NECROMUNDA GANGS OF LEGEND
|
|
- Dorcas Phelps
- 6 years ago
- Views:
Transcription
1 NCROMUN GNG OF GN Gang ar contains the full rules for creating gangs from House scher and House Goliath. Over the coming months, more gangs from the various Clan Houses will be added by way of new supplements, accompanied by new models. n the meantime however, players lucky enough to still have the classic Citadel models in their collections will no doubt want to use them in the new edition of Necromunda as soon as possible. hat follows is a set of get you by gang lists to allow those classics to be fielded alongside the new gangs straight away. ach of these House lists will be developed extensively as and when new miniatures become available. HOU OROCK GNG House Orlock is known as the House of ron because its wealth is built upon an empire of slag mining and scrap prospecting. Orlock gangers are hardened road warriors and hive junkers, the fighting arm of the clan mining combines who relish the chance to break bones and crack skulls for the House. Of all the gangs, Orlocks place the most value on personal loyalty, swearing their allegiance to their brothers and sisters first, then House, then hive. GNG COMPOON n Orlock gang must follow these rules when it is founded and when new fighters are added to the gang: here must be one eader (if the eader is killed, see page of Gang ar). here can be no more than two s, plus one for every full 0 Reputation the gang has for example, a gang with Reputation could have up to four s. he total number of Gangers in the gang must be equal to or higher than the total number of other fighters (eaders, s and s) in the gang, not counting Hangerson (as described in future supplements). fighter can be equipped with a maximum of three weapons. eapons with the Unwieldy rait take up the space of two eader pecialist gility econdary econdary econdary eadership econdary hooting econdary econdary econdary econdary avant econdary FGHR starting Orlock gang is made up of the following fighters: R... CR JUV... CR CH QUPMN QUPMN n Orlock eader is equipped with mesh armour. hey have no equipment restrictions. n Orlock starts with no equipment. hey can be equipped with Pistols and eapons, but cannot be given any weapon that is worth more than 0 credits. M B " + + d Cl il nt RNG K Orlock eaders start with one skill chosen from their skill sets. CHMPON...00 CR CH M B " + + d Cl il nt QUPMN n Orlock is equipped with mesh armour. hey have no equipment restrictions. RNG K M B 6" + d Cl il nt GNGR... 0 CR CH M B " d Cl il nt QUPMN n Orlock Ganger is equipped with mesh armour. hey can be equipped with Basic eapons, Close eapons, Grenades, Pistols and argear. hen the gang is created, one Ganger can be equipped with a pecial eapon; during a campaign, additional Gangers can also take pecial eapons. Orlock s start with one skill chosen from their skill sets. Copyright Games orkshop imited 07. Necromunda, Citadel, Games orkshop, G and all associated logos, names, races, vehicles, weapons and characters are either or M, and/or Games orkshop imited. ll Rights Reserved.
2 HOU COR GNG House Cawdor is the stronghold of the Cult of the Redemption, whose prophets foretell of universal destruction. he poorest of the Houses, they scavenge through the detritus of the hive, their holy wargear made from castoff scrap and battered weaponry. hey are the numberless foot soldiers of the Redemption, the spreaders of faith to the underhive and the seekers of relics from among its ruins each ganger happy to die for the faith. GNG COMPOON Cawdor gang must follow these rules when it is founded and when new fighters are added to the gang: here must be one eader (if the eader is killed, see page of Gang ar). here can be no more than two s, plus one for every full 0 Reputation the gang has for example, a gang with Reputation could have up to four s. he total number of Gangers in the gang must be equal to or higher than the total number of other fighters (eaders, s and s) in the gang, not counting Hangerson (as described in future supplements). fighter can be equipped with a maximum of three weapons. eapons with the Unwieldy rait take up the space of two eader pecialist gility econdary econdary econdary econdary econdary econdary econdary eadership econdary hooting avant econdary FGHR starting Cawdor gang is made up of the following fighters: R... CR JUV... 0 CR CH QUPMN QUPMN Cawdor eader is equipped with mesh armour. hey have no equipment restrictions. Cawdor starts with no equipment. hey can be equipped with Pistols and eapons, but cannot be given any weapon that is worth more than 0 credits. M B " + d Cl il nt 6+ RNG K Cawdor eaders start with one skill chosen from their skill sets. CHMPON... 9 CR CH M B " + d Cl il nt QUPMN Cawdor is equipped with flak armour. hey have no equipment restrictions. RNG K M B 6" + d Cl il nt GNGR... CR CH M B " d Cl il nt QUPMN Cawdor Ganger is equipped with flak armour. hey can be equipped with Basic eapons, Close eapons, Grenades, Pistols and argear. hen the gang is created, one Ganger can be equipped with a pecial eapon; during a campaign, additional Gangers can also take pecial eapons. Cawdor s start with one skill chosen from their skill sets. Copyright Games orkshop imited 07. Necromunda, Citadel, Games orkshop, G and all associated logos, names, races, vehicles, weapons and characters are either or M, and/or Games orkshop imited. ll Rights Reserved.
