WEARABLE HAPTIC DISPLAY FOR IMMERSIVE VIRTUAL ENVIRONMENT
|
|
- Griselda Sanders
- 5 years ago
- Views:
Transcription
1 WEARABLE HAPTIC DISPLAY FOR IMMERSIVE VIRTUAL ENVIRONMENT Yutaka TANAKA*, Hisayuki YAMAUCHI* *, Kenichi AMEMIYA*** * Department of Mechanical Engineering, Faculty of Engineering Hosei University Kajinocho, Koganeishi, Tokyo , Japan ( y_tanaka@a k.hosei.ac.jp) **CANON Inc., Japan ***EIZO NANAO Co., Japan ABSTRACT Recently a number of immersive displays that project virtual environment on large-sized screens have been developed. In applications of virtual reality technology for such large immersiveenvironments, it is important to develop some haptic display that gives a real feedback sensation such as forceor tactile to users from the virtual environment. Especially, it is necessary to develop small, light and safety actuators for the wearable haptic display. In this paper, the haptic display system using pneumatics for theimmersive virtual environment is proposed and developed. The system consists of a tactile and a force reflecting type wearable haptic displays using pneumatic pressure control. Experiments for grasping virtual objects in the virtual environment are performed by the wearable haptic displays using pneumatic actuators. It is experimentally verified that the performance of the haptic display system is effective to touch and grasp the virtual objects. KEY WORDS Virtual Reality, Pneumatic Actuator, Haptic Display, Wearable Interface INTRODUCTION Virtual Reality is technical innovation on humanmachine interfaces in telerobotics, mechatronics, computer networks, virtual prototyping, or every engineering field. The virtual reality is superior to other forms of human-computer interaction because it provides a real-time immersive environment integrated several new communication modalities, such as stereo graphics, three-dimensional sound, force or tactile feedback, and even taste and smell. By providing these sensorial interactions, the virtual reality makes the user feel immersed in the simulation or application in the virtual environment. The virtual reality may be defined as an integrated trio I3 of Immesion-Interaction-Immagination by Burdea and Coiffet [2]. In some applications of virtual reality, it is necessary that operators sense the contact force and tactile sensation when a virtual object is touched and grasped. Especially, the force and tactile sensation to operator's hand in dexterous teleoperated manipulations is one of the important human-machine interfaces. Many researchers have recently developed haptic display devices and systems [1][2]. The term "haptic" originates from the Greek haptesthai meaning to touch that is synonymous with force and tactile sensation. In order to operate manipulation tasks in a large scale virtual environment for a multi-screen projection system Fluid Power. Fifth JFPS International Symposium (c)2002 JFPS. ISBN
2 such as the CAVE[9], with feeling presence and with maximum freedom motion, it is necessary for users to feedback haptic sensations from the virtual environment by portable force and/or tactile feedback interfaces[2]. Especially it is necessary to develop small, light and safety actuators for the wearable haptic display. On the other hand, nonportable haptic feedback interfaces that are mechanically grounded to a desk, ceiling, or floor, have the advantage of their ability to off-load the actuator weight from the user. The disadvantage of nonportable is a reduction in the user's freedom motion. There is a growing need for users to interact virtual object in a large-scale virtual environment and a telemanipulation. In the dynamic force display system, it is necessary to provide sufficient force while keeping the feedback hardware light and portable. Burdea, et al. [4] have developed a portable master device (The Rutgers Master) designed to retrofit a sensing glove using four pneumatic micro-cylinders placed in the palm of a glove on a small L-shaped platform. This glove is not allowed the simulation of virtual object weight as no wrist feedback is provided. A portable hand master with more degrees of freedom has been developed by Bouzit, et al. [5]. Kramer [6] has patented a "Force feedback and texture simulation interface device" that is modified a sensing glove and added to force and touch feedback. Force feedback is provided by multiple plastic cables that are routed from the wrist mount to the fingertips. The CyberGgrasp (Virtual Technologies Inc.) using Kramer's patent is commercially available for force feedback by a human hand. In our previous study [31[10] the portable force feedback interface using pneumatic pipe or bellows actuators have been proposed and developed. Pneumatic actuators are simple, cheap, clean, light and inherently safe due to air compliance. We call this interface device the Fluid Power Glove. Tactile sensations as well as force sensations, however, are also required for initial contact detection to virtual objects because the force feedback does not come about prior to any manipulation tasks. Tactile stimulation can be achieved various ways, being used for virtual environment systems include mechanical pins activated by piezoelectric crystals [12], shape memory alloy [7], solenoid, vibrations from voice coils, or temperature from thermoelectric heat pump. One of the author has also developed a portable tactile display using air jet on a trial purpose to give local shapes of virtual objects and have conducted an evaluation of the perceptual characteristics of the air jet stimulator and the two point difference threshold of index finger pads and thumb finger pads [11]. We call this interface device the Fluid Tactile Display. In this paper, a new type of haptic display system using pneumatics for the immersive virtual environment is proposed and developed. The system consists of a tactile and a force reflecting type wearable haptic displays using pneumatic pressure control. We demonstrate the dynamic force and tactile feedback system for touching and grasping virtual solid objects in virtual environment of 3D computer graphics. The computer graphics display motion pictures of the virtual objects and the operator's hand model according to the actual motion of the operator's hand and the object. The operator can interactively communicate the virtual object with the contact force in the computer world. FLUID POWER GLOVE A photo of the developed Fluid Power Glove is illustrated in Figure 1(a) and a line drawing illustrating components is shown in Figure 1(b). The prototype of the Fluid Power Glove consists of four pneumatic bellows actuators in which air pressure is regulated by a pneumatic pressure control valve, and a fitting glove for the operator's hand. The pneumatic bellows actuators are fixed in palm of the hand side of the fitting glove. Each bellows actuator allows both flexion and extension of the fingers when the compressed air is not supplied to these actuators. When the operator's hand in the virtual world grasps objects such as a virtual rubber ball or solid ball, the compressed air is supplied to the pneumatic bellows Figure 1(a) Photo of Fluid Power Glove Figure 1(b) Line drawing illustrating components in Fig.1(a)
