIPMENT The following equipment is needed to fight

More information

When it comes to generic 25mm Science Fiction skirmish games, there are really only two choices.

When it comes to generic 25mm Science Fiction skirmish games, there are really only two choices. 1 of 6 When it comes to generic 25mm Science Fiction skirmish games, there are really only two choices. Stargrunt II, which is a gritty, realistic simulation of near-future combat. And ShockForce, which

More information

1 1 NA NA NA NA NA NA NA NA NA NA NA NA 4. Hunter NA 5 NA NA 5 NA NA 6 NA 8 7

1 1 NA NA NA NA NA NA NA NA NA NA NA NA 4. Hunter NA 5 NA NA 5 NA NA 6 NA 8 7 At 6 th level, each chooses to specialize in one of the following fields: Battle, Healer, or Monster Hunter; once chosen, this specialization may never be changed. Damage Level Melee Damage Marginal Archery

More information

Tristan Whitehead - No Retreat VI (Warhammer 40,000 8th Edition) [101 PL, 2000pts]

Tristan Whitehead - No Retreat VI (Warhammer 40,000 8th Edition) [101 PL, 2000pts] Tristan Whitehead - No Retreat VI (Warhammer 40,000 8th Edition) [101 PL, 2000pts] Spearhead Detachment +1CP (Chaos - Chaos Space Marines) [36 PL, 683pts] Rules: Daemonic Ritual, Despoilers of the Galaxy

More information

Logo and Ampersand TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Logo and Ampersand TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. ATK DAMAGE TYPE / WEIGHT + 0 ++ 7 9 0 DRAGON ANCESTOR DRACONIC RESILIENCE ELEMENTAL AFFINITY DRAGON WINGS DRACONIC PRESENCE AC WEIGHT RESOURCE CURRENT / Logo and Ampersand TM & 0 Wizards of the Coast LLC.

More information

WARHAMMER RULEBOOK ERRATA AND FAQs PART 2

WARHAMMER RULEBOOK ERRATA AND FAQs PART 2 WARHAMMER RULEBOOK ERRATA AND FAQs PART 2 ERRATA Page 55, Multiple Shots, the first two paragraphs should be replaced with: Some missile weapons enable their users to shoot several times this is known

More information

INTRODUCTION SONS AND FATHERS NOTE

INTRODUCTION SONS AND FATHERS NOTE Lee contacted WJ after reading our intentionally rather farcical article in the last issue of the magazine I Am Your King having been inspired to create a simple skirmish game based on the exploits of

More information

1 AR. of Rebellion. encounter maps Orgoth villains. web extras 1

1 AR. of Rebellion. encounter maps Orgoth villains. web extras 1 QUICK SHT SCENARI 1 AR The Synthesis of Rebellion encounter maps rgoth villains web extras 1 ENCUNTER MAP the corpse pit area S S S S G G: Galiz : rgoth Soldier S: Slave 2 ENCUNTER MAP the warwitch lair

More information

Zombie bullet-hell with crazy characters & weapons

Zombie bullet-hell with crazy characters & weapons Zombie bullet-hell with crazy characters & weapons l A rotational twist on bullet-hell shooters l Survive wave after wave of zombies l Avoid perma-death and rescue new survivors l Purchase and upgrade

More information

Wardens of the West. New Commanders. Contents. Tyrion Lannister. On Using This Expansion

Wardens of the West. New Commanders. Contents. Tyrion Lannister. On Using This Expansion Wardens of the West Inside this Battles of Westeros (BOW) expansion are more troops and commanders for players to add to their Lannister army. In addition to new rules and components, this expansion also

More information

=:::=;;;; : _,, :.. NIGHT STALKER : - COMMAND MODULE. Texas Instruments Home Computer ---;::::::::::::;;;;;;;; (.