3 HOU VN R GNG he Van aar are possessed of ancient and damning machine lore, and are the preeminent Necromundan House when it comes to advanced technologies. Van aar gangers benefit from the finest weaponry and environmental suits the clan can provide, while its leaders follow cold and logical combat doctrines drilled into them by a reliance on their gear first and their gut second. Few outside of the House are aware however that the source of the House s technological treasure is slowly killing its people. GNG COMPOON Van aar gang must follow these rules when it is founded and when new fighters are added to the gang: here must be one eader (if the eader is killed, see page of Gang ar). here can be no more than two s, plus one for every full 0 Reputation the gang has for example, a gang with Reputation could have up to four s. he total number of Gangers in the gang must be equal to or higher than the total number of other fighters (eaders, s and s) in the gang, not counting Hangerson (as described in future supplements). fighter can be equipped with a maximum of three weapons. eapons with the Unwieldy rait take up the space of two eader pecialist gility econdary econdary econdary econdary econdary econdary eadership econdary hooting econdary avant econdary FGHR starting Van aar gang is made up of the following fighters: R... 0 CR JUV... CR CH QUPMN QUPMN Van aar eader is equipped with mesh armour. hey have no equipment restrictions. Van aar starts with no equipment. hey can be equipped with Pistols and eapons, but cannot be given any weapon that is worth more than 0 credits. M B " + d Cl il nt RNG K Van aar eaders start with one skill chosen from their skill sets. CHMPON...0 CR CH M B " + + d Cl il nt QUPMN Van aar is equipped with mesh armour. hey have no equipment restrictions. RNG K M B 6" + d Cl il nt GNGR... CR CH M B " d Cl il nt QUPMN Van aar Ganger is equipped with mesh armour. hey can be equipped with Basic eapons, Close eapons, Grenades, Pistols and argear. hen the gang is created, one Ganger can be equipped with a pecial eapon; during a campaign, additional Gangers can also take pecial eapons. Van aar s start with one skill chosen from their skill sets. Copyright Games orkshop imited 07. Necromunda, Citadel, Games orkshop, G and all associated logos, names, races, vehicles, weapons and characters are either or M, and/or Games orkshop imited. ll Rights Reserved.
4 HOU QU GNG House elaque are the spymasters and assassins of Necromunda, their agents having infiltrated into most strata of hive society. elaque gangers are known for their stealth and cunning, are skilled in laying down ambushes and striking from the shadows. Good elaque leaders are always on the lookout for advantageous terrain or ways to exploit the weaknesses of their foes, only resorting to a fair fight if there are no other options. GNG COMPOON elaque gang must follow these rules when it is founded and when new fighters are added to the gang: here must be one eader (if the eader is killed, see page of Gang ar). here can be no more than two s, plus one for every full 0 Reputation the gang has for example, a gang with Reputation could have up to four s. he total number of Gangers in the gang must be equal to or higher than the total number of other fighters (eaders, s and s) in the gang, not counting Hangerson (as described in future supplements). fighter can be equipped with a maximum of three weapons. eapons with the Unwieldy rait take up the space of two eader pecialist gility econdary econdary econdary econdary eadership econdary hooting econdary econdary avant econdary econdary FGHR starting elaque gang is made up of the following fighters: R... 0 CR JUV... 0 CR CH QUPMN QUPMN elaque eader is equipped with flak armour. hey have no equipment restrictions. elaque starts with no equipment. hey can be equipped with Pistols and eapons, but cannot be given any weapon that is worth more than 0 credits. M B " d Cl il nt RNG K elaque eaders start with one skill chosen from their skill sets. CHMPON... 9 CR CH M B " + + d Cl il nt QUPMN elaque is equipped with mesh armour. hey have no equipment restrictions. RNG K M B 6" + d Cl il nt GNGR... CR CH M B " d Cl il nt QUPMN elaque Ganger is equipped with mesh armour. hey can be equipped with Basic eapons, Close eapons, Grenades, Pistols and argear. hen the gang is created, one Ganger can be equipped with a pecial eapon; during a campaign, additional Gangers can also take pecial eapons. elaque s start with one skill chosen from their skill sets. Copyright Games orkshop imited 07. Necromunda, Citadel, Games orkshop, G and all associated logos, names, races, vehicles, weapons and characters are either or M, and/or Games orkshop imited. ll Rights Reserved.
5 QUPMN Many of the classic Citadel Miniatures Necromunda Gangers carry some pretty heavy duty and flamboyant firepower. t present, there is a very limited number of heavy weapons available in the new edition. his is deliberate, and more heavy weapons will be introduced in future supplements. uch weapons are not readily available to freshfaced rookie gangs with no Reputation! he list below is designed to enable players to create gangs from these Houses on a par with scher and Goliath gangs. n time, all gangs will have heavier weapons made available to them. e recommend, then, that players with classic gangs be a bit imaginative with these weapons types. For example, an Orlock armed with a missile launcher could be armed with a grenade launcher in this list, or a plasma cannonarmed Van aar could be given a plasma gun. Building your gangs in this way will help ensure that all gangs in a campaign will be on a roughly equal footing in terms of firepower at the beginning. PON BC PON PC PON Grenade launcher (with frag and krak grenades)... credits Plasma gun credits Flamer credits Meltagun... credits utogun... credits asgun... credits hotgun (with solid and scatter ammo)... 0 credits Boltgun... credits CO COMB PON Club, maul or hammer... credits Fighting knife... credits Flail... 0 credits wohanded weapon*... 0 credits word... credits Power weapon... 0 credits HVY PON Heavy stubber*... 0 credits GRN Frag grenades... 0 credits Krak grenades... credits PO RGR Respirator... credits Medicae kit... 0 credits Photogoggles... credits tub gun... credits utopistol... 0 credits aspistol... 0 credits Bolt pistol... credits Hand flamer... 0 credits Plasma pistol... 0 credits Copyright Games orkshop imited 07. Necromunda, Citadel, Games orkshop, G and all associated logos, names, races, vehicles, weapons and characters are either or M, and/or Games orkshop imited. ll Rights Reserved.
