Singapore Mathematics Project Festival 2009

Size: px
Start display at page:

Download "Singapore Mathematics Project Festival 2009"

Transcription

1 Singapore Mathematics Project Festival 2009 Investigating a winning strategy for Big Two Done By: Peter Haw Seow Yongzhi Hwa hong Institution (High School)

2 ONTENTS 1 ABSTRAT INTRODUTION Terminologies: Rules and Instructions AIMS AND OBJETIVES RESEARH QUESTIONS LITERATURE REVIEW Dai Di Analysis (Teo, 2000) Probabilities of the same sets in other games Evaluation FINDINGS The probabilities of different sets hances of controlling of different combinations Deduction of opponents cards hances of promotion of different combinations ONLUSION BIBLIOGRAPHY AKNOWLEDGEMENTS APPENDIX I APPENDIX II

3 1 ABSTRAT This project was based on the popular 4-player card game, Big Two, otherwise known as hoi Dai-Di. The objective of the game is to be the first to finish playing all the 13 cards in one s hand. ards are played in sets, consisting of singles, pairs, triples and 5-card combinations (fivers). This project intended to find the most effective way to play any hand of Big Two. To do this, we conducted our research in 3 different areas: 1. Determining the probabilities of different sets 2. Determining the chances of controlling of different combinations 3. Investigating the possible combinations and strategies of opponents Summary of findings: 1) The probabilities we successfully determined are that of the pair, triple, quadruple, flush, full house, and straight flush. 2) We found a formula for the chances of controlling of single cards, pairs and triples. It is Q 8( R 3) + n, where Q is the chance of controlling, R is the rank value and n is dependent on the suit value. We separately calculated the chances of controlling for fivers. 3) We calculated the probability of opponents having a pair, triple and quadruple of a certain rank with 0, 1 or 2 cards of that rank in one s hand The probabilities of different sets would give players an edge since it helps in gauging the risk of a combination being beaten. The chances of controlling will also help players to know the probability of their combinations succeeding in controlling, allowing them to make more informed decisions about the game play. Lastly, the deduction of opponents cards can help players to determine whether their combinations can control. 3

4 2 INTRODUTION Big Two (commonly known as Dai-Di) is a popular card game with many different versions played around the world. However, we were unable to find much research done on how to effectively play the game. The objective of our project is to fill the missing gap in research by finding an effective way to play any hand of cards. We chose to embark on this project due to a fervent desire to learn more about the game. We hoped to increase our chances of winning in the game by expanding our knowledge of game plans and strategies. Given the lack of research on this subject matter, this undertaking is quite original. 2.1 Terminologies: In this report, we will use the following terminologies: Terminologies Hand Set Rank ombination ontrol Definite control Probable control Straggler Definition a group of 13 cards Any one of the following: Single ard Pair Triple Fiver the number value of a card a specific group of cards combinations which can make all other opponents pass, further grouped into: combinations which have a very high chance of making all other opponents pass combinations of sufficiently high rank, but not high enough to be considered definite combinations which have a low chance of being played 4

5 2.2 Rules and Instructions 1. Using the normal 52-card deck, four players are dealt 13 cards each. The objective of the game is to finish playing down all of one s cards first. In the game, 2 has the greatest value, followed by Ace, King, Queen... and ending with 3. The suit values, in ascending order of ranking, are: Diamonds, lubs, Hearts, and Spades. The number value takes precedence over the suit. 2. ards are played in sets, which consist of the following: singles, pairs, triples, and 5- card combinations, which we will informally refer to as fivers* throughout the report. The player beginning the game is the one holding the 3. He can play any set he wishes, but it must consist of this card. 3. Only higher-ranking combinations of the same set can be used to win the previously played combination (e.g. pairs cannot be used to beat singles). 4. If a player does not wish to play any cards, he can pass his turn. When all players pass, the person who played the last combination can then change the set being played. When one player has played all his cards, he wins, and the other players may choose to continue playing or start a new game. * Fivers include the following: Fiver Straight Flush Full House 4-of-a-Kind Straight Flush Definition 5 cards of consecutive numbers 5 cards of the same suit 5 cards combining a triple and a pair 5 cards combining a quadruple and a random fifth card 5 cards of consecutive numbers AND of the same suit 5

6 The fivers are ranked in this order: Straight < Flush < Full House < 4-of-a-kind < Straight Flush Note: 1. Straights of the same rank are compared by the largest card of each straight. 2. Flushes are compared based on their suit first, followed by their rank. 3. Full Houses and 4-of-a-kinds are compared based on the rank of the triple and quadruple in each combination respectively. 6

7 3 AIMS AND OBJETIVES Firstly, we intended to calculate the probabilities of the different sets occurring in the 13-card hand. This information would be advantageous to any player when considering the risk of a certain combination being beaten by an opponent. Secondly, we wanted to introduce benchmarks for classifying combinations into controls and stragglers, since we could only base our strategies on accurately defined terms. Thirdly, we identified various main processes in the game that we could analyze. These included passing, choosing between contrasting sets, using probable controls, and the deduction of opponents cards. To explore these areas, we decided to calculate the chance of controlling of different combinations, as well as to calculate the chance of promotion of different combinations to become definite controls before the end of the game i.e. the chance of all higher-ranking combinations being played out before the game ends. 4 RESEARH QUESTIONS We would like to investigate 1. The probability of obtaining each of the different sets of cards 2. The chances of controlling for different combinations 3. Deducing the possible combinations of opponents 7

8 5 LITERATURE REVIEW 5.1 Dai Di Analysis (Teo, 2000) This research paper is an analysis on the strategies used in Big Two. We have used some of the terminologies within this report, namely, controls and stragglers. The paper introduced a few common strategies important in playing the game, summarized below: 1. Probable controls should be played out early in the game. This is based on the likelihood that other players have stragglers of the same set and have insufficient controls to use to play them out. Thus they are likely to pass and wait for another chance to play their stragglers. 2. ertain cards can be withheld to guard against the possible strategies of opponents. For example, a hand with 4 Aces can be withheld to stop opponents from running pairs. However, for this to work, the player must have good controls in other sets. 3. Grouping combinations into 4 classes. a. lass A contains 100% controls at the point in time. b. lass B contains combinations with a very high chance of being played out and with a high chance of controlling. c. lass contains combinations which are sufficiently likely to be played out, but with little chance of controlling. d. lass D contains the stragglers that are unlikely to be played out without using a control prior to them Thus the main concern of the game is just to play out all the lass D cards. This class system can also be used to assess the strength of a hand. 8

9 4. In order to keep track of whether or not a certain combination has been promoted to a definite control, remembering high cards (such as Aces or 2 s) that have been played out can help one to eliminate the possible higher-ranking combinations. For fivers, one can note down which 4-of-a-kind plays remain available to opponents during the course of the opponents, since the probability of a straight flush is quite negligible (about 0.015). 5. One can infer the game plans of other opponents by noticing the sets which they continually gain control with. For example, if an opponent keeps gaining control with high pairs, then one could possibly split up a fiver to play a pair so as to minimize losses. 6. Generally lower-ranking combinations should be discarded as soon a possible, while middle-range and absolute controls could be held back in certain situations to yield greater advantages later in the game. 5.2 Probabilities of the same sets in other games We could only find one research paper discussing the strategies used in Big Two. Nevertheless, more work has been done on other games, such as Bridge, which also use the 13-card hand. Haigh(2003) calculated the probabilities of different suit distributions in the 13-card hand for bridge. From this we observed that the probabilities of suit distributions {4,4,4,1, {4,4,3,2 and {4,3,3,3 are , and respectively. It is apparent than all other hands which do not fall under these three contain a flush. Durango(2001) computed the number of poker hands containing various sets and their probabilities for 5-10 card hands. These sets were broadened to include royal flushes 9