=:::=;;;; : _,, :.. NIGHT STALKER : - COMMAND MODULE. Texas Instruments Home Computer ---;::::::::::::;;;;;;;; (. Texas Instruments Home Computer SOLID STATE SOFTWARE NIGHT STALKER COMMAND MODULE ----- -: -,:.. :. -: ::.; - ; '. : - -- : -:: :.: :.-:_-: -... =:::=;;;; --... : _,, - -... -:.. ---;::::::::::::;;;;;;;;

More information

GUARDIANS OF THE GALAXY MOVIE STARTER CHARACTER CARDS. Original Text WizKids/NECA LLC. MARVEL

GUARDIANS OF THE GALAXY MOVIE STARTER CHARACTER CARDS. Original Text WizKids/NECA LLC. MARVEL GUARDIANS OF THE GALAXY MOVIE STARTER CHARACTER CARDS Original Text 2014 WizKids/NECA LLC. PRINTING INSTRUCTIONS 1. From Adobe Reader or Adobe Acrobat open the print dialog box (File>Print or Ctrl/Cmd+P).

More information

SPECIAL RULES Necron A unit with this special rule gain the Feel No Pain and Fearless universal special rules.

SPECIAL RULES Necron A unit with this special rule gain the Feel No Pain and Fearless universal special rules. Codex: Necrons SPECIAL RULES Necron A unit with this special rule gain the Feel No Pain and Fearless universal special rules. Gauss Weapons a Necron ranged weapon with this rule has the Rending universal

More information

DWA R F! CLERIC! Cool! Here are some of the things you can do: You gain 1d10 HP at every level!

DWA R F! CLERIC! Cool! Here are some of the things you can do: You gain 1d10 HP at every level! DWA R F! Cool! Here are some of the things you can do: You gain 1d10 HP at every level! You can wield a battleaxe, club, dagger, handaxe, longsword, mace, short sword, spear, two-handed sword, warhammer,

More information

Dungeon Module D3 Vault of the Drow

Dungeon Module D3 Vault of the Drow Dungeon Module D3 Vault of the Drow by Gary Gygax AN ADVENTURE FOR CHARACTER LEVELS 10-14 This module provides a complete setting for play of the ADVANCED DUNGEONS &. DRAGONS rules, Contained herein is

More information

All songs written by Carmen Underwater except Self Control written by Giancarlo Bigazzi, Raffaele Riefoli & Steve Piccolo

All songs written by Carmen Underwater except Self Control written by Giancarlo Bigazzi, Raffaele Riefoli & Steve Piccolo All songs written by Carmen Underwater except Self Control written by Giancarlo Bigazzi, Raffaele Riefoli & Steve Piccolo A dream left me behind To climb up a mountain As you went through my mind You ve

More information

Star Wars Viewing Guide

Star Wars Viewing Guide Star Wars Viewing Guide Record examples of each archetype listed as we view the first Star Wars Episode IV in class. You can find these archetypes in your notes packet. Situational Archetypes The Quest

More information

The Green Dragon Adventure Player s Guide is for the use of a play by post game hosted at

The Green Dragon Adventure Player s Guide is for the use of a play by post game hosted at This book is a work of fiction. Names, characters, places, and incidents are the product of the authors' imagination or are used fictitiously. Any resemblance to actual events, locales, or persons, living

More information

Rainbo, the Annihilator Uniherd Cavalry Warlock

Rainbo, the Annihilator Uniherd Cavalry Warlock Rainbo, the Annihilator Uniherd Cavalry Warlock Rainbo SPD STR MAT RAT DEF ARM CMD FUR 8 8 7 5 14 17 9 6 Rainbo!s Damage:!!"!!!!"!!!!"!!!! FA: C Warbeast Points: +6 Base Size: Large Base Damage: 17 Feat:

More information

Journal of Rampart By Jack Davis

Journal of Rampart By Jack Davis Journal of Rampart By Jack Davis My name is Rampart A. Jones. I live on the islands of Iss, well I used to. I live on Alcaabaar. It was first called Earth after natural disasters new cultures came out

More information

take a look for yourself...

take a look for yourself... Spartan Games is pleased to bring you the latest releases for The Uncharted Seas, including Starter Fleets and Upgrades for Bone Griffons and Imperial Humans. Plus we have more Upgrades for the Orc Raiders

More information

Chaos Space Marines: Supplement - Black Legion (2013) (Combined Arms Detachment) (1999pts)

Chaos Space Marines: Supplement - Black Legion (2013) (Combined Arms Detachment) (1999pts) grudge (1999pts) Space Marines: Supplement - Black Legion (2013) (Combined Arms Detachment) (1999pts) No Force Org Slot Expanded Options [MUST Select first BEFORE selecting other forces] Show [FW] options,