6 PON PROF BC PON eapon utogun Boltgun asgun hotgun solid hotgun scatter tub cannon 8" " " " 8" " 8" 6" " 8" 9" 8" cc CO COMB PON eapon Club, maul or hammer Fighting knife Flail Power weapon word wohanded weapon PO eapon utopistol Bolt pistol Hand flamer aspistol Plasma pistol low Plasma pistol maximal tub gun " " 6" " 8" " 6" " 6" " 6" " PC PON eapon Flamer Grenade launcher Frag grenade Krak grenade Meltagun Plasma gun low Plasma gun maximal HVY PON eapon Heavy stubber P m + + raits Rapid Fire () Rapid Fire () Plentiful Knockback cattershot Knockback + + P m raits Melee Backstab, Melee ntangle, Melee Melee, Parry, Power Melee, Parry Melee, Unwieldy 7 P m 6+ + raits Pistol, Rapid Fire () Pistol Blaze, emplate Pistol, Plentiful Pistol, carce Pistol, carce, Unstable Pistol, Plentiful cc + + cc cc P m raits Blaze, emplate 6" 6" 6" " " " " " " " Blast ("), Knockback Melta, carce Rapid Fire (), carce carce, Unstable P m raits Rapid Fire (), Unwieldy 6 P m raits Blast ("), Grenade, Knockback emolitions, Grenade 0" 0" GRN eapon Frag grenades Krak grenades cc x x cc Copyright Games orkshop imited 07. Necromunda, Citadel, Games orkshop, G and all associated logos, names, races, vehicles, weapons and characters are either or M, and/or Games orkshop imited. ll Rights Reserved. 6
NECROMUNDA GANGS OF LEGEND
NECROMUNDA GANGS OF LEGEND Gang War contains the full rules for creating gangs from House Escher and House Goliath. Over the coming months, more gangs from the various Clan Houses will be added by way
More informationCodex: Grey Knights. Hail, Battle-brother. This codex will describe a revision attempted by this tech-scribe. The Emperor protects.
Codex: Grey Knights Hail, Battle-brother. This codex will describe a revision attempted by this tech-scribe. The Emperor protects. 1 Contents Grey Knights Special Rules... 3 Feats... 4 Wargears... 5 Grey
More informationevery item you move off your deployment zone. DEP2 - Foe
The Good Stuff Scour 2 Scavenge items. Earn for every item you move off your deployment zone. DEP1 - Friend Don t Stop Infiltrate 1-6 pt 1 Infiltrate 7-10 pt 2 Infiltrate 11+ pt 2 Scour 1 Infiltrate means
More informationDa Deff Islands. What you will need to play. A copy of these rules A copy of the Gorkamorka rules Everything you need for Gorkamorka
Da Deff Islands Da Deff Islands is a rules supplement for Gorkamorka. This supplement was written for use in the Ammoriss Campaign for the Ammobunker web forum. You can find out more here: http://s3.zetaboards.com/the_ammobunker/forum/3000941/
More informationCODEX. LEGION OF The damned. For Use With Warhammer 40,000 5 th Edition. Ver 16 Play Test Rules. Accursed Crusaders, Forged In the Fires of Vengeance
CODEX LEGION OF The damned Ver 16 Play Test Rules Accursed Crusaders, Forged In the Fires of Vengeance For Use With Warhammer 40,000 5 th Edition SPECIAL RULES Army follows standard force organisation
More informationChaos Space Marines: Supplement - Black Legion (2013) (Combined Arms Detachment) (1999pts)
grudge (1999pts) Space Marines: Supplement - Black Legion (2013) (Combined Arms Detachment) (1999pts) No Force Org Slot Expanded Options [MUST Select first BEFORE selecting other forces] Show [FW] options,
More informationX Marks The Spot. earned Scour 1. Capture Y 2 Capture Z 2. DEP2 - Foe. Look Under Every Rock. earned Scour 3. DEP1 - Foe. All They Understand
Ours Now Control X 4 Control Y 4 Control Z 4 DEP1 - Friend X Marks The Spot Control X 4 Capture Y 2 Capture Z 2 Capture means you must have the only models in that cube. DEP2 - Foe Y marks The Spot Capture
More informationBattle of Octavus Two-Five Tournament Packet
Battle of Octavus Two-Five Tournament Packet Battle of Octavus Two-Five Tournament Packet The Rules: 1. The tournament's point limit will be 1500 points. Any player with an army over 1500 points will be
More informationCHAOS SPACE MARINE KILL TEAMS
CHAOS SPACE MARINE KILL TEAMS Stalking through the smog-wreathed gloom, bands of Chaos Space Marines come seeking glorious reward from the Dark Gods. Murderers and madmen gifted with superhuman strength,
More informationWARHAMMER 40,000 INDEX: IMPERIUM 1
WARHAMMER 40,000 INDEX: IMPERIUM 1 Official Update Version 1.1 Although we strive to ensure that our rules are perfect, sometimes mistakes do creep in, or the intent of a rule isn t as clear as it might
More informationSaturday 31 st March 2018 South Wales Gaming Centre, Firestorm games, Trade Street, Cardiff, CF10 5DT. Tel
Date and Location Saturday 31 st March 2018 South Wales Gaming Centre, Firestorm games, Trade Street, Cardiff, CF10 5DT. Tel 02920 227117 Event Timing 09:30 Arrival and registration 10:00 Campaign cycle
More informationTAU EMPIRE. 32 points. 40 points. Options: May take up to three items from the Ranged Weapons, Signature Systems and/or Support Systems list.