10 (straight flushes of the rank AKQJ 10), 2/3/4/5 pairs and separate ranks of straights. However, for the hands containing 6 cards and above, there was no mathematical working for the calculations. 5.3 Evaluation The strategies found in Dai Di Analysis came in useful when trying to identify aspects of the game and obtaining methods for investigation. However, the paper was heavily slanted towards a qualitative approach to the problem. It lacked evidence of mathematical research. Hence, we performed mathematical calculations to provide academic matter to back up strategies cited. From the calculations of sets for other games, we can easily find the probability of the flush. However, the sets in Big Two are mostly irrelevant to the concepts in Bridge. Therefore we could not find any relevant information for the probabilities of other sets like the straight, quadruple, triple etc in the extensive research done on Bridge. As for Poker, although calculations were not done for the 13-card hand, the method by which the probabilities of sets in the 5-card hand were arrived at could provide inspiration for methods to calculate that for the 13-card hand, which would then be more relevant to Big Two. Due to the limited material for reference, much of the mathematical research still has to be undertaken by ourselves. 10

11 6 FINDINGS 6.1 The probabilities of different sets Number of 13-card hands = = 635,013,559,600 We define the probability of at least one combination of set x in 13 cards to be Px a. Pair Number of hands without a pair (i.e. A JQK) = 13 4 P pair = 1 = 99.99% b. Quadruple Let there be 3 quadruples X, Y and Z, of different unspecified ranks. 48 Number of hands with Quadruple X = Number of hands with Quadruple X and Y = Number of hands with Quadruple X, Y and Z = 3 1 c. Triple P quadruple = 3.42% (13 = 48 ) ( Number of ways to choose a triple = ) + ( ) P triple However, in the event that a quadruple is present in the hand, it will be calculated as a triple 4 times. Therefore we need to subtract 3 times the probability of a quadruple. 11

12 P triple 4 13 = 52 = 57.02% (3 3.42%) Fivers d. Flush There are 3 suit distributions with at most 4 cards of each suit i.e. they do not contain a flush. They are {1,4,4,4, {2,3,4,4, and {3,3,3,4. The calculation for their probabilities is shown below: Suit distribution Probability 1,4,4, ! ! = ,3,4, ! ! = ,3,3, ! ! = From Taking hances: Winning With Probability (2003) 4! 4! ( and represent the permutations of the suit distribution values) 3! 2! Probability of hands that do not contain a flush = 2.99% % % = 35.1% P flush = 64.9% = 100% 35.1% e. Full House We can split up a full house into a triple and a pair occurring in the same hand. Firstly, we need to calculate the number of 10-card hands that contain a pair, using the same method as that for the pair. 12

13 Number of ways to choose 10 different ranks out of 12 (-1 for the triple s rank) = Number of combinations for these 10 ranks = Number of 10-card hands without a pair = 4 10 Total number of remaining cards to choose 10 from = = 49 P pair in 10 cards = 100% 0.84% = 99.16% 4 = 100% However, calculated overlapping of the triple and the pair needs to be eliminated. We calculate number of hands with a triple and a pair of the same rank (impossible in reality). For each rank: Number of ways to choose pair = 4 2 = 6 Number of ways to choose triple = 4 3 = 4 Number of ranks = 13 Number of ways to choose 8 other random cards = P overlapping = 18.54% = ( ) P full house = 99.16% 57.02% 18.54% = 56.54% 18.54% = 38.0% 13

14 f. Straight For each rank of straight, number of combinations to form the straight = Number of ranks of straights (from A2345 to 10JQKA) = 10 Number of ways to choose 8 other random cards = P straight =? However, this gives rise to an impossibly huge value of 507%! The reason for this gross inaccuracy is that there is a lot of overlapping present in the calculation, and the chance for such overlapping to occur in real situations is far from negligible. For example, if a hand contains and seven other cards, using the calculation above, this hand would have 2 straights when in reality it only has 1. Another example would be and seven other cards. It would also be counted as having 2 straights when it actually has only 1. These are just simple examples. The problem becomes much worse if there are more overlaps present. This problem could not be easily solved using permutation with repetition since there were too many different cases to account for that could be present within the 13- card hand. Therefore, we attempted to use a computer program for the calculation (refer to Appendix I). It works by first generating all the possible 13-variable groups with 52 different variables, then checking each group for the existence of a straight (represented by 5 variables with consecutive number values). After counting the number of groups containing a straight, we can divide this by to obtain the probability of the straight. However, we discovered that a long time was needed for a normal computer to finish the calculation, and thus we have not obtained a result yet. 14

15 g. Straight Flush 47 Number of hands containing a straight flush 40 8 Within these hands there is also overlapping because of hands containing 6-9 cards having consecutive ranks and the same suit. For convenience, we call combinations of cards having consecutive ranks and the same suit nice. 46 Number of hands with 6-card nice combinations = Number of hands with 7-card nice combinations = Number of hands with 8-card nice combinations = Number of hands with 9-card nice combinations = 24 4 P 40 = ( straight flush = ) 1.63% Knowledge of these probabilities can give players an advantage over others. With these results, players can now more effectively determine the chance that an opponent has a combination of the same set as his, which leads to the chance that his combination can be beaten by an opponent. Thus one can decide whether to play the particular combination and risk being beaten or wait for a higher combination to be lured out, promoting his own. For example, when a player plays a low-ranking full house, he knows that the probability of an opponent having another full house is 38% and thus he has a good chance of controlling the round. 15

16 6.2 hances of controlling of different combinations a. Singles, Pairs, Triples Every card s relative percentile is 1/51, which is about 2%. E.g. 3 = 0 th percentile 9 = 50 th percentile 2 = 98 th percentile (5, 5 ) = 20 th percentile (10, 10 ) = 60 th percentile (A, A ) = 88 th percentile (8, 8, 8 ) = 40 th percentile Formula: Q 8 ( R 3) + n where Q is the percentile, R is the rank value (J, Q, K, A, 2 take the rank values of 11, 12, 13, 14, 15 respectively), n depends on the suit value for singles and pairs: Singles: For the 4 suits,,,, n = 0, 2, 4, 6 respectively Pairs: If the pair contains, n = 4, otherwise n = 0 16

17 b. Fivers Firstly, we calculated the total number of each fiver: i) Number of straights = = (-40 to exclude straight flushes) ii) Flush For each suit: Number of 7-led flushes i.e = 5 5 Number of 8-led flushes = 6 5 Number of 2-led flushes = Thus number of flushes = ) 4 40 = iii) Full House Number of ways to choose triple = 13 4 ( Number of ways to choose pair of different rank = (13-1) 6 = 12 6 Number of full houses = ( 13 4) (12 6) = 3744 iv) 4-of-a-kind Number of ways to choose a quadruple = 13 Number of ways to choose a random 5 th card = 48 Number of 4-of-a-kinds = = 624 v) Number of straight flushes = 10 4 = 40 Total =

