FIELD SUPPORT HELIXES

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1 FIELD SUPPORT HELIXES SORYLIAN COLLECTIVE TERRAN ALLIANCE AQUAN PRIME RELTHOZA DINDRENZI FEDERATION DIRECTORATE FOR WHEN SIZE MATTERS FIRESTORM: PLANETFALL NOVEMBER RELEASE

2 PFSC08 SORYLIAN COLLECTIVE GROUND COMMAND HELIX CONTENTS: 1x Jol Tak Heavy Command Skiff 4x Ja Gor Recon Walkers 4x Kul Vok Heavy Infantry Bases 1x Ro Mul Kat Warchief Base 1x Sky Drop Marker and Micro Dice THE JOL TAK The Jol Tak Command Skiff acts as a mobile command and control point for the powerful Ro Mul Kat Warchiefs that lead the hosts of the Sorylian Collective. With their Kul Vok Bodyguards in close attendance these venerable warriors fight alongside their subjects on the fields of battle spurring them on with their own acts of valour and ferocity. The Skiff is fitted with an array of the most powerful Sorylian communication devices and a prototype New-Dawn Nexus Designator that greatly improves the effectiveness of Sorylian artillery barrages. This new technology allows the Sorylians to deploy their artillery with pinpoint accuracy, leaving the other factions in the Firestorm Galaxy to quake in fear as the Sorylians reinforce their dominance in the field of pre-plotted heavy ordnance. In addition, the Skiff is armed with a powerful Nar VaK Titan Cannon and a brace of Sar Nav Grenade Launchers, perfect for softening up a target prior to assault with its transported assets. When deployed against targets at short range these weapon systems can be combined to devastate the enemy prior to the delivery of the Kul Vok mounted on-board. War Chiefs Ro Mul Kat War Chiefs are a collection of council members who have achieved their rank through experience and shared knowledge. Taken from the ranks of the Mul Kat cadres they have developed their warcraft under the tutelage of the greatest of the No Bar Ro Ancients. The War Chiefs lead Kul Vok Heavy Infantry into battle atop their massive command barges, charging directy into the heat of battle Spartan Games.

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6 PFTA08 TERRAN ALLIANCE GROUND COMMAND HELIX CONTENTS: 1x Slepnir Heavy Command Vehicle 2x Ullr Mk I Anti-Aircraft Tanks 1x Hirdmen Grand Company: Consisting of 1 Officer Base, 3 Sweeper Teams, 3 Gun Teams and 3 Infantry Bases 2x Sky Drop Markers and Micro Dice THE SLEPNIR Designed specifically to carry the best Terran Ground Infantry right into the middle of the fighting, the Slepnir Heavy Command Vehicle is not built to stand at the back watching idly by as the rest of the Terran army engages. It is equipped with a massive amount of close quarter grenade pods, ensuring that no lightly armoured enemy should get too close. Even if they were to keep a suitable safe distance, the Command Tank can engage its thrusters to close the gap with frightening speed, using its stabilised grenade pod mounts to deliver a knockout blow. Its greatest innovation comes in the form of a prototype Shield Harmonics Projector which can boost the power of nearby Terran Shields. This focused improvement is often taken over the more standard Shrike Rotor Weaponry as most Terran Commanders rely heavily on their defensibility when moving into position. Further to its close support capabilities, the Slepnir can rain death upon the enemy with a dual Hammerstrike Missile system, ensuring the Slepnir Command Tank is a natural choice in most Terran Battle Groups. The Grand Company Well equipped with highly effective small arms and often fielded with specialists such as Raptor Grenade Launcher Field Gun Teams and close support Sweeper Teams, the Hirdmen are some of the most numerous and effective infantry in the Firestorm Galaxy. When fielded in a fearsome Grand Company, the Hirdmen are more than capable of overwhelming any enemy with a combination of numbers and dogged determination Spartan Games.

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10 PFAP08 AQUAN PRIME GROUND COMMAND HELIX CONTENTS: 1x Malani Heavy Command Barge 4x Marana Light Recon Tanks 1x Grand Company: 1 Officer Base, 3 Sweeper Teams, 3 Gun Teams and 2 Infantry Bases 2x Votari Crystals THE MALANI The Malani Heavy Command Barge provides a flexible firebastion to any Aquan Forces it may be attached to. Armed with a fore-mounted Corona Heavy Laser battery, twin Maelstorm turret-mounts and a bank of Stingray missiles, the Command Barge is capable of independently targeting numerous targets, be they Armoured or Aerial. The vehicle s hull is formed of an intricate matrix of crystal and armoured shell causing the Malani to have an increased resonance with Votari Crystals deployed on the battlefield, their effects magnified by the Malani s presence until they become capable of storing even greater levels of laser energy fired into them by the remainder of the Aquan force. The Grand Company As one of the most numerous surface-dwelling races that make up the forces of Aquan Prime it often falls to the Khitari to prosecute Aquan interests on the battlefield. Well trained and well equipped, the Khitari engage their enemies with relish, trusting in their Shoal-mates and delivering the retribution of the Aquans into the heart of the enemy. When fielded as a Grand Company, the noble Khitari are often used to overwhelm stubborn resistance who have dug themselves in, using a combination of Maelstrom Pulse Cannons and vicious close quarters battle to achieve victory on the battlefield Spartan Games.

