F-16 radar display - focus on target
|
|
- Nathan Small
- 5 years ago
- Views:
Transcription
1 Wild Tuna 1 Group: Wild Tuna Rathakan Leepraphantkul Nur Gadima Vita Ivanova Guo Yang Alireza Mahzoon F-16 radar display - focus on target Introduction Our group chose to investigate the radar display of F-16 A/B, the AN/APG-66 radar. The contact person is Group Captain Chanon Mungthaya who is a former Royal Thai Air Force pilot with 1500 hours logged on the F-16 and is currently a Defense and Air Force attaché at the Thai embassy in Sweden. The radar system uses some sort of raster scan display to produce a graphical representation of the objects detected by the radar. In this study we will analyze the air-to-air modes of the radar and the specific scenario - focus on target visualization. 1. System description The F-16 A/B uses the AN/APG-66 as its fire control radar. It is Pulse-Doppler radar. A series of short radio frequencies are pulsed out and the partial reflection of the said frequencies are then captured by the radar using Pulse-Doppler signal processing which uses the Doppler effect to calculate the distance of object based on the reflected waves. The AN/APG-66 radar is also multi-modal. It contains modes for air-to-air weapons delivery, ground-based modes for air-toground based weapons delivery and a weather mode for navigation (see figures below). Figure 1: Joystick and the grey nub used for moving the cursor on the radar screen and selecting the target
2 Wild Tuna 2 Figure 2: F16A Cockpit Figure 3: F16A radar screen
3 Wild Tuna 3 The modes for the radar for air-to-air combat allow the pilot to scan the airspace and lock on to a fighter-plane-sized target and track it, from up to 50 kilometers away, while continuously scanning. The radar can also enter ACM, air combat maneuver, mode which automatically locks and tracks are target within a smaller cone of detection. The primary missiles that the radar provides information for are the AIM-7 Sparrow, the AIM-9 Sidewinder and the AIM-120 AMRAAM. The Sparrow is a semi-active radar guided missile and relies on the radar s tracking to hit the target. The Sidewinder is an IR-guided, or heat-seeking, missile that is not directly guided by the radar. The radar aligns the Sidewinder s seeker head in the same direction of the target for lowered target acquisition time and accuracy. The AMRAAM is a beyond visual range fire-and-forget missile with active guidance. The missile has two stages, the first stage relying on the fire control radar to allow the missile to plot an intercept and give course corrections. It is in the second stage that the AMRAAM s own guidance system is used to guide itself to the target. 2. The method We chose the large-scale systematic approach because of careful and detailed documentation. In a user centered design we will look at three models: the role, the task and the content model. The user role model express needs, interests, expectations, behaviors and responsibilities between user and the system. Here we also plan to look at user role description and relations between the roles (for that purpose we will use user role model - form S6). The radar system is complex so we will narrow down the main user needs and divide the specific tasks. We are planning to have several meetings with the pilot in order to talk about different scenarios and specify use cases. We will identify the most significant use case problems, main expectations from the user and possible system responses. The final step is working on sketches and designing prototype. 2.2.Task modeling with the use cases The main focus of the method is to describe what the user is doing and what he/she tries to do. According to Larry L.Constantine suggestions in the book Software for use, A Practical Guide to the Models and Methods of User Centred Design (2006) the first step is to learn the roles that user will play in the relation with the system being built. The second step is to understand and model the nature of the work that must be supported within those roles. The aim of the task modeling is to build a joint understanding of the work and how to support it. The method to represent structure of the tasks and work is use case. According to Ivar Jacobson (1992) definition, a use case is in object-oriented software engineering, a narrative description of interaction between a user -in some role- and some system. We assume, that we will divide use case into two parts: the user action model, which shows what the user does, and the system response model, which shows what the system does in response (Wirfs-Brock, 1993). This form clearly divides the responsibilities and interests of the user from those of the system and its developers. The first step to identify use cases is to use role model. It means that we are looking for users needs and intentions in each use case by asking questions like - what are user in this role try to
4 Wild Tuna 4 accomplish and fulfill this role, what do user need to able to do, what capabilities are required to support whatever users in this role need to accomplish and so on. The second step is to name essential use cases. They should be in the language of user and we should have the same interpretation from the phrase in the user case. Here we focus on simplifying, generalizing and common understanding gathering (119). After that we will work on sketches part and prototype building. 3. Documentation of work and users your system supports 3.1.Specific use cases We came up with three possible user cases from the first interview (appendix 2) with the pilot. The intention of the pilot for doing the tasks are 1) Recognizing a target in the air 2) Dropping a bomb 3) Focus on a target. In the following table we analyzed the tasks into user actions and system responses in the form of essential use cases. 1. Recognize a target in the air User Action Turn on transceiver Looking at the information Recognize the target System Response Broadcasting ID Getting signal from the target Identifying the target Show information 2. Dropping a bomb User Action Looking on the location of target Input the information about the target Push the button System Response Generate location on the radar Calculate release point Line up the plane Release the bomb
5 Wild Tuna 5 3. Focus on a target User Action Finding the relevant information Identify the target Communicate the identified target System Response Supplying the relevant information Lock on the identified target Communicate to user that target is locked According to our user need we chose to investigate the last user task - focus on target. Here we want to find answers to several questions: - how can pilot move a cursor on the screen? - how can pilot select a target on the screen? - what are the relevant information that should be displayed on a screen? - how should communication process and feedback from system happen? The main requirements from pilot to use a radar for selecting the target is: - identify the target, - determine the distance to the target, - know which target is currently selected Problems in the existing system - in the old system, there is no possibility to show who is locked on who - the old system is monochrome. The problem with monochrome screens is to display more information on a screen ( some new symbology needs to be design) 3.2.Environment description The cockpit environment is relatively well shielded and allows the pilot to operate under high G conditions, high altitude and supersonic speed. To this end, the pilot wears a flight suit that helps blood circulation during high G manoeuvres in addition to a special breathing technique that allows him to maintain consciousness. As for other safety measures, the pilot is strapped to his seat by a 4-point harness, or a seat belt with 4 points of contact, and wears a helmet with a visor to protect his eyes. An oxygen is also provided for high altitude flight. The helmet also has a built in radio to allow communication. The pilot also wears gloves. The space in the cockpit is limited to allow only one person to sit comfortably inside. Additionally, the cockpit and its canopy is designed to allow for the greatest amount of visibility from inside. 3.3.User profile and task (User role model - form S6) See the appendix 1 Form S6 for detailed information.