TAU EMPIRE This team list uses the special rules and wargear found in Codex: Tau Empire. If a rule differs from the Codex, it will be clearly stated. Do not use the Supporting Fire rule from the Codex,
More information1850 Pts - Dark Angels - Tastytaste Dark Angel ITC Master List
1850 Pts - Dark Angels - Tastytaste Dark Angel ITC Master List Name # Grp WS BS S T Wo I A Ld Save Cost : Combined Arms Detachment (39, 1850 pts) Azrael 1 6 5 4/6 4 4 5 4/5 10 2+/4(i) 215 (C:DA, pp. 52
More informationSPACE WOLVES. Wolf Guard Pack Leader. 25 points
SPACE WOLVES Codex: Space Wolves This team list uses the special rules and wargear found in Codex: Space Wolves. If a rule differs from the Codex, it will be clearly stated. Headstrong Rule Addition If
More information1850 Pts - Dark Angels - TastyTaste's Dark Angels & Sisters
1850 Pts - Dark Angels - TastyTaste's Dark Angels & Sisters Name # Grp WS BS S T Wo I A Ld Save Cost : Combined Arms Detachment (33, 1627 pts) Azrael 1 6 5 4/6 4 4 5 4/5 10 2+/4(i) 215 (C:DA, pp. 52 &
More informationKHORNE DAEMONKIN BLOOD FOR THE BLOOD GOD! MODEL AVAILABILITY You must adhere to the following model requirements when building your team: WARP ASSAULT
KHORNE DAEMONKIN CODEX: KHORNE DAEMONKIN This Team List uses the special rules and wargear found in Codex: Khorne Daemonkin and Codex: Chaos Daemons. If a rule differs from the Codex, it will be clearly
More informationGENESTEALER CULT GANGS IN NECROMUNDA
GENESTEALER CULT GANGS IN NECROMUNDA Few threats to the Imperium are as insidious as that posed by the Genestealer. A perfectly crafted organism, its sole purpose is to infiltrate and subvert the populations
More informationAssault on Castobel. Objectives: Special Rules: Marine Players. Tyranid Player
Assault on Castobel A splinter force from Hive Fleet Dagon has initiated a brutal assault on Castobel. Tyranid forces have overrun large areas of the planet, including the Tyralos hive city and several
More informationSPACE WOLVES. TELEPORTING TERMINATORS Models in Terminator Armour may Deep Strike as normal (see the Built-up Area rule).
SPACE WOLVES CODEX: SPACE WOLVES This Team List uses the special rules and wargear lists found in Codex: Space Wolves. If a rule differs from the Codex, it will be clearly stated. FENRISIAN WOLVES/CYBERWOLVES
More informationThere can only be one: If Gadreel is in your army, he must be your warlord.
Release the Krakens Release the Krakens is an Iron Hands Supplement that has a series of rules (presented below) that must be used in addition to the material found in Codex: Space Marines. When using
More informationFLASHBURN HYPER SIMPLE SCIENCE FICTION SKIRMISH WARGAMES RULES FREE! Pz8. Playtest & Ideas: Martin Nortman & The Southern Rebels
FLASHBURN HYPER SIMPLE SCIENCE FICTION SKIRMISH WARGAMES RULES By Pz8 FREE! Playtest & Ideas: Martin Nortman & The Southern Rebels Players take the same number of miniatures (for example 10) and roll one
More informationKor vesa reetings, Commander, to this sacred text that will help you to further the Greater Good by guiding you in collecting, painting and
Kor vesa reetings, Commander, to this sacred text that will help you to further the Greater Good by guiding you in collecting, painting and gaming with a Kor vesa sept force in the Warhammer 40,000 game.
More informationCHAOS CULTS. Version 1.0 by Rob Henson
CHAOS CULTS Version 1.0 by Rob Henson Chaos Cults are the most dangerous of all those who plot to overthrow the rule of the Imperium from within. All planets and civilisations belonging to the Imperium
More informationHead Hunt. earned Kill 7-10 pt 1 Kill 11+ pt 2 Kill Commander 2 Kill Leader 1 Kill Specialist 1. DEP2 - Foe. Fight Another Day
Kill Frenzy Kill 7-10 pt 2 Kill 11+ pt 3 Kill stuff. Earn per model killed (depending on its points cost). Head Hunt Kill 11+ pt 2 Kill Commander 2 Kill Leader 1 Kill Specialist 1 Kill stuff. Earn per
More informationSKITARII RANGER KILL TEAMS
SKITARII RANGER KILL TEAMS A mainstay of the legions of the Adeptus Mechanicus, Skitarii Rangers are relentless hunters. Able to operate for days on end without rest or respite, they will track their prey
More informationOPTIONS: May take up to two Marker Drones points/model
COMMANDER R ALAI... 165 POINTS Commander R alai is a HQ choice in a Codex: Tau Empire detachment. Commander R alai 4 5 5 5 4 4 4 10 3+ Jet Pack Infantry 1 (Unique) (Character) Hazard battlesuit Drone controller
More informationELDAR. BATTLE FOCUS If using the Battle Focus special rule, the model runs the usual d6 instead of the automatic 6 normally used in Kill Team.
