Coding as a Game for Contests. Judith Bishop
|
|
- Anissa Casey
- 5 years ago
- Views:
Transcription
1 Coding as a Game for Contests Judith Bishop
2 Take aways 1. Scale of the data 2. Keeping players engaged 3. Different audiences 4. Analytics 5. Responsibility to players 6. Ask for collaborators
3 Audiences A.Coders: (enthusiasts, programmers at work, Microsoft) want continuously new puzzles that produce reliable and understandable scores for submitted solutions. B.Students: (K-12 to graduate) want to proceed through a sequence on puzzles that helps them learn and practice, and to get help when stuck. They also want A. C.Teachers: (K12 and university) want to easily set up universes tailored to specific needs that exercise different parts of a curriculum, and to track students progress and get results in a readable form. D.Contest Organizers want A and C as well a high degree of uptime and security. These organizers are both within Microsoft and outside. E.Researchers want access to the Azure data for mining how people code and learn, as well as hooks for adding new tools and APIs. At the moment, Code Hunt is delivering on B and is reliable and scalable. We are running at times on over 40 cores with 56% usage (see ), scaling fully automatically as needed depending on current user demand.
4 Code Hunt: A Game for Coding For individuals (K12, introductory courses, geeks) For competitions at any level, world-wide or in house Based on long-term research on symbolic program analysis (Pex, Z3) Works with Java and C# Runs in any modern browser Now working on tablets and phones
5 Code Hunt Usage Code Hunt has had several hundred thousands of users since launch in March 2014 Stats from Visual Studio Analytics over the period May 22-June 26 indicate 40,235 users Stickiness (loyalty) is very high
6
7 May and June July and August
8
9
10
11 Survey results (735 respondents) How much did the puzzle aspect of Code Hunt keep you interested in reaching a solution? In your opinion, were your final solutions well-structured code? We have many other statistics, but not so relevant to contests
12 The Hint System Line hints Look at line 4 to capture the code Positive recommendation hints: You may find a loop useful at this level Negative recommendation hints: The expression is rarely used to solve this level
13 Features that are identified loops (or LINQ) contains any loops or LINQ expressions nested loops (or LINQ) contains a loop that contains either a LINQ expression or another loop if statements contains any if statements booleans return type is boolean (wanted to distinguish from loop/if conditions) string contains expressions of type string string operations by character string and either indexes strings by character or contains expressions of type char[] string operations by substring uses string.join(), string.split() or string.substring(), regular expressions uses regular expressions arithmetic operators uses -, /, *, or % (note + is not included because it is so common, e.g., in loop increment) bitwise operators uses, &, or ^ multidimensional arrays contains expressions with a multidimensional array type (e.g. char[][] or int[,,]) array contains expressions with an array type arithmetic involving arrays array + loops (or LINQ) + arithmetic operators array manipulation array + loops (or LINQ) +not arithmetic operators
14 Features used by puzzles plain were used in many high scoring solutions (so they are likely to be essential to some solution); in parens were used in many lower scoring solutions so they may be only for less concise approaches; surrounded by **s were used in few unusual but high scoring solutions APCS-Loops-L 5422 arithmetic involving arrays arithmetic operators APCS-Loops-L 5082 array manipulation arrays APCS-Loops-L 4465 (loops (or LINQ)) arithmetic operators APCS-Loops-L 3932 (if statements) (loops (or LINQ))
15 Are hints useful?
16
17 Contests Microsoft has a demand for contests to help identify top coders to make its major competitions more fun 2,353 players 350 top players 41.0 average tries per level 7.6 average tries per level
18 Creating new contests Creating new puzzles Requires curation of a puzzle bank Original data about each puzzle Group numbers, arrays, strings, bools, binary Subjective difficulty Source who wrote the puzzle Features Each contest should have a sequence of sectors in increasing difficulty Avoid Bad puzzles early on those that fool users
19 Leaderboard and Dashboard Visible only to the organizer Publically visible, updated during the contest
20
21 Automatic Contest Designer Selects puzzles from the bank based on parameters. The contest can be customized by the Contest Designer.