6 Wild Tuna 6 4. Lo-fi prototype (paper and pen sketches) Our further sketches are based on display information visualization without the modification in existing selection buttons. According to user thoughts, the existing buttons functions and location is logical enough and there is no need for correction. The pilot could select the target just using the button left(<) and right(>) and the system will catch the target automatically based on their location. We think it s the best way to help the pilot to lock the target compared with using 4 buttons(left,right,up and down). In this way the pilot needs to focus on the right target. Before sketching we listed all the physical properties that are displayed on a screen. It helped us to take into account all the necessary information for sketching. Buttons: Change radar range Change between radar modes Show the radar warning receiver Weapon selection Things to display on screen (AA Mode): Contact - information that show in radar as dot Friendly or Enemy - visualization in blue or red Altitude of contact - how high of the ground plane is flying Bearing of contact - the direction of travel Azimuth of contact - a vector from the observer to a point of interest onto a reference plane Distance of contact - how far a contact is from the plane (usually in Nautical Miles) Speed of contact - how fast a contact is flying Type of aircraft - doesn t look likely Radar range information - the current radar range and cone of detection perhaps Sketches In the first sketch - track while scan mode, allows to track a target whilst scanning for enemies. Note the positions of the information on the screen. Weapon information is rather crude, only to give a cursory indication of how to engage. A full weapon s system screen is already present elsewhere. Target information displays speed, altitude and heading of the track. The radar s current range and mode settings are displayed in the top corners.
7 Wild Tuna 7 Sketch nr.1 This is the normal scanning mode. The contacts outside the radar cone is from an external system (friendly aircraft and radar sites). Sketch nr.2 Sketch nr.3
8 Wild Tuna 8 In a sketch nr. 3 the [ ] is the target selection cursor. It is moved by a nub on the joystick. It was not necessary to change the target selection cursor, as it is already present in the old system. Other sketch nr.4 shows all the necessary information in two steps. In the first step pilot can see all the enemies and friends in a triangular shape, number and different colors. Triangular colored edge shows the front of aircraft. Selection will be green square with dots. On background pilot can choose whether to see or not to see a navigation map. When target is locked on a display enemy aircraft symbol changes the color and the shape of square. The system will also show the distance to the locked aircraft. In a case there will be unidentified object on a screen, there appear round symbol. Sketch nr.4
9 Wild Tuna 9 5.The prototype We choose not to change the existing target selection, because according to pilot opinion, it is already fast solution. The process of selection happens with the help of joystick, by moving it with the thumb left or right. The first target of selection will be the target closer from pilot (in this case the plane nr.3). Figure 4: Selection of target When the number of allies is more than the number of enemies pilot can see the line between the aircrafts which shows the status of locking. The information about the aircraft is in the up right corner of the screen. Figure 5:The number of enemies is less than the number of allies
10 Wild Tuna 10 Using the gray nub on joystick pilot can move the cursor on the screen. When pilot put the cursor on the target, green brackets appears on the screen which shows the target that supposed to be locked. In figure 3 the enemies are shown in red and the allies in blue, going by the NATO convention. Figure 6: Selecting the target for locking Pilot can lock on the target by pressing the red button on joystick. The locked target is shown in figure 4 by yellow square around it. Figure 7: The low range Mode
11 Wild Tuna 11 In figure 8 you can see the high range mode. In this situation there are lots of aircraft on the screen. In this mode lines between the target are not shown. Maximum distance 180 km is shown on radar. Figure 8: The high range Mode In the second interview (appendix 2),the pilot suggested removing all unnecessary information. Additionally, he explained that though the color coding may be convenient, we should be mindful of nighttime conditions and to not employ too many colors that could lead to confusion. Figure 9 is the final version of the prototype for selecting the target. In the figure 9 the aircrafts, which are locked, are shown in pink. The lines between the aircrafts, numbers and information about the selected target are removed in this version. In the final version of locking on the target,all unnecessary information are removed as well. The two circles inside the radar are for the pilot to be able to estimate the range of the contacts on screen without having to look up a number. The bullseye is a pre-defined reference point that is used to determine the position of an object. Here our prototype displays 016 and 189, which is the heading and distance respectively. This was not changed from the original system.
12 Wild Tuna 12 Figure 9:selecting the target 6.Conclusion The main advantages of this solution allows for the display of additional information without detracting from the overall qualities of a radar system that grants the pilot situational awareness. The main challenge of the solution was to determine which information was relevant and important enough to be displayed on the radar screen. Reference Constantine, L.L. (2006). Software for use, A Practical Guide to the Models and Methods of User Centred Design, ACM Press: New York Jacobson, I., Christerson, M., Jonsson, P., Övergaard, G. (1992). Object Oriented Software Engineering: A Use Case Driven Approach. Reading, Mass: Addision-Wesley Wirfs-Brock, R. (1993). Designing Scenarios: Making the Case for a Use Case for a Use Case Framework. Smalltalk Report, November-December
13 Appendix 1-S6 form Wild Tuna 13
14 Wild Tuna 14 Appendix 2-Interview Session 1 Actions (Questions about what a pilot has to do) 1) What is standard procedure when an unknown contact/bogey appears on radar? Use of external surveillance system. They are always identification from these external systems. But it is visual confirmation. Intercept by flying abeam. Rock the wing. Ask for permission to shoot. Immediate self-defense. Commercial airlines use IFF. IFF squawks provide information. IFF is Identification Friend or Foe. 2) What is standard procedure when an enemy contact/bandit appears on radar? info is like a doubt on a screen (symbol in colors-my square box symbol). Datalink from AWACS. Square box on radar. Must manually remember who is who on on-board radar. Use of reference point, distance and bearing to identify the square boxes on the radar. 3) What are possible reasons to switch to ground mode? How? Use for drop the bomb on a target with a distinctive return signature. Use a button. Guess what the mountain looks like on the radar. When the radar sweeps to the ground. The impact changes return image. Light and darkness. Tilt the radar to determine the shape of the target. Targeting pods/external sensors. Can penetrate moisture and ground better. 4) What are possible reasons to switch to weather mode? How? Change pulse, PRF, Pulse Radio Frequency. Changes the radar the characteristics to show shapes you want to see. Uses a knobs. 5) At the moment how free you are as pilot to make a decisions based on information displayed in a radar? Is your reaction based on system information or otherwise? Who says the last word? No. Only gives information. Gives it to the Fire Control System. Displays whether in-range or not. 6) How do you handle multiple contacts, enemy or otherwise, in a radar display? The radar can lock onto one target but still display information. 7) How do you handle multiple modes for instance handle enemy in air and ground at the same time? No. Cannot handle more than one mode. Can only handle one target on lock-on mode. Visibility (Questions about the display etc.) 8) Are there some problems identifying things on radar? In the old system, the heading of the target is hard to identify. The newer system displays a bit more information. The more information is given in a shorter span of time, it is easier to understand to the pilot, adding situational awareness.
