Spatial Color Algorithms Milano Retinex and NASA Retinex. Alessandro Rizzi Dept. of Computer Science University of Milan
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1 Spatial Color Algorithms Milano Retinex and NASA Retinex Alessandro Rizzi Dept. of Computer Science University of Milan
2 Outline Milano Retinex differences with McCann Retinex sampling problem and locality various versions Land Designator differences with McCann and Mi-Retinex NASA Retinex variants of this family
3
4 Spatial Color Algorithm Common Structure First phase: pixel computation according to the visual (spatial) image characteristics Second phase:scaling onto the available quantization Independent computations on the 3 chromatic channels
5
6 Sequential products (Land and McCann 1971) Random paths Sequential products serching the global/local neighborhood to compute the ratios
7 The Retinex algorithm j I k I k+1!, = #. log i, j x+ 1 rl m, s x" path I x I i " $! = 1, if log I x +1 # > threshold I $ x % 0 else
8 The Retinex algorithm j I k I k+1 i
9 Mi-Retinex j I k I k+1 i
10 Mi-Retinex R i l, m, s N! = k = 1 r N i, jk l, m, s
11 j I k I k+1 i j I k I k+1 i
12 Searching the best paths: how to realize locality
13 Effects of paths
14 Brownian paths Cortical receptive field distribution [S. Zeki] Image and Vision Computing, 2000
15 Noise vs number of paths
16 Noise vs number of paths (enlargements)
17 LUT Retinex
18 LUT Retinex
19 Retinex MLV Machine Graphics and Vision, 2002
20 Retinex MLV
21 Noise comparison BRW LUT MLV (enlargements)
22 Alternative paths
23 not MI-Retinex JOSA A 2011
24 local / global
25 Termite Retinex Reconsider path exploration using swarm intelligence in search of a local reference white. Termites are also known as white ants hence the name Termite Retinex.
26 Ant Colony System Heuristic method developed by Marco Dorigo in 1997 inspired by the behavior of real ants in finding short paths between food sources and their nest. Three ideas from natural ant behavior are transferred to the artificial ant colony: The preference for paths with a high pheromone level. The higher rate of growth of the amount of pheromone on shorter paths. The trail mediated communication among ants.
27 Termite Retinex Pixels are considered as cities. A termite move on one of 8 neighboring pixels. Preference for a brighter pixel, using the bilateral distance, referred to as closeness (c): where and are the distance in coordinates and in intensity values respectively.
28 Termite Retinex Preference for paths with a low poison level in order to explore different areas of the image. The poison is the inverse of the pheromone of Dorigo
29 Termite Retinex An artificial termite k in pixel r chooses the pixel s to move to among those which do not belong to its working memory M k by applying the following probabilistic formula: where is the amount of poison on pixel u, is the closeness between pixels r and u and, α and β are parameters that allow the user to balance poison and closeness.
30 alpha and beta Test with 8 images and 20 observers 3 configurations: A. α=0.1 and β=0.9 B. α=0.9 and β=0.1 C. α=0.5 and β=0.5 Unitary quantity for poison to add. A B C 50 steps paths
31 Brownian Montagna Fynlayson Montagna and Finlayson, Constrained pseudo-brownian motion and its application to image enhancement, JOSA A (2011). Termites
32 Termites and steps original t=10, s=10 t=100, s=10 t=200, s=50 t=500, s=100 t=500, s=500
33 More results Original K=500 Ns=100 K=500 Ns=200 K=500 Ns=400
34
35 From MI- Re+nex to RSR Lot of redundancy in a path è use a «spray»
36 Reset j I k I k+1 i j I k I k+1 i
37 local white ref
38 RSR for each pixel and for each chroma+c channel NO THRESHOLD IEEE TIP, 2007
39 Point sampling + max selec+on + averaging n points (a spray) from neighborhood N different sprays
40 Spray genera+on
41 Tuning the sprays
42 Tuning number of sprays and points number of sprays number of points per spray Cumilative pixel difference between successive filtering
43 Probabilis+c formaliza+on of RSR Reference white value based on the percen+le values of the pixel popula+on Two versions of the algorithm: one with global behavior one with local behavior,
44 MI- Re+nex
45 No- Threshold MI- Re+nex W(i) = reference- white level for target i
46 RSR for low number N of sprays it is noisy All sampling processes are intrinsecally noisy
47 QBRIX ra+onale Passing from the sample average to the mean of the corresponding sampling distribu+on
48 QBRIX sampling Extract the value of interest instead of sampling, directly from the popula/on Global QBRIX: take the image histogram Local QBRIX: take the image histogram with pixels weighted according to the distance from the target The reference white level turns out to be a specific high quan+le of the popula+on
49 Playing with high quan+les
50 Color dominant removal
51 original RSR Global- QBRIX
52 Local- QBRIX Spa+ally non- homogeneous RSR Sampling Obtained by weigh+ng the entries based on the distance form the target E.g.