18 Next, we converted these numbers into their relative percentiles: Fiver Straights Flushes Full Houses 4-of-a-kinds Straight Flushes Relative Percentile 10200/26580 = 0 to 38 th percentile 38 th to 83 rd percentile 83 rd to 98 th percentile 98 to 99.8 th percentile 99.8 to 100 th percentile We decided to assume that the bottom 50 th percentile of each set were to be considered as stragglers, as these combinations have a lower chance of being played than not. This includes all single cards, pairs and triples with rank less than 9 and all straights and flushes for fivers. For definite controls, we decided that it could be redefined to the 95 th percentile or more. This will include 2, 2, 2 for single cards, any 2 pair, 2 triple, and straight flushes, 4-of-a-kinds as well as Ace and 2 full houses. These definitions are important as players need to effectively classify their cards according to rank so that they can determine which combinations can be used as controls, and which ones are stragglers, to be discarded as soon as possible. More effective game plans can then be formulated with a better analysis of one s cards. Applications 1. Finding the chance of controlling of probable controls If a card is the n th percentile of its set, its chance of controlling is also n%. e.g. A 88 th percentile 88% chance of controlling Straight flush 99.8 th percentile 99.8% chance of controlling i.e. definite control 18

19 2. hoosing between contrasting sets E.g. A hand containing can be played in many ways, 2 of which are displayed below: a) b) 19

20 The first permutation groups all the possible pairs together, leaving the remaining cards while the second breaks up two pairs to form a flush. learly, the second permutation is a better choice. There are 3 straggler combinations in the first permutation (6 pair, 5, 8 ) which the player could find difficult to play as the game progresses. In the second, only the 6 pair is left. In other words, the 20 th and 44 th percentile cards (5 &8 ) can be combined to form a 70 th percentile fiver (Q -led flush), sacrificing only one 78 th percentile card (Q ) in the process. As shown in the example, our results can help players to choose the most efficient permutation with which to play their cards. This is an important process in the game as it affects the number of stragglers and controls in the hand. A wrong decision could result in too many stragglers left to clear with too few controls to do so. 20

21 6.3 Deduction of opponents cards We calculated the probability of a pair, triple, and quadruple of a certain rank existing while knowing the number of cards of that rank that the opponents cannot possibly have i.e. either the player is holding on to these cards or they have already been played out and thus the number of cards that are shared among the opponents (remaining cards). The results are shown in the table below: Remaining cards Pair 2 pairs Triple Quadruple 4 1 2/9 = /3 = /27 = /9 = /9 = /3 = The results were obtained firstly by listing all the possible ways in which the remaining cards could be divided among the 3 opponents. Next we counted the number of distributions where any opponent held at least a pair, triple and quadruple and divided this by the total number of possible distributions to obtain their probabilities. Refer to Appendix II. Besides the analysis of one s own cards, a major part of the game involves the deduction of the possible combinations existing in an opponent s hand. This helps players to determine the possibility of existing higher-ranking pairs, triples and quadruples. This is especially important as the game progresses and the chance of higher-ranking combinations existing decreases. However, our results are only limited to pairs, triples and quadruples, so this could be further extended on by including other sets. 21

22 6.4 hances of promotion of different combinations Initially, we wanted to include a fourth area of research the chances of promotion of different combinations to become definite controls before the end of the game. Regrettably, we have not found a way to calculate this. All higher-ranking combinations have to be played out before a particular combination can become a definite control, thus this question is synonymous with calculating the probability that all higher-ranking cards will be played before end game. Since different opponents will play their combinations differently, using strategies to lure out the others higher-ranking combinations, we find that there is no definite way to achieve this. We have decided to leave this as a possible extension of the project for others to investigate because we feel that it is an important part of the game which directly influences the decision of passing one s turn. 22

23 7 ONLUSION Our project has, to some extent, achieved its goal of finding methods to effectively play Big Two. Firstly, we were able to calculate the probabilities of most of the sets, the knowledge of which would provide an advantage for any player. Secondly, we introduced our own benchmarks for classifying controls and stragglers so that players can more effectively analyze their hand. Thirdly, we also succeeded in determining the chances of controlling for all combinations in general. This information will definitely help players in choosing their game plan and the best permutation with which to play their hand of cards. It also plays an important role in judging the probability of success of probable controls. Lastly, we conducted some preliminary research on the deduction of opponents cards based on analyzing one s cards. The calculations that we have done could be further extended to investigate other methods of deduction. Our last research question still remains unsolved. It could be used as a possible extension of the project. Its importance, as previously stated, lies in its implications on the decision to pass one s turn. This is an important aspect of the game, as holding cards back at the right times could result in an increase in the chance of controlling of one s combination(s) i.e. the promotion of one s combinations. In conclusion, the research that we have conducted will bring the strategy behind the game to a new level. With our findings, players can now strategize more substantially and thus play Big Two more effectively. 23

24 8 BIBLIOGRAPHY Printed Everitt, B.S.(1999) hance Rules: An Informal Guide to Probability, Risk and Statistics Haigh, J.(2003) Taking hances: Winning With Probability Online Teo, K.M., Kok, R., Ang, J. & Lim, I.(2000) Dai Di Analysis Retrieved Feb , from Bill, Durango Bridge Probabilities and ombinatorics Suit Distribution Retrieved Apr , from Durango, B. Poker Probabilities Retrieved Apr , from The Math Drexel Four of a Kind in a 13-ard Hand Retrieved June , from 9 AKNOWLEDGEMENTS We would like to thank the following people for their invaluable help: Our mentor for her guidance and encouragement Professor Steward Huang, for his help in the verification of our calculations. 24

25 APPENDIX I omputer Program for Straight Probability alculation #include<iostream> using namespace std; int pile1[13],pile2[5]; int compare(const void *a, const void *b) { return *(int*) a - *(int*) b; bool check(){ int a,b; qsort(pile2,5,sizeof(int),compare); for(a=0;a<4;a++){ if(pile2[a]!=pile2[a+1]-1) return false; return true; bool streak(){ int i,j,k,l,m; for(i=0;i<9;i++){ pile2[0]=pile1[i]; for(j=i+1;j<10;j++){ pile2[1]=pile1[j]; for(k=j+1;k<11;k++){ pile2[2]=pile1[k]; for(l=k+1;l<12;l++){ pile2[3]=pile1[l]; for(m=l+1;m<13;m++){ pile2[4]=pile1[m]; if(check()) return true; return false; int main(){ int card[52],i,j,k=0,l,m,n,o,p,q,r,s,t,u,count=0; for(j=0;j<13;j++){ for(i=0;i<4;i++) card[k++]=j; 25

26 for(i=0;i<40;i++){ pile1[0]=card[i]; for(j=i+1;j<41;j++){ pile1[1]=card[j]; for(k=j+1;k<42;k++){ pile1[2]=card[k]; for(l=k+1;l<43;l++){ pile1[3]=card[l]; for(m=l+1;m<44;m++){ pile1[4]=card[m]; for(n=m+1;n<45;n++){ pile1[5]=card[n]; for(o=n+1;o<46;o++){ pile1[6]=card[o]; for(p=o+1;p<47;p++){ pile1[7]=card[p]; for(q=p+1;q<48;q++){ pile1[8]=card[q]; for(r=q+1;r<49;r++){ pile1[9]=card[r]; for(s=r+1;s<50;s++){ pile1[10]=card[s]; for(t=s+1;t<51;t++){ pile1[11]=card[t]; for(u=t+1;u<52;u++){ pile1[12]=card[u]; if(streak()) count++; cout<<count<<endl; system("pause"); return 0; 26

