6/13/18. games. by justin. *all images courtesy of justin s low-quality phone cameras

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1 6/13/18 games by justin *all images courtesy of justin s low-quality phone cameras

2 today s goals types of games the fleischmann classics tips + tricks turning pro

3 what games we talkin?

4 what games we talkin? board games word games

5 types of board games Abstract strategy games e.g. chess, checkers, Go, Reversi Alignment games e.g. Connect 4, Tic-tac-toe Auction games e.g. Hoity Toity Chess variants janggi, Chess960, Grand Chess, Hexagonal chess Cooperative games e.g. Pandemic Count and capture games e.g. mancala Deduction games e.g. Mastermind, Black Box Economic simulation games e.g. Monopoly, The Game of Life Elimination games e.g. mafia Eurogames e.g. The Settlers of Catan, Carcassonne Guessing games e.g. Pictionary, Battleship Hidden-movement games e.g. Clue Hidden-role games e.g. Mafia, The Resistance Multiplayer games e.g. Risk, Monopoly, Four-player chess Paper-and-pencil games e.g. Tic-tac-toe, Dots and Boxes Race games e.g. backgammon, Snakes and Ladders Role-playing games e.g. Dungeons & Dragons Roll-and-move games e.g. Monopoly, Life Single-player puzzle games e.g. peg solitaire, Sudoku Territory games e.g. Go, Reversi Tile-based games e.g. Carcassonne, Scrabble, Tigris and Euphrates Train games e.g. Ticket to Ride Trivia games e.g. Trivial Pursuit Wargames Risk, Diplomacy, Axis & Allies, Attack!, Conquest of the Empire Word games e.g. Scrabble, Boggle, Anagrams, Bananagrams, Snatch-It

6 my preferences skill strategic with some luck luck German-style board games are notable for often having less luck than North American games element of diplomacy or imperfect information avoid solved games diplomacy games - pandemic - risk - settlers of catan backgammon candy land monopoly chess snakes & ladders risk checkers sorry! scrabble

7 solved games checkers connect four draw if played perfectly, advantage going 2nd 1st player can always force a win tic-tac-toe draw if played perfectly, advantage going 1st

8 word games letter arrangement games anagrams bananagrams boggle ruzzle scrabble paper and pencil games/puzzles acrostics crosswords hangman word polygon word search structured games charades fictionary mad libs scattegory taboo

9 fleischmann classics boggle bananagrams blokus rummikub scattergories snatch-it bounce off yahtzee ultimate tic-tac-toe mafia/resistance

10 game hacks add new variations ultimate tic-tac-toe anagrams/snatch-it throw in challenges play with turn/time limits -- i.e. throw in twists -- i.e. Rummikub

11 UPshow should play more games Teamwork Skills Communication (verbal, nonverbal) 2. Conflict Management (mediate, negotiate) 3. Listening 4. Reliability (trustworthy) 5. Respectfulness (name, eye contact, active listening) Organizational Skills 1. Physical organization (tidy desk, neat appearance, not waste time) 2. Planning (anticipating resources availability, time constraints) 3. Teamwork (giving and accepting delegation, following directions, communicating clearly, maintain team structure) 1.

12 pro tips: risk conquer continents wisely consider how isolated a continent is more isolated continents are easier to maintain, but harder to expand from have a strategy & stick to it commit to capturing either isolated continents or power continents early use quick maths goal: maximize army bonuses, minimize borders, win battles walter did maths for us

13 pro tips: risk maximize army bonus Key terr/army = territories per army ba/bt = bonus armies per border territory Asia 12 territories, 7 armies per turn, 1.7 terr/army Europe 7 territories, 5 armies per turn, 1.4 terr/army North America 9 territories, 5 armies per turn, 1.8 terr/army Africa 6 territories, 3 armies per turn, 2 terr/army South America 4 territories, 2 armies per turn, 2 terr/army Australia 4 territories, 2 armies per turn, 2 terr/army minimize borders Asia 5 border territories, 7 armies per turn, 1.4 ba/bt Europe 4 border territories, 5 armies per turn, 1.25 ba/bt North America 3 border territories, 5 armies per turn, 1.7 ba/bt Africa 3 border territories, 3 armies per turn, 1 ba/bt South America 2 border territories, 2 armies per turn, 1 ba/bt Australia 1 border territory, 2 armies per turn, 2 ba/bt

14 pro tips: risk conclusions: Europe is risky but rewarding: requires you to hold the fewest number of territories per bonus army, but ~60% of European territories lie on a border North America is least risky: risk can be measured by the ratio of continental bonus armies per border territory, and North America has the most favorable ratio Africa is easy to invade but difficult to hold: the amount you need to commit to its defense make it a particularly unsafe Australia when you know battle is inevitable, attack as soon as you have the same number of attacking armies as your opponent has defending armies, you hold the advantage the larger the battle, the larger the attacker advantage

15 pro tips: settlers of catan know the dice roll probabilities maximize resources in opening move follow one of these strategies: best places to build are intersections where 2 or 3 different resources touch and each of those resource tiles has a number between 6 and 9, preferably 8 build settlements for all five resources, ideally w/ a 5-9 tile for all resources nab several tiles for the same two or three resources, trade early + often begin with the end in mind based on your resources from opening, aim for one of: Longest Road, Biggest Army, most cities Largest Army is most advantageous since you can move the Robber!

16 boggle/scrabble pro tips build vocab recognize patterns learn all 2- and 3-letter words + most 4- and 5-letter words learn common 6-, 7-, and 8-letter words study most-frequent letters (luke-g.com/boggle) practice makes perfect practice anagrams (Anagrammer.com) practice speed (WordTwist.org) play 6+ games (Boggle With Friends)

17 words, words, words

18

19 words, words, words

20 words, words, words

21 words, words, words

22

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