15 Wild Tuna 15 9) What are the common difficulties new pilots face when using the radar system? What are your personal experiences during training or in flight? Difficulties in old system. Physical switch is a problem. Has to look down to the radar and use his fingers to try to lock on. Throttle switch, or the control stick requires familiar. Uses simulations but cannot simulate gravitational forces in air combat manoeuvres. Typical problem. Physiological problem. If the design in the switch is easier to remember, this can be mitigated. 10) How important is it for you to be able to visualize some specific information in a radar system? Are the symbols representative or easily interpreted? Symbology is easy to understand. Uses triangles, circles and squares. Good for glances. Very important. You don t have the luxury of time. 11) How important is it for you to have a description of a contact in the radar system? Some numbers are displayed when the target is selected. Requires lock-on, from someone and information. In the newer everything it will display everything. Old system is square boxes. Important for situational awareness. 12) Is being visible to the the enemy when the radar on is a concern? Important when you turn on your radar. Emission of radio waves can be captured. Know when to turn on radar. Data-link information is best from a friendly aircraft. Higher PRF = more accuracy, can say that you are targeting the RWR of the enemy. 13) Are there delays in displaying information on the radar? And when you track objects? There can be a delay. Impossible to have no delay. Near real-time. Delay is not a big problem, inherent to the aircraft design. This is not a concern at all. Near light speed. Future Systems (for the latest fighter aircraft radar systems, look up AESA Radar ) 14) Think of current radar technologies compared to the past ones. Which values are important or are a must have function? The radar should be easy to understand, contributes to situational awareness. How the brain interprets symbols and how it changes it into situational. How fast can your brain recognise the airspace situation. Analog or digital clock metaphor, digital clock is precise at a glance, but not how long that you have. 15) Can you define your ideal radar? What are possible features? Which are important? Is your radar a decision support tool? Do you want it to interpret data for you or just show all the raw data? What about other pilots? Without touching the radar, it will give all the data that is needed. AI controlled radar. Only important information is needed. You want to have it prioritise. More information = complications. Customisation to suit users. Maybe the symbols, layout or something that handles or displays the information. Grid display or radar range lines. 16) What are your expectations for future passive and active sensors for military aircraft? These passive sensors are radar information from your friend. IR sensors/flir or RWR. Right now radar is the best.
16 Wild Tuna 16 17) What is your opinion on radar systems that allow you to see but remain undetected? Example: AESA Radars Better, faster scan and smarter when emitting. Not keen on improvement. 18)Future radar - is it more like decision support tool, tool for interpretation of data, just raw data place, computer interpreted version about the objects or... Radar system embedded in your eye? Ocular implants. Understand everything. Extends visuals. Displays information that you can t see. Other things Situational awareness is important. Data-link with friends. Who targets what, etc. If the system displays such life would be easier. Familiarity, such as positions of indicators and such. Managing their tasks, must prioritise. Mitigated What are some of the most important things a pilot must have? Situational awareness
17 Wild Tuna 17 Appendix 3-Interview Session 2 1)How do you identify ground targets? Picture of the target on the return of the radar. Must learn of the return of the radar. If the ground target is fixed target, like a building or bridge, and you have an aerial photo and you study it and compare it to the radar screen. If it is a moving target like a tank or truck, the return will change. At a longer distance, when you know the location from GPS or something, the radar can zoom in to that point. In some cases we need to use the radar, especially at night without IR or NVG. The radar itself can sharpen the image of the return. Radar is only used for weapons targeting if the target is close enough to be identified by visual. 2)How do you determine your location? There is GPS and INS. Separate from the radar. 3)How can pilot move the cursor on the screen? On the control stick, two axes nub. Thumb. 4)How can pilot can select a target on the screen? Acquire the target by pressing down on the nub. 5)When you select targets on the throttle, do you push another button? No. It doesn t happen too much when you try to select the target but move the switch instead. Its not that sensitive. 6)What should pilot do to release a bomb? Requires intelligence, you input the coordinates into the aircraft computer. The computer generates the location on the radar. Then go through the process of identifying the target. Requires fine-tuning. Find the angle of approach and compare to what you see on the radar. Another button close to the nub. 7)How can pilot line up the plane for this purpose? Angle of approach isn t too necessary. But it is part of a plan. The aircraft computer can calculate your weapons release point. Weapons will not release unless the pilot physically flies the aircraft to meet the weapons release criteria as determined flight computer.