22 Updating the puzzle bank statistics Updating the used field Modifying the difficulty rating based on user experience Options Score but the score is 1-3 and we know that 77% of users improve their code to get a 3 Tries a fairly objective reflection of how long it took to find the pattern and program a correct solution CAVEAT!!! Users in areas with poor internet are known to use the Capture Code button less
23 Players Players Code Hunt - the APCS (default) Zone Opened in March problems covering the Advanced Placement Computer Science course So far, over 45,000 users started APCS Zone, First three sectors, 45K to 1K Sector and Level APCS Players, Sectors 4 to 14, 1.3K to 110 Sector and Level
24 Early effect of difficulty on drop off rate Sector and level number Average tries for Winners Percentage drop off from previous puzzle
25 Formula for perceived difficulty For a particular puzzle a + b * tries + c * tries * distance a = 1, b = 0.05, c = 0.02, or for APCS c = tries are the average tries for all winners distance is the number of levels so far Examples Players Tries Sector.Level D = / * 29 / 1000 = 1.74 Original difficulty was 2 D= / * 69 / 1000 = 6.36 Original difficulty was Players Tries Sector.Level
26 How players perceive difficulty BoP China (same community) a=1, b=0.05, c=0.02 Subjective difficulty Perceived difficulty Starting players Ending players Levels with average tries over 10 BoPQuali out of 17 = 18% BoPPrelimA out of 6 = 50% BoPPrelimB out of 6 = 33% BoPSemi out of 10 = 20% CSTA and TEALS (identical contests) a=1, b=0.05, c=0.02 Subjective difficulty Perceived difficulty Starting players Ending players Levels with average tries over 10 TEALS (students) out of 23 = 22% CSTA (teachers) out of 23 = 30%
27 continued ICSE 2010 (five day contest) a=1, b=0.03, c=0.01 Subjective difficulty Perceived difficulty Starting players Ending players Levels with average tries over 10 ICSE ( grad students) out of 53 = 28% APCS (open zone) a=1, b=0.05, c=0.001 Subjective difficulty Perceived difficulty Starting players in Sector 1 Ending players Levels with average tries over 10 APCS out of 129 = 40%
28 Collaborators wanted Thank You!
29 Appendix Slides
30
31
32
33
34
35
36 Code Puzzle Bank Manager Code Puzzle Creator Code Puzzle Checker Contestant ACTORS Game Website Contest Designer CodeHunt Management Portal CodeHunt Backend API Services Code Hunt Cloud Contest Organizer Management Portal user Code Hunt Website user Portal Admin Contest Manager Zones Manager Contest Validator CodeHunt API service user
37 Planned Developments Technical enhancements Community engagement Catalog tool for puzzles Editing tool for universes Automatic testing tool for new universes Universe management tool Crowdsourcing puzzle creation Live feed showing active game play Website integrated dashboard Content testing of Office Mix plug in Maintaining the Java translator Support for user-defined types (objects) Management tool for data access Plug-in infrastructure for new APIs New content semi-annually Working with contest Organizers Building a research community Building a user community Collecting usage statistics and answering bug reports Some of these can be done by stakeholders/partners
Code Hunt Contest Analytics. Judith Bishop, Microsoft Research, Redmond USA and team
Code Hunt Contest Analytics Judith Bishop, Microsoft Research, Redmond USA and team Working for fun Enjoyment adds to long term retention on a task Discovery is a powerful driver, contrasting with direct
More informationfar- Play Developers Manual
far- Play Developers Manual The Main Page To log into the far- Play developer s suite, visit the projects website: http://hypatia.cs.ualberta.ca/aarg_project/far- play/. Click on the Login button and enter
More informationPreliminary Analysis of Contestant Performance for a Code Hunt Contest
Preliminary Analysis of Contestant Performance for a Code Hunt Contest Adrian Clark Jonathan Wells Angello Astorga University of Illinois at Urbana-Champaign {ajclark3,jjwells2,aastorg2@illinois. edu Abstract
More informationPex for Fun: Engineering an Automated Testing Tool for Serious Games in Computer Science
Pex for Fun: Engineering an Automated Testing Tool for Serious Games in Computer Science Nikolai Tillmann, Jonathan de Halleux (Microsoft Research) Tao Xie (North Carolina State University) {nikolait,
More informationSolving tasks and move score... 18
Solving tasks and move score... 18 Contents Contents... 1 Introduction... 3 Welcome to Peshk@!... 3 System requirements... 3 Software installation... 4 Technical support service... 4 User interface...
