Resource-adaptive mobile Navigation Systems

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1 Resource-adaptive mobile Navigation Systems Collaborative Research Center 378 Resource adaptive cognitive processes Antonio Krüger Universität des Saarlandes FR 6.2. Informatik, Geb. 36 Postfach D Saarbrücken

2 Hintergrund Informatik -- Schwerpunkt auf intelligenten Systemen Umgang mit wechselnden technischen und kognitiven Ressourcen Design von robusten und flexiblen Benutzerschnittstellen

3 Resource-adaptive navigational aid for pedestrians (REAL) Basic Question: How to adapt the multimodal presentation of way descriptions to the cognitive and technical limitations of the user? Navigation task Limited resources Resource-adaptive generation process??? Adaptive way description

4 Limited resources and adaptation services Cognitive Resources: Time pressure Working memory Spatial familiarity Speed Technical resources: Screensize Resolution Colors Quality of sensors Position Orientation Speed Resource adaptive Processes Route planning Presentation Planning Media specific Presentation Adaptation services Top-Down/Ego-perspective Level of Detail Clipped area/ Layout Textual and graphical anotations Agent w/wo shoulder camera Agent w/wo pointing gestures and head movements Selection of Landmarks Visualisation of sensor quality

5 A Hybrid Navigation System 3D GD Indoor Outdoor

6 Dynamic Navigation Aid: Adaptiv generated Camera Path with 3D-Arrows Presentation agent supports way description with pointing gestures and head movements

7 Adaptation to different Output Media Abstraction Information kiosk Handheld PDA

8 Structure of Way Descriptions Starting Point Path Segment Orientation/ Reorientation Continuing Endpoint

9 Adaptation example: Mobile Device Time pressure Time

10 Adaptation example: mobile Device Quality of position Quality of Position

11 Location sensitivity Passive location sensitivity: Mobile device receives and presents information directly that has been prepared for the location Examples: RDS, GSM Cell-Broadcast Active location sensitivity: mobile device receives information on the location and then generates or selects relevant information Examples: GPS-Nav., IR-Beacons

12 Combination Indoor / Outdoor IRREAL InfraRed REAL ARREAL Augmented Reality REAL Indoor navigation Passive location sensitivity IrDA sender, range up to 20 m Generation of Presentation on server Orientation of user tracted with infrared Outdoor navigation Active location sensitivity GPS based Generation of Presentation on Client Orientation of user tracted with electronical compass Seamless integration of both approaches cf: Wahlster, Baus, Kray, Krüger 2001

13 IRREAL InfraRed REAL ARREAL Augmented Reality REAL Indoor navigation Passive location sensitivity IrDA sender, range up to 20 m Generation of Presentation on server Orientation of user tracted with infrared Navigation im Freien Aktive Lokationssensitivität Einfaches GPS Generierung lokationsabhängiger Daten Richtungsinformation durch 3D-Maus mit elektronischem Kompaß

14 IRREAL - sender IrdA compliant Mechanical configuration Serial connection to server 1. prototype Optical Configuration Logics on sender Wireless connection to server eyeled

15 IRREAL: functional principle A A B B C C

16 IR Beacons ( 16-bit code Range >= 4-8 m Weight: 80g Batt.-life:1-3 years Palm OS / WinCE Library

17 Software components TempEd ' 1 wik = i+ c S = w ik i k ' w = S ik 1 IRD, c 1 w ' ik BrowsIR

18 Usergroups & Filtering , , , ,2 2

19 IRREAL: Example of Indoor Navigation Adaption to the walking speed and orientation of the user by using a stochastical broadcast-protocol

20 IRREAL InfraRot REAL ARREAL Augmented Reality REAL Navigation in Gebäuden Passive Lokationssensitivität IrDA Sender, 20 m Reichweite Empfang lokationsabhängiger Daten Richtungsinformation durch Infrarot Outdoor navigation Active location sensitivity GPS based Generation of Presentation on Client Orientation of user tracted with electronical compass

21 Components of ARREAL Clip-on glasses (640x320 Pixel) GPS-System CPU (Sony Vaio C1XN) 3D-Mouse with compass

22 ARREAL: Example of Outdoor Navigation Adaptation to speed, qualtiy of position and orientation by changing the level of detail, the scale and the textual and graphical annotations

23 Outlook: Navigation in ubiquitois computing environments Embedded software agent 2 Determine object position Embedded software agent 1 Determine User position Embedded software agent n+m Object 1 Object N+1 Determine object position Embedded software agent 3 Monitor context User Object N User Context Object N+M Manipulation of objects Manipulation of Embedded objects software agent 4 siehe: Wahlster, 2000 Embedded software agent n Monitor Context Embedded software agent n+1

24 Outlook: Location-aware services in ubiquitous computing Cognitive Resources Navigational Resources Technical Resources Time pressure Distraction by phone call Position 100% W N E Orientation 100% S No time pressure No distraction Position 50% N Orientation 0% W S E Distributed navigational information with ubiquitous computing No time pressure No distraction Position 50% N W Orientation 0% S E Situated navigational information with physical user interaction

25 Discussion... Further Information: w5.cs.uni-sb.de/irreal W5.cs.uni-sb.de/arreal

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