3 Figure 2 Pneumatic bellows actuators and the operator can feel dynamic contact forces on his fingers. The contact force depends on the dimension of the object deformation as well as its modeled compliance. Figure 2 illustrates a structure schematic drawing of the pneumatic bellows actuator used in this study. The forming bellows is made of the beryllium that has a thickness of 0.09 mm. The bellows has an inside diameter of 7.5 mm and an outer diameter of 12 mm. A nominal spring constant of the bellows is 1.96 N/mm, and an effective sectional area is 0.77 cm'. A part of the bellows is closed, and other end is connected with a piping joint for air supply. The Fluid Power Glove is very light (total weight of 210 g) and wearable for operator's hand. As a result, the operator can be easily and unconsciously fitted to the Fluid Power Glove for dynamic and interacted force feedback from the working equipment in real or virtual environments. The Fluid Power Glove has the advantages of a low cost, a compact and lightweight structure, and is a clean and safety device. FLUID TACTILE DISPLAY Figure 3(a) shows a photo of the developed Fluid Tactile Display and Figure 3 (b) illustrates the configuration of the fluid tactile display. The developed tactile display represents the local object shapes by pressurized air jet from the array of eight nozzles for tactile stimulator. Human's perception stimulated by the jets is affected by the nozzle placement, i.e. the distance between centers of the nozzles not to exceed the two-point-difference threshold of finger pads. In order to design the nozzle placement we conducted an evaluation of the threshold of an index finger pad and a thumb finger pad in our preliminary experiments [11]. An air jet nozzle that has a diameter of 0.6 mm with elements spaced 2.6 mm apart in x-direction and 2.8 mm in y-direction for index finger, and 3.1 mm in x-direction and 3.4 mm in y-direction for thumb. The fluid tactile display device has a dimension of 25 x 10 x 7.5 mm for index finger and 26 x 11 x 7.5 mm for thumb. It has a Figure 3(a) Photo of Fluid Tactile Display Figure 3(b) Configuration of Fluid Tactile Display total weight of 22 g. The tactile display device uses a pneumatic system to separate the display device from the driving mechanism enabling a small and lightweight display. The phase of the air jet from each nozzle is controlled by sixteen on-off valves supplied with the compressed air pressure of 0.4 MPa. Air jet stimulation has the advantage of simplicity, light weight, cleanliness, and lower cost than the vibrotactile of the electrotactile approaches [13]. Furthermore, air jets are noninvasive and do not produce pain. For the above advantages, however, the pneumatic actuators and air jet have lower system bandwidth than for electrical actuators because of air compressibility. HAPTIC DISPLAY SYSTEM It is experimentally investigated that the force and tactile sensation are applied to the tips of operator's fingers and hand by the prototype of the Fluid Power Glove and the
4 Fluid Tactile Display using pneumatic actuators as shown in Figure 4. Figure 5 shows the configuration of the haptic display system using the force and tactile feedback display. Compressed air is supplied and regulated from an air compressor to the Fluid Power Glove by three electro-pneumatic pressure control valves and to the Fluid Tactile Display by sixteen on-off valves. The value of the regulated air pressure for the force feedback display is measured at the inlet of the pneumatic bellows actuator with a semiconductor type pressure transducer and directly fed back to the reference command path. The reference command for the air pressure to the electro-pneumatic pressure control valves are adjusted at a suitable value according to the interacted forces for virtual grasping objects. The microcomputer commands to operate the pressure control valve according to the dimensions and compliance of the grasped object and the bend of each finger. The virtual environment is modeled with the World Tool Kit R8 (Sense8 Co.) on a graphic workstation (Silicon Graphics Indigo2 Impact10000). The graphic workstation has a graphical refresh rate at 32 Hz. Hand translation and rotation are tracked using a tracking position sensor (the Fastrak; Polhemus Co.) communicating the graphics workstation at 120 Hz in data transmission rate. The position and movement of the Figure 4 Photo of wearable haptic displays fi ngers are repeatedly measured using a sensing glove (the Super Glove; Nissho Electronics Co.) at 143 Hz in data transmission rate. Each joint of flexing finger angle is measured indirectly by a change of resistance of the polymer film in the sensing glove. The output data of the sensing glove is calibrated by grasping a standard object. The calibration has been done to be repeated every time the Fluid Power Glove is put on at the start of a grasping session for the operator. Data communications to control the pressure regulated valves and the on-off valves uses the BSD socket based communication on the Internet Figure 5 Schematic diagram of haptic display system