18 Time Report Wild Tuna 18
AIRBORNE RADAR 1944 / 1945 HEAVY CONVERSION UNITS 1661 & 1668 RAF WINTHORPE RAF BOTTESFORD 5 GROUP BOMBER COMMAND
AIRBORNE RADAR 1944 / 1945 HEAVY CONVERSION UNITS 1661 & 1668 RAF WINTHORPE RAF BOTTESFORD 5 GROUP BOMBER COMMAND Produced by F/O James Sands RCAF Smiths Falls, Ontario, Canada February 2011 F/O James
More informationHelicopter Aerial Laser Ranging
Helicopter Aerial Laser Ranging Håkan Sterner TopEye AB P.O.Box 1017, SE-551 11 Jönköping, Sweden 1 Introduction Measuring distances with light has been used for terrestrial surveys since the fifties.
More informationA Nugget's Guide to HUD-Symbology
A Nugget's Guide to HUD-Symbology Rev 2, 02/19/2006, Chewbakka, www.tattoine-skyworx.de Do you remember what all the little numbers in the different modes of the HUD mean? Well you should, because they're
More informationRed Baron Mission Builder
Red Baron Mission Builder New Red Baron Features Mission Builder Introduction Mission Conditions Aircraft Groups Navigation Group Assignments Mission Builder Tips One of the few Fokker D.VIII's delivered
More informationRADAR CHAPTER 3 RADAR
RADAR CHAPTER 3 RADAR RDF becomes Radar 1. As World War II approached, scientists and the military were keen to find a method of detecting aircraft outside the normal range of eyes and ears. They found
More informationCopyrighted Material - Taylor & Francis
22 Traffic Alert and Collision Avoidance System II (TCAS II) Steve Henely Rockwell Collins 22. Introduction...22-22.2 Components...22-2 22.3 Surveillance...22-3 22. Protected Airspace...22-3 22. Collision
More informationF-104 Electronic Systems
Information regarding the Lockheed F-104 Starfighter F-104 Electronic Systems An article published in the Zipper Magazine # 49 March-2002 Author: Country: Website: Email: Theo N.M.M. Stoelinga The Netherlands
More informationSITUATIONAL AWARENESS AND THE MICROSOFT SIDEWINDER BY WWPIERRE_CAPT.
SITUATIONAL AWARENESS AND THE MICROSOFT SIDEWINDER BY WWPIERRE_CAPT. One of the hardest learning curves for me in Red Baron 3d (RB3d or simply RB) was the Situational Awareness, or S/A curve. A successful
More informationASM(AR) Demonstration Engagements Anti-Ship Missile Active Radar Homing
ASM(AR) Demonstration Engagements Anti-Ship Missile Active Radar Homing The demonstration scenarios are: 1) Demo_1: Anti-Ship missile versus target ship executing an evasive maneuver 2) Demo_2: Anti-Ship
More informationAN/APG 68 (V5) Operations Guide
AN/APG 68 (V5) Operations Guide This guide is written for efalcon 109 EPAF + Chevron patches enabled Produced by Stephen HotDogOne French 1/39 Table of Contents Introduction... 3 AN/APG-68(V5) Mechanisation
More informationModular Test Approaches for SSR Signal Analysis in IFF Applications
Modular Test Approaches for SSR Signal Analysis in IFF Applications Military radar applications call for highly specialized test equipment Radar signal analysis applications require highly specialized
More informationAN/APS Only the control unit, indicator scopes, indicator amplifiers, and junction box are mounted within the aircraft.
AN/APS-4 Figure 2-54.--With the APS-4 set for search its antenna executes a two-line scan. When the equipment is set for intercept the scanned area is broadened vertically, the antenna executing a four-line
More informationAdvanced Fusion Avionics Suite
Advanced Fusion Avionics Suite Full Spherical Coverage by Distributed Aperture System (DAS) Electro-Optical Targeting System (EOTS) Radar Warning System 360 o Coverage Fwd Band 3 / 4 Fwd Band 2 Band 3
More informationFundamental Concepts of Radar
Fundamental Concepts of Radar Dr Clive Alabaster & Dr Evan Hughes White Horse Radar Limited Contents Basic concepts of radar Detection Performance Target parameters measurable by a radar Primary/secondary
More informationGA and NextGen How technologies like WAAS and ADS-B will change your flying! Presented By Claire Kultgen
GA and NextGen How technologies like WAAS and ADS-B will change your flying! Presented By Claire Kultgen Overview 1. TIS 2. ADS-B FIS-B TIS-B ADS-R 3. WAAS 4. T-Routes and GPS MEAs Questions Chat Pilot
More informationA Review of Vulnerabilities of ADS-B
A Review of Vulnerabilities of ADS-B S. Sudha Rani 1, R. Hemalatha 2 Post Graduate Student, Dept. of ECE, Osmania University, 1 Asst. Professor, Dept. of ECE, Osmania University 2 Email: ssrani.me.ou@gmail.com
More informationKodu Lesson 7 Game Design The game world Number of players The ultimate goal Game Rules and Objectives Point of View
Kodu Lesson 7 Game Design If you want the games you create with Kodu Game Lab to really stand out from the crowd, the key is to give the players a great experience. One of the best compliments you as a
More informationUnderstanding ADS-B traffic
Understanding ADS-B traffic 24 August 2012 Advanced Tips 26 comments The Garmin Pilot app, when paired with a GDL 39, can display ADS-B traffic. ADS-B has suddenly become a household word among pilots,
More informationC3i Magazine Nr.1 (1992) A Hornet Leader TDA Jeff Petraska
C3i Magazine Nr.1 (1992) A Hornet Leader TDA Jeff Petraska What's a TDA? In U.S. Air Force parlance, its a Tactical Decision Aid. A TDA is a mission planning tool that aids in selecting munitions and establishing
More informationMDTS 5734 : Guidance Lecture 3 : Homing Guidance. Gerard Leng, MDTS, NUS
MDTS 5734 : Guidance Lecture 3 : Homing Guidance 3. Homing Guidance 3.1.1. Definition -In homing guidance the missile steers itself towards a target using an onboard seeker which is able to detect some
More informationSilent Sentry. Lockheed Martin Mission Systems. Jonathan Baniak Dr. Gregory Baker Ann Marie Cunningham Lorraine Martin.