27 1 st APPENDIX II Listing the ways in which the remaining cards can be distributed among the three opponents (referred to as A, B, ). a) Remaining cards = 4 A (/B/) card 2 nd A B 3 rd A B A B A B 4 th A B A B A B A B A B A B A B A B A B Key: 4 represents a quadruple existing 3 represents at most one triple existing 22 represents two opponents each having a pair 2 represents at most one pair existing Probability of: Quadruple = 1/27 = At least triple = 9/27 = 0.33 At least pair = 1 Two pairs = 6/27 =

28 b) Remaining cards = 3 1 st A (/B/) 2 nd A B 3 rd A B A B A B Probability of: Triple = 1/9 = 0.11 At least pair = 7/9 = 0.78 c) Remaining cards = 2 1 st A (/B/) 2 nd A B Probability of pair = 1/3 =

Poker Hands. Christopher Hayes

Poker Hands. Christopher Hayes Poker Hands Christopher Hayes Poker Hands The normal playing card deck of 52 cards is called the French deck. The French deck actually came from Egypt in the 1300 s and was already present in the Middle

More information

{ a, b }, { a, c }, { b, c }

{ a, b }, { a, c }, { b, c } 12 d.) 0(5.5) c.) 0(5,0) h.) 0(7,1) a.) 0(6,3) 3.) Simplify the following combinations. PROBLEMS: C(n,k)= the number of combinations of n distinct objects taken k at a time is COMBINATION RULE It can easily

More information

Counting Poker Hands

Counting Poker Hands Counting Poker Hands George Ballinger In a standard deck of cards there are kinds of cards: ce (),,,,,,,,,, ack (), ueen () and ing (). Each of these kinds comes in four suits: Spade (), Heart (), Diamond

More information

6/24/14. The Poker Manipulation. The Counting Principle. MAFS.912.S-IC.1: Understand and evaluate random processes underlying statistical experiments

6/24/14. The Poker Manipulation. The Counting Principle. MAFS.912.S-IC.1: Understand and evaluate random processes underlying statistical experiments The Poker Manipulation Unit 5 Probability 6/24/14 Algebra 1 Ins1tute 1 6/24/14 Algebra 1 Ins1tute 2 MAFS. 7.SP.3: Investigate chance processes and develop, use, and evaluate probability models MAFS. 7.SP.3:

More information

GAMBLING ( ) Name: Partners: everyone else in the class

GAMBLING ( ) Name: Partners: everyone else in the class Name: Partners: everyone else in the class GAMBLING Games of chance, such as those using dice and cards, oporate according to the laws of statistics: the most probable roll is the one to bet on, and the

More information

Poker: Further Issues in Probability. Poker I 1/29

Poker: Further Issues in Probability. Poker I 1/29 Poker: Further Issues in Probability Poker I 1/29 How to Succeed at Poker (3 easy steps) 1 Learn how to calculate complex probabilities and/or memorize lots and lots of poker-related probabilities. 2 Take

More information

Texas Hold em Poker Rules

Texas Hold em Poker Rules Texas Hold em Poker Rules This is a short guide for beginners on playing the popular poker variant No Limit Texas Hold em. We will look at the following: 1. The betting options 2. The positions 3. The

More information

Compound Probability. Set Theory. Basic Definitions

Compound Probability. Set Theory. Basic Definitions Compound Probability Set Theory A probability measure P is a function that maps subsets of the state space Ω to numbers in the interval [0, 1]. In order to study these functions, we need to know some basic

More information

Texas Hold em Poker Basic Rules & Strategy

Texas Hold em Poker Basic Rules & Strategy Texas Hold em Poker Basic Rules & Strategy www.queensix.com.au Introduction No previous poker experience or knowledge is necessary to attend and enjoy a QueenSix poker event. However, if you are new to

More information

Content Page. Odds about Card Distribution P Strategies in defending

Content Page. Odds about Card Distribution P Strategies in defending Content Page Introduction and Rules of Contract Bridge --------- P. 1-6 Odds about Card Distribution ------------------------- P. 7-10 Strategies in bidding ------------------------------------- P. 11-18

More information

Fundamentals of Probability

Fundamentals of Probability Fundamentals of Probability Introduction Probability is the likelihood that an event will occur under a set of given conditions. The probability of an event occurring has a value between 0 and 1. An impossible

More information

To play the game player has to place a bet on the ANTE bet (initial bet). Optionally player can also place a BONUS bet.

To play the game player has to place a bet on the ANTE bet (initial bet). Optionally player can also place a BONUS bet. ABOUT THE GAME OBJECTIVE OF THE GAME Casino Hold'em, also known as Caribbean Hold em Poker, was created in the year 2000 by Stephen Au- Yeung and is now being played in casinos worldwide. Live Casino Hold'em

More information

P a g e 1 HOW I LEARNED POKER HAND RANKINGS

P a g e 1 HOW I LEARNED POKER HAND RANKINGS P a g e 1 How I Learned Poker Hand Rankings And Destroyed The High Stack Tables P a g e 2 Learning poker hand rankings gives you an edge when playing. If you understand how each hand gives an advantage

More information

More Probability: Poker Hands and some issues in Counting

More Probability: Poker Hands and some issues in Counting More Probability: Poker Hands and some issues in Counting Data From Thursday Everybody flipped a pair of coins and recorded how many times they got two heads, two tails, or one of each. We saw that the

More information

CATFISH BEND CASINOS, L.C. RULES OF THE GAME FORTUNE PAI GOW

CATFISH BEND CASINOS, L.C. RULES OF THE GAME FORTUNE PAI GOW CATFISH BEND CASINOS, L.C. RULES OF THE GAME FORTUNE PAI GOW TABLE OF CONTENTS Introduction FPG - 2 Pai Gow Poker Hand Rankings FPG - 3 Fortune Bonus Qualifying Hand FPG - 4 Fortune Bonus Payouts FPG -

More information

LESSON 4. Second-Hand Play. General Concepts. General Introduction. Group Activities. Sample Deals

LESSON 4. Second-Hand Play. General Concepts. General Introduction. Group Activities. Sample Deals LESSON 4 Second-Hand Play General Concepts General Introduction Group Activities Sample Deals 110 Defense in the 21st Century General Concepts Defense Second-hand play Second hand plays low to: Conserve

More information

Poker Rules Friday Night Poker Club

Poker Rules Friday Night Poker Club Poker Rules Friday Night Poker Club Last edited: 2 April 2004 General Rules... 2 Basic Terms... 2 Basic Game Mechanics... 2 Order of Hands... 3 The Three Basic Games... 4 Five Card Draw... 4 Seven Card

More information

THREE CARD POKER. Game Rules. Definitions Mode of Play How to Play Settlement Irregularities

THREE CARD POKER. Game Rules. Definitions Mode of Play How to Play Settlement Irregularities THREE CARD POKER Game Rules 1. Definitions 2. Mode of Play 3. 4. How to Play Settlement 5. Irregularities 31 1. Definitions 1.1. The games are played with a standard 52 card deck. The cards are distributed

More information

Poker: Probabilities of the Various Hands

Poker: Probabilities of the Various Hands Poker: Probabilities of the Various Hands 22 February 2012 Poker II 22 February 2012 1/27 Some Review from Monday There are 4 suits and 13 values. The suits are Spades Hearts Diamonds Clubs There are 13

More information

MATH 13150: Freshman Seminar Unit 4

MATH 13150: Freshman Seminar Unit 4 MATH 1150: Freshman Seminar Unit 1. How to count the number of collections The main new problem in this section is we learn how to count the number of ways to pick k objects from a collection of n objects,

More information

Item Description - MC Phi - Please note: any activity that is not completed during class time may be set for homework or undertaken at a later date.