ELDAR CODEX: ELDAR This Team List uses the special rules and wargear lists found in Codex: Eldar Craftworlds. If a rule differs from the Codex, it will be clearly stated. BATTLE FOCUS If using the Battle
More informationAdventures. New Kingdoms
Adventures in the New Kingdoms Role Playing in the fallen empires of the Kale - Book 4 - Blood & Combat version 1.0 (Wild Die 48hr Edition) 2009 Dyson Logos Adventures in the New Kingdoms Book 4 Page 1
More informationThis is an unofficial non-profit publication intended as an aide to Codex: Sisters of Battle and is in no way affiliated to Games Workshop and it is
This is an unofficial non-profit publication intended as an aide to Codex: Sisters of Battle and is in no way affiliated to Games Workshop and it is not intended as a replacement for any official Games
More informationZombie vs. Imperial Guard Rules (Warhammer 40K Mod)
Zombie vs. Imperial Guard Rules (Warhammer 40K Mod) Tonight we lost communications with the rest of the battalion we might as well have seen our comrades disappear into thin air Our last transmission coordinated
More informationELDAR. Warlock. 35 points
ELDAR Codex: Eldar This team list uses the special rules and wargear found in Codex: Eldar. If a rule differs from the Codex, it will be clearly stated. Exarch Powers When an Exarch takes an Exarch Power,
More informationBike, Bolt Pistol, Mark of Nurgle, Power Armour, Sigil of corruption, The Hand of Darkness, The Skull of Ker'ngar, Veterans of the Long War
mega list (14912pts) Chaos Space Marines: Black Legion (2013) (Unbound Army (Faction)) (14227pts) No Battle Role (No FOC) Hidden Units and Dataslates (Select first and once per roster) Show all hidden
More informationAll Terrain Scout Transport Announcing the AT-ST Unit Expansion for Star Wars : Legion
All Terrain Scout Transport Announcing the AT-ST Unit Expansion for Star Wars : Legion The Rebels have been routed. They re fleeing into the woods. AT-ST pilot, Star Wars: Return of the Jedi The power
More informationVersion 1.0. If this information was sourced, inspired by or just very similar to yours, I apologize for not crediting you.
Unit Stats The following pages include unit stats which were based on or inspired by: Games Workshop rules for Space Crusade and Warhammer 40,000 Codex Space Crusade by Usagi3 (Translated from French to
More informationWARLOCK CONCLAVE KILL TEAMS
WARLOCK CONCLAVE KILL TEAMS Warlock Conclave Special Rules: Brotherhood of psykers: Fighters in a Warlock Conclave kill team may always use the highest leadership of any member of the kill team when testing
More informationTAU PATHFINDER KILL TEAMS
TAU PATHFINDER KILL TEAMS Daring and determined scouts, it is the Pathfinders who are tasked with scouting out the movements and disposition of the foe, who ambush key targets, and who sabotage supply
More informationWar Robots of the Legio Cybernetica.
War Robots of the Legio Cybernetica. The following rules are for those who wish to use units of the Legio Cybernetic in Gemini-ARAP games. Many of these rules can be used for other forms of robot. These
More informationARMOUR BS FRONT SIDE REAR By: Matt Plonski 12/23/2008. Twin-Linked Shuriken Cannon Anti-grav Turbines. Tempest Pulsar
TEMPEST GRAV-TANK POINTS: 425 Tempest is the Imperial designation given to a super heavy grav-tank from the ancient days of the Eldar Empire and a precursor to the more common Scorpion. Although its pulsar
More informationBeastmen Warhammer 40,000 by RainTheZangoose
Beastmen Warhammer 40,000 by RainTheZangoose Army Rules: Primal Fury: Beastmen are a Race of semi- intelligent humanoids but are ultimately Beasts at heart and love deep down nothing more then slashing
More informationStrasser Drukhari (Warhammer 40,000 8th Edition) [113 PL, 2000pts]
Strasser Drukhari (Warhammer 40,000 8th Edition) [113 PL, 2000pts] Battalion Detachment +5CP (Aeldari - Drukhari) [64 PL, 1198pts] Rules: Poisoned Weapon No Force Org Slot [2 PL, 21pts] Alliance of Agony
More informationBlind Fighting. Fighting in the shadows of the underhive By Andrew Stickland
Blind Fighting Fighting in the shadows of the underhive By Andrew Stickland This venerable article originally saw the light of day way back in 1996, in Journal 14. It was reprinted in Battles in the Underhive
More informationEMPEROR'S CHILDREN CHAOS SPACE MARINE ARMY LIST Let us cavort like the Graecians of old!
Chaos Space Marine Emperor's Children 2017-07-12 EMPEROR'S CHILDREN CHAOS SPACE MARINE ARMY LIST Let us cavort like the Graecians of old! Brother Hedonis Forces The Emperor's Children Chaos Space Marine
More informationCastobel Peril. The Marines have 16 turns to retake the base and enable the emergency shutdown of the fusion reactor before it explodes.