Silent Sentry Passive Surveillance Lockheed Martin Mission Systems Jonathan Baniak Dr. Gregory Baker Ann Marie Cunningham Lorraine Martin June 7, 1999 6/7/99 1 Contact: Lorraine Martin Telephone: (301)
More informationApplication. Design and Installation Variants
Application The airborne defense suite (ADS) Talisman is intended for aircraft protection against: all types of guided Air-to-Air (AAM) and Surface-to-Air (SAM) missiles fitted with active (semi-active)
More informationIntroduction. Traffic Symbology. System Description SECTION 12 ADDITIONAL FEATURES
12.2 Traffic Advisory Systems (TAS) Introduction All information in this section pertains to the display and control of the Garmin GNS 430/GTS 800 interface. NOTE: This section assumes the user has experience
More information39N6E KASTA-2E2 Low-Altitude 3D All-Round Surveillance Radar
39N6E KASTA-2E2 Low-Altitude 3D All-Round Surveillance Radar The Kasta-2E2 low-altitude 3D all-round surveillance radar is designed to control airspace and to perform automatic detection, range/azimuth/altitude
More informationLecture 1 INTRODUCTION. Dr. Aamer Iqbal Bhatti. Radar Signal Processing 1. Dr. Aamer Iqbal Bhatti
Lecture 1 INTRODUCTION 1 Radar Introduction. A brief history. Simplified Radar Block Diagram. Two basic Radar Types. Radar Wave Modulation. 2 RADAR The term radar is an acronym for the phrase RAdio Detection
More informationLeveraging Digital RF Memory Electronic Jammers for Modern Deceptive Electronic Attack Systems
White Paper Leveraging Digital RF Memory Electronic Jammers for Modern Deceptive Electronic Attack Systems by Tony Girard Mercury systems MaRCH 2015 White Paper Today s advanced Electronic Attack (EA)
More informationPicks. Pick your inspiration. Addison Leong Joanne Jang Katherine Liu SunMi Lee Development Team manager Design User testing
Picks Pick your inspiration Addison Leong Joanne Jang Katherine Liu SunMi Lee Development Team manager Design User testing Introduction Mission Statement / Problem and Solution Overview Picks is a mobile-based
More informationF-35 HELMET AND MILITARY TECHNOLOGIES PAPER WORK - INTERNET OF THINGS. GACHET Lénaïck QUEULAIN Jérémy. Academic year:
F-35 HELMET AND MILITARY TECHNOLOGIES PAPER WORK - INTERNET OF THINGS Academic year: 2015 2016 GACHET Lénaïck QUEULAIN Jérémy Table of contents Introduction:... 2 I. F35-Helmet (smart aircraft helmet):...
More informationDCS FC3 - Sukhoi Su-27
DCS FC3 - Sukhoi Su-27 A COMPLETE GUIDE TO AIR TO AIR COMBAT EMPLOYMENT By Santi871 INTRODUCTION The Su27 can be an absolutely deadly bird. The issue is that to achieve so, certain tactics, strategies
More informationTECHNOLOGY COMMONALITY FOR SIMULATION TRAINING OF AIR COMBAT OFFICERS AND NAVAL HELICOPTER CONTROL OFFICERS
TECHNOLOGY COMMONALITY FOR SIMULATION TRAINING OF AIR COMBAT OFFICERS AND NAVAL HELICOPTER CONTROL OFFICERS Peter Freed Managing Director, Cirrus Real Time Processing Systems Pty Ltd ( Cirrus ). Email:
More informationPhoenix Fighters: Virtual Flight Simulator for Air force Trainees
ISSN:2320-0790 Phoenix Fighters: Virtual Flight Simulator for Air force Trainees Jayashanka W.A.P, Attanayake W.D.S, Viduranga J.W.O, Dissanayake L.D.U.S and Fernando S.G.S Abstract: Flight Simulation
More informationCase Study: A-7E Avionics System
Case Study: A-7E Avionics System In the mid-1970s, it was clear to computer scientists at the Naval Research Laboratory (NRL) in Washington, D.C., that much of the computer science technology being developed
More informationCOMBAT Getting In Taking Care of Business Getting Out Combat Loadout 4.1
4.1 HOME COMBAT The F-15E was designed as a strike fighter, with primary responsibility to deliver weapons against ground targets. Typically, a strike fighter s air combat is limited to self-defense on
More informationKMD 550/850. Traffic Avoidance Function (TCAS/TAS/TIS) Pilot s Guide Addendum. Multi-Function Display. For Software Version 01/13 or later
N B KMD 550/850 Multi-Function Display Traffic Avoidance Function (TCAS/TAS/TIS) Pilot s Guide Addendum For Software Version 01/13 or later Revision 3 Jun/2004 006-18238-0000 The information contained
More informationDrumtastic: Haptic Guidance for Polyrhythmic Drumming Practice
Drumtastic: Haptic Guidance for Polyrhythmic Drumming Practice ABSTRACT W e present Drumtastic, an application where the user interacts with two Novint Falcon haptic devices to play virtual drums. The
More informationF-4JS PHANTOM II TACPACK GUIDE
F-4JS PHANTOM II TACPACK GUIDE TACPACK GUIDE by Jonathan Bleeker Installing this product will make a reversion to the original (non TP) product impossible. When uninstalling this product, it will, by default,
More informationRAID OVER MOSCOW INSTRUCTIONS
RECOMMENDED FOR COLOR T. V. VIEWING JOYSTICK CONTROLLED INSTRUCTIONS RAID OVER MOSCOW Please read thoroughly before beginning. RAID OVER MOSCOW is a multi screen action game which requires different skills
More informationEC312 Lesson 20: Electronic Warfare (3/20/14)
Objectives: EC312 Lesson 20: Electronic Warfare (3/20/14) (a) Define and provide an example of Electronic Warfare (EW) and its three major subdivisions: Electronic Protection (EP), Electronic Support(ES)
More informationRotary Wing DVE Solution Proof Of Concept Live Demonstration
Rotary Wing DVE Solution Proof Of Concept Live Demonstration Erez Nur, Flare Vision LTD. erez@flare.co.il Slide 1 Introduction What is the problem Environmental problem: degraded visual conditions Human