Item Description - MC Phi - Please note: any activity that is not completed during class time may be set for homework or undertaken at a later date. Item Description - MC Phi - For the Teachers Please note: any activity that is not completed during class time may be set for homework or undertaken at a later date. MC Phi Rotation Lesson Activity Description:

More information

LEARN HOW TO PLAY MINI-BRIDGE

LEARN HOW TO PLAY MINI-BRIDGE MINI BRIDGE - WINTER 2016 - WEEK 1 LAST REVISED ON JANUARY 29, 2016 COPYRIGHT 2016 BY DAVID L. MARCH INTRODUCTION THE PLAYERS MiniBridge is a game for four players divided into two partnerships. The partners

More information

A New Approach to Double Clash Squeeze by Xiaobo Zhang Riverside, New Jersey October, 2002

A New Approach to Double Clash Squeeze by Xiaobo Zhang Riverside, New Jersey October, 2002 A New Approach to Double Clash Squeeze by Xiaobo Zhang Riverside, New Jersey October, 2002 Introduction: A basic rule in double squeeze is that the B threat, guarded by both opponents, must be accompanied

More information

The Secret to Performing the Jesse James Card Trick

The Secret to Performing the Jesse James Card Trick Introduction: The Secret to Performing the Jesse James Card Trick The Jesse James card trick is a simple trick to learn. You must tell the following story, or a reasonable facsimile of this story, prior

More information

Chapter 2. Permutations and Combinations

Chapter 2. Permutations and Combinations 2. Permutations and Combinations Chapter 2. Permutations and Combinations In this chapter, we define sets and count the objects in them. Example Let S be the set of students in this classroom today. Find

More information

List of poker hands. Contents. General rules

List of poker hands. Contents. General rules List of poker hands From Wikipedia, the free encyclopedia In poker, players construct hands of five cards according to predetermined rules, which vary according to which variant of poker is being played.

More information

Finite Math - Fall 2016

Finite Math - Fall 2016 Finite Math - Fall 206 Lecture Notes - /28/206 Section 7.4 - Permutations and Combinations There are often situations in which we have to multiply many consecutive numbers together, for example, in examples

More information

BRIDGE is a card game for four players, who sit down at a

BRIDGE is a card game for four players, who sit down at a THE TRICKS OF THE TRADE 1 Thetricksofthetrade In this section you will learn how tricks are won. It is essential reading for anyone who has not played a trick-taking game such as Euchre, Whist or Five

More information

Texas Hold'em $2 - $4

Texas Hold'em $2 - $4 Basic Play Texas Hold'em $2 - $4 Texas Hold'em is a variation of 7 Card Stud and used a standard 52-card deck. All players share common cards called "community cards". The dealer position is designated

More information

Poker: Probabilities of the Various Hands

Poker: Probabilities of the Various Hands Poker: Probabilities of the Various Hands 19 February 2014 Poker II 19 February 2014 1/27 Some Review from Monday There are 4 suits and 13 values. The suits are Spades Hearts Diamonds Clubs There are 13

More information

LESSON 3. Developing Tricks the Finesse. General Concepts. General Information. Group Activities. Sample Deals

LESSON 3. Developing Tricks the Finesse. General Concepts. General Information. Group Activities. Sample Deals LESSON 3 Developing Tricks the Finesse General Concepts General Information Group Activities Sample Deals 64 Lesson 3 Developing Tricks the Finesse Play of the Hand The finesse Leading toward the high

More information

Math 1111 Math Exam Study Guide

Math 1111 Math Exam Study Guide Math 1111 Math Exam Study Guide The math exam will cover the mathematical concepts and techniques we ve explored this semester. The exam will not involve any codebreaking, although some questions on the

More information

Acing Math (One Deck At A Time!): A Collection of Math Games. Table of Contents

Acing Math (One Deck At A Time!): A Collection of Math Games. Table of Contents Table of Contents Introduction to Acing Math page 5 Card Sort (Grades K - 3) page 8 Greater or Less Than (Grades K - 3) page 9 Number Battle (Grades K - 3) page 10 Place Value Number Battle (Grades 1-6)

More information

ABE/ASE Standards Mathematics

ABE/ASE Standards Mathematics [Lesson Title] TEACHER NAME PROGRAM NAME Program Information Playing the Odds [Unit Title] Data Analysis and Probability NRS EFL(s) 3 4 TIME FRAME 240 minutes (double lesson) ABE/ASE Standards Mathematics

More information

Math 1111 Math Exam Study Guide

Math 1111 Math Exam Study Guide Math 1111 Math Exam Study Guide The math exam will cover the mathematical concepts and techniques we ve explored this semester. The exam will not involve any codebreaking, although some questions on the

More information

FAST ACTION HOLD EM. Copy hand-- means a five-card hand of a player that is identical in rank to the five-card hand of the dealer.

FAST ACTION HOLD EM. Copy hand-- means a five-card hand of a player that is identical in rank to the five-card hand of the dealer. FAST ACTION HOLD EM 1. Definitions The following words and terms, when used in this section, shall have the following meaning unless the context clearly indicates otherwise: Community card-- means any

More information

Electronic Wireless Texas Hold em. Owner s Manual and Game Instructions #64260

Electronic Wireless Texas Hold em. Owner s Manual and Game Instructions #64260 Electronic Wireless Texas Hold em Owner s Manual and Game Instructions #64260 LIMITED 90 DAY WARRANTY This Halex product is warranted to be free from defects in workmanship or materials at the time of

More information

CMS.608 / CMS.864 Game Design Spring 2008

CMS.608 / CMS.864 Game Design Spring 2008 MIT OpenCourseWare http://ocw.mit.edu / CMS.864 Game Design Spring 2008 For information about citing these materials or our Terms of Use, visit: http://ocw.mit.edu/terms. DrawBridge Sharat Bhat My card

More information

After receiving his initial two cards, the player has four standard options: he can "Hit," "Stand," "Double Down," or "Split a pair.

After receiving his initial two cards, the player has four standard options: he can Hit, Stand, Double Down, or Split a pair. Black Jack Game Starting Every player has to play independently against the dealer. The round starts by receiving two cards from the dealer. You have to evaluate your hand and place a bet in the betting

More information

CS Project 1 Fall 2017

CS Project 1 Fall 2017 Card Game: Poker - 5 Card Draw Due: 11:59 pm on Wednesday 9/13/2017 For this assignment, you are to implement the card game of Five Card Draw in Poker. The wikipedia page Five Card Draw explains the order

More information

PROBLEM SET 2 Due: Friday, September 28. Reading: CLRS Chapter 5 & Appendix C; CLR Sections 6.1, 6.2, 6.3, & 6.6;

PROBLEM SET 2 Due: Friday, September 28. Reading: CLRS Chapter 5 & Appendix C; CLR Sections 6.1, 6.2, 6.3, & 6.6; CS231 Algorithms Handout #8 Prof Lyn Turbak September 21, 2001 Wellesley College PROBLEM SET 2 Due: Friday, September 28 Reading: CLRS Chapter 5 & Appendix C; CLR Sections 6.1, 6.2, 6.3, & 6.6; Suggested

More information

Chapter 2 Integers. Math 20 Activity Packet Page 1

Chapter 2 Integers. Math 20 Activity Packet Page 1 Chapter 2 Integers Contents Chapter 2 Integers... 1 Introduction to Integers... 3 Adding Integers with Context... 5 Adding Integers Practice Game... 7 Subtracting Integers with Context... 9 Mixed Addition

More information

HEADS UP HOLD EM. "Cover card" - means a yellow or green plastic card used during the cut process and then to conceal the bottom card of the deck.