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14 PFTR08 RELTHOZA GROUND COMMAND HELIX CONTENTS: 1x Javi Heavy Command Spire 4x Narissa Gunnery Nodes (These can be fielded as either Chelicerae Missile Nodes or Spinneret Launcher Nodes) 2x Salamas Medium Infantry Models THE JAVI Slamming into the ground at high-speed, the Javi Command Spire is designed to instantly intimidate all enemies of the Relthozan Empire, its impact shockwaves signalling the arrival of this devastating war machine on the battlefield. The massive spire acts as a core command point for Relthozan forces, providing support to both light and armoured forces in equal measure with extended Drone Nexus and Command effects. Once deployed from low orbit, the Javi expels a number of Narissa Gunnery Nodes to act as close defence and fire support. These nodes are outfitted literally as the Command Spire hurtles towards its target point on the battlefield and are considered to be highly flexible gunnery positions, despite their lack of manoeuvrability. Finally, the Javi will release its bonded Salamas Bodyguards who are tasked with the Command Spire s defence. Heavily armed and highly aggressive, these warriors will fight to the last breath to protect their primary Commander on the field. Weapon Nodes Expelled by the Javi Command Sire, Narissa Gunnery Nodes are armed with one of two weapon types: Spinneret Launchers are particularly suited for engaging aerial targets, scanning the skies, ready to strike, whereas Chelicerae Missiles are often deployed against dug in enemies forces where their Corrosive Barrage weapons can concuss and debilitate the enemy prior to a concerted Relthozan swarm-attack Spartan Games.

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18 PFDF08 DINDRENZI FEDERATION GROUND COMMAND HELIX CONTENTS: 1x Charon Heavy Drop Pod 1x Nyx Grand Company: Consisting of 1 Officer Base, 3 Sweeper Teams, 3 Gun Teams 4x Damocles MkI Gunnery Bases (These can be fielded as either Estock Flak Launchers or Flambard Assault Launchers) 2x Sky Drop Markers and Micro Dice DROPPING IN! The Dindrenzi utilise many Sky Drop assets in a bid to disrupt their enemies. One of the most effective of these assets is the fearsome Charon Heavy Command Drop Pod which is used to concuss and disorient its enemies prior to the execution of its core responsibility - the delivery of some of the Federation s most vicious and aggressive troops the Nyx. Massed together into a larger formation than normal, the Nyx can easily overwhelm their foes in close quarters battle. Beyond its troop delivery role, the Charon also acts as a static Artillery Command, bringing in low-orbit artillery to be targeted at locations of high enemy resistance. The more capable Dindrenzi Commander will ensure the Charon is deployed in the right place at the right time to deliver total devastation to their enemies. Armed with a flexible spread of anti-armour and interceptor weapons, the Charon maintains a strong battlefield presence delivering its ordnance and artillery support with precision. Strength in Numbers The Nyx Light Infantry Cadres are the cutting edge to many Dindrenzi assaults. When deployed as a Grand Company, the Nyx are even more fearsome than normal, using their larger numbers to target stronger enemies with lightening assaults that can take down anything in their path Spartan Games.

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22 PFTD08 DIRECTORATE GROUND COMMAND HELIX CONTENTS: 1x Assailant Heavy Cyber Ops Command Mover 2x Trojan Cyber Warfare Tanks 4x Punisher Drones 6x Deadlock Heavy Infantry Bases 3x Sky Drop Markers and Micro Dice 2x 40mmx40mm Flight Stands THE ASSAILANT The nature of the Directorate is exemplified by the Assailant s core function Cyber Attack. The vehicle is highly capable when deploying its Cyber Weapons, boosting both itself and nearby elements who engage the enemy in a similar way. That is not to say the Assailant does not have direct action weaponry, commonly fielded with a fore-mounted linked Plasma Surge that ensures the vehicle is utterly devastating when targeting the enemy at short range. In addition, Directorate low-orbit artillery barrages are directed using a pair of Punisher Drones that are launched from the hull. These diminutive Drones can also act as target designators for their parent, further supplementing the vehicle s heavy firepower. Finally, the Assailant houses a close support unit of Deadlock Heavy Infantry who are banded together into a Grand Company, their engagement protocols set to execute close range targets with their own brutal combination of Cyber and close ranged attacks. The Deadlock The infamous Deadlock Heavy Infantry Cadres are the faceless killers of the Directorate forces. Crewed by a lobotomised vat-bred amalgam of circuitry and advanced genetech, the Deadlocks are without pity, remorse or compunction. Armed with TS-Scrambler Weapons, they can be relied upon to deliver strong alphastrike attacks into the heart of enemy formations where their ability to debilitate their foes should not be underestimated Spartan Games.

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