53
54
55 Local- QBRIX Noisless correc+on
56 ACE (Automatic Color Equalization)
57 ACE structure Spatial pixel computation Quantization scaling Pattern Recognition Letters, 2003
58 ACE structure Spatial pixel computation Quantization scaling Pattern Recognition Letters, 2003
59 1st phase Pixel recomputation For each channel C
60 1st phase Pixel recomputation For each channel C
61 1st phase Pixel recomputation For each channel C
62 1st phase Pixel recomputation For each channel C
63 1st phase Pixel recomputation For each channel C
64 1st phase Pixel recomputation For each channel C
65 Contrast tuning Linear Saturation Signum
66 Saturation Signum
67 Tested distances Original Euclidean Manhattan Euclidean 2 Manhattan 2
68 ACE structure Spatial pixel computation Quantization scaling
69 ACE structure Spatial pixel computation Quantization scaling
70 ACE: 2nd phase Dynamic tone reproduction scaling WP/GW scaling: Estimated white White Patch Estimated gray Gray World
71 ACE: 2nd phase Dynamic tone reproduction scaling WP/GW scaling: Estimated white White Patch Estimated gray Gray World R Histogram
72 ACE: 2nd phase Dynamic tone reproduction scaling WP/GW scaling: Estimated white White Patch Estimated gray Gray World R Histogram O Histogram
73 ACE: 2nd phase Dynamic tone reproduction scaling WP/GW scaling: Estimated white White Patch Estimated gray Gray World R Histogram O Histogram medium gray point R max
74 ACE: 2nd phase Dynamic tone reproduction scaling WP/GW scaling: Estimated white White Patch Estimated gray Gray World R Histogram O Histogram medium gray point R max
75 ACE: 2nd phase Dynamic tone reproduction scaling WP/GW scaling: Estimated white White Patch Estimated gray Gray World R Histogram O Histogram medium gray point R max
76 Some results Original ACE Original ACE
77
78
79 Local behaviour Original ACE
80 Local behaviour Original (255,255,255) ACE
81 Local behaviour Original ACE
82 Local behaviour Original ACE RGB differences ACE-Original around 128 gray
83 Data driven dequantization
84 Local Linear LUT
85 subsampling Local Linear LUT
86 Local Linear LUT subsampling ACE
87 Local Linear LUT subsampling ACE
88 Local Linear LUT subsampling ACE
89 RACE Retinex + ACE
90 RACE
91 RACE
92 RACE
93 STRESS
94 local black ref local white ref
95 local white ref local black ref 77
96 STRESS [ Spatial Temporal Retinex-like Envelope with Stochastic Sampling]
97
98
99
100
101 STRESS Tone Rendering
102 Original Color to Gray RGB average STRESS
103
104
105
106 The designator (1983)
107 Content of the paper Mondian experiment (van Doesburg) Dynamic version Static version Horn version Locality term designator Experiment with Hubel
108 Dynamic version
109 Static version NO Reset
110 Dynamic vs Static
111 The term Designator
112 Locality
113 Experiment with Hubel
114 A summarizing statement
115 The designator (1986)
116 Definition of Designator
117
118 Locality again
119 NASA Retinex
120 NASA Retinex
121
122 SSR vs MSR
123 NASA Retinex SSR MSR
124 Basic characteristics Filter shape does not depend on the image -----> need of CR
125
126
127
128
129 From WP to GW
130
131
132 Follow up
133 Follow up
134
135 NASA Retinex with integrated surround
136
137
138
139 SCA filtering: searching for locality
140 Changing the radius - locality top row: RSR, bo_om: STRESS Original diag diag/4 diag/8
141 Changing the number of itera+on Original
142 Changing the number of itera+on Samples=10 Itera+on=1 (RSR - STRESS)
143 Changing the number of itera+on Samples=10 Itera+on=10 (RSR - STRESS)
144 Changing the number of itera+on Samples=10 Itera+on=100 (RSR - STRESS)
145 Changing the number of itera+on Samples=10 Itera+on=500 (RSR - STRESS)
146 Changing the number of samples Itera+on=10 Samples=5 (RSR - STRESS)
147 Changing the number of samples Itera+on=10 Samples=50 (RSR - STRESS)
148 Changing the number of samples Itera+on=10 Samples=500 (RSR - STRESS)
149 YACCD2 Yet Another Color Constancy Database v2 2 objects (2D and 3D)
150 LDR: 5 light sources YACCD2
151 YACCD2 HDR: 3 light sources (built with 7 different exposures)