HEADS UP HOLD EM. Cover card - means a yellow or green plastic card used during the cut process and then to conceal the bottom card of the deck. HEADS UP HOLD EM 1. Definitions The following words and terms, when used in the Rules of the Game of Heads Up Hold Em, shall have the following meanings unless the context clearly indicates otherwise:

More information

POKER. Bet-- means an action by which a player places gaming chips or gaming plaques into the pot on any betting round.

POKER. Bet-- means an action by which a player places gaming chips or gaming plaques into the pot on any betting round. POKER 1. Definitions The following words and terms, when used in this section, shall have the following meanings unless the context clearly indicates otherwise. All-in-- means a player who has no funds

More information

Venn Diagram Problems

Venn Diagram Problems Venn Diagram Problems 1. In a mums & toddlers group, 15 mums have a daughter, 12 mums have a son. a) Julia says 15 + 12 = 27 so there must be 27 mums altogether. Explain why she could be wrong: b) There

More information

LESSON 6. Finding Key Cards. General Concepts. General Introduction. Group Activities. Sample Deals

LESSON 6. Finding Key Cards. General Concepts. General Introduction. Group Activities. Sample Deals LESSON 6 Finding Key Cards General Concepts General Introduction Group Activities Sample Deals 282 More Commonly Used Conventions in the 21st Century General Concepts Finding Key Cards This is the second

More information

Probability Theory, Part 2: Compound Probability

Probability Theory, Part 2: Compound Probability 80 Resampling: The New Statistics HAPTER 6 Probability Theory, Part : ompound Probability Introduction The Treasure Fleet Recovered The Three-Door Problem Examples of Basic Problems in Probability The

More information

Biased Opponent Pockets

Biased Opponent Pockets Biased Opponent Pockets A very important feature in Poker Drill Master is the ability to bias the value of starting opponent pockets. A subtle, but mostly ignored, problem with computing hand equity against

More information

NAP Mate is a registered trademark of Mighty Minds Educational Systems Pty Ltd. Cairns State High School

NAP Mate is a registered trademark of Mighty Minds Educational Systems Pty Ltd. Cairns State High School NP Mate is a registered trademark of Mighty Minds Educational Systems Pty Ltd. airns State High School 1 NP Mate - 268457 Please note: any activity that is not completed during class time may be set for

More information

TABLE OF CONTENTS TEXAS HOLD EM... 1 OMAHA... 2 PINEAPPLE HOLD EM... 2 BETTING...2 SEVEN CARD STUD... 3

TABLE OF CONTENTS TEXAS HOLD EM... 1 OMAHA... 2 PINEAPPLE HOLD EM... 2 BETTING...2 SEVEN CARD STUD... 3 POKER GAMING GUIDE TABLE OF CONTENTS TEXAS HOLD EM... 1 OMAHA... 2 PINEAPPLE HOLD EM... 2 BETTING...2 SEVEN CARD STUD... 3 TEXAS HOLD EM 1. A flat disk called the Button shall be used to indicate an imaginary

More information

CMS.608 / CMS.864 Game Design Spring 2008

CMS.608 / CMS.864 Game Design Spring 2008 MIT OpenCourseWare http://ocw.mit.edu CMS.608 / CMS.864 Game Design Spring 2008 For information about citing these materials or our Terms of Use, visit: http://ocw.mit.edu/terms. The All-Trump Bridge Variant

More information

Simple Poker Game Design, Simulation, and Probability

Simple Poker Game Design, Simulation, and Probability Simple Poker Game Design, Simulation, and Probability Nanxiang Wang Foothill High School Pleasanton, CA 94588 nanxiang.wang309@gmail.com Mason Chen Stanford Online High School Stanford, CA, 94301, USA

More information

2.5 Sample Spaces Having Equally Likely Outcomes

2.5 Sample Spaces Having Equally Likely Outcomes Sample Spaces Having Equally Likely Outcomes 3 Sample Spaces Having Equally Likely Outcomes Recall that we had a simple example (fair dice) before on equally-likely sample spaces Since they will appear

More information

Live Casino game rules. 1. Live Baccarat. 2. Live Blackjack. 3. Casino Hold'em. 4. Generic Rulette. 5. Three card Poker

Live Casino game rules. 1. Live Baccarat. 2. Live Blackjack. 3. Casino Hold'em. 4. Generic Rulette. 5. Three card Poker Live Casino game rules 1. Live Baccarat 2. Live Blackjack 3. Casino Hold'em 4. Generic Rulette 5. Three card Poker 1. LIVE BACCARAT 1.1. GAME OBJECTIVE The objective in LIVE BACCARAT is to predict whose

More information

Discussion : Independence 1.6: Counting. Qingyang Xue based on slides from Zack While February 7, University of Massachusetts Amherst

Discussion : Independence 1.6: Counting. Qingyang Xue based on slides from Zack While February 7, University of Massachusetts Amherst Discussion 2 1.5: Independence 1.6: Counting Qingyang Xue based on slides from Zack While February 7, 2019 University of Massachusetts Amherst 1 Table of Contents 1. Preliminaries 2. Quiz 1 Review 3. Practice

More information

Bobby Baldwin, Poker Legend

Bobby Baldwin, Poker Legend Dominic Dietiker c Draft date January 5, 2007 ii You cannot survive (in poker) without that intangible quality we call heart. Poker is a character builder especially the bad times. The mark of a top player

More information

POINTS TO REMEMBER Planning when to draw trumps

POINTS TO REMEMBER Planning when to draw trumps Planning the Play of a Bridge Hand 6 POINTS TO REMEMBER Planning when to draw trumps The general rule is: Draw trumps immediately unless there is a good reason not to. When you are planning to ruff a loser

More information

Frustration solitaire

Frustration solitaire arxiv:math/0703900v2 [math.pr] 2 Apr 2009 Frustration solitaire Peter G. Doyle Charles M. Grinstead J. Laurie Snell Version dated 2 April 2009 GNU FDL Abstract In this expository article, we discuss the

More information

Double dummy analysis of bridge hands

Double dummy analysis of bridge hands Double dummy analysis of bridge hands Provided by Peter Cheung This is the technique in solving how many tricks can be make for No Trump, Spade, Heart, Diamond, or, Club contracts when all 52 cards are

More information

The student will explain and evaluate the financial impact and consequences of gambling.

The student will explain and evaluate the financial impact and consequences of gambling. What Are the Odds? Standard 12 The student will explain and evaluate the financial impact and consequences of gambling. Lesson Objectives Recognize gambling as a form of risk. Calculate the probabilities

More information

10, J, Q, K, A all of the same suit. Any five card sequence in the same suit. (Ex: 5, 6, 7, 8, 9.) All four cards of the same index. (Ex: A, A, A, A.

