Administrivia Why Battlecode? New Features How to Win
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1
2 Today Administrivia Why Battlecode? New Features How to Win
3 Administrivia Teh Devs Ben Frenkel Dan Gulotta Trevor Rundell Joel Stein Andrew Sugaya Aleks Tamarkin
4 Administrivia Contact Info/Bug Reports Website - battlecode.org - battlecode@mit.edu IRC - #battlecode on freenode Forum Posts - battlecode.org
5 Administrivia Schedule Register for :30pm in
6 Administrivia Tournaments Sprint - Monday, Jan 3pm in b Seed - Tuesday, Jan 3pm in b Qualifying - Tuesday, Jan 3pm in b Final - Saturday, Jan 7pm in Kresge
7 Why BattleCode?
8 Why BattleCode? Fame
9 Why BattleCode? Fortune
10 Why BattleCode? Fun
11 Why BattleCode? Eternal Glory
12 Why BattleCode? Preparation for World Domination
13 What s New?
14 Units (2010 Battlecode) Archon Wout Soldier Chainer Turret
15 Units (2010 Battlecode) Archon Wout Soldier Chainer Turret
16 Modular Robots (Build-a-bot)
17 Chassis (The Body)
18 Components (The Guts)
19 Chassis + Components (The Robot)
20 Chassis Types Light Medium Heavy Flying Building
21 Chassis Light Low Hitpoints Low Weight Cap High Speed
22 Chassis Medium Medium Hitpoints Medium Weight Cap Medium Speed
23 Chassis Heavy Very High Hitpoints High Weight Cap Very Low Speed
24 Chassis Flying Low Hitpoints Low Weight Cap High Speed
25 Chassis Building High Hitpoints Very High Weight Cap No Speed
26 Components Types Armors Weapons Sensors Broadcast Misc Macro
27 Armors (Defense)
28 Armors Shield Reduces Damage
29 Armors Hardened Caps Max Damage Taken
30 Armors Regenerative Regenerates Hitpoints
31 Armors Plasma Blocks Some Attacks
32 Armors Iron Become Temporarily Invincible
33 Armors Plating Increases Hitpoints
34 Weapons (Offense)
35 Weapons SMG Low Damage High Speed High Range
36 Weapons Blaster Medium Damage Medium Speed Medium Range
37 Weapons Railgun High Damage Medium Speed Medium Range
38 Weapons Hammer Low Damage Very Fast Speed Low Range
39 Weapons Beam Increasing Attack Medium Speed High Range
40 Weapons Medic Heals
41 Sensors (Sensing)
42 Sensors Satellite High Range 360 Can Sense Other Robots Components
43 Sensors Telescope Very High Range 45
44 Sensors Radar Medium Range 180
45 Sensors Sights Low Range 90
46 Broadcast (Communications)
47 Broadcast Antenna Low Range
48 Broadcast Dish Medium Range
49 Broadcast Network High Range
50 Misc (Misc)
51 Misc Processor 3000 Bytecode Bonus
52 Misc Jump Teleportation
53 Misc Dummy Create Immobile Chassis Dummies
54 Misc Bug Gain Another Robot s Sensing Range
55 Misc Dropship Carry Other Units
56 Macro (Construction)
57 Macro Constructor Constructs Other Macros
58 Macro Recycler (Building) Place on Mines Gathers Resources Makes Constructors
59 Macro Factory (Building) Makes Stuff
60 Macro Armory (Building) Makes Other Stuff
61 Resources (How will you afford your army?)
62 $Flux++
63 $Flux How to
64 $Flux How to Build Recyclers on Mines
65 $Flux How to Build Recyclers on Mines Mines become less efficient once depleted
66 Map Mechanics
67 Map Mechanics Mines
68 Map Mechanics Mines Blocks (5x Building Hitpoints)
69 Map Mechanics Mines Blocks (5x Building Hitpoints) No Elevation
70 Map Mechanics Mines Blocks (5x Building Hitpoints) No Elevation 25x25 Min Map Size
71 Map Mechanics Mines Blocks (5x Building Hitpoints) No Elevation 25x25 Min Map Size 60x60 Max Map Size
72 Robot Mechanics
73 Robot Mechanics Upkeep (Determined by Chassis)
74 Robot Mechanics Upkeep (Determined by Chassis) 3000 Bytecodes
75 Robot Mechanics Upkeep (Determined by Chassis) 3000 Bytecodes Activation/Deactivation of Robots
76 Destroy How to Win
77 How to Win Destroy All of Opponent s Active Units
78 Specs! (battlecode.org)
79 How to Win
80 How to Win Write Good Code
81 How to Win Write Good Code SVN / Git
82 How to Win Write Good Code SVN / Git Teamwork
83 How to Win Writing Good Code package team000; import battlecode.common.*; import static battlecode.common.gameconstants.*; public class RobotPlayer implements Runnable{ private final RobotController myrc; public RobotPlayer(RobotController rc){ myrc = rc; } public void run(){ //Main while loop } }
84 How to Win Writing Good Code package team000; import battlecode.common.*; import static battlecode.common.gameconstants.*; public class RobotPlayer implements Runnable{ private final RobotController myrc; public RobotPlayer(RobotController rc){ myrc = rc; } public void run(){ //Main while loop } }