More information

VAMPIRE COUNTS WARSCROLLS COMPENDIUM

VAMPIRE COUNTS WARSCROLLS COMPENDIUM VAMPIRE COUNTS WARSCROLLS COMPENDIUM INTRODUCTION In the war-torn Mortal Realms, the unquiet dead are plentiful indeed. Some have the power to bind the slain to their will, from the most bestial corpse

More information

Errata and FAQ Version 1.3

Errata and FAQ Version 1.3 Errata and FAQ Version 1.3 Updated 11/15/2013 This document contains errata, rule clarifications, and frequently asked questions for Descent: Journeys in the Dark Second Edition and expansions. Additions

More information

LATE 19 th CENTURY WARGAMES RULES Based on and developed by Bob Cordery from an original set of wargames rules written by Joseph Morschauser

LATE 19 th CENTURY WARGAMES RULES Based on and developed by Bob Cordery from an original set of wargames rules written by Joseph Morschauser LATE 19 th CENTURY WARGAMES RULES Based on and developed by Bob Cordery from an original set of wargames rules written by Joseph Morschauser 1. PLAYING EQUIPMENT The following equipment is needed to fight

More information

Blackguard/Necromancer Spell List:

Blackguard/Necromancer Spell List: Blackguard/Necromancer Spell List: Minor Life Tap: Damages a Living creature for 5 points of damage and heals you for 2 Hit Points. Open Lock: Able to instantly unlock any lock that has a level of 3 or

More information

1. Introduction 2. Army designation 3. Setting up 4. Sequence of play 25cm three

1. Introduction 2. Army designation 3. Setting up 4. Sequence of play 25cm three Blades of Bronze Fast play rules for 15mm Ancients Contents 1. Introduction. 2. Army designation. 3. Setting up. 4. Sequence of play. 5. Orders. 6. Classification tables. 7. Conclusion 1. Introduction

More information

LOREM IPSUM. My Year In SSR DOLOR SET AMET. Selden, Olivia Thursday, April 23, 2015 at 9:07:17 AM Pacific Daylight Time 48:d7:05:e4:26:93

LOREM IPSUM. My Year In SSR DOLOR SET AMET. Selden, Olivia Thursday, April 23, 2015 at 9:07:17 AM Pacific Daylight Time 48:d7:05:e4:26:93 LOREM IPSUM My Year In SSR DOLOR SET AMET TRIMESTER 1 The Titans Curse 352 pages When the goddess Artemis goes missing, she is believed to have been kidnapped. And now it's up to Percy and his friends

More information

Ghost Walk 03. Ghosts, Undead, Quest has Possible Return. The PCs' desire to finish their quest has caused them to become quasi-ghosts.

Ghost Walk 03. Ghosts, Undead, Quest has Possible Return. The PCs' desire to finish their quest has caused them to become quasi-ghosts. Ghost Walk 03 Ghosts, Undead, Quest has Possible Return The PCs' desire to finish their quest has caused them to become quasi-ghosts. Encounters: Each day, each member of the party may choose to be ethereal

More information

Rulebook Errata. Tables vs. Text Any discrepancy between the text and tables in the rulebooks should refer to the text as the correct ruling.

Rulebook Errata. Tables vs. Text Any discrepancy between the text and tables in the rulebooks should refer to the text as the correct ruling. NERO LARP 9th Edition Errata Ver. 2 Updated April 9, 2018 Authored By Ian Petley, Jerry Boyd and Nick Denny Approved By Joseph Valenti Ver. 1 Authored by Noah Mason Rulebook Errata Tables vs. Text Any

More information

without specifying that they are friendly or enemy, then it affects all models, friend or foe.

without specifying that they are friendly or enemy, then it affects all models, friend or foe. CORE RULES 1 THE CORE RULES Prepare to enter a world of war and death, of violence, nobility and madness. You will take command of a force of mighty warriors, monsters and siege engines and do battle in

More information

Dungeon Cards. The Catacombs by Jamie Woodhead

Dungeon Cards. The Catacombs by Jamie Woodhead Dungeon Cards The Catacombs by Jamie Woodhead A game of chance and exploration for 2-6 players, ages 12 and up where the turn of a card could bring fortune or failure! Game Overview In this game, players