Castobel Peril A splinter force from Tyranid Hive Fleet Dagon has initiated a brutal assault at Castobel. Planet defense forces are struggling to repel the attack, and Tyranid forces have overrun large
More informationJANE S FIGHTING STARSHIPS
JANE S FIGHTING STARSHIPS The Kharadorn Royal Navy version1.0 5 September 2015 FIRST CONTACT WITH HUMANITY 2173 Full Thrust- Fleet Book 5 Credits and Thanks Original FULL THRUST designed and written by:
More informationFRIDAY APRIL :00PM 10:00PM 8:00AM 8:00PM :00AM 3:00PM
FRIDAY APRIL 19 ------------------ 4:00PM 10:00PM 8:00AM 8:00PM ------------------ 9:00AM 3:00PM WARHAMMER 40K GLADIATOR TOURNAMENT Do not lose this packet! It contains all necessary missions and results
More informationCodex: Adeptus Mechanicus
The Cult of the Machine Codex: Adeptus Mechanicus V10-01-03 Some quick notes for all you budding engineers out there: Permission is given for people to post this up on websites, or email it around, or
More informationEmperor s Children. V3.5.2 Play Document
Emperor s Children V3.5.2 Play Document 1 Emperor s Children Army List EC1.0 The Emperor s Children Version 3.5.2 EC1.1 Emperor s Children Special Rules The following special rules apply to Emperor s Children
More informationattribute modifiers Soldier attacks per level force powers Level Attacks
attribute modifiers Attribute Score/Modifiers 3 4-5 6-8 9-12 13-15 16-17 18 19 20 21 22 23 24 25 STR (Melee Hit/Melee Damage) (Protection) (Range Hit) (Initiative Modifier) (Scoundrel Skill Modifier) (Spy
More informationBudget Battle. Phil West
Budget Battle Phil West This set of rules was inspired by some sets of cheap toy soldiers with interesting pairings such as Army men vs Cavemen, Ninja vs Robots and so forth. These reminded me of the running
More informationMajority of Images are thanks to and
Majority of Images are thanks to http://robotechvisions.wikia.com/wiki/robotech_visions_wiki and http://www.macross2.net/m/m.html Robotech Masters Faction Robotech Masters The Masters have a few advantaged
More informationIMPERIAL ARMOUR VOLUME 2 SPACE MARINES AND FORCES OF THE INQUISITION. RULES UPDATE (Version 1.3)
IMPERIAL ARMOUR VOLUME 2 SPACE MARINES AND FORCES OF THE INQUISITION RULES UPDATE (Version 1.3) This document is an update to all the rules in our Imperial Volume 2 book to bring them in line with the
More informationWelcome to the dark science fiction world of CTHON. This quick start guide will get you up to speed with the basics of the game.
CTHON QUICK START GUIDE OVERVIEW Welcome to the dark science fiction world of CTHON. This quick start guide will get you up to speed with the basics of the game. CTHON is a first-person shooter with roguelike
More informationTYRANIDS. Warrior Prime. Zoanthrope. 35 points. 60 points
Codex: Tyranids This team list uses the special rules and wargear found in Codex: Tyranids. If a rule differs from the Codex, it will be clearly stated. Model Availability You must follow the following
More informationRoar of the Crowd. Gladiatorial Combat Rules for one to four players. Copyright 2006 Youngdale Productions $3.
Roar of the Crowd TABLE OF CONTENTS Introduction...2 Abilities. 2 Skills.2 Movement.3 Health Points.3 Rules for Combat..3 Movement Phase...3 Range Fire Phase...4 Melee Combat Phase.4 Experience.5 Magic
More informationWargear Vehicle Armoury
1 2 Wargear Vehicle Armoury Daemonic Possession A vehicle with Daemonic Possession has a Ballistic Skill of 3 but may ignore all shaken and stunned results on the vehicle damage table. Daemonic Possession
More information12. WEAPON CHARACTERISTICS
Briefing 1. Fire and movement are the heart of a wargame, and weapons provide the power to dominate the enemy. 2. Weapon characteristics define the power of a weapon s attack, the ranges at which it is
More informationT1.0 TAU SPECIAL RULES
THE TAU v3 By Jervis Johnson, with invaluable assistance from Trent Bartlem, Jaldon, Zac Belado, Shmitty, Niyaz, Gary Carney, and Chris JimmyGrill Reiter. Thanks to all of the other people that have provided
More informationGuardian Angel. Campaign Scenario 3: Assemble Forces. Terrain
This article is the first in a series that continues the scenarios for the narrative campaign based on the events of the Terminator Genisys movie. The first two scenarios, Cheyenne Mountain and LAX, can
More informationversion 1.2 by Berthold Nüchter 1
Compendium of the Space Hulk missions Introduction So you have played all of the missions from the mission book in your edition of Space Hulk and are looking for more? The 1 st edition contains 6 missions,
More informationNew Republic Stat Pack Roleplaying Statistics for Star Wars Miniatures Sterling Hershey
1 of 7 4/27/2010 11:48 PM N Roleplaying Statistics for Star Wars Miniatures Sterling Hershey he New Republic ruled much of the galaxy from the Emperor s defeat until well into the Yuuzhan Vong invasion.
More informationTHE UNRELENTING HUNT
THE UNRELENTING HUNT As sure and cold as vengeance, Company Master Balthasar and Librarian Turmiel hunt across the galaxy after the foul heretics known as the Crimson Slaughter. Wherever the trail of devastation
More informationCodex. Eldar Corsairs. Warhammer 40,000 Fanmade codex
Codex Eldar Corsairs Warhammer 40,000 Fanmade codex INTRODUCTION Amidst the strife of the 41st millenium the Eldar Corsairs apply their trade. The mobility of the Corsair Fleets allow the Eldar Corsairs
More informationDramatis Personae v.0.9
Dramatis Personae v.0.9 Personae Special Rules Only One of Each Personae Your warband may hire any number of Dramatis Personae, but there can only be a single instance of each type of Personae in a campaign
More informationWorld Eaters. Play Document
World Eaters V3.7 Play Document 1 WE1.0 The World Eaters WE1.1 World Eaters Special Rules The following special rules apply to World Eaters formations and units. WE1.1.1 Initiative & Strategy Rating World
More informationRATSKIN RENEGADES. Ratskins Territory Table. By Jake Thornton
Fan05_44-59 11/6/04 2:57 pm Page 44 RATSKIN RENEGADES Ratskins are normally a shy, peaceful people who are inclined to avoid the noisy, raucous downhivers and their settlements. They need nothing from
More informationGrenades that miss their designated spot deviate. Every point the attacker misses the target number by causes the grenade to deviate 2cm in a random
Actions and combat Grenades that miss their designated spot deviate. Every point the attacker misses the target number by causes the grenade to deviate 2cm in a random direction. The deviation may not
More informationCylinder of Zion. Design by Bart Vossen (100932) LD1 3D Level Design, Documentation version 1.0
Cylinder of Zion Documentation version 1.0 Version 1.0 The document was finalized, checking and fixing minor errors. Version 0.4 The research section was added, the iterations section was finished and
More informationThe Emperor Titan is the largest type of Imperial Titan, consisting of two classes: the Imperator and Warmonger.
