Computing Scheme of Work Key Stage 1 Key Stage 2
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1 Computing Scheme of Work Key Stage 1 Key Stage 2 be exposed through everyday use of their 'high tech' and 'low tech' aids to fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation have repeated practical experience of computer programs unfamiliar technologies, analytically to solve problems be and creative users of information and communication technology. be exposed through everyday use of their 'high tech' and 'low tech' aids to fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation have repeated practical experience of computer programs unfamiliar technologies, analytically to solve problems be and creative users of information and communication technology. At Bedelsford we recognize that many of our learners have learning difficulties and/or complex learning needs. We offer adapted activities and sessions based on the National Curriculum, suitably differentiated and adapted to meet their individual needs and abilities.
2 Autumn Spring Summer KS1 KS1 KS1 Primary phase understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions create and debug simple programs use logical reasoning to predict the behaviour of simple programs use technology purposefully to create, organise, store, manipulate and retrieve digital content recognise common uses of information technology beyond school use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies. KS2 KS2 KS2 be exposed to appropriate functions where they can design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts use sequence, selection, and repetition in programs use logical reasoning to explain how some simple algorithms work understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration use search technologies effectively, select, use a variety of software (including internet services) on a range of digital devices to use a range of programs, systems use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.
3 Ongoing targets: to understand cause and effect to be given enough time to process stimuli and enough time to response to it to participate in Lunch Time Clubs and AAC Communication Group in order to develop social skills through Alternative Augmentative Communication aids to be exposed to variety of communication modes to be exposed to use of simple ipad programmes to be exposed to use simple switch operated toys and resources Lunch Time activities, Speech and language Input; Alternative, Augmentative Communication aids Key Stage 3 Key Stage 4 understand and apply the fundamental principles and concepts of computer science have repeated practical experience of writing computer programs in order to solve problems unfamiliar technologies are responsible, competent, confident and creative users of information and communication technology understand and apply the fundamental principles and concepts of computer science have repeated practical experience of writing computer programs in order to solve problems unfamiliar technologies are responsible, competent, confident and creative users of information and communication technology
4 Autumn Spring Summer KS3 KS3 KS3 Secondary Phase use two or more programming languages, at least one of which is textual, to solve a variety of undertake creative projects that involve selecting, using, and combining multiple applications understand simple Boolean logic [for example, AND, OR and NOT] and some of its uses in circuits and programming computational problems; understand a range of ways to use understand the hardware and software make appropriate use of data technology safely, respectfully, components that make up computer systems structures [for example, lists, tables or arrays]; design and responsibly and securely, including protecting their online identity and privacy; understand how instructions are stored and executed within a computer system; develop modular programs that use procedures or functions recognise inappropriate content, contact and conduct and know how to report concerns. KS4 KS4 KS4 develop their capability, creativity and knowledge in computer science, digital media and information technology develop and apply their analytic, problem-solving, design, and computational thinking skills understand how changes in technology affect safety, including new ways to protect their online privacy and identity, and how to identify and report a range of concerns. develop their capability, creativity and knowledge in computer science, digital media and information technology develop and apply their analytic, problemsolving, design, and computational thinking skills understand how changes in technology affect safety, including new ways to protect their online privacy and identity, and how to identify and report a range of concerns. develop their capability, creativity and knowledge in computer science, digital media and information technology develop and apply their analytic, problemsolving, design, and computational thinking skills understand how changes in technology affect safety, including new ways to protect their online privacy and identity, and how to identify and report a range of concerns. Ongoing targets:
5 Ongoing targets: to understand cause and effect to be given enough time to process stimuli and enough time to response to it to participate in Lunch Time Clubs and AAC Communication Group in order to develop social skills through Alternative Augmentative Communication aids to be exposed to variety of communication modes to be exposed to use of simple ipad programmes to be exposed to use simple switch operated toys and resources (Group learning objectives refer to the National Curriculum KS3,KS4 ) Post 16 See Planning and modules
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