More information

SorCerer Card deck SPeLLS CLaSS features * talents

SorCerer Card deck SPeLLS CLaSS features * talents SorCerer Card deck SPeLLS CLaSS features talents Customizable Character Class Deck compatible with 13th Age, and The Archmage Engine Sorcerer Card deck Design by Kazekami kazekami303@gmail.com Version

More information

THE DRAGYRI SPECIAL RULES ELEMENTAL CASTES

THE DRAGYRI SPECIAL RULES ELEMENTAL CASTES THE DRAGYRI Based on the various elements of nature, the Dragyri splinter themselves off into unique sub-factions called Castes, each caste emulating a way of life in tune with their chosen element. Of

More information

Dwarf Quest Pack. Dragon s Lair By: ChaosOrc

Dwarf Quest Pack. Dragon s Lair By: ChaosOrc Dwarf Quest Pack Dragon s Lair By: ChaosOrc A note from the author: The ideas and overall design of this Quest Pack was done by myself. All pictures used, maps and card layouts were designed by MB and

More information

The Esoteric Order of Gamers

The Esoteric Order of Gamers The Esoteric Order of Gamers www.orderofgamers.com High quality materials for the dedicated devotee of immersive, thematic tabletop games. Game rules summaries, foamcore box plans, articles, interviews,

More information

SPACE WOLVES. Wolf Guard Pack Leader. 25 points

SPACE WOLVES. Wolf Guard Pack Leader. 25 points SPACE WOLVES Codex: Space Wolves This team list uses the special rules and wargear found in Codex: Space Wolves. If a rule differs from the Codex, it will be clearly stated. Headstrong Rule Addition If

More information

There can only be one: If Gadreel is in your army, he must be your warlord.

There can only be one: If Gadreel is in your army, he must be your warlord. Release the Krakens Release the Krakens is an Iron Hands Supplement that has a series of rules (presented below) that must be used in addition to the material found in Codex: Space Marines. When using

More information

Introduction. Contents

Introduction. Contents Introduction Side Quest Pocket Adventures is a dungeon crawling card game for 1-4 players. The brave Heroes (you guys) will delve into the dark depths of a random dungeon filled to the brim with grisly

More information

SAMANTHA PARRINGTON. Charge. DRAGONFANG COPY (Blades/Claws/Fangs) ASGARDIAN ENCHANTMENT (Energy Shield/Deflection)

SAMANTHA PARRINGTON. Charge. DRAGONFANG COPY (Blades/Claws/Fangs) ASGARDIAN ENCHANTMENT (Energy Shield/Deflection) SAMANTHA PARRINGTON Defenders Charge Minion: Manipulated by the Gods When a friendly character that has the Deity keyword is within 8 squares of Samantha Parrington, actions given to Samantha Parrington

More information

Lord of the Rings - AoA style (2 / 17 / 04 and likely to be revised a few times) LOTR is essentially a low fantasy universe in that there are

Lord of the Rings - AoA style (2 / 17 / 04 and likely to be revised a few times) LOTR is essentially a low fantasy universe in that there are Lord of the Rings - AoA style (2 / 17 / 04 and likely to be revised a few times) LOTR is essentially a low fantasy universe in that there are mystical and mythical races and monsters, but not a lot of

More information

The Lord of the Rings Strategy Battle Game FAQ, Errata, & Clarification

The Lord of the Rings Strategy Battle Game FAQ, Errata, & Clarification The Lord of the Rings Strategy Battle Game FAQ, Errata, & Clarification The following Errata and Frequently Asked Questions (FAQ) is to be used at Bilbo s Birthday Bash 2012. This is a compilation of official

More information

KARP: Kids and Adults Role-Playing

KARP: Kids and Adults Role-Playing KARP: Kids and Adults Role-Playing a card and dice-based game about fighting things, making and spending money, and special abilities Ages 8 and up by Conall Kavanagh, 2003 KARP is a free-form, mechanics-lite

More information

MIDDLE-EARTH: THE BALROGTM***

MIDDLE-EARTH: THE BALROGTM*** MIDDLE-EARTH: THE BALROGTM*** This is an expansion set of over 100 cards for the Middle-earth Collectible Card Game. While it is fully compatible with both Middle-earth: The Wizards and Middle-earth: The