The Warmonger Titan Table of Contents Introduction...4 Points Cost:...4 Set Up...5 Warmonger Titan Weapons...5 Sensorium Guns...5 Secondary Weapons...5 Point Defence...5 Flak Batteries (4):...5 Doom strike
More informationTyranid SPECIAL RULE
Tyranid 2016-12-02 HIVE FLEET ONACHUS TYRANID ARMY LIST Named after the Terran beast from ancient legends, Hive Fleet Onachus set the Homeworlds ablaze with its abhorrent touch. Forces The Hive Fleet Onachus
More informationMDRG Constructed Play Handbook
MDRG Constructed Play Handbook Revised version (in playtest now, August 2011) The following is a point system for Mutants and Death Ray Guns originally designed by Andy Frazer and revised by Andrea Sfiligoi.
More informationDeathworld Mission. Factions and Goals. Summary. Initial Starting Point. Logicians. Verminculus Rex. Administratum Base at the South Pole.
Deathworld Mission Summary An Adventure for Warhammer 40k Inquisitor Dalek's radical interrogator Devios has managed to extract information from the captured eldar, which gave access to a xenos spy network.
More information[120 PL, 2000pts] Brigade Detachment (Imperium - Grey Knights) [30 PL, 481pts] HQ [9 PL, 160pts] Brother-Captain [9 PL, 160pts]
David Ozawa 2 nd Overall DakkaKon 2017 [120 PL, 2000pts] Brigade Detachment (Imperium - Grey Knights) [30 PL, 481pts] HQ [9 PL, 160pts] Brother-Captain [9 PL, 160pts] And They Shall Know No Fear, Curiass
More informationWhat do I need to play? How does it work?
Gamba Robo! Chain fists, drill arms and tomahawks made of lightning were a regular feature of the 1970 s giant robot shows. The robots had names like Daitarn, Voltes V and Mazinger Z. They had personality
More informationWARHAMMER 40,000 CODEX:
WARHAMMER 40,000 CODEX: TAU EMPIRE Official Update for 7th Edition, Version 1.0 Although we strive to ensure that our rules are perfect, sometimes mistakes do creep in, or the intent of a rule isn t as
More informationTristan Whitehead - No Retreat VI (Warhammer 40,000 8th Edition) [101 PL, 2000pts]
Tristan Whitehead - No Retreat VI (Warhammer 40,000 8th Edition) [101 PL, 2000pts] Spearhead Detachment +1CP (Chaos - Chaos Space Marines) [36 PL, 683pts] Rules: Daemonic Ritual, Despoilers of the Galaxy
More informationSample file ACKNOWLEDGEMENTS
ACKNOWLEDGEMENTS Thanks to the members of the Stamford Adventurers Society for playtesting these rules, albeit in a slightly different guise. Thanks to Mike Owen and Lon Weiss for putting the idea in our
More informationVersion /11/25. The Aeldari rune for the Outcasts
Eldar Corsairs are the wildest of all the Outcasts. They are quick-tempered and unpredictable raiders whose ships are fast and well-armed. Eldar Corsairs fight and trade with other races, and will even
More informationCreate PDF with GO2PDF for free, if you wish to remove this line, click here to buy Virtual PDF Printer
Malevolence An Experiment in Death Introduction This is my attempt to make a small-scale skirmish game used primarily for gaming zombie games. I was inspired to write it after seeing some of Hasslefree
More informationBrink of Battle Sci-Fi Play Test Gear
IMPORTANT: By downloading this material you are acknowledging that all parts are Robert A. Faust 2012, all rights reserved. Any suggestions, additions, ideas, or other added material used to play test
More information2003 Hasbro. All rights reserved. Distributed in the United Kingdom by Hasbro UK Ltd., Caswell Way, Newport, Gwent NP9 0YH. Distributed in the U.S.A.
2003 Hasbro. All rights reserved. Distributed in the United Kingdom by Hasbro UK Ltd., Caswell Way, Newport, Gwent NP9 0YH. Distributed in the U.S.A. by Hasbro, Inc., Pawtucket, RI 02862. Distributed in
More informationWRITTEN BY ED TEIXEIRA INTERIOR ARTWORK BY JAMES SMYTH COVER BY PAUL KIME DIGITALLY EDITED BY CRAIG ANDREWS
ple m Sa file ple m Sa file file ple m Sa WRITTEN BY ED TEIXEIRA INTERIOR ARTWORK BY JAMES SMYTH COVER BY PAUL KIME DIGITALLY EDITED BY CRAIG ANDREWS TABLE OF CONTENTS 1.0 INTRODUCTION 1 2.0 NEEDED TO
More informationARMOR DIAGRAM ARMOR DIAGRAM. Mech Data. Mech Data BATTLEMECH RECORD SHEET BATTLEMECH RECORD SHEET. Weapons Inventory.