10, J, Q, K, A all of the same suit. Any five card sequence in the same suit. (Ex: 5, 6, 7, 8, 9.) All four cards of the same index. (Ex: A, A, A, A. POKER GAMING GUIDE table of contents Poker Rankings... 2 Seven-Card Stud... 3 Texas Hold Em... 5 Omaha Hi/Low... 7 Poker Rankings 1. Royal Flush 10, J, Q, K, A all of the same suit. 2. Straight Flush

More information

13:69E 1.13Z 5 Card Hi Lo table; physical characteristics. (a) 5 card hi lo shall be played at a table having on one side

13:69E 1.13Z 5 Card Hi Lo table; physical characteristics. (a) 5 card hi lo shall be played at a table having on one side Full text of the proposal follows (additions indicated in boldface thus; deletions indicated in brackets [thus]): 13:69E 1.13Z 5 Card Hi Lo table; physical characteristics (a) 5 card hi lo shall be played

More information

HIGH CARD FLUSH 1. Definitions

HIGH CARD FLUSH 1. Definitions HIGH CARD FLUSH 1. Definitions The following words and terms, when used in the Rules of the Game of High Card Flush, shall have the following meanings unless the context clearly indicates otherwise: Ante

More information

Statistics Laboratory 7

Statistics Laboratory 7 Pass the Pigs TM Statistics 104 - Laboratory 7 On last weeks lab we looked at probabilities associated with outcomes of the game Pass the Pigs TM. This week we will look at random variables associated

More information

GLOSSARY OF BRIDGE TERMS

GLOSSARY OF BRIDGE TERMS GLOSSARY OF BRIDGE TERMS Acol A bidding system popular in the UK. Balanced Hand A balanced hand has cards in all suits and does not have shortages (voids, singletons) and/or length in any one suit. More

More information

The study of probability is concerned with the likelihood of events occurring. Many situations can be analyzed using a simplified model of probability

The study of probability is concerned with the likelihood of events occurring. Many situations can be analyzed using a simplified model of probability The study of probability is concerned with the likelihood of events occurring Like combinatorics, the origins of probability theory can be traced back to the study of gambling games Still a popular branch

More information

CS 237 Fall 2018, Homework SOLUTION

CS 237 Fall 2018, Homework SOLUTION 0//08 hw03.solution.lenka CS 37 Fall 08, Homework 03 -- SOLUTION Due date: PDF file due Thursday September 7th @ :59PM (0% off if up to 4 hours late) in GradeScope General Instructions Please complete

More information

CS221 Final Project Report Learn to Play Texas hold em

CS221 Final Project Report Learn to Play Texas hold em CS221 Final Project Report Learn to Play Texas hold em Yixin Tang(yixint), Ruoyu Wang(rwang28), Chang Yue(changyue) 1 Introduction Texas hold em, one of the most popular poker games in casinos, is a variation

More information

Ultimate Texas Hold em features head-to-head play against the player/dealer and optional bonus bets.

Ultimate Texas Hold em features head-to-head play against the player/dealer and optional bonus bets. *Ultimate Texas Hold em is owned, patented and/or copyrighted by ShuffleMaster Inc. Please submit your agreement with Owner authorizing play of Game in your gambling establishment together with any request

More information

Math 166: Topics in Contemporary Mathematics II

Math 166: Topics in Contemporary Mathematics II Math 166: Topics in Contemporary Mathematics II Xin Ma Texas A&M University September 30, 2017 Xin Ma (TAMU) Math 166 September 30, 2017 1 / 11 Last Time Factorials For any natural number n, we define

More information

FOURTH LECTURE : SEPTEMBER 18, 2014

FOURTH LECTURE : SEPTEMBER 18, 2014 FOURTH LECTURE : SEPTEMBER 18, 01 MIKE ZABROCKI I started off by listing the building block numbers that we have already seen and their combinatorial interpretations. S(n, k = the number of set partitions

More information

Summer Camp Curriculum

Summer Camp Curriculum Day 1: Introduction Summer Camp Curriculum While shuffling a deck of playing cards, announce to the class that today they will begin learning a game that is played with a set of cards like the one you

More information

Cambridge University Bridge Club Beginners Lessons 2011 Lesson 1. Hand Evaluation and Minibridge

Cambridge University Bridge Club Beginners Lessons 2011 Lesson 1. Hand Evaluation and Minibridge Cambridge University Bridge Club Beginners Lessons 2011 Lesson 1. Hand Evaluation and Minibridge Jonathan Cairns, jmc200@cam.ac.uk Welcome to Bridge Club! Over the next seven weeks you will learn to play

More information

ELKS TOWER CASINO and LOUNGE TEXAS HOLD'EM POKER

ELKS TOWER CASINO and LOUNGE TEXAS HOLD'EM POKER ELKS TOWER CASINO and LOUNGE TEXAS HOLD'EM POKER DESCRIPTION HOLD'EM is played using a standard 52-card deck. The object is to make the best high hand among competing players using the traditional ranking

More information

BLUFF WITH AI. CS297 Report. Presented to. Dr. Chris Pollett. Department of Computer Science. San Jose State University. In Partial Fulfillment

BLUFF WITH AI. CS297 Report. Presented to. Dr. Chris Pollett. Department of Computer Science. San Jose State University. In Partial Fulfillment BLUFF WITH AI CS297 Report Presented to Dr. Chris Pollett Department of Computer Science San Jose State University In Partial Fulfillment Of the Requirements for the Class CS 297 By Tina Philip May 2017

More information

CATFISH BEND CASINOS, L.C. RULES OF THE GAME FOUR CARD POKER

CATFISH BEND CASINOS, L.C. RULES OF THE GAME FOUR CARD POKER CATFISH BEND CASINOS, L.C. RULES OF THE GAME FOUR CARD POKER TABLE OF CONTENTS Introduction FCP - 2 Definitions FCP - 2 Cards; Number of Decks FCP - 3 Shuffle Procedures FCP - 3 Four Card Poker Rankings

More information

Mathematical Analysis Player s Choice Poker

Mathematical Analysis Player s Choice Poker Mathematical Analysis Player s Choice Poker Prepared for John Feola New Vision Gaming 5 Samuel Phelps Way North Reading, MA 01864 Office 978-664 -1515 Cell 617-852 -7732 Fax 978-664 -5117 www.newvisiongaming.com

More information

LESSON 3. Third-Hand Play. General Concepts. General Introduction. Group Activities. Sample Deals

LESSON 3. Third-Hand Play. General Concepts. General Introduction. Group Activities. Sample Deals LESSON 3 Third-Hand Play General Concepts General Introduction Group Activities Sample Deals 72 Defense in the 21st Century Defense Third-hand play General Concepts Third hand high When partner leads a

More information

TABLE GAMES RULES OF THE GAME

TABLE GAMES RULES OF THE GAME TABLE GAMES RULES OF THE GAME Page 2: BOSTON 5 STUD POKER Page 11: DOUBLE CROSS POKER Page 20: DOUBLE ATTACK BLACKJACK Page 30: FOUR CARD POKER Page 38: TEXAS HOLD EM BONUS POKER Page 47: FLOP POKER Page

More information

MAT104: Fundamentals of Mathematics II Summary of Counting Techniques and Probability. Preliminary Concepts, Formulas, and Terminology

MAT104: Fundamentals of Mathematics II Summary of Counting Techniques and Probability. Preliminary Concepts, Formulas, and Terminology MAT104: Fundamentals of Mathematics II Summary of Counting Techniques and Probability Preliminary Concepts, Formulas, and Terminology Meanings of Basic Arithmetic Operations in Mathematics Addition: Generally

More information

DELIVERABLES. This assignment is worth 50 points and is due on the crashwhite.polytechnic.org server at 23:59:59 on the date given in class.

