G RADE 1 MATHEMATICS. Blackline Masters

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Transcription:

G RADE 1 MATHEMATICS Blackline Masters

BLM K 4.1 Assessment Checklist Student s Name Comments

BLM 1.N.1&3.1 Number Cards

BLM 1.N.1&3.1 Number Cards (continued)

BLM 1.N.1&3.1 Number Cards (continued)

BLM 1.N.1&3.1 Number Cards (continued)

BLM 1.N.1&3.2 Number Cards to 100

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.2 Number Cards to 100 (continued)

BLM 1.N.1&3.3 100 Chart 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100

BLM 1.N.1&3.4 I Have Who Has? Game I have 22. Who has 38? I have 38. Who has 19? I have 19. Who has 35? I have 35. Who has 40? I have 40. Who has 24? I have 24. Who has 29?

BLM 1.N.1&3.4 I Have Who Has? Game (continued) I have 29. Who has 31? I have 31. Who has 36? I have 36. Who has 47? I have 47. Who has 33? I have 33. Who has 13? I have 13. Who has 15?

BLM 1.N.1&3.4 I Have Who Has? Game (continued) I have 15. Who has 28? I have 28. Who has 17? I have 17. Who has 23? I have 23. Who has 41? I have 41. Who has 12? I have 12. Who has 39?

BLM 1.N.1&3.4 I Have Who Has? Game (continued) I have 39. Who has 20? I have 20. Who has 30? I have 30. Who has 44? I have 44. Who has 27? I have 27. Who has 18? I have 18. Who has 22?

BLM 1.N.2.1 Dominoes (Total of Pips To Ten)

BLM 1.N.2.1 Dominoes (Total of Pips to Ten) (continued)

BLM 1.N.2.1 Dominoes (Total of Pips to Ten) (continued)

BLM 1.N.2.2 Dot Cards

BLM 1.N.2.2 Dot Cards (continued)

BLM 1.N.2.2 Dot Cards (continued)

BLM 1.N.2.2 Dot Cards (continued)

BLM 1.N.2.2 Dot Cards (continued)

BLM 1.N.2.2 Dot Cards (continued)

BLM 1.N.2.2 Dot Cards (continued)

BLM 1.N.2.2 Dot Cards (continued)

BLM 1.N.2.2 Dot Cards (continued)

BLM 1.N.2.3 Five Frames

BLM 1.N.2.3 Five Frames (continued)

BLM 1.N.2.3 Five Frames (continued)

BLM 1.N.2.3 Five Frames (continued)

BLM 1.N.2.3 Five Frames (continued)

BLM 1.N.2.3 Five Frames

BLM 1.N.2.4 Large Ten Frames

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.4 Large Ten Frames (continued)

BLM 1.N.2.5 Regular Dot Cards

BLM 1.N.2.6 Dominoes (Double Six)

BLM 1.N.2.6 Dominoes (Double Six) (continued)

BLM 1.N.2.6 Dominoes (Double Six) (continued)

BLM 1.N.2.7 Finger Patterns

BLM 1.N.2.7 Finger Patterns (continued)

BLM 1.N.2.7 Finger Patterns (continued)

BLM 1.N.2.7 Finger Patterns (continued)

BLM 1.N.2.8 Matching Cards 1 2 3

BLM 1.N.2.8 Matching Cards (continued) 4 5 6

BLM 1.N.2.8 Matching Cards (continued) 7 8

BLM 1.N.2.8 Matching Cards (continued) 9 10

BLM 1.N.4.1 Flash Frames

BLM 1.N.4.1 Flash Frames (continued)

BLM 1.N.4.1 Flash Frames (continued)

BLM 1.N.4.1 Flash Frames (continued)

BLM 1.N.4.2 Number Words and Numerals 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

BLM 1.N.4.2 Number Words and Numerals (continued) one six two seven three eight four nine five ten

BLM 1.N.4.2 Number Words and Numerals (continued) eleven sixteen twelve seventeen thirteen eighteen fourteen nineteen fifteen twenty

BLM 1.N.4.3 Observation Checklist 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Student

BLM 1.N.4.4 Part-Whole Board

BLM 1.N.4.5 Dominoes (Double Nine)