152 YACCD2 Original LDR (fluo cold, halogen, fluo yellow, blue led)
153 YACCD2 RSR, 20 itera+ons, 20 samples
154 YACCD2 STRESS, 20 itera+ons, 20 samples
155 ACE, Slope 5 YACCD2
156 YACCD2 RACE (slope 64, spray per pixel: 20, pixel per spray:200)
157 YACCD2 Termite (Termi+:10 passo: 100 alfa:0.1 beta:0.9 poisson:1 tabù:1 thread:8)
158 YACCD2 QBRIX density: 100, percen+le: 97
159 YACCD2 HDR generated by 7 mul+ple exposures (here +3,0,- 3) Fluo cold Use the SCAs as tone renderer
160 YACCD2 HDR generated by 7 mul+ple exposures (here +3,0,- 3) Fluo warm
161 YACCD2 HDR generated by 7 mul+ple exposures (here +3,0,- 3) Halogen
162 YACCD2 First row: RSR: 30 itera+ons, 20 samples Bo_om: STRESS: 30 itera+ons, 20 samples Fluo cold fluo warm halogen
163 Original Natural images
164 Natural images RSR, itera+on: 200, samples: 20
165 Natural images RSR, itera+on: 20, samples: 200
166 Natural images STRESS, itera+on: 200, samples: 20
167 Natural images STRESS, itera+on: 20, samples: 200
168 Natural images Termite:10 passo: 100 alfa:0.1 beta:0.9 poisson:1 tabù:1 thread:8
169 Natural images Termi+:100 passo: 100 alfa:0.1 beta:0.9 poisson:1 tabù:1 thread:8
170 ACE, slope:5 Natural images
171 ACE, slope:80 Natural images
172 Natural images RACE (slope 64, spray per pixel: 20, pixel per spray:200)
173 Natural images QBRIX, density: 100, percen+le: 97
174 Original Natural images
175 Natural images RSR, itera+on: 200, samples: 20
176 Natural images RSR, itera+on: 20, samples: 200
177 Natural images STRESS, itera+on: 200, samples: 20
178 Natural images STRESS, itera+on: 20, samples: 200
179 Natural images Termite:10 passo: 100 alfa:0.1 beta:0.9 poisson:1 tabù:1 thread:8
180 ACE, slope:5 Natural images
181 ACE, slope:80 Natural images
182 Natural images RACE (slope 64, spray per pixel: 20, pixel per spray:200)
183 Natural images QBRIX, density: 100, percen+le: 97
184 SCA and movies Used with success in movies restora+on ACE
185 SCA and movies Used with success in movies restora+on RSR
186 SCA and movies Used with success in movies restora+on STRESS
187 Characteristics
188 Image dynamic adjustment
189 Color Constancy Original Filtered No constraint and no a priori information required
190 Color Constancy Original (255,255,255) Filtered No constraint and no a priori information required
191 Color constancy by spatial comparison
192 Color constancy by spatial comparison equal different
193 Unwanted color removal Alternative solution: apply SCA only on Lightness channel
194 Local filtering effect Original Filtered
195 Local filtering effect Original Filtered RGB differences filtered-original around 128 gray
196 Contrast correction global global Original Filtered Original Filtered local local
197 ACE local contrast enhancement original image levels stretching global contrast enhancement local contrast enhancement with ACE
198 Shadow removal and gradients Orig Filt O-F Rearrange contrast locally Do not separate illuminant and reflectance
199 Tone remapping (LC) ALL Filtered Original ACE Original GW required
200 Spatial dequantization WP WP + GW
201 Applications
202 Application: image DB Matching? uncalibrated SCA Prefiltering Matching!
203 Prefiltering for computer vision or medical imaging
204 Prefiltering for CV
205 Visble-IR fusion
206 original image Vis+NIR with ACE processing
207 Interfaces visual assessment
208
209 User preferences originale ACE 20 0 luminosità colori leggibilità preferenza globale
210 Natural Pref Tech Total Natural Pref Tech Total Original ACE Filtered N/A Original ACE Filtered N/A User preferences on prints B/W Colour Carinna Parraman, Alessandro Rizzi, Searching User Preferences in Printing: A Proposal for an Automatic Solution, SPb 06 Printing Technology, St. Petersburg, June 2006
211 HDR images rendering ~8000 cd/m 2 ~1000 cd/m 2 L=205 L=105 [Gatta] 8:1 2:1
212 Automatic digital movie restoration
213 Automatic digital movie restoration
214 Automatic digital movie restoration
215 Another example Original image After filtering Hue histogram original image Hue histogram result image
216 Thank you
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