More informationBuilding and Managing Clouds with CloudForms & Ansible. Götz Rieger Senior Solution Architect January 27, 2017
Building and Managing Clouds with CloudForms & Ansible Götz Rieger Senior Solution Architect January 27, 2017 First Things First: Where are We? Yes, IaaS-centric, but one has to start somewhere... 2 Cloud
More informationThe Odds Calculators: Partial simulations vs. compact formulas By Catalin Barboianu
The Odds Calculators: Partial simulations vs. compact formulas By Catalin Barboianu As result of the expanded interest in gambling in past decades, specific math tools are being promulgated to support
More informationENGAGE WITH YOUR AUDIENCE THROUGH GAMING
ENGAGE WITH YOUR AUDIENCE THROUGH GAMING OUT-OF-THE-BOX SOLUTION PREMIUM GAMES LOCALIZATION TOURNAMENTS CUSTOM BILLING MEDIA LOYALTY WE WORK HAND IN HAND WITH YOU TO LAUNCH AND GROW YOUR BRAND THROUGH
More informationIndiana K-12 Computer Science Standards
Indiana K-12 Computer Science Standards What is Computer Science? Computer science is the study of computers and algorithmic processes, including their principles, their hardware and software designs,
More informationROBIN WALKER VALVE COMMUNITY AND COMMUNICATION IN GAMES-AS-SERVICES
ROBIN WALKER VALVE COMMUNITY AND COMMUNICATION IN GAMES-AS-SERVICES WHY THIS TALK? Plenty of experience with Games-as-Services Half-Life 1, Counter-Strike, TF Classic Launched Team Fortress 2 in 2007 Learned
More informationWelcome to the Word Puzzles Help File.
HELP FILE Welcome to the Word Puzzles Help File. Word Puzzles is relaxing fun and endlessly challenging. Solving these puzzles can provide a sense of accomplishment and well-being. Exercise your brain!
More informationKeytar Hero. Bobby Barnett, Katy Kahla, James Kress, and Josh Tate. Teams 9 and 10 1
Teams 9 and 10 1 Keytar Hero Bobby Barnett, Katy Kahla, James Kress, and Josh Tate Abstract This paper talks about the implementation of a Keytar game on a DE2 FPGA that was influenced by Guitar Hero.
More informationConcept Connect. ECE1778: Final Report. Apper: Hyunmin Cheong. Programmers: GuanLong Li Sina Rasouli. Due Date: April 12 th 2013
Concept Connect ECE1778: Final Report Apper: Hyunmin Cheong Programmers: GuanLong Li Sina Rasouli Due Date: April 12 th 2013 Word count: Main Report (not including Figures/captions): 1984 Apper Context:
More informationComputer Progression Pathways statements for KS3 & 4. Year 7 National Expectations. Algorithms
Year 7 National Expectations can show an awareness of tasks best completed by humans or computers. can designs solutions by decomposing a problem and creates a sub-solution for each of these parts (decomposition).
More informationGetting Started with Osmo Words
Getting Started with Osmo Words Updated 10.4.2017 Version 3.0.0 Page 1 What s Included? Each Words game contains 2 sets of English alphabet letter tiles for a total of 52 tiles. 26 blue letter tiles 26
More informationProcedural Level Generation for a 2D Platformer
Procedural Level Generation for a 2D Platformer Brian Egana California Polytechnic State University, San Luis Obispo Computer Science Department June 2018 2018 Brian Egana 2 Introduction Procedural Content
More informationGetting Started with Osmo Coding Jam. Updated
Updated 8.1.17 1.1.0 What s Included Each set contains 23 magnetic coding blocks. Snap them together in coding sequences to create an endless variety of musical compositions! Walk Quantity: 3 Repeat Quantity:
More informationWhat Do We Do. What Our Clients Say. Anywhere, Anytime, Playtime
What We Do What Do We Do GameZBoost is an end to end gaming enabler, providing white label gaming solutions to a global audience, spanning online, mobile and social platforms. Anywhere, Anytime, Playtime
More informationHAREWOOD JUNIOR SCHOOL KEY SKILLS
HAREWOOD JUNIOR SCHOOL KEY SKILLS Computing Purpose of study A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing
More informationAnsible Tower Quick Setup Guide
Ansible Tower Quick Setup Guide Release Ansible Tower 3.2.2 Red Hat, Inc. Mar 08, 2018 CONTENTS 1 Quick Start 2 2 Login as a Superuser 3 3 Import a License 5 4 Examine the Tower Dashboard 7 5 The Settings
More informationProject 2 - Blackjack Due 7/1/12 by Midnight