More informationAn Introduction to Airline Communication Types
AN INTEL COMPANY An Introduction to Airline Communication Types By Chip Downing, Senior Director, Aerospace & Defense WHEN IT MATTERS, IT RUNS ON WIND RIVER EXECUTIVE SUMMARY Today s global airliners use
More informationGIRAFFE 8A AESA 3D LONG RANGE RADAR
GIRAFFE 8A AESA 3D LONG RANGE RADAR GIRAFFE 8A EXTENDED SITUATIONAL AWARENESS The GIRAFFE 8A is a 3D Long-Range AESA radar system on the S-band, designed for the highest level of situational awareness
More informationSketch-Up Guide for Woodworkers
W Enjoy this selection from Sketch-Up Guide for Woodworkers In just seconds, you can enjoy this ebook of Sketch-Up Guide for Woodworkers. SketchUp Guide for BUY NOW! Google See how our magazine makes you
More informationConcordia University Department of Computer Science and Software Engineering. SOEN Software Process Fall Section H
Concordia University Department of Computer Science and Software Engineering 1. Introduction SOEN341 --- Software Process Fall 2006 --- Section H Term Project --- Naval Battle Simulation System The project
More informationComponents Locked-On contains the following components:
Introduction Welcome to the jet age skies of Down In Flames: Locked-On! Locked-On takes the Down In Flames series into the Jet Age and adds Missiles and Range to the game! This game includes aircraft from
More informationChapter 2 Threat FM 20-3
Chapter 2 Threat The enemy uses a variety of sensors to detect and identify US soldiers, equipment, and supporting installations. These sensors use visual, ultraviolet (W), infared (IR), radar, acoustic,
More informationAutomated Terrestrial EMI Emitter Detection, Classification, and Localization 1
Automated Terrestrial EMI Emitter Detection, Classification, and Localization 1 Richard Stottler James Ong Chris Gioia Stottler Henke Associates, Inc., San Mateo, CA 94402 Chris Bowman, PhD Data Fusion
More informationDesign of FBW Flight Control Systems for Modern Combat Aircraft Shyam Chetty Former Director, CSIR-NAL Bangalore
Design of FBW Flight Control Systems for Modern Combat Aircraft Shyam Chetty Former Director, CSIR-NAL Bangalore 1 IIT Dharwad 2018 1 ABOUT TEJAS Smallest, light-weight, supersonic aircraft Designed for
More informationCombining Air Defense and Missile Defense
Brigadier General Armament Corp (ret.) Michel Billard Thalesraytheonsystems 1 Avenue Carnot 91883 MASSY CEDEX FRANCE michel.billard@thalesraytheon-fr.com ABSTRACT A number of NATO Nations will use fixed
More informationMANPADS VIRTUAL REALITY SIMULATOR
MANPADS VIRTUAL REALITY SIMULATOR SQN LDR Faisal Rashid Pakistan Air Force Adviser: DrAmela Sadagic 2 nd Reader: Erik Johnson 1 AGENDA Problem Space Problem Statement Background Research Questions Approach
More informationHARM PART TASK TRAINER
HARM PART TASK TRAINER 1.0 BACKGROUND The F-18 Part Task Trainer (PTT) was developed by MCA Engineers, Inc. for the Naval Warfare Center, China Lake as an interactive training tool to train pilots in the
More informationmachines 608 Trestle Point Sanford, FL Phone Fax
Alignment for BOSSLASER machines 608 Trestle Point Sanford, FL 32771 Phone 888-652-1555 Fax 407-878-0880 www.bosslaser.com Table of Contents Four Corner Test. Error! Bookmark not defined. Vertical Alignment...
More informationAIMS Radar Specifications
Transmitted Frequency: Peak Radiated Power: Average Power: Antenna Beamwidth: 9.23 GHz 1 Watt (Optional 2 to 80 Watts) 6.25 microwatts up to 0.4 watts; < 1 milliwatt for most applications Fast-Scan (rotating):
More informationSkyView. Autopilot In-Flight Tuning Guide. This product is not approved for installation in type certificated aircraft
SkyView Autopilot In-Flight Tuning Guide This product is not approved for installation in type certificated aircraft Document 102064-000, Revision B For use with firmware version 10.0 March, 2014 Copyright
More informationImproving Performance through Superior Innovative Antenna Technologies
Improving Performance through Superior Innovative Antenna Technologies INTRODUCTION: Cell phones have evolved into smart devices and it is these smart devices that have become such a dangerous weapon of
More information1.0 Introduction. Phantoms. 2.0 Game Equipment
Revision 1 Fall 2005 Phantoms: Air Combat in the Missile Age By David Schueler Additional material by Matt Irsik 1.0 Introduction MODERN AIR COMBAT RULES FOR MINIATURES Phantoms Phantoms is a quick and
More informationALR-400 RADAR WARNING RECEIVER
AIBORNE DEFENSE SYSTEMS RADAR WARNING RECEIVER Defense and security systems in five continents indracompany.com RADAR WARNING RECEIVER Technical description leading edge field proven wideband digital reception
More informationModule 3: Lecture 8 Standard Terminologies in Missile Guidance
48 Guidance of Missiles/NPTEL/2012/D.Ghose Module 3: Lecture 8 Standard Terminologies in Missile Guidance Keywords. Latax, Line-of-Sight (LOS), Miss-Distance, Time-to-Go, Fire-and-Forget, Glint Noise,
More informationSituational Awareness A Missing DP Sensor output
Situational Awareness A Missing DP Sensor output Improving Situational Awareness in Dynamically Positioned Operations Dave Sanderson, Engineering Group Manager. Abstract Guidance Marine is at the forefront
More informationSTART SCREEN. Flight Commander 2 3
1. TUTORIAL 3 START SCREEN 3 DISPLAYS 4 GIVING ORDERS 6 2. CAMPAIGN TUTORIAL 10 MISSION PREPARATION 10 DISPLAYS 12 GIVING ORDERS 13 INFORMATION SYSTEMS 15 COMBAT SYSTEMS 15 OUT OF THE FRYING PAN 16 3.