5 protocol. The shape of a virtual object and a human hand for visual sensation in virtual space has been created in the graphic workstation by the World Tool Kit. The 3D visual sensation for the operator's hand model and the virtual object in the virtual world is presented in Figure 6. The computer graphics display motion pictures of the virtual objects and the operator's hand model according to the actual motion of the operator's hand and the virtual object. Collision detection between the virtual hand and the object is also calculated in the virtual environment. The operator can interactively communicate the virtual object in the computer world. EXPERIMENTAL RESULTS In our experiments we image to touch and/or grasp a solid cubic objects in the virtual environment. In the case of touching and grasping the virtual solid object, firstly adequate pattern of air stimulus corresponding to geometry positions of the virtual object is displayed. Secondly a constant value of the regulated air pressure is supplied to the pneumatic bellows actuators and the dynamic contact force displays to the operator's fingers at a virtual contact point. When the constant value of the compressed pressure is momentarily supplied to the Fluid Power Glove, the operator's finger is restricted to the exion and the bending angle of the finger is nearly kep fl at a constant value according to the dimension of the cubic object. The operator can feel like touching and grasping the solid cubic object. In comparison with the similarity between real and virtual touch and grasp for the cubic object, the perceptual similarity is evaluated by a four-grade system Figure 7 Experimental results of haptic sensations to the sense of touch and grasp. Subjects were asked a question, "How would you rate the perceptual similarity of the haptic sensation?" The eighteen answerers as the subjects have been accepted in our laboratory. The subjects, ranging in age from 21 to 23 years, make a choice of one answer that the rating grade scale is from "1 (lowest similarity)" to "4 (highest similarity)" after the provided several trials. Figure 7 shows the responses from the subjects on the perceptual similarity test without and with the tactile feedback using the Fluid Tactile Display. More than 70% subjects answered "I could feel the similarity (Grade 4)" or "I could mostly feel the similarity (Grade 3)" in the test with the tactile feedback. These results indicate grasping the solid object significantly depends on the tactile feedback from the virtual environment. Therefore, it is experimentally verified that one can feel like touching and grasping the virtual objects through the combination of the force and tactile sensations for the developed wearable haptic display system. CONCLUSIONS Figure 6 Virtual The dynamic force and tactile display device using the pneumatic actuators and the virtual contact force feedback system have been developed for large immersive environment in virtual reality applications. The dynamic touch and force sensation is applied on the operator's hand by the Fluid Tactile Display and the Fluid Power Glove. The performance of the system has been experimentally investigated. The effect of displaying the dynamic touch and force sensation for the virtual solid cube to the operator's hand is experimentally confirmed by the wearable haptic display. The operator can environment 313
6 interactively communicate the virtual object in the computer world. The wearable haptic display using pneumatics is portable, lightweight and safety device in virtual reality applications. ACKNOWLEDGEMENTS The authors acknowledge with thanks the encouragement received from the staffs of the SAGINOMIYA SEISAKUSHO, INC. for valuable supply of the pneumatic bellows. REFERENCES [1] Kalawsky, R. S., The Science of Virtual Reality and Virtual Environments, Addison-Wesley, [2] Burdea, G., Coiffet P., Virtual Reality Technology, John Wiley & Sons, Inc., [3] Tanaka, Y., Kanamori, T., Dynamic Force Display Device by Pnuematic Pressure Control, SICE Proc. FLUCOME Vol.2, pp , [4] Burdea, G., Zhuang, J., Roskos, E., Silver, D., Langrana, N., A Portable Dexterous Master with Force Feedback, Presence-Teleoperators and Virtual Environments, Vold, No.1, pp.18-27, [5] Bouzit, M., Richard, P., Coiffet,P., LRP Dexterous Hand Master Control System, Technical Report, Laboratoire de Robotique de Paris, pp.21, [6] Kramer, J., Force Feedback and Texture Simulating Interface Device, US Patent , [7] Kontarinis, D., Son, J., Peine, W., Howe, R., A Tactile Shape Sensing and Display System for Teleoperated Manipulation, IEEE International Conference on Robotics and Automation, Vold, pp , [8] Tanaka,Y., Kikuchi,T., Kaneko,A., Dynamic Force Display System by Fluid Power Glove Using Pneumatic Bellows, Proc. JHPS Autumn Annual Meeting, pp , 1998 (in Japanese). [9] Calolina Cruz-Neira, Daniel J. Sandin, and Tomas A. DeFanti:" Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE", Computer Graphics Proceeding, Annual Conference Series, pp , [10] Tanaka, Y., Kikuchi, T., Kaneko, A., Dynamic Force Display in Virtual World by Fluid Power Glove, 4th JHPS International Symposium on Fluid Power, Tokyo, pp , [11] Kenichi AMEMIYA, Yutaka TANAKA, Portable Tactile Feedback Interface Using Air Jet, The 9th International Conference on Artificial Reality and Telexistence (ICAT'99) Proceedings, pp , [12] Ikei, Y., K. Wakamatsu, and S. Fukuda:" Vibratory tactile display of image-based texture," IEEE Computer Graphics and Applications, Vol.17, pp.53-61, [13] "Selectively Asamura, Stimulating N., N. Yokoyama,and Skin Receptors H. for Shinoda: Tactile Display," IEEE Computer Graphics and Applications,Vol.18, pp.32-3'7, 1998.
Design of Cylindrical Whole-hand Haptic Interface using Electrocutaneous Display
Design of Cylindrical Whole-hand Haptic Interface using Electrocutaneous Display Hiroyuki Kajimoto 1,2 1 The University of Electro-Communications 1-5-1 Chofugaoka, Chofu, Tokyo 182-8585 Japan 2 Japan Science
More informationThe Effect of Haptic Feedback in a Remote Grasping Situation
The Effect of Haptic Feedback in a Remote Grasping Situation Dominic Rizzo Lisa Messeri Department of Aeronautics and Astronautics Massachusetts Institute of Technology Cambridge, MA 0139-307 March, 00
More information2B34 DEVELOPMENT OF A HYDRAULIC PARALLEL LINK TYPE OF FORCE DISPLAY
2B34 DEVELOPMENT OF A HYDRAULIC PARALLEL LINK TYPE OF FORCE DISPLAY -Improvement of Manipulability Using Disturbance Observer and its Application to a Master-slave System- Shigeki KUDOMI*, Hironao YAMADA**
More informationShape Memory Alloy Actuator Controller Design for Tactile Displays