Project 2 - Blackjack Due 7//2 by Midnight In this project we will be writing a program to play blackjack (or 2). For those of you who are unfamiliar with the game, Blackjack is a card game where each
More informationOut of the Ivory Tower: Tao Xie Peking University ( ), China North Carolina State University Raleigh, NC, USA
Out of the Ivory Tower: Tao Xie Peking University (2011-2012), China North Carolina State University Raleigh, NC, USA In Collaboration with Microsoft Research Redmond/Asia, and Students@NCSU ASE Group
More informationCode Hunting Games CodeWeek2018
Code Hunting Games CodeWeek2018 Guide for game organizers Definitions Game organizer: you, who are planning to organize a local Code Hunting Games session in your school/town/etc. Players: people playing
More informationSTEEMPUNK-NET. Whitepaper. v1.0
STEEMPUNK-NET Whitepaper v1.0 Table of contents STEEMPUNK-NET 1 Table of contents 2 The idea 3 Market potential 3 The game 4 Character classes 4 Attributes 4 Items within the game 5 List of item categories
More informationSmyth County Public Schools 2017 Computer Science Competition Coding Problems
Smyth County Public Schools 2017 Computer Science Competition Coding Problems The Rules There are ten problems with point values ranging from 10 to 35 points. There are 200 total points. You can earn partial
More informationunderstand the hardware and software components that make up computer systems, and how they communicate with one another and with other systems
Subject Knowledge Audit & Tracker Computer Science 2017-18 Purpose of the Audit Your indications of specialist subject knowledge strengths and areas for development are used as a basis for discussion during
More informationIntroduction to Computer Science - PLTW #9340
Introduction to Computer Science - PLTW #9340 Description Designed to be the first computer science course for students who have never programmed before, Introduction to Computer Science (ICS) is an optional
More informationPEAK GAMES IMPLEMENTS VOLTDB FOR REAL-TIME SEGMENTATION & PERSONALIZATION
PEAK GAMES IMPLEMENTS VOLTDB FOR REAL-TIME SEGMENTATION & PERSONALIZATION CASE STUDY TAKING ACTION BASED ON REAL-TIME PLAYER BEHAVIORS Peak Games is already a household name in the mobile gaming industry.
More informationEstimated Time Required to Complete: 45 minutes
Estimated Time Required to Complete: 45 minutes This is the first in a series of incremental skill building exercises which explore sheet metal punch ifeatures. Subsequent exercises will address: placing
More informationWhile entry is at the discretion of the centre it would be beneficial if candidates had the following IT skills:
National Unit Specification: general information CODE F917 11 SUMMARY The aim of this Unit is for candidates to gain an understanding of processes involved in the final stages of computer game development.
More informationThis assignment is worth 75 points and is due on the crashwhite.polytechnic.org server at 23:59:59 on the date given in class.
Computer Science Programming Project Game of Life ASSIGNMENT OVERVIEW In this assignment you ll be creating a program called game_of_life.py, which will allow the user to run a text-based or graphics-based
More informationProblem 4.R1: Best Range
CSC 45 Problem Set 4 Due Tuesday, February 7 Problem 4.R1: Best Range Required Problem Points: 50 points Background Consider a list of integers (positive and negative), and you are asked to find the part
More informationThe 2013 British Informatics Olympiad
Sponsored by Time allowed: 3 hours The 2013 British Informatics Olympiad Instructions You should write a program for part (a) of each question, and produce written answers to the remaining parts. Programs
More informationSpade 3 Game Design. Ankur Patankar MS Computer Science Georgia Tech College of Computing Cell: (404)
Spade 3 Game Design By Ankur Patankar MS Computer Science Georgia Tech College of Computing ankur.patankar@gatech.edu Cell: (404) 824-3468 Design Game CS 8803 (Fall 2010) Page 1 ABSTRACT Spade 3 is a card
More informationCPSC 217 Assignment 3 Due Date: Friday March 30, 2018 at 11:59pm
CPSC 217 Assignment 3 Due Date: Friday March 30, 2018 at 11:59pm Weight: 8% Individual Work: All assignments in this course are to be completed individually. Students are advised to read the guidelines
More informationWelcome to the Break Time Help File.
