Administrivia Why Battlecode? New Features How to Win

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2 Today Administrivia Why Battlecode? New Features How to Win

3 Administrivia Teh Devs Ben Frenkel Dan Gulotta Trevor Rundell Joel Stein Andrew Sugaya Aleks Tamarkin

4 Administrivia Contact Info/Bug Reports Website - battlecode.org - battlecode@mit.edu IRC - #battlecode on freenode Forum Posts - battlecode.org

5 Administrivia Schedule Register for :30pm in

6 Administrivia Tournaments Sprint - Monday, Jan 3pm in b Seed - Tuesday, Jan 3pm in b Qualifying - Tuesday, Jan 3pm in b Final - Saturday, Jan 7pm in Kresge

7 Why BattleCode?

8 Why BattleCode? Fame

9 Why BattleCode? Fortune

10 Why BattleCode? Fun

11 Why BattleCode? Eternal Glory

12 Why BattleCode? Preparation for World Domination

13 What s New?

14 Units (2010 Battlecode) Archon Wout Soldier Chainer Turret

15 Units (2010 Battlecode) Archon Wout Soldier Chainer Turret

16 Modular Robots (Build-a-bot)

17 Chassis (The Body)

18 Components (The Guts)

19 Chassis + Components (The Robot)

20 Chassis Types Light Medium Heavy Flying Building

21 Chassis Light Low Hitpoints Low Weight Cap High Speed

22 Chassis Medium Medium Hitpoints Medium Weight Cap Medium Speed

23 Chassis Heavy Very High Hitpoints High Weight Cap Very Low Speed

24 Chassis Flying Low Hitpoints Low Weight Cap High Speed

25 Chassis Building High Hitpoints Very High Weight Cap No Speed

26 Components Types Armors Weapons Sensors Broadcast Misc Macro

27 Armors (Defense)

28 Armors Shield Reduces Damage

29 Armors Hardened Caps Max Damage Taken

30 Armors Regenerative Regenerates Hitpoints

31 Armors Plasma Blocks Some Attacks

32 Armors Iron Become Temporarily Invincible

33 Armors Plating Increases Hitpoints

34 Weapons (Offense)

35 Weapons SMG Low Damage High Speed High Range

36 Weapons Blaster Medium Damage Medium Speed Medium Range

37 Weapons Railgun High Damage Medium Speed Medium Range

38 Weapons Hammer Low Damage Very Fast Speed Low Range

39 Weapons Beam Increasing Attack Medium Speed High Range

40 Weapons Medic Heals

41 Sensors (Sensing)

42 Sensors Satellite High Range 360 Can Sense Other Robots Components

43 Sensors Telescope Very High Range 45

44 Sensors Radar Medium Range 180

45 Sensors Sights Low Range 90

46 Broadcast (Communications)

47 Broadcast Antenna Low Range

48 Broadcast Dish Medium Range

49 Broadcast Network High Range

50 Misc (Misc)

51 Misc Processor 3000 Bytecode Bonus

52 Misc Jump Teleportation

53 Misc Dummy Create Immobile Chassis Dummies

54 Misc Bug Gain Another Robot s Sensing Range

55 Misc Dropship Carry Other Units

56 Macro (Construction)

57 Macro Constructor Constructs Other Macros

58 Macro Recycler (Building) Place on Mines Gathers Resources Makes Constructors

59 Macro Factory (Building) Makes Stuff

60 Macro Armory (Building) Makes Other Stuff

61 Resources (How will you afford your army?)

62 $Flux++

63 $Flux How to

64 $Flux How to Build Recyclers on Mines

65 $Flux How to Build Recyclers on Mines Mines become less efficient once depleted

66 Map Mechanics

67 Map Mechanics Mines

68 Map Mechanics Mines Blocks (5x Building Hitpoints)

69 Map Mechanics Mines Blocks (5x Building Hitpoints) No Elevation

70 Map Mechanics Mines Blocks (5x Building Hitpoints) No Elevation 25x25 Min Map Size

71 Map Mechanics Mines Blocks (5x Building Hitpoints) No Elevation 25x25 Min Map Size 60x60 Max Map Size

72 Robot Mechanics

73 Robot Mechanics Upkeep (Determined by Chassis)

74 Robot Mechanics Upkeep (Determined by Chassis) 3000 Bytecodes

75 Robot Mechanics Upkeep (Determined by Chassis) 3000 Bytecodes Activation/Deactivation of Robots

76 Destroy How to Win

77 How to Win Destroy All of Opponent s Active Units

78 Specs! (battlecode.org)

79 How to Win

80 How to Win Write Good Code

81 How to Win Write Good Code SVN / Git

82 How to Win Write Good Code SVN / Git Teamwork

83 How to Win Writing Good Code package team000; import battlecode.common.*; import static battlecode.common.gameconstants.*; public class RobotPlayer implements Runnable{ private final RobotController myrc; public RobotPlayer(RobotController rc){ myrc = rc; } public void run(){ //Main while loop } }

84 How to Win Writing Good Code package team000; import battlecode.common.*; import static battlecode.common.gameconstants.*; public class RobotPlayer implements Runnable{ private final RobotController myrc; public RobotPlayer(RobotController rc){ myrc = rc; } public void run(){ //Main while loop } }