34th IEEE Conference on Decision and Control New Orleans, Dec. 3-5, 995 Shape Memory Alloy Actuator Controller Design for Tactile Displays Robert D. Howe, Dimitrios A. Kontarinis, and William J. Peine
More informationHaptic User Interfaces Fall Contents TACTILE SENSING & FEEDBACK. Tactile sensing. Tactile sensing. Mechanoreceptors 2/3. Mechanoreceptors 1/3
Contents TACTILE SENSING & FEEDBACK Jukka Raisamo Multimodal Interaction Research Group Tampere Unit for Computer Human Interaction Department of Computer Sciences University of Tampere, Finland Tactile
More informationExperience of Immersive Virtual World Using Cellular Phone Interface
Experience of Immersive Virtual World Using Cellular Phone Interface Tetsuro Ogi 1, 2, 3, Koji Yamamoto 3, Toshio Yamada 1, Michitaka Hirose 2 1 Gifu MVL Research Center, TAO Iutelligent Modeling Laboratory,
More informationInvited Chapter in Automation, Miniature Robotics and Sensors for Non-Destructive Testing and Evaluation, Y. Bar-Cohen Editor, April 99
10.2 HAPTIC INTERFACES Yoseph Bar-Cohen Jet Propulsion Laboratory, Caltech, 4800 Oak Grove Dr., Pasadena, CA 90740 818-354-2610, fax 818-393-4057, yosi@jpl.nasa.gov Constantinos Mavroidis, and Charles
More informationTACTILE SENSING & FEEDBACK
TACTILE SENSING & FEEDBACK Jukka Raisamo Multimodal Interaction Research Group Tampere Unit for Computer-Human Interaction Department of Computer Sciences University of Tampere, Finland Contents Tactile
More informationLecture 1: Introduction to haptics and Kinesthetic haptic devices
ME 327: Design and Control of Haptic Systems Winter 2018 Lecture 1: Introduction to haptics and Kinesthetic haptic devices Allison M. Okamura Stanford University today s objectives introduce you to the
More informationSelective Stimulation to Skin Receptors by Suction Pressure Control
Selective Stimulation to Skin Receptors by Suction Pressure Control Yasutoshi MAKINO 1 and Hiroyuki SHINODA 1 1 Department of Information Physics and Computing, Graduate School of Information Science and
More informationUsing Real Objects for Interaction Tasks in Immersive Virtual Environments
Using Objects for Interaction Tasks in Immersive Virtual Environments Andy Boud, Dr. VR Solutions Pty. Ltd. andyb@vrsolutions.com.au Abstract. The use of immersive virtual environments for industrial applications
More informationTouching and Walking: Issues in Haptic Interface
Touching and Walking: Issues in Haptic Interface Hiroo Iwata 1 1 Institute of Engineering Mechanics and Systems, University of Tsukuba, 80, Tsukuba, 305-8573 Japan iwata@kz.tsukuba.ac.jp Abstract. This
More informationVIRTUAL FIGURE PRESENTATION USING PRESSURE- SLIPPAGE-GENERATION TACTILE MOUSE
VIRTUAL FIGURE PRESENTATION USING PRESSURE- SLIPPAGE-GENERATION TACTILE MOUSE Yiru Zhou 1, Xuecheng Yin 1, and Masahiro Ohka 1 1 Graduate School of Information Science, Nagoya University Email: ohka@is.nagoya-u.ac.jp
More informationA Pilot Study: Introduction of Time-domain Segment to Intensity-based Perception Model of High-frequency Vibration
A Pilot Study: Introduction of Time-domain Segment to Intensity-based Perception Model of High-frequency Vibration Nan Cao, Hikaru Nagano, Masashi Konyo, Shogo Okamoto 2 and Satoshi Tadokoro Graduate School
More informationProprioception & force sensing
Proprioception & force sensing Roope Raisamo Tampere Unit for Computer-Human Interaction (TAUCHI) School of Information Sciences University of Tampere, Finland Based on material by Jussi Rantala, Jukka
More informationFlexible Active Touch Using 2.5D Display Generating Tactile and Force Sensations
This is the accepted version of the following article: ICIC Express Letters 6(12):2995-3000 January 2012, which has been published in final form at http://www.ijicic.org/el-6(12).htm Flexible Active Touch
More informationTactile sensing system using electro-tactile feedback
University of Wollongong Research Online Faculty of Engineering and Information Sciences - Papers: Part A Faculty of Engineering and Information Sciences 2015 Tactile sensing system using electro-tactile
More informationTactile Actuators Using SMA Micro-wires and the Generation of Texture Sensation from Images
IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) November -,. Tokyo, Japan Tactile Actuators Using SMA Micro-wires and the Generation of Texture Sensation from Images Yuto Takeda
More informationDesign and Controll of Haptic Glove with McKibben Pneumatic Muscle
XXVIII. ASR '2003 Seminar, Instruments and Control, Ostrava, May 6, 2003 173 Design and Controll of Haptic Glove with McKibben Pneumatic Muscle KOPEČNÝ, Lukáš Ing., Department of Control and Instrumentation,
More informationHaptics ME7960, Sect. 007 Lect. 7: Device Design II
Haptics ME7960, Sect. 007 Lect. 7: Device Design II Spring 2011 Prof. William Provancher University of Utah Salt Lake City, UT USA We would like to acknowledge the many colleagues whose course materials
More informationWearable Force Display Using a Particle Mechanical Constraint
Takashi Mitsuda mitsuda@md.okayama-u.ac.jp Faculty of Health Sciences Okayama University Medical School 2-5-1 Shikata-cho, OKAYAMA 700-8558 JAPAN Wearable Force Display Using a Particle Mechanical Constraint
More informationProceedings of the 33rd ISR (International Symposium on Robotics) October 7 11,
Method for eliciting tactile sensation using vibrating stimuli in tangential direction : Effect of frequency, amplitude and wavelength of vibrating stimuli on roughness perception NaoeTatara, Masayuki
More informationDesign of New Micro Actuator for Tactile Display
Proceedings of the 17th World Congress The International Federation of Automatic Control Design of New Micro Actuator for Tactile Display Tae-Heon Yang*, Sang Youn Kim**, and Dong-Soo Kwon*** * Department
More informationUngrounded Kinesthetic Pen for Haptic Interaction with Virtual Environments
The 18th IEEE International Symposium on Robot and Human Interactive Communication Toyama, Japan, Sept. 27-Oct. 2, 2009 WeIAH.2 Ungrounded Kinesthetic Pen for Haptic Interaction with Virtual Environments
More informationHAND-SHAPED INTERFACE FOR INTUITIVE HUMAN- ROBOT COMMUNICATION THROUGH HAPTIC MEDIA
HAND-SHAPED INTERFACE FOR INTUITIVE HUMAN- ROBOT COMMUNICATION THROUGH HAPTIC MEDIA RIKU HIKIJI AND SHUJI HASHIMOTO Department of Applied Physics, School of Science and Engineering, Waseda University 3-4-1