HELP FILE Welcome to the Break Time Help File. This help file contains instructions for the following games: Memory Loops Genius Move Neko Puzzle 5 Spots II Shape Solitaire Click on the game title on the
More informationA1 Problem Statement Unit Pricing
A1 Problem Statement Unit Pricing Given up to 10 items (weight in ounces and cost in dollars) determine which one by order (e.g. third) is the cheapest item in terms of cost per ounce. Also output the
More informationScratch Coding And Geometry
Scratch Coding And Geometry by Alex Reyes Digitalmaestro.org Digital Maestro Magazine Table of Contents Table of Contents... 2 Basic Geometric Shapes... 3 Moving Sprites... 3 Drawing A Square... 7 Drawing
More informationSudoku Tutor 1.0 User Manual
Sudoku Tutor 1.0 User Manual CAPABILITIES OF SUDOKU TUTOR 1.0... 2 INSTALLATION AND START-UP... 3 PURCHASE OF LICENSING AND REGISTRATION... 4 QUICK START MAIN FEATURES... 5 INSERTION AND REMOVAL... 5 AUTO
More information1 Introduction. 2 Background and Review Literature. Object-oriented programming (or OOP) is a design and coding technique
Design and Implementation of an Interactive Simulation Using the JAVA Language Through Object Oriented Programming and Software Engineering Techniques Dan Stalcup June 12, 2006 1 Introduction Abstract
More informationScheme of Work Overview
Scheme of Work Overview About this unit This unit aims to teach students the fundamentals of games programming using Kodu, which is a visual game development environment. Using Kodu students will understand
More informationInstruction manual Chess Tutor
Instruction manual Chess Tutor Cor van Wijgerden Eiko Bleicher Stefan Meyer-Kahlen Jürgen Daniel English translation: Ian Adams Contents: Installing the program... 3 Starting the program... 3 The overview...
More informationB1 Problem Statement Unit Pricing
B1 Problem Statement Unit Pricing Determine the best buy (the lowest per unit cost) between two items. The inputs will be the weight in ounces and the cost in dollars. Display whether the first or the
More informationCSTA K- 12 Computer Science Standards: Mapped to STEM, Common Core, and Partnership for the 21 st Century Standards
CSTA K- 12 Computer Science s: Mapped to STEM, Common Core, and Partnership for the 21 st Century s STEM Cluster Topics Common Core State s CT.L2-01 CT: Computational Use the basic steps in algorithmic
More informationPostmortem: Crafting Your Success in World Building Games. Sebastien BORGET COO / Co-Founder at
Postmortem: Crafting Your Success in World Building Games Sebastien BORGET COO / Co-Founder at Who are we? Mobile Game Studio Founded in April 2011 4 co-founders All french 25 Employees San Francisco /
More informationInspiring Creative Fun Ysbrydoledig Creadigol Hwyl. Kinect2Scratch Workbook
Inspiring Creative Fun Ysbrydoledig Creadigol Hwyl Workbook Scratch is a drag and drop programming environment created by MIT. It contains colour coordinated code blocks that allow a user to build up instructions
More informationThe Parameterized Poker Squares EAAI NSG Challenge
The Parameterized Poker Squares EAAI NSG Challenge What is the EAAI NSG Challenge? Goal: a fun way to encourage good, faculty-mentored undergraduate research experiences that includes an option for peer-reviewed
More informationMine Seeker. Software Requirements Document CMPT 276 Assignment 3 May Team I-M-Assignment by Dr. B. Fraser, Bill Nobody, Patty Noone.
Mine Seeker Software Requirements Document CMPT 276 Assignment 3 May 2018 Team I-M-Assignment by Dr. B. Fraser, Bill Nobody, Patty Noone bfraser@cs.sfu.ca, mnobody@sfu.ca, pnoone@sfu.ca, std# xxxx-xxxx
More informationPianola User Guide for Players How to analyse your results, replay hands and find partners with Pianola
Pianola User Guide for Players How to analyse your results, replay hands and find partners with Pianola Pianola is used by the American Contract Bridge League, the English Bridge Union, and clubs large
More informationComputing Scheme of Work Key Stage 1 Key Stage 2
Computing Scheme of Work 2017-2018 Key Stage 1 Key Stage 2 be exposed through everyday use of their 'high tech' and 'low tech' aids to fundamental principles and concepts of computer science, including
More informationOverview. Grade Level
Title: Girl with Father Series: Gentleman Farmer - #4 of 5 Date: 1943, Poland Dimensions: 5 3/8 x 7 11/16 in (13.5 x 19.5 cm) Medium: Paper, watercolor, graphite pencil Location: Nelly Toll Collection
More informationHow useful would it be if you had the ability to make unimportant things suddenly
c h a p t e r 3 TRANSPARENCY NOW YOU SEE IT, NOW YOU DON T How useful would it be if you had the ability to make unimportant things suddenly disappear? By one touch, any undesirable thing in your life
More informationPharmaCollegē New Player Guide
PharmaCollegē New Player Guide Getting Started Access to the DeVry Play Game Portal: Direct your browser (Internet Explorer or Firefox) to: games.chamberlain.edu Enter your nine-digit D# (i.e. D01234567)
More informationTeacher / Parent Guide for the use of Tantrix tiles with children of all ages
Teacher / Parent Guide for the use of Tantrix tiles with children of all ages TANTRIX is a registered trademark. Teacher / Parent Guide 2010 Tantrix UK Ltd This guide may be photocopied for non-commercial
More informationExploring Puzzle Games: Block Man!!