DELIVERABLES. This assignment is worth 50 points and is due on the crashwhite.polytechnic.org server at 23:59:59 on the date given in class. AP Computer Science Partner Project - VideoPoker ASSIGNMENT OVERVIEW In this assignment you ll be creating a small package of files which will allow a user to play a game of Video Poker. For this assignment

More information

Week 1: Probability models and counting

Week 1: Probability models and counting Week 1: Probability models and counting Part 1: Probability model Probability theory is the mathematical toolbox to describe phenomena or experiments where randomness occur. To have a probability model

More information

The Art of the Discard

The Art of the Discard The Art of the Discard How do you feel when declarer starts running a long suit? Do you find it hard to breathe? Do you panic? Or do you confidently discard knowing exactly which cards to save? DISCARDS:

More information

Math 42, Discrete Mathematics

Math 42, Discrete Mathematics c Fall 2018 last updated 10/29/2018 at 18:22:13 For use by students in this class only; all rights reserved. Note: some prose & some tables are taken directly from Kenneth R. Rosen, and Its Applications,

More information

Presents: Basic Card Play in Bridge

Presents: Basic Card Play in Bridge Presents: Basic Card Play in Bridge Bridge is played with the full standard deck of 52 cards. In this deck we have 4 Suits, and they are as follows: THE BASICS of CARD PLAY in BRIDGE Each Suit has 13 cards,

More information

Hand Evaluation Using Marty Bergen s Adjust-3 Method. By Neil H Timm

Hand Evaluation Using Marty Bergen s Adjust-3 Method. By Neil H Timm Hand Evaluation Using Marty Bergen s Adjust-3 Method Hand Evaluation - Introduction Let s look at two hands: By Neil H Timm WHAT WOULD YOU BID WITH EACH OF THE FOLLOWING HANDS? Hand AA: K43 A73 AK1092

More information

No Flop No Table Limit. Number of

No Flop No Table Limit. Number of Poker Games Collection Rate Schedules and Fees Texas Hold em: GEGA-003304 Limit Games Schedule Number of No Flop No Table Limit Player Fee Option Players Drop Jackpot Fee 1 $3 - $6 4 or less $3 $0 $0 2

More information

Optimal Rhode Island Hold em Poker

Optimal Rhode Island Hold em Poker Optimal Rhode Island Hold em Poker Andrew Gilpin and Tuomas Sandholm Computer Science Department Carnegie Mellon University Pittsburgh, PA 15213 {gilpin,sandholm}@cs.cmu.edu Abstract Rhode Island Hold

More information

UNIT 9B Randomness in Computa5on: Games with Random Numbers Principles of Compu5ng, Carnegie Mellon University - CORTINA

UNIT 9B Randomness in Computa5on: Games with Random Numbers Principles of Compu5ng, Carnegie Mellon University - CORTINA UNIT 9B Randomness in Computa5on: Games with Random Numbers 1 Rolling a die from random import randint def roll(): return randint(0,15110) % 6 + 1 OR def roll(): return randint(1,6) 2 1 Another die def

More information

Permutations and Combinations. MATH 107: Finite Mathematics University of Louisville. March 3, 2014

Permutations and Combinations. MATH 107: Finite Mathematics University of Louisville. March 3, 2014 Permutations and Combinations MATH 107: Finite Mathematics University of Louisville March 3, 2014 Multiplicative review Non-replacement counting questions 2 / 15 Building strings without repetition A familiar

More information

David Bird & Taf Anthias. Winning. Leads. AN HONORS ebook FROM MASTER POINT PRESS

David Bird & Taf Anthias. Winning. Leads. AN HONORS ebook FROM MASTER POINT PRESS David Bird & Taf Anthias Winning Notrump Leads AN HONORS ebook FROM MASTER POINT PRESS Text 2011 David Bird & Taf Anthias All rights reserved. Honors ebooks is an imprint of Master Point Press. All contents,

More information

A Probability Work Sheet

A Probability Work Sheet A Probability Work Sheet October 19, 2006 Introduction: Rolling a Die Suppose Geoff is given a fair six-sided die, which he rolls. What are the chances he rolls a six? In order to solve this problem, we

More information

Knowing the Odds. Of course, if you are voluntarily entering pots with 8-3 off-suit very often, we should have a broader discussion!

Knowing the Odds. Of course, if you are voluntarily entering pots with 8-3 off-suit very often, we should have a broader discussion! Knowing the Odds Some poker players love math. They calculate the odds of complex hand situations just for fun. Others have flashbacks to high school algebra and loathe the whole process, preferring to

More information

characteristics; computerized random number generator (b) The layout for an Asia poker table shall contain, at a

characteristics; computerized random number generator (b) The layout for an Asia poker table shall contain, at a Full text of the temporary adoption follows (additions indicated in boldface thus; deletions indicated in brackets [thus]): 13:69E 1.13T Asia poker table; Asia poker shaker; physical characteristics; computerized

More information

Poker Hand Rankings Highest to Lowest A Poker Hand s Rank determines the winner of the pot!

Poker Hand Rankings Highest to Lowest A Poker Hand s Rank determines the winner of the pot! POKER GAMING GUIDE Poker Hand Rankings Highest to Lowest A Poker Hand s Rank determines the winner of the pot! ROYAL FLUSH Ace, King, Queen, Jack, and 10 of the same suit. STRAIGHT FLUSH Five cards of

More information

Welcome to the Best of Poker Help File.

Welcome to the Best of Poker Help File. HELP FILE Welcome to the Best of Poker Help File. Poker is a family of card games that share betting rules and usually (but not always) hand rankings. Best of Poker includes multiple variations of Home

More information

Jorj Club system Feb 2014 George Cuppaidge Feb 2013

Jorj Club system Feb 2014 George Cuppaidge Feb 2013 Jorj Club system Feb 2014 George Cuppaidge Feb 2013 This is a five-card major natural system. It is a relay system but the frame work is natural and it can be played without relay continuations. Perhaps

More information

Declarer Play and Defence with Trump Contracts

Declarer Play and Defence with Trump Contracts Declarer Play and Defence with Trump Contracts YOUR BASIC APPROACH PLANNING THE PLAY AS DECLARER IN TRUMP CONTRACTS The general plan in no-trumps is to count your winners and if not enough, play the suit

More information

CARIBBEAN. The Rules

CARIBBEAN. The Rules CARIBBEAN POKER CONTENTS Caribbean Stud Poker 2 The gaming table 3 The Cards 4 The Game 5 The Progressive Jackpot 13 Payments 14 Jackpot payments 16 Combinations 18 General rules 24 CARIBBEAN STUD POKER

More information

LESSON 2. Opening Leads Against Suit Contracts. General Concepts. General Introduction. Group Activities. Sample Deals

LESSON 2. Opening Leads Against Suit Contracts. General Concepts. General Introduction. Group Activities. Sample Deals LESSON 2 Opening Leads Against Suit Contracts General Concepts General Introduction Group Activities Sample Deals 40 Defense in the 21st Century General Concepts Defense The opening lead against trump

More information