More informationVibrotactile Apparent Movement by DC Motors and Voice-coil Tactors
Vibrotactile Apparent Movement by DC Motors and Voice-coil Tactors Masataka Niwa 1,2, Yasuyuki Yanagida 1, Haruo Noma 1, Kenichi Hosaka 1, and Yuichiro Kume 3,1 1 ATR Media Information Science Laboratories
More informationTele-operation of a robot arm with electro tactile feedback
University of Wollongong Research Online Faculty of Engineering and Information Sciences - Papers: Part A Faculty of Engineering and Information Sciences 2013 Tele-operation of a robot arm with electro
More informationSensing the Texture of Surfaces by Anthropomorphic Soft Fingertips with Multi-Modal Sensors
Sensing the Texture of Surfaces by Anthropomorphic Soft Fingertips with Multi-Modal Sensors Yasunori Tada, Koh Hosoda, Yusuke Yamasaki, and Minoru Asada Department of Adaptive Machine Systems, HANDAI Frontier
More informationMECHANICAL DESIGN LEARNING ENVIRONMENTS BASED ON VIRTUAL REALITY TECHNOLOGIES
INTERNATIONAL CONFERENCE ON ENGINEERING AND PRODUCT DESIGN EDUCATION 4 & 5 SEPTEMBER 2008, UNIVERSITAT POLITECNICA DE CATALUNYA, BARCELONA, SPAIN MECHANICAL DESIGN LEARNING ENVIRONMENTS BASED ON VIRTUAL
More informationWearable Haptic Display to Present Gravity Sensation
Wearable Haptic Display to Present Gravity Sensation Preliminary Observations and Device Design Kouta Minamizawa*, Hiroyuki Kajimoto, Naoki Kawakami*, Susumu, Tachi* (*) The University of Tokyo, Japan
More informationAPPEAL DECISION. Appeal No USA. Tokyo, Japan. Tokyo, Japan. Tokyo, Japan. Tokyo, Japan
APPEAL DECISION Appeal No. 2013-6730 USA Appellant IMMERSION CORPORATION Tokyo, Japan Patent Attorney OKABE, Yuzuru Tokyo, Japan Patent Attorney OCHI, Takao Tokyo, Japan Patent Attorney TAKAHASHI, Seiichiro
More informationProposal for the Object Oriented Display : The Design and Implementation of the MEDIA 3
Proposal for the Object Oriented Display : The Design and Implementation of the MEDIA 3 Naoki KAWAKAMI, Masahiko INAMI, Taro MAEDA, and Susumu TACHI Faculty of Engineering, University of Tokyo 7-3- Hongo,
More informationTactile feedback in tangible space
Tactile feedback in tangible space Seung-kook Yun*, Sungchul Kang*, Gi-Hun Yang**, Dong-Soo Kwon** *Intelligent Robotics Research Center, Korea Institute of Science and Technology, Seoul, Korea (Tel :
More informationTele-operation of a Robot Arm with Electro Tactile Feedback
F Tele-operation of a Robot Arm with Electro Tactile Feedback Daniel S. Pamungkas and Koren Ward * Abstract Tactile feedback from a remotely controlled robotic arm can facilitate certain tasks by enabling
More informationthese systems has increased, regardless of the environmental conditions of the systems.
Some Student November 30, 2010 CS 5317 USING A TACTILE GLOVE FOR MAINTENANCE TASKS IN HAZARDOUS OR REMOTE SITUATIONS 1. INTRODUCTION As our dependence on automated systems has increased, demand for maintenance
More informationShared Virtual Environments for Telerehabilitation
Proceedings of Medicine Meets Virtual Reality 2002 Conference, IOS Press Newport Beach CA, pp. 362-368, January 23-26 2002 Shared Virtual Environments for Telerehabilitation George V. Popescu 1, Grigore
More informationHaptic Sensing and Perception for Telerobotic Manipulation
Haptic Sensing and Perception for Telerobotic Manipulation Emil M. Petriu, Dr. Eng., P.Eng., FIEEE Professor School of Information Technology and Engineering University of Ottawa Ottawa, ON., K1N 6N5 Canada
More informationSimultaneous presentation of tactile and auditory motion on the abdomen to realize the experience of being cut by a sword
Simultaneous presentation of tactile and auditory motion on the abdomen to realize the experience of being cut by a sword Sayaka Ooshima 1), Yuki Hashimoto 1), Hideyuki Ando 2), Junji Watanabe 3), and
More informationHaptic interaction. Ruth Aylett
Haptic interaction Ruth Aylett Contents Haptic definition Haptic model Haptic devices Measuring forces Haptic Technologies Haptics refers to manual interactions with environments, such as sensorial exploration
More informationNecessary Spatial Resolution for Realistic Tactile Feeling Display
Proceedings of the 2001 IEEE International Conference on Robotics & Automation Seoul, Korea May 21-26, 2001 Necessary Spatial Resolution for Realistic Tactile Feeling Display Naoya ASAMURA, Tomoyuki SHINOHARA,
More informationElements of Haptic Interfaces
Elements of Haptic Interfaces Katherine J. Kuchenbecker Department of Mechanical Engineering and Applied Mechanics University of Pennsylvania kuchenbe@seas.upenn.edu Course Notes for MEAM 625, University
More informationFrom Encoding Sound to Encoding Touch
From Encoding Sound to Encoding Touch Toktam Mahmoodi King s College London, UK http://www.ctr.kcl.ac.uk/toktam/index.htm ETSI STQ Workshop, May 2017 Immersing a person into the real environment with Very
More informationFinger Posture and Shear Force Measurement using Fingernail Sensors: Initial Experimentation
Proceedings of the 1 IEEE International Conference on Robotics & Automation Seoul, Korea? May 16, 1 Finger Posture and Shear Force Measurement using Fingernail Sensors: Initial Experimentation Stephen
More informationKeynote Address: The Challenges of Large Volume Haptics
Virtual Reality International Conferences 2000 Laval 18 21 May 2000 Keynote Address: The Challenges of Large Volume Haptics Grigore C. Burdea CAIP Center, Rutgers University, 96 Frelinghuysen Rd., Piscataway,
More informationDesign and Control of the BUAA Four-Fingered Hand
Proceedings of the 2001 IEEE International Conference on Robotics & Automation Seoul, Korea May 21-26, 2001 Design and Control of the BUAA Four-Fingered Hand Y. Zhang, Z. Han, H. Zhang, X. Shang, T. Wang,
More informationTactile Vision Substitution with Tablet and Electro-Tactile Display
Tactile Vision Substitution with Tablet and Electro-Tactile Display Haruya Uematsu 1, Masaki Suzuki 2, Yonezo Kanno 2, Hiroyuki Kajimoto 1 1 The University of Electro-Communications, 1-5-1 Chofugaoka,
More informationCS277 - Experimental Haptics Lecture 2. Haptic Rendering
CS277 - Experimental Haptics Lecture 2 Haptic Rendering Outline Announcements Human haptic perception Anatomy of a visual-haptic simulation Virtual wall and potential field rendering A note on timing...
