Model House Exercise-( Extrude)

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Transcription:

-( Extrude) Prerequisite knowledge Focus of the lesson Commands Used This lesson requires an understanding of using the sketch commands including Inserting a new sketch Adding sketch geometry Understanding the state of the sketch Smart Dimension, Trim, Mirror and Shell This exercise will develop your ability to, select the best profile (the one, when extruded, will generate more of the model than any other) select the best plane on which to place the sketch select the best end condition when using the extrude command On completion of this lesson you will have used Sketch, Mirror, Trim, Extruded Boss/Base, Shell and Extruded Cut DCG/Ex Design &Communication Graphics 1

Getting Started When the geometry of this Model House is analysed, it becomes apparent that the main body and roof can be extruded from the right plane, the front entrance off the front plane and the chimney off the top plane. The first feature of the part to be created is the body of the house. This will be an extruded feature based on a sketch. Create a sketch on the right plane similar to the following one. Position the sketch so that the origin is in the lower right hand corner. Note that the line on the right is drawn using the centerline command. Using Mirror Entities, select the lines to be mirrored and the centre line about which they are mirrored. Smart dimension the sketch as shown. DCG/Ex Design &Communication Graphics 2

Select Extruded Boss/Base. Select the Mid Plane end condition from the list and enter a width of 160mm. The Mid Plane option is the most appropriate in this exercise as it can be used to create the body, the roof and protruding side windows from a single sketch plane. Renaming the Feature Select the name of the feature (Extrude 1). Press F2 On the keyboard and type the new name of the feature (Body) This allows us to rename each completed feature which makes it easier to identify/ edit different parts on a completed part drawing. DCG/Ex Design &Communication Graphics 3

Roofing the house Select the Right Plane from the Feature Manager Design Tree. View Normal To and ` create a sketch using dimensions shown. ` Note the location of the sketch in relation to `. the top of the previous one. Select Extruded Boss/Base. Select the Mid Plane end condition from the list and enter a width of 170mm. and rename the feature. (Body) Note the manner in which this gives an overhang of 5mm on each side. DCG/Ex Design &Communication Graphics 4

Side Windows Create a sketch on the right plane using the dimensions shown. Note the location of the origin. Use Trim Entities to remove the lower half of the circle. Select Extrude Boss/Base. Select Offset From surface. Select the face you want to offset from and enter a distance of 20mm. Use the Reverse Offset to ensure the offset is in the correct direction. The Offset From Surface command. ensures that if the length of the house is changed the offset remains at 20mm. Select the Direction 2 box to expand the window. Select the second face you want to offset from and enter a value of 20mm. Use the Reverse Direction to ensure the offset is in the correct direction. and rename the feature. (Side Windows) DCG/Ex Design &Communication Graphics 5

Front Entrance Create a sketch on the front plane using the dimensions shown. Note the location of the origin in the centre of the base and how the centre of the semi-circle has the same altitude as the base edge of the roof. Using Extrude Boss/Base and Offset From Surface as in the previous page, set the distance at 25mm to create the feature. and rename the feature. (Entrance) Chimney Create a sketch on the top plane using the dimensions shown. The centre of the square is on the ridge line of the roof. (Using Mirror Entities as outlined on page 2 is one option in creating this sketch.) DCG/Ex Design &Communication Graphics 6

Using Extrude Boss/Base and the Blind end condition, set the distance at 120mm. and rename the feature. (Chimney) Changing the altitude of the house will require a similar change in this feature to maintain the overall appearance. Future lessons will deal with the use of inserted sketch planes and how they can help overcome this problem. Creating the shell On the features toolbar click the shell tool. Select the base of the house and set the distance at 5mm. (To select the base we need to see it. To achieve this, hold down the mouse wheel and move the mouse to rotate the drawing) and rename the feature. (Shell) DCG/Ex Design &Communication Graphics 7

This completes the shell with a 5mm wall thickness. Windows and Doors Create a sketch on the front plane using the dimensions shown. Select the plane and view normal to as previously outlined.note the use of centerline command as used in page 2. Using Mirror Entities from the features toolbar, create the right hand side of the sketch. DCG/Ex Design &Communication Graphics 8

Use the 3 point arc from the sketch toolbar to complete the sketch using the dimensions shown. To create the arc, select one end, select the other end and then select the approximate location of the top of the curve. Select Extrude Cut from the features toolbar. Select the Up To Surface end condition and the front face of the entrance as the chosen surface. and rename the feature. (Front opes) Using the Up To Surface end condition ensures that any changes in the width of the house will not change these openings. DCG/Ex Design &Communication Graphics 9

Side Windows Create a sketch on the selected plane using the dimensions shown. Note the concentric circles. Select Extrude cut from the features toolbar and use the Through All end condition. (Side opes) and rename the feature. Using the Through All end condition ensures that any change in the width of the house will not change these openings. DCG/Ex Design &Communication Graphics 10

Edit Material Right click on Roof in the Feature Manager Design Tree, select Appearance, Texture.. Select Stone..Slate Edit Colour Right click on Body, Side Windows, Entrance etc. in the Feature Manager Design Tree, select Appearance, Colour.and select a colour to make the model look more realistic as shown on the front page of the document. DCG/Ex Design &Communication Graphics 11

Alternative Option In this case Revolve Boss/Base can be selected from the Features toolbar to create the tower. Lofted Boss/Base Conical top surface. can also be used to create the Lesson Complete!. DCG/Ex Design &Communication Graphics 12