Alex Olwal, Ph.D. Interaction Technology, Interfaces and The End of Reality
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1 Alex Olwal, Ph.D. Interaction Technology, Interfaces and The End of Reality
2 Alex Olwal, Ph.D. Human computer interaction Interaction technologies & techniques Augmented reality Medical & health applications
3 Alex Olwal, Ph.D. MIT Media Lab Cambridge, MA Columbia University New York, NY Royal Institute of Technology Stockholm, Sweden Microsoft Research Redmond, WA University of California Santa Barbara, CA Rhode Island School of Design Providence, RI
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5 The Ultimate Display & The Sword of Damocles (Sutherland)
6 The Ultimate Display & The Sword of Damocles (Sutherland)
7 UX = SENSING DISPLAY INTERACTION 1 Unobtrusive 2 Seamless display 3 Embedded sensing 4 Hybrid & symbiotic Augmented Reality, Ubiquitous Computing, Spatially Aware Handhelds, Interactive Surfaces,
8 ASTOR Transparent window with autostereoscopic 3D overlays SPIE 2008 [Olwal, Gustafsson& Lindfors] ISMAR 2005 [Olwal, Lindfors, Gustafsson, Kjellberg& Mattson] SIGGRAPH 2004 Sketches [Olwal, Lindfors& Gustafsson]
9 ASTOR Multi-view display through HOE
10 ASTOR Flexible configuration
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12 Process data Workspace
13 Workspace + Process data
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16 SpaceTop Hybrid 2D + 3D workspaces CHI 2013 [Lee, Olwal, Boulanger& Ishii]
17 Immaterial displays Face-to-face, reach-through & walk-through interaction 3DTV Book 2008 [DiVerdi, Olwal, Rakkolainen& Höllerer] VR 2006 [Olwal, DiVerdi, Rakkolainen& Höllerer] SIGGRAPH 2005 Emerging Technologies [Rakkolainen, DiVerdi, Olwal, Candussi& Höllerer]
18 SurfaceFusion Sensing & augmenting everyday objects GI 2008 [Olwal& Wilson]
19
20 Temporal fusion Computer vision + RFID
21 sum(a) >> sum(d) sum(d) >> sum(a) sum(a) sum(d) added removed move
22 Spatially aware handhelds Enhancing interaction with large displays TEI 2009 [Olwal& Feiner] INTERACT 2009 [Olwal]
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25 SpeckleSense: 2D + 3D optical motion sensing Fast, precise, low-cost & compact UIST 2011 [Zizka, Olwal& Raskar]
26 SpeckleSense: Optical motion sensing Fast (10000 fps) Precise (50 µm) Lensless Tiny (1 2 mm) Low power Minimal computation minimal latency
27 Handheld Speckle Projector Handheld Speckle Sensor Reflection Diffuser Self-tracked Device Speckle Tracking of Hands
28 SpeckleEye: Gesturalinteraction for Ubicomp Open source software + hardware platform for embedded electronics CHI 2012 Extended Abstracts [Olwal, Bardagjy, Zizka& Raskar]
29 Sublimate Switchable physical / virtual rendering CHI 2013 [Leithinger, Follmer, Olwal, Luescher, Hogge, Lee & Ishii]
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32 Alex Olwal, Ph.D. UX = Sensing display interaction Unobtrusive Embedded sensing Seamless display Hybrid & symbiotic
33 The End of Reality (?) Alex Olwal olwal.com Jamie Zigelbaum jamiezigelbaum.com
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35 Cambridge Jake Bernstein: Ph.D. candidate, MIT Media Lab Eric Gunther: Founder, Sosolimited Lauren McCarthy: Designer, programmer, artist Dan Paluska: Artist, roboticist Nadya Peek: Ph.D. candidate, MIT Center for Bits and Atoms David Robert: Ph.D. candidate, MIT Media Lab New York Christine Creamer: Product developer Amanda Parks: Media designer & technologist James Patten: Founder, Patten Studio Marko Tandefelt: Director of technology & research, Eyebeam Richard The: Senior designer, Google Creative Lab
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38 Expectations of cognitive capabilities
39 Moore s law Buxton s law Man s law Technology Features Human capacity
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42 Why are remote people so much more important?
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47 Part man. Part machine. All cop.
48 Now vs. Later Local vs. Remote Present vs. Absent Focused vs. Distracted Unified vs. Fractured
49 Alex Olwal, Ph.D. UX = Sensing display interaction human Unobtrusive Embedded sensing Seamless display Hybrid & symbiotic
50 olwal.com
51 Alex Olwal, Ph.D. UX = Sensing display interaction human Unobtrusive Embedded sensing Seamless display Hybrid & symbiotic
52 TANGIBLE UIS& MOBILE AR SurfaceFusion RFID + vision ID + track everyday objects LightSense Dynamic augmentation of printed media GI 2008 [Olwal& Wilson] ISMAR 2006 [Olwal] LUMAR Hybrid 2D + 3D handheld AR Hybrid surface interaction Distributed interaction with large displays ICAT 2007 [Olwal& Henrysson] INTERACT 2009 [Olwal]
53 HYBRID UIS& INTERACTION TECHNIQUES Spatially aware handhelds Mobile devices expanded capabilities Collaborative interfaces Multiple users, devices & locations TEI 2009 [Olwal& Feiner] INTERACT 2011 [Olwal, Frykholm, Groth& Moll] Touch-screen techniques Minimal gestures for precise interaction 3D interaction Mobile, gestures, touch, eye tracking, CHI 2008 [Olwal, Feiner& Heyman] NordiCHI 2008 [Olwal]
54 ACTUATION & SENSING Jamming user interfaces Stiffness & sensing for malleable devices Multimodal motion guidance Dynamic tactile feedback for motor training UIST 2012 Best paper [Follmer, Leithinger, Olwal, Cheng & Ishii] SpeckleSense 2D + 3D optical motion sensing ICMI 2012 [Schönauer, Fukushi, Olwal, Kaufmann, & Raskar] SpeckleSense/ SpeckleEye Embedded motion sensing & gestural interaction UIST 2011 [Zizka, Olwal& Raskar] CHI 2012 Extended Abstracts [Olwal, Bardagjy, Zizka& Raskar]
55 MEDICAL & HEALTH Eye tracking for radiology 2D tracking 3D visualization 3D interaction with 2D X-ray imagery Spatiotemporal visualizations to minimize radiation In progress [Olwal, Drew & Wolfe] Mobile eye exams Portable cataract screening & retinal imaging CBMS 2011 [Ioakeimidou, Olwal, Nordberg & Holst] Low-cost telemedicine for prosthetics Real-time collaboration for remote advice SIGGRAPH 2012 Talks [Lawson, Boggess, Khullar, Olwal, Wetzstein& Raskar] MobileHCI workshop 2011 [Sengeh & Olwal]
56 TACTAM (company) Exhibit Surface Multi-touch + RFID Hybrid Surface Sensing & interaction for objects & mobile devices Museum of Naval History, Stockholm Expressive weather Robotic façade display with weather sayings Ericsson: HQ, Mobile World Congress, Volvo Ocean Race, PeopleBandit Oversized slot machine remixes 1000 locals Tom Tits Experiment Lunagallerian
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