More information

THE LOST SPECIAL RULES CHOICE OF WARRIORS

THE LOST SPECIAL RULES CHOICE OF WARRIORS THE LOST Ever since Mousillon declined into the mire, there has been little to hold its inhabitants to the land. Yet the city is still occupied by the dregs of those unable or unwilling to leave. They

More information

DRACONIANS IN PATHFINDER

DRACONIANS IN PATHFINDER DRACONIANS IN PATHFINDER DRACONIAN TRAITS Disease Immunity (Ex) All draconians possess immunity to disease. Dragon Sight All draconians possess darkvision 120 ft., low-light vision, blindsense 60 ft.,

More information

FIREWORK. Firework Prices FANTASY & IMAGINATION THE WORLD OF. Massive Selection of Spectacular Fireworks

FIREWORK. Firework Prices FANTASY & IMAGINATION THE WORLD OF.   Massive Selection of Spectacular Fireworks THE WORLD OF FIREWORK FANTASY & IMAGINATION 2013 Firework Prices Massive Selection of Spectacular Fireworks To view store locations, please visit our website: www.starjigsaw.co.uk maximum effects in every

More information

Overlord. Phoenix. Poisoned Blade. Poison Bolt. Poison Cloud. Poison Spit. Poison Spit All Red Hot Reflect All Rupture. Search Party.

Overlord. Phoenix. Poisoned Blade. Poison Bolt. Poison Cloud. Poison Spit. Poison Spit All Red Hot Reflect All Rupture. Search Party. It is recommended you use the Quick Reference Booklet to lookup Map tiles, Creature abilities, Quests and Tokens as you encounter them on your adventure You will only encounter a small selection of the

More information

The dragons also have breath weapons and their bite is poisonous. (See Player's Handbook)

The dragons also have breath weapons and their bite is poisonous. (See Player's Handbook) A. - Heal Potion B. - Heal Potion C. - When the Heroes search for treasure, ask them if they want to open the tomb. If not, all they find is 300 gold in the chest. If they do open the tomb, they find another

More information

Kings of War. League

Kings of War. League 40 K Doubles Kings of War White Eagles Wargames Club League Starting 1 st April 2017 36 th Ipswich Scout Hall, 220 Hawthorn Drive Ipswich, Suffolk, IP2 0RG Page 1 of 7 WEGC Presents... From 1 st April,

More information

WELCOME TO THE WORLD OF

WELCOME TO THE WORLD OF 6 WELCOME TO THE WORLD OF 7 Set in 1912, the player assumes the role of former Pinkerton agent Booker DeWitt, sent to the flying city of Columbia on a rescue mission. His target? Elizabeth, imprisoned

More information

not stopped, they will soon overwhelm us all! You must lead the fight or the world is surely doomed! - Walter P Matherson What is in the Expansion?

not stopped, they will soon overwhelm us all! You must lead the fight or the world is surely doomed! - Walter P Matherson What is in the Expansion? Our fight against the elder gods continues to rage. Even now, they are gathering their forces and extending their powers. Their cults hide in the shadows, rarely emerging into the light, yet their grip

More information

Cult of the possessed

Cult of the possessed There is never any shortage of men willing to risk their lives for a chance of real power: men whose ambitions lie beyond the scope of their birthright, or whose sorcerous skills or physical deformities

More information

PROFILE. Jonathan Sherer 9/10/2015 1

PROFILE. Jonathan Sherer 9/10/2015 1 Jonathan Sherer 9/10/2015 1 PROFILE Each model in the game is represented by a profile. The profile is essentially a breakdown of the model s abilities and defines how the model functions in the game.

More information

HORUS HERESY Zone Mortalis- The Scar of Cthonia

HORUS HERESY Zone Mortalis- The Scar of Cthonia HORUS HERESY Zone Mortalis- The Scar of Cthonia Ruleset: This is a Horus Heresy specific variant of 40K utilizing the Zone Mortalis rules. As such, it requires the use of the Forge World Horus Heresy books.

