Autodesk Fusion 360 Introduction to Parametric Modeling

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Autodesk Fusion 360 Introduction to Parametric Modeling Course Length: 5 days The Autodesk Fusion 360 Introduction to Parametric Modeling training course provides you with an understanding of the parametric design philosophy using the Autodesk Fusion 360 software. Through a hands-on, practice-intensive curriculum, you will learn the key skills and knowledge required to design models using the Autodesk Fusion 360 software. Software Version As a cloud-based platform, updates are frequently available for the Autodesk Fusion 360 software. This training course has been developed using software version: 2.0.3173. If you are using a version of the software later than version 2.0.3173, you might notice some variances between images and workflows in this training course and the software that you are using. Topics Covered Understanding the Autodesk Fusion 360 interface Creating, constraining, and dimensioning 2D sketches Creating and editing solid 3D features Creating and using construction features Creating equations and working with parameters Manipulating the feature history of a design Duplicating geometry in a design Placing and constraining/connecting components in a single design file Defining motion in a multi-component design Creating components and features in a multi-component design Creating and editing T-spline geometry Documenting a design in drawings Defining structural constraints and loads for static analysis Prerequisites As an introductory course, no prior knowledge of any 3D modeling or CAD software is required. However, students do need to be experienced with the Windows operating system and a background in drafting of 3D parts is recommended.

Training Guide Contents Chapter 1: Introduction to Autodesk Fusion 360 1.1 Autodesk Fusion 360 Fundamentals 1.2 Getting Started 1.3 The Autodesk Fusion 360 Interface 1.4 Design Navigation & Display Chapter 2: Creating the First Feature with Quick Shapes 2.1 Design Units and Origin 2.2 Quick Shape Creation Chapter 3: Creating Sketched Geometry 3.1 Introduction to the Sketching Workflow 3.2 Sketch Entities 3.3 Dimensioning 3.4 Sketch Constraints 3.5 Extruding a Sketch 3.6 Revolving a Sketch Chapter 4: Additional Sketching Tools 4.1 Additional Entity Types 4.2 Editing Tools 4.3 Additional Dimension Tools 4.4 Moving and Copying 4.5 Rectangular Sketch Patterns 4.6 Circular Sketch Patterns Chapter 5: Sketched Secondary Features 5.1 Sketched Secondary Features 5.2 Using Existing Geometry Chapter 6: Pick and Place Features 6.1 Fillets 6.2 Chamfers 6.3 Holes 6.4 Editing Pick and Place Features Chapter 7: Construction Features 7.1 Construction Planes 7.2 Construction Axes 7.3 Construction Points

Chapter 8: Equations and Parameters 8.1 Equations 8.2 Parameters Chapter 9: Additional Features and Operations 9.1 Draft 9.2 Shell 9.3 Rib 9.4 Split Face 9.5 Scale 9.6 Thread 9.7 Press Pull Chapter 10: Design and Display Manipulation 10.1 Reordering Features 10.2 Inserting Features 10.3 Suppressing Features 10.4 Measure and Section Analysis 10.5 Direct Modeling Chapter 11: Single Path Sweeps 11.1 Sweeps Chapter 12: Loft Features 12.1 Lofts Chapter 13: Feature Duplication Tools 13.1 Mirroring Geometry 13.2 Patterning Features Chapter 14: Distributed Design 14.1 Assembly Design Methods 14.2 Distributed Design 14.3 Joint Origins 14.4 Assigning Joints Chapter 15: Component Design Tools 15.1 Rigid Groups 15.2 Interference Detection 15.3 Miscellaneous Joint Tools

Chapter 16: Multi-Body Design 16.1 Multi-Body Design 16.2 Multi-Body Design Tools 16.3 Components 16.4 As-Built Joints Chapter 17: Sculpting Geometry 17.1 Introduction to the Sculpt Environment 17.2 Surface Quick Shapes 17.3 Creating Sketched T-Spline Surfaces 17.4 Creating Faces & Filling Holes Chapter 18: Editing Sculpted Geometry 18.1 Editing Form Geometry 18.2 Deleting Entities 18.3 Working with Edges 18.4 Working with Faces 18.5 Working with Points 18.6 Controlling Symmetry 18.7 Thickening Geometry Chapter 19: Drawing Basics 19.1 Creating a New Drawing 19.2 Additional Drawing Views 19.3 Exploded Views 19.4 Manipulating Drawings Chapter 20: Detailing Drawings 20.1 Dimensions 20.2 Other Annotations 20.3 Parts List and Balloons 20.4 Annotation and Dimension Settings 20.5 Drawing Output

Chapter 21: Static Analysis Using the Simulation Environment 21.1 Introduction to the Simulation Environment 21.2 Setting up a Structural Static Analysis 21.3 Setting up the Mesh 21.4 Solving a Design Study 21.5 Visualizing the Results Appendix A: Outputting for 3D Printing A.1 Generating a.stl File

Cancellation Policy The following cancellation policy shall apply to all training engagements, Live Online, Consulting Services and Dedicated/Custom Training: Company reserves the right to reschedule or cancel the date, time and location of its class at any time. In the event that a Training Class is cancelled by Company, Customer is entitled to a full refund. Company shall not be responsible for any other loss incurred by Customer as a result of a cancellation or reschedule. For Customer cancellations when written notice is received (i) at least ten (10) business days in advance of the class, the Customer is entitled to a full refund of its payment or reschedule enrollment, (ii) less than ten (10) business days, Customer shall not be entitled to a refund, but shall receive a class credit to be used within three (3) months of the date of the original class. Student substitutions are acceptable with at least two (2) days prior notice to the class, provided substitution meets course prerequisites and is approved by Company s Training Coordinator (trainingcoordinator@rand.com) For all Training orders, cancellation notices must be submitted to trainingcoordinator@rand.com. Company is not responsible for any error in the delivery of the email notice. In the event of any reschedule of Consulting Services and/or Dedicated/Custom Training by Customer, Company will invoice Customer for all non-cancellable travel expenses. To request more information or to see training locations, visit www.imaginit.com/contact-us.