CSE212: Fundamentals of Computing II Final Project May 7, 2004 Exploring Puzzle Games: Block Man!! Game developed by Alfredo Arvide, David Redenbaugh, Rick Very 1 Exploring Puzzle Games: Block Man!! Alfredo
More informationFree solitaire games without downloading
P ford residence southampton, ny Free solitaire games without downloading Play over 10 000 FREE games here at PlayHub.com, including arcade games, racing games, shooting games, and strategy games! Play
More informationPianola User Guide for Players How to analyse your results, replay hands and find partners with Pianola
Pianola User Guide for Players How to analyse your results, replay hands and find partners with Pianola I finished classes two years ago having retired. I love bridge just wish I had started years ago
More information"!" - Game Modding and Development Kit (A Work Nearly Done) '08-'10. Asset Browser
"!" - Game Modding and Development Kit (A Work Nearly Done) '08-'10 Asset Browser Zoom Image WoW inspired side-scrolling action RPG game modding and development environment Built in Flash using Adobe Air
More informationMEDIA AND INFORMATION
MEDIA AND INFORMATION MI Department of Media and Information College of Communication Arts and Sciences 101 Understanding Media and Information Fall, Spring, Summer. 3(3-0) SA: TC 100, TC 110, TC 101 Critique
More informationThis manual includes detailed instructions for the game and instructions. Below are statistics for the game s buildings, resources and rules.
Stranded: Manual Before reading this manual, it s recommended that players watch the saarella.fi How To video. The video explain the goal of the game, its different phases and is often more than enough
More informationBRITISH GO ASSOCIATION. Tournament rules of play 31/03/2009
BRITISH GO ASSOCIATION Tournament rules of play 31/03/2009 REFERENCES AUDIENCE AND PURPOSE 2 1. THE BOARD, STONES AND GAME START 2 2. PLAY 2 3. KOMI 2 4. HANDICAP 2 5. CAPTURE 2 6. REPEATED BOARD POSITION
More information2. Review of Pawns p
Critical Thinking, version 2.2 page 2-1 2. Review of Pawns p Objectives: 1. State and apply rules of movement for pawns 2. Solve problems using pawns The main objective of this lesson is to reinforce the
More informationOfficial Documentation
Official Documentation Doc Version: 1.0.0 Toolkit Version: 1.0.0 Contents Technical Breakdown... 3 Assets... 4 Setup... 5 Tutorial... 6 Creating a Card Sets... 7 Adding Cards to your Set... 10 Adding your
More informationMobile SuDoKu Harvesting App
Mobile SuDoKu Harvesting App Benjamin Zwiener Department of Computer Science Doane University 1014 Boswell Ave, Crete, NE, 68333 benjamin.zwiener@doane.edu Abstract The purpose of this project was to create
More informationSoftware user guide. Contents. Introduction. The software. Counter 1. Play Train 4. Minimax 6
Software user guide Contents Counter 1 Play Train 4 Minimax 6 Monty 9 Take Part 12 Toy Shop 15 Handy Graph 18 What s My Angle? 22 Function Machine 26 Carroll Diagram 30 Venn Diagram 34 Sorting 2D Shapes
More informationAnsible Tower Quick Setup Guide
Ansible Tower Quick Setup Guide Release Ansible Tower 3.1.3 Red Hat, Inc. Feb 27, 2018 CONTENTS 1 Quick Start 2 2 Login as a Superuser 3 3 Import a License 5 4 Examine the Tower Dashboard 7 5 The Settings
More informationCreating a Mobile Game
The University of Akron IdeaExchange@UAkron Honors Research Projects The Dr. Gary B. and Pamela S. Williams Honors College Spring 2015 Creating a Mobile Game Timothy Jasany The University Of Akron, trj21@zips.uakron.edu
More informationLearning Cyber Security Through Gamification
ISSN (Print) : 0974-6846 ISSN (Online) : 0974-5645 Indian Journal of Science and Technology, Vol 8(7), 642 649, April 2015 DOI: 10.17485/ijst/2015/v8i7/67760 Learning Cyber Security Through Gamification
More informationPublic consultation on Europeana
Contribution ID: 941f02ae-8804-42f5-824a-fe9fbe6521fc Date: 08/11/2017 08:35:00 Public consultation on Europeana Fields marked with * are mandatory. Introduction Welcome to the consultation on Europeana.