85 How to Win Writing Good Code if (hitpoints low){ run } else { find enemy }
86 How to Win Writing Good Code if (hitpoints low){ run } else { find enemy }
87 How to Win Writing Good Code if (hitpoints low){ run } else { if (enemy in sight) { attack enemy } else { find enemy } }
88 How to Win Writing Good Code if (hitpoints low){ run } else { if (enemy in sight) { attack enemy } else { find enemy } }
89 How to Win Writing Good Code if (hitpoints low){ if (enemy adjacent) { attack enemy } else { run } } else { if (enemy in sight) { attack enemy } else { find enemy } }
90 How to Win Writing Good Code if (hitpoints low){ if (enemy adjacent) { attack enemy } else { if (lost){ deactivate //COMMENT! } else { run } } } else { if (enemy in sight) { attack enemy } else { if (useless){ deactivate } else { find enemy } } }
91 How to Win Writing Good Code
92 How to Win Writing Good Code Use Abstractions
93 How to Win Writing Good Code Use Abstractions Avoid Code Duplication
94 How to Win Teh Secret
95 How to Win Teh Secret Test Code (Unit Tests)
96 How to Win Teh Secret Test Code (Unit Tests) Comment Code
97 How to Win Teh Secret Test Code (Unit Tests) Comment Code Test Code
98 How to Win Teh Secret Test Code (Unit Tests) Comment Code Test Code Comment on Comments
99 How to Win SVN / Git Central Code Repository Repository
100 How to Win SVN / Git Central Code Repository Repository Update and Commit ^_^ ^_^
101 How to Win SVN /Git Happy. Repository ^_^ ^_^
102 How to Win SVN /Git Sad. Repository x_x ^_^
103 How to Win SVN /Git Update before you Commit Repository x_x ^_^
104 How to Win SVN/Git Update before you Commit Repository Test Code before Commit x_x ^_^
105 How to Win SVN - The Usual Story Repository 1. Update Code ^_^ ^_^
106 How to Win SVN - The Usual Story Repository 1. Update Code 2. Compile ^_^ ^_^
107 How to Win SVN - The Usual Story Repository 1. Update Code 2. Compile 3. Compile -_- ^_^
108 How to Win SVN - The Usual Story Repository 1. Update Code 2. Compile 3. Compile 4. Compile -_- zzz ^_^
109 How to Win SVN - The Usual Story Repository 1. Update Code 2. Compile 3. Compile 4. Compile 5. Finish Compiling!!^_^! ^_^
110 How to Win SVN - The Usual Story Repository 1. Update Code 2. Compile 3. Compile 4. Compile 5. Finish Compiling!!x_x! ^_^ 6. Error!
111 How to Win SVN - The Usual Story 1. Update Code 2. Compile 3. Compile 4. Compile 5. Finish Compiling! Repository!x_x! ^_^ 6. Error! 7. Anger
112 How to Win SVN - The Usual Story 1. Update Code 2. Compile 3. Compile 4. Compile 5. Finish Compiling! Repository!X_X! ^_^ 6. Error! 7. Anger -> Hate
113 How to Win SVN - The Usual Story 1. Update Code 2. Compile 3. Compile 4. Compile 5. Finish Compiling! Repository!X_X! x_x 6. Error! 7. Anger -> Hate -> Suffering
114 What Went Wrong?
115 What Went Wrong? Repository had broken code.
116 Always Test Before you Commit.
117 Noob Mistakes x_x x_x x_x
118 Noob Mistakes Thinking this is: x_x x_x x_x
119 Noob Mistakes Thinking this is: x_x x_x Starcraft x_x
120 Noob Mistakes Thinking this is: x_x x_x Starcraft x_x Starcraft 2
121 Noob Mistakes Thinking this is: x_x x_x Starcraft x_x Starcraft 2 Worrying About Large Scale Performance
122 Noob Mistakes Thinking this is: x_x x_x Starcraft x_x Starcraft 2 Worrying About Large Scale Performance Not Reading the Specs
123 Noob Mistakes Thinking this is: x_x x_x Starcraft x_x Starcraft 2 Worrying About Large Scale Performance Not Reading the Specs Starting Too Late
124 How to Win Teamwork ^_^ ^_^ ^_^
125 How to Win Teamwork Communication ^_^ ^_^ ^_^
126 How to Win Teamwork Communication ^_^ ^_^ Be Realistic ^_^
127 How to Win Teamwork Communication ^_^ ^_^ Be Realistic ^_^ Set Goals and Be Accountable
128 How to Win Teamwork Communication ^_^ ^_^ Be Realistic ^_^ Set Goals and Be Accountable Code Together
129 How to Win Teamwork Communication ^_^ ^_^ Be Realistic ^_^ Set Goals and Be Accountable Code Together Be Happy and Have Fun
130 Website - battlecode.org IRC - #battlecode on freenode Forum Posts - battlecode@mit.edu
131 Website - battlecode.org IRC - #battlecode on freenode Forum Posts - battlecode@mit.edu
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