More informationA LASER RANGE-FINDER SCANNER SYSTEM FOR PRECISE MANEOUVER AND OBSTACLE AVOIDANCE IN MARITIME AND INLAND NAVIGATION
A LASER RANGE-FINDER SCANNER SYSTEM FOR PRECISE MANEOUVER AND OBSTACLE AVOIDANCE IN MARITIME AND INLAND NAVIGATION A.R. Jiménez, R.Ceres and F. Seco Instituto de Automática Industrial - CSIC Ctra. Campo
More informationUSER MANUAL VOLANS PUBLIC DISPLAY FOR JOHN WAYNE AIRPORT
VOLANS PUBLIC DISPLAY FOR JOHN WAYNE AIRPORT BridgeNet International Contents 1 Welcome... 2 1.1 Accessibility... 2 1.2 Navigation... 2 1.3 Map Display... 4 2 Menu Bar... 5 2.1 Show Flights... 5 2.2 Adjust
More informationUSER MANUAL VOLANS PUBLIC DISPLAY FOR JOHN WAYNE AIRPORT
VOLANS PUBLIC DISPLAY FOR JOHN WAYNE AIRPORT BridgeNet International Contents 1 Welcome... 2 1.1 Accessibility... 2 1.2 Navigation... 2 1.3 Interface Discovery... 4 2 Menu Bar... 5 2.1 Show Flights...
More informationLearn how to draw this World War II plane and other aircraft in this article.
How to Draw Planes Drawing can be fun -- and it's not as hard as you may think. One of the secrets of drawing is that any object can be broken down into its smaller parts. By following these step-by-step
More informationBackground. Computer Vision & Digital Image Processing. Improved Bartlane transmitted image. Example Bartlane transmitted image
Background Computer Vision & Digital Image Processing Introduction to Digital Image Processing Interest comes from two primary backgrounds Improvement of pictorial information for human perception How
More informationBy Gokula Krishnan S. Generated by Foxit PDF Creator Foxit Software For evaluation only.
By Gokula Krishnan S Generated by Foxit PDF Creator Foxit Software RAdio Detection And Ranging By US Navy in 1940 RDF (Range and Direction Finding ) in the United Kingdom In the 1960s Solid State delays
More informationContents STARTUP MICROSCOPE CONTROLS CAMERA CONTROLS SOFTWARE CONTROLS EXPOSURE AND CONTRAST MONOCHROME IMAGE HANDLING
Operations Guide Contents STARTUP MICROSCOPE CONTROLS CAMERA CONTROLS SOFTWARE CONTROLS EXPOSURE AND CONTRAST MONOCHROME IMAGE HANDLING Nikon Eclipse 90i Operations Guide STARTUP Startup Powering Up Fluorescence
More informationUsing Dynamic Views. Module Overview. Module Prerequisites. Module Objectives
Using Dynamic Views Module Overview The term dynamic views refers to a method of composing drawings that is a new approach to managing projects. Dynamic views can help you to: automate sheet creation;
More informationRubber Hand. Joyce Ma. July 2006
Rubber Hand Joyce Ma July 2006 Keywords: 1 Mind - Formative Rubber Hand Joyce Ma July 2006 PURPOSE Rubber Hand is an exhibit prototype that
More informationADS-B SDR Workshop. David Karit Robinson TuskCon 2018
ADS-B SDR Workshop David Karit Robinson TuskCon 2018 whoami David Robinson @nzkarit Penetration Tester at ZX Security in Wellington Enjoy SDR and physical (e.g. lock picking) Before we start If you want
More informationThe C2/C4ISR Systems Market
4.4 Global C2/C4ISR Systems Land Based Submarket Table 4.4 Global C2/C4ISR Systems Land Based Submarket Forecast 213-2 ($bn, AGR, CAGR, Cumulative) 212 213 214 21 216 217 218 219 22 221 222 2 213- Sales
More informationTheoretical Category 5: Lack of Time
Themes Description Interview Quotes Real lack of time I mean I don t feel it should be 50% of time or anything like that but I do believe that there should be some protected time to do that. Because I
More informationApplying Multisensor Information Fusion Technology to Develop an UAV Aircraft with Collision Avoidance Model
1 Applying Multisensor Information Fusion Technology to Develop an UAV Aircraft with Collision Avoidance Model {Final Version with
More informationReducing the Learning Overhead
Reducing the Learning Overhead A Holistic Approach to User Interface Design A modern DP equipped vessel is reliant on its position reference sensors to enable the advanced functionality that computer control
More informationPHYSICS 220 LAB #1: ONE-DIMENSIONAL MOTION
/53 pts Name: Partners: PHYSICS 22 LAB #1: ONE-DIMENSIONAL MOTION OBJECTIVES 1. To learn about three complementary ways to describe motion in one dimension words, graphs, and vector diagrams. 2. To acquire
More informationHigh Resolution 640 x um Pitch InSb Detector
High Resolution 640 x 512 15um Pitch InSb Detector Chen-Sheng Huang, Bei-Rong Chang, Chien-Te Ku, Yau-Tang Gau, Ping-Kuo Weng* Materials & Electro-Optics Division National Chung Shang Institute of Science
More informationAutomatic Dependent Surveillance -ADS-B
ASECNA Workshop on ADS-B (Dakar, Senegal, 22 to 23 July 2014) Automatic Dependent Surveillance -ADS-B Presented by FX SALAMBANGA Regional Officer, CNS WACAF OUTLINE I Definition II Principles III Architecture
More informationSkylark OSD V4.0 USER MANUAL
Skylark OSD V4.0 USER MANUAL A skylark soars above the clouds. SKYLARK OSD V4.0 USER MANUAL New generation of Skylark OSD is developed for the FPV (First Person View) enthusiasts. SKYLARK OSD V4.0 is equipped
More informationThe Application of Wargaming to Education in Naval Design & Survivability
The Application of Wargaming to Education in Naval Design & Survivability Dr Nick Bradbeer RCNC Mr David Manley RCNC UCL Naval Architecture & Marine Engineering Office & UK MoD Naval Authority Group Good
More informationMeasure simulated forces of impact on a human head, and test if forces are reduced by wearing a protective headgear.