More informationIntroduction Installation Switch Skills 1 Windows Auto-run CDs My Computer Setup.exe Apple Macintosh Switch Skills 1
Introduction This collection of easy switch timing activities is fun for all ages. The activities have traditional video game themes, to motivate students who understand cause and effect to learn to press
More informationCCG 360 stakeholder survey 2017/18 National report NHS England Publications Gateway Reference: 08192
CCG 360 stakeholder survey 2017/18 National report NHS England Publications Gateway Reference: 08192 CCG 360 stakeholder survey 2017/18 National report Version 1 PUBLIC 1 CCG 360 stakeholder survey 2017/18
More informationComputer Studies. Resources
Computer Studies Resources Invitation to Computer Science Seventh Edition G. Michael Schneider, Judith L. Gersting 9781305075771 Introduce your students to a contemporary overview of today s computer science
More informationTHE GUESS OF DEATH. PSEUDOCODE: The logic for my code will be. Dawson Dill 152BC. A less convinient form of analog hangman
PSEUDOCODE: The logic for my code will be based around these basic systems in my game: a letter picker for the user implemented by the use of a knob and a potentiometer, a button for the user that will
More informationWelcome to the Sudoku and Kakuro Help File.
HELP FILE Welcome to the Sudoku and Kakuro Help File. This help file contains information on how to play each of these challenging games, as well as simple strategies that will have you solving the harder
More informationYears 9 and 10 standard elaborations Australian Curriculum: Digital Technologies
Purpose The standard elaborations (SEs) provide additional clarity when using the Australian Curriculum achievement standard to make judgments on a five-point scale. They can be used as a tool for: making
More informationSetup and Walk Through Guide Orion for Clubs Orion at Home
Setup and Walk Through Guide Orion for Clubs Orion at Home Shooter s Technology LLC Copyright by Shooter s Technology LLC, All Rights Reserved Version 2.5 September 14, 2018 Welcome to the Orion Scoring
More informationA. IF BLOCKS AND DO LOOPS
IF BLOCKS AND DO LOOPS Overview A. IF BLOCKS AND DO LOOPS A.1 Overview GAMBIT allows you to use IF blocks and DO loops as part of a set of journalfile commands. IF blocks and DO loops allow you to customize
More informationAndroid User manual. Intel Education Lab Camera by Intellisense CONTENTS
Intel Education Lab Camera by Intellisense Android User manual CONTENTS Introduction General Information Common Features Time Lapse Kinematics Motion Cam Microscope Universal Logger Pathfinder Graph Challenge
More informationMinecraft Hour of Code Adventurer: Answer Sheet & Teacher Tips
Minecraft Hour of Code Adventurer: Answer Sheet & Teacher Tips From Dan Hubing January 31 2017 Select a character: Steve or Alex. Level 1 Drag over another move forward block under the existing move forward
More informationYears 3 and 4 standard elaborations Australian Curriculum: Digital Technologies
Purpose The standard elaborations (SEs) provide additional clarity when using the Australian Curriculum achievement standard to make judgments on a five-point scale. They can be as a tool for: making consistent
More informationOfficial Rules & Regulations Games Competition 2015 Season
Official Rules & Regulations Games Competition 2015 Season Version 1.0 September 10 2014 OVERVIEW The Imagine Cup Games Competition honors the most fun, innovative, and creative games built with Microsoft
More informationVision Ques t. Vision Quest. Use the Vision Sensor to drive your robot in Vision Quest!
Vision Ques t Vision Quest Use the Vision Sensor to drive your robot in Vision Quest! Seek Discover new hands-on builds and programming opportunities to further your understanding of a subject matter.