BLM 1.N.4.5 Dominoes (Double Nine) (continued)

BLM 1.N.4.5 Dominoes (Double Nine) (continued)

BLM 1.N.4.5 Dominoes (Double Nine) (continued)

BLM 1.N.4.5 Dominoes (Double Nine) (continued)

BLM 1.N.4.6 How Many More? Materials: Game Grid for each student Game markers Number Cards Directions: Decide on a target number (5 to 20) Write all the numbers between 0 and the target number on the grid below. Put one number in each square. Numbers can be written more than once. Cover the compatible/complementary number of the number that is called out. Cover one number at a time. If the target number is 10 and 6 is called out, the player would cover 4. The first player to get three in a row is the winner. Variation: Make the grid larger and the winner who gets four in a row is the winner.

BLM 1.N.4.6 How Many More? (continued) Target Number:

BLM 1.N.4.6 How Many More? (continued) 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

BLM 1.N.4.7 Clothesline Numbers 1 2 3 4 5 6 7 8 9

BLM 1.N.4.7 Clothesline Numbers (continued) 10 11 12 13 14 15 16 17 18

BLM 1.N.4.7 Clothesline Numbers (continued) 19 20 21 22 2324 25 2627

BLM 1.N.4.7 Clothesline Numbers (continued) 28 2930 31 3233 34 3536

BLM 1.N.4.7 Clothesline Numbers (continued) 37 3839 40 41 42 43 4445

BLM 1.N.4.7 Clothesline Numbers (continued) 46 4748 49 50 51 52 5354

BLM 1.N.4.7 Clothesline Numbers (continued) 55 5657 58 5960 61 6263

BLM 1.N.4.7 Clothesline Numbers (continued) 64 6566 67 6869 70 71 72

BLM 1.N.4.7 Clothesline Numbers (continued) 73 7475 76 7778 79 80 81

BLM 1.N.4.7 Clothesline Numbers (continued) 82 8384 85 8687 88 8990

BLM 1.N.4.7 Clothesline Numbers (continued) 91 9293 94 9596 97 9899

BLM 1.N.4.7 Clothesline Numbers (continued) 100

BLM 1.N.4.8 Clothesline Numbers: Multiples of 10 10 2030 40 5060 70 8090

BLM 1.N.4.8 Clothesline Numbers: Multiples of 10 (continued) 100

BLM 1.N.5&6&8.1 Dot Cards to 20

BLM 1.N.5&6&8.1 Dot Cards to 20 (continued)

BLM 1.N.5&6&8.1 Dot Cards to 20 (continued)

BLM 1.N.5&6&8.1 Dot Cards to 20 (continued)

BLM 1.N.5&6&8.1 Dot Cards to 20 (continued)

BLM 1.N.5&6&8.1 Dot Cards to 20 (continued)

BLM 1.N.5&6&8.1 Dot Cards to 20 (continued)

BLM 1.N.5&6&8.1 Dot Cards to 20 (continued)

BLM 1.N.5&6&8.1 Dot Cards to 20 (continued)

BLM 1.N.5&6&8.1 Dot Cards to 20 (continued)

BLM 1.N.5&6&8.1 Dot Cards to 20 (continued)

BLM 1.N.5&6&8.1 Dot Cards to 20 (continued)

BLM 1.N.5&6&8.1 Dot Cards to 20 (continued)

BLM 1.N.5&6&8.1 Dot Cards to 20 (continued)

BLM 1.N.5&6&8.2 More, Less, or the Same Note: To make a sample spinner, place the point of the pencil on the centre of a circle, and spin the paper clip around the pencil point. more less same

BLM 1.N.5&6&8.3 Partner Match Name: More, Less, Same Turn Number in MY set Number in my PARTNER S set My set had (more than, less than or the same as) my partner.

BLM 1.N.5&6&8.4 More and Less There are more than and. There are less than and.