More information3D Form Display with Shape Memory Alloy
ICAT 2003 December 3-5, Tokyo, JAPAN 3D Form Display with Shape Memory Alloy Masashi Nakatani, Hiroyuki Kajimoto, Dairoku Sekiguchi, Naoki Kawakami, and Susumu Tachi The University of Tokyo 7-3-1 Hongo,
More informationBiomimetic Design of Actuators, Sensors and Robots
Biomimetic Design of Actuators, Sensors and Robots Takashi Maeno, COE Member of autonomous-cooperative robotics group Department of Mechanical Engineering Keio University Abstract Biological life has greatly
More informationCutaneous Feedback of Fingertip Deformation and Vibration for Palpation in Robotic Surgery
Cutaneous Feedback of Fingertip Deformation and Vibration for Palpation in Robotic Surgery Claudio Pacchierotti Domenico Prattichizzo Katherine J. Kuchenbecker Motivation Despite its expected clinical
More informationDETC AN ADMITTANCE GLOVE MECHANISM FOR CONTROLLING A MOBILE ROBOT
Proceedings of the ASME 212 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference IDETC/CIE 212 August 12-15, 212, Chicago, IL, USA DETC212-71284
More informationAcquisition of Multi-Modal Expression of Slip through Pick-Up Experiences
Acquisition of Multi-Modal Expression of Slip through Pick-Up Experiences Yasunori Tada* and Koh Hosoda** * Dept. of Adaptive Machine Systems, Osaka University ** Dept. of Adaptive Machine Systems, HANDAI
More informationFive-fingered Robot Hand using Ultrasonic Motors and Elastic Elements *
Proceedings of the 2005 IEEE International Conference on Robotics and Automation Barcelona, Spain, April 2005 Five-fingered Robot Hand using Ultrasonic Motors and Elastic Elements * Ikuo Yamano Department
More informationBeyond Visual: Shape, Haptics and Actuation in 3D UI
Beyond Visual: Shape, Haptics and Actuation in 3D UI Ivan Poupyrev Welcome, Introduction, & Roadmap 3D UIs 101 3D UIs 201 User Studies and 3D UIs Guidelines for Developing 3D UIs Video Games: 3D UIs for
More informationExpression of 2DOF Fingertip Traction with 1DOF Lateral Skin Stretch
Expression of 2DOF Fingertip Traction with 1DOF Lateral Skin Stretch Vibol Yem 1, Mai Shibahara 2, Katsunari Sato 2, Hiroyuki Kajimoto 1 1 The University of Electro-Communications, Tokyo, Japan 2 Nara
More informationHaptic, vestibular and other physical input/output devices
Human Touch Sensing - recap Haptic, vestibular and other physical input/output devices SGN-5406 Virtual Reality Autumn 2007 ismo.rakkolainen@tut.fi The human sensitive areas for touch: Hand, face Many
More information2. Introduction to Computer Haptics
2. Introduction to Computer Haptics Seungmoon Choi, Ph.D. Assistant Professor Dept. of Computer Science and Engineering POSTECH Outline Basics of Force-Feedback Haptic Interfaces Introduction to Computer
More informationUltrasound Tactile Display for Stress Field Reproduction -Examination of Non-Vibratory Tactile Apparent Movement-
Ultrasound Tactile Display for Stress Field Reproduction -Examination of Non-Vibratory Tactile Apparent Movement- Takayuki Iwamoto and Hiroyuki Shinoda Graduate School of Information Science and Technology,
More informationSensing Ability of Anthropomorphic Fingertip with Multi-Modal Sensors
Sensing Ability of Anthropomorphic Fingertip with Multi-Modal Sensors Yasunori Tada, Koh Hosoda, and Minoru Asada Adaptive Machine Systems, HANDAI Frontier Research Center, Graduate School of Engineering,
More informationUsing Hybrid Reality to Explore Scientific Exploration Scenarios
Using Hybrid Reality to Explore Scientific Exploration Scenarios EVA Technology Workshop 2017 Kelsey Young Exploration Scientist NASA Hybrid Reality Lab - Background Combines real-time photo-realistic
More informationA Tactile Display using Ultrasound Linear Phased Array
A Tactile Display using Ultrasound Linear Phased Array Takayuki Iwamoto and Hiroyuki Shinoda Graduate School of Information Science and Technology The University of Tokyo 7-3-, Bunkyo-ku, Hongo, Tokyo,
More informationTactile Interfaces: Technologies, Applications and Challenges
Tactile Interfaces: Technologies, Applications and Challenges M. Hafez and M. Benali Khoudja CEA LIST 18 route du panorama, 92265 Fontenay aux Roses, France Phone: +33-1 46 54 97 31, Fax: +33-1 46 54 75
More informationEnhanced Collision Perception Using Tactile Feedback
Department of Computer & Information Science Technical Reports (CIS) University of Pennsylvania Year 2003 Enhanced Collision Perception Using Tactile Feedback Aaron Bloomfield Norman I. Badler University
More informationWelcome to this course on «Natural Interactive Walking on Virtual Grounds»!