BATTLEMECH RECORD SHEET Left Torso Head Right Torso ARMOR DIAGRAM Type: HER-2S Hermes II Tonnage: 40 Points: Walking: 6 Running: 9 Weapons Inventory Mech Data Type Location Damage Short Med. Long 1 Autocannon
More information1. INTRODUCTION TWERPS
. INTRODUCTION Welcome to TWERPS, The World's Easiest Role-Playing System. To play, you'll need a Gamemaster (GM), at least one Player, some paper and pencils, and some 0-sided dice (d0). Now start playing..
More information40K Battle League Division 3 Army Lists
2018 40K Battle League Division 3 Army Lists v1.0 Contents Alex Price, List: 1 st + 2 nd Half League... 2 Paul O Regan, List: 1 st + 2 nd Half League... 3 Geraint Williams, List: 1 st + 2 nd Half League...
More information1 Chaos Lord 1 unit of Chosen 1 unit of Chaos Terminators 2 units of Chaos Cultists 1 unit of Raptors 1 Chaos Land Raider
KRANON S HELGUARD The warriors of Kranon the Relentless Helguard advance toward the foe wreathed in howling phantasms. Hordes of Cultists sprint through no-man s land, striving to keep pace with the bounding,
More informationWELCOME TO THE WORLD OF
6 WELCOME TO THE WORLD OF 7 Set in 1912, the player assumes the role of former Pinkerton agent Booker DeWitt, sent to the flying city of Columbia on a rescue mission. His target? Elizabeth, imprisoned
More informationDEVELOPMENT PROPOSAL
DEVELOPMENT PROPOSAL ICON GAMES LTD Platform: PS2, Xbox, PC, PSP Genre: Arcade Action FPS Document Revision 1 Document by Richard Hill-Whittall http://www.richardhillwhittall.com/ TABLE OF CONTENTS DEVELOPMENT
More informationProblem N1 Star Wars Logo
Problem N1 Star Wars Logo Input: none Description: ASCII art is a graphic design technique that creates pictures using the 95 printable ASCII characters. Use ASCII art to display the classic Stars Wars
More informationIntroduction. Index. 1. Introduction & Index 2. Core Rules 3. Ship Components 4. Advanced Ship Components 5. Special Fleets
Introduction From the creative mind of Austin Peasley we bring you Orion s Gate, a single-page ruleset played with papercraft miniatures that was designed to be fast to learn and simple to play. Gameplay
More informationWARHAMMER 40K. SYSTEM RULES PACK Highlander
WARHAMMER 40K Event Format: SYSTEM RULES PACK Highlander The all comers event will run alongside a Highlander event, both will run a separate draw and award separate trophies. The event will follow the
More informationOverview. Gameplay. Controls. Weapons: Movement:
Overview Stargate Resistance is a third-person online shooter set in the Stargate Universe featuring iconic locations and situations from the TV series, as well as unique new locales based on the show.
More informationIMMORTAL Trooper Cost to recruit: 110 points. WARRIOR New Recruit Cost to recruit: 80 points. DEATHMARK Specialist Cost to recruit: 120 points
NECRON KILL TEAMS The forces of the Necrons, having slumbered through the aeons, have awakened to find the galaxy overrun with fleshy, verminous usurpers. It is common for Necron kill teams to be dispatched
More informationWRITTEN BY ED TEIXEIRA
WRITTEN BY ED TEIXEIRA CHAIN REACTION 3.1 FINAL VERSION TABLE OF CONTENTS PROLOGUE 1 INTRODUCTION 2 Word of Advice 2 YOUR ROLE 2 NEEDED TO PLAY 2 THE DICE 2 Passing Dice 2 Counting Successes 3 Possibilities
More informationSample file WRITTEN BY ED TEIXEIRA DIGITALLY EDITED BY CRAIG ANDREWS
WRITTEN BY ED TEIXEIRA DIGITALLY EDITED BY CRAIG ANDREWS CHAIN REACTION 1 TABLE OF CONTENTS 3 PROLOGUE 2.0 INTRODUCTION 3.0 YOUR ROLE.0 NEEDED TO PLAY The Dice.1.1 Passing Dice.1.2 Counting Successes.1.3
More informationTHE RULES 1 Copyright Summon Entertainment 2016
THE RULES 1 Table of Contents Section 1 - GAME OVERVIEW... 3 Section 2 - GAME COMPONENTS... 4 THE GAME BOARD... 5 GAME COUNTERS... 6 THE DICE... 6 The Hero Dice:... 6 The Monster Dice:... 7 The Encounter
More informationTYRANIDS. 35 points. - Tyranids v2.1
TYRANIDS This team list uses the special rules and wargear found in Codex: Tyranids. If a rule differs from the Codex, it will be clearly stated. You must adhere to the following model requirements when
More informationDesigners Commentary, September 2018
TM Designers Commentary, September 2018 The following commentary is intended to complement the Kill Team Core Manual and accompanying products. It is presented as a series of questions and answers; the
More informationHORUS HERESY Tactical Strike - Victory Is Vengeance
HORUS HERESY Tactical Strike - Victory Is Vengeance Planetwide operations weren t the only type of battle being waged by the infighting legions during the Heresy. Amongst the ruins of the Choral City and
More informationTHE LOST SPECIAL RULES CHOICE OF WARRIORS
THE LOST Ever since Mousillon declined into the mire, there has been little to hold its inhabitants to the land. Yet the city is still occupied by the dregs of those unable or unwilling to leave. They
More informationCHOSEN OF CHAOS. R aised in battle, these great warriors fight for glory
CHOSEN OF CHAOS From the far north come the conquering legions of Chaos, led by the Champions of the Dark Gods and the immortal Daemon Princes. Alessio Cavatore brings you a complete army list to get you
More information