More informationA RESEARCH PAPER ON ENDLESS FUN
A RESEARCH PAPER ON ENDLESS FUN Nizamuddin, Shreshth Kumar, Rishab Kumar Department of Information Technology, SRM University, Chennai, Tamil Nadu ABSTRACT The main objective of the thesis is to observe
More informationChess Style Ranking Proposal for Run5 Ladder Participants Version 3.2
Chess Style Ranking Proposal for Run5 Ladder Participants Version 3.2 This proposal is based upon a modification of US Chess Federation methods for calculating ratings of chess players. It is a probability
More informationThe Citizen View of Government Digital Transformation 2017 Findings
WHITE PAPER The Citizen View of Government Digital Transformation 2017 Findings Delivering Transformation. Together. Shining a light on digital public services Digital technologies are fundamentally changing
More informationModule 1 Introducing Kodu Basics
Game Making Workshop Manual Munsang College 8 th May2012 1 Module 1 Introducing Kodu Basics Introducing Kodu Game Lab Kodu Game Lab is a visual programming language that allows anyone, even those without
More informationOCEAN DATA SYSTEMS The Art of Industrial Intelligence. User Friendly & Programming Free Reporting. Product Overview. Dream Report
Dream Report OCEAN DATA SYSTEMS The Art of Industrial Intelligence User Friendly & Programming Free Reporting. Dream Report Product Overview Applications Compliance Performance Quality Corporate Dashboards
More informationGame Design. Level 3 Extended Diploma Unit 22 Developing Computer Games
Game Design Level 3 Extended Diploma Unit 22 Developing Computer Games Your task (criteria P3) Produce a design for a computer game for a given specification Must be a design you are capable of developing
More informationHour of Code at Box Island! Curriculum
Hour of Code at Box Island! Curriculum Welcome to the Box Island curriculum! First of all, we want to thank you for showing interest in using this game with your children or students. Coding is becoming
More informationComputational Crafting with Arduino. Christopher Michaud Marist School ECEP Programs, Georgia Tech
Computational Crafting with Arduino Christopher Michaud Marist School ECEP Programs, Georgia Tech Introduction What do you want to learn and do today? Goals with Arduino / Computational Crafting Purpose
More information- 2 - Table Of Content
APP MANUAL Table Of Content 1 Basic Info 1.1 Technical Specification 2 Main Screen and Menu 3 Users 3.1 Registration and Login of Schools, Teachers and Students 3.2 Forgotten Passwords 3.3 Admins 3.3.1
More informationTrainyard: A level design post-mortem
Trainyard: A level design post-mortem Matt Rix Magicule Inc. - I m Matt Rix, the creator of Trainyard - This talking is going to be partly a post-mortem - And partly just me talking about my philosophy
More informationSpring 06 Assignment 2: Constraint Satisfaction Problems
15-381 Spring 06 Assignment 2: Constraint Satisfaction Problems Questions to Vaibhav Mehta(vaibhav@cs.cmu.edu) Out: 2/07/06 Due: 2/21/06 Name: Andrew ID: Please turn in your answers on this assignment
More informationComputer Science: Disciplines. What is Software Engineering and why does it matter? Software Disasters
Computer Science: Disciplines What is Software Engineering and why does it matter? Computer Graphics Computer Networking and Security Parallel Computing Database Systems Artificial Intelligence Software
More informationPianola User Guide for Players How to analyse your results, replay hands and find partners with Pianola
Pianola User Guide for Players How to analyse your results, replay hands and find partners with Pianola Pianola is used by the American Contract Bridge League, the English Bridge Union, the Australian
More informationDATA CHALLENGES AND RAMPS
DATA CHALLENGES AND RAMPS BALÁZS KÉGL LAL / CNRS ALEXANDRE GRAMFORT LTCI / Telecom ParisTech ISABELLE GUYON LRI / UPSud AKIN KAZAKCI Ecole des Mines CAMILLE MARINI LTCI / CNRS MEHDI CHERTI LAL / CNRS 1
More informationGeneral Briefing v.1.1 February 2016 GLOBAL INTERNET POLICY OBSERVATORY
General Briefing v.1.1 February 2016 GLOBAL INTERNET POLICY OBSERVATORY 1. Introduction In 2014 1 the European Commission proposed the creation of a Global Internet Policy Observatory (GIPO) as a concrete
More informationOk, we need the computer to generate random numbers. Just add this code inside your main method so you have this:
Java Guessing Game In this guessing game, you will create a program in which the computer will come up with a random number between 1 and 1000. The player must then continue to guess numbers until the
More informationWhat is Moto? bring happiness to life. The lights Pressuresensitive
User Manual 1 bring happiness to life What is Moto? Moto tiles are a tool for physical play. They are included under the product category Playware, which combines robotics with play to create products
More informationThe #1 Partner to Gaming Operators Worldwide
The #1 Partner to Gaming Operators Worldwide NYX OPS Open Platform System Wherever your license, whatever your product, the Open Platform System is for you! Deliver a premium experience to your players
More information