Welcome to this course on «Natural Interactive Walking on Virtual Grounds»! The speaker is Anatole Lécuyer, senior researcher at Inria, Rennes, France; More information about him at : http://people.rennes.inria.fr/anatole.lecuyer/
More informationJohn Henry Foster INTRODUCING OUR NEW ROBOTICS LINE. Imagine Your Business...better. Automate Virtually Anything jhfoster.
John Henry Foster INTRODUCING OUR NEW ROBOTICS LINE Imagine Your Business...better. Automate Virtually Anything 800.582.5162 John Henry Foster 800.582.5162 What if you could automate the repetitive manual
More informationA Glove Interface with Tactile feeling display for Humanoid Robotics and Virtual Reality systems
A Glove Interface with Tactile feeling display for Humanoid Robotics and Virtual Reality systems Michele Folgheraiter, Giuseppina Gini Politecnico di Milano, DEI Electronic and Information Department Piazza
More informationExploring Surround Haptics Displays
Exploring Surround Haptics Displays Ali Israr Disney Research 4615 Forbes Ave. Suite 420, Pittsburgh, PA 15213 USA israr@disneyresearch.com Ivan Poupyrev Disney Research 4615 Forbes Ave. Suite 420, Pittsburgh,
More informationWhat is Virtual Reality? Burdea,1993. Virtual Reality Triangle Triangle I 3 I 3. Virtual Reality in Product Development. Virtual Reality Technology
Virtual Reality man made reality sense world What is Virtual Reality? Dipl-Ing Indra Kusumah Digital Product Design Fraunhofer IPT Steinbachstrasse 17 D-52074 Aachen Indrakusumah@iptfraunhoferde wwwiptfraunhoferde
More informationBuilding a Cognitive Model of Tactile Sensations Based on Vibrotactile Stimuli
Building a Cognitive Model of Tactile Sensations Based on Vibrotactile Stimuli Yuichi Muramatsu and Mihoko Niitsuma Department of Precision Mechanics Chuo University Tokyo, Japan Abstract We investigated
More informationActuators in Automatic Control System
Actuators in Automatic Control System Measurement & Control Systems Transducers Measurement Process Actuators Data processing Requirement analyses Decision making Control actions CONTROL action requires
More informationThe Magic Glove. H. Kazerooni, D. Fairbanks, A. Chen, G. Shin University of California at Berkeley Berkeley, California
The Magic Glove H. Kazerooni, D. Fairbanks, A. Chen, G. Shin University of California at Berkeley Berkeley, California Abstract This article introduces an instrumented glove and its application for robotic
More informationVIRTUAL REALITY FOR NONDESTRUCTIVE EVALUATION APPLICATIONS
VIRTUAL REALITY FOR NONDESTRUCTIVE EVALUATION APPLICATIONS Jaejoon Kim, S. Mandayam, S. Udpa, W. Lord, and L. Udpa Department of Electrical and Computer Engineering Iowa State University Ames, Iowa 500
More informationDESIGN OF A 2-FINGER HAND EXOSKELETON FOR VR GRASPING SIMULATION
DESIGN OF A 2-FINGER HAND EXOSKELETON FOR VR GRASPING SIMULATION Panagiotis Stergiopoulos Philippe Fuchs Claude Laurgeau Robotics Center-Ecole des Mines de Paris 60 bd St-Michel, 75272 Paris Cedex 06,
More informationVirtual Chromatic Percussions Simulated by Pseudo-Haptic and Vibrotactile Feedback
Virtual Chromatic Percussions Simulated by Pseudo-Haptic and Vibrotactile Feedback Taku Hachisu The University of Electro- Communications 1-5-1 Chofugaoka, Chofu, Tokyo 182-8585, Japan +81 42 443 5363
More informationEvaluation of Five-finger Haptic Communication with Network Delay
Tactile Communication Haptic Communication Network Delay Evaluation of Five-finger Haptic Communication with Network Delay To realize tactile communication, we clarify some issues regarding how delay affects
More information¾ B-TECH (IT) ¾ B-TECH (IT)
HAPTIC TECHNOLOGY V.R.Siddhartha Engineering College Vijayawada. Presented by Sudheer Kumar.S CH.Sreekanth ¾ B-TECH (IT) ¾ B-TECH (IT) Email:samudralasudheer@yahoo.com Email:shri_136@yahoo.co.in Introduction
More informationVibrotactile Device for Optimizing Skin Response to Vibration Abstract Motivation
Vibrotactile Device for Optimizing Skin Response to Vibration Kou, W. McGuire, J. Meyer, A. Wang, A. Department of Biomedical Engineering, University of Wisconsin-Madison Abstract It is important to understand
More informationVirtual Grasping Using a Data Glove
Virtual Grasping Using a Data Glove By: Rachel Smith Supervised By: Dr. Kay Robbins 3/25/2005 University of Texas at San Antonio Motivation Navigation in 3D worlds is awkward using traditional mouse Direct
More informationCh 5 Hardware Components for Automation
Ch 5 Hardware Components for Automation Sections: 1. Sensors 2. Actuators 3. Analog-to-Digital Conversion 4. Digital-to-Analog Conversion 5. Input/Output Devices for Discrete Data Computer-Process Interface
More informationUsing Haptics to Improve Immersion in Virtual Environments
Using Haptics to Improve Immersion in Virtual Environments Priscilla Ramsamy, Adrian Haffegee, Ronan Jamieson, and Vassil Alexandrov Centre for Advanced Computing and Emerging Technologies, The University
More informationSmall Occupancy Robotic Mechanisms for Endoscopic Surgery
Small Occupancy Robotic Mechanisms for Endoscopic Surgery Yuki Kobayashi, Shingo Chiyoda, Kouichi Watabe, Masafumi Okada, and Yoshihiko Nakamura Department of Mechano-Informatics, The University of Tokyo,
More informationChapter 2 Introduction to Haptics 2.1 Definition of Haptics
Chapter 2 Introduction to Haptics 2.1 Definition of Haptics The word haptic originates from the Greek verb hapto to touch and therefore refers to the ability to touch and manipulate objects. The haptic