More information

The Elven House of the Topaz Scorpion

The Elven House of the Topaz Scorpion The Elven House of the Topaz Scorpion History Topaz Scorpion has a long history of deceit and cunning, fortunately for you I will not utter it here. Instead I will provide you with the relevant information

More information

Quest Night. How The Game Works. You have all evening to complete as many quests as you can!

Quest Night. How The Game Works. You have all evening to complete as many quests as you can! Quest Night! s e o r He ted n a W r ry o of o l g ks ds o see, the Go ght! h w i e d e on eeks gol u this n ds y e s B n yo who l to grou d one uest cal ouded r e an ngs. h Q r s u e t r th vi en ou hin

More information

MORIA. flail/whip/scourge. club/staff. Moria Goblin Warrior. Moria Goblin Prowler. Gundabad Blackshield. Warg Marauder. Moria Goblin Drummer

MORIA. flail/whip/scourge. club/staff. Moria Goblin Warrior. Moria Goblin Prowler. Gundabad Blackshield. Warg Marauder. Moria Goblin Drummer MORIA Weapon Special Strikes Model Two-handed hammer/mace/maul hammer/mace/maul sword/dagger two-handed axe/pick axe/pick club/staff flail/whip/scourge Model Two-handed hammer/mace/maul hammer/mace/maul

More information

Issue #1 August Key Power! To ride the wave of the future!

Issue #1 August Key Power! To ride the wave of the future! Issue #1 August 2002 Key Power! To ride the wave of the future! 3 Key Power 4 Comics Mountain Rescue! 20 Prism The Magic in the Keys 22 Vision Jumping Over Hurdles 24 Key Power Copyright 2002 by The Family

More information

BRONZE EAGLES Version II

BRONZE EAGLES Version II BRONZE EAGLES Version II Wargaming rules for the age of the Caesars David Child-Dennis 2010 davidchild@slingshot.co.nz David Child-Dennis 2010 1 Scales 1 figure equals 20 troops 1 mounted figure equals

More information

An Anthology of Beastly Tales. edited by. Kelly Link & Gavin J. Grant

An Anthology of Beastly Tales. edited by. Kelly Link & Gavin J. Grant An Anthology of Beastly Tales edited by Kelly Link & Gavin J. Grant Who hasn t asked oneself, am I a monster or is this what it means to be human? Clarice Lispector L et s be honest. We have questions

More information

WORDS AND POEMS BY YOUNG PEOPLE FROM OUR REGION. Stories of Remembrance

WORDS AND POEMS BY YOUNG PEOPLE FROM OUR REGION. Stories of Remembrance WORDS AND POEMS BY YOUNG PEOPLE FROM OUR REGION Stories of Remembrance STORIES OF REMEMBRANCE Poems & words of remembrance The following collection of short poems are but a small selection from the hundreds

More information

All Terrain Scout Transport Announcing the AT-ST Unit Expansion for Star Wars : Legion

All Terrain Scout Transport Announcing the AT-ST Unit Expansion for Star Wars : Legion All Terrain Scout Transport Announcing the AT-ST Unit Expansion for Star Wars : Legion The Rebels have been routed. They re fleeing into the woods. AT-ST pilot, Star Wars: Return of the Jedi The power

More information

Codex: Grey Knights. Hail, Battle-brother. This codex will describe a revision attempted by this tech-scribe. The Emperor protects.

Codex: Grey Knights. Hail, Battle-brother. This codex will describe a revision attempted by this tech-scribe. The Emperor protects. Codex: Grey Knights Hail, Battle-brother. This codex will describe a revision attempted by this tech-scribe. The Emperor protects. 1 Contents Grey Knights Special Rules... 3 Feats... 4 Wargears... 5 Grey

More information

Copyright (C) 2014 by James & Robyn George. Braunstein in the Middle Ages (C) 2008 by David A. Wesely. Electronic Edition

Copyright (C) 2014 by James & Robyn George. Braunstein in the Middle Ages (C) 2008 by David A. Wesely. Electronic Edition Copyright (C) 2014 by James & Robyn George Braunstein in the Middle Ages (C) 2008 by David A. Wesely Electronic Edition All rights reserved. No part of this book may be reproduced or transmitted in any

More information

15MM FAST PLAY FANTASY RULES. 15mm figures on 20mm diameter bases Large Figures on 40mm Diameter bases