PocketLab Science Fair Kit: Preventing Concussions and Head Injuries This STEM Science Fair Kit lets you be a scientist and simulate real world accidents and injuries with a crash test style dummy head.
More informationClearVision Complete HUD and EFVS Solution
ClearVision Complete HUD and EFVS Solution SVS, EVS & CVS Options Overhead-Mounted or Wearable HUD Forward-Fit & Retrofit Solution for Fixed Wing Aircraft EFVS for Touchdown and Roll-out Enhanced Vision
More informationAFB OH Z XU ET AL 24 FEB 83 UAI FE FTD-ID(RS) T-i /2/2 N
,AD-R126-159 DEFENSE AGAINST SPACE NEAPONS(U) FOREIGN TECHNOLOGY MYI /i D ~NRIGHT-PATTERSON AFB OH Z XU ET AL 24 FEB 83 UAI FE FTD-ID(RS) T-i384-82 /2/2 N 1111 I~ 2.8 12.02 1111.6 IIIII 1111. 111111.25
More informationSize. are in the same square, all ranges are treated as close range. This will be covered more carefully in the next
Spacecraft are typically much larger than normal vehicles requiring a larger scale. The scale used here is derived from the Starship Types from D20 Future. All ship types larger than ultralight would normally
More informationWriting Your Own Song Charts
Writing Your Own Song Charts, page 1/8 Writing Your Own Song Charts As a songwriter, there will inevitably come a day on which you will want to collaborate with another songwriter, musician, producer,
More informationMade Easy. Jason Pancoast Engineering Manager
3D Sketching Made Easy Jason Pancoast Engineering Manager Today I have taught you to sketch in 3D. It s as easy as counting ONE, TWO, FIVE...er...THREE! When your sketch only lives in Y and in X, Adding
More informationTRINITY Standard configuration for littoral defence
Standard configuration for littoral defence Member of the Thales Mission Solution family Unrivalled tracking and fire control solution for small manoeuvring targets Innovative approach and easy to install
More informationBeginner s Guide to SolidWorks Alejandro Reyes, MSME Certified SolidWorks Professional and Instructor SDC PUBLICATIONS
Beginner s Guide to SolidWorks 2008 Alejandro Reyes, MSME Certified SolidWorks Professional and Instructor SDC PUBLICATIONS Schroff Development Corporation www.schroff.com www.schroff-europe.com Part Modeling
More informationDESIGN A SHOOTING STYLE GAME IN FLASH 8
DESIGN A SHOOTING STYLE GAME IN FLASH 8 In this tutorial, you will learn how to make a basic arcade style shooting game in Flash 8. An example of the type of game you will create is the game Mozzie Blitz
More informationLesson 4 Extrusions OBJECTIVES. Extrusions
Lesson 4 Extrusions Figure 4.1 Clamp OBJECTIVES Create a feature using an Extruded protrusion Understand Setup and Environment settings Define and set a Material type Create and use Datum features Sketch
More informationACAS Xu UAS Detect and Avoid Solution
ACAS Xu UAS Detect and Avoid Solution Wes Olson 8 December, 2016 Sponsor: Neal Suchy, TCAS Program Manager, AJM-233 DISTRIBUTION STATEMENT A. Approved for public release: distribution unlimited. Legal
More informationChanges made for Version 2. 0 (not released)
Changes made for Version 2. 0 (not released) 13.03.14 Version 1.0 of the terrain map is published as download. All NDBs, VORs and TACAN stations are included. The map is complemented by a PDF list of all
More information36. Global Positioning System
36. Introduction to the Global Positioning System (GPS) Why do we need GPS? Position: a basic need safe sea travel, crowed skies, resource management, legal questions Positioning: a challenging job local
More informationDiscussion on Different Types of Game User Interface
2017 2nd International Conference on Mechatronics and Information Technology (ICMIT 2017) Discussion on Different Types of Game User Interface Yunsong Hu1, a 1 college of Electronical and Information Engineering,
More informationAN/APN-242 Color Weather & Navigation Radar
AN/APN-242 Color Weather & Navigation Radar Form, Fit and Function Replacement for the APN-59 Radar Previous Configuration: APN-59 Antenna Stabilization Data Generator Antenna Subsystem Radar Receiver
More informationRadar Systems.
www.aselsan.com.tr Radar Systems With extensive radar heritage exceeding 20 years, ASELSAN is a new generation manufacturer of indigenous, state-ofthe-art radar systems. ASELSAN s radar product portfolio
More informationMADE EASY a step-by-step guide
Perspective MADE EASY a step-by-step guide Coming soon! June 2015 ROBBIE LEE One-Point Perspective Let s start with one of the simplest, yet most useful approaches to perspective drawing: one-point perspective.
More informationA Kinect-based 3D hand-gesture interface for 3D databases
A Kinect-based 3D hand-gesture interface for 3D databases Abstract. The use of natural interfaces improves significantly aspects related to human-computer interaction and consequently the productivity
More informationATM-ASDE System Cassiopeia-5
Casseopeia-5 consists of the following componeents: Multi-Sensor Data Processor (MSDP) Controller Working Position (CWP) Maintenance Workstation The ASDE is able to accept the following input data: Sensor
More informationToward an Integrated Ecological Plan View Display for Air Traffic Controllers
Wright State University CORE Scholar International Symposium on Aviation Psychology - 2015 International Symposium on Aviation Psychology 2015 Toward an Integrated Ecological Plan View Display for Air
More informationApplying Multisensor Information Fusion Technology to Develop an UAV Aircraft with Collision Avoidance Model
Applying Multisensor Information Fusion Technology to Develop an UAV Aircraft with Collision Avoidance Model by Dr. Buddy H Jeun and John Younker Sensor Fusion Technology, LLC 4522 Village Springs Run
More informationSupplementary Material Reasoning about Fine-grained Attribute Phrases using Reference Games
Supplementary Material Reasoning about Fine-grained Attribute Phrases using Reference Games 1. Annotation interface for user study We gathered responses of human annotators for the task of the listener
More information