85 How to Win Writing Good Code if (hitpoints low){ run } else { find enemy }

86 How to Win Writing Good Code if (hitpoints low){ run } else { find enemy }

87 How to Win Writing Good Code if (hitpoints low){ run } else { if (enemy in sight) { attack enemy } else { find enemy } }

88 How to Win Writing Good Code if (hitpoints low){ run } else { if (enemy in sight) { attack enemy } else { find enemy } }

89 How to Win Writing Good Code if (hitpoints low){ if (enemy adjacent) { attack enemy } else { run } } else { if (enemy in sight) { attack enemy } else { find enemy } }

90 How to Win Writing Good Code if (hitpoints low){ if (enemy adjacent) { attack enemy } else { if (lost){ deactivate //COMMENT! } else { run } } } else { if (enemy in sight) { attack enemy } else { if (useless){ deactivate } else { find enemy } } }

91 How to Win Writing Good Code

92 How to Win Writing Good Code Use Abstractions

93 How to Win Writing Good Code Use Abstractions Avoid Code Duplication

94 How to Win Teh Secret

95 How to Win Teh Secret Test Code (Unit Tests)

96 How to Win Teh Secret Test Code (Unit Tests) Comment Code

97 How to Win Teh Secret Test Code (Unit Tests) Comment Code Test Code

98 How to Win Teh Secret Test Code (Unit Tests) Comment Code Test Code Comment on Comments

99 How to Win SVN / Git Central Code Repository Repository

100 How to Win SVN / Git Central Code Repository Repository Update and Commit ^_^ ^_^

101 How to Win SVN /Git Happy. Repository ^_^ ^_^

102 How to Win SVN /Git Sad. Repository x_x ^_^

103 How to Win SVN /Git Update before you Commit Repository x_x ^_^

104 How to Win SVN/Git Update before you Commit Repository Test Code before Commit x_x ^_^

105 How to Win SVN - The Usual Story Repository 1. Update Code ^_^ ^_^

106 How to Win SVN - The Usual Story Repository 1. Update Code 2. Compile ^_^ ^_^

107 How to Win SVN - The Usual Story Repository 1. Update Code 2. Compile 3. Compile -_- ^_^

108 How to Win SVN - The Usual Story Repository 1. Update Code 2. Compile 3. Compile 4. Compile -_- zzz ^_^

109 How to Win SVN - The Usual Story Repository 1. Update Code 2. Compile 3. Compile 4. Compile 5. Finish Compiling!!^_^! ^_^

110 How to Win SVN - The Usual Story Repository 1. Update Code 2. Compile 3. Compile 4. Compile 5. Finish Compiling!!x_x! ^_^ 6. Error!

111 How to Win SVN - The Usual Story 1. Update Code 2. Compile 3. Compile 4. Compile 5. Finish Compiling! Repository!x_x! ^_^ 6. Error! 7. Anger

112 How to Win SVN - The Usual Story 1. Update Code 2. Compile 3. Compile 4. Compile 5. Finish Compiling! Repository!X_X! ^_^ 6. Error! 7. Anger -> Hate

113 How to Win SVN - The Usual Story 1. Update Code 2. Compile 3. Compile 4. Compile 5. Finish Compiling! Repository!X_X! x_x 6. Error! 7. Anger -> Hate -> Suffering

114 What Went Wrong?

115 What Went Wrong? Repository had broken code.

116 Always Test Before you Commit.

117 Noob Mistakes x_x x_x x_x

118 Noob Mistakes Thinking this is: x_x x_x x_x

119 Noob Mistakes Thinking this is: x_x x_x Starcraft x_x

120 Noob Mistakes Thinking this is: x_x x_x Starcraft x_x Starcraft 2

121 Noob Mistakes Thinking this is: x_x x_x Starcraft x_x Starcraft 2 Worrying About Large Scale Performance

122 Noob Mistakes Thinking this is: x_x x_x Starcraft x_x Starcraft 2 Worrying About Large Scale Performance Not Reading the Specs

123 Noob Mistakes Thinking this is: x_x x_x Starcraft x_x Starcraft 2 Worrying About Large Scale Performance Not Reading the Specs Starting Too Late

124 How to Win Teamwork ^_^ ^_^ ^_^

125 How to Win Teamwork Communication ^_^ ^_^ ^_^

126 How to Win Teamwork Communication ^_^ ^_^ Be Realistic ^_^

127 How to Win Teamwork Communication ^_^ ^_^ Be Realistic ^_^ Set Goals and Be Accountable

128 How to Win Teamwork Communication ^_^ ^_^ Be Realistic ^_^ Set Goals and Be Accountable Code Together

129 How to Win Teamwork Communication ^_^ ^_^ Be Realistic ^_^ Set Goals and Be Accountable Code Together Be Happy and Have Fun

130 Website - battlecode.org IRC - #battlecode on freenode Forum Posts - battlecode@mit.edu

131 Website - battlecode.org IRC - #battlecode on freenode Forum Posts - battlecode@mit.edu

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