BLM 1.N.5&6&8.5 Handfuls Directions: Take a handful of objects, estimate, and then count the objects. Record your estimate and actual amount below. At the end of the activity, write a goal based on what you have done. Object Estimate Actual My estimate was: too small just right too large My Goal:

BLM 1.N.5&6&8.6 Bucket Pull Materials: Numeral cards 1 to 20 Spinner or teacher-created die Directions: Spin the spinner to determine the game rule. Students take turns drawing a numeral card from a bucket or container, apply the rule and say the new number. Note: To make a sample spinner, place the point of the pencil on the centre of a circle, and spin the paper clip around the pencil point. 1 more 2 less 2 more 1 less

BLM 1.N.5&6&8.6 Bucket Pull (continued) Recording Sheet Number Rule 1 more 1 less 2 more 2 less New Number

BLM 1.N.5&6&8.6 Bucket Pull (continued) 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

BLM 1.N.5&6&8.7 Double Ten-Frame Board

BLM 1.N.5&6&8.8 Putting the Pieces Together: I Have Who Has Blank Game Cards I have I have Who has Who has I have I have Who has Who has

BLM 1.N.5&6&8.8 Putting the Pieces Together: I Have Who Has (continued) Ten-Frame Cards

BLM 1.N.5&6&8.8 Putting the Pieces Together: I Have Who Has (continued) Ten-Frame Cards

BLM 1.N.5&6&8.8 Putting the Pieces Together: I Have Who Has (continued) Ten-Frame Cards

BLM 1.N.5&6&8.8 Putting the Pieces Together: I Have Who Has (continued) I have..who has.. Planning Sheet I have I have I have Who has Who has Who has I have I have I have Who has Who has Who has I have I have I have Who has Who has Who has

BLM 1.N.7.1 Collection Count Organize your collections into groups and record. Our number is Group size Number of groups Leftovers

BLM 1.N.7.2 Spinner : 1 10 Note: To make a sample spinner, place the point of the pencil on the centre of a circle, and spin the paper clip around the pencil point.

BLM 1.N.9&10.1 Number Frames

BLM 1.N.9&10.1 Number Frames

BLM 1.N.9&10.1 Number Frames

BLM 1.N.9&10.1 Number Frames

BLM 1.N.9&10.1 Number Frames

BLM 1.N.9&10.2 Triangular Flashcards

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.N.9&10.2 Triangular Flashcards (continued)

BLM 1.PR.1&2.1 Pattern Observation Checklist Student Copies pattern Describes pattern Extends pattern Identifies pattern core Creates pattern Comment

BLM 1.PR.1&2.2 Action Cards Reproduced from Edmonton Public Schools, Resource Development Services, Maximizing Grade One Math (Edmonton, AB: Edmonton Public Schools, 2007), p. 79. Reproduced with permission.

BLM 1.PR.1&2.2 Action Cards (continued) Baratta-Lorton, Mary. Unifix Snap and Clap Pattern. Math Their Way Black-Line Masters. 7 (1995). www.center.edu/blacklines/blacklines.shtml. Reproduced with permission.

BLM 1.PR.1&2.3 Pattern Detective Centre

BLM 1.PR.1&2.3 Pattern Detective Centre (continued)

BLM 1.PR.1&2.4 Putting the Pieces Together Representing Patterns

BLM 1.PR.1&2.4 Patterns: Putting the Pieces Together Representing Patterns (continued)

BLM 1.PR.1&2.5 Putting the Pieces Together: Representing Patterns Group Assignment Name of group members: Represent the pattern below in as many different ways as you can. Be ready to present your work to the class. Think about representing the pattern as: letters actions pictures sounds materials shapes

BLM 1.PR.3&4.1 Start Finish True or False Game

BLM 1.SS.1.1 Assessment Observation Student Length Mass (weight) Volume (capacity) Appropriate Language

BLM 1.SS.1.2 Journal Learning Log Entry Name: Find an object that is shorter than your pencil and one that is longer than your pencil. Draw and write about what you found. is longer than my pencil. is shorter than my pencil.

BLM 1.SS.1.3 Balance Scales

BLM 1.SS.1.4 More or Less Name: Choose 2 containers, estimate which holds more, record. Check by filling the container. Choose 2 more containers and repeat. Containers Estimate Which Holds More? More Less

BLM 1.SS.1.5 Comparison Centre length mass volume area Centre 1. has a larger than. 2. has a smaller than. 3. has the same area as.

BLM 1.SS.2&3&4.1 Tangram

BLM 1.SS.4.1 Shapes