More informationA Fingernail-Mounted Tactile Display for Augmented Reality Systems
Electronics and Communications in Japan, Part 2, Vol. 90, No. 4, 2007 Translated from Denshi Joho Tsushin Gakkai Ronbunshi, Vol. J87-D-II, No. 11, November 2004, pp. 2025 2033 A Fingernail-Mounted Tactile
More informationHaptic Rendering CPSC / Sonny Chan University of Calgary
Haptic Rendering CPSC 599.86 / 601.86 Sonny Chan University of Calgary Today s Outline Announcements Human haptic perception Anatomy of a visual-haptic simulation Virtual wall and potential field rendering
More information702. Investigation of attraction force and vibration of a slipper in a tactile device with electromagnet
702. Investigation of attraction force and vibration of a slipper in a tactile device with electromagnet Arūnas Žvironas a, Marius Gudauskis b Kaunas University of Technology, Mechatronics Centre for Research,
More informationInteractive Simulation: UCF EIN5255. VR Software. Audio Output. Page 4-1
VR Software Class 4 Dr. Nabil Rami http://www.simulationfirst.com/ein5255/ Audio Output Can be divided into two elements: Audio Generation Audio Presentation Page 4-1 Audio Generation A variety of audio
More informationDiscrimination of Virtual Haptic Textures Rendered with Different Update Rates
Discrimination of Virtual Haptic Textures Rendered with Different Update Rates Seungmoon Choi and Hong Z. Tan Haptic Interface Research Laboratory Purdue University 465 Northwestern Avenue West Lafayette,
More informationAutonomous Cooperative Robots for Space Structure Assembly and Maintenance
Proceeding of the 7 th International Symposium on Artificial Intelligence, Robotics and Automation in Space: i-sairas 2003, NARA, Japan, May 19-23, 2003 Autonomous Cooperative Robots for Space Structure
More informationAn Emotional Tactile Interface Completing with Extremely High Temporal Bandwidth
SICE Annual Conference 2008 August 20-22, 2008, The University Electro-Communications, Japan An Emotional Tactile Interface Completing with Extremely High Temporal Bandwidth Yuki Hashimoto 1 and Hiroyuki
More informationDEVELOPMENT OF OPTO-PNEUMATIC ON-OFF VALVE AND ITS APPLICATION TO POSITIONING
7TH INT SYMP ON FLUID CONTROL, MEASUREMENT AND VISUALIZATION DEVELOPMENT OF OPTO-PNEUMATIC ON-OFF VALVE AND ITS APPLICATION TO POSITIONING Shujiro DOHTA*, Tetsuya AKAGI** and Hisashi MATSUSHITA* *Okayama
More informationWireless Master-Slave Embedded Controller for a Teleoperated Anthropomorphic Robotic Arm with Gripping Force Sensing
Wireless Master-Slave Embedded Controller for a Teleoperated Anthropomorphic Robotic Arm with Gripping Force Sensing Presented by: Benjamin B. Rhoades ECGR 6185 Adv. Embedded Systems January 16 th 2013
More informationIOSR Journal of Engineering (IOSRJEN) e-issn: , p-issn: , Volume 2, Issue 11 (November 2012), PP 37-43
IOSR Journal of Engineering (IOSRJEN) e-issn: 2250-3021, p-issn: 2278-8719, Volume 2, Issue 11 (November 2012), PP 37-43 Operative Precept of robotic arm expending Haptic Virtual System Arnab Das 1, Swagat
More informationMultichannel vibrotactile display for sensory substitution during teleoperation
2001 SPIE International Symposium on Intelligent Systems and Advanced Manufacturing, Newton, MA, 28-31 October Multichannel vibrotactile display for sensory substitution during teleoperation Thomas Debus
More informationVIRTUAL REALITY FOR METAL ARC WELDING: A REVIEW AND DESIGN CONCEPT
International Journal of Mechanical Engineering and Technology (IJMET) Volume 8, Issue 1, January 2017, pp. 132 138, Article ID: IJMET_08_01_014 Available online at http://www.iaeme.com/ijmet/issues.asp?jtype=ijmet&vtype=8&itype=1
More informationDevelopment and Testing of a Telemanipulation System with Arm and Hand Motion
Development and Testing of a Telemanipulation System with Arm and Hand Motion Michael L. Turner, Ryan P. Findley, Weston B. Griffin, Mark R. Cutkosky and Daniel H. Gomez Dexterous Manipulation Laboratory
More informationSubject Description Form. Upon completion of the subject, students will be able to:
Subject Description Form Subject Code Subject Title EIE408 Principles of Virtual Reality Credit Value 3 Level 4 Pre-requisite/ Corequisite/ Exclusion Objectives Intended Subject Learning Outcomes Nil To
More informationDISTRIBUTED FLEXIBLE TACTILE SENSOR USING PIEZOELECTRIC FILM. Kee-Ho Yu, Tae-Gyu Kwon, Myung-Jong Yun and Seong-Cheol Lee
Copyright 2002 IFAC 15th Triennial World Congress, Barcelona, Spain DISTRIBUTED FLEXIBLE TACTILE SENSOR USING PIEZOELECTRIC FILM Kee-Ho Yu, Tae-Gyu Kwon, Myung-Jong Yun and Seong-Cheol Lee School of Mechanical
More informationThe use of gestures in computer aided design
Loughborough University Institutional Repository The use of gestures in computer aided design This item was submitted to Loughborough University's Institutional Repository by the/an author. Citation: CASE,
More informationPerception of Curvature and Object Motion Via Contact Location Feedback
Perception of Curvature and Object Motion Via Contact Location Feedback William R. Provancher, Katherine J. Kuchenbecker, Günter Niemeyer, and Mark R. Cutkosky Stanford University Dexterous Manipulation
More informationROBOTIC AUTOMATION Imagine Your Business...better. Automate Virtually Anything
John Henry Foster ROBOTIC AUTOMATION Imagine Your Business...better. Automate Virtually Anything 800.582.5162 John Henry Foster 800.582.5162 At John Henry Foster, we re devoted to bringing safe, flexible,
More information