15MM FAST PLAY FANTASY RULES. 15mm figures on 20mm diameter bases Large Figures on 40mm Diameter bases 15MM FAST PLAY FANTASY RULES 15mm figures on 20mm diameter bases Large Figures on 40mm Diameter bases In brackets equivalent in inches ( ) DICE used D8 D10 D12 D20 D30 Terrain Board minimum 120cm x 90cm

More information

Mice & Mystics FAQ Most of the questions are answered by the designer, Jerry Hawthorne Characters Tilda Maginos Filch Lily

Mice & Mystics FAQ Most of the questions are answered by the designer, Jerry Hawthorne Characters Tilda Maginos Filch Lily Mice & Mystics FAQ Most of the questions are answered by the designer, Jerry Hawthorne Note: A few questions are deliberately repeated under different headings Characters Tilda Can Tilda heal herself?

More information

The Podhammer Guide to. Tomb Kings

The Podhammer Guide to. Tomb Kings The Podhammer Guide to Tomb Kings Based on Podhammer Episode 51 Walk like an Egyptian Recorded September 2009 Narrated by Jeff Carroll and Lachlan Macwirter Transcription and additional comments by Mark

More information

This work is copyright 2012 by Silver Gryphon Games. All rights reserved. Æther and Ingenium are trademarks of Silver Gryphon Games.

This work is copyright 2012 by Silver Gryphon Games. All rights reserved. Æther and Ingenium are trademarks of Silver Gryphon Games. Credits SGG 9004 Writing: Kevin Rohan Editing: David Baymiller Cover Artwork: Brian Brinlee, Ben Overmyer Interior Artwork: Kevin Rohan and Ben Overmyer Layout: Ben Overmyer Inspiration: Denton Wunder

More information

BASIC RULES Contents

BASIC RULES Contents BASIC RULES Contents Section 1: Setting up and General Rules... 2 Section 2: Attributes (including Character Creation)... 3 UNITS... 4 Spells... 6 Section 3: Actions... 7 a: Movements... 7 b: Attacks and

More information

TYRION 14" WARSCROLLS. Sunfang 8" Sunfang 1" D3 Mighty Hooves 1" HIGH ELF, HERO, TYRION

TYRION 14 WARSCROLLS. Sunfang 8 Sunfang 1 D3 Mighty Hooves 1 HIGH ELF, HERO, TYRION TYRION 14" 6 3+ 9 Sunfang 8" 6 3+ 4+ - 1 Sunfang 1" 6 2+ 3+ -2 D3 Mighty Hooves 1" 2 3+ 3+ - 1 Tyrion is a named character that is a single model. He is armed with Sunfang. MOUNT: This model s steed, Malhandhir,

More information

Normal victory conditions will apply except that the margin of victory is 100 VP s.

Normal victory conditions will apply except that the margin of victory is 100 VP s. GAME ONE GAME ONE MAL DE OJO!! The enemy has captured your ancestral stronghold- the Alamo! You have gathered the remnants of your people into a mighty army and are on the march to vengeance. After a few

More information

RATH ZHI JZA MHI FIRE ELEMENTAL ENFORCER OF JUDGMENT. 40mm. 50mm. H 50mm [1] 500 AS RF PW RN MAL AG#2 AS RF PW RN MAL.

RATH ZHI JZA MHI FIRE ELEMENTAL ENFORCER OF JUDGMENT. 40mm. 50mm. H 50mm [1] 500 AS RF PW RN MAL AG#2 AS RF PW RN MAL. RATH ZHI THE ARBITER OF RAGE [1] Firecaller 0 - Emberspark [1] Soul Flame 1 x - Blast() Fueled by Combat Furious Charge Our Vengeance Is Eternal! Rage Retaliation Commander*() L 0mm EMBERSPARK: If this

More information

THE STORY SO FAR. There's an evil moving through the land, a curse. The Curse has finally come to Dead Man's Hand.

THE STORY SO FAR. There's an evil moving through the land, a curse. The Curse has finally come to Dead Man's Hand. THE STORY SO FAR There's an evil moving through the land, a curse. Communities large and small alike are being destroyed. Towns are being torn apart, people are being killed, and worse. The few people

More information