Destination Design Graduate. Dr Samantha Edwards-Vandenhoek Academic Director, External Engagement (Design)

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Destination Design Graduate Dr Samantha Edwards-Vandenhoek Academic Director, External Engagement (Design)

Today Value of design Australia s creative economy Design-led innovation Future of design at Swinburne Swinburne design difference Student experience Aspiration programs 3

The value of design Industries can no longer compete on costs alone Design-led innovation signaled as the value-add for organisations and their customers Human-centred approach to problem solving and improving products, systems, services and places Good design provides new opportunities to develop new products, expand markets and create an innovative competitive Australian creative-based economy 4

The Ideas Boom Turnbull s Innovation Statement Industry-based research Strengthening ties between business, community, universities and scientific institutions STEM focus 5

Creative Industries Strategy Strengthen Victoria s leadership across the creative industries, stimulating innovation, collaboration, investment and growth Increase cultural, social and economic impact of our cultural and creative industries 6

Creative Victoria Backing creative talent Strengthening the creative industries ecology Delivering wider economic and social benefits Increasing participation Building international engagement 7

8 Creative Victoria exhibit at BODW

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Backing Creative talent There was consensus on the growing impact and importance of design and design thinking across all industry sectors 10

Strengthening the Creative Ecology Accelerating the development of entrepreneurial, cultural and creative businesses and organisations 11

Strengthening the Creative Ecology Aboriginal design and innovation Dedicated strategy with an emphasis on training, mentoring, placements and professional development for Aboriginal people across the creative sector 12

Increasing access and participation Engagement and participation by young people and in schools Embed arts and design more strongly in the curriculum STEM > STEAM focus 13

Increasing access and participation Digital businesses will dominate the market by 2020 Many organisations and enterprises indicated a sense of urgency around the need to digitise collections and capture new audiences online 14

Delivering wider social/economic benefits Increased opportunities for industrial design, manufacturing and packaging Facilitate ways to make manufacturing businesses more likely to invest in design-led innovation B2B services such as design, digital creative services, marketing and advertising constitute the largest, fastest growing area of the creative industries Digital economies and new technologies 15

Long term trends Shift from a production-based to a service-based economy 16

Long term trends Innovation Increased productivity Mass customisation New distribution channels Small, nimble, flexible organisations Creativity Universal connectivity Internationalisation Aging population and workforce Constant change 17

The creative industries and future careers Arts and Culture Performing arts Visual arts Literary arts Photography Crafts Libraries Museums Galleries Markets Archives Heritage sites Festivals Arts supporting enterprises Design Advertising Architecture Web and software Graphics Industrial products Fashion and textiles Jewelry Furniture Communications Interior Environmental Media Broadcasting Radio Television and satellite Digital music (including software and computer services) Software and interactive content Film and video Recorded music Publishing 18

National contribution Every year, the creative sector: contributes around $90.19 billion to the national economy adds almost $45.89 billion in GDP helps generate exports of $3.2 billion 19

20 Percentage share of GDP, 2004-2012

The Creative Trident Specialist creatives Those employed in creative occupations in creative industries Support workers Those employed in creative industries in non-creative positions Embedded creatives Those employed in creative occupations in noncreative industries 21

The Creative Trident In the 2011 census there were 611,307 people employed in the creative industries. 347,744 people were considered to be creative specialists. The overall figure is an increase of 21% since the 2006 census Almost 40% of employment within creative occupations was related to advertising, marketing and communications 22

The Design Spectrum Information and Communication Logos Adverts Promotions Packaging Publications Campaigns Web sites Posters Computer Games Animations Photography Software Signs, Maps Products Product design Fashion design Furniture design Jewelry design Shoe design Packaging Glass and table ware Crafts Ceramics Lighting Building components Automotive components Environmental Architecture Interior design Retail spaces Exhibitions Museums Public spaces Urban walkways Landscapes Garden design Outdoor parks Recreational areas 23

Design in Victoria More than 75,000 people are employed as designers in Victoria. Victoria is home to more than 4000 design consultancies most are energetic small businesses employing fewer than five people Design consultancies contribute more than AU$4.8 billion to Victoria's economy Total employment associated with design in Victoria is estimated to be about 200,000. 24

Employment outlook Industrial design, fashion and jewelry Average weekly salary before tax: $990 Graphic design, web, visual communication Average weekly salary before tax: $990 Interior design, interior architecture Average weekly salary before tax:$1060 25

Design at Swinburne A human-centred approach to innovation, and a problem solving process 26

Design at Swinburne Designers translate needs into tangible products, services, environments and experiences 27

Business Innovation & Entrepreneurship Innovation & Design Games & Interactivity Software Engineering Digital Media Design Management Design / Business Product Design Engineering Mechanical Engineering Communication Design Industrial Design Marketing & Public Relations Branded Environments Interior Architecture Civil Engineering 28

What we look for in our students Design is no longer an artistic pursuit Design, art and visual skills are vital but are a narrow indicator of success in design It is a serious industry that requires all-round intellectual capability and leadership 29

What we look for in our students The design industry requires people who are visionary and want to change the world through better environments, products, communications, systems and services 30

Parents, Tweens and Sex App Deep Breath ski mask 31

What we look for in our students The design industry requires people who can empathise, who can understand complex problems and find unique ways to solve them 32

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Swinburne design graduate Edward Linacre received the James Dyson Award for an irrigation system that pulls liquid moisture straight out of dry desert air The device was designed as a low-cost, self-powered solution to growing crops in arid regions 36

What we look for in our students The design industry requires good all-round communication skills and people who can work across disciplinary boundaries and cultural contexts 37

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Student Experience Industry placements Swinburne Design Factory (honours and postgraduate study only) Study Abroad exchange and study tours Cross-institutional collaborations Student Ambassadors Emerging Leaders Program 40

SWINBURNE Design Factory Part of the Global Design Factory Network, a global network of universities offering innovative education, research and partnerships. Offers students new learning experiences through interdisciplinary and international activities and collaborations Offers organisations, governments and researchers a platform to develop and deliver innovative solutions focused on real user needs Partnerships: Aalto Design Factory, Aalto University, Helsinki Aalto-Tongji Design Factory, Tongji University, Shanghai ChinaDuoc Design Factory, Duoc UC, Santiago, Chile Stanford University, Stanford, California. Design Factory Korea, Yonsei 41

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Industry ENGAGEMENT Professional placements 50+ years experience Embedded industry placement Capstone projects Industry workshops Adobe Partners by Design 43

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Design industry of australia Graduate of the Year Awards Evelyn Caceres Swinburne Bachelor of Design (Communication Design) (Honours) graduate Named Graduate of the Year in the Graphic Design category at the 2014 awards 45

EXchANGE AND STUDY TOURS San Francisco Design Week Hong Kong Retail Environments 46

Cross-Institutional Collaborations Hong Kong Poly University London College of Communication Design, what is it good for? Melbourne International Design Week Adobe Partner by Design CollabCollective 47

Hong Kong Polytechnic University London College of Communication 48

49 Opening night for Melbourne International Design Week Swinburne s Advanced Manufacturing and Design Centre, Hawthorn campus

Discover Design AT SWINBURNE Year 10 and 11 students Three-day workshop program: 12 15 July 2016 Experience different design fields and study areas Find out more about creative careers and pathways Practical, fun and hands-on Undergraduate student mentors Meet academics Educational pack Lunches and resources Costs 50

Marngo Designing Futures Tertiary aspiration program Connects young Indigenous people with the university and the world of design Undergraduate student mentors Cultural connections and understanding Both ways teaching pedagogies Aboriginal design 51 www.marngodesignfutures.com.au

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SWINBURNE graduates Industry ready Curious about the world Keen observers of people Able to solve problems Good communicators Dynamic and nimble in their thinking Able to work independently and collaboratively Critical design thinkers Empathetic and resilient 53

Thank you Find me during the lunch break if you would like to find out more about how your students can participate in Discover